Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 06:42:43 Player: Kotyk77 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2079) 2079 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5484 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 205/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Terrain Scanner ECM Suite > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Targeting Computer Medium Reactive Plating Gatling Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Medium Treads Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer ECM Suite Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter Terrain Scanner Advanced Targeting Computer Improved Utility Shielding Light Armor Plating Reactive Plating Medium Reactive Plating Gatling Laser Flak Gun Enhanced Coil Gun Advanced Assault Cannon [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . Utility 3 | . . . 1 1 1 . . Weapon . | . . . . . . . . Parts Attached 71 | 6 7 6 11 22 15 2 2 Power 15 | 1 2 2 1 3 5 . 1 Engine 9 | 1 2 2 . 3 1 . . Core 6 | . . . 1 . 4 . 1 Reactor . | . . . . . . . . Propulsion 25 | 2 1 2 4 10 5 1 . Treads 1 | . . . . . . 1 . Leg 10 | . . . . 5 5 . . Wheel 14 | 2 1 2 4 5 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 3 . 3 5 1 . 1 Device 5 | . . . 2 2 . . 1 Storage 3 | 1 2 . . . . . . Processor 4 | . 1 . . 3 . . . Hackware 1 | . . . . . 1 . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 17 | 2 1 2 3 4 4 1 . Energy Gun 3 | 1 . . 1 1 . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 7 | 1 . . 2 1 2 1 . Ballistic Cannon 1 | . . . . 1 . . . Launcher 2 | . . 1 . . 1 . . Special Weapon 2 | . 1 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 31 | . 1 1 3 5 15 6 . Power 6 | . 1 . . 1 4 . . Propulsion 10 | . . . . 2 7 1 . Utility 6 | . . . 2 1 . 3 . Weapon 9 | . . 1 1 1 4 2 . Highest Loss Streak 11 | . 1 1 2 2 11 6 . To Critical Strikes 1 | . . . . . . 1 . Average Backups 16 | 1 11 19 19 19 17 9 4 Power 3 | . 2 3 6 5 1 . . Propulsion 4 | 1 6 9 3 3 2 . . Utility 4 | . 1 3 5 5 7 6 2 Weapon 4 | . 1 3 3 4 6 3 1 Tool/Special . | . . . . . . . . Unused Backups 36 | . 2 6 7 7 3 8 3 Power 3 | . 1 . . 2 . . . Propulsion 13 | . 1 5 5 1 1 . . Utility 12 | . . . 1 3 1 5 2 Weapon 8 | . . 1 1 1 1 3 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 98 98 99 98 89 55 17 Engine 8 | . 13 14 1 6 5 3 . Core 3 | . . . 10 2 5 3 2 Leg 6 | . . . . 2 25 8 . Wheel 21 | . 28 28 33 33 . . . Device 6 | . . . 10 11 10 4 12 Storage 10 | . 16 14 11 9 7 4 . Processor 11 | . 11 14 6 11 15 10 . Hackware 1 | . . . . . 3 5 . Protection 1 | . . . 4 3 . . . Energy Gun 1 | . 8 . . 1 . . . Ballistic Gun 9 | . 13 14 13 7 1 9 3 Ballistic Cannon 1 | . . . . 3 4 . . Launcher 2 | . . 10 4 . . . . Special Weapon 1 | . 5 2 4 . . . . Slashing Weapon 2 | . . . . 6 4 . . Peak Build Rating 36 | 6 8 10 28 28 34 36 7 Average Rating 18 | 4 7 9 23 24 29 21 5 On Entrance 12 | . 6 8 10 20 26 27 1 Naked Turns 24 | . . . . . . 23 1 Heaviest Build 63 | 12 46 49 62 63 63 57 9 Greatest Support 52 | 20 20 20 36 52 40 30 3 Greatest Overweight (x) 14 | . 2 2 1 5 2 14 2 Average Overweight (x) 1 | . 1 2 1 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 Average Capacity 18 | 7 15 20 20 20 20 13 5 Most Carried 20 | 4 17 20 20 20 20 13 5 Average Carried 16 | 2 11 19 19 19 17 9 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 Final Carried 20 | 4 17 20 20 20 12 5 4 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1742 | 260 180 183 386 413 320 . . Remotely . | . . . . . . . . Salvage Created 2384 | . 246 182 456 1134 366 . . Parts 150 | . 20 14 37 62 17 . . Haulers Intercepted 2 | . . . 1 1 . . . Recyclers Shooed 4 | . . . 3 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 56 | . 9 5 12 18 12 . . Melee 10 | . . . . 10 . . . Guns 27 | . 9 2 4 8 4 . . Cannons 3 | . . . 1 . 2 . . AOE 16 | . . 3 7 . 6 . . Classes Destroyed 12 | . 3 2 4 2 1 . . Worker 8 | . . 3 3 1 1 . . Builder 4 | . . . . 3 1 . . Tunneler 1 | . . . 1 . . . . Hauler 2 | . . . 1 1 . . . Recycler 4 | . 1 . 1 2 . . . Operator 1 | . . . 1 . . . . Watcher 5 | . 3 . 1 1 . . . Swarmer 20 | . 9 3 4 4 . . . Grunt 27 | . . 2 6 8 11 . . Sentry 6 | . . . 2 4 . . . Specialist 2 | . . . . 2 . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 7 | . 4 3 7 4 4 . . Combat Bots Only 5 | . 3 3 5 4 4 . . Max Kills in Single Turn 4 | . 1 3 4 1 2 . . Gunslinging . | . . . . . . . . Exploded 3 | . . 3 3 . 2 . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 414 | . 41 13 56 83 175 6 40 Missed 125 | . 6 4 12 27 54 . 22 Hits 289 | . 35 9 44 56 121 6 18 Melee 6 | . . . . . . 6 . Projectile 283 | . 35 9 44 56 121 . 18 Critical Strikes 11 | . 1 . 1 3 3 3 . Damage Taken 4108 | . 290 158 572 753 1916 266 153 Core 1075 | . 65 63 157 84 444 168 94 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 52 | . . . 20 32 . . . Regen/Repaired (Parts) 98 | . 98 . . . . . . Core Remaining (%) 73 | 100 . 48 60 84 . . . Volleys Fired 183 | . 47 18 34 40 43 . 1 Largest 2 | . 2 2 2 2 1 . 1 Hottest 133 | . 100 100 133 79 69 . 28 Shots Fired 253 | . 76 19 55 58 43 1 1 Gun 203 | . 71 16 38 51 25 1 1 Cannon 18 | . . . . 7 11 . . Launcher 18 | . . 1 10 . 7 . . Special 14 | . 5 2 7 . . . . Kinetic 178 | . 42 16 37 50 31 1 1 Thermal 52 | . 34 2 8 8 . . . Explosive 18 | . . 1 10 . 7 . . Electromagnetic 5 | . . . . . 5 . . Robot Hit Streak 12 | . 4 12 6 8 12 . 8 Robot Miss Streak 5 | . 5 2 3 3 5 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 199 | . 36 14 31 67 50 . 1 Core Hits 141 | . 17 11 32 32 47 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 11 | . 1 . . 6 4 . . Burn 2 | . 1 . . 1 . . . Destroy 1 | . . . . 1 . . . Corrupt 1 | . . . . . 1 . . Sever 7 | . . . . 4 3 . . Melee Attacks 53 | . . . . 38 15 . . Impact . | . . . . . . . . Slashing 53 | . . . . 38 15 . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . 4 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5865 | . 486 380 1326 1700 1952 . 21 Guns 2024 | . 471 189 286 537 520 . 21 Cannons 330 | . . . . 86 244 . . Explosions 1856 | . . 124 965 . 767 . . Melee 1475 | . . . . 1077 398 . . Ramming 130 | . 15 43 49 . 23 . . Kinetic 1972 | . 232 189 286 549 695 . 21 Thermal 363 | . 239 24 26 74 . . . Explosive 1856 | . . 124 965 . 767 . . Electromagnetic 69 | . . . . . 69 . . Impact . | . . . . . . . . Slashing 1475 | . . . . 1077 398 . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 5 . 3 3 3 Average Corruption 3 | . . . 4 . 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . 5 . 4 3 3 Message Errors 2 | . . . 1 . 1 . . Matter Fused 4 | . . . 2 . . 2 . Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . . . . . 2 . 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . 1 . . . . Misfires 2 | . . . 1 . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 67 | . . . 5 42 20 . . Projectiles 4 | . . . . 4 . . . Explosions 25 | . . . 5 . 20 . . Melee 38 | . . . . 38 . . . Knockbacks 3 | . 1 . . . 2 . . Impact 1 | . 1 . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 162 | . 7 21 82 . 52 . . Shots 4 | . . . 2 . 2 . . Rammed 11 | . 2 4 5 . . . . Targets Rammed 20 | . 2 4 5 . 9 . . Kicked 9 | . . . . . 9 . . Crushed . | . . . . . . . . Highest Temperature 204 | . 81 20 48 174 66 . 204 Average Temperature 28 | . 23 11 14 64 27 . 119 Received Heat Transfer 1479 | . . 75 210 270 882 . 42 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 3 . . 1 . . . Heat Transferred 1136 | . 777 50 50 259 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 96 | 100 100 100 74 99 100 100 100 Level 1 3 | . . . 25 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 229 | . 101 95 229 202 178 51 16 Initial 78 | . . . . 78 77 51 . Average 52 | . 29 12 113 90 48 20 2 Influence Increases 1834 | . 277 160 436 554 391 . 16 Destroy 0b10 Robot/C 1120 | . 180 100 240 360 240 . . Destroy 0b10 Robot/NC 125 | . 20 15 40 40 10 . . Destroy Leader 264 | . 36 20 44 104 60 . . Allied During Kill 4 | . . 4 . . . . . Successful Hack 86 | . 22 . 14 28 6 . 16 Disable Machine 90 | . 15 15 30 15 15 . . Destroy Structure 130 | . 4 6 68 7 45 . . Lose Combat Pursuer 15 | . . . . . 15 . . Influence Decreases 1834 | . 277 160 251 567 416 147 16 Entered New Map 298 | . . . . 107 95 96 . Time Decay 1303 | . 267 150 221 410 209 30 16 Lost Part 233 | . 10 10 30 50 112 21 . Squads Dispatched 15 | . . . . 7 8 . . Investigation 5 | . . . . 5 . . . Extermination 2 | . . . . . 2 . . Reinforcement 4 | . . . . 1 3 . . Assault . | . . . . . . . . Garrison 4 | . . . . 1 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 15 5 17 33 32 6 3 Peak Tracking Total 8 | . 4 3 5 4 8 6 2 Tactical Retreats 16 | . . . . 7 9 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 6 | . 1 1 2 1 1 . . Max in Single Turn 2 | . 1 1 2 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 25 | . 9 . 4 7 3 . 2 Terminals 20 | . 8 . 3 5 2 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 3 | . . . 1 2 . . . Garrison Access . | . . . . . . . . Total Hacks 73 | . 23 . 15 25 8 . 2 Successful 49 | . 14 . 11 19 4 . 1 Failed 24 | . 9 . 4 6 4 . 1 Catastrophic 4 | . 1 . 1 2 . . . Database Lockouts . | . . . . . . . . Manual 30 | . 7 . 5 11 7 . . Terminals 48 | . 18 . 8 13 7 . 2 Fabricators . | . . . . . . . . Repair Stations 5 | . 5 . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 19 | . . . 7 12 . . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 11 . 2 5 2 . 1 Record 2 | . 2 . . . . . . Robot Analysis 5 | . 3 . 1 1 . . . Prototype ID Bank 2 | . 2 . . . . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 4 | . 1 . . 1 1 . 1 Emergency Access Points 1 | . 1 . . . . . . Terminal Index 4 | . 1 . 1 1 1 . . Alert Level 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 19 | . . . 7 12 . . . Insert Component 10 | . . . 4 6 . . . Analyze 9 | . . . 3 6 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . . 2 2 1 . . Terminals 5 | . . . 2 2 1 . . Botnet 5 | . . . 2 2 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 18 | . 4 . 3 7 3 . 1 Full Trace Events 9 | . 1 . 2 6 . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . . 3 5 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . 1 . . Parts Scanalyzed 8 | . . . 3 5 . . . Part Schematics Acquired 8 | . . . 3 5 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Active Infowar (turns) 2538 | . . . 534 981 845 79 99 Optics 371 | . . . . 371 . . . Sensors 456 | . . . 456 . . . . Terrain 848 | . . . . 289 460 . 99 ECM 2045 | . . . 78 981 845 79 62 Robot Analysis Total 5 | . 3 . 1 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 4653 | 45 875 868 545 981 1073 132 134 Spaces Moved 3140 | 41 707 726 386 594 432 133 121 Core 219 | 1 . . . . . 97 121 Treads . | . . . . . . . . Legs 500 | . . . . 32 432 36 . Wheels 2421 | 40 707 726 386 562 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 95 92 190 50 50 Average Speed 115 | 79 96 110 101 108 193 96 102 Slowest Speed 750 | 80 110 110 105 470 270 750 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 86 99 31 31 13 75 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 20 | . 4 . 6 5 5 . . Terrain Destroyed 157 | . 4 6 72 7 68 . . Melee 10 | . . . . 5 5 . . Projectile 12 | . 4 . 6 2 . . . AOE 135 | . . 6 66 . 63 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 3809 | 50 816 781 478 824 594 136 130 Wait 190 | . 33 1 9 79 66 . 2 Move 3134 | 40 706 725 385 593 432 132 121 Hop . | . . . . . . . . Pick Up 77 | 4 14 13 14 23 6 2 1 Fast Attach 24 | 6 4 1 . 5 5 1 2 Attach 24 | . . . 5 6 10 1 2 Detach 1 | . 1 . . . . . . Swap 39 | . 4 5 12 14 4 . . Drop 64 | . 5 14 14 26 4 . 1 Fire 183 | . 47 18 34 40 43 . 1 Melee 53 | . . . . 38 15 . . Ram 11 | . 2 4 5 . . . . Kick 9 | . . . . . 9 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Repaired Assault Rifle 614 | -10/Materials | Discovered new exit (range 7) 659 | -10/Materials | Discovered new exit (range 3) 921 | -10/Materials | Entered Mines 944 | -10/Mines | Core integrity fell below 50% 948 | -10/Mines | Met a Derelict bent on vengeance 1023 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1044 | -10/Mines | Received a Mining Laser from a helpful Derelict 1187 | -10/Mines | Learned Materials emergency access door positions 1191 | -10/Mines | Discovered new exit (range 7) 1196 | -10/Mines | Identified exit to Materials 1266 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1274 | -10/Mines | Found Prototype Device 1419 | -10/Mines | Discovered exit to Materials (range 15) 1600 | -10/Mines | Learned Materials stockpile data 1789 | -10/Mines | Entered Materials 1789 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -9/Materials | Identified Exp. Sensor Array 2199 | -9/Materials | Discovered new exit (range 12) 2334 | -9/Materials | Entered another Materials area 2334 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2447 | -8/Materials | Garrison activated, responded to threat 2836 | -8/Materials | Build established: Scavenger-Mutant 3163 | -8/Materials | Identified exit to Factory 3315 | -8/Materials | Entered Factory 3315 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3911 | -7/Factory | Identified exit to Storage 3911 | -7/Factory | Identified exit to Lower Caves 4019 | -7/Factory | Garrison activated, responded to threat 4102 | -7/Factory | Lost 11 parts (3p5n3w) 4227 | -7/Factory | Core integrity fell below 50% 4331 | -7/Factory | Build established: Mutant 4388 | -7/Factory | Sucked down chute 4388 | -7/Factory | Entered Waste 4427 | -7/Waste | Spotted C-40 Crusher 4434 | -7/Waste | Spotted C-40 Crusher 4459 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4464 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4465 | -7/Waste | Spotted C-40 Crusher 4467 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4470 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4473 | -7/Waste | Spotted C-40 Crusher 4476 | -7/Waste | Spotted C-40 Crusher 4497 | -7/Waste | Crushed by Compactor (1 part destroyed) 4498 | -7/Waste | Core integrity fell below 20% 4506 | -7/Waste | Spotted C-40 Crusher 4513 | -7/Waste | Discovered new exit (range 14) 4520 | -7/Waste | Entered Factory 4528 | -7/Factory | Lost 6 parts (1n3u2w) 4654 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04523_ Connecting with DSF Access... 04523_ Current location identified: Factory 04527_ Connecting with Terminal... 04539_ Acquired Mic. Nuclear Core. 04548_ System corrupted: Energy discharge (-39). 04558_ Acquired ECM Suite. 04563_ System corrupted: Component data lost. 04579_ Dropped Mic. Nuclear Core. 04580_ Acquired Mic. Nuclear Core. 04585_ ALERT: All DSF locations entering lockdown mode. 04585_ U-05 Engineer works on Matter Pump. 04588_ Connecting with Terminal... >>Access(Branch) Found 3 branch access points: (109,33) Storage (124,77) Lower Caves (25,116) Lower Caves Map updated. 04591_ U-05 Engineer works on Matter Pump. 04654_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# h #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# +????????????????????? | | ??????????????######??# #????????????????????? | | ??????????????? ??# @ #????????????????????? | | ??????????????? ?# #????????????????????? | | ?????????????? "" ?# #????????????????????? | | ?????????????? "" # #????????????????????? | | ???????????????"" """ # #????????????????????? | | ???????????????"" """ + #????????????????????? | | ??????????????"" """ # #????????????????????? | | ?????????????? # #????????????????????? | | ?????????############## #????????????????????? | | ???????? #????????????????????? | | ???????? #????????????????????? | | ?????????"" #????????????????????? | | ?????????"" #????????????????????? | | ?????????"" #????????????????????? | | ???????? #########r #??????"?????????????? | | ????????? ?????????# k #????????????????#???? | | ????????????????#?????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# +????????????????????? | | ??????????????????????# #???? ???????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ???????????? ????? ??## ##############???????? | | ??????????????????????# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Reactive Plating | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 2% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugPhysicsAirjet Manual? 0 Play Time 01:11:34 Cumulative 56.0 hours Start 2025.09.20 @ 05:23:29 End 2025.09.20 @ 06:42:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89750781-0cd5-4cd6-a84e-063e0f324ac8