Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 19:58:46 Player: Olafz Result: Destroyed by H2-D3C(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (709) 709 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 3052 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 25 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 149/150 System Corruption 0% Temperature Cool (12) Movement Flying (34) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle CR-A16's Pointy Stick > --- INVENTORY (5) ---- Flight Unit Flight Unit Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Bomb Factory No. 2 > --- WEAPON ----------- Light Assault Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Light Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Machine Analyzer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 44 | 7 2 13 19 2 1 Power 8 | 2 1 2 3 . . Engine 8 | 2 1 2 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 . 7 9 . 1 Treads . | . . . . . . Leg 8 | 2 . 6 . . . Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight 10 | . . . 9 . 1 Utility 6 | 1 1 2 1 1 . Device 3 | . 1 1 . 1 . Storage 1 | 1 . . . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 2 6 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 1 6 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 17 | . . 10 6 . 1 Power 3 | . . 2 1 . . Propulsion 8 | . . 2 5 . 1 Utility 3 | . . 3 . . . Weapon 3 | . . 3 . . . Highest Loss Streak 10 | . . 8 10 . 1 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 79 | . 90 72 76 86 77 Engine 16 | . 14 15 14 22 22 Leg 10 | . 28 25 . . . Hover 1 | . . 2 1 . . Flight 18 | . . . 28 33 33 Device 1 | . 5 5 . . . Storage 5 | . 14 11 . . . Processor 5 | . . . 10 9 . Ballistic Gun 18 | . 28 12 20 17 11 Piercing Weapon 1 | . . . . 4 11 Naked Turns . | . . . . . . Heaviest Build 23 | 13 19 23 9 10 10 Greatest Support 30 | 20 20 30 20 12 12 Greatest Overweight (x) 2 | . . 2 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 5 5 5 Most Carried 6 | 1 4 6 6 5 5 Average Carried 4 | . 2 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 6 | 1 4 6 5 5 4 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 953 | 112 113 372 356 . . Remotely . | . . . . . . Salvage Created 1006 | 105 217 441 243 . . Parts 86 | 9 11 32 34 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 2 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 27 | . 2 12 13 . . Melee 1 | . . 1 . . . Guns 23 | . 2 8 13 . . AOE 3 | . . 3 . . . Classes Destroyed 10 | 2 3 5 . . . Builder 2 | . 1 . 1 . . Tunneler 4 | 2 . 2 . . . Recycler 2 | 1 1 . . . . Mechanic 2 | . 1 1 . . . Watcher 1 | . . 1 . . . Swarmer 15 | . . 3 12 . . Grunt 9 | . 2 6 1 . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 9 | 3 4 9 3 . . Combat Bots Only 6 | . 2 6 3 . . Max Kills in Single Turn 1 | 1 1 1 1 . . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 182 | . 20 87 66 . 9 Missed 46 | . 5 17 20 . 4 Damage Taken 1777 | . 172 1094 371 . 140 Core 457 | . 43 241 62 . 111 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 146 | 17 20 52 50 7 . Largest 2 | 2 2 2 2 2 . Hottest 40 | 40 40 40 40 40 . Shots Fired 243 | 34 40 61 94 14 . Gun 240 | 34 40 58 94 14 . Cannon . | . . . . . . Launcher 3 | . . 3 . . . Special . | . . . . . . Kinetic 240 | 34 40 58 94 14 . Thermal . | . . . . . . Explosive 3 | . . 3 . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 12 4 9 9 . . Robot Miss Streak 4 | 2 3 3 4 . . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 134 | 24 22 45 43 . . Core Hits 67 | 5 12 29 21 . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 2 | . . . 2 . . Destroy 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1601 | 259 264 721 357 . . Guns 1315 | 259 255 444 357 . . Cannons . | . . . . . . Explosions 237 | . . 237 . . . Melee . | . . . . . . Ramming 49 | . 9 40 . . . Kinetic 1315 | 259 255 444 357 . . Thermal . | . . . . . . Explosive 237 | . . 237 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 7 7 7 . Average Corruption 6 | . 1 7 7 7 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . 3 17 1 . Message Errors 4 | . . . 3 1 . Matter Fused 8 | . . 1 7 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 2 | . . . 2 . . Parts Rejected 1 | . . 1 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 2 | . . . 2 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 18 | . . 18 . . . Projectiles . | . . . . . . Explosions 18 | . . 18 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 113 | . . 113 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed 14 | . 1 13 . . . Kicked 14 | . 1 13 . . . Crushed . | . . . . . . Highest Temperature 298 | . 24 33 298 25 15 Average Temperature 44 | . 9 9 93 12 6 Received Heat Transfer 477 | . 96 330 6 . 45 Effects 4 | . . . 4 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 423 | 15 119 342 423 . . Initial 129 | . 9 50 129 . . Average 168 | 6 47 158 278 . . Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 52 | 100 100 58 13 . . Level 1 45 | . . 41 82 . . Level 2 1 | . . . 3 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 12 18 15 . 6 Peak Tracking Total 8 | . 5 7 4 . 8 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 4 | . 2 1 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 11 | . 5 2 4 . . Successful 7 | . 3 2 2 . . Failed 4 | . 2 . 2 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . 2 . . 6 . Terminals 7 | . 3 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Record 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 7 | . . . 3 4 . Largest Group 4 | . . . 3 4 . Highest-Rated Group 150 | . . . 40 150 . Highest-Rated Ally 40 | . . . 16 40 . Total Orders . | . . . . . . Ally Attacks 25 | . . . 25 . . Total Damage 311 | . . . 311 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 1451 | 130 197 330 444 295 55 Spaces Moved 1949 | 65 113 141 736 737 157 Core 14 | 8 . . 6 . . Treads . | . . . . . . Legs 313 | 57 113 139 4 . . Wheels . | . . . . . . Hover 4 | . . 2 2 . . Flight 1618 | . . . 724 737 157 Fastest Speed 34 | 50 120 120 34 34 34 Average Speed 49 | 111 120 131 35 34 34 Slowest Speed 200 | 120 120 200 200 34 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 14 | . . . 14 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 17 18 92 78 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . 23 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . . 23 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2198 | 88 137 218 826 771 158 Wait 38 | . . . 18 20 . Move 1916 | 64 112 140 707 736 157 Hop 14 | . . . 14 . . Pick Up 8 | . 2 . 5 1 . Fast Attach 30 | 6 1 10 11 2 . Attach 2 | . . . 1 . 1 Detach 1 | . . . . 1 . Swap 12 | 1 1 3 7 . . Drop 17 | . . . 13 4 . Fire 146 | 17 20 52 50 7 . Melee . | . . . . . . Ram . | . . . . . . Kick 14 | . 1 13 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 624 | -9/Materials | Discovered new exit (range 13) 641 | -9/Materials | Core integrity fell below 50% 658 | -9/Materials | Entered Mines 697 | -9/Mines | Lost 10 parts (2p4n2u2w) 788 | -9/Mines | Found a hidden stash of uninstalled traps 845 | -9/Mines | Lost 3 parts (1p2n) 888 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 970 | -9/Mines | Build established: Scavenger-Mutant 1079 | -9/Mines | Discovered new exit (range 9) 1100 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1102 | -9/Mines | Entered Zion 1141 | -7/Zion | System corruption cleaned by Quarantine Array 1167 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1261 | -7/Zion | Given A8's code to call for help 1267 | -7/Zion | Found CR-A16's Pointy Stick 1302 | -7/Zion | Imprinted 1304 | -7/Zion | Declared Zion's savior 1348 | -7/Zion | Found Prototype Device 1348 | -7/Zion | Identified Bomb Factory No. 2 1382 | -7/Zion | Learned Factory terminal intel 1383 | -7/Zion | Learned location of Recycling (-7) 1390 | -7/Zion | Opened final containment barrier to the Deep Caves 1395 | -7/Zion | Discovered new exit (range 5) 1396 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1397 | -7/Zion | Entered Deep Caves 1443 | -7/Deep Caves | Core integrity fell below 20% 1452 | -7/Deep Caves | Destroyed by H2-D3C(z) with Zionite Laser-S Last Messages --------------- System... 01391_ Containment barrier disabled. You'd better know what you're doing. >>\\LJ79 Containment barrier disabled. You'd better know what you're doing. 01392_ Connecting with Deep Containment System... 01392_ Containment barrier disabled. Are you sure about this? >>\\36M3 Containment barrier disabled. Are you sure about this? 01395_ EXIT=FOUND 01396_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 01435_ NEW_ZION: Z-Facility proximity alert. 01444_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ???? """"" """""" | | ??? """""""""""""" | | ??? """""""""""""" | | ?? """""""""""""" | | ?? """"""""""" | | ?? """""""""""""" | | ?# """"?????""""" | | ? """"??????"""" | | ?# """"???????""" | | ?# """"????????" | | ?# """"??????? | | ? """"?????? | | ? """"??????? | | ? """"??????? | | ? """"???????? | | ?? """""?????????????????? | | ?? """""???????????????????? | | ??? """"""???????????????????? | | ??? """"""???????????????????? | | ??? """""" ??????????????????? | | ???? """"" ??????????????????? | | ???? """" ??????????????????? | | ????? """" ??????????????????? | | ????? """" ?????????????????? | | ?????? """" ????????????????? | | ??????? @""""""?????????????????? | | ???????? """"""?????????????????? | | ???????? ?????????????????? | | ????????? ????????????????? | | ????????? ???????????????? | | ?????????? ??????????????? | | ?????????? ???????????????? | | ??????????? ??????????????? | | ??????????? ?????????????? | | ????????????###zzz### ??????????????? | | ??????????????# ??## ???????????????? | | ??????????????###????### #???????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- Machine Analyzer | -9/Materials | Scanalyzed Arc Projector | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Great Axe | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilAlertSink Manual? 0 Play Time 00:23:55 Cumulative 23.7 hours Start 2024.04.05 @ 19:27:26 End 2024.04.05 @ 19:58:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 63 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a945daee-42d3-4bdc-bb57-365b383e2e72