Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 20:39:51 Player: prestanton Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1513) 1513 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (305) 305 TOTAL SCORE: 4768 Bonus ------- Follower Combat Kills 105 Entered Garrisons 200 Cogmind --------- Core Integrity 113/700 Matter 59/300 Energy 211/240 System Corruption 9% Temperature Cool (0) Movement Hovering (126) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Airjet Airjet > --- UTILITY (4) ------ Trap Scanner Visual Processing Unit Hardlight Generator Authchip [R/NC] > --- WEAPON (4) ------- Heavy Laser Autogun Powered Hammer > --- INVENTORY (5) ---- Transmission Jammer Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Cooling System Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Particle Gun Gatling Laser Ion Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Terrain Scan Processor ECM Suite Heavy Assault Cannon [Rating: 43] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion VSS Leg Leg VSS Leg Hover Unit Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Authchip [R/NC] Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . 1 1 . . Weapon 2 | . . . 1 1 . . Parts Attached 67 | 6 5 8 9 19 11 9 Power 7 | 1 . 2 1 . 2 1 Engine 4 | 1 . 2 1 . . . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 20 | 2 1 4 . 6 4 3 Treads . | . . . . . . . Leg 15 | 2 1 4 . 6 1 1 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 3 | . . . . . 3 . Utility 18 | 1 2 1 4 6 1 3 Device 11 | . . . 3 5 1 2 Storage 2 | 1 1 . . . . . Processor 2 | . 1 . . 1 . . Hackware 1 | . . . . . . 1 Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 22 | 2 2 1 4 7 4 2 Energy Gun 8 | 2 . . 1 3 1 1 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 8 | . 2 1 2 . 3 . Ballistic Cannon 3 | . . . 1 2 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 6 | . . . . . 6 . Parts Lost 20 | . 1 . 2 3 14 . Power 1 | . . . . . 1 . Propulsion 5 | . . . . . 5 . Utility 2 | . . . . 1 1 . Weapon 12 | . 1 . 2 2 7 . Highest Loss Streak 10 | . 1 . 2 1 10 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 96 94 90 80 66 Engine 8 | . 14 11 9 7 4 . Leg 28 | . 28 41 36 30 19 2 Device 10 | . . . 9 19 17 13 Storage 5 | . 14 11 8 . . . Processor 5 | . 12 3 . 1 7 7 Protection 2 | . . 7 7 2 . . Energy Gun 9 | . 17 . . 13 8 5 Energy Cannon 2 | . . . . 6 4 . Ballistic Gun 9 | . 9 22 22 . 4 7 Ballistic Cannon 2 | . . . . 5 4 . Naked Turns . | . . . . . . . Heaviest Build 58 | 14 54 50 58 56 42 24 Greatest Support 48 | 20 20 40 40 48 24 16 Greatest Overweight (x) 3 | . 2 1 1 1 3 2 Average Overweight (x) 1 | . 1 1 1 . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 5 5 5 Average Capacity 11 | 7 19 20 19 5 5 5 Most Carried 7 | 5 6 6 7 5 5 5 Average Carried 3 | 1 3 3 2 3 2 2 Final Capacity 20 | 8 20 20 5 5 5 5 Final Carried 5 | 1 4 5 4 2 3 3 Class Distribution -------------------- 27% | Mutant 20% | Scavenger-Mutant 19% | Scavenger-Tank 10% | Gunner 9% | Infiltrator-Skirmisher 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Infiltrator-Skirmisher | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 1153 | 178 133 150 111 382 199 . Remotely . | . . . . . . . Salvage Created 1776 | . 222 283 119 742 410 . Parts 73 | . 12 15 9 19 18 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 2 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 41 | . 7 9 2 12 11 . Guns 32 | . 7 9 2 4 10 . Cannons 8 | . . . . 7 1 . Classes Destroyed 9 | . 4 1 2 1 1 . Recycler 4 | . 1 . . 3 . . Operator 1 | . 1 . . . . . Swarmer 14 | . 6 4 . . 4 . Grunt 20 | . 1 4 . 11 4 . Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . 1 . Sentry 3 | . . . 1 . 2 . Programmer 1 | . . . . 1 . . Heavy 1 | . . . 1 . . . Best Kill Streak 4 | . 4 4 1 3 4 . Combat Bots Only 4 | . 3 4 1 3 4 . Max Kills in Single Turn 2 | . 1 1 1 2 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 338 | . 55 43 25 92 123 . Missed 94 | . 14 17 12 28 23 . Damage Taken 3575 | . 341 256 405 1142 1431 . Core 798 | . 62 45 104 186 401 . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 55 | . 55 . . . . . Core Remaining (%) 86 | 100 75 88 81 . . . Volleys Fired 183 | . 36 23 30 51 43 . Largest 4 | . 2 2 3 4 4 . Hottest 285 | . 100 43 63 270 285 . Shots Fired 367 | . 66 46 51 121 82 1 Gun 290 | . 66 46 51 65 61 1 Cannon 77 | . . . . 56 21 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 198 | . 6 46 51 46 48 1 Thermal 155 | . 60 . . 71 24 . Explosive . | . . . . . . . Electromagnetic 14 | . . . . 4 10 . Robot Hit Streak 13 | . 5 13 10 8 10 . Robot Miss Streak 9 | . 9 2 2 5 3 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 231 | . 33 37 37 64 60 . Core Hits 99 | . 14 15 11 30 29 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 6 | . 3 . . 3 . . Burn 3 | . 3 . . . . . Meltdown 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3629 | . 400 397 322 1325 1185 . Guns 2792 | . 400 397 322 715 958 . Cannons 837 | . . . . 610 227 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1685 | . 48 397 322 338 580 . Thermal 1792 | . 352 . . 952 488 . Explosive . | . . . . . . . Electromagnetic 152 | . . . . 35 117 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 3 9 9 Average Corruption 3 | . . . . 2 4 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . 10 10 7 Message Errors 3 | . . . . 1 2 . Matter Fused 9 | . . . . 2 3 4 Heat Flow Errors 5 | . . . . 3 2 . Data Loss (minor) 5 | . . . . 2 2 1 Data Loss (major) 2 | . . . . 1 1 . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 20 | . . . . 20 . . Projectiles 20 | . . . . 20 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . 3 . . Impact . | . . . . . . . Kinetic 3 | . . . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 796 | . 448 16 41 796 528 . Average Temperature 152 | . 143 4 19 192 145 . Received Heat Transfer 1176 | . 12 66 27 636 435 . Effects 18 | . 4 . . 8 6 . Shutdowns 5 | . 1 . . 3 1 . Interference 2 | . 2 . . . . . Short Circuit 5 | . 1 . . 3 1 . Damage (major) 5 | . . . . 1 4 . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 9 | . . . . 9 . . Heat Transferred 4296 | . 1258 . . 1938 1100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 260 | . 120 260 80 228 237 123 Initial 123 | . . 50 25 6 107 123 Average 105 | . 54 177 46 96 191 123 Maximum Alert Level 1 | . . 1 . 1 1 . Low Security (%) 88 | 100 100 73 100 96 48 100 Level 1 11 | . . 26 . 3 51 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 1 1 8 . . Investigation 6 | . 1 1 . 4 . . Extermination 2 | . . . . 2 . . Reinforcement 3 | . 1 . 1 1 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 15 10 6 22 12 . Peak Tracking Total 5 | . 4 4 4 5 5 . Tactical Retreats 5 | . . . 2 2 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 4 | . . 1 . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 3 | . . . . 3 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 11 | . 2 2 . 6 1 . Terminals 5 | . 1 2 . 1 1 . Fabricators 2 | . . . . 2 . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 28 | . 10 4 . 13 1 . Successful 16 | . 6 2 . 8 . . Failed 12 | . 4 2 . 5 1 . Catastrophic 4 | . 1 . . 3 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . 3 4 . 1 1 . Fabricators 3 | . . . . 3 . . Repair Stations 11 | . 7 . . 4 . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 6 | . 3 2 . 1 . . Record 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Alert Level 2 | . 1 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks 2 | . . . . 2 . . Build 2 | . . . . 2 . . Repair Station Hacks 4 | . 3 . . 1 . . Scan Component 2 | . 1 . . 1 . . Repair 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 3 | . . . . 3 . . Recycle Component 1 | . . . . 1 . . Process 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 1 . 4 1 . Full Trace Events 4 | . 1 . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 134 | . . . . 134 . . Total Robot Build Rating 8 | . . . . 8 . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 53 | . . . . 53 . . Total Part Build Rating 6 | . . . . 6 . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter 122 | . . . . 122 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 64 | . . . . 64 . . Highest-Rated Ally 32 | . . . . 32 . . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . 14 . . Total Damage 382 | . . . . 382 . . Kills 4 | . . . . 4 . . Allies Corrupted 2 | . . . . 2 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 3454 | 67 757 436 416 1084 514 180 Spaces Moved 1547 | 47 252 184 173 542 220 129 Core 19 | 12 . . . . 7 . Treads . | . . . . . . . Legs 1332 | 35 252 184 173 542 146 . Wheels . | . . . . . . . Hover 115 | . . . . . . 115 Flight 81 | . . . . . 67 14 Fastest Speed 50 | 50 120 190 190 90 50 56 Average Speed 181 | 102 255 190 190 166 168 124 Slowest Speed 360 | 120 260 190 190 190 360 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 3 37 19 12 10 27 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . 2 . . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 1920 | 66 305 235 226 640 298 150 Wait 25 | 7 . . 2 4 12 . Move 1542 | 46 251 183 172 542 219 129 Hop . | . . . . . . . Pick Up 63 | 7 8 12 7 9 12 8 Fast Attach 5 | . . . . 5 . . Attach 58 | 6 5 8 9 10 11 9 Detach 7 | . 2 . 1 3 . 1 Swap 4 | . . . . 4 . . Drop 33 | . 3 9 5 12 1 3 Fire 183 | . 36 23 30 51 43 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 610 | -10/Materials | Repaired Aluminum Leg? 705 | -10/Materials | Discovered new exit (range 15) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Propulsion x2 1152 | -9/Materials | Build established: Scavenger-Mutant 1253 | -9/Materials | Discovered new exit (range 4) 1261 | -9/Materials | Entered another Materials area 1261 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1536 | -8/Materials | Build established: Scavenger-Tank 1560 | -8/Materials | Discovered new exit (range 15) 1677 | -8/Materials | Entered Factory 1677 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2222 | -7/Factory | Fabricated Disruptor Cannon (x1) 2415 | -7/Factory | Fabricated Y-54 Guardian? 2419 | -7/Factory | Build established: Gunner 2619 | -7/Factory | Garrison activated, responded to threat 2761 | -7/Factory | Identified exit to Garrison 2761 | -7/Factory | Entered Garrison 2786 | -7/Garrison | Triggered checkpoint 2882 | -7/Garrison | Triggered checkpoint 2913 | -7/Garrison | Discovered new exit (range 5) 3055 | -7/Garrison | Build established: Infiltrator-Skirmisher 3112 | -7/Garrison | Core integrity fell below 50% 3144 | -7/Garrison | Lost 10 parts (1p4n1u4w) 3192 | -7/Garrison | Triggered checkpoint 3211 | -7/Garrison | Core integrity fell below 20% 3245 | -7/Garrison | Lost 3 parts (1n2w) 3259 | -7/Garrison | Discovered new exit (range 9) 3275 | -7/Garrison | Entered Factory 3455 | -7/Factory | Self-destructed Last Messages --------------- 03305_ Acquired Airjet. 03307_ Dropped VTOL Module. 03309_ Acquired Airjet. 03314_ Acquired Hvy. Laser. 03317_ Acquired Trap Scanner. 03322_ System corrupted: Matter fused (-5). 03368_ System corrupted: Matter fused (-10). 03368_ Connecting with Fabricator... 03368_ Current location identified: Factory 03369_ Connecting with Fabricator... 03379_ Acquired Powered Hammer. 03385_ System corrupted: Matter fused (-6). 03389_ Acquired Carbon-fiber Leg. 03403_ System corrupted: IFF burst signal emitted. 03425_ System corrupted: Component data lost. 03440_ System corrupted: FCS attempts to trigger Autogun. 03440_ System corrupted: Autogun misfires. 03452_ Acquired Hardlight Generator. Map ----- +----------------------------------------------------+ | ?##############??????# """ """ | | ?# #??????# """ """ | | ?# ######## """ """ | | ?# # | | ?# """ # | | ?# """ # | | ?# """ + | | ?# * # "" | | ?# *== """ # """ | | ?# % """ # "F | | ?# """ #########+##### """ | | ?# #????# # """ | | ?# #????# # """ | | ?##############????# # | | ???????????????????# # | | ???????????????????# # ^ | | ???????????????????# # ^ | | ???????????????????# # !! | | ???????????????????# #^ ! | | ????########???????# # | | ????# """ #?###???########## | | ????# "T" #?# | | ????# " " #?# ###########+## | | ????# #?# # # | | ????# #?# # # | | ????# @ #?# # # | | ????####+##### # """ """ # | | ???????# + """ """ # | | ???????####### # """ """ + | | ?????????????# # "" "" # | | ?????????????# # "" "" # | | ?????????????# # ##### | | ?????????????# # #???# | | ?????????????# # #???# | | ?????????????# # #???? | | ?????????????# ##############????+ | | ????????????? #?????????????????? | | ?????????????# ??????????????????? | | ?????????????? ??????????????????? | | ?????????????? ??????????????????? | | ?????????????? ??????????????????? | | ?????????????? ??????????????????? | | ?????????????? ??????????????????? | | ?????????????? ??????????????????? | | ??????????????+??????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 57 Targeting Accuracy 5 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x1 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Crack Shot It's Just You Just What I Needed Made in Tau Ceti IV My Command Is Your Wish No Signal Part-time Mechanic Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed WeaponColdSystem Manual? 0 Play Time 00:47:43 Cumulative 1.7 hours Start 2024.03.31 @ 17:24:42 End 2024.03.31 @ 20:39:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 758f87bd-2c31-4263-a308-1ad08c07c8d2