Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 04:28:14 Player: Thqwib-Linux Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (268) 1340 Value Destroyed (13644) 13644 Prototype IDs (60) 1200 Alien Tech Used (2) 400 Bonus (11024) 11024 TOTAL SCORE: 36708 Bonus ------- High Alert Combat Kills 386 Follower Combat Kills 530 Entered Garrisons 400 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2024 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -116 Cogmind --------- Core Integrity 1305/1600 Matter 139/300 Energy 576/590 System Corruption 0% Temperature Cool (9) Movement Walking (114) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Particle Reactor Quantum Reactor > --- PROPULSION (8) --- Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (11) ----- Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Armor Integrity Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator > --- INVENTORY (15) --- Quantum Reactor Multireflex Exoskeleton Improved Thunder Leg Centrium Leg Advanced Sensor Array Terrain Scanner Hypervelocity Railgun Hypervelocity Mass Driver Hypercooled Linear Accelerator Hypercooled Linear Accelerator Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Multireflex Exoskeleton Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Reaction Control System Improved Weapon Shielding Centrium Medium Armor Plating > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Mass Driver Hypercooled Linear Accelerator Hypercooled Linear Accelerator > --- INVENTORY -------- Quantum Reactor Multireflex Exoskeleton Improved Thunder Leg Centrium Leg Advanced Cooling System Advanced Sensor Array Terrain Scanner Core Reset Matrix Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Tactical Quantum Warhead Sigix Terminator [Rating: 194] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Utility Improved Targeting Computer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Vortex Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Impact Weapon Great Maul Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . 2 . . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . 2 . Utility 9 | . . . . 1 2 1 . . 2 . . . . . . . . . . 1 . . 2 Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 219 | . 12 24 . 6 2 3 10 28 7 9 2 2 2 2 19 5 4 8 3 9 40 18 4 Power 22 | . 3 3 . 1 . . . 5 . . . . . 1 2 . 2 . 2 . 3 . . Engine 13 | . 3 3 . . . . . 4 . . . . . . 1 . 2 . . . . . . Core 3 | . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . Reactor 6 | . . . . . . . . . . . . . . 1 1 . . . 2 . 2 . . Propulsion 54 | . 4 6 . 1 . 2 . 11 3 1 . 1 1 . 4 1 1 1 . 3 7 6 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 54 | . 4 6 . 1 . 2 . 11 3 1 . 1 1 . 4 1 1 1 . 3 7 6 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 74 | . 1 2 . 3 2 . 3 5 3 2 2 . 1 1 4 2 1 2 . 4 22 12 2 Device 33 | . . . . . 1 . 1 2 1 . 1 . . 1 2 1 1 . . 4 11 6 1 Storage 5 | . . 1 . 1 . . . . 1 . . . . . . . . . . . 2 . . Processor 20 | . . 1 . 1 1 . 2 1 1 . . . 1 . 1 1 . 1 . . 3 5 1 Hackware 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . Protection 13 | . . . . 1 . . . 2 . 2 1 . . . 1 . . 1 . . 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | . 4 13 . 1 . 1 7 7 1 6 . 1 . . 9 2 . 5 1 2 8 . 1 Energy Gun 7 | . . 1 . 1 . . . . . . . . . . 1 1 . 2 . 1 . . . Energy Cannon 6 | . 3 . . . . . . . . . . . . . 1 . . 1 . . 1 . . Ballistic Gun 40 | . 1 12 . . . 1 6 6 1 5 . 1 . . 2 1 . 2 1 . 1 . . Ballistic Cannon 11 | . . . . . . . . . . 1 . . . . 4 . . . . . 5 . 1 Launcher 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 1 . . . 3 . . . . . . . . . 2 . 1 11 5 1 Parts Lost 71 | . . 3 . . . . . 7 2 8 . 2 . 2 9 1 4 1 1 2 21 2 6 Power 8 | . . 2 . . . . . 1 . . . . . . 2 . 1 . 1 . 1 . . Propulsion 11 | . . 1 . . . . . . . 1 . 1 . . 2 1 . . . . 3 . 2 Utility 26 | . . . . . . . . 2 1 2 . . . 1 3 . . . . 2 10 2 3 Weapon 26 | . . . . . . . . 4 1 5 . 1 . 1 2 . 3 1 . . 7 . 1 Highest Loss Streak 7 | . . 1 . . . . . 1 1 2 . 2 . 2 4 1 2 1 1 1 7 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 15 | 3 5 8 10 10 16 19 19 19 15 17 16 17 17 18 14 17 17 17 16 16 12 12 11 Power 1 | 1 1 . 1 1 2 2 2 1 1 2 3 3 3 3 2 2 1 1 . 1 1 1 1 Propulsion 2 | 2 1 1 1 . . . 1 2 3 4 4 3 3 3 3 2 2 3 5 4 2 1 2 Utility 5 | . 1 4 4 4 6 8 7 8 5 6 6 8 8 8 5 5 6 7 6 5 2 1 2 Weapon 5 | . . 2 4 4 8 9 9 7 6 3 3 3 3 3 3 6 5 4 3 4 5 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 6 4 . . . 1 3 6 . 1 . . . 3 . . . 4 . 1 5 1 6 Power 7 | . 1 . . . . . 1 1 . 1 . . . . . . . . . . 2 . 1 Propulsion 11 | . 2 1 . . . 1 . 3 . . . . . . . . . 1 . 1 . . 2 Utility 15 | . 1 3 . . . . 2 2 . . . . . 3 . . . 2 . . 2 . . Weapon 8 | . 2 . . . . . . . . . . . . . . . . 1 . . 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 85 99 100 99 99 93 99 98 93 93 93 94 94 88 93 92 93 88 93 94 93 93 93 Engine 5 | . 14 10 11 6 . . . 4 5 5 5 5 5 4 4 5 9 10 8 4 2 . . Reactor 1 | . . . . . . . . . . . . . . . 5 5 . . 1 4 4 8 8 Leg 24 | . 28 33 33 36 30 26 26 25 16 17 17 17 17 17 20 21 21 21 21 23 22 29 27 Device 6 | . . . . . 7 6 6 8 10 4 4 5 5 2 9 5 5 3 3 7 16 12 6 Storage 6 | . 14 11 11 9 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 3 4 4 Processor 21 | . . 6 11 9 14 13 24 23 28 29 29 29 29 27 23 30 31 31 31 26 14 14 27 Protection 2 | . . . . 8 7 6 . . . 5 5 5 5 5 3 . . 1 1 2 3 1 3 Energy Gun 1 | . 1 . . 2 7 6 . . . . . . . . 2 . 3 5 . 2 . . . Ballistic Gun 15 | . 14 30 33 24 15 20 20 25 22 22 22 23 23 21 10 4 9 2 10 12 4 4 3 Ballistic Cannon 3 | . . . . . . . . . . . . . . . 6 13 4 . 9 1 10 13 11 Peak Build Rating 194 | 6 10 24 24 33 39 45 54 63 72 77 78 78 77 80 104 101 100 104 100 118 168 178 194 Average Rating 80 | 6 6 19 24 29 38 43 51 57 68 73 75 77 76 72 92 97 94 93 97 107 135 171 187 On Entrance 70 | 6 6 10 24 24 33 39 45 54 63 71 73 78 76 77 65 98 100 97 97 96 118 158 176 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 11 15 26 26 61 61 64 63 73 68 76 77 77 77 76 106 106 95 100 100 102 127 126 116 Greatest Support 216 | 20 20 47 47 64 64 70 70 76 75 79 79 79 79 79 107 107 102 102 102 118 147 216 216 Greatest Overweight (x) 2 | . . . . . . . . 1 2 . . . . . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 Average Capacity 17 | 8 8 8 10 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Most Carried 20 | 5 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 15 15 Average Carried 16 | 1 5 8 10 10 16 19 19 19 17 19 18 19 19 19 16 19 19 19 18 18 13 14 13 Final Capacity 20 | 8 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Final Carried 20 | 2 8 10 10 15 20 20 20 20 20 18 20 19 20 20 20 20 20 18 19 17 15 15 13 Class Distribution -------------------- 42% | Scavenger-Gunner 37% | Gunner 6% | Scavenger-Tank 4% | Mutant 3% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Commander-Assassin | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 11582 | 203 191 727 75 165 111 84 492 1875 478 1311 170 136 . 148 1010 449 462 152 206 392 1732 482 531 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13581 | 29 454 1306 35 360 60 166 1565 2596 690 1002 84 273 . 142 1330 183 422 504 125 408 712 271 864 Parts 591 | 2 34 85 2 16 2 3 10 109 26 34 4 10 . 11 55 5 21 29 4 20 46 16 47 Haulers Intercepted 21 | . 1 6 . 3 . 2 . 5 3 . . . . . 1 . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . . 2 . . . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . . . . 5 20 . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 203 | . 11 22 1 3 1 . 6 34 12 19 1 6 . 2 21 3 9 18 2 5 12 3 12 Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Guns 145 | . 4 19 1 3 1 . 3 31 9 19 1 6 . 2 13 . 7 14 . 5 5 1 1 Cannons 49 | . 7 3 . . . . . . . . . . . . 8 3 2 4 2 . 7 2 11 AOE 6 | . . . . . . . 3 . 3 . . . . . . . . . . . . . . Classes Destroyed 21 | 1 7 2 . . 1 . 1 3 . 2 . . . 1 . . . 2 . . 1 . . Worker 12 | . 1 2 . . . . . 1 . . . . . . . . . . . 1 . . 7 Builder 8 | . 1 2 . 1 . . . . . . . . . . . . . . . . . 1 3 Tunneler 3 | 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . Hauler 21 | . 1 6 . 3 . 2 . 5 3 . . . . . 1 . . . . . . . . Recycler 6 | . . 2 . . . . . 2 . . . . . . 1 . . . . . . . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 7 | . 1 2 . 2 . . . 1 . . . . . . 1 . . . . . . . . Watcher 6 | . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . 2 Swarmer 50 | . 6 7 . . . . . 6 9 4 . 3 . . 5 . 3 7 . . . . . Grunt 57 | . 5 12 1 3 . . . 12 1 9 . . . . 4 . 4 1 . 1 . 2 2 Brawler 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 20 | . . 3 . . . . . 6 . 2 1 1 . . 4 1 . . . 2 . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . Hunter 18 | . . . . . . . . 5 . 1 . . . . 2 . . 1 2 2 . . 5 Programmer 31 | . . . . . 1 . . 4 2 . . 2 . . 6 2 2 5 . . 1 1 5 Behemoth 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Compactor 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 3 6 1 3 1 1 3 5 6 3 1 6 . 2 4 2 4 9 2 1 5 3 10 Combat Bots Only 9 | . 3 5 1 2 1 . 3 5 5 3 1 6 . 2 4 2 4 9 2 1 5 2 8 Max Kills in Single Turn 9 | 1 1 2 1 2 1 1 2 1 4 1 1 1 . 1 2 1 1 2 1 1 1 1 9 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 1455 | . 46 103 5 13 4 16 . 334 53 129 14 45 . 12 176 42 63 43 52 92 133 14 66 Missed 484 | . 13 22 2 5 2 5 . 98 11 46 5 22 . 3 69 18 20 14 14 35 53 5 22 Hits 971 | . 33 81 3 8 2 11 . 236 42 83 9 23 . 9 107 24 43 29 38 57 80 9 44 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Projectile 970 | . 33 81 3 8 2 11 . 236 42 83 8 23 . 9 107 24 43 29 38 57 80 9 44 Critical Strikes 45 | . 1 . . . . 1 . 8 1 4 1 2 . 1 7 . 2 . 1 . 13 1 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 17509 | . 357 834 34 118 53 266 . 2848 758 1772 216 452 . 231 1894 377 764 408 617 682 2649 263 1916 Core 1875 | . 46 71 12 16 . . . 366 48 120 24 44 . 9 239 14 83 54 141 76 188 29 295 Absorbed by Shields 2142 | . . . . . . . . 279 . . . . . 23 182 . . 285 . 371 966 36 . Redirected to Shielding 420 | . . . . . . . . . . 47 . . . . 56 . . . . . 225 . 92 Regen/Repaired (Parts) 846 | . . . . . . . . 171 214 . . . . . . . . 250 . . . 211 . Core Remaining (%) 81 | 100 81 . 79 97 100 . . 56 . . . . . 75 . . . . 53 . 79 98 81 Volleys Fired 605 | 1 41 72 3 18 2 10 19 117 24 71 9 12 1 4 35 19 19 28 10 23 35 9 23 Largest 4 | 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 208 | 60 80 133 69 69 107 130 105 99 100 125 109 109 109 109 191 191 197 203 191 173 208 116 116 Shots Fired 2017 | 2 82 214 9 54 6 40 71 451 94 263 24 47 4 17 131 34 71 85 25 74 107 27 85 Gun 1652 | 2 41 197 9 54 6 40 54 451 94 256 21 47 4 17 98 5 55 69 7 70 29 6 20 Cannon 319 | . 41 17 . . . . . . . 4 . . . . 33 15 16 16 14 . 78 21 64 Launcher 46 | . . . . . . . 17 . . 3 3 . . . . 14 . . 4 4 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1760 | 1 41 190 9 54 4 30 54 451 94 260 21 47 4 17 102 20 53 22 21 55 99 27 84 Thermal 149 | 1 41 24 . . 2 10 . . . . . . . . 29 . 18 . . 15 8 . 1 Explosive 45 | . . . . . . . 17 . . 3 3 . . . . 14 . . 4 4 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 63 | . . . . . . . . . . . . . . . . . . 63 . . . . . Robot Hit Streak 59 | 1 5 19 4 5 4 20 25 59 29 24 30 23 . 9 28 7 17 11 8 22 26 5 7 Robot Miss Streak 6 | . 3 6 1 2 1 1 1 2 4 5 1 1 . 2 3 1 2 5 3 3 2 4 3 Penetration Max 2 | . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . 2 Secondary Targets 25 | . . . . . . . . 8 4 5 . 3 . 1 1 . 1 2 . . . . . Max Gunslinging Chain 2 | . . . . . . . . 1 2 1 . 1 . 1 1 . 1 1 . . . . . Shots Hit Robots 1395 | 1 47 129 6 32 4 31 38 392 73 184 15 41 . 11 93 10 50 47 16 59 65 10 41 Core Hits 567 | 1 23 53 1 16 2 8 22 129 29 59 4 18 . 6 64 5 18 25 7 20 28 4 25 Critical Kills 38 | . . . . . . . . 5 . 1 . . . . 5 2 . 2 2 1 9 3 8 Critical Parts Destroyed 38 | . . 1 . . . . . 3 . 1 . . . . 2 3 . 2 2 . 14 3 7 Critical Strikes 95 | . . 1 . . . 2 . 12 . 2 . . . . 7 5 4 9 4 1 26 6 16 Burn 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Destroy 76 | . . 1 . . . . . 8 . 2 . . . . 7 5 . 3 4 1 24 6 15 Blast 7 | . . . . . . . . . . . . . . . . . 4 . . . 2 . 1 Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Impale 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Melee Attacks 56 | . . . . . . . . 22 13 1 . . . . 3 . . 1 . 3 13 . . Impact 4 | . . . . . . . . . . . . . . . 3 . . 1 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 52 | . . . . . . . . 22 13 1 . . . . . . . . . 3 13 . . Sneak Attacks 11 | . . . . . . . . 6 . . . . . . . . . 1 . 3 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38956 | 10 742 2278 97 580 91 502 2465 6704 1681 3545 270 808 . 201 2343 160 1378 2483 234 1416 1344 328 9296 Guns 22064 | 10 286 1932 96 538 71 502 807 5897 1254 3319 270 808 . 201 1780 36 963 1807 68 989 279 43 108 Cannons 4715 | . 436 160 . . . . . . . 67 . . . . 531 124 415 516 166 . 996 211 1093 Explosions 10562 | . . 182 . . . . 1658 . 403 159 . . . . . . . 65 . . . . 8095 Melee 1127 | . . . . . . . . 706 . . . . . . . . . 95 . 262 64 . . Ramming 488 | . 20 4 1 42 20 . . 101 24 . . . . . 32 . . . . 165 5 74 . Kinetic 22018 | . 286 1893 96 538 46 342 807 5897 1254 3386 270 808 . 201 1546 160 822 276 234 706 995 254 1201 Thermal 11164 | 10 436 199 . . 25 160 . . 290 . . . . . 765 . 556 65 . 283 280 . 8095 Explosive 2112 | . . 182 . . . . 1658 . 113 159 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 95 | . . . . . . . . . . . . . . . . . . 95 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1032 | . . . . . . . . 706 . . . . . . . . . . . 262 64 . . Entropic 2047 | . . . . . . . . . . . . . . . . . . 2047 . . . . . Highest Corruption 6 | . . . . . 1 . . 2 2 2 2 3 3 3 2 2 5 5 1 . 6 6 2 Average Corruption 2 | . . . . . 1 . . 1 1 2 2 2 3 3 2 2 2 1 1 . 5 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 156 | . . . . . . . . 17 10 19 6 4 2 1 5 10 10 4 2 . 53 12 1 Message Errors 37 | . . . . . . . . 1 3 3 2 . 1 . . 1 1 2 1 . 16 5 1 Matter Fused 41 | . . . . . . . . 5 3 7 2 2 . . 4 6 2 . . . 8 2 . Heat Flow Errors 20 | . . . . . . . . 3 . 4 1 . 1 . . . 1 . . . 8 2 . Energy Discharges 15 | . . . . . . . . 3 1 1 . . . . 1 1 . . . . 8 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 16 | . . . . . . . . 3 1 1 . . . . . 1 1 2 . . 5 2 . Data Loss (major) 4 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . Misfires 8 | . . . . . . . . . . 1 1 . . 1 . . 1 . . . 4 . . Alerts 7 | . . . . . . . . 2 . 1 . . . . . 1 . . 1 . 2 . . Weapon Failures 6 | . . . . . . . . . 2 1 . 1 . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1684 | . 10 13 . 3 . . . 90 76 4 . . . . . . 37 155 . 179 35 . 1082 Projectiles 178 | . 10 . . . . . . . . 4 . . . . . . 37 57 . . 35 . 35 Explosions 1139 | . . 13 . . . . . . 76 . . . . . . . . 3 . . . . 1047 Melee 367 | . . . . 3 . . . 90 . . . . . . . . . 95 . 179 . . . Knockbacks 29 | . . . . . . . . 1 . 2 . . . . 3 . 5 1 3 1 5 1 7 Impact 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Kinetic 26 | . . . . . . . . . . 2 . . . . 3 . 5 . 3 . 5 1 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1099 | . . . . . . . . . 88 21 . . . . . 15 . 71 . . . 74 830 Shots 7 | . . . . . . . . . 3 1 . . . . . 1 . 1 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 36 | . 6 1 1 3 1 . . 6 1 . . . . . 3 . . . . 12 2 . . Kicked 36 | . 6 1 1 3 1 . . 6 1 . . . . . 3 . . . . 12 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 267 345 18 54 39 304 202 184 77 236 154 93 73 13 361 216 375 363 374 403 282 . 42 Average Temperature 78 | . 79 54 9 18 21 101 76 44 32 103 48 38 27 13 70 79 154 98 196 208 81 . 16 Received Heat Transfer 2815 | . 165 237 18 72 18 370 . 834 27 450 39 36 . 28 216 18 82 4 . 91 85 25 . Effects 15 | . . . . . . . . . . 4 . . . . 3 . 2 . 3 3 . . . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Energy Bleed 4 | . . . . . . . . . . 1 . . . . . . . . 1 2 . . . Interference 6 | . . . . . . . . . . 3 . . . . 2 . 1 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 56 | . . . . . . . . 4 2 11 1 2 . 1 12 2 3 . 1 4 6 2 5 Total Turns 1707 | . . . . . . . . 118 33 352 8 45 . 11 221 21 61 . 133 189 317 124 74 Longest Duration 223 | . . . . . . . . 45 21 113 8 35 . 11 74 16 30 . 133 223 197 120 39 Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 1 . . . . . . . . . . . . . 3 . . . . . Impact Corruptions 5 | . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 2 3 . . 5 1 . . . . . . . . 3 . 1 . . . . . . Heat Transferred 5057 | 25 925 444 . . 37 444 . . 150 . . . . . 1675 . 666 25 . 370 296 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Maximum Alert Level 4 | . . 1 . . . . . 2 1 4 2 2 1 . 1 . . . . . . . 4 Low Security (%) 69 | 100 100 36 100 100 100 100 100 45 89 . . . 49 100 78 . . . . 100 100 100 84 Level 1 18 | . . 63 . . . . . 44 10 24 . . 50 . 21 . . . . . . . 11 Level 2 8 | . . . . . . . . 10 . 39 100 100 . . . . . . . . . . . Level 3 1 | . . . . . . . . . . 19 . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . 16 . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1305 | 5 102 253 90 51 30 12 16 490 317 1305 663 518 271 157 229 . . . . 90 85 84 1129 Initial 663 | . . 10 90 14 . . . . 238 221 663 403 271 107 79 . . . . . 27 42 . Average 165 | 4 27 190 37 9 2 . 2 222 117 674 606 451 205 134 141 . . . . 35 20 20 115 Influence Increases 8602 | 5 352 705 68 133 37 26 54 1119 485 1164 84 135 33 65 632 100 300 683 50 258 558 185 1371 Destroy 0b10 Robot/C 4320 | . 220 440 40 60 20 . . 680 240 600 20 120 . 40 420 60 180 500 40 100 240 60 240 Destroy 0b10 Robot/NC 325 | 5 25 75 . 35 . 10 . 55 20 . . . . . 15 . . 5 . 10 . 5 65 Destroy Leader 834 | . 54 104 10 18 10 4 . 190 28 50 10 10 . 10 92 10 30 . 10 30 110 10 44 Allied During Kill 134 | . . . 3 . . . . . . 58 . . . . . . . 73 . . . . . Successful Hack 276 | . 22 11 . 18 7 12 . 24 15 16 14 . 18 . . . . . . 14 79 26 . Disable Machine 390 | . . 30 15 . . . . 30 75 . . . 15 . 30 . . . . . 105 30 60 Anti-Garrison Action 350 | . . . . . . . . . . 350 . . . . . . . . . . . . . Destroy Structure 1343 | . 1 15 . 2 . . 54 5 92 45 40 5 . . 30 . . . . 44 24 24 962 Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 615 | . 30 30 . . . . . 135 . 45 . . . 15 45 30 90 105 . 60 . 30 . Influence Decreases 7481 | 5 326 499 262 171 37 26 54 633 654 216 772 194 397 67 573 311 300 260 473 208 531 262 250 Entered New Map 2229 | . . 16 142 24 . . . . 248 96 602 174 247 47 73 79 . . 423 . 23 35 . Time Decay 4418 | 5 232 453 120 147 37 26 54 563 386 . 170 . 150 . 410 232 272 180 50 188 371 182 190 Lost Part 600 | . . 30 . . . . . 70 20 80 . 20 . 20 90 . 28 10 . 20 137 15 60 Lost Ally 112 | . . . . . . . . . . 40 . . . . . . . 70 . . . 2 . Purge Threat 122 | . 94 . . . . . . . . . . . . . . . . . . . . 28 . Squads Dispatched 48 | . 1 3 . 1 8 5 . 9 3 . 2 . 1 1 7 . . . . 2 . 2 3 Investigation 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 1 Extermination 13 | . . . . . . 1 . 4 2 . . . 1 . 3 . . . . 1 . . 1 Reinforcement 18 | . 1 3 . 1 2 1 . 4 1 . . . . 1 1 . . . . 1 . 1 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison 12 | . . . . . 6 3 . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . 1 . 4 1 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 22 | . 1 3 . 2 . 2 . 3 1 . . . . . . . . 1 . . . 8 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 360 | . 22 39 2 8 9 12 6 59 13 36 10 7 . 3 25 5 13 39 2 14 11 12 13 Peak Tracking Total 8 | . 4 5 2 2 3 4 4 7 5 6 8 5 . 1 6 2 4 8 2 8 5 5 8 Tactical Retreats 26 | . 2 2 . . . . . 5 . 1 . . . 1 2 2 3 4 . 2 . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 14 | . . . . . 1 1 . 1 1 4 1 . . . 1 . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 31 | . . 3 1 . . . . 2 5 4 . . 1 . 2 . . . . . 7 2 4 Max in Single Turn 3 | . . 1 1 . . . . 1 3 1 . . 1 . 1 . . . . . 1 1 3 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Relay 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 75 | . 7 5 1 5 1 2 . 14 7 2 1 . 6 . 3 1 . 5 . 1 10 3 1 Terminals 47 | . 6 4 . 3 1 2 . 9 4 2 . . 3 . 2 . . . . 1 8 2 . Fabricators 5 | . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . 1 Repair Stations 9 | . 1 1 . 1 . . . 3 1 . . . . . . . . . . . 1 1 . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Total Hacks 192 | . 28 16 1 16 3 7 . 31 16 5 2 . 13 . 5 1 . 12 . 2 21 11 2 Successful 100 | . 15 9 1 10 2 3 . 14 7 1 1 . 8 . 3 1 . 12 . 1 7 4 1 Failed 90 | . 13 6 . 5 1 4 . 17 9 4 1 . 5 . 2 . . . . 1 14 7 1 Catastrophic 15 | . 1 . . . . 2 . 2 2 . 1 . 1 . 2 . . . . 1 3 . . Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Manual 59 | . 17 11 . 7 1 3 . 10 3 . . . 1 . 3 . . . . 1 1 1 . Terminals 129 | . 26 14 . 10 3 7 . 21 8 5 . . 6 . 4 . . . . 2 16 7 . Fabricators 8 | . . . . . . . . 1 2 . . . 2 . 1 . . . . . . . 2 Repair Stations 25 | . 2 2 . 2 . . . 7 5 . . . . . . . . . . . 3 4 . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . 4 . . . . . . . . 4 . . . . . . . 2 . . Garrison Access 4 | . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . Terminal Hacks 51 | . 10 4 1 3 1 2 . 6 . 1 . . 2 . 1 1 . 12 . . 5 2 . Record 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 19 | . 3 2 . 1 . 1 . 1 . . . . . . . . . 8 . . 3 . . Open Door 5 | . . . 1 . . . . . . . . . . . . 1 . 2 . . 1 . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 Network Status 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 Repair Station Hacks 12 | . . 1 . 1 . . . 4 4 . . . . . . . . . . . 1 1 . Scan Component 8 | . . 1 . 1 . . . 2 2 . . . . . . . . . . . 1 1 . Repair 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . 3 . . . . . . . . 4 . . . . . . . . . . Insert Component 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Retrieve Study 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . Unlock Access 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . Unauthorized Hacks 25 | . 5 4 . 3 1 1 . 4 1 . . . 1 . 2 . . . . 1 1 1 . Terminals 25 | . 5 4 . 3 1 1 . 4 1 . . . 1 . 2 . . . . 1 1 1 . Assimilate 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Botnet 22 | . 5 3 . 2 1 1 . 4 . . . . 1 . 2 . . . . 1 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 7 4 . 4 1 2 . 13 6 1 1 . 6 . 3 . . . . 1 10 3 1 Full Trace Events 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . . . . . . . 1 . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . Time 181 | . . . . . . . . 50 131 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . 3 . . . . 15 . . . . . . . . . . . 1 . Machine Destruction 16 | . . . . . . . . . . 15 . . . . . . . . . . . 1 . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Total Allies 7 | . . . 1 . . . . . . 2 . . . . . . . 4 . . . . . Largest Group 4 | . . . 1 1 . . . . . 2 . . . . . . . 4 . . . . . Highest-Rated Group 232 | . . . 31 31 . . . . . 142 . . . . . . . 232 . . . . . Highest-Rated Ally 80 | . . . 31 31 . . . . . 80 . . . . . . . 64 . . . . . Initial Warlord ECA Mod 6 | . . . . . . . . . . . 6 6 6 6 5 5 5 5 4 4 4 3 2 Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 83 | . . . 7 2 . . . . . 41 . . . . . . . 33 . . . . . Total Damage 2639 | . . . 81 44 . . . . . 1473 . . . . . . . 1041 . . . . . Kills 20 | . . . 1 . . . . . . 11 . . . . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Active Infowar (turns) 11282 | . . . . . . . . 900 917 1288 350 125 316 62 984 732 600 1411 358 509 1790 634 306 Optics 8840 | . . . . . . . . 898 917 1288 350 125 316 62 984 732 600 1411 358 509 290 . . Sensors 4247 | . . . . . . . . 2 902 10 338 . 302 13 224 . . . . . 1764 388 304 IFF 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . Terrain 3112 | . . . . . . . . . . . . . . . . 546 281 747 244 292 399 297 306 Seismic 790 | . . . . . . . . . . . . . . . 216 187 108 . 4 273 . 2 . Machine Analysis 272 | . . . . . . . . . . . . . . . . . . . . . . 272 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . . . . . . 3 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 17386 | 20 772 1228 337 549 536 440 267 2242 917 1297 350 125 316 62 984 732 600 1411 358 509 2215 698 421 Spaces Moved 11022 | 12 504 729 255 369 402 315 175 1306 562 778 208 62 250 33 567 545 408 903 216 237 1466 452 268 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 11022 | 12 504 729 255 369 402 315 175 1306 562 778 208 62 250 33 567 545 408 903 216 237 1466 452 268 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 108 | 120 120 120 126 116 116 116 117 116 116 116 116 116 120 120 117 117 117 117 117 118 108 111 112 Average Speed 122 | 120 120 121 126 123 116 116 117 123 118 128 117 125 120 120 132 118 120 117 140 147 118 124 117 Slowest Speed 364 | 120 120 126 126 127 116 117 117 232 260 232 232 240 120 120 240 364 234 117 234 236 224 224 228 Overloaded Moves 388 | . . . . . . . . 32 7 68 . 3 . . 41 2 7 . 43 51 89 41 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 2 84 67 56 36 16 11 84 42 14 64 6 17 8 41 12 63 62 90 46 10 95 24 10 Regions Visited 23 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . Known Exits Taken 5 | . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . 1 . . . . . . 1 1 1 1 1 1 . . . Scrap Searched 6 | . . . . . . . . . . . . . . . . 3 2 . 1 . . . . Spaces Dug 143 | . . . . . . . 8 2 4 . 11 . . . 6 51 . . 7 39 10 3 2 Terrain Destroyed 997 | . . 8 . . . . 90 2 46 30 20 . . . 19 113 12 45 31 39 20 9 513 Melee 14 | . . . . . . . . 2 4 . . . . . 3 . . . . . 5 . . Projectile 109 | . . . . . . . . . . 4 . . . . 16 1 12 34 . . 14 9 19 AOE 873 | . . 8 . . . . 90 . 42 26 20 . . . . 112 . 11 31 39 . . 494 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Gar Fac Gar Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Total 13612 | 18 592 921 263 420 467 366 213 1698 750 922 298 84 265 49 704 601 469 1198 249 340 1838 568 319 Wait 1143 | . 13 63 5 14 52 33 1 156 125 29 70 6 7 1 43 15 20 197 7 33 180 59 14 Move 10997 | 11 503 728 254 368 401 315 174 1305 561 775 208 61 249 32 566 544 407 902 215 236 1464 451 267 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 149 | 1 6 9 . 7 8 2 3 21 4 7 3 1 2 3 8 3 4 6 2 4 35 7 3 Fast Attach 54 | . 2 3 . . . . 1 5 5 4 . 1 1 . 6 1 1 4 . 1 14 5 . Attach 101 | . . 4 . 3 2 1 2 8 6 8 1 2 . 1 17 1 5 3 2 5 20 4 6 Detach 33 | . 1 1 . 1 . . 2 1 2 1 1 . 1 . 8 1 1 . 1 1 5 3 2 Swap 228 | . 10 18 . 4 . 2 8 27 7 10 4 . 2 3 13 14 11 4 12 17 41 18 3 Drop 152 | 5 10 22 . 2 1 3 3 30 2 6 2 1 2 5 2 3 1 10 . 5 25 11 1 Fire 605 | 1 41 72 3 18 2 10 19 117 24 71 9 12 1 4 35 19 19 28 10 23 35 9 23 Melee 56 | . . . . . . . . 22 13 1 . . . . 3 . . 1 . 3 13 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 36 | . 6 1 1 3 1 . . 6 1 . . . . . 3 . . . . 12 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . 10 . . . . . . . . . . 4 . . Rewire 43 | . . . . . . . . . . . . . . . . . . 43 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 8) 503 | -10/Materials | Discovered new exit (range 8) 568 | -10/Materials | Discovered new exit (range 8) 747 | -10/Materials | Discovered new exit (range 16) 793 | -10/Materials | Entered another Materials area 793 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1083 | -9/Materials | Build established: Scavenger-Gunner 1094 | -9/Materials | Discovered new exit (range 12) 1217 | -9/Materials | Discovered new exit (range 8) 1694 | -9/Materials | Discovered new exit (range 16) 1899 | -9/Materials | Central database locked down 1974 | -9/Materials | Build established: Gunner 1995 | -9/Materials | Discovered new exit (range 7) 2021 | -9/Materials | Entered Mines 2048 | -9/Mines | Found the Drone Emporium 2149 | -9/Mines | Received a Mining Laser from a helpful Derelict 2292 | -9/Mines | Learned Materials stockpile data 2345 | -9/Mines | Discovered new exit (range 8) 2358 | -9/Mines | Entered Materials 2358 | -8/Materials | Accompanied by 1 ally 2358 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2797 | -8/Materials | Met 7R-MNS 2800 | -8/Materials | Central database locked down 2879 | -8/Materials | Discovered new exit (range 7) 2907 | -8/Materials | Entered Factory 2907 | -7/Factory | Evolved 2 slots: Utility x2 2908 | -7/Factory | Caught up to 7R-MNS 3033 | -7/Factory | Garrison activated, responded to threat 3108 | -7/Factory | Identified exit to Storage 3108 | -7/Factory | Identified exit to Lower Caves 3222 | -7/Factory | Garrison activated, responded to threat 3420 | -7/Factory | Discovered new exit (range 15) 3443 | -7/Factory | Entered another Factory area 3443 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3444 | -6/Factory | Caught up to 7R-MNS 3481 | -6/Factory | Garrison activated, responded to threat 3506 | -6/Factory | Spotted B-75 Beast 3518 | -6/Factory | Discovered new exit (range 14) 3883 | -6/Factory | Sucked down chute 3883 | -6/Factory | Entered Waste 3922 | -6/Waste | Spotted C-40 Crusher 3922 | -6/Waste | Spotted C-40 Crusher 3925 | -6/Waste | Spotted C-40 Crusher 3981 | -6/Waste | Destroyed C-40 Crusher 3981 | -6/Waste | Destroyed C-40 Crusher 3981 | -6/Waste | Spotted C-40 Crusher 3988 | -6/Waste | Destroyed C-40 Crusher 3991 | -6/Waste | Spotted C-40 Crusher 4041 | -6/Waste | Destroyed C-40 Crusher 4053 | -6/Waste | Destroyed C-40 Crusher 4066 | -6/Waste | Spotted C-40 Crusher 4071 | -6/Waste | Destroyed C-40 Crusher 4111 | -6/Waste | Discovered new exit (range 14) 4150 | -6/Waste | Entered Factory 4503 | -6/Factory | Repaired Imp. Assault Rifle 4818 | -6/Factory | Repaired Imp. Assault Rifle 5051 | -6/Factory | Discovered new exit (range 6) 5363 | -6/Factory | Discovered new exit (range 8) 5614 | -6/Factory | Discovered new exit (range 18) 6392 | -6/Factory | Entered another Factory area 6392 | -5/Factory | Evolved 2 slots: Utility x2 6795 | -5/Factory | Repaired Multireflex Exoskeleton 6859 | -5/Factory | Repaired Imp. Assault Rifle 7305 | -5/Factory | Identified exit to Garrison 7309 | -5/Factory | Entered Garrison 7419 | -5/Garrison | Triggered checkpoint 7538 | -5/Garrison | Garrison Relay disabled 7600 | -5/Garrison | Triggered checkpoint 7713 | -5/Garrison | Build established: Scavenger-Gunner 7751 | -5/Garrison | Spotted B-75 Beast 7778 | -5/Garrison | Destroyed B-75 Beast 7906 | -5/Garrison | Learned Factory security intel 7910 | -5/Garrison | Discovered new exit (range 12) 7982 | -5/Garrison | Identified exit to Factory 7983 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8036 | -5/Garrison | Triggered checkpoint 8084 | -5/Garrison | Discovered exit to Factory (range 10) 8094 | -5/Garrison | Found embedded Infiltrators 8113 | -5/Garrison | Triggered checkpoint 8123 | -5/Garrison | Build established: Gunner 8143 | -5/Garrison | Garrison Relay disabled 8275 | -5/Garrison | Triggered checkpoint 8324 | -5/Garrison | Garrison Relay disabled 8363 | -5/Garrison | Triggered checkpoint 8416 | -5/Garrison | Garrison Relay disabled 8446 | -5/Garrison | Discovered exit to Factory (range 14) 8461 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8511 | -5/Garrison | Spotted B-75 Beast 8528 | -5/Garrison | Build established: Scavenger-Gunner 8530 | -5/Garrison | Destroyed B-75 Beast 8532 | -5/Garrison | Spotted B-75 Beast 8606 | -5/Garrison | Entered Factory 8906 | -5/Factory | First assault squad dispatched 8956 | -5/Factory | Identified exit to Garrison 8956 | -5/Factory | Entered Garrison 8983 | -5/Garrison | Spotted B-75 Beast 8983 | -5/Garrison | Spotted B-86 Titan 8998 | -5/Garrison | Triggered checkpoint 9076 | -5/Garrison | Discovered new exit (range 5) 9080 | -5/Garrison | Identified exit to Factory 9081 | -5/Garrison | Entered Factory 9323 | -5/Factory | Identified exit to DSF 9397 | -5/Factory | Entered DSF 9421 | -5/DSF | Additional patrols routed to DSF 9429 | -5/DSF | Discovered new exit (range 19) 9459 | -5/DSF | Entered Factory 9459 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9811 | -4/Factory | Lost 3 parts (1p2u) 9884 | -4/Factory | Garrison activated, responded to threat 10082 | -4/Factory | Lost 4 parts (1p1n1u1w) 10390 | -4/Factory | Discovered new exit (range 5) 10443 | -4/Factory | Entered Upper Caves 10511 | -4/Upper Caves | Spotted B-86 Titan 10786 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10855 | -4/Upper Caves | Met a Warlord Commander 10856 | -4/Upper Caves | Learned location of Warlord (-4) 10857 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10861 | -4/Upper Caves | Found Encrypted Comm Array 11075 | -4/Upper Caves | Discovered new exit (range 18) 11175 | -4/Upper Caves | Entered another Upper Caves area 11309 | -4/Upper Caves | Spotted B-86 Titan 11602 | -4/Upper Caves | Learned location of Testing (-2) 11610 | -4/Upper Caves | Learned Research garrison access intel 11662 | -4/Upper Caves | Discovered new exit (range 15) 11686 | -4/Upper Caves | Found DCF Scrap (12 items) 11775 | -4/Upper Caves | Entered Warlord 11806 | -4/Warlord | Discovered new exit (range 12) 11858 | -4/Warlord | System corruption cleaned by Quarantine Array 12288 | -4/Warlord | Met Warlord 12303 | -4/Warlord | Build established: Commander-Assassin 12313 | -4/Warlord | Warlord's base attacked by MAIN.C 12347 | -4/Warlord | Found Prototype Energy Gun 12347 | -4/Warlord | Identified Vortex Rifle 12350 | -4/Warlord | Found Vortex Rifle 12355 | -4/Warlord | Found Prototype Energy Cannon 12355 | -4/Warlord | Identified Vortex Driver 12554 | -4/Warlord | Opened side exit 12657 | -4/Warlord | Destroyed 9 combat bots 12663 | -4/Warlord | Warlord forces counterattacked 12669 | -4/Warlord | Spotted Striker 12733 | -4/Warlord | Lost 5 allies 12915 | -4/Warlord | Lost 4 allies 12988 | -4/Warlord | Warlord base infiltrated, sounded retreat 13080 | -4/Warlord | Build established: Scavenger-Gunner 13184 | -4/Warlord | Lost 12 allies 13186 | -4/Warlord | Entered Proximity Caves 13523 | -3/Proximity Caves | Discovered new exit (range 10) 13544 | -3/Proximity Caves | Entered Research 13544 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13545 | -3/Research | Loaded intel: 3 garrison access locations 14004 | -3/Research | Discovered new exit (range 9) 14053 | -3/Research | Entered Quarantine 14094 | -3/Quarantine | Cryocooling Duct disabled 14102 | -3/Quarantine | Cryocooling Duct disabled 14109 | -3/Quarantine | Ambient heat levels rising (+20) 14109 | -3/Quarantine | Non-combat units ordered to evacuate 14117 | -3/Quarantine | Ambient heat levels rising (+20) 14117 | -3/Quarantine | Combat units ordered to evacuate 14217 | -3/Quarantine | Quarantine Guard activated 14326 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker. 14339 | -3/Quarantine | Spotted Quarantine Guard 14363 | -3/Quarantine | Build established: Scavenger-Assassin 14395 | -3/Quarantine | Spotted Quarantine Guard 14396 | -3/Quarantine | Crushed by falling debris 14424 | -3/Quarantine | Spotted Quarantine Guard 14482 | -3/Quarantine | Destroyed Quarantine Guard 14499 | -3/Quarantine | Lost 4 parts (1p2u1w) 14517 | -3/Quarantine | Spotted Quarantine Guard 14540 | -3/Quarantine | Spotted Quarantine Guard 14602 | -3/Quarantine | Spotted Quarantine Guard 14727 | -3/Quarantine | Destroyed Quarantine Guard 14734 | -3/Quarantine | Destroyed Quarantine Guard 14736 | -3/Quarantine | Destroyed Quarantine Guard 14742 | -3/Quarantine | Destroyed Quarantine Guard 14746 | -3/Quarantine | Destroyed Quarantine Guard 14771 | -3/Quarantine | Lost 7 parts (1n2u4w) 15093 | -3/Quarantine | Spotted Quarantine Guard 15126 | -3/Quarantine | Destroyed Quarantine Guard 15467 | -3/Quarantine | Spotted Quarantine Guard 15508 | -3/Quarantine | Destroyed Quarantine Guard 15544 | -3/Quarantine | Found Alien Artifact 15668 | -3/Quarantine | Spotted Quarantine Guard 15682 | -3/Quarantine | Destroyed Quarantine Guard 15724 | -3/Quarantine | Discovered new exit (range 15) 15724 | -3/Quarantine | Spotted Quarantine Guard 15775 | -3/Quarantine | Spotted Alpha 7 15786 | -3/Quarantine | Destroyed Quarantine Guard 15862 | -3/Quarantine | Destroyed Alpha 7 15901 | -3/Quarantine | Found Prototype Processor 15901 | -3/Quarantine | Identified Spectral Analyzer 15956 | -3/Quarantine | Identified exit to Research 15977 | -3/Quarantine | Found Alien Launcher 16034 | -3/Quarantine | Build established: Scavenger-Tank 16104 | -3/Quarantine | Identified Sigix Terminator 16122 | -3/Quarantine | Found Prototype Device 16122 | -3/Quarantine | Identified Exp. Thermal Shield 16131 | -3/Quarantine | Found Faulty Tactical Quantum Warhead 16136 | -3/Quarantine | Found Tactical Quantum Warhead 16268 | -3/Quarantine | Entered Research 16268 | -2/Research | Warlord forces began assault on 0b10 16268 | -2/Research | Evolved 2 slots: Propulsion x2 16293 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 16378 | -2/Research | Research machine network offline 16447 | -2/Research | Lost 6 allies 16601 | -2/Research | Discovered new exit (range 70) 16755 | -2/Research | Borebot progress halted 16791 | -2/Research | Found Exp. Targeting Computer 16797 | -2/Research | Found Prototype Processor 16797 | -2/Research | Identified Exp. Core Analyzer 16801 | -2/Research | Found Exp. Core Analyzer 16965 | -2/Research | Identified exit to Access 16966 | -2/Research | Entered Access 16966 | -1/Access | Evolved 2 slots: Utility x2 16989 | -1/Access | Energy Cycler disabled 17089 | -1/Access | Build established: Scavenger-Gunner 17207 | -1/Access | Lost 6 allies 17262 | -1/Access | Allied Derelicts emerged from ambush trap array 17306 | -1/Access | Lost 3 allies 17324 | -1/Access | Lost 4 parts (3u1w) 17342 | -1/Access | Identified Core Reset Matrix 17342 | -1/Access | Used Core Reset Matrix 17350 | -1/Access | Discovered new exit (range 5) 17354 | -1/Access | Destroyed 8 combat bots 17354 | -1/Access | Identified exit to Surface 17371 | -1/Access | Fired Sigix Terminator 17387 | *** | Heading to fleet! Last Messages --------------- 17371_ Sigix Terminator expended. [Achievement: Hard Hitter] 17371_ Destroyed Unknown Wheel. 17371_ K-01 Serf destroyed. 17371_ Destroyed Unknown Engine. 17371_ Destroyed Unknown Wheel. 17371_ K-01 Serf destroyed. 17371_ Destroyed Unknown Wheel. 17371_ U-05 Engineer destroyed. 17371_ Multireflex Exoskeleton destroyed. 17371_ Destroyed Multireflex Exoskeleton. 17371_ Biometal Leg destroyed. 17371_ Destroyed Biometal Leg. 17371_ Terminal disabled. 17371_ R-10 Processor destroyed. 17371_ Destroyed Unknown Wheel. 17371_ K-01 Serf destroyed. [Achievement: I Think I Know What's Going On] [Achievement: Home At Last?] [Achievement: Leg Day] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ???????? | | ???????????????????????????????????????? ???????? | | ????????????????????????????????????????= ???????? | | ??????????????????????? ????????????!????????? | | ?????????????????????;;;;;;;;;""????????=????????? | | ??????????????????? ?????!|????????? | | ??????????????????? ?!!##???????? | | ???????????????????#;;;;;;;;;;;;;;;;;" "#???????? | | ???????????????????# " " ??????? | | ???????????????????? ; " ???? | | ????????????????????# ; " ?? | | ????????????????????# ; " | | ????????????????????# ;;; ; " | | ????????????????????##;;;;;;;; ;;;;;;; " | | ????????????????????" [ [ " | | ????????????????????" " | | ????????????????????" ; | | ????????????????????" ;"""""" | | ????????????????????" "@ ;" " | | ????????????????????" "" ;" " | | ????????????????????" ;" " | | ????????????????????" "" " | | ????????????????????" "" " # | | ????????????????????" " "" "#?? | | ????????????????????########## ####;;;R "" ##?? | | ?????????????????????????????###??#### "# +??? | | ?????????????????????????????????????# ##? #??? | | ?????????????????????????????????????# #???###??? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 43 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 225 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 82 Targeting Accuracy 22 Core Analysis 12 Armor Integrity Analysis 40 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 42% | -6/Factory Imp. Assault Rifle | 35% | -6/Factory Multireflex Exoskeleton | 70% | -5/Factory Imp. Assault Rifle | 11% | -5/Factory Studied --------- None Alien Tech Used ----------------- Sigix Terminator Core Reset Matrix Achievements -------------- Alien Roots All Kinds Of Bad News Cool Guys Hard Hitter Home At Last? I Think I Know What's Going On Leg Day Like A Rock Metal Spider Protector Challenges ------------ None Game ------ Seed TransmissionLauncherSource Manual? 0 Play Time 04:39:10 Cumulative 68.7 hours Start 2026.03.25 @ 22:27:23 End 2026.03.26 @ 04:28:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type 2 Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 50 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09c928d2-4722-41ea-85e0-b309ec60f666