Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 15:23:09 Player: Jiber Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1747) 1747 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 3797 Bonus ------- Pacifist 200 High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/400 Matter 115/300 Energy 280/280 System Corruption 2% Temperature Hot (241) Movement Walking (260) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Medium Armor Plating > --- WEAPON (3) ------- Beam Rifle Autogun > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Shield Generator > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Heavy Ion Engine Aluminum Leg Medium Armor Plating Medium Armor Plating Drone Bay Drone Bay Beam Rifle Beam Rifle Heavy Assault Rifle EMP Blaster [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 41 | 6 4 . 11 20 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . . 3 8 Treads . | . . . . . Leg 13 | 2 . . 3 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 . 3 4 Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 6 | . 1 . 1 4 Artifact . | . . . . . Weapon 14 | 2 1 . 5 6 Energy Gun 4 | 1 . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . . 3 4 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 11 | . . . 2 9 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 6 | . . . 2 4 Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Backups 8 | . 2 4 5 12 Power 2 | . . 1 1 3 Propulsion 1 | . . . . 1 Utility 2 | . 1 2 1 3 Weapon 2 | . . 1 1 3 Tool/Special . | . . . . . Unused Backups 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 95 100 97 97 Engine 11 | . 14 14 11 11 Leg 22 | . 28 28 22 21 Device 3 | . . . 5 3 Storage 8 | . 11 . 3 11 Processor 14 | . 9 14 20 12 Protection 4 | . 2 14 1 5 Energy Gun 7 | . 3 . 10 6 Ballistic Gun 20 | . 14 14 17 23 Launcher 3 | . 10 14 4 1 Peak Build Rating 20 | 6 7 7 15 20 Average Rating 14 | 4 6 7 12 18 On Entrance 7 | . 6 7 7 15 Naked Turns . | . . . . . Heaviest Build 45 | 12 14 12 34 45 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | 3 . . 1 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 5 15 15 Average Capacity 11 | 7 7 5 8 15 Most Carried 15 | 4 4 4 9 15 Average Carried 8 | . 2 4 5 12 Final Capacity 15 | 8 5 5 15 15 Final Carried 13 | . 4 4 9 13 Class Distribution -------------------- 34% | Gunner 23% | Mutant 23% | Tank 15% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1482 | 178 . . 432 872 Remotely . | . . . . . Salvage Created 2431 | . . . 608 1823 Parts 169 | . . . 33 136 Haulers Intercepted 4 | . . . 2 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 49 | . . . 10 39 Guns 39 | . . . 7 32 AOE 10 | . . . 3 7 Classes Destroyed 9 | . . . 6 3 Worker 5 | . . . 1 4 Builder 4 | . . . . 4 Hauler 4 | . . . 2 2 Recycler 1 | . . . 1 . Watcher 4 | . . . 2 2 Swarmer 10 | . . . . 10 Grunt 28 | . . . 8 20 Brawler 1 | . . . . 1 Sentry 10 | . . . 2 8 Best Kill Streak 17 | . . . 4 17 Combat Bots Only 11 | . . . 3 11 Max Kills in Single Turn 3 | . . . 2 3 Gunslinging 1 | . . . . 1 Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 284 | . . 13 31 240 Missed 82 | . . 4 11 67 Hits 202 | . . 9 20 173 Melee 5 | . . . . 5 Projectile 197 | . . 9 20 168 Critical Strikes 3 | . . . . 3 Damage Taken 2199 | . . 81 281 1837 Core 417 | . . 16 52 349 Absorbed by Shields 106 | . . . 33 73 Core Remaining (%) 96 | 100 . 93 . . Volleys Fired 124 | . 3 . 27 94 Largest 3 | . 1 . 3 3 Hottest 115 | . 20 . 115 102 Shots Fired 337 | . 3 . 72 262 Gun 313 | . 3 . 62 248 Cannon . | . . . . . Launcher 24 | . . . 10 14 Special . | . . . . . Kinetic 250 | . 3 . 40 207 Thermal 20 | . . . 11 9 Explosive 10 | . . . 10 . Electromagnetic 57 | . . . 11 46 Robot Hit Streak 13 | . 1 . 13 10 Robot Miss Streak 6 | . 1 . 3 6 Penetration Max . | . . . . . Secondary Targets 8 | . . . . 8 Max Gunslinging Chain 2 | . . . . 2 Shots Hit Robots 163 | . 2 . 41 120 Core Hits 104 | . . . 30 74 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 2 1 Burn 1 | . . . . 1 Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3179 | . 18 . 806 2355 Guns 2406 | . 18 . 489 1899 Cannons . | . . . . . Explosions 762 | . . . 310 452 Melee . | . . . . . Ramming 11 | . . . 7 4 Kinetic 1839 | . 18 . 275 1546 Thermal 259 | . . . 131 128 Explosive 263 | . . . 263 . Electromagnetic 807 | . . . 130 677 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . 2 12 Message Errors 1 | . . . 1 . Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 6 | . . . . 6 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 26 | . . . 26 . Projectiles . | . . . . . Explosions 26 | . . . 26 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 89 | . . . 70 19 Shots 4 | . . . 2 2 Rammed . | . . . . . Targets Rammed 2 | . . . 1 1 Kicked 2 | . . . 1 1 Crushed . | . . . . . Highest Temperature 328 | . . . 171 328 Average Temperature 58 | . . . 43 62 Received Heat Transfer 733 | . . . 108 625 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 644 | . . . 272 372 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . . 5 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . . 2 Low Security (%) 73 | 100 100 100 100 52 Level 1 4 | . . . . 8 Level 2 21 | . . . . 39 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 680 | . . . 193 680 Initial 46 | . . . . 46 Average 195 | . . . 138 274 Influence Increases 1590 | . . . 424 1166 Destroy 0b10 Robot/C 980 | . . . 200 780 Destroy 0b10 Robot/NC 90 | . . . 30 60 Destroy Leader 236 | . . . 58 178 Successful Hack 24 | . . . 5 19 Disable Machine 120 | . . . 60 60 Destroy Structure 95 | . . . 71 24 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 934 | . . . 312 622 Entered New Map 66 | . . . . 66 Time Decay 758 | . . . 292 466 Lost Part 110 | . . . 20 90 Squads Dispatched 15 | . 1 . 3 11 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 6 | . 1 . 3 2 Assault 1 | . . . . 1 Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 2 3 17 57 Peak Tracking Total 7 | . 1 3 4 7 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 7 | . . . 1 6 Indirectly 6 | . . . . 6 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 8 | . . . 4 4 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 10 | . . . 4 6 Terminals 9 | . . . 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . . . 12 18 Successful 14 | . . . 6 8 Failed 16 | . . . 6 10 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . . . 9 18 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . . . 4 8 Record 1 | . . . . 1 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . . . 2 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . . 1 Maintenance Status 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . . 3 4 Full Trace Events 3 | . . . 1 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 1828 | . . . 590 1238 Optics 1828 | . . . 590 1238 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2206 | 63 185 54 666 1238 Spaces Moved 1024 | 41 140 46 398 399 Core 22 | 22 . . . . Treads . | . . . . . Legs 1002 | 19 140 46 398 399 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 165 | 126 120 120 137 218 Slowest Speed 400 | 200 120 120 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 30 12 34 57 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 95 | . . . 77 18 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . . . 77 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1290 | 52 152 45 460 581 Wait 27 | . . . . 27 Move 1020 | 40 139 45 397 399 Hop . | . . . . . Pick Up 46 | 6 5 . 12 23 Fast Attach 2 | . . . 2 . Attach 19 | 6 1 . 2 10 Detach . | . . . . . Swap 31 | . 4 . 12 15 Drop 19 | . . . 7 12 Fire 124 | . 3 . 27 94 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage (discovered 2 exits: [Mat] / Rec) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 11) 249 | -10/Materials | Entered Mines 261 | -10/Mines | Discovered new exit (range 9) 303 | -10/Mines | Entered Materials 303 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 318 | -9/Materials | Build established: Mutant 733 | -9/Materials | Discovered new exit (range 15) 770 | -9/Materials | Discovered new exit (range 9) 890 | -9/Materials | Build established: Gunner 928 | -9/Materials | Discovered new exit (range 17) 969 | -9/Materials | Entered Storage 1316 | -9/Storage | Identified exit to Recycling 1527 | -9/Storage | Build established: Tank 1529 | -9/Storage | Garrison activated, responded to threat 1753 | -9/Storage | Destroyed 11 combat bots 1783 | -9/Storage | Lost 5 parts (2n1u2w) 1913 | -9/Storage | Garrison activated, responded to threat 1919 | -9/Storage | Core integrity fell below 50% 2120 | -9/Storage | Discovered new exit (range 12) 2169 | -9/Storage | First assault squad dispatched 2171 | -9/Storage | Build established: Scavenger-Tank 2194 | -9/Storage | Core integrity fell below 20% 2207 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- (Burn). 02169_ ALERT: Unidentified disturbance in Zone 1I, assault force dispatched. 02171_ S-10 Pest destroyed. 02175_ C-30 ARC bursts open, deploying its payload. 02175_ G-34 Mercenary unfolds itself. 02175_ L-31 Rogue unfolds itself. 02175_ M-13 Machinist unfolds itself. 02179_ K-01 Serf collects debris. 02180_ U-05 Engineer builds a Door. 02186_ K-01 Serf collects debris. 02188_ System corrupted: Energy discharge (-84). 02190_ K-01 Serf collects debris. 02191_ M-13 Machinist repairs S-10 Pest Flight Unit. 02195_ Aluminum Leg severed. 02198_ Med. Armor Plating destroyed. 02199_ K-01 Serf cleans the Transfer Shaft. 02202_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########?############???????? | | ??????????????????????[ #?# ######### | | ?????????????????????? """ #?# | | ??????????????????????? """ ?## | | ?????????????????????# """ ?#T ! | | ?????>???????????????# ??## """ | | ??????????????????????? ???# %=""" #####+ | | ???????????????##########/##### = """ ""## | | ????????# r @lmo u T"## | | ????????????????######### =! ""## | | ????????????????????????# u! """ #### | | ????????????????????????# s !!! 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"" """ """ #?? | | ??????????????????????????????# #??"G """ """ #?? | | ??????????????????????????????# #???"" ??? | | ??????????????????????????????# #????# ???? | | ??????????????????????????????# #????? = ????? | | ??????????????????????????????# #??????[ % ???? | | ??????????????????????????????# #??######/######## | | ??????????????????????????????# #??# =%!%*= = * = | | ??????????????????????????????# #??# ==!=!!==!= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Armor Integrity Analyzer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroFactoryReactor Manual? 0 Play Time 00:30:55 Cumulative 8.7 hours Start 2025.07.24 @ 14:52:03 End 2025.07.24 @ 15:23:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cc0aa25-db2b-48f4-a7a2-0b96515f3bf6