Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 16:53:19 Player: CONM Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (1677) 1677 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1746) 1746 TOTAL SCORE: 8148 Bonus ------- High Alert Combat Kills 46 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 123/300 Energy 207/450 System Corruption 8% Temperature Cool (9) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Energy Well Relay Coupler [Brawler] (24) > --- WEAPON (3) ------- Heavy EM Shotgun > --- INVENTORY (15) --- Improved Ion Engine Medium Storage Unit Targeting Computer Weapon Cycler Hacking Suite Relay Coupler [Grunt] (29) Long-range Tractor Beam Heavy Laser Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Hardened Medium Armor Plating Improved Light Armor Plating Reactive Plating Relay Coupler [Brawler] > --- WEAPON ----------- Heavy Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads 0b10 Alert Chip Targeting Computer Weapon Cycler Hacking Suite Relay Coupler [Grunt] Plasma Cannon Katana [Rating: 47] Favorites ----------- Power Fission Core Engine Reinforced Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Relay Coupler [Brawler] Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Slots Evolved 8 | . . . . . 4 . . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . 1 . Utility 4 | . . . . . 2 . . . 1 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 68 | 8 1 . . 1 5 2 3 11 1 36 Power 9 | 1 . . . 1 . 1 . 1 . 5 Engine 4 | 1 . . . 1 . 1 . . . 1 Core 5 | . . . . . . . . 1 . 4 Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . . . . 2 . . 2 . 10 Treads 11 | 2 . . . . 2 . . 2 . 5 Leg . | . . . . . . . . . . . Wheel 5 | . . . . . . . . . . 5 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 2 1 . . . 2 . 2 4 1 8 Device 4 | 1 . . . . . . 1 1 . 1 Storage 5 | 1 1 . . . . . . . 1 2 Processor . | . . . . . . . . . . . Hackware 3 | . . . . . . . . 2 . 1 Protection 8 | . . . . . 2 . 1 1 . 4 Artifact . | . . . . . . . . . . . Weapon 23 | 3 . . . . 1 1 1 4 . 13 Energy Gun 8 | 2 . . . . . . . . . 6 Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 3 | 1 . . . . . . . 2 . . Ballistic Cannon 3 | . . . . . . 1 . 2 . . Launcher 2 | . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . 4 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 2 Parts Lost 40 | . . . . . 1 1 . 7 1 30 Power 7 | . . . . . . . . 1 . 6 Propulsion 12 | . . . . . . . . 2 1 9 Utility 11 | . . . . . 1 . . 3 . 7 Weapon 10 | . . . . . . 1 . 1 . 8 Highest Loss Streak 11 | . . . . . 1 1 . 2 1 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 100 100 74 89 99 89 83 73 Engine 5 | . 14 14 14 14 9 9 9 7 . . Core 4 | . . . . . . . . . 7 10 Treads 18 | . 28 28 28 28 19 27 27 26 19 5 Wheel 2 | . . . . . . . . . . 9 Device 7 | . 14 14 14 14 9 9 9 7 7 1 Storage 10 | . 14 14 14 14 9 9 9 9 10 11 Hackware 7 | . . . . . . . . 7 15 10 Protection 4 | . . . . . 5 9 17 6 . 6 Energy Gun 5 | . 14 14 14 14 9 9 3 . . 7 Ballistic Gun 6 | . 14 14 14 14 9 9 9 8 7 1 Ballistic Cannon 7 | . . . . . . 4 9 16 15 1 Slashing Weapon 1 | . . . . . . . 5 . . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 12 17 17 17 19 28 32 35 47 37 75 Greatest Support 80 | 40 40 40 40 40 60 60 60 60 60 80 Greatest Overweight (x) 7 | . . . . . . . . . 1 7 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 15 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 Most Carried 14 | 4 8 8 10 10 9 10 10 10 10 14 Average Carried 8 | 3 6 8 8 9 7 8 9 9 9 9 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 15 Final Carried 10 | 4 8 8 10 9 8 10 10 10 10 8 Class Distribution -------------------- 47% | Mutant 19% | Skirmisher 17% | Scavenger-Skirmisher 8% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Mutant | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Matter Collected 1385 | 269 18 19 . . . 46 . 576 45 412 Remotely . | . . . . . . . . . . . Salvage Created 1459 | 36 . 56 . . . 146 . 397 41 783 Parts 69 | 4 . . . . . 7 . 21 5 32 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Combat Hostiles Destroyed 30 | . . 1 . . . 4 . 14 1 10 Melee 6 | . . . . . . . . 1 . 5 Guns 6 | . . 1 . . . 3 . 1 . 1 Cannons 16 | . . . . . . . . 12 1 3 AOE 1 | . . . . . . 1 . . . . Classes Destroyed 11 | 1 . 1 . . . 2 . 3 2 2 Tunneler 3 | 2 . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . 1 Operator 2 | . . . . . . . . . 1 1 Swarmer 3 | . . . . . . . . 3 . . Grunt 13 | . . 1 . . . 2 . 6 . 4 Brawler 1 | . . . . . . 1 . . . . Duelist 3 | . . . . . . 1 . 1 . 1 Sentry 4 | . . . . . . . . 1 . 3 Hunter 4 | . . . . . . . . 3 . 1 Programmer 2 | . . . . . . . . . 1 1 Best Kill Streak 3 | 1 . 1 . . . 2 . 3 2 2 Combat Bots Only 3 | . . 1 . . . 2 . 3 1 2 Max Kills in Single Turn 2 | 1 . 1 . . . 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Hostile Shots Fired 591 | . 1 7 . . 55 18 . 114 10 386 Missed 158 | . . 2 . . 8 3 . 23 . 122 Damage Taken 6901 | . 7 113 . . 600 323 . 1303 152 4403 Core 1245 | . . 15 . . 71 88 . 203 16 852 Absorbed by Shields 8 | . . . . . . . . 8 . . Redirected to Shielding 52 | . . . . . . . . 52 . . Ignored by Resistances 71 | . . . . . . . . . . 71 Core Remaining (%) 81 | 100 . . . 94 . . . 34 97 . Volleys Fired 124 | 7 3 6 . . 2 19 1 43 1 42 Largest 3 | 2 2 2 . . 3 3 2 3 3 3 Hottest 239 | 70 70 70 . . 100 114 64 138 138 239 Shots Fired 284 | 14 6 12 . . 5 54 2 120 3 68 Gun 167 | 14 6 12 . . 4 38 1 44 1 47 Cannon 107 | . . . . . . 9 1 76 2 19 Launcher 10 | . . . . . 1 7 . . . 2 Special . | . . . . . . . . . . . Kinetic 182 | 7 3 6 . . 2 28 2 120 3 11 Thermal 90 | 7 3 6 . . 2 19 . . . 53 Explosive 8 | . . . . . 1 7 . . . . Electromagnetic 4 | . . . . . . . . . . 4 Robot Hit Streak 15 | 6 3 6 . . 3 7 . 7 1 15 Robot Miss Streak 4 | 2 2 2 . . . 2 2 4 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 192 | 9 3 8 . . 2 19 . 55 1 95 Core Hits 77 | 3 1 5 . . . 9 . 24 1 34 Critical Kills 3 | . . . . . . . . 3 . . Critical Parts Destroyed 8 | . . 1 . . . . . 6 . 1 Critical Strikes 24 | . . 1 . . 1 . . 16 . 6 Burn 2 | . . . . . 1 . . . . 1 Destroy 11 | . . 1 . . . . . 9 . 1 Blast 7 | . . . . . . . . 7 . . Sever 4 | . . . . . . . . . . 4 Melee Attacks 63 | . . . . . . . 1 4 . 58 Impact . | . . . . . . . . . . . Slashing 63 | . . . . . . . 1 4 . 58 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4188 | 90 25 84 . . 23 368 . 992 39 2567 Guns 1160 | 90 25 84 . . 22 152 . 139 . 648 Cannons 1383 | . . . . . . 88 . 834 35 426 Explosions 301 | . . . . . 1 128 . . . 172 Melee 1321 | . . . . . . . . . . 1321 Ramming 23 | . . . . . . . . 19 4 . Kinetic 1392 | 41 13 33 . . 9 128 . 973 35 160 Thermal 1100 | 49 12 51 . . 13 112 . . . 863 Explosive 129 | . . . . . 1 128 . . . . Electromagnetic 223 | . . . . . . . . . . 223 Impact . | . . . . . . . . . . . Slashing 1321 | . . . . . . . . . . 1321 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 8 Average Corruption 6 | . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . 4 Effects 27 | . . . . . . . . . . 27 Message Errors 11 | . . . . . . . . . . 11 Matter Fused 5 | . . . . . . . . . . 5 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 72 | . . . . . . . . 3 . 69 Projectiles 3 | . . . . . . . . 3 . . Explosions . | . . . . . . . . . . . Melee 69 | . . . . . . . . . . 69 Knockbacks 12 | . . . . . . 1 . 11 . . Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . . 1 . 11 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . . . . . 42 Shots 2 | . . . . . . . . . . 2 Rammed 6 | . . . . . . . . 5 1 . Targets Rammed 8 | . . . . . . . . 6 2 . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 1 . Highest Temperature 549 | 50 60 175 . . 33 549 32 327 15 447 Average Temperature 134 | 23 26 87 . . 17 176 17 103 10 164 Received Heat Transfer 2266 | . . 75 . . 207 153 . 463 . 1368 Effects 18 | . . . . . . 6 . 1 . 11 Shutdowns 6 | . . . . . . 1 . . . 5 Energy Bleed 5 | . . . . . . 1 . 1 . 3 Interference 2 | . . . . . . . . . . 2 Matter Decay 2 | . . . . . . 1 . . . 1 Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . . . 4 Heat Transferred 2641 | 148 37 148 . . 111 333 . . . 1864 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Peak Influence 656 | 10 6 61 . . 24 161 80 656 344 175 Initial 344 | . 6 1 . . . 9 78 61 344 9 Average 148 | 2 6 43 . . 13 89 78 348 248 51 Maximum Alert Level 2 | . . . . . . . . 2 1 . Low Security (%) 72 | 100 100 100 . 100 100 100 100 14 51 100 Level 1 17 | . . . . . . . . 41 48 . Level 2 10 | . . . . . . . . 44 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . . . . 1 . . . 1 8 Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . . . . 1 1 Reinforcement 7 | . . . . . 1 . . . . 6 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 61 | . 1 3 . . 6 4 3 19 2 23 Peak Tracking Total 8 | . 3 2 . . 8 2 3 4 2 5 Tactical Retreats 13 | . . 2 . . . 1 1 6 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Traps Triggered 7 | . . . . . . 1 . . 1 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Machines Disabled 2 | . . . . . . . . 2 . . Max in Single Turn 1 | . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . 1 2 Garrison Relay 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Machines Accessed 23 | . 3 . 2 1 5 1 1 3 3 4 Terminals 16 | . 3 . . . 4 1 . 3 2 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 1 Total Hacks 38 | . 6 . 2 1 11 1 1 6 5 5 Successful 19 | . 1 . 2 1 5 1 1 3 2 3 Failed 19 | . 5 . . . 6 . . 3 3 2 Catastrophic 6 | . 1 . . . 1 . . 1 1 2 Database Lockouts . | . . . . . . . . . . . Manual 16 | . 5 . 1 . 8 . . . . 2 Terminals 30 | . 6 . . . 9 1 . 6 4 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . 1 . 1 1 Terminal Hacks 13 | . 1 . 2 1 2 1 . 3 1 2 Record 1 | . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 2 | . . . . . 1 . . . . 1 Garrison Index 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 1 Unlock Access 2 | . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . . . . 1 1 Unauthorized Hacks 2 | . . . . . 2 . . . . . Terminals 2 | . . . . . 2 . . . . . Botnet 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 5 . . 1 2 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Used RIF Installer 2 | . . . . . . 1 . 1 . . Alert ID Control 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 5 . 1 Machine Destruction 6 | . . . . . . . . 5 . 1 Attached 3 | . . . . . . . . 2 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Turns Passed 5559 | 306 294 142 397 96 105 336 173 1207 821 1682 Spaces Moved 3011 | 150 175 79 247 54 58 167 98 611 485 887 Core 23 | 4 . . . . . . . . . 19 Treads 2371 | 146 175 79 247 54 58 167 98 611 485 251 Legs . | . . . . . . . . . . . Wheels 617 | . . . . . . . . . . 617 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 166 166 166 165 95 Average Speed 160 | 157 160 160 160 160 160 166 166 166 166 150 Slowest Speed 400 | 160 160 160 160 160 166 166 166 170 240 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 10 31 29 61 20 10 33 9 58 16 20 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 18 | . . . . . . 8 1 . . 9 Terrain Destroyed 47 | . . . . . 6 22 2 6 1 10 Melee 10 | . . . . . . . 1 . . 9 Projectile 9 | . . . . . . . 1 6 1 1 AOE 28 | . . . . . 6 22 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Total 3423 | 204 185 84 249 64 65 188 106 704 496 1078 Wait 79 | 35 . . . 6 . . . 3 . 35 Move 2999 | 149 174 78 246 53 57 165 97 609 484 887 Hop . | . . . . . . . . . . . Pick Up 41 | 4 5 . 2 2 1 2 2 3 4 16 Fast Attach 32 | 8 . . . . 1 . 1 9 1 12 Attach 20 | . . . . . 3 1 . 1 . 15 Detach 1 | . . . . . . . . 1 . . Swap 16 | . 1 . . 1 1 1 2 1 . 9 Drop 21 | 1 2 . 1 2 . . 2 5 4 4 Fire 124 | 7 3 6 . . 2 19 1 43 1 42 Melee 63 | . . . . . . . 1 4 . 58 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . . . . . . . . 6 2 . Escape Stasis . | . . . . . . . . . . . Rewire 19 | . . . . . . . . 19 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison -7/Factory -6/Factory (discovered 5 exits: [*Fac] / Low x2 / Ext x2) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 16) 307 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 12) 585 | -10/Materials | Discovered new exit (range 10) 601 | -10/Materials | Entered Mines 735 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 737 | -10/Mines | Discovered new exit (range 5) 743 | -10/Mines | Entered Exiles 782 | -10/Exiles | Met 8R-AWN 812 | -10/Exiles | Met EX-HEX 862 | -10/Exiles | Met EX-BIN 889 | -10/Exiles | Aligned with FarCom system 891 | -10/Exiles | Given EX-Vault access code 935 | -10/Exiles | Opened EX-Vault 947 | -10/Exiles | Found 0b10 Alert Chip 984 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1028 | -10/Exiles | Met EX-DEC 1040 | -10/Exiles | Learned location of Zion (-7) 1127 | -10/Exiles | Discovered new exit (range 10) 1140 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1140 | -10/Exiles | Entered Mines 1150 | -9/Mines | Learned Materials terminal intel 1179 | -9/Mines | Discovered new exit (range 12) 1199 | -9/Mines | Found the Drone Emporium 1216 | -9/Mines | Found Prototype Device 1236 | -9/Mines | Entered Materials 1236 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1237 | -8/Materials | Loaded intel: 12 terminal locations 1339 | -8/Materials | Identified exit to Garrison 1341 | -8/Materials | Entered Garrison 1416 | -8/Garrison | Discovered new exit (range 74) 1416 | -8/Garrison | Discovered new exit (range 51) 1416 | -8/Garrison | Discovered new exit (range 65) 1416 | -8/Garrison | Discovered new exit (range 63) 1464 | -8/Garrison | Triggered checkpoint 1473 | -8/Garrison | Triggered checkpoint 1559 | -8/Garrison | Triggered checkpoint 1573 | -8/Garrison | Build established: Skirmisher 1605 | -8/Garrison | Installed Relay Interface Framework 1677 | -8/Garrison | Entered Materials 1849 | -8/Materials | Identified exit to Garrison 1850 | -8/Materials | Entered Garrison 1873 | -8/Garrison | Build established: Mutant 1999 | -8/Garrison | Learned Factory security intel 2020 | -8/Garrison | Triggered checkpoint 2301 | -8/Garrison | Spotted B-75 Beast 2363 | -8/Garrison | Discovered new exit (range 10) 2412 | -8/Garrison | Triggered checkpoint 2502 | -8/Garrison | Triggered checkpoint 2525 | -8/Garrison | Garrison Relay disabled 2529 | -8/Garrison | Build established: Skirmisher 2533 | -8/Garrison | Core integrity fell below 50% 2660 | -8/Garrison | Triggered checkpoint 2820 | -8/Garrison | Triggered checkpoint 2873 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3057 | -8/Garrison | Entered Factory 3057 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3287 | -7/Factory | Build established: Scavenger-Skirmisher 3847 | -7/Factory | Discovered new exit (range 13) 3878 | -7/Factory | Entered another Factory area 3878 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3986 | -6/Factory | Lost 5 parts (2p1n1u1w) 4252 | -6/Factory | Build established: Mutant 4291 | -6/Factory | Lost 3 parts (1p1n1w) 4349 | -6/Factory | Lost 4 parts (2n1u1w) 4895 | -6/Factory | Build established: Skirmisher 4930 | -6/Factory | Cargo convoy interrupted 5061 | -6/Factory | Discovered new exit (range 11) 5209 | -6/Factory | Identified exit to Lower Caves 5209 | -6/Factory | Identified exit to Extension 5256 | -6/Factory | Build established: Scavenger-Mutant 5421 | -6/Factory | Spotted B-75 Beast 5512 | -6/Factory | Core integrity fell below 50% 5551 | -6/Factory | Core integrity fell below 20% 5560 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05523_ RNKEBVMAW|M3RFTW|WWG%8 05524_ Penetrated by Slug. 05524_ Plasma Cannon destroyed. 05527_ Penetrated by Slug. 05527_ Fission Core destroyed. 05531_ H-66 Slayer destroyed. 05533_ Com. Wheel destroyed. 05540_ System corrupted: Katana rejected. 05543_ Critical hit (Burn: +37). 05551_ Identified Gui. EMP Blaster. Guided weapons can set waypoints, but cannot fire with other weapons in the same volley. 05553_ Door malfunctions. 05553_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05555_ Gui. EMP Blaster destroyed. 05557_ Identified Hvy. EM Shotgun. 05557_ U-05 Engineer repairs door. 05558_ G-50 Soldier shuts down. 05560_ U-05 Engineer lays Concrete. 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