Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.20 @ 02:21:23 Player: Thqwib-Linux Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (338) 1690 Value Destroyed (16894) 16894 Prototype IDs (80) 1600 Alien Tech Used (2) 400 Bonus (9585) 9585 TOTAL SCORE: 40769 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2416 Follower Combat Kills 1902 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -833 Cogmind --------- Core Integrity 0/1450 Matter 76/300 Energy 100/100 System Corruption 17% Temperature Cool (45) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Authchip [R/Combat] Railgun Hypervelocity Railgun Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Improved Reaction Control System Layered Medium Armor Plating Centrium Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Enhanced Quantum Rifle Hypervelocity Railgun Hypervelocity Railgun Hellfire Missile Launcher > --- INVENTORY -------- Light Quantum Reactor Reinforced Quantum Reactor Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Advanced Heat Sink Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Coil Gun Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Helical Railgun [Rating: 171] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Myomer Leg Leg Advanced Myomer Leg Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Precision Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Mining Claw Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . . . 1 . . 1 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 276 | . 12 . 18 . 2 . 12 14 8 7 1 6 13 2 3 1 1 16 4 5 7 6 9 34 19 4 2 1 5 9 42 4 9 Power 31 | . 2 . 2 . . . 2 2 1 1 . 2 3 1 . . . 1 1 . 1 . 2 5 . . . . . . 3 . 2 Engine 9 | . 2 . 2 . . . 1 . . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . Core 9 | . . . . . . . 1 2 1 1 . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 4 . . . . . . 3 . 2 Propulsion 62 | . 3 . 8 . . . 2 7 4 1 . 1 3 . . . 1 1 1 2 3 1 1 6 3 . . . . 1 8 . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 62 | . 3 . 8 . . . 2 7 4 1 . 1 3 . . . 1 1 1 2 3 1 1 6 3 . . . . 1 8 . 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | . 3 . 4 . 1 . 2 1 1 1 1 1 7 . 2 1 . 10 . 1 3 2 6 12 8 3 1 . 3 8 14 2 1 Device 52 | . 2 . 2 . . . . . . . 1 1 2 . . . . 7 . 1 1 2 3 8 5 2 . . 1 3 9 1 1 Storage 5 | . 1 . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Processor 23 | . . . 1 . . . 2 1 . . . . 5 . 1 1 . 1 . . . . 3 1 1 . 1 . 1 1 3 . . Hackware 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 1 . . Protection 14 | . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . 3 2 1 . . 1 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | . 4 . 4 . 1 . 6 4 2 4 . 2 . 1 1 . . 4 2 2 . 3 . 11 8 1 1 1 2 . 17 2 1 Energy Gun 20 | . 2 . 2 . . . 2 . . . . . . 1 1 . . . 1 . . 2 . 1 . 1 . 1 . . 5 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 57 | . 1 . 2 . 1 . 3 4 2 4 . 1 . . . . . 4 1 2 . . . 10 8 . 1 . 1 . 10 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 . . . . . . . 1 1 1 . . . . 3 . . 6 1 . . . . . 1 . . 11 . . Parts Lost 101 | . 4 . 1 . . . 1 4 5 . . . . . 1 . . 3 6 3 . 8 4 20 7 1 . . 4 1 7 2 19 Power 12 | . 1 . . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 1 2 . . . . . . . . 3 Propulsion 21 | . 2 . 1 . . . . 3 4 . . . . . . . . . 1 1 . . . 5 1 . . . . . . . 3 Utility 37 | . . . . . . . . . . . . . . . 1 . . . . . . 4 3 9 4 1 . . 2 1 2 1 9 Weapon 31 | . 1 . . . . . . 1 . . . . . . . . . 2 5 1 . 3 . 4 2 . . . 2 . 5 1 4 Highest Loss Streak 19 | . 4 . 1 . . . 1 2 5 . . . . . 1 . . 2 4 1 . 4 4 7 3 1 . . 4 1 2 1 19 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Average Backups 16 | . 6 10 11 15 15 16 16 18 18 17 18 18 17 18 18 18 18 17 16 16 18 14 11 15 18 18 19 19 18 18 18 19 18 Power 1 | . . . . 1 1 1 . 1 2 2 2 2 2 3 3 3 3 2 2 1 1 1 . 1 2 2 2 2 2 2 1 2 1 Propulsion 2 | . 1 2 . 1 1 2 3 3 2 . . . 1 2 2 2 2 2 2 2 2 2 3 3 3 4 3 3 3 3 4 5 5 Utility 6 | . 2 6 5 8 8 8 8 8 8 8 10 10 6 7 6 6 6 5 6 8 9 6 4 5 8 9 10 9 7 7 5 4 4 Weapon 4 | . 2 2 4 5 5 5 3 4 5 6 6 6 6 6 6 6 6 5 4 4 4 2 2 4 3 2 2 3 4 5 7 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 11 . 6 . . . 5 3 . 3 2 2 3 . . . . 3 . . 1 . 1 3 4 . . 1 . . 9 . 6 Power 9 | . 1 . 1 . . . 1 1 . . . . 2 . . . . 1 . . . . . 1 . . . . . . 1 . . Propulsion 17 | . 6 . 1 . . . 1 2 . . . . . . . . . . . . . . 1 1 . . . . . . 5 . . Utility 22 | . 2 . 1 . . . 1 . . 3 2 2 1 . . . . 1 . . 1 . . . 3 . . 1 . . 1 . 3 Weapon 15 | . 2 . 3 . . . 2 . . . . . . . . . . 1 . . . . . 1 1 . . . . . 2 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 98 100 94 88 98 96 99 90 100 99 99 100 98 100 100 96 96 94 80 94 92 94 98 100 100 100 98 92 99 93 91 Engine 2 | . 13 14 10 11 11 11 8 2 . . . . 3 6 6 6 6 1 . 4 3 . 2 . . . . . . . . . . Core 1 | . . . . . . . . 6 9 6 7 6 1 . . . . 3 5 . . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . . 1 4 2 3 5 5 5 5 5 4 3 4 3 Leg 26 | . 27 28 43 44 44 44 35 35 35 26 30 30 25 26 26 26 26 22 23 23 23 23 21 20 20 21 21 21 21 19 19 17 17 Device 10 | . 12 14 11 11 11 11 2 . . 6 7 7 12 13 10 6 6 12 15 16 17 15 17 8 11 17 15 15 12 13 15 18 17 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 20 | . . . . . . . 15 17 18 15 15 15 20 20 20 26 26 23 23 23 23 23 28 30 29 21 24 26 29 28 30 26 25 Protection 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 5 8 6 5 3 . 2 4 6 Energy Gun 5 | . 14 14 11 11 5 . 8 5 8 7 7 7 6 10 12 13 13 11 8 . . 5 5 3 . 1 1 3 1 . 1 . 6 Ballistic Gun 14 | . 9 14 11 11 11 11 17 15 18 18 17 21 13 13 13 13 13 9 10 17 4 12 9 16 20 18 19 17 15 9 15 15 6 Peak Build Rating 171 | . 11 11 24 24 36 37 41 43 39 45 49 48 68 67 70 69 71 84 83 85 94 101 106 106 107 109 108 112 112 117 163 169 171 Average Rating 76 | . 8 11 17 24 30 36 34 36 35 38 42 45 62 66 68 69 69 77 75 76 71 96 102 94 95 106 107 110 108 110 150 164 153 On Entrance 68 | 6 6 11 11 24 24 36 37 37 35 33 44 45 45 66 67 70 69 71 79 68 81 94 93 106 92 107 106 108 112 105 109 161 155 Avg Prop Armor Cover (%) 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . 5 . . . . . . 3 . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 124 | 11 19 19 36 36 60 60 62 62 58 60 60 60 66 67 71 67 67 73 69 75 71 78 81 99 92 96 96 94 94 90 114 124 119 Greatest Support 120 | 20 20 20 68 68 68 68 68 64 68 61 61 61 68 68 68 68 70 70 70 72 106 110 115 115 98 98 98 98 98 98 120 120 120 Greatest Overweight (x) 1 | . 1 . 1 . . . . 1 1 1 . . . . 1 . . 1 . 1 . . . 1 1 . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 8 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 10 10 15 15 15 17 20 20 20 20 20 20 20 20 20 19 20 20 19 19 20 20 16 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 6 10 11 15 15 16 17 18 19 18 19 19 18 19 19 19 19 18 17 17 19 15 11 15 19 19 19 19 18 17 18 19 19 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 15 15 15 17 20 20 20 20 20 20 19 20 19 19 20 19 15 19 20 13 14 19 19 20 20 20 20 16 20 20 5 Class Distribution -------------------- 47% | Scavenger-Gunner 15% | Gunner 9% | Skirmisher 7% | Mutant 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Scientist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scientist-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Scavenger-Assassin | -6/Factory Gunner | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Matter Collected 14066 | 200 176 . 480 . . 27 471 812 216 217 193 220 432 182 270 . 108 450 338 268 . 469 152 2402 714 709 157 . 316 134 3230 444 279 Remotely 133 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 . . . Salvage Created 19799 | . 413 . 1021 . . 141 685 943 287 314 . 445 1095 323 321 . 210 926 608 457 . 646 377 2507 685 1306 234 . 410 166 4389 594 296 Parts 989 | . 26 . 64 . . 5 39 72 18 15 . 22 19 5 9 . 10 43 26 30 . 27 29 106 50 52 14 . 19 6 235 29 19 Haulers Intercepted 17 | . 2 . 5 . . . 3 . . 1 . 3 2 . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . 3 . . . . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 192 | . . . . . . . . . . . . . . 14 8 . 9 . 31 23 . 26 . . . 50 14 . 17 . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Combat Hostiles Destroyed 330 | . 5 . 22 . . 3 9 29 6 4 . 3 7 5 5 . 6 12 9 9 . 8 4 82 11 15 6 . 7 2 51 6 4 Melee 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 319 | . 3 . 22 . . 3 9 23 6 4 . 3 7 5 5 . 6 12 8 9 . 8 4 81 11 15 6 . 7 1 51 6 4 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . AOE 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . . . . . . . . . Classes Destroyed 23 | . 5 . 4 . . . 2 3 1 . . . . 1 1 . . 1 . . . . . 2 . . . . . . 1 2 . Worker 5 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunneler 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Hauler 17 | . 2 . 5 . . . 3 . . 1 . 3 2 . . . . 1 . . . . . . . . . . . . . . . Recycler 9 | . 1 . 1 . . . . . . 1 . 1 4 . . . . 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Watcher 9 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 1 Swarmer 73 | . . . 9 . . . . 12 . . . . . 1 3 . 5 5 1 4 . . . 20 4 1 4 . 3 . 1 . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 86 | . 5 . 8 . . 3 2 4 1 2 . 1 5 3 1 . . 3 2 2 . 6 . 5 . 8 . . 3 . 22 . . Brawler 11 | . . . . . . . . . . . . . . . . . . 1 2 . . 2 . 1 . 3 . . 1 . 1 . . Duelist 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . Sentry 32 | . . . 5 . . . 5 6 2 1 . 1 1 . 1 . . . 1 . . . . 2 . 2 . . . 1 3 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . 1 . . . Hunter 23 | . . . . . . . 2 2 . . . . . . . . 1 . 2 3 . . 4 . 4 . . . . . 5 . . Programmer 33 | . . . . . . . . 2 . 1 . 1 1 . . . . 3 1 . . . . 1 3 . 2 . . . 15 . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Armor Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Assembled 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 21 | . 3 . 6 . . 3 3 11 2 3 . 3 6 2 3 . 5 5 7 4 . 7 2 21 4 7 4 . 3 1 6 5 3 Combat Bots Only 21 | . 3 . 5 . . 3 3 11 2 2 . 1 2 2 3 . 5 5 7 4 . 7 2 21 4 7 4 . 3 1 6 5 3 Max Kills in Single Turn 4 | . 1 . 2 . . 1 2 4 2 1 . 2 1 1 2 . 1 1 1 1 . 1 1 2 2 2 2 . 2 1 3 1 1 Gunslinging 1 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . . Exploded 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Hostile Shots Fired 1981 | . 62 . 81 . . 8 41 105 47 33 . 5 32 9 52 . 31 52 118 39 . 78 49 275 127 53 13 1 47 33 223 47 320 Missed 608 | . 17 . 27 . . 2 12 30 13 13 . 1 12 2 20 . 6 17 34 13 . 20 15 87 57 19 4 . 17 8 57 15 90 Hits 1373 | . 45 . 54 . . 6 29 75 34 20 . 4 20 7 32 . 25 35 84 26 . 58 34 188 70 34 9 1 30 25 166 32 230 Melee 62 | . . . . . . . . 15 1 . . . . . . . . . 1 . . . 1 9 . 4 . . . . 6 4 21 Projectile 1311 | . 45 . 54 . . 6 29 60 33 20 . 4 20 7 32 . 25 35 83 26 . 58 33 179 70 30 9 1 30 25 160 28 209 AOE 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Critical Strikes 77 | . . . 1 . . . 3 4 2 . . . . . . . . 1 3 1 . 6 3 7 3 2 . . 1 . 15 10 15 Part Disruptions 13 | . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . . . . . 2 1 . Damage Taken 25353 | . 581 . 614 . . 98 528 1207 713 199 . 58 447 129 313 . 362 620 1613 525 . 1214 807 3357 1123 612 103 30 527 422 3071 767 5313 Core 3701 | . 109 . 46 . . 34 44 168 27 61 . . 95 20 12 . 117 55 173 130 . 144 150 284 31 85 . . 31 70 365 81 1369 Absorbed by Shields 2699 | . . . . . . . . . . . . . . . . . . . . . . . 132 134 336 205 41 10 119 126 709 124 763 Regen/Repaired (Parts) 1378 | . 78 . 100 . . . 152 . . . 52 46 183 . . . . 313 . . . . 153 . 207 . . 70 . 24 . . . Core Remaining (%) 68 | 100 . 56 . . . 80 . . 56 . . 91 . . . . 71 . . . . 45 . . . . . . 49 . 66 . . Volleys Fired 906 | . 32 . 75 . . . 47 93 16 12 . 13 28 19 25 . 11 38 20 13 . 13 18 165 34 37 7 . 18 7 128 21 16 Largest 4 | . 2 . 2 . . . 3 3 3 4 . 4 3 4 4 . 4 4 4 4 . 4 2 4 4 4 4 . 4 3 4 4 4 Hottest 328 | . 105 . 88 . . . 104 117 112 145 . 145 117 178 186 . 186 191 183 117 . 205 108 328 118 158 158 . 135 120 208 208 233 Shots Fired 2885 | . 59 . 150 . . 9 126 184 41 34 . 43 84 76 73 . 44 138 81 54 . 67 63 597 131 147 28 . 67 21 454 75 39 Gun 2827 | . 59 . 150 . . 9 124 165 36 34 . 43 84 76 66 . 44 137 77 54 . 66 63 595 131 147 28 . 64 14 453 72 36 Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 1 . . Launcher 47 | . . . . . . . 2 19 5 . . . . . 7 . . 1 4 . . 1 . 2 . . . . . . . 3 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2129 | . 23 . 75 . . 9 85 122 26 22 . 30 56 38 32 . 22 62 48 54 . 51 45 488 131 138 25 . 56 21 391 68 11 Thermal 682 | . 36 . 75 . . . 39 43 10 12 . 13 28 38 34 . 22 75 29 . . 15 18 107 . 9 3 . . . 56 2 18 Explosive 47 | . . . . . . . 2 19 5 . . . . . 7 . . 1 4 . . 1 . 2 . . . . . . . 3 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 7 2 7 Robot Hit Streak 44 | . 8 . 14 . . 3 19 18 17 17 . 15 31 22 12 . 10 44 23 16 . 12 11 24 26 32 11 . 6 6 24 28 8 Robot Miss Streak 14 | . 8 . 14 . . 2 3 3 1 2 . 2 2 2 4 . 4 4 1 3 . 3 2 5 2 5 3 . 3 2 4 3 5 Penetration Max 2 | . . . . . . . . . . . . . 1 1 . . . 1 1 1 . 1 1 2 1 1 . . . . 2 1 . Secondary Targets 70 | . . . 2 . . . 1 5 1 . . 1 2 2 . . 2 1 4 . . 2 . 24 4 4 . . 3 . 11 . 1 Max Gunslinging Chain 2 | . . . 1 . . . 1 1 1 . . 1 1 1 . . 1 1 1 . . 1 . 2 1 1 . . 1 . 1 . 1 Autonomous 110 | . . . . . . 9 . 16 . . . . . . . . . . 13 13 . 28 27 4 . . . . . . . . . Shots Hit Robots 1833 | . 47 . 102 . . 6 84 103 27 24 . 30 68 61 41 . 27 91 73 42 . 52 37 308 94 107 16 . 30 7 283 52 21 Core Hits 859 | . 17 . 93 . . 5 32 44 10 13 . 16 30 13 15 . 10 40 22 16 . 22 19 166 34 48 8 . 16 2 117 26 25 Critical Kills 65 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 6 1 1 . . . . 49 3 1 Critical Parts Destroyed 99 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . 6 3 2 . . 1 . 73 9 3 Critical Strikes 189 | . . . 1 . . . . 1 1 . . 2 3 2 3 . 1 5 5 2 . 1 . 13 4 3 . . 1 . 122 15 4 Burn 22 | . . . 1 . . . . 1 1 . . 2 2 2 2 . 1 4 5 . . . . 1 . . . . . . . . . Destroy 167 | . . . . . . . . . . . . . 1 . 1 . . 1 . 2 . 1 . 12 4 3 . . 1 . 122 15 4 Melee Attacks 38 | . 14 . . . . . . . . . . 6 11 . . . . 5 . . . . . . . . . . . . 2 . . Impact 22 | . . . . . . . . . . . . 6 11 . . . . 5 . . . . . . . . . . . . . . . Slashing 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sneak Attacks 7 | . 3 . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37130 | . 774 . 1428 . . 208 1307 2467 529 462 . 815 1511 831 811 . 423 1826 1544 772 . 1437 869 7263 1574 2360 442 . 757 365 3860 669 1826 Guns 33915 | . 462 . 1347 . . 208 1307 2135 411 421 . 563 1287 831 811 . 423 1826 1353 772 . 1437 869 7037 1574 2360 442 . 757 192 3825 649 616 Cannons 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 . . . Explosions 2077 | . . . . . . . . 332 118 . . . . . . . . . 191 . . . . 226 . . . . . . . . 1210 Melee 719 | . 308 . . . . . . . . . . 187 224 . . . . . . . . . . . . . . . . . . . . Ramming 246 | . 4 . 81 . . . . . . 41 . 65 . . . . . . . . . . . . . . . . . . 35 20 . Kinetic 24631 | . 168 . 541 . . 208 900 1485 288 249 . 369 822 458 448 . 207 904 933 772 . 1204 803 5747 1574 2291 399 . 550 365 2344 558 44 Thermal 8604 | . 294 . 806 . . . 407 650 123 172 . 194 465 373 363 . 216 922 420 . . 233 66 1290 . 69 43 . . . 1192 38 268 Explosive 2077 | . . . . . . . . 332 118 . . . . . . . . . 191 . . . . 226 . . . . . . . . 1210 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 411 | . . . . . . . . . . . . 187 224 . . . . . . . . . . . . . . . . . . . . Slashing 308 | . 308 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 853 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207 . 289 53 304 Highest Corruption 16 | . . . 2 2 2 2 . 1 1 6 6 6 . . . . . 1 5 5 5 5 . 2 4 4 4 4 . . 15 . 16 Average Corruption 3 | . . . 2 2 2 2 . 1 1 4 6 5 . . . . . 1 2 5 5 5 . 2 2 4 4 4 . . 7 . 2 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 235 | . . . 13 1 2 3 . 6 4 16 7 31 . . . . . 1 4 13 6 13 . 24 6 12 5 1 . . 65 . 2 Message Errors 51 | . . . 3 1 1 . . . 1 5 1 9 . . . . . . . 2 1 3 . 5 1 2 3 1 . . 10 . 2 Matter Fused 51 | . . . 4 . . 2 . 2 . 5 3 5 . . . . . . 1 4 1 2 . 5 . 4 1 . . . 12 . . Heat Flow Errors 30 | . . . 2 . . . . 1 1 . . 2 . . . . . . . 1 2 4 . . 2 2 . . . . 13 . . Energy Discharges 37 | . . . 1 . . 1 . 2 1 4 . 4 . . . . . . 2 4 1 1 . 2 2 3 . . . . 9 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 33 | . . . 1 . . . . . 1 1 2 5 . . . . . 1 1 1 1 1 . 6 . . . . . . 12 . . Data Loss (major) 11 | . . . . . . . . . . . 1 3 . . . . . . . . . 2 . 1 . . 1 . . . 3 . . Misfires 8 | . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . . 2 . . Alerts 4 | . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . 2 . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Overflow Damage 249 | . 10 . . . . . . 12 . . . 127 81 . . . . . 10 . . . . . . . . . . . . . 9 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 31 | . . . . . . . . 12 . . . . . . . . . . 10 . . . . . . . . . . . . . 9 Melee 218 | . 10 . . . . . . . . . . 127 81 . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . Impact 4 | . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 239 | . . . . . . . . 110 . . . . . . . . . . . . . . . . . . . . . . . . 129 Shots 7 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . 2 . 8 . . . . . . 3 . 8 . . . . . 1 . . . . . . . . . . . . 5 1 . Kicked 28 | . 2 . 8 . . . . . . 3 . 8 . . . . . 1 . . . . . . . . . . . . 5 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 493 | . 135 . 244 . . . 189 303 159 228 . 261 . 42 69 . 42 109 114 186 171 350 86 484 493 249 148 . 275 130 467 88 104 Average Temperature 71 | . 46 . 55 . . . 50 128 57 59 . 62 . 14 20 . 21 25 34 103 88 140 36 61 100 68 51 . 97 61 86 30 39 Received Heat Transfer 4492 | . 324 . 204 . . 54 180 198 144 72 . 27 153 54 87 . . 117 162 18 . 350 . 897 12 127 . . 72 98 265 325 552 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . 1 . 2 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 42 | . 1 . . . . . . 1 . 1 . 2 6 3 5 . 4 5 3 2 . . . 2 . . 1 . . . 6 . . Heat Transferred 17729 | . 659 . 1279 . . . 888 1406 333 370 . 555 1147 962 925 . 518 2146 1295 . . 444 148 2638 . 148 74 . . . 1443 18 333 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Maximum Alert Level 5 | . . . 1 . . . . 4 2 1 . 3 4 . . . . 1 . . . . . 5 3 . . . . . 4 2 5 Low Security (%) 45 | . 100 100 49 100 . 100 100 20 . 91 100 57 . . . . . 99 . . . . 100 7 . . . . . 100 33 . . Level 1 12 | . . . 50 . . . . 20 . 8 . 21 . . . . . . . . . . . 11 . . . . . . 19 . . Level 2 12 | . . . . . . . . 30 100 . . 17 25 . . . . . . . . . . 14 . . . . . . 5 100 . Level 3 22 | . . . . . . . . 20 . . . 4 66 . . . . . . . . . . 42 100 . . . . . 35 . . Level 4 5 | . . . . . . . . 7 . . . . 7 . . . . . . . . . . 22 . . . . . . 6 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1787 | . 50 . 330 122 . 78 136 1148 573 233 . 960 1122 . . . . 204 . . . . 77 1657 874 . . . . 75 1217 617 1787 Initial 869 | . . . . 122 . . 10 . 559 233 . . 468 . . . . . . . . . . 7 869 . . . . . 23 617 311 Average 436 | . 7 . 165 117 . 43 37 551 526 74 . 235 894 . . . . 82 . . . . 19 836 788 . . . . 7 525 553 1672 Influence Increases 13050 | . 178 . 750 . . 78 322 1188 194 140 . 1482 1164 223 142 . 140 521 200 211 . 255 185 1870 435 366 157 . 205 95 2085 197 267 Destroy 0b10 Robot/C 6540 | . 100 . 440 . . 60 180 600 120 80 . 520 280 180 120 . 120 240 180 180 . 160 80 700 260 320 120 . 140 60 1220 . 80 Destroy 0b10 Robot/NC 325 | . 25 . 55 . . . 30 . . 10 . 60 65 . 5 . . 20 . . . . 5 . 10 . . . . . 25 10 5 Destroy Leader 1160 | . 26 . 114 . . 10 78 30 40 22 . 158 82 10 10 . 20 42 20 20 . 20 22 40 50 20 20 . 20 20 264 . 2 Allied During Kill 1235 | . . . . . . . . 9 . . . 536 204 33 7 . . . . 11 . . . 12 7 26 2 . . 9 378 1 . Successful Hack 320 | . 27 . 33 . . . 21 7 6 12 . 30 77 . . . . 39 . . . . 4 14 38 . . . . . 12 . . Disable Machine 750 | . . . . . . . . 45 . 15 . 75 360 . . . . 15 . . . . 30 30 . . . . . . 120 30 30 Anti-Garrison Action 1150 | . . . . . . . . 300 . . . . . . . . . . . . . . . 850 . . . . . . . . . Destroy Structure 880 | . . . 3 . . 8 13 182 28 1 . 103 51 . . . . 30 . . . . 14 149 10 . . . . 6 36 156 90 Partial Spotted 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 675 | . . . 105 . . . . 15 . . . . 30 . . . . 135 . . . 75 30 75 60 . 15 . 45 . 30 . 60 Influence Decreases 12662 | . 178 . 436 202 112 50 350 40 829 653 . 526 1022 647 411 405 140 414 241 190 87 255 174 224 1246 504 295 570 205 50 953 820 433 Entered New Map 5397 | . . . . 192 112 . 18 . 589 280 . . 488 407 129 405 . . 41 13 87 . . 4 788 314 135 570 . . 22 560 243 Time Decay 5463 | . 168 . 426 10 . 50 260 . 190 373 . 386 434 190 262 . 140 384 180 127 . 195 144 . 368 180 140 . 165 20 511 160 . Lost Part 890 | . . . 10 . . . 10 40 50 . . . . . 10 . . 30 20 30 . 60 30 200 70 10 . . 40 10 60 20 190 Lost Ally 850 | . 10 . . . . . . . . . . 140 100 50 10 . . . . 20 . . . 20 20 . 20 . . 20 360 80 . Purge Threat 62 | . . . . . . . 62 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . . . 3 . . . . . 1 1 . 11 7 . . . . 4 . . . . 3 . 8 . . . . 1 15 2 13 Investigation 10 | . . . 1 . . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . 5 . . Extermination 15 | . . . . . . . . . . 1 . 2 2 . . . . 2 . . . . 1 . 1 . . . . . 6 . . Reinforcement 20 | . . . 2 . . . . . 1 . . 5 3 . . . . . . . . . 2 . 2 . . . . 1 2 2 . Assault 20 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 3 . . . . . 2 . 13 Garrison 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . 2 2 . . . . . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Distress Signals 26 | . 1 . 4 . . . 2 . 1 . . 2 2 . . . . 1 . . . . . 1 1 . . 2 . . 2 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 563 | . 16 . 41 . . 3 19 31 9 6 . 17 21 9 8 . 5 23 10 9 . 17 10 100 21 16 6 4 13 4 69 11 65 Peak Tracking Total 47 | . 5 . 6 . . 3 5 5 4 2 . 3 6 4 4 . 5 7 8 4 . 8 4 8 6 7 5 11 4 2 7 5 47 Tactical Retreats 42 | . . . 5 . . . . 1 . . . . 2 . 2 . . 3 . . . 3 2 12 3 . 1 . 2 . 2 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Traps Triggered 25 | . . . 2 . . . . 5 . 5 . . . . . . . . . . . . 1 4 1 . . . . . 6 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Machines Disabled 56 | . . . . . . . . 7 . 1 . 5 24 . . . . 1 . . . . 2 3 . . . . . . 8 2 3 Max in Single Turn 2 | . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . 1 1 . . . . . . 1 1 2 Garrison Relay 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Machines Accessed 102 | . 8 . 8 . 1 . 12 3 4 2 . 8 11 1 . 3 . 9 . . 5 . 2 2 3 . . 3 . 3 12 2 . Terminals 54 | . 7 . 6 . . . 8 3 4 1 . 4 6 . . . . 5 . . . . . 2 1 . . . . . 7 . . Fabricators 9 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 2 4 . . Repair Stations 15 | . 1 . 2 . . . 1 . . 1 . 2 2 . . . . 2 . . . . 1 . 1 . . . . 1 1 . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 2 . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Total Hacks 286 | . 27 . 30 . 1 . 37 5 12 8 . 20 30 1 . 22 . 23 . . 15 . 7 2 6 . . 4 . 5 28 3 . Successful 181 | . 20 . 17 . 1 . 25 1 3 5 . 12 15 1 . 22 . 11 . . 15 . 5 1 5 . . 4 . 4 13 1 . Failed 104 | . 6 . 13 . . . 12 4 9 3 . 8 15 . . . . 12 . . . . 2 1 1 . . . . 1 15 2 . Catastrophic 23 | . . . 2 . . . 2 2 3 . . 3 3 . . . . 4 . . . . . 1 . . . . . . 2 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 12 . 12 . 1 . 10 1 11 2 . 5 14 . . . . 10 . . . . . . 2 . . . . . 11 . . Terminals 145 | . 24 . 23 . . . 21 5 12 3 . 8 18 . . . . 11 . . . . . 2 2 . . . . . 16 . . Fabricators 20 | . . . . . . . . . . . . 2 3 . . . . 2 . . . . . . . . . . . 3 10 . . Repair Stations 49 | . 3 . 7 . . . 4 . . 5 . 6 4 . . . . 8 . . . . 6 . 2 . . . . 2 2 . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . . . . . 11 . . . . 4 4 . . . . . . . . . . . 2 . . . . . . 3 . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Terminal Hacks 83 | . 13 . 7 . 1 . 7 1 1 2 . 1 1 1 . 22 . . . . 15 . . 1 . . . 4 . . 6 . . Record 14 | . 3 . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . 2 . . 4 . . Part Schematic 17 | . . . . . . . . . . . . . . . . 13 . . . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . 1 . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 17 | . 3 . 3 . . . 3 . 1 . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 5 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 . . 1 . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . 2 5 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 7 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 3 . . Build 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Repair Station Hacks 34 | . 2 . 6 . . . 4 . . 2 . 4 3 . . . . 5 . . . . 4 . 2 . . . . 2 . . . Scan Component 20 | . 1 . 4 . . . 2 . . 2 . 2 2 . . . . 3 . . . . 2 . 1 . . . . 1 . . . Repair 14 | . 1 . 2 . . . 2 . . . . 2 1 . . . . 2 . . . . 2 . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . . 10 . . . . 4 3 . . . . . . . . . . . 2 . . . . . . 1 . Insert Component 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . . . . . 4 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 11 | . . . . . . . 5 . . . . 2 1 . . . . . . . . . . . 2 . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 31 | . 5 . 4 . . . 3 . 2 1 . 2 7 . . . . 4 . . . . . . 1 . . . . . 2 . . Terminals 30 | . 5 . 4 . . . 3 . 2 1 . 2 6 . . . . 4 . . . . . . 1 . . . . . 2 . . Assimilate 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 28 | . 4 . 4 . . . 3 . 2 1 . 1 6 . . . . 4 . . . . . . 1 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 7 . 8 . . . 11 3 4 2 . 7 8 . . . . 9 . . . . . 2 3 . . . . 2 12 2 . Full Trace Events 6 | . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 201 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 134 . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 . . Part Schematics Acquired 20 | . . . . . . . 1 . . . . 1 1 . . 13 . . . . 4 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . . . 4 . . . . 2 1 . . . . . . . . . . . 2 . . . . . . 1 . Parts Repaired 14 | . 1 . 2 . . . 2 . . . . 2 1 . . . . 2 . . . . 2 . 1 . . . . 1 . . . Time 625 | . 26 . 70 . . . 76 . . . . 165 22 . . . . 55 . . . . 100 . 49 . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . 17 . . . . . . . . . . . . . . . 6 . . . . . . . . . Machine Destruction 20 | . . . . . . . . 17 . . . . . . . . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . 3 . . 8 . . Allies Hacked 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Total Allies 58 | . 1 . . . . . . 1 . . 20 1 . . . . . . 2 . . . . 2 . 2 . 3 . 2 20 4 . Largest Group 20 | . 1 . . . . . . 1 . . 20 20 10 5 2 . . . 2 2 1 1 . 1 1 2 . 3 . 2 10 3 . Highest-Rated Group 543 | . 10 . . . . . . 25 . . 543 543 300 149 56 . . . 58 58 29 29 . 68 68 77 . 158 . 64 481 288 . Highest-Rated Ally 96 | . 10 . . . . . . 25 . . 35 35 35 35 31 . . . 29 29 29 29 . 68 68 47 . 56 . 32 68 96 . Initial Warlord ECA Mod 9 | . . . . . . . . . 8 7 7 7 6 6 6 6 5 5 5 5 5 4 4 4 9 9 9 9 8 8 8 7 . Total Orders 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . ROAM 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 419 | . . . . . . . . 2 . . . 128 88 29 3 . . . . 15 . 4 . 9 3 13 . 1 . 7 111 6 . Total Damage 10110 | . . . . . . . . 64 . . . 2420 2141 447 22 . . . . 131 . 76 . 439 127 387 . 19 . 300 3436 101 . Kills 67 | . . . . . . . . 1 . . . 28 14 4 1 . . . . . . . . 4 2 1 . . . 1 10 1 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Active Infowar (turns) 15450 | . 438 . 1 . . . 1082 33 . 897 210 1104 1063 393 345 83 354 1009 442 501 231 505 580 2148 599 92 225 617 364 163 1656 222 93 Optics 1534 | . . . . . . . . . . . . . . . . . . . . . . . . 935 599 . . . . . . . . Terrain 6405 | . . . . . . . . . . . . . 1060 393 345 . . 160 359 441 231 109 . . . 92 225 617 364 163 1531 222 93 Structural 2683 | . 438 . . . . . . 33 . 897 210 1104 1 . . . . . . . . . . . . . . . . . . . . T.N.C. 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machine Analysis 6000 | . . . . . . . 1082 . . . . . . . . 83 354 1009 442 501 231 505 580 1213 . . . . . . . . . ECM 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 144 . . Robot Analysis Total 6 | . . . . . . . 1 . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . . . . . 3 2 . 1 . 1 . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Turns Passed 22034 | . 821 35 1367 37 301 114 1082 1403 394 906 212 1265 1067 393 571 83 354 1009 442 501 231 505 580 2539 840 377 287 617 364 271 2460 321 285 Spaces Moved 14664 | 1 505 30 739 29 229 86 675 958 297 582 158 733 803 306 427 78 291 643 319 361 179 377 243 1604 617 242 248 561 291 147 1509 211 185 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14664 | 1 505 30 739 29 229 86 675 958 297 582 158 733 803 306 427 78 291 643 319 361 179 377 243 1604 617 242 248 561 291 147 1509 211 185 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 101 | 120 120 120 120 130 130 130 110 108 107 115 116 108 105 105 105 105 105 108 105 108 112 116 120 105 101 105 105 105 105 105 105 105 105 Average Speed 114 | 120 120 120 123 130 130 130 112 112 108 141 116 114 106 105 114 105 106 111 107 118 113 119 120 116 104 105 105 105 105 105 115 116 105 Slowest Speed 190 | 120 190 120 190 130 130 130 130 186 183 185 116 116 112 105 175 105 108 178 108 182 116 120 120 185 181 105 105 105 105 105 190 175 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 44 | 2 76 20 57 5 62 38 49 90 26 14 80 20 22 59 60 68 60 14 64 56 61 63 6 90 14 42 49 90 51 5 60 7 28 Regions Visited 33 Branch Regions 18 Pre-discovered Areas 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 . . . . . . . . . 1 1 . . . 1 1 . . . . . . 1 . 1 . Unknown Exits Taken 21 | 1 . 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 . . . 1 1 1 1 1 . 1 . . Scrap Searched 18 | . . . . . . . . . . . . . . 2 3 . 1 . 1 1 . 5 . . . 1 2 . 2 . . . . Spaces Dug 422 | . . . . . . . 22 125 17 . . 4 6 . 75 . . 11 11 . . 25 12 8 . . . . 9 2 2 64 29 Terrain Destroyed 746 | . . . . . . 10 22 179 47 . . 4 6 1 76 . . 13 34 12 . 51 13 65 10 17 9 . 28 14 17 75 43 Melee 17 | . . . . . . . . . . . . 4 6 . . . . 5 . . . . . . . . . . . . 2 . . Projectile 217 | . . . . . . 10 . 6 1 . . . . 1 1 . . 2 10 12 . 26 13 41 10 17 9 . 27 14 6 9 2 AOE 495 | . . . . . . . 22 173 46 . . . . . 75 . . 6 24 . . 25 . 19 . . . . . . . 64 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Total 18192 | . 628 29 1046 28 233 88 911 1142 339 639 186 1112 929 329 461 78 307 831 371 405 203 409 500 1955 765 307 262 589 320 249 2030 253 258 Wait 1505 | . 44 . 171 . . 1 150 17 . 16 21 333 54 . 1 . 5 95 . 6 . . 218 71 66 13 . . 1 74 132 3 13 Move 14629 | . 504 29 738 28 228 85 674 957 296 582 157 732 802 305 426 77 290 642 318 360 178 376 243 1599 616 241 247 560 290 146 1508 210 185 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 181 | . 10 . 12 . . 2 12 10 4 7 1 5 6 1 1 . . 10 1 7 2 2 6 22 11 3 1 1 3 1 35 1 4 Fast Attach 63 | . 3 . 4 . 1 . 1 3 1 2 1 2 1 . . . . 4 . 1 5 . 4 10 1 . . 1 1 4 10 3 . Attach 129 | . 3 . 2 . . . 5 8 2 5 . . 4 . 1 . . 8 7 7 . 10 5 17 11 1 . . 4 4 9 2 14 Detach 45 | . 1 . 1 . . . 1 3 . 3 1 . 2 . . . . 5 3 3 . 2 . 4 1 . . . 2 3 7 1 2 Swap 276 | . 7 . 17 . 1 . 10 19 11 3 3 6 14 3 6 1 1 13 8 7 11 5 4 21 13 4 5 . 1 6 63 9 4 Drop 186 | . 8 . 18 . 3 . 11 12 9 6 2 7 7 1 1 . . 10 2 1 7 1 2 18 12 1 2 2 . 4 37 1 1 Fire 906 | . 32 . 75 . . . 47 93 16 12 . 13 28 19 25 . 11 38 20 13 . 13 18 165 34 37 7 . 18 7 128 21 16 Melee 38 | . 14 . . . . . . . . . . 6 11 . . . . 5 . . . . . . . . . . . . 2 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 28 | . 2 . 8 . . . . . . 3 . 8 . . . . . 1 . . . . . . . . . . . . 5 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . 20 . . . . . . . . . . . . . . . 7 . . . . . . 15 . 19 Rewire 145 | . . . . . . . . . . . . . . . . . . . 12 . . . . 21 . 7 . 25 . . 79 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Garrison (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory (discovered 2 exits: *Res / [Lab]) -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 11) 204 | -10/Materials | Discovered new exit (range 16) 213 | -10/Materials | Central database locked down 318 | -10/Materials | Lost 4 parts (1p2n1w) 345 | -10/Materials | Build established: Mutant 422 | -10/Materials | Repaired Aluminum Leg 427 | -10/Materials | Discovered new exit (range 10) 604 | -10/Materials | Identified exit to Mines 644 | -10/Materials | Discovered new exit (range 4) 822 | -10/Materials | Entered Mines 843 | -10/Mines | Discovered new exit (range 8) 845 | -10/Mines | Build established: Scavenger-Mutant 857 | -10/Mines | Entered Materials 857 | -9/Materials | Evolved 2 slots: Propulsion x2 1399 | -9/Materials | Discovered new exit (range 16) 1661 | -9/Materials | Discovered new exit (range 8) 1923 | -9/Materials | Discovered new exit (range 12) 1993 | -9/Materials | Repaired Imp. Ion Engine 2014 | -9/Materials | Build established: Mutant 2032 | -9/Materials | Repaired Titanium Leg 2224 | -9/Materials | Entered Mines 2228 | -9/Mines | Met a Derelict bent on vengeance 2232 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2232 | -9/Mines | Discovered new exit (range 5) 2261 | -9/Mines | Entered Exiles 2291 | -9/Exiles | Met 8R-AWN 2315 | -9/Exiles | Met EX-HEX 2351 | -9/Exiles | Met EX-BIN 2369 | -9/Exiles | Aligned with FarCom system 2371 | -9/Exiles | Given EX-Vault access code 2401 | -9/Exiles | Opened EX-Vault 2411 | -9/Exiles | Found AWS/Gauss 2437 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2476 | -9/Exiles | Met EX-DEC 2550 | -9/Exiles | Discovered new exit (range 11) 2562 | -9/Exiles | Left Exiles lab with AWS/Gauss 2562 | -9/Exiles | Entered Mines 2660 | -8/Mines | Discovered new exit (range 10) 2676 | -8/Mines | Entered Materials 2676 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2972 | -8/Materials | Build established: Skirmisher 3306 | -8/Materials | Repaired Titanium Leg+ 3345 | -8/Materials | Repaired Carbon-fiber Leg+ 3413 | -8/Materials | Discovered new exit (range 8) 3716 | -8/Materials | Identified exit to Garrison 3758 | -8/Materials | Entered Garrison 3806 | -8/Garrison | Triggered checkpoint 3841 | -8/Garrison | Garrison Relay disabled 4034 | -8/Garrison | Triggered checkpoint 4053 | -8/Garrison | Triggered checkpoint 4115 | -8/Garrison | Destroyed 11 combat bots 4329 | -8/Garrison | Discovered new exit (range 12) 4343 | -8/Garrison | Build established: Gunner 4365 | -8/Garrison | Rescued a captive Derelict 4376 | -8/Garrison | Triggered checkpoint 4396 | -8/Garrison | Garrison Relay disabled 4574 | -8/Garrison | Triggered checkpoint 4614 | -8/Garrison | Triggered checkpoint 4658 | -8/Garrison | Discovered new exit (range 15) 4755 | -8/Garrison | Triggered checkpoint 4823 | -8/Garrison | Garrison Relay disabled 4824 | -8/Garrison | Build established: Scavenger-Gunner 4842 | -8/Garrison | Discovered new exit (range 15) 4864 | -8/Garrison | Garrison Relay disabled 4941 | -8/Garrison | Triggered checkpoint 5161 | -8/Garrison | Entered Materials 5512 | -8/Materials | Discovered new exit (range 16) 5555 | -8/Materials | Entered Factory 5555 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5583 | -7/Factory | Lost 5 parts (1p4n) 5788 | -7/Factory | Build established: Gunner 6461 | -7/Factory | Sucked down chute 6461 | -7/Factory | Entered Waste 6462 | -7/Waste | Joined by Warlord forces that had cleared the area 6590 | -7/Waste | Discovered new exit (range 15) 6673 | -7/Waste | Entered Factory 6673 | -7/Factory | Accompanied by 20 allies 6907 | -7/Factory | Lost 5 allies 7288 | -7/Factory | Repaired Broken Exp. Heat Sink 7364 | -7/Factory | Repaired Broken Carbon-fiber Leg+ 7677 | -7/Factory | Build established: Scavenger-Gunner 7873 | -7/Factory | First assault squad dispatched 7883 | -7/Factory | Garrison activated, responded to threat 7896 | -7/Factory | Discovered new exit (range 16) 7938 | -7/Factory | Entered another Factory area 7938 | -6/Factory | Accompanied by 10 allies 7938 | -6/Factory | Evolved 2 slots: Utility x2 8257 | -6/Factory | Build established: Scavenger-Assassin 8585 | -6/Factory | Discovered new exit (range 14) 8705 | -6/Factory | Identified exit to Factory 8741 | -6/Factory | Repaired Imp. Carbon-fiber Leg+ 8781 | -6/Factory | Build established: Assassin 8825 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 8831 | -6/Factory | Discovered new exit (range 5) 8988 | -6/Factory | First assault squad dispatched 9005 | -6/Factory | Entered Lower Caves 9005 | -6/Lower Caves | Accompanied by 5 allies 9011 | -6/Lower Caves | Met a Warlord Commander 9012 | -6/Lower Caves | Learned location of Warlord (-4) 9013 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9021 | -6/Lower Caves | Found Encrypted Comm Array 9024 | -6/Lower Caves | Learned location of Extension (-6) 9026 | -6/Lower Caves | Encountered a Warlord checkpoint 9194 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9263 | -6/Lower Caves | Lost 3 allies 9299 | -6/Lower Caves | Build established: Gunner 9381 | -6/Lower Caves | Discovered new exit (range 8) 9391 | -6/Lower Caves | Learned 4 Factory zone layouts 9398 | -6/Lower Caves | Entered another Lower Caves area 9398 | -6/Lower Caves | Accompanied by 2 allies 9454 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9492 | -6/Lower Caves | Learned Factory interactive machine intel 9557 | -6/Lower Caves | Spotted B-75 Beast 9696 | -6/Lower Caves | Build established: Skirmisher 9785 | -6/Lower Caves | Discovered new exit (range 8) 9787 | -6/Lower Caves | Learned 4 Factory zone layouts 9969 | -6/Lower Caves | Entered Data Miner 9970 | -6/Data Miner | Discovered new exit (range 7) 9991 | -6/Data Miner | Met Data Miner 10028 | -6/Data Miner | Build established: Gunner 10028 | -6/Data Miner | Received God Mode back door access code from Data Miner 10052 | -6/Data Miner | Entered Proximity Caves 10177 | -5/Proximity Caves | Learned location of 1 exit from Factory 10395 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10406 | -5/Proximity Caves | Entered Factory 10406 | -5/Factory | Evolved 2 slots: Utility x2 10407 | -5/Factory | Identified exit to Factory 10409 | -5/Factory | Loaded intel: 54 interactive machine locations 10768 | -5/Factory | Build established: Skirmisher 10907 | -5/Factory | Repaired Broken Imp. Carbon-fiber Leg+ 10933 | -5/Factory | Repaired Arm. Leg+ 11026 | -5/Factory | Fabricated Gauss Rifle (x2) 11108 | -5/Factory | Discovered new exit (range 9) 11120 | -5/Factory | Identified exit to Upper Caves 11389 | -5/Factory | Garrison activated, responded to threat 11415 | -5/Factory | Entered Upper Caves 11711 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11763 | -5/Upper Caves | Lost 4 parts (1n3w) 11770 | -5/Upper Caves | Destroyed 7 combat bots 11816 | -5/Upper Caves | Discovered new exit (range 14) 11842 | -5/Upper Caves | Learned Factory emergency access door positions 11857 | -5/Upper Caves | Entered another Upper Caves area 11857 | -5/Upper Caves | Accompanied by 2 allies 11878 | -5/Upper Caves | Discovered exit to Factory (range 9) 12235 | -5/Upper Caves | Build established: Scavenger-Skirmisher 12326 | -5/Upper Caves | Discovered new exit (range 9) 12358 | -5/Upper Caves | Entered Zhirov 12358 | -5/Zhirov | Accompanied by 1 ally 12358 | -5/Zhirov | Discovered new exit (range 3) 12381 | -5/Zhirov | Met Zhirov 12404 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12450 | -5/Zhirov | Found Alien Artifact 12465 | -5/Zhirov | Found Alien Artifact 12465 | -5/Zhirov | Identified Integrated Reactor 12465 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12589 | -5/Zhirov | Entered Proximity Caves 12589 | -4/Proximity Caves | Accompanied by 1 ally 12751 | -4/Proximity Caves | Destroyed 7 combat bots 12756 | -4/Proximity Caves | Lost 4 parts (2u2w) 13010 | -4/Proximity Caves | Build established: Scavenger-Gunner 13021 | -4/Proximity Caves | Spotted B-86 Titan 13056 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13059 | -4/Proximity Caves | Core integrity fell below 50% 13060 | -4/Proximity Caves | Identified Transdimensional Reconstructor 13060 | -4/Proximity Caves | Warped through subspace 13070 | -4/Proximity Caves | Discovered exit to Factory (range 11) 13094 | -4/Proximity Caves | Entered Factory 13094 | -4/Factory | Evolved 2 slots: Utility x2 13181 | -4/Factory | Repaired Weapon Cycler 13239 | -4/Factory | Repaired KE Penetrator 13429 | -4/Factory | Lost 4 parts (1p3u) 13674 | -4/Factory | Identified exit to Garrison 13674 | -4/Factory | Entered Garrison 13714 | -4/Garrison | Triggered checkpoint 13717 | -4/Garrison | AWS/Gauss suddenly broke down 13772 | -4/Garrison | Triggered checkpoint 14032 | -4/Garrison | Triggered checkpoint 14131 | -4/Garrison | Triggered checkpoint 14156 | -4/Garrison | Spotted B-86 Titan 14325 | -4/Garrison | Destroyed B-86 Titan 14465 | -4/Garrison | Assembled breached garrison interior 14484 | -4/Garrison | Discovered new exit (range 13) 14563 | -4/Garrison | Rescued a captive Derelict 14763 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14940 | -4/Garrison | Destroyed 7 combat bots 15098 | -4/Garrison | Destroyed 21 combat bots 15161 | -4/Garrison | Lost 7 parts (1p3n2u1w) 15276 | -4/Garrison | Destroyed 7 combat bots 15543 | -4/Garrison | Discovered new exit (range 3) 15696 | -4/Garrison | Discovered new exit (range 10) 15767 | -4/Garrison | Garrison Relay disabled 16011 | -4/Garrison | Discovered new exit (range 13) 16075 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16090 | -4/Garrison | Spotted B-75 Beast 16213 | -4/Garrison | Entered Factory 16213 | -4/Factory | Accompanied by 1 ally 16463 | -4/Factory | First assault squad dispatched 16483 | -4/Factory | Incoming assault squad redirected 16621 | -4/Factory | Repaired Adv. Myomer Leg 16729 | -4/Factory | Incoming assault squad redirected 16862 | -4/Factory | Lost 3 parts (1n1u1w) 16931 | -4/Factory | Garrison activated, responded to threat 16954 | -4/Factory | Discovered new exit (range 15) 17053 | -4/Factory | Entered Upper Caves 17148 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17223 | -4/Upper Caves | Destroyed 7 combat bots 17256 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17400 | -4/Upper Caves | Discovered new exit (range 5) 17430 | -4/Upper Caves | Entered another Upper Caves area 17430 | -4/Upper Caves | Accompanied by 1 ally 17446 | -4/Upper Caves | Discovered new exit (range 6) 17556 | -4/Upper Caves | Learned Research garrison access intel 17660 | -4/Upper Caves | Learned location of Quarantine (-3) 17703 | -4/Upper Caves | Discovered new exit (range 14) 17717 | -4/Upper Caves | Entered Warlord 17750 | -4/Warlord | Discovered new exit (range 9) 17779 | -4/Warlord | System corruption cleaned by Quarantine Array 17951 | -4/Warlord | Visited the Vortex Lab 17959 | -4/Warlord | Found Prototype Energy Gun 17959 | -4/Warlord | Identified Vortex Rifle 17966 | -4/Warlord | Warlord's base attacked by MAIN.C 17969 | -4/Warlord | Found Vortex Rifle 18060 | -4/Warlord | Met Warlord 18306 | -4/Warlord | Opened side exit 18316 | -4/Warlord | Warlord forces counterattacked 18323 | -4/Warlord | Spotted Striker 18334 | -4/Warlord | Entered Proximity Caves 18414 | -3/Proximity Caves | Core integrity fell below 50% 18488 | -3/Proximity Caves | Lost 4 parts (2u2w) 18641 | -3/Proximity Caves | Discovered new exit (range 24) 18698 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18698 | -3/Proximity Caves | Entered Research 18698 | -3/Research | Evolved 2 slots: Utility x2 18699 | -3/Research | Loaded intel: 4 garrison access locations 18807 | -3/Research | Fabricated Y-54 Guardian? 18822 | -3/Research | Repaired Lrn. Terrain Scanner 18949 | -3/Research | Discovered new exit (range 5) 18967 | -3/Research | Identified exit to Armory 18969 | -3/Research | Entered Armory 19282 | -3/Armory | Found Prototype Launcher 19282 | -3/Armory | Identified Hellfire Missile Launcher 19544 | -3/Armory | Found Prototype Processor 19544 | -3/Armory | Identified Exp. Terrain Scan Processor 19549 | -3/Armory | Found Prototype Device 19549 | -3/Armory | Identified Exp. Shield Generator 19648 | -3/Armory | Fabricated Y-54 Guardian (x2) 20363 | -3/Armory | Discovered new exit (range 20) 20379 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 20444 | -3/Armory | Spotted Armor Guard 20444 | -3/Armory | Spotted Armor Guard 20447 | -3/Armory | Destroyed Armor Guard 20453 | -3/Armory | Allies destroyed Armor Guard 20457 | -3/Armory | Found Prototype Device 20457 | -3/Armory | Identified Exp. Weapon Cycler 20469 | -3/Armory | First assault squad dispatched 20487 | -3/Armory | Spotted Armor Guard 20487 | -3/Armory | Spotted Armor Guard 20488 | -3/Armory | Destroyed Armor Guard 20488 | -3/Armory | Destroyed Armor Guard 20518 | -3/Armory | P-80 Master assimilated allied Veteran 8i 20556 | -3/Armory | Lost 8 allies 20582 | -3/Armory | System corruption reached 10% 20763 | -3/Armory | Discovered new exit (range 19) 21244 | -3/Armory | Incoming assault squad redirected 21331 | -3/Armory | Lost 4 allies 21429 | -3/Armory | Entered Research 21429 | -2/Research | Warlord forces began assault on 0b10 21429 | -2/Research | Evolved 2 slots: Utility x2 21453 | -2/Research | Lost 3 allies 21454 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 21532 | -2/Research | Attacked by Warlord forces 21539 | -2/Research | Research machine network offline 21623 | -2/Research | Met up with Warlord 21623 | -2/Research | Attacked by Warlord 21630 | -2/Research | Spotted FI-NSK(K) 21658 | -2/Research | Spotted TS-QN6(K) 21697 | -2/Research | Discovered new exit (range 20) 21700 | -2/Research | Destroyed TS-QN6(K) 21749 | -2/Research | Identified exit to Testing 21750 | -2/Research | Spotted Striker 21750 | -2/Research | Entered Testing 21751 | -2/Testing | Maximum security lockdown engaged 21942 | -2/Testing | Spotted Executioner 21942 | -2/Testing | Spotted Executioner 22005 | -2/Testing | Scanned by Researcher 22006 | -2/Testing | Spotted Investigator 22010 | -2/Testing | Spotted Executioner 22027 | -2/Testing | Core integrity fell below 50% 22032 | -2/Testing | Released all parts (6) 22033 | -2/Testing | System corruption reached 10% 22034 | -2/Testing | Core integrity fell below 20% 22035 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22032_ Exp. Terrain Scan Processor destroyed. 22032_ Imp. Targeting Computer destroyed. 22032_ System corrupted by crushing effect (+4). 22032_ System corrupted by crushing effect (+2). 22032_ Knocked back. 22032_ Hcp. Storage Unit destroyed. 22032_ Penetrated by Slug. 22032_ Slug penetrates G-73 Enforcer. 22032_ Released Imp. Armor Integrity Analyzer. 22032_ Released Imp. Targeting Computer. 22032_ Released Adv. Targeting Computer. 22032_ Released Enh. Biometal Leg. 22032_ Released Centrium Leg+. 22032_ Held in stasis. 22032_ Investigator is analyzing... 22033_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 22034_ Penetrated by Slug. 22035_ Critical hit (Burn: +37). [Achievement: 30k Club] [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | # # # !! ########""" ? """ #####? | | # # """ #= ######## "" ? 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""" """ ?##????????????????? | | ???????????????????? ?? ? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Power Amplification 30 Armor Coverage 600 Core Shielding 30 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Minigun | -8/Materials | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Gauss Rifle | x2 | -5/Factory Y-54 Guardian | x2 | -3/Research | Authchip Y-54 Guardian | x2 | -3/Armory Repaired ---------- Aluminum Leg | 13% | -10/Materials Imp. Ion Engine | 34% | -9/Materials Titanium Leg | 62% | -9/Materials Titanium Leg | 34% | -8/Materials Carbon-fiber Leg | 48% | -8/Materials Exp. Heat Sink | 68% | -7/Factory | Broken Carbon-fiber Leg | 80% | -7/Factory | Broken Imp. Carbon-fiber Leg | 49% | -6/Factory Imp. Carbon-fiber Leg | 20% | -5/Factory | Broken Arm. Leg | 35% | -5/Factory Weapon Cycler | 7% | -4/Factory KE Penetrator | 29% | -4/Factory Adv. Myomer Leg | 8% | -4/Factory Lrn. Terrain Scanner | 11% | -3/Research Studied --------- Minigun | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Arm. Leg | -6/Factory | Hacked Coil Gun | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Centrium Leg | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 30k Club 40k Club All-out Warlord Can't Touch This Deadly Precision Drive-By Hornet's Nest Killing Spree Let Me Out Of Here Official Business Challenges ------------ None Game ------ Seed HeartTeslaWheel Manual? 0 Play Time 05:01:22 Cumulative 33.2 hours Start 2026.03.19 @ 14:46:37 End 2026.03.20 @ 02:21:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 989c11fc-456e-4796-a42c-1ec5c9d0dd42