Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.10 @ 22:04:11 Player: Plexion Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (183) 915 Value Destroyed (8007) 8007 Prototype IDs (81) 1620 Alien Tech Used (9) 1800 Bonus (4791) 4791 TOTAL SCORE: 26633 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 914 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -2738 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Experimental Signal Interpreter Improved System Shield > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Sigix Broadsword Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- High-capacity Storage Unit Experimental Signal Interpreter Nanoactuators Advanced Actuator Array Experimental Cloaking Device Matter Drive > --- WEAPON ----------- Phasing Sabre Sigix Broadsword Sigix Broadsword Heavy Pick > --- INVENTORY -------- Micro Fission Core Micro Fission Core Improved Antigrav System YI-UF0's Bottomless Matter Pit Experimental Sensor Array Advanced Melee Analysis Suite Advanced Actuator Array Zionite Weapon Casing Transdimensional Reconstructor Stasis Generator Long-range Missile Launcher [Rating: 198] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Artifact Matter Drive Weapon 8R-AWN's Boregun Energy Gun EM Pulse Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . Utility 5 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . Weapon 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Parts Attached 337 | 6 3 1 7 5 14 3 17 38 10 3 12 11 31 2 4 . 5 30 . 1 6 . 36 6 . 6 4 17 20 39 Power 30 | 1 . . 1 1 . . 1 3 1 . . . 2 . 1 . . 2 . . 1 . 5 2 . . 2 . 3 4 Engine 10 | 1 . . 1 1 . . . 1 1 . . . 2 . 1 . . . . . . . . 2 . . . . . . Core 10 | . . . . . . . 1 2 . . . . . . . . . 2 . . . . 1 . . . 1 . 2 1 Reactor 10 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . 1 . 1 3 Propulsion 77 | 2 . . 3 . 2 1 5 9 4 2 1 4 10 . . . 1 7 . . . . 11 . . 2 . 3 3 7 Treads 24 | 2 . . 3 . 2 1 4 1 2 2 1 3 . . . . . 3 . . . . . . . . . . . . Leg 10 | . . . . . . . . 1 2 . . 1 . . . . 1 . . . . . 5 . . . . . . . Wheel 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . Hover 38 | . . . . . . . 1 6 . . . . 6 . . . . 4 . . . . 6 . . 2 . 3 3 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 129 | 1 3 . 2 3 4 . 5 13 1 . 7 2 8 . 1 . . 14 . . 5 . 15 1 . 4 2 13 9 16 Device 65 | . . . 1 . 2 . . 6 . . 3 2 3 . 1 . . 5 . . 3 . 6 1 . 4 1 11 6 10 Storage 14 | 1 3 . . 1 2 . . 1 . . . . 1 . . . . 2 . . 1 . . . . . . 1 . 1 Processor 10 | . . . . . . . . 2 . . 4 . 3 . . . . . . . . . . . . . . . . 1 Hackware 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 Protection 31 | . . . 1 2 . . 5 3 1 . . . 1 . . . . 6 . . 1 . 8 . . . 1 1 . 1 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Weapon 101 | 2 . 1 1 1 8 2 6 13 4 1 4 5 11 2 2 . 4 7 . 1 . . 5 3 . . . 1 5 12 Energy Gun 3 | 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 8 | . . . . 1 . . . . . . . . 1 . 1 . 1 . . 1 . . 2 1 . . . . . . Ballistic Gun 33 | 1 . . 1 . 7 . 3 5 1 1 . 1 5 1 . . 1 2 . . . . 1 . . . . . . 3 Ballistic Cannon 5 | . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . 1 1 1 1 1 . 3 1 1 . . . 1 1 . . . . 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 25 | . . . . . . . . 4 2 . 1 3 2 1 1 . . . . . . . . 1 . . . 1 3 6 Piercing Weapon 10 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . 1 2 . 1 1 . . 8 1 2 . . . . 2 . . 4 . 3 . . 4 . . 4 4 Parts Lost 87 | . . 1 1 2 6 2 1 5 7 1 1 4 8 . . . 12 . . 1 . . 7 2 . . . 5 2 19 Power 11 | . . . . 1 . . 1 . 1 . . . 1 . . . 1 . . 1 . . 1 1 . . . . . 3 Propulsion 30 | . . . . . 2 1 . 1 4 . . 2 4 . . . 2 . . . . . 3 1 . . . 1 1 8 Utility 24 | . . . . 1 2 1 . 2 1 . 1 1 1 . . . 4 . . . . . 2 . . . . 3 . 5 Weapon 22 | . . 1 1 . 2 . . 2 1 1 . 1 2 . . . 5 . . . . . 1 . . . . 1 1 3 Highest Loss Streak 16 | . . 1 1 1 6 2 1 4 3 1 1 2 5 . . . 7 . . 1 . . 4 2 . . . 3 2 16 Average Slot Usage (%) 87 | . 94 100 94 98 93 79 88 87 81 91 91 99 84 73 73 73 36 65 100 98 95 100 96 91 94 96 100 97 86 79 Engine 4 | . 14 14 11 9 11 11 2 . 3 7 7 7 4 6 6 6 . . . . . . . 2 5 5 4 . . . Core 2 | . . . . . . . 6 7 . . . . . . . . . 7 11 9 5 5 3 . . . . 4 3 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 8 Treads 11 | . 28 28 22 22 21 21 17 2 7 17 22 25 7 . . . . 6 . . . . . . . . . . . . Leg 2 | . . . . . . . . 1 8 11 7 3 . . . . 1 2 . . . . 8 . . . . . . . Hover 8 | . . . . . . . . 19 8 . . . 11 13 13 13 6 5 23 23 23 23 16 21 21 22 26 26 23 22 Device 7 | . . . 7 7 5 3 . 10 7 7 6 7 9 6 6 6 3 . 11 11 10 11 13 14 15 14 14 16 18 12 Storage 10 | . 23 28 22 22 22 22 18 7 7 7 7 7 5 6 6 6 3 . 5 5 5 5 5 5 5 5 5 4 4 3 Processor 5 | . . . . . . . . 1 7 7 9 14 12 20 20 20 9 5 5 5 5 5 5 5 5 5 5 4 4 7 Hackware 3 | . . . . . . . . 3 7 7 7 7 6 6 6 6 3 2 5 5 5 5 3 5 5 5 5 3 . . Protection 6 | . . . 9 14 11 . 18 13 5 7 4 . . . . . . 11 5 5 5 5 1 . . . . 1 . . Energy Gun 1 | . 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 4 6 . . . . . . . . . . . 2 . . 3 5 5 3 4 5 5 5 2 . . Ballistic Gun 6 | . 14 14 14 17 14 6 8 2 3 5 7 6 6 . . . 2 9 5 1 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . 7 15 4 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 7 1 1 . 1 . . 1 . . . . 4 . . . . 2 . . . . . . . Slashing Weapon 4 | . . . . . . . . 5 10 7 6 14 8 12 13 13 . . . . . . . 3 5 5 5 4 10 13 Piercing Weapon 3 | . . . . . . . . . . . . . 3 . . . . 4 17 17 17 17 15 15 15 15 15 14 11 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 13 57 57 68 68 82 82 104 101 42 42 43 40 49 41 41 40 40 62 47 52 57 57 76 76 61 61 78 102 110 113 Greatest Support 130 | 40 40 40 40 40 40 40 40 44 44 68 68 96 96 56 56 56 56 124 62 62 62 62 77 77 61 85 85 105 130 110 Greatest Overweight (x) 11 | . 1 1 1 1 2 3 5 3 8 1 1 . 11 . . . 1 1 . . 1 . 2 . . . . 1 1 3 Average Overweight (x) . | . . 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 18 18 18 18 20 20 20 20 10 10 10 10 10 10 10 10 10 8 8 8 8 8 8 8 8 8 8 12 12 12 Average Capacity 12 | 5 12 18 18 18 19 20 20 10 10 10 10 10 9 10 10 10 7 4 8 8 8 8 8 8 8 8 8 10 12 11 Most Carried 20 | 2 11 11 17 18 20 19 20 20 10 8 10 10 10 10 10 10 7 8 8 8 8 8 8 8 8 8 8 12 12 12 Average Carried 10 | 1 6 10 12 17 17 18 18 10 8 7 8 8 7 9 9 6 4 4 8 8 7 8 7 8 8 7 8 8 11 11 Final Capacity 20 | 6 18 18 18 18 20 20 20 10 10 10 10 10 10 10 10 10 4 8 8 8 8 8 8 8 8 8 8 12 12 4 Final Carried 20 | 2 11 10 17 17 18 18 20 10 8 8 10 6 10 10 10 7 4 8 8 8 8 8 8 8 8 8 8 11 12 2 Class Distribution -------------------- 38% | Scavenger-Mutant 24% | Mutant 17% | Scavenger-Gladiator 6% | Gladiator 4% | Hauler-Tank 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Alien-Gladiator | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Matter Collected 8561 | 203 113 48 193 254 1512 220 615 708 1026 184 18 473 506 72 30 10 133 408 64 43 . . 410 54 87 . 144 146 63 824 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9280 | . 241 . 420 182 463 106 487 755 390 202 . 653 667 . 107 97 232 836 17 . . . 1163 147 . . 199 554 195 1167 Parts 530 | . 12 . 31 2 85 9 27 47 15 10 . 28 36 . 5 4 8 32 . . . . 51 3 . . 10 36 15 64 Haulers Intercepted 4 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 7 | . . . . 1 . . 3 . . . . . 1 . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . . 16 11 . 33 . 2 11 . 6 . . . . . . . . 2 8 . . . Prevented 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 144 | . 5 . 9 . 4 7 11 16 9 6 . 11 7 . 1 1 6 4 . . . . 16 5 . . 3 6 3 14 Melee 51 | . . . . . . . . 4 4 . . 1 3 . 1 1 . 1 . . . . 12 . . . 3 6 3 12 Guns 46 | . 5 . 9 . 1 1 3 6 1 5 . 7 2 . . . 3 3 . . . . . . . . . . . . Cannons 6 | . . . . . . . 4 . . . . . 1 . . . . . . . . . . 1 . . . . . . AOE 41 | . . . . . 3 6 4 6 4 1 . 3 1 . . . 3 . . . . . 4 4 . . . . . 2 Classes Destroyed 22 | . 4 . 1 1 3 1 1 2 . . . . 4 . 1 . . . . . . . . . . . 1 . . 3 Worker 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Builder 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recycler 9 | . . . . 1 . . 2 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Swarmer 27 | . 3 . 3 . . 3 3 1 1 3 . 5 . . . . . . . . . . 4 1 . . . . . . Grunt 35 | . 2 . 1 . . 3 . 6 3 3 . 4 2 . 1 . 5 . . . . . 2 2 . . . . . 1 Brawler 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Duelist 6 | . . . . . . 1 . 2 2 . . . . . . . 1 . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 31 | . . . 5 . . . 5 2 2 . . 1 2 . . . . . . . . . 6 1 . . 1 2 . 4 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 10 | . . . . . . . 3 2 . . . 1 2 . . . . . . . . . 2 . . . . . . . Programmer 21 | . . . . . . . . 2 . . . . 1 . . . . 4 . . . . 2 . . . 1 4 3 4 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 . 2 1 4 3 3 8 4 3 . 3 5 . 2 1 5 3 . . . . 6 6 . . 1 4 3 3 Combat Bots Only 6 | . 3 . 2 . 3 3 3 6 4 3 . 3 1 . 1 1 5 2 . . . . 5 6 . . 1 3 3 3 Max Kills in Single Turn 4 | . 1 . 1 1 2 3 2 2 3 1 . 2 2 . 1 1 1 1 1 . . . 4 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 3 2 2 3 1 . 2 1 . . . 1 . . . . . 4 1 . . . . . 2 Melee 1 | . . . . . . . . 1 1 . . 1 1 . 1 1 . 1 . . . . 1 . . . 1 1 1 1 Uniques/NPCs Destroyed 6 | . . . . 1 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Damage Taken 16963 | . 104 203 409 115 802 330 737 988 708 168 . 432 1218 . 127 110 1407 917 . 253 . 13 1278 325 . 38 261 715 383 4922 Core 3073 | . 6 60 80 15 34 94 159 176 70 14 . 67 79 . 40 . 636 60 . 21 . 13 91 27 . 38 72 . 47 1174 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 73 . . . 44 71 . . . . 53 . . . . 11 . . . . 90 . . . . 80 . . . Volleys Fired 388 | . 12 11 28 13 76 15 44 22 8 16 . 31 36 7 1 . 16 20 . 1 . . 6 13 . . 1 6 . 5 Largest 3 | . 2 2 2 2 2 2 3 2 1 1 . 2 2 1 1 . 2 2 . 1 . . 1 1 . . 1 1 . 1 Hottest 126 | . 60 70 70 79 79 60 101 60 36 36 . 60 126 30 90 . 120 66 . 98 . . 110 110 . . 110 110 . 43 Shots Fired 695 | . 24 21 56 26 170 22 128 31 8 16 . 40 56 7 1 . 17 38 1 1 . . 6 13 . . 1 6 . 6 Gun 515 | . 24 21 56 15 148 14 69 19 3 13 . 37 38 7 . . 8 37 1 . . . . . . . . . . 5 Cannon 127 | . . . . 11 17 . 57 2 . . . . 17 . 1 . 5 . . 1 . . 5 4 . . 1 6 . . Launcher 53 | . . . . . 5 8 2 10 5 3 . 3 1 . . . 4 1 . . . . 1 9 . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 538 | . 12 11 42 15 148 14 126 21 3 13 . 37 38 7 . . 8 37 1 . . . . . . . . . . 5 Thermal 62 | . . 8 14 . . . . . . . . . 17 . 1 . 5 . . 1 . . 5 4 . . 1 6 . . Explosive 52 | . . . . . 5 8 2 10 5 3 . 3 1 . . . 4 1 . . . . . 9 . . . . . 1 Electromagnetic 43 | . 12 2 . 11 17 . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 27 | . 10 11 18 3 27 5 13 9 2 3 . 10 13 . . . 6 12 . . . . 2 10 . . . . . 12 Robot Miss Streak 6 | . 1 1 5 3 6 3 3 3 2 1 . 3 5 . . . 2 1 . . . . . 1 . . . . . 1 Penetration Max 2 | . . . . . 2 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Autonomous 41 | . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 662 | . 15 17 41 13 113 13 74 28 11 10 . 29 34 . 5 7 14 43 1 . . . 53 16 . . 9 26 15 75 Core Hits 343 | . 9 2 17 3 34 17 21 26 14 13 . 19 22 . 2 3 21 19 . . . . 28 21 . . 5 12 6 29 Critical Hits 102 | . . . 1 . 24 3 . 8 1 6 . 11 13 . . . 4 7 . . . . 4 . . . . 2 . 18 Critical Kills 42 | . . . . . 3 . . 6 1 3 . 7 7 . . . 3 3 . . . . 3 . . . . 1 . 5 Critical Parts Destroyed 49 | . . . . . 15 3 . 2 . 3 . 4 4 . . . 1 4 . . . . 1 . . . . 1 . 11 Melee Attacks 462 | . . . . . . . . 15 17 . . 13 18 5 7 8 2 28 1 1 . . 92 5 . . 14 58 43 135 Impact 26 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . 1 8 4 . Slashing 260 | . . . . . . . . 15 17 . . 13 4 5 7 8 2 . . . . . . 3 . . 9 31 26 120 Piercing 176 | . . . . . . . . . . . . . 14 . . . . 28 1 1 . . 79 2 . . 4 19 13 15 Sneak Attacks 25 | . . . . . . . . . 1 . . 1 . . 1 2 . 3 1 . . . 4 5 . . . 4 . 3 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 88 | . . . . . . . . . . . . . 2 . 1 3 . . . . . . 22 2 . . 5 17 8 28 Damage Inflicted 27794 | . 191 174 569 316 2325 750 1869 1579 1181 491 . 977 1159 . 376 591 1214 1477 136 . . . 2155 1687 . . 337 1345 590 6305 Guns 6002 | . 191 174 569 117 2091 210 504 259 14 183 . 406 375 . . . 135 710 . . . . . . . . . . . 64 Cannons 1414 | . . . . 137 18 . 653 24 . . . . 309 . . . 113 . . . . . . 160 . . . . . . Explosions 5902 | . . . . 53 216 540 712 850 619 308 . 192 140 . . . 867 65 . . . . 149 979 . . . . . 212 Melee 14463 | . . . . . . . . 446 548 . . 379 335 . 376 591 97 700 136 . . . 2006 548 . . 337 1345 590 6029 Ramming 13 | . . . . 9 . . . . . . . . . . . . 2 2 . . . . . . . . . . . . Kinetic 6336 | . 58 86 447 117 2091 210 1157 283 14 183 . 406 375 . . . 135 710 . . . . . . . . . . . 64 Thermal 924 | . . 88 122 53 4 . . . . . . . 345 . . . 113 . . . . . 39 160 . . . . . . Explosive 5660 | . . . . . 212 540 712 850 619 308 . 192 104 . . . 867 65 . . . . . 979 . . . . . 212 Electromagnetic 398 | . 133 . . 137 18 . . . . . . . . . . . . . . . . . 110 . . . . . . . Impact 282 | . . . . . . . . . . . . . . . . . . . . . . . 165 . . . . 117 . . Slashing 10172 | . . . . . . . . 446 548 . . 379 100 . 376 591 97 . . . . . . 377 . . 217 917 443 5681 Piercing 4009 | . . . . . . . . . . . . . 235 . . . . 700 136 . . . 1841 171 . . 120 311 147 348 Highest Corruption 22 | . . . . . . . . 2 2 2 2 . . . . . 22 5 5 5 5 5 2 2 2 2 1 7 10 18 Average Corruption 4 | . . . . . . . . 1 2 2 2 . . . . . 21 3 5 5 5 5 1 2 2 2 1 5 8 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 135 | . . . . . . . . 3 8 7 . . . . . . 13 12 5 6 3 1 5 1 2 . . 8 20 41 Message Errors 24 | . . . . . . . . 1 3 3 . . . . . . 2 2 1 . 1 . 2 . 1 . . . 5 3 Matter Fused 24 | . . . . . . . . . . . . . . . . . 2 3 1 2 1 . . . . . . 5 2 8 Heat Flow Errors 17 | . . . . . . . . 2 1 1 . . . . . . 2 2 . 1 . 1 1 1 . . . 2 1 2 Energy Discharges 16 | . . . . . . . . . 3 1 . . . . . . . 2 1 1 1 . 1 . 1 . . . 1 4 Data Loss (minor) 12 | . . . . . . . . . . 2 . . . . . . . 1 1 2 . . . . . . . 1 4 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 Misdirections 18 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 2 10 Targeting Errors 19 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 5 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1831 | . . . . 29 102 3 172 14 . . . 129 38 . . 242 28 42 122 . . . 58 16 . . 1 122 1 712 Projectiles 35 | . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . Explosions 383 | . . . . 29 102 3 137 7 . . . 16 34 . . . 20 1 . . . . 2 16 . . . . . 16 Melee 1413 | . . . . . . . . 7 . . . 113 4 . . 242 8 41 122 . . . 56 . . . 1 122 1 696 Knockbacks 9 | . . . . . . . 7 . . . . . . . . . . . . . . . 2 . . . . . . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Kinetic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 823 | . . . . 58 150 54 71 213 . . . . 41 . . . 183 1 . . . . . . . . . . . 52 Shots 19 | . . . . 1 3 3 2 4 . . . . 1 . . . 4 . . . . . . . . . . . . 1 Rammed 4 | . . . . 2 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Targets Rammed 4 | . . . . 2 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 24 147 90 5 84 12 184 231 225 218 187 6 368 . 38 . 134 264 34 231 . 245 202 231 . . 40 167 196 241 Average Temperature 71 | . 16 78 35 5 33 5 50 80 72 75 96 3 156 . 23 . 38 95 16 53 . 127 94 94 . . 25 61 111 114 Received Heat Transfer 2046 | . 24 126 108 . . 153 81 120 261 54 . 108 81 . 60 18 387 39 . 99 . . 114 54 . 12 9 81 . 57 Effects 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Heat Transferred 1248 | . . 259 370 50 12 . . . . . . . 382 . . . 75 . . . . . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Peak Influence 614 | . 166 8 210 145 . 270 381 210 . . . . 433 . . . . 323 . . . . 614 . . . . 160 246 362 Initial 105 | . . 8 . 81 . . 105 50 . . . . 69 . . . . 65 . . . . . . . . . 40 65 43 Average 119 | . 79 6 78 51 . 178 175 99 . . . . 80 . . . . 127 . . . . 225 . . . . 61 136 199 Maximum Alert Level 2 | . . . 1 . . 1 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . . 1 1 Low Security (%) 80 | 100 100 100 85 100 . 60 57 97 . . . . 99 . . . . 76 . . . . 63 . . . . 100 81 45 Level 1 17 | . . . 14 . . 39 42 2 . . . . . . . . . 23 . . . . 10 . . . . . 18 54 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . . . 1 2 . . 2 5 . . . . 3 . . . . 3 . . . . 9 . . . . 2 2 10 Investigation 12 | . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . 1 1 4 Extermination 13 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 3 . . . . 1 1 3 Reinforcement 7 | . . . . . . . 2 2 . . . . 1 . . . . . . . . . 1 . . . . . . 1 Assault 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Distress Signals 9 | . . . 1 . . . 2 . . . . . . . . . . 1 . . . . 3 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 328 | . 9 2 12 3 18 12 21 24 26 7 . 10 18 . 3 1 29 13 . 10 . 3 40 4 . 1 4 9 8 41 Peak Tracking Total 14 | . 3 2 4 3 9 3 4 5 14 4 . 3 4 . 3 1 7 2 . 7 . 3 8 5 . 1 1 4 3 9 Tactical Retreats 40 | . . . 1 . 6 1 . . 5 . . . 1 . . . 8 . . 4 . . 6 . . . . 2 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Traps Triggered 9 | . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . 5 . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Disabled 41 | . . . . . 19 1 2 . . . . 1 3 . . . . 4 . . . . . 1 . . 1 . 5 4 Max in Single Turn 2 | . . . . . 1 1 2 . . . . 1 1 . . . . 1 . . . . . 1 . . 1 . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Accessed 46 | . 1 . . . 2 . 6 9 . 1 1 2 1 . . 3 . 2 1 . 4 . 4 3 . 2 . . 1 3 Terminals 11 | . 1 . . . . . 3 6 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 2 Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Total Hacks 123 | . 1 . . . 2 . 13 20 . 1 7 2 3 . . 23 . 4 1 . 17 . 11 10 . 2 . . 1 5 Successful 94 | . 1 . . . 2 . 11 6 . 1 7 2 3 . . 23 . 1 1 . 17 . 6 10 . 2 . . 1 . Failed 29 | . . . . . . . 2 14 . . . . . . . . . 3 . . . . 5 . . . . . . 5 Catastrophic 8 | . . . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 1 . . . 1 . 5 5 . . . . 22 . . . . 5 . . . . 13 . . 1 . 8 20 24 Terminals 19 | . 1 . . . . . 5 12 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 23 | . . . . . . . . 7 . . . . 3 . . . . 3 . . . . 10 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 4 Garrison Access 5 | . . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Terminal Hacks 68 | . . . . . 2 . . 3 . 1 7 2 . . . 23 . . 1 . 17 . . 10 . 2 . . . . Record 22 | . . . . . 1 . . . . . . 2 . . . 6 . . . . 5 . . 8 . . . . . . Part Schematic 20 | . . . . . . . . 1 . . 7 . . . . 8 . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 6 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . 2 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 3 . . . . . . . Load Schematic 6 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . Build 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . . . 5 . . . . . . . . . . . . . . . 2 . . . . . 1 . Terminals 6 | . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . . . 5 8 . . . . 1 . . . . 2 . . . . 2 . . . . . 1 3 Full Trace Events 4 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . . . 3 . . 6 . . . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . 1 . . 7 . . . . 8 . . . . 4 . . . . . . . 10 . Parts Built 7 | . . . . . . . . 2 . . . . 4 . . . . . . . . . 1 . . . . . . . Matter 717 | . . . . . . . . 168 . . . . 336 . . . . . . . . . 213 . . . . . . . Time 278 | . . . . . . . . 42 . . . . 84 . . . . . . . . . 152 . . . . . . . Total Part Build Rating 29 | . . . . . . . . 8 . . . . 16 . . . . . . . . . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total Allies 33 | . . . . 4 . . . . . . 4 . 2 . . . . 3 . . . . 5 1 . 3 . 3 . 8 Largest Group 4 | . . . . 4 4 3 . . . . 4 4 2 . . . . 2 . . . . 2 1 . 3 . 2 . 3 Highest-Rated Group 206 | . . . . 71 71 40 . . . . 156 144 140 . . . . 170 . . . . 206 30 . 154 . 206 . 32 Highest-Rated Ally 113 | . . . . 31 31 16 . . . . 40 40 113 . . . . 85 . . . . 103 30 . 56 . 103 . 13 Zionite Dispatches 9 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 2 . . Heavy 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Hero 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Total Orders 23 | . . . . . 4 . . . . . . . 5 2 . . . 4 4 1 . 1 . . . . . 2 . . STAY 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 13 | . . . . . . . . . . . . . 2 2 . . . 2 3 1 . 1 . . . . . 2 . . RETURN 4 | . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . . . . . . Ally Attacks 105 | . . . . 6 4 18 . . . . . 8 8 . . . . 31 . . . . 16 . . . . 2 . 12 Total Damage 5554 | . . . . 102 44 208 . . . . . 543 462 . . . . 2458 . . . . 1224 . . . . 226 . 287 Kills 31 | . . . . 3 1 5 . . . . . 4 3 . . . . 11 . . . . 3 . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . 1 . . . . 2 2 . 1 . 1 1 . 1 . 3 . . . . . . Drone Launches 15 | . . . . . . . . . . . . . 3 2 . . . 3 3 1 . 1 . . . . . 2 . . Drone Recoveries 8 | . . . . . . . . . . . . . 2 1 . . . 2 2 1 . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 5 5 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Turns Passed 19558 | 89 569 488 675 736 1911 388 1222 1077 931 755 1461 922 1212 446 255 124 416 1663 174 255 102 79 764 234 140 228 194 600 472 976 Spaces Moved 15288 | 51 293 252 303 373 832 177 519 829 663 458 878 490 856 505 396 139 506 1184 211 394 149 139 717 376 312 496 369 794 609 1018 Core 542 | 2 . . . . . . . . 27 . . . 14 . . . 346 124 . . . . . . . . . . . 29 Treads 5117 | 49 293 252 303 373 832 177 519 91 . 178 878 490 195 . . . . 487 . . . . . . . . . . . . Legs 1068 | . . . . . . . . . 316 280 . . . . . . 12 176 . . . . 284 . . . . . . . Wheels 283 | . . . . . . . . 208 . . . . 75 . . . . . . . . . . . . . . . . . Hover 8278 | . . . . . . . . 530 320 . . . 572 505 396 139 148 397 211 394 149 139 433 376 312 496 369 794 609 989 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 180 180 180 180 180 180 43 43 150 163 162 48 56 56 56 50 48 48 48 48 48 36 42 45 38 38 35 30 38 Average Speed 102 | 155 173 180 180 180 195 185 199 99 125 155 163 162 87 56 56 56 63 111 48 48 53 48 73 44 45 41 38 47 41 55 Slowest Speed 600 | 160 180 180 180 180 200 220 270 240 450 163 185 165 600 56 56 56 120 166 48 52 116 48 180 45 45 45 38 95 98 240 Overloaded Moves 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 51 75 25 73 89 46 55 25 69 57 89 74 36 78 64 76 72 37 60 69 60 44 22 59 48 79 46 25 61 49 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 15 | . . . . . 1 . . . . . 3 . . 1 . 1 . . . . 3 . . 4 . . . . 2 . Known Exits Taken 21 | . . . . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 43 | . . 1 . 1 . 1 . . 4 2 3 1 . 7 4 . 2 . 1 4 . . . 4 4 . 4 . . . Spaces Dug 94 | . . . . . . . . 2 5 . . 6 4 3 2 . . 10 . 1 . . 11 . . . 1 15 8 26 Terrain Destroyed 558 | . . . . 5 65 50 36 39 33 20 . 35 82 3 2 . 40 29 1 2 . . 15 47 . . 1 19 8 26 Melee 86 | . . . . . . . . 2 5 . . 6 4 3 1 . . 10 . 1 . . 10 . . . 1 13 8 22 Projectile 80 | . . . . . 36 2 2 . 1 2 . 5 6 . 1 . 2 6 1 1 . . 5 . . . . 6 . 4 AOE 392 | . . . . 5 29 48 34 37 27 18 . 24 72 . . . 38 13 . . . . . 47 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total 18061 | 58 328 266 376 409 995 214 621 1024 716 486 907 557 1241 653 417 175 575 1432 282 454 170 150 884 419 311 515 405 957 793 1271 Wait 1378 | . 14 3 28 15 39 19 12 74 21 9 2 8 266 132 . 21 43 144 71 58 8 12 43 13 . . 21 104 120 78 Move 15258 | 50 292 251 302 372 831 176 518 828 662 457 877 489 855 504 395 138 505 1183 210 393 148 138 716 375 311 495 368 793 608 1018 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | 2 7 . 8 2 19 1 13 5 . . 3 . 9 1 5 2 . 7 . . 1 . 4 . . 1 . 3 6 8 Fast Attach 162 | 6 1 . 1 . 1 . 5 14 6 1 11 5 21 1 1 . 2 24 . . 7 . 16 2 . 5 1 5 10 16 Attach 73 | . . 1 2 2 9 1 1 5 1 1 . 4 5 1 2 . 3 4 . . . . 5 . . . . 2 6 18 Detach 42 | . . . . . 1 . . 3 . 1 4 3 10 1 1 . . 3 . . . . 5 . . . . 2 2 6 Swap 110 | . 2 . 4 3 4 2 11 19 3 1 2 3 5 . 1 . . 2 . 1 . . 15 4 . 1 3 10 5 9 Drop 193 | . . . 3 . 15 . 17 24 . . 8 3 21 2 5 5 2 12 . . 6 . 18 1 . 6 2 2 13 28 Fire 388 | . 12 11 28 13 76 15 44 22 8 16 . 31 36 7 1 . 16 20 . 1 . . 6 13 . . 1 6 . 5 Melee 306 | . . . . . . . . 15 15 . . 11 13 4 6 5 2 27 1 1 . . 56 3 . . 9 30 23 85 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 15 . . . . . . . . . 5 . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . 7 . . . . Trap 5 | . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 15) 552 | -10/Materials | Discovered new exit (range 9) 659 | -10/Materials | Entered Mines 699 | -10/Mines | Learned Materials garrison access intel 1099 | -10/Mines | Discovered new exit (range 7) 1147 | -10/Mines | Entered Materials 1147 | -9/Materials | Evolved 2 slots: Utility x2 1465 | -9/Materials | Discovered new exit (range 16) 1822 | -9/Materials | Entered Mines 1823 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1918 | -9/Mines | Build established: Scavenger-Mutant 2057 | -9/Mines | Met a Derelict testing a Signal Generator 2227 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2229 | -9/Mines | Learned Materials machine intel 2286 | -9/Mines | Destroyed YI-UF0 2298 | -9/Mines | Found Prototype Storage 2308 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 2385 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2477 | -9/Mines | Discovered new exit (range 5) 2524 | -9/Mines | Discovered new exit (range 15) 2545 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2547 | -9/Mines | Discovered new exit (range 5) 2558 | -9/Mines | Entered Exiles 2558 | -9/Exiles | Accompanied by 4 allies 2603 | -9/Exiles | Met 8R-AWN 2629 | -9/Exiles | Met EX-HEX 2734 | -9/Exiles | Met EX-DEC 2770 | -9/Exiles | Learned location of Zion (-7) 2898 | -9/Exiles | Discovered new exit (range 10) 3046 | -9/Exiles | Met EX-BIN 3070 | -9/Exiles | Aligned with FarCom system 3072 | -9/Exiles | Given EX-Vault access code 3124 | -9/Exiles | Opened EX-Vault 3136 | -9/Exiles | Found AWS/Gauss 3177 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3497 | -9/Exiles | Attacked by the Exiles 3653 | -9/Exiles | Lost 6 parts (2n2u2w) 3662 | -9/Exiles | Destroyed 8R-AWN 3666 | -9/Exiles | Found Prototype Ballistic Gun 3671 | -9/Exiles | Found Prototype Ballistic Gun 3806 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 3936 | -9/Exiles | Destroyed EX-BIN 4053 | -9/Exiles | Destroyed EX-DEC 4110 | -9/Exiles | Destroyed EX-HEX 4469 | -9/Exiles | Entered Mines 4469 | -8/Mines | Accompanied by 3 allies 4583 | -8/Mines | Core integrity fell below 50% 4807 | -8/Mines | Discovered new exit (range 11) 4857 | -8/Mines | Entered Materials 4857 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4858 | -8/Materials | Loaded intel: 51 machine locations 4859 | -8/Materials | Loaded intel: 1 garrison access location 4873 | -8/Materials | Build established: Hauler-Mutant 5420 | -8/Materials | Build established: Hauler-Tank 5448 | -8/Materials | Discovered new exit (range 12) 5645 | -8/Materials | Discovered new exit (range 15) 6079 | -8/Materials | Entered Factory 6079 | -7/Factory | Evolved 2 slots: Propulsion x2 6129 | -7/Factory | Identified exit to Lower Caves 6506 | -7/Factory | Lost 4 parts (1n1u2w) 6635 | -7/Factory | Build established: Scavenger-Mutant 6792 | -7/Factory | Fabricated Greatsword (x2) 7034 | -7/Factory | Discovered new exit (range 9) 7156 | -7/Factory | Entered Lower Caves 7248 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7350 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7477 | -7/Lower Caves | Lost 3 parts (2n1u) 7864 | -7/Lower Caves | Build established: Scavenger-Gladiator 7971 | -7/Lower Caves | Identified exit to Lower Caves 8087 | -7/Lower Caves | Entered another Lower Caves area 8093 | -7/Lower Caves | Discovered new exit (range 4) 8120 | -7/Lower Caves | Spotted B-75 Beast 8696 | -7/Lower Caves | Discovered new exit (range 5) 8842 | -7/Lower Caves | Entered Zion 8906 | -7/Zion | Discovered new exit (range 7) 8988 | -7/Zion | System corruption cleaned by Quarantine Array 9284 | -7/Zion | Learned location of Data Miner (-6) 9322 | -7/Zion | Learned Factory emergency access door positions 9340 | -7/Zion | Learned location of Armory (-3) 9387 | -7/Zion | Received a hallucinogenic algorithm 9473 | -7/Zion | Given the Hacking Drone Bay 9480 | -7/Zion | Found Prototype Device 9512 | -7/Zion | Identified Hacking Drone Bay 9716 | -7/Zion | Found Prototype Launcher 9716 | -7/Zion | Identified Rocket Array 9827 | -7/Zion | Found Prototype Processor 9827 | -7/Zion | Identified Exp. Targeting Computer 9831 | -7/Zion | Found Prototype Processor 9831 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9835 | -7/Zion | Found Prototype Processor 9835 | -7/Zion | Identified Exp. Signal Interpreter 9839 | -7/Zion | Found Prototype Processor 9839 | -7/Zion | Identified Exp. Terrain Scan Processor 9845 | -7/Zion | Found Prototype Processor 9845 | -7/Zion | Identified Exp. Core Analyzer 10033 | -7/Zion | Imprinted 10035 | -7/Zion | Declared Zion's savior 10296 | -7/Zion | Identified exit to Proximity Caves 10303 | -7/Zion | Entered Proximity Caves 10303 | -6/Proximity Caves | Accompanied by 4 allies 10414 | -6/Proximity Caves | Found Alien Artifact 10414 | -6/Proximity Caves | Identified Dimensional Node Initializer 10414 | -6/Proximity Caves | Initialized slip node 10609 | -6/Proximity Caves | Build established: Scavenger-Mutant 10738 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11048 | -6/Proximity Caves | Spotted B-75 Beast 11217 | -6/Proximity Caves | Discovered new exit (range 5) 11224 | -6/Proximity Caves | Identified exit to Factory 11225 | -6/Proximity Caves | Entered Factory 11225 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11589 | -6/Factory | Zion hero teleported in (CL-ANK) 11597 | -6/Factory | Lost 5 parts (1p3n1w) 11856 | -6/Factory | Retrieved Zion intel report: Trap Installations 11857 | -6/Factory | Zion Thermal Resupply teleported in 11984 | -6/Factory | Discovered new exit (range 8) 12027 | -6/Factory | Discovered new exit (range 30) 12143 | -6/Factory | Discovered new exit (range 97) 12214 | -6/Factory | Identified exit to Factory 12230 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 12247 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12286 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12331 | -6/Factory | Found Prototype Launcher 12331 | -6/Factory | Identified Scatter Rocket Array 12356 | -6/Factory | Fabricated Greatsword (x2) 12406 | -6/Factory | Fabricated Greatsword? 12412 | -6/Factory | Found Prototype Processor 12412 | -6/Factory | Identified Exp. Melee Analysis Suite 12429 | -6/Factory | Local fabrication network quarantined 12436 | -6/Factory | Identified exit to Lower Caves 12437 | -6/Factory | Entered Lower Caves 12664 | -6/Lower Caves | Build established: Gladiator 12770 | -6/Lower Caves | Learned Factory terminal intel 12787 | -6/Lower Caves | Discovered new exit (range 62) 12876 | -6/Lower Caves | Identified exit to Lower Caves 12883 | -6/Lower Caves | Entered another Lower Caves area 12905 | -6/Lower Caves | Discovered exit to Factory (range 11) 12914 | -6/Lower Caves | Learned Factory emergency access door positions 12917 | -6/Lower Caves | Learned Factory stockpile data 12946 | -6/Lower Caves | Encountered a Warlord checkpoint 13133 | -6/Lower Caves | Discovered new exit (range 9) 13138 | -6/Lower Caves | Identified exit to Data Miner 13138 | -6/Lower Caves | Entered Data Miner 13138 | -6/Data Miner | Discovered new exit (range 6) 13162 | -6/Data Miner | Met Data Miner 13171 | -6/Data Miner | Learned location of Section 7 (-3) 13171 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13180 | -6/Data Miner | Received God Mode back door access code from Data Miner 13195 | -6/Data Miner | Destroyed Data Miner 13200 | -6/Data Miner | Data Conduit disabled 13261 | -6/Data Miner | Identified exit to Proximity Caves 13262 | -6/Data Miner | Entered Proximity Caves 13311 | -5/Proximity Caves | Lost 5 parts (1p1u3w) 13483 | -5/Proximity Caves | System corruption reached 10% 13502 | -5/Proximity Caves | Core integrity fell below 50% 13513 | -5/Proximity Caves | Lost 7 parts (2n3u2w) 13523 | -5/Proximity Caves | Spotted B-75 Beast 13566 | -5/Proximity Caves | Core integrity fell below 20% 13615 | -5/Proximity Caves | Build established: Mutant 13660 | -5/Proximity Caves | Learned 4 Factory zone layouts 13672 | -5/Proximity Caves | Discovered exit to Factory (range 10) 13678 | -5/Proximity Caves | Entered Factory 13678 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 13682 | -5/Factory | Loaded intel: 21 terminal locations 13739 | -5/Factory | Zion Heavy squad teleported in 14041 | -5/Factory | Discovered new exit (range 12) 14109 | -5/Factory | Identified exit to Factory 14360 | -5/Factory | Found Prototype Protection 14360 | -5/Factory | Identified Zio. Heavy Carapace 14404 | -5/Factory | Build established: Scavenger-Mutant 14587 | -5/Factory | Zion Hacking Resupply teleported in 14995 | -5/Factory | Terminal network hard line cut 15081 | -5/Factory | Discovered exit to Factory (range 16) 15082 | -5/Factory | Spotted B-75 Beast 15270 | -5/Factory | Discovered new exit (range 30) 15308 | -5/Factory | Identified exit to Upper Caves 15341 | -5/Factory | Entered Upper Caves 15509 | -5/Upper Caves | Discovered new exit (range 7) 15515 | -5/Upper Caves | Identified exit to Upper Caves 15515 | -5/Upper Caves | Entered another Upper Caves area 15522 | -5/Upper Caves | Discovered exit to Factory (range 27) 15526 | -5/Upper Caves | Learned Factory terminal intel 15768 | -5/Upper Caves | Discovered new exit (range 7) 15770 | -5/Upper Caves | Identified exit to Zhirov 15770 | -5/Upper Caves | Entered Zhirov 15770 | -5/Zhirov | Discovered new exit (range 3) 15780 | -5/Zhirov | Met Zhirov 15789 | -5/Zhirov | Learned location of Quarantine (-3) 15789 | -5/Zhirov | Learned location of Testing (-2) 15789 | -5/Zhirov | Learned location of Command (-1) 15794 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15810 | -5/Zhirov | Found Alien Artifact 15810 | -5/Zhirov | Identified Integrated Dissipator 15810 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15819 | -5/Zhirov | Found Alien Artifact 15871 | -5/Zhirov | Identified exit to Proximity Caves 15872 | -5/Zhirov | Entered Proximity Caves 15917 | -4/Proximity Caves | Learned 4 Research zone layouts 15947 | -4/Proximity Caves | Discovered exit to Factory (range 9) 15951 | -4/Proximity Caves | Entered Factory 15951 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15952 | -4/Factory | Loaded intel: 20 terminal locations 16056 | -4/Factory | Identified Transdimensional Reconstructor 16068 | -4/Factory | Zion Heavy squad teleported in 16085 | -4/Factory | Found Prototype Protection 16085 | -4/Factory | Identified Zio. Weapon Casing 16127 | -4/Factory | Fabricated Exp. Sensor Array? 16132 | -4/Factory | Lost 4 parts (2n1u1w) 16269 | -4/Factory | Zion Hacking Resupply teleported in 16398 | -4/Factory | Garrison activated, responded to threat 16483 | -4/Factory | Zion Heavy squad teleported in 16499 | -4/Factory | Found Imp. Powered Armor 16704 | -4/Factory | Discovered new exit (range 9) 16713 | -4/Factory | Identified exit to Upper Caves 16715 | -4/Factory | Entered Upper Caves 16730 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16855 | -4/Upper Caves | Encountered a Warlord checkpoint 16899 | -4/Upper Caves | Learned Armory security intel 16899 | -4/Upper Caves | Learned Research garrison access intel 16910 | -4/Upper Caves | Learned Research stockpile data 16946 | -4/Upper Caves | Discovered new exit (range 5) 16948 | -4/Upper Caves | Identified exit to Upper Caves 16949 | -4/Upper Caves | Entered another Upper Caves area 16950 | -4/Upper Caves | Identified exit to Research 16998 | -4/Upper Caves | Encountered a Warlord checkpoint 17048 | -4/Upper Caves | Discovered new exit (range 8) 17089 | -4/Upper Caves | Identified exit to Warlord 17089 | -4/Upper Caves | Entered Warlord 17102 | -4/Warlord | Discovered new exit (range 9) 17114 | -4/Warlord | System corruption cleaned by Quarantine Array 17162 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17214 | -4/Warlord | Build established: Mutant 17214 | -4/Warlord | Rebuked by Warlord 17219 | -4/Warlord | Opened Warlord's prototype stash 17230 | -4/Warlord | Found Prototype Device 17230 | -4/Warlord | Identified Exp. Cloaking Device 17235 | -4/Warlord | Found Prototype Device 17235 | -4/Warlord | Identified Exp. Focal Shield 17239 | -4/Warlord | Warlord's base attacked by MAIN.C 17306 | -4/Warlord | Opened side exit 17316 | -4/Warlord | Identified exit to Proximity Caves 17317 | -4/Warlord | Entered Proximity Caves 17319 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17361 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17458 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 17479 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 17500 | -3/Proximity Caves | Spotted B-86 Titan 17505 | -3/Proximity Caves | Discovered exit to Research (range 16) 17511 | -3/Proximity Caves | Entered Research 17511 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17512 | -3/Research | Identified exit to Armory 17515 | -3/Research | Loaded intel: 4 garrison access locations 18002 | -3/Research | Retrieved Zion intel report: Branch Access 18002 | -3/Research | Identified exit to Quarantine 18003 | -3/Research | Zion Melee Resupply teleported in 18104 | -3/Research | Spotted B-90 Cyclops 18110 | -3/Research | Zion Heavy squad teleported in 18111 | -3/Research | Entered Quarantine 18139 | -3/Quarantine | Lost 3 parts (3u) 18207 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 18272 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 18287 | -3/Quarantine | Found Alien Artifact 18287 | -3/Quarantine | Identified Stasis Generator 18303 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18308 | -3/Quarantine | Found Alien Artifact 18420 | -3/Quarantine | System corruption reached 10% 18448 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 18453 | -3/Quarantine | Found Alien Slashing Weapon 18453 | -3/Quarantine | Identified Sigix Broadsword 18457 | -3/Quarantine | Identified Subatomic Replicator 18457 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 18473 | -3/Quarantine | Found Alien Artifact 18473 | -3/Quarantine | Identified Matter Drive 18493 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 18551 | -3/Quarantine | Spotted Fortress 18578 | -3/Quarantine | Discovered new exit (range 5) 18582 | -3/Quarantine | Identified exit to Section 7 18583 | -3/Quarantine | Entered Section 7 18611 | -3/Section 7 | Found Prototype Device 18611 | -3/Section 7 | Identified Exp. Thermal Shield 18735 | -3/Section 7 | Build established: Scavenger-Gladiator 18761 | -3/Section 7 | Found Enh. Force Lance 18765 | -3/Section 7 | Found Enh. Force Lance 18767 | -3/Section 7 | Found Enh. Force Lance 18850 | -3/Section 7 | Scanned by Researcher 18858 | -3/Section 7 | Spotted S7 Guard 18863 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 18889 | -3/Section 7 | Found Alien Artifact 18889 | -3/Section 7 | Identified Core Reset Matrix 18889 | -3/Section 7 | Used Core Reset Matrix 18893 | -3/Section 7 | Sensed 20 artifacts in vicinity 18977 | -3/Section 7 | Intercept squad dispatched 18987 | -3/Section 7 | Spotted Tracker 18991 | -3/Section 7 | Destroyed Tracker 19016 | -3/Section 7 | Spotted Combat Programmer 19038 | -3/Section 7 | Destroyed Combat Programmer 19099 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 19179 | -3/Section 7 | Build established: Alien-Gladiator 19207 | -3/Section 7 | Found Core Reset Matrix 19209 | -3/Section 7 | Sensed 20 artifacts in vicinity 19240 | -3/Section 7 | Found Integrated Reactor 19240 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19250 | -3/Section 7 | Warped through subspace 19351 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 19370 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 19477 | -3/Section 7 | Spotted Executioner 19477 | -3/Section 7 | Spotted Executioner 19494 | -3/Section 7 | Destroyed Executioner 19526 | -3/Section 7 | Spotted Alpha 7 19528 | -3/Section 7 | Core integrity fell below 50% 19541 | -3/Section 7 | Emitted hypermatrix ping 19542 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 19546 | -3/Section 7 | Assembled emerged from beneath the floor 19549 | -3/Section 7 | Spotted Alpha 7 19554 | -3/Section 7 | Core integrity fell below 20% 19559 | -3/Section 7 | Destroyed by Alpha 7 with Multirail Last Messages --------------- 19546_ Swarm Drone destroyed. 19548_ as-97091 suffers critical hit. 19548_ as-97091 destroyed. 19551_ Slug penetrates Q433-b. 19551_ as-94788 destroyed. 19552_ as-55518 destroyed. 19552_ as-63999 destroyed. 19552_ Door Terminal disabled. 19552_ Sigix Broadsword destroyed. 19552_ Slug penetrates Reinforced Barrier. 19552_ Penetrated by Slug. 19553_ Adv. Melee Analysis Suite destroyed. 19554_ Detecting system override signal. 19555_ Slug penetrates Door Terminal. 19555_ Door Terminal disabled. 19555_ Executioner suffers critical hit. 19556_ Slug penetrates Reinforced Barrier. 19556_ Slug penetrates Sealed Heavy Doors. 19557_ Slug penetrates Reinforced Barrier. 19557_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #################????????????????????????????????? | | """"""""# " T#????????!???????????????????????? | | """""""#!!" "??!?????????!???????????????????? | | #### #!?!?????????????????????????????? | | !/* ########"""#### ????????? | | ![! @ ????????? | | /[/ "" ????????????? | | " ???????????? | | " "" ???????????? | | "" ???????????? | | ?"" * "??????????? | | ??"" " ??????????? | | ???"" """" ??????????? | | ????"" "??" ???????????? | | ???? "?" ???????????? | | ????""""" ? ????????????? | | ?????" ????????????? | | "?????" """"""""""""??????????????? | | ???? ?????????????????????????? | | ????? ?? ?????????????????????????? | | ?????????????" ??????????????????????????? | | ?????????????????????????????????????????????? | | " ??????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 51 Energy Capacity 420 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 1010 Cloak Strength 4 Armor Coverage 1050 Core Shielding 20 Weapon Shielding 100 Melee Speed Boost 40 Evasion (%) 58 Melee Accuracy 12 Core Analysis 10 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -7/Factory Greatsword | x2 | -6/Factory Greatsword | x2 | -6/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Stasis Generator Sigix Broadsword Subatomic Replicator Matter Drive Core Reset Matrix Integrated Reactor Transdimensional Reconstructor Achievements -------------- Signature Confirmed Challenges ------------ None Game ------ Seed FrostOpticalImmobilizer Manual? 0 Play Time 02:49:07 Cumulative 204.5 hours Start 2021.07.10 @ 18:43:52 End 2021.07.10 @ 22:04:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 172 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da3b03a6-b8a5-4909-a6d2-cdd0d8ea8952