Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 14:48:37 Player: Cracklepappy Result: Core melted Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (130) 650 Value Destroyed (4919) 4919 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (11695) 11695 TOTAL SCORE: 19704 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1282 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4950 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 76/300 Energy 720/1200 System Corruption 19% Temperature Critical (686) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored-Scrap Exoskeleton > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Cobbler Unit X0-1V1's Piety Tracker Katana Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Maxwheels > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer X0-1V1's Piety Tracker > --- WEAPON ----------- Assault Cannon Katana > --- INVENTORY -------- Armored Treads Armored Treads Armored Wheel Armored Wheel Armored Wheel High-capacity Storage Unit High-capacity Matter Pod Improved Light Armor Plating Improved Light Armor Plating Cobbler Unit Self-contained Transmogrifier EM Pulse Cannon Particle Cannon Autogun Autogun Autogun Minigun Minigun Barrage Gun Light Cannon Light Cannon Light Cannon Light Cannon Improved Datajack [Rating: 68] Favorites ----------- Power Constructs Engine Constructs Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Armored Wheel Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 79 | 6 13 11 21 13 15 Power 9 | . 3 3 2 1 . Engine 8 | . 3 3 2 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | 2 . 3 1 4 1 Treads 6 | 2 . 2 . 1 1 Leg . | . . . . . . Wheel 5 | . . 1 1 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 2 6 . 7 4 9 Device 17 | 2 1 . 4 2 8 Storage 5 | . 4 . . 1 . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 4 | . 1 . 1 1 1 Artifact . | . . . . . . Weapon 31 | 2 4 5 11 4 5 Energy Gun . | . . . . . . Energy Cannon 7 | . 4 2 1 . . Ballistic Gun 12 | 2 . 2 4 2 2 Ballistic Cannon 7 | . . 1 4 2 . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 . 1 Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 25 | . . 5 5 1 14 Power 5 | . . 2 1 . 2 Propulsion 6 | . . 3 . . 3 Utility 9 | . . . 2 1 6 Weapon 5 | . . . 2 . 3 Highest Loss Streak 11 | . . 2 2 1 11 To Critical Strikes . | . . . . . . Average Backups 21 | 2 17 23 23 23 21 Power . | . . . . . . Propulsion 4 | . 2 2 5 7 4 Utility 6 | . 5 4 3 4 8 Weapon 9 | 1 7 13 12 11 6 Tool/Special . | . . . . . . Unused Backups 63 | . 9 6 5 8 35 Power 2 | . 1 . . . 1 Propulsion 14 | . 1 . 2 . 11 Utility 23 | . 6 3 . 1 13 Weapon 22 | . 1 3 2 7 9 Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 80 | . 98 99 70 89 62 Engine 6 | . 12 14 8 . 1 Core 3 | . . . . 8 6 Treads 13 | . 28 27 . 5 4 Wheel 5 | . . 4 8 20 5 Device 13 | . 2 14 18 9 17 Storage 10 | . 13 14 8 9 8 Processor 1 | . . . 2 9 1 Protection 3 | . 12 . 3 7 . Energy Cannon 8 | . 25 14 4 . 1 Ballistic Gun 5 | . 1 6 4 5 6 Ballistic Cannon 4 | . . 2 9 11 4 Peak Build Rating 68 | 7 24 29 68 65 65 Average Rating 39 | 3 9 25 60 48 54 On Entrance 27 | . 7 24 29 60 45 Avg Prop Armor Cover (%) 15 | 30 30 23 . 9 10 Naked Turns . | . . . . . . Heaviest Build 111 | 3 96 98 101 99 111 Greatest Support 115 | 20 40 40 30 36 115 Greatest Overweight (x) 9 | . 4 9 3 3 7 Average Overweight (x) 2 | . . 4 2 2 1 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 23 | 5 18 25 25 25 24 Most Carried 25 | 5 25 25 25 25 25 Average Carried 22 | 2 17 24 24 24 22 Final Capacity 25 | 5 25 25 25 25 5 Final Carried 25 | 5 25 25 25 25 5 Scrap Engine Consumption 35 | . . . . . 35 Constructs Created 3 | . . . . . 3 Constructs Modified 84 | . . . . . 84 Class Distribution -------------------- 62% | Mutant 33% | Construct 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Rec Matter Collected 3666 | 182 243 223 858 663 1497 Remotely . | . . . . . . Salvage Created 5668 | 82 477 568 712 904 2925 Parts 279 | 7 30 31 32 49 130 Haulers Intercepted 7 | . 2 . . 5 . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Combat Hostiles Destroyed 116 | . 8 12 15 22 59 Melee 2 | . . . 2 . . Guns 25 | . . 1 4 6 14 Cannons 79 | . 8 11 7 16 37 AOE 6 | . . . 1 . 5 Classes Destroyed 18 | 2 4 3 3 1 5 Worker 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Hauler 7 | . 2 . . 5 . Recycler 3 | 1 . . 1 1 . Watcher 2 | . 1 . 1 . . Swarmer 10 | . . . . 8 2 Cutter 1 | . . . . . 1 Grunt 41 | . 8 3 6 5 19 Brawler 5 | . . . . . 5 Duelist 5 | . . . . . 5 Protector 1 | . . . . . 1 Sentry 34 | . . . 4 9 21 Demolisher 1 | . . . . . 1 Specialist 2 | . . . 2 . . Hunter 3 | . . . 3 . . Artisan 1 | . . 1 . . . Cobbler 1 | . . 1 . . . Subdweller 13 | . . 9 . . 4 Best Kill Streak 8 | 2 2 3 7 7 8 Combat Bots Only 8 | . 2 3 6 6 8 Max Kills in Single Turn 3 | 1 1 1 2 2 3 Gunslinging 1 | . . . . 1 1 Exploded 3 | . . . 1 . 3 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Hostile Shots Fired 661 | . 15 62 153 96 335 Missed 173 | . 4 16 49 28 76 Hits 488 | . 11 46 104 68 259 Melee 27 | . . . . . 27 Projectile 461 | . 11 46 104 68 232 AOE 3 | . . . . . 3 Critical Strikes 22 | . . 1 5 2 14 Damage Taken 7756 | . 138 903 1524 877 4314 Core 1364 | . . 183 229 138 814 Absorbed by Shields 212 | . . . . 8 204 Regen/Repaired (Parts) 1075 | . . . . . 1075 Core Remaining (%) 66 | 100 . 33 . . . Volleys Fired 380 | 9 28 63 54 63 163 Largest 6 | 1 2 2 4 2 6 Hottest 157 | 20 136 136 105 66 157 Shots Fired 641 | 9 50 95 107 126 254 Gun 216 | 9 14 8 40 18 127 Cannon 423 | . 36 87 67 108 125 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 482 | 9 14 18 85 126 230 Thermal 143 | . 36 77 14 . 16 Explosive 2 | . . . . . 2 Electromagnetic 14 | . . . 8 . 6 Robot Hit Streak 30 | 4 14 30 14 20 20 Robot Miss Streak 5 | 2 2 4 2 2 5 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . . . 2 1 4 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 458 | 5 31 69 85 86 182 Core Hits 207 | 3 15 20 32 39 98 Critical Kills 4 | 1 . 1 . . 2 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 16 | 1 . 1 4 6 4 Meltdown 1 | . . 1 . . . Destroy 5 | 1 . . . . 4 Blast 10 | . . . 4 6 . Melee Attacks 14 | . . . 9 3 2 Impact . | . . . . . . Slashing 14 | . . . 9 3 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11691 | 39 482 1526 1736 1727 6181 Guns 2175 | 39 68 110 486 227 1245 Cannons 8602 | . 412 1416 960 1500 4314 Explosions 758 | . . . 136 . 622 Melee 154 | . . . 154 . . Ramming 2 | . 2 . . . . Kinetic 7813 | 39 68 248 1153 1727 4578 Thermal 2678 | . 412 1278 298 . 690 Explosive 581 | . . . . . 581 Electromagnetic 463 | . . . 131 . 332 Impact . | . . . . . . Slashing 154 | . . . 154 . . Piercing . | . . . . . . Highest Corruption 19 | . 2 2 . . 19 Average Corruption 5 | . 2 2 . . 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 94 | . 20 25 . . 49 Message Errors 24 | . 5 10 . . 9 Matter Fused 19 | . 3 5 . . 11 Heat Flow Errors 10 | . 3 1 . . 6 Energy Discharges 13 | . . 3 . . 10 Parts Rejected 1 | . 1 . . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 16 | . 5 3 . . 8 Data Loss (major) 5 | . 2 2 . . 1 Alerts 3 | . 1 . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 129 | . . . . 1 128 Projectiles 129 | . . . . 1 128 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 51 | . . 1 10 16 24 Impact . | . . . . . . Kinetic 42 | . . 1 10 10 21 Secondary 9 | . . . . 6 3 Self-Inflicted Damage 142 | . . . 47 . 95 Shots 3 | . . . 1 . 2 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 814 | . 306 152 402 117 814 Average Temperature 124 | . 104 56 144 38 169 Received Heat Transfer 2787 | . 81 249 486 321 1650 Effects 32 | . . . . . 32 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . . . . . 3 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 4 | . . . . . 4 Damage (major) 18 | . . . . . 18 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted 5 | . . 1 1 . 3 Combat Hostiles 4 | . . . 1 . 3 Parts Melted 23 | . 2 2 3 . 16 Heat Transferred 5404 | . 851 2146 546 . 1861 Parts Sabotaged . | . . . . . . Parts Stolen 1 | . . . . . 1 Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 . 1 Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Maximum Alert Level 5 | . . . . 1 5 Low Security (%) 75 | 100 100 . 100 59 64 Level 1 4 | . . . . 40 . Level 2 2 | . . . . . 4 Level 3 1 | . . . . . 2 Level 4 9 | . . . . . 16 Level 5 3 | . . . . . 6 High Security 2 | . . . . . 4 Max Security . | . . . . . . Peak Influence 2166 | 5 136 . 152 288 2166 Initial 59 | . 3 . . 54 59 Average 335 | 1 30 . 79 176 522 Influence Increases 4264 | 10 327 60 468 743 2656 Destroy 0b10 Robot/C 2060 | . 160 60 320 440 1080 Destroy 0b10 Robot/NC 105 | 10 20 . 15 30 30 Destroy Leader 300 | . 46 . 74 140 40 Successful Hack 105 | . 24 . 13 37 31 Select Force Hacks 60 | . 60 . . . . Disable Machine 135 | . 15 . . 60 60 Destroy Structure 89 | . 2 . 16 6 65 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 75 | . . . 30 15 30 Miscellaneous 1320 | . . . . . 1320 Influence Decreases 2118 | 5 332 60 338 720 663 Entered New Map 172 | . 2 . . 76 94 Time Decay 1403 | 5 330 57 248 334 429 Lost Part 203 | . . 3 50 10 140 Lost Ally 40 | . . . 40 . . Purge Threat 300 | . . . . 300 . Squads Dispatched 20 | . 4 . 4 2 10 Investigation 10 | . 3 . 1 . 6 Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 2 . Assault 4 | . . . . . 4 Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Distress Signals 8 | . . . 3 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 165 | . 20 13 24 31 77 Peak Tracking Total 15 | . 3 3 7 6 15 Tactical Retreats 6 | . . . 2 1 3 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Rec Machines Disabled 10 | . 1 1 . 4 4 Max in Single Turn 1 | . 1 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Machines Accessed 34 | . 9 1 3 8 13 Terminals 22 | . 7 . 3 8 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 2 . . . 7 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 96 | . 21 1 9 24 41 Successful 49 | . 8 1 2 11 27 Failed 47 | . 13 . 7 13 14 Catastrophic 3 | . . . 1 2 . Database Lockouts . | . . . . . . Manual 60 | . 20 . 3 13 24 Terminals 57 | . 17 . 9 24 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 28 | . 4 . . . 24 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 24 | . . 1 2 9 12 Record 8 | . . . . . 8 Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . . . 2 . Branch Access Points 2 | . . . 1 1 . Recycling Unit Index 1 | . . . . . 1 Unreport Threat 2 | . . . . 2 . Locate Traps 3 | . . . . 3 . Registered Components 1 | . . . . 1 . Proto ID Catalog 1 | . . 1 . . . Release Object 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 24 | . 7 . . 2 15 Terminals 9 | . 5 . . 2 2 Track 1 | . . . . . 1 Botnet 2 | . . . . 1 1 Operators 1 | . 1 . . . . Skim 5 | . 4 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 15 | . 2 . . . 13 Reject 7 | . . . . . 7 Mask 6 | . . . . . 6 Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 29 | . 9 . 3 8 9 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 20 | . . . 20 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks 7 | . . . 7 . . Total Damage 120 | . . . 120 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 144 | . 13 . 20 10 101 Good Acts 76 | . . 9 16 4 47 Bad Acts 108 | . . 8 7 . 93 Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Active Infowar (turns) 369 | 5 134 . 230 . . Terrain 96 | 3 93 . . . . Seismic 369 | 5 134 . 230 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Rec Turns Passed 9524 | 52 1616 2265 613 752 4226 Spaces Moved 4173 | 43 671 746 382 439 1892 Core 124 | 42 76 . . . 6 Treads 1668 | 1 595 445 . . 627 Legs 240 | . . . . . 240 Wheels 1769 | . . 301 382 439 647 Hover 168 | . . . . . 168 Flight 204 | . . . . . 204 Fastest Speed 50 | 50 50 200 90 95 50 Average Speed 166 | 52 213 273 94 112 137 Slowest Speed 320 | 160 320 320 95 120 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 98 49 45 82 99 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 5 | . . 5 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 103 | . . 3 13 . 87 Melee 1 | . . . . . 1 Projectile 53 | . . 3 3 . 47 AOE 49 | . . . 10 . 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Total 6194 | 62 811 878 527 577 3339 Wait 1309 | . 47 28 24 22 1188 Move 4168 | 42 670 745 381 438 1892 Hop . | . . . . . . Pick Up 112 | 4 33 15 19 18 23 Fast Attach 18 | 6 1 1 4 1 5 Attach 27 | . 2 6 7 6 6 Detach 3 | 1 . . . . 2 Swap 51 | . 13 7 13 7 11 Drop 102 | . 16 13 16 19 38 Fire 380 | 9 28 63 54 63 163 Melee 14 | . . . 9 3 2 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire 9 | . . . . . 9 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 3) 474 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Discovered new exit (range 16) 1124 | -10/Materials | Discovered new exit (range 15) 1629 | -10/Materials | Discovered new exit (range 6) 1651 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1669 | -10/Materials | Entered Subcaves 1670 | -10/Subcaves | Approached by a straggling Scientist 1902 | -10/Subcaves | Core integrity fell below 50% 2664 | -10/Subcaves | Disturbed a concealed Subdweller 3259 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 3436 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 3479 | -10/Subcaves | Visited 4L-MR0's lab 3490 | -10/Subcaves | Found Prototype Device 3501 | -10/Subcaves | Found Maxwheels 3695 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 3899 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 3906 | -10/Subcaves | Discovered new exit (range 12) 3917 | -10/Subcaves | X0-1V1 activates XOMVISION 3934 | -10/Subcaves | Entered Materials 3934 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3937 | -8/Materials | Attached Maxwheels, gained temporary slots: Weapon x2 3947 | -8/Materials | Core integrity permanently improved by X0-1V1 (+300) 3956 | -8/Materials | X0-1V1 released a cloud of subatomizers 3960 | -8/Materials | X0-1V1 foreshadows a heat wave 3966 | -8/Materials | X0-1V1 enhanced Transport squad support 3980 | -8/Materials | X0-1V1 sent you to a vault 3982 | -8/Materials | Identified exit to Factory 3982 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3983 | -8/Materials | X0-1V1 sent you into danger 4110 | -8/Materials | X0-1V1 sent allied B-36 Bruiser (x2) 4113 | -8/Materials | X0-1V1 whisked you away to safety 4122 | -8/Materials | Ambient heat levels rising (+10) 4207 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4216 | -8/Materials | Identified exit to Storage 4246 | -8/Materials | Ambient heat levels rising (+10) 4405 | -8/Materials | Ambient heat levels falling (-10) 4511 | -8/Materials | Garrison activated, responded to threat 4528 | -8/Materials | Ambient heat levels falling (-10) 4547 | -8/Materials | Entered Storage 4769 | -8/Storage | Identified exit to Recycling 4791 | -8/Storage | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 4841 | -8/Storage | Discovered exit to Factory (range 5) 5296 | -8/Storage | Used back door to open Recycling access 5299 | -8/Storage | Entered Recycling 5340 | -8/Recycling | X0-1V1 sent hostile G-47 Trooper (x5) 5345 | -8/Recycling | Weapon slot count temporarily expanded by X0-1V1 (+4) 5469 | -8/Recycling | Discovered new exit (range 9) 5648 | -8/Recycling | Build established: Executioner 5777 | -8/Recycling | Core integrity fell below 50% 5962 | -8/Recycling | Build established: Mutant 6124 | -8/Recycling | Entered Scraplab 6129 | -8/Recycling | Found Prototype Device 6129 | -8/Recycling | Identified Scrap Engine 6609 | -8/Recycling | Build established: Construct 7402 | -8/Recycling | Core integrity restored by X0-1V1 (+154) 7468 | -8/Recycling | Core integrity restored by X0-1V1 (+154) 7546 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 8043 | -8/Recycling | X0-1V1 activates XOMVISION 8052 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 8072 | -8/Recycling | X0-1V1 sent you into danger 8098 | -8/Recycling | System corruption reached 10% 8098 | -8/Recycling | X0-1V1 sent hostile G-47 Trooper (x5) 8135 | -8/Recycling | X0-1V1 upgraded hostiles (x1) 8158 | -8/Recycling | X0-1V1 sent hostile B-36 Bruiser (x1) 8205 | -8/Recycling | X0-1V1 activates XOMVISION 8227 | -8/Recycling | X0-1V1 sent hostile Y-45 Defender (x1) 8251 | -8/Recycling | X0-1V1 sent you into danger 8263 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 19) 8285 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 8295 | -8/Recycling | X0-1V1 sent hostile Y-45 Defender (x1) 8338 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 20) 8366 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 8376 | -8/Recycling | X0-1V1 sent hostile B-36 Bruiser (x2) 8378 | -8/Recycling | X0-1V1 sent you into danger 8534 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 8679 | -8/Recycling | X0-1V1 sent hostile C-17 Slicer (x1) 8900 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 19) 9012 | -8/Recycling | X0-1V1 activates XOMVISION 9015 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 18) 9016 | -8/Recycling | X0-1V1 sent hostile S-10 Pest (x4) 9045 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 9067 | -8/Recycling | X0-1V1 sent hostile L-31 Rogue (x2) 9081 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 21) 9088 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 9127 | -8/Recycling | X0-1V1 sent hostile Y-45 Defender (x1) 9140 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 18) 9156 | -8/Recycling | X0-1V1 sent you into danger 9337 | -8/Recycling | High security lockdown imminent 9417 | -8/Recycling | High security lockdown engaged 9515 | -8/Recycling | Shock Bomb Launcher reconfigured into Item Mimic 9525 | -8/Recycling | Core integrity fell below 20% 9526 | -8/Recycling | Core melted Last Messages --------------- 09521_ I-25 Savior destroyed. 09521_ Destroyed Ripteeth. 09521_ C-45 Heavy ARC bursts open, deploying its payload. 09521_ G-50 Soldier unfolds itself. 09521_ G-47 Trooper unfolds itself. 09521_ I-25 Savior unfolds itself. 09521_ Armored-Scrap Exoskeleton destroyed. 09521_ Armored-Scrap Exoskeleton core remains intact and functional. 09522_ Overheating: System interference. 09522_ Mni. Grenade Launcher temporarily disabled. 09522_ Acquired 13 matter. 09522_ X0-1V1 is amused. 09522_ Huge Storage Unit destroyed. 09522_ X0-1V1 thinks this is hilarious! 09524_ Mni. Grenade Launcher destroyed. 09525_ Overheating: Core damaged (-140). 09525_ X0-1V1 is interested. 09525_ System corrupted: Matter fused (-6). 09526_ Overheating: Core damaged (-119). 09526_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | " """"" #"= =%! " " " *!" | | """""""" #=" !* " " " " | | """ "" %# """""""""""""""""" " " | | =%% % # " " " " """""""""" | | # " " " " % " | | ""## ##### # " + " | | # *%! # " """ " " | | # ##### # " """ " " | | " #"""#+#""" " """ + " | | = " ##""" # " " " " | | " # # % # " """ """ " " """ | | """"#+#### # # """"T """ " """ """""" | | ### # """" """ " " " | | !#" + """ " " " | | ##" # #?#######"" " " ? | | % #!" " #?????????# " #?? | | %%[ " " + #?######### # ##? | | %= """! " #?# ## # #? | | "" | "####### #?# ## + ##? | | "##=| ##??????##?# ## # #?? | | #!! =*#?????###??# """" ## # #?? | | #!!!= ####### #??# """" ## ##########?? | | #! # =!!=! ##?# """" ## #??????????? | | ### !![/%=* #?# ## ##########?? | | ##########?# *g*![/b== ### """" # ## #"# | | #?## #| ### g%g!g!!%gng@i%"""" # =% # | | ###"""""###"! !#!!/%%=g;;;; """" + [ < # | | = %! |= [# =*[ # ##%% # # | | ##"""""""####"## # ##### """" # ## ### | | ### =!*i #?# """" ######### | | ??# == ### """" #???????# " | | ??# ## #???????# " | | ??# ### #???????# """ | | ### #?# #???????# """ | | + & #?# "Y" #???????# """ | | ###= #?# """ #???????# | | ??# #####################?########???????######### | | ??###??###???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 31 Energy Capacity 1900 Matter Stores 900 Matter Capacity 900 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingSupersonicObliterator Manual? 0 Play Time 01:16:34 Cumulative 1530.2 hours Start 2026.07.11 @ 13:33:53 End 2026.07.11 @ 14:48:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 677 Rogue 677 Adventurer 0 Explorer 0 Win Type - Total 32 Types 15/7/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 464c9147-a5c9-4356-864b-c898ea399e0d