Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.23 @ 08:11:03 Player: Dosh Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (173) 173 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 898 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 205/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Wheel Wheel Improved Sensor Array Medium Armor Plating Shield Generator EM Pulse Cannon Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Light Assault Rifle Assault Cannon > --- INVENTORY -------- Wheel Wheel Improved Sensor Array Medium Armor Plating Shield Generator EM Pulse Cannon Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 ------- Run | Jun Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 7 2 3 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . 1 . . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 3 1 2 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 5 | . 5 . . Parts Lost 8 | . 2 2 4 Power 2 | . 1 . 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 4 | . 1 1 2 Highest Loss Streak 4 | . 2 4 4 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 94 84 85 Engine 13 | . 13 14 14 Treads 16 | . 28 14 14 Device 13 | . 10 14 14 Storage 14 | . 14 14 14 Energy Gun 2 | . 13 . . Ballistic Gun 24 | . 14 27 27 Naked Turns . | . . . . Heaviest Build 22 | 12 13 13 22 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 9 | 4 6 8 9 Average Carried 6 | 2 5 5 8 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 4 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Jun Mat Min Exi Matter Collected 422 | 234 67 121 . Remotely . | . . . . Salvage Created 201 | . 160 33 8 Parts 18 | . 14 4 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Jun Mat Min Exi Combat Hostiles Destroyed 7 | . 5 2 . Guns 7 | . 5 2 . Classes Destroyed 3 | . 3 . . Watcher 2 | . 2 . . Swarmer 5 | . 3 2 . Grunt 2 | . 2 . . Best Kill Streak 4 | . 4 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Jun Mat Min Exi Damage Taken 1293 | . 520 96 677 Core 271 | . 108 34 129 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 49 | . 27 7 15 Largest 2 | . 2 1 1 Hottest 60 | . 60 20 44 Shots Fired 73 | . 52 7 14 Gun 59 | . 52 7 . Cannon 14 | . . . 14 Launcher . | . . . . Special . | . . . . Kinetic 48 | . 27 7 14 Thermal . | . . . . Explosive . | . . . . Electromagnetic 25 | . 25 . . Robot Hit Streak 6 | . 6 2 2 Robot Miss Streak 4 | . 4 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 38 | . 33 4 1 Core Hits 18 | . 13 4 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 635 | . 571 40 24 Guns 528 | . 498 30 . Cannons 24 | . . . 24 Explosions 72 | . 72 . . Melee . | . . . . Ramming 11 | . 1 10 . Kinetic 323 | . 269 30 24 Thermal 72 | . 72 . . Explosive . | . . . . Electromagnetic 229 | . 229 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . 6 6 10 Average Corruption 6 | . 5 6 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 41 | . 7 15 19 Message Errors 10 | . 1 6 3 Matter Fused 11 | . 2 6 3 Heat Flow Errors 6 | . 2 1 3 Energy Discharges 5 | . 1 1 3 Parts Rejected 1 | . 1 . . Parts Fused 1 | . . 1 . Data Loss (minor) 3 | . . . 3 Data Loss (major) 2 | . . . 2 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 12 | . 12 . . Projectiles . | . . . . Explosions 12 | . 12 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . 27 . . Shots 1 | . 1 . . Rammed 5 | . 1 4 . Targets Rammed 5 | . 1 4 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 266 | . 266 123 242 Average Temperature 63 | . 56 64 72 Received Heat Transfer 210 | . 210 . . Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Jun Mat Min Exi Peak Influence 223 | . 223 108 . Initial 78 | . . 78 . Average 68 | . 63 86 . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 93 100 . Level 1 2 | . 6 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Jun Mat Min Exi Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 20 3 . Peak Tracking Total 8 | . 8 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Jun Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -10 ---------- Run | Jun Mat Min Exi Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Jun Mat Min Exi Machines Accessed 8 | . 4 1 3 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 15 1 9 Successful 15 | . 5 1 9 Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 5 1 9 Record 9 | . . . 9 Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Locate Traps 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Jun Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Jun Mat Min Exi Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Jun Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Jun Mat Min Exi Turns Passed 1727 | 109 331 494 793 Spaces Moved 974 | 64 154 293 463 Core 6 | 5 . . 1 Treads 968 | 59 154 293 462 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 151 160 160 161 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 4 | . . . 4 Exploration Rate (%) 46 | 5 31 63 86 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . . 8 Terrain Destroyed 16 | . 8 . 8 Melee . | . . . . Projectile 8 | . . . 8 AOE 8 | . 8 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Jun Mat Min Exi Total 1065 | 73 185 310 497 Wait . | . . . . Move 970 | 63 153 292 462 Hop . | . . . . Pick Up 9 | 3 2 4 . Fast Attach 9 | 6 2 1 . Attach 3 | . . 2 1 Detach 1 | . . . 1 Swap 2 | 1 . . 1 Drop 1 | . . . 1 Fire 49 | . 27 7 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 1 4 . Escape Stasis 1 | . . . 1 Rewire 15 | . . . 15 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 110 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 9) 441 | -10/Materials | Entered Mines 446 | -10/Mines | Core integrity fell below 50% 466 | -10/Mines | Met a Derelict bent on vengeance 474 | -10/Mines | Lost 4 parts (1p1n2w) 500 | -10/Mines | Received a Mining Laser from a helpful Derelict 502 | -10/Mines | Learned Materials non-interactive machine intel 805 | -10/Mines | Met a Derelict shopkeep closing up shop 929 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 929 | -10/Mines | Discovered new exit (range 5) 935 | -10/Mines | Entered Exiles 935 | -10/Exiles | Found Exiles lab destroyed 1559 | -10/Exiles | Learned location of Zion (-6) 1722 | -10/Exiles | Crushed by falling debris 1725 | -10/Exiles | Crushed by falling debris 1727 | -10/Exiles | Crushed by falling debris 1728 | -10/Exiles | System corruption reached 10% 1729 | -10/Exiles | Crushed by falling debris 1729 | -10/Exiles | Smashed by cave-in Last Messages --------------- simultaneously trigger all the traps across a floor? Sounds good to me. 01685_ as-34486 destroyed. 01701_ The unstable cave ceiling collapses. 01701_ System corrupted: Assault Cannon jammed. 01722_ The unstable cave ceiling collapses. 01722_ Crushed by falling debris. 01722_ Ion Engine destroyed. 01722_ System corrupted by crushing effect (+1). 01725_ The unstable cave ceiling collapses. 01725_ Crushed by falling debris. 01725_ Lgt. Treads destroyed. 01725_ System corrupted by crushing effect (+2). 01727_ The unstable cave ceiling collapses. 01727_ Crushed by falling debris. 01727_ Lgt. Assault Rifle destroyed. 01727_ System corrupted by crushing effect (+1). 01729_ The unstable cave ceiling collapses. 01729_ Crushed by falling debris. 01729_ Assault Cannon destroyed. 01729_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????#####?????????????????????? | | ??????????????????????? ####?????????????????????? | | ??????????????????????? # ##?????????????????????? | | ??????????????????????? # ##?????????????????????? | | ???????????????## X####?????????????????????? | | ???????????????##########@##?????????????????????? | | ???????????????##X %# ###?????????????????????? | | ???????????????### #####?????????????????????? | | ???????????????### % ##########????????????????? | | ????????????????## ##########????????????????? | | ????????????????## ##""""""##????????????????? | | ????????????????## ## """##????????????????? | | ????????????????## X""##????????????????? | | ????????########## ## """##????????????????? | | ????????########## ##""""""##????????????????? | | ????????##""""""## ##########????????????????? | | ????????##""" ## ##########????????????????? | | ????????##""X ##????????????????????????? | | ????????##" ##????????????????????????? | | ????????##" ## ############??????????????? | | ??????####" ## ############??????????????? | | ?????### ###### ###"""""""##??????????????? | | ????### ###### ###"""""""##??????????????? | | ????## ????### ###" """##??????????????? | | ????## ????### ## ""##??????????????? | | ????## ?????##" ""##??????????????? | | ????### ?????##" "##??????????????? | | ????#### ?????##" "##??????????????? | | ##########?????## "##??????????????? | | ##########?????## ""##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalAblativeTerminator Manual? 0 Play Time 00:11:05 Cumulative 18.7 hours Start 2023.11.23 @ 07:30:59 End 2023.11.23 @ 08:11:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60e2312a-423e-4a5b-b24f-ea85132611df