Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 20:23:38 Player: dp-fld Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (162) 810 Value Destroyed (4511) 4511 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (870) 870 TOTAL SCORE: 8271 Bonus ------- High Alert Combat Kills 870 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 278/280 System Corruption 7% Temperature Cool (9) Movement Rolling (140) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Wheel Armored Wheel > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Ion Cannon Improved Heavy Machine Gun > --- INVENTORY (25) --- Cooled Ion Engine Armored Treads Armored Treads Armored Treads Advanced Treads Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Disposable Heat Sink Improved Sensor Array Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Heavy Particle Gun Heavy Particle Gun Advanced EMP Blaster Proton Missile Launcher Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Armored Treads Armored Treads Armored Treads Advanced Treads Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Disposable Heat Sink Improved Sensor Array Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Particle Gun Heavy Ion Cannon Proton Missile Launcher Plasma Cutter Great Maul [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 92 | . 9 34 42 7 Power 8 | . 1 3 3 1 Engine 7 | . 1 3 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 22 | . . 10 12 . Treads 11 | . . 5 6 . Leg . | . . . . . Wheel 11 | . . 5 6 . Hover . | . . . . . Flight . | . . . . . Utility 31 | . 5 9 15 2 Device 11 | . 2 3 6 . Storage 4 | . 2 1 1 . Processor 4 | . . 1 2 1 Hackware . | . . . . . Protection 12 | . 1 4 6 1 Artifact . | . . . . . Weapon 31 | . 3 12 12 4 Energy Gun 1 | . . . . 1 Energy Cannon 20 | . 1 9 8 2 Ballistic Gun 3 | . 1 . 1 1 Ballistic Cannon 1 | . 1 . . . Launcher 4 | . . 2 2 . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . . 16 . Power 3 | . . . 3 . Propulsion 5 | . . . 5 . Utility 5 | . . . 5 . Weapon 3 | . . . 3 . Highest Loss Streak 6 | . . . 6 . To Critical Strikes 1 | . . . 1 . Average Backups 20 | 6 9 21 24 24 Power . | 1 . . . . Propulsion 7 | 4 3 7 8 7 Utility 7 | . 3 6 9 11 Weapon 4 | 1 1 5 4 4 Tool/Special . | . . . . . Unused Backups 69 | . 12 26 8 23 Power 6 | . 2 1 1 2 Propulsion 20 | . 4 11 . 5 Utility 27 | . 3 7 6 11 Weapon 15 | . 3 7 1 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 99 97 98 Engine 10 | . 14 11 8 6 Treads 11 | . . 18 7 9 Leg 4 | . 28 . . . Wheel 13 | . . 14 18 18 Device 11 | . 1 10 16 9 Storage 11 | . 18 11 9 9 Protection 9 | . 7 11 9 9 Energy Cannon 15 | . 6 15 17 16 Ballistic Gun 1 | . 7 . . 7 Ballistic Cannon 3 | . 9 3 . . Impact Weapon 3 | . . 2 7 . Peak Build Rating 44 | 6 10 27 42 44 Average Rating 24 | 6 8 21 32 42 On Entrance 16 | 6 6 10 24 38 Avg Prop Armor Cover (%) 9 | . . . 9 9 Naked Turns . | . . . . . Heaviest Build 118 | 12 34 103 118 113 Greatest Support 60 | 20 20 60 60 24 Greatest Overweight (x) 9 | . 1 8 9 4 Average Overweight (x) 2 | . . 1 3 4 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 21 | 8 10 21 25 25 Most Carried 25 | 6 15 25 25 25 Average Carried 20 | 6 9 21 24 24 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 6 15 24 24 25 Class Distribution -------------------- 85% | Mutant 6% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2298 | 206 415 667 793 217 Remotely . | . . . . . Salvage Created 5385 | 82 489 1780 2447 587 Parts 317 | 6 27 121 131 32 Haulers Intercepted 12 | . 2 5 4 1 Recyclers Shooed 5 | . 1 3 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 119 | . 12 44 53 10 Melee 2 | . . . 2 . Guns 11 | . 6 . . 5 Cannons 86 | . 6 39 37 4 AOE 16 | . . 5 10 1 Classes Destroyed 15 | 2 5 6 1 1 Worker 11 | . . 5 5 1 Builder 4 | . . 1 2 1 Tunneler 1 | 1 . . . . Hauler 12 | . 2 5 4 1 Recycler 4 | 1 1 1 1 . Operator 5 | . 1 2 2 . Watcher 6 | . 1 2 3 . Swarmer 32 | . 6 15 11 . Grunt 54 | . 6 15 27 6 Brawler 5 | . . 1 4 . Duelist 5 | . . 2 2 1 Protector 2 | . . 1 1 . Sentry 19 | . . 10 7 2 Hunter 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 10 | 2 3 10 10 4 Combat Bots Only 8 | . 3 5 8 3 Max Kills in Single Turn 3 | 1 2 3 3 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 2 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 583 | . 59 123 359 42 Missed 174 | . 14 37 111 12 Hits 409 | . 45 86 248 30 Melee 8 | . . 3 5 . Projectile 401 | . 45 83 243 30 Critical Strikes 17 | . . 3 14 . Damage Taken 6134 | . 469 1044 4173 448 Core 905 | . 138 215 496 56 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 237 | . . 98 139 . Core Remaining (%) 63 | 100 44 46 . . Volleys Fired 368 | 6 57 121 155 29 Largest 3 | 2 2 2 3 3 Hottest 196 | 60 90 150 196 169 Shots Fired 716 | 12 99 228 304 73 Gun 83 | 12 46 . . 25 Cannon 614 | . 53 225 289 47 Launcher 19 | . . 3 15 1 Special . | . . . . . Kinetic 137 | 6 64 48 . 19 Thermal 560 | 6 35 177 289 53 Explosive 18 | . . 3 15 . Electromagnetic 1 | . . . . 1 Robot Hit Streak 11 | 8 6 11 10 8 Robot Miss Streak 5 | 2 4 4 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 449 | 8 62 139 196 44 Core Hits 216 | 4 23 65 105 19 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 3 | . . 1 2 . Critical Strikes 8 | . . 2 5 1 Burn 1 | . . . . 1 Meltdown 3 | . . . 3 . Blast 1 | . . 1 . . Smash 3 | . . 1 2 . Melee Attacks 40 | . . 12 27 1 Impact 40 | . . 12 27 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . 4 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11978 | 81 875 3739 6064 1219 Guns 711 | 81 253 . . 377 Cannons 8285 | . 619 2820 4093 753 Explosions 1994 | . . 601 1304 89 Melee 967 | . . 300 667 . Ramming 21 | . 3 18 . . Kinetic 1443 | 23 607 474 . 339 Thermal 7553 | 58 265 2346 4093 791 Explosive 1905 | . . 601 1304 . Electromagnetic 89 | . . . . 89 Impact 967 | . . 300 667 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 7 7 Average Corruption 6 | . . . 6 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 63 | . . . 51 12 Message Errors 16 | . . . 14 2 Matter Fused 20 | . . . 14 6 Heat Flow Errors 4 | . . . 4 . Energy Discharges 6 | . . . 5 1 Parts Rejected 4 | . . . 4 . Data Loss (minor) 6 | . . . 5 1 Data Loss (major) 3 | . . . 3 . Misfires 2 | . . . 1 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 502 | . . 245 223 34 Projectiles 114 | . . 37 43 34 Explosions 62 | . . 18 44 . Melee 326 | . . 190 136 . Knockbacks 7 | . 4 3 . . Impact 2 | . . 2 . . Kinetic 5 | . 4 1 . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . 20 27 . Shots 2 | . . 1 1 . Rammed 1 | . . 1 . . Targets Rammed 3 | . 1 2 . . Kicked 1 | . 1 . . . Crushed 1 | . . 1 . . Highest Temperature 279 | 40 279 222 270 136 Average Temperature 57 | 20 79 54 54 40 Received Heat Transfer 2595 | . 174 306 1908 207 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . 1 3 . Combat Hostiles 2 | . . . 2 . Parts Fried 5 | . . 5 . . Impact Corruptions 12 | . . 6 6 . Robots Melted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Melted 14 | . . 4 10 . Heat Transferred 12805 | 125 571 4069 6856 1184 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 3 | . . 3 3 2 Low Security (%) 26 | 100 100 22 . . Level 1 12 | . . 6 9 96 Level 2 46 | . . 67 50 3 Level 3 14 | . . 3 39 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Peak Influence 965 | 5 150 733 965 403 Initial 403 | . . 27 282 403 Average 439 | 1 74 425 666 315 Influence Increases 3942 | 10 432 1523 1635 342 Destroy 0b10 Robot/C 2340 | . 240 860 1040 200 Destroy 0b10 Robot/NC 225 | 10 25 85 90 15 Destroy Leader 556 | . 56 224 224 52 Successful Hack 128 | . 50 60 3 15 Select Force Hacks 120 | . 30 60 30 . Disable Machine 210 | . . 75 90 45 Destroy Structure 198 | . 1 54 128 15 Lose Combat Pursuer 165 | . 30 105 30 . Influence Decreases 3585 | 10 367 918 1350 940 Entered New Map 978 | . . 38 388 552 Time Decay 1847 | 10 367 580 652 238 Lost Part 160 | . . . 160 . Purge Threat 600 | . . 300 150 150 Squads Dispatched 17 | . 2 6 8 1 Investigation 5 | . 1 3 1 . Extermination . | . . . . . Reinforcement 8 | . 1 2 4 1 Assault 4 | . . 1 3 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 17 | . 2 11 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 187 | . 24 71 78 14 Peak Tracking Total 10 | . 6 6 10 4 Tactical Retreats 7 | . 1 4 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . . 1 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 14 | . . 5 6 3 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 40 | . 8 14 11 7 Terminals 29 | . 7 9 6 7 Fabricators . | . . . . . Repair Stations 3 | . . 1 2 . Recycling Units 4 | . 1 2 1 . Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . 1 . Total Hacks 97 | . 18 44 25 10 Successful 47 | . 9 21 10 7 Failed 48 | . 9 22 14 3 Catastrophic 10 | . 4 3 2 1 Database Lockouts 2 | . . 1 1 . Manual 50 | . 11 23 13 3 Terminals 72 | . 17 30 15 10 Fabricators . | . . . . . Repair Stations 8 | . . 4 4 . Recycling Units 6 | . 1 4 1 . Scanalyzers 10 | . . 6 4 . Garrison Access 1 | . . . 1 . Terminal Hacks 31 | . 8 13 3 7 Prototype ID Bank 13 | . 5 8 . . Open Door 5 | . . . . 5 Branch Access Points 1 | . . 1 . . Alert Level 2 | . . . 2 . Unreport Threat 4 | . . 2 1 1 Locate Traps 2 | . 1 . . 1 Hauler Manifests 4 | . 2 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 2 4 . Scan Component 3 | . . 1 2 . Repair 3 | . . 1 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . 4 1 . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Retrieve Study 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 4 | . 1 2 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 2 1 . Tunnel 4 | . 1 2 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 1 . . Used 1 | . . 1 . . Hacking Detections 28 | . 6 11 8 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 3 | . . 1 2 . Time 134 | . . 51 83 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 129 | . 129 . . . Sensors 124 | . 124 . . . Seismic 5 | . 5 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 7446 | 34 1158 3338 2408 508 Spaces Moved 3965 | 15 698 1793 1186 273 Core . | . . . . . Treads 795 | . . 784 11 . Legs 713 | 15 698 . . . Wheels 2457 | . . 1009 1175 273 Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 120 120 110 140 Average Speed 144 | 120 137 148 142 140 Slowest Speed 570 | 120 190 240 570 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 70 | 2 99 99 89 61 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 4 | . 1 2 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 28 | . . 5 23 . Terrain Destroyed 208 | . . 47 147 14 Melee 8 | . . 5 3 . Projectile 48 | . . 6 28 14 AOE 152 | . . 36 116 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 4980 | 20 803 2243 1564 350 Wait 259 | . 10 152 73 24 Move 3961 | 14 697 1792 1185 273 Hop . | . . . . . Pick Up 107 | . 15 54 32 6 Fast Attach 28 | . 5 6 14 3 Attach 24 | . . 6 17 1 Detach 5 | . 1 1 3 . Swap 70 | . 4 35 27 4 Drop 115 | . 13 62 31 9 Fire 368 | 6 57 121 155 29 Melee 40 | . . 12 27 1 Ram . | . . . . . Kick 1 | . 1 . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 35 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Discovered new exit (range 8) 792 | -10/Materials | Discovered new exit (range 7) 1038 | -10/Materials | Discovered new exit (range 14) 1155 | -10/Materials | Core integrity fell below 50% 1193 | -10/Materials | Entered another Materials area 1193 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1451 | -9/Materials | Discovered new exit (range 12) 1565 | -9/Materials | Central database locked down 1933 | -9/Materials | Discovered new exit (range 11) 2768 | -9/Materials | Discovered new exit (range 15) 2793 | -9/Materials | First assault squad dispatched 2987 | -9/Materials | Identified exit to Mines 3286 | -9/Materials | Discovered new exit (range 13) 3297 | -9/Materials | Repaired Adv. Beam Cannon? 4204 | -9/Materials | Core integrity fell below 50% 4511 | -9/Materials | Identified exit to Materials 4531 | -9/Materials | Entered another Materials area 4531 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4749 | -8/Materials | Destroyed 8 combat bots 4877 | -8/Materials | Repaired Arm. Wheel? 5123 | -8/Materials | Repaired Adv. Beam Cannon? 5182 | -8/Materials | Discovered new exit (range 15) 5264 | -8/Materials | Build established: Tank 5331 | -8/Materials | First assault squad dispatched 5467 | -8/Materials | Central database locked down 5735 | -8/Materials | Discovered new exit (range 5) 5949 | -8/Materials | Build established: Mutant 5971 | -8/Materials | Core integrity fell below 50% 6282 | -8/Materials | Lost 6 parts (1p2n2u1w) 6300 | -8/Materials | Discovered new exit (range 16) 6510 | -8/Materials | Identified exit to Factory 6756 | -8/Materials | Discovered new exit (range 16) 6772 | -8/Materials | Core integrity fell below 20% 6811 | -8/Materials | Sterilization system engaged 6811 | -8/Materials | Non-combat units ordered to evacuate 6814 | -8/Materials | Lost 4 parts (1p2n1u) 6911 | -8/Materials | Combat units ordered to evacuate 6939 | -8/Materials | Entered Storage 7340 | -8/Storage | Build established: Gunner 7447 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 07274_ K-01 Serf destroyed. 07274_ G-47 Trooper destroyed. 07277_ G-47 Trooper suffers critical hit (Burn). 07277_ G-47 Trooper destroyed. 07280_ A-02 Transporter destroyed. 07283_ Acquired 47 matter. 07286_ Acquired 32 matter. 07320_ Storage Shell breached. 07324_ Extracted 14 matter. 07346_ Y-45 Defender destroyed. 07350_ Dropped Lyr. Light Armor Plating. 07351_ Acquired 14 matter. 07360_ System corrupted: Matter fused (-8). 07365_ Connecting with Terminal... >>Traps(Locate) Found 9 traps in 2 arrays: 6x Shock Trap 3x Stasis Trap Map updated. 07417_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????""""?????????????? | | ???????????????????????## #?????????????? | | ????????????????? ?????#T #?????????????? | | ????????????????? ?????#@ #?????????????? | | ?????????????????? ?????# #?????????????? | | ?????????????? ??? ????# #?????????????? | | ??????????????? ?% ???# #?????????????? | | ????????????????? ? ?## ##????????????? | | ??????????????????#/#+## #????????????? | | ??????????????????# #????????????? | | ??????????????????# +????????????? | | ??????????????????# """ #????????????? | | ??????????????????# """ #????????????? | | ??????????????????# """ #????????????? | | ??????????????????# a +????????????? | | ??????????????????# ###########????? | | ??????????????????##" "# #? #????? | | ???????????????????#"G"# #? T #????? | | ???????????????????# " # # #????? | | ???????????????????##??# # #????? | | ???????????????????????# + %!! #????? | | ???????????????????????# # !! #???? | | ?????????????????????### # !! ##???? | | ###??????????######### ^ #? = #????? | | ??????? ^ #?#########????? | | ??????????######### ^ #??????????????? | | ??????????????????#+## #??????????????? | | #########???????? # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 24% | -9/Materials Arm. Wheel | 2% | -8/Materials Adv. Beam Cannon | 68% | -8/Materials Studied --------- Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightOmegaBroadsword Manual? 0 Play Time 01:27:16 Cumulative 558.6 hours Start 2025.11.15 @ 17:36:51 End 2025.11.15 @ 20:23:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 130 Adventurer 0 Explorer 39 Win Type - Total 15 Types 12/1/1/1/0/0/0/0/0/0 Lore% 77 Gallery% 73 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c4ac934-9780-411b-9220-253fbf0b9e44