Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 20:55:14 Player: Vena Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (3410) 3410 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7340 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 106/300 Energy 48/100 System Corruption 18% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (5) ---- Enhanced Optical Array Improved Sensor Array Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Core Analyzer Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Impact Mace > --- INVENTORY -------- Improved Cooling System Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Gatling Laser Heavy Plasma Cannon Gauss Rifle Gauss Rifle Assault Cannon Advanced Assault Cannon Heavy Missile Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . 1 . . . Utility 6 | . . 2 2 1 . . 1 Weapon . | . . . . . . . . Parts Attached 113 | 10 7 16 13 24 1 5 37 Power 24 | 2 2 4 2 5 . 1 8 Engine 18 | 2 2 4 2 1 . 1 6 Core 6 | . . . . 4 . . 2 Reactor . | . . . . . . . . Propulsion 22 | 4 3 4 2 3 . 1 5 Treads . | . . . . . . . . Leg 4 | 2 2 . . . . . . Wheel 15 | 2 1 1 2 3 . 1 5 Hover 3 | . . 3 . . . . . Flight . | . . . . . . . . Utility 43 | 2 1 4 6 11 1 . 18 Device 13 | 2 1 1 1 3 . . 5 Storage 3 | . . 1 . 1 . . 1 Processor 12 | . . 2 1 4 . . 5 Hackware . | . . . . . . . . Protection 15 | . . . 4 3 1 . 7 Artifact . | . . . . . . . . Weapon 24 | 2 1 4 3 5 . 3 6 Energy Gun 2 | . 1 . . . . 1 . Energy Cannon 4 | . . . . 3 . . 1 Ballistic Gun 13 | 2 . 4 2 . . 1 4 Ballistic Cannon 3 | . . . . 1 . 1 1 Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . Parts Lost 38 | . 4 3 2 . 2 . 27 Power 9 | . 1 1 . . . . 7 Propulsion 9 | . 1 1 . . . . 7 Utility 15 | . 1 1 2 . 1 . 10 Weapon 5 | . 1 . . . 1 . 3 Highest Loss Streak 8 | . 3 2 2 . 1 . 8 To Critical Strikes 1 | . . . . . . . 1 Average Backups 10 | 3 4 7 7 12 12 12 13 Power . | . . . 1 1 1 1 . Propulsion 1 | 2 2 2 2 1 1 1 . Utility 4 | . . 2 3 4 5 5 6 Weapon 4 | . . 1 1 4 5 4 6 Tool/Special . | . . . . . . . . Unused Backups 16 | . . 3 4 2 . 2 5 Power 1 | . . . . 1 . . . Propulsion 3 | . . . 2 . . . 1 Utility 4 | . . . 1 . . 2 1 Weapon 8 | . . 3 1 1 . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 94 97 88 91 89 91 84 Engine 5 | . 13 11 9 1 . 2 5 Core 3 | . . . . 5 7 4 3 Wheel 13 | . 26 12 9 14 15 14 11 Hover 1 | . . 9 . . . . . Device 12 | . 24 12 7 17 15 15 8 Storage 6 | . . 9 9 7 7 7 5 Processor 20 | . . 20 18 18 23 23 25 Protection 8 | . . . 17 9 6 7 9 Energy Gun 1 | . 8 2 . . . 5 . Energy Cannon 2 | . . . . 7 13 1 . Ballistic Gun 6 | . 19 19 13 . . 2 5 Ballistic Cannon 2 | . . . . 4 . . 5 Impact Weapon 1 | . . . 3 2 . 3 . Peak Build Rating 57 | 9 9 20 36 47 44 47 57 Average Rating 38 | 4 8 15 30 43 42 44 49 On Entrance 25 | . 9 9 20 34 44 39 46 Avg Prop Armor Cover (%) 6 | . 6 . . . . . . Naked Turns 15 | . . . . . . . 15 Heaviest Build 66 | 7 10 24 44 62 62 61 66 Greatest Support 44 | 20 20 22 34 44 38 44 44 Greatest Overweight (x) 11 | . . 7 1 1 1 2 11 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 15 | 5 5 10 10 15 15 15 15 Average Capacity 12 | 5 5 9 10 14 15 15 14 Most Carried 15 | 5 5 10 10 15 14 15 15 Average Carried 11 | 3 4 7 9 14 13 13 13 Final Capacity 15 | 5 5 10 10 15 15 15 5 Final Carried 15 | 5 4 10 10 14 13 15 3 Class Distribution -------------------- 60% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 3159 | 324 89 368 317 591 . 364 1106 Remotely . | . . . . . . . . Salvage Created 4280 | 85 211 826 392 818 . 344 1604 Parts 222 | 12 10 40 14 54 . 20 72 Haulers Intercepted 8 | . . 4 2 2 . . . Recyclers Shooed 11 | . 2 2 1 . . . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 68 | 1 5 9 5 16 . 9 23 Melee 1 | . . . 1 . . . . Guns 28 | 1 5 9 1 . . 3 9 Cannons 27 | . . . . 14 . . 13 AOE 8 | . . . . 1 . 6 1 Classes Destroyed 14 | 3 . 4 1 3 . 2 1 Worker 3 | 1 . . . 2 . . . Builder 3 | . . . . 2 . . 1 Tunneler 2 | 2 . . . . . . . Hauler 8 | . . 4 2 2 . . . Recycler 11 | . . 3 1 1 . 1 5 Mechanic 2 | . . . . . . 1 1 Watcher 1 | . . 1 . . . . . Swarmer 10 | . . . . . . 4 6 Grunt 29 | 1 5 5 2 9 . 2 5 Duelist 2 | . . . 1 1 . . . Sentry 16 | . . 4 2 2 . 2 6 Specialist 2 | . . . . . . . 2 Hunter 3 | . . . . 1 . . 2 Programmer 6 | . . . . 3 . 1 2 Best Kill Streak 5 | 3 3 4 4 5 . 5 5 Combat Bots Only 4 | 1 3 3 3 3 . 4 3 Max Kills in Single Turn 3 | 1 1 1 1 2 . 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 1 . 3 1 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 857 | 8 27 46 25 98 2 97 554 Missed 245 | 2 7 12 1 21 . 39 163 Hits 612 | 6 20 34 24 77 2 58 391 Melee 7 | . . . 4 1 2 . . Projectile 605 | 6 20 34 20 76 . 58 391 AOE 1 | . . . . . . . 1 Critical Strikes 14 | . 1 2 1 3 2 . 5 Damage Taken 7331 | 70 263 583 431 1220 54 371 4339 Core 1532 | 12 43 118 33 411 24 37 854 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 369 | . . . . . 11 95 263 Regen/Repaired (Parts) 159 | . . . 47 . . . 112 Core Remaining (%) 73 | 95 78 70 94 . . 32 . Volleys Fired 263 | 12 25 49 14 56 1 17 89 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 155 | 40 70 70 46 140 140 155 118 Shots Fired 516 | 24 50 98 28 112 2 33 169 Gun 300 | 24 50 98 28 . . 27 73 Cannon 206 | . . . . 109 2 2 93 Launcher 10 | . . . . 3 . 4 3 Special . | . . . . . . . . Kinetic 401 | 24 40 88 28 45 . 11 165 Thermal 105 | . 10 10 . 64 2 18 1 Explosive 10 | . . . . 3 . 4 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 31 | 6 9 13 13 9 5 9 31 Robot Miss Streak 5 | 2 2 4 3 4 . 5 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . 1 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 359 | 16 39 69 28 63 2 15 127 Core Hits 181 | 8 14 35 6 35 . 23 60 Critical Kills 3 | . . . 1 1 . . 1 Critical Parts Destroyed 6 | . . . 3 . . . 3 Critical Strikes 20 | . 1 1 4 6 . . 8 Burn 2 | . 1 1 . . . . . Meltdown 1 | . . . . 1 . . . Destroy 4 | . . . . . . . 4 Blast 9 | . . . . 5 . . 4 Smash 4 | . . . 4 . . . . Melee Attacks 62 | . . . 21 11 . 11 19 Impact 62 | . . . 21 11 . 11 19 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 2 . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8682 | 140 342 984 950 1981 51 983 3251 Guns 3325 | 140 340 966 257 . . 386 1236 Cannons 3404 | . . . . 1779 51 . 1574 Explosions 945 | . . 18 . 178 . 597 152 Melee 982 | . . . 693 . . . 289 Ramming 26 | . 2 . . 24 . . . Kinetic 5203 | 140 277 890 257 736 . 126 2777 Thermal 1526 | . 63 76 . 1043 51 260 33 Explosive 927 | . . . . 178 . 597 152 Electromagnetic 18 | . . 18 . . . . . Impact 982 | . . . 693 . . . 289 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . . . . 6 15 21 18 Average Corruption 10 | . . . . 3 13 18 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 63 | . . . . 17 5 30 11 Message Errors 12 | . . . . 6 . 4 2 Matter Fused 17 | . . . . 3 1 10 3 Heat Flow Errors 7 | . . . . 3 . 3 1 Energy Discharges 7 | . . . . 2 2 3 . Parts Rejected 2 | . . . . . 1 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 7 | . . . . 3 . 1 3 Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . . . . . . 2 . Alerts 3 | . . . . . . 3 . Misdirections 1 | . . . . . 1 . . Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 446 | . . 75 222 32 . 13 104 Projectiles 34 | . . . . 32 . . 2 Explosions 88 | . . 75 . . . 13 . Melee 324 | . . . 222 . . . 102 Knockbacks 28 | . . . 2 8 . . 18 Impact 5 | . . . 2 . . . 3 Kinetic 23 | . . . . 8 . . 15 Secondary . | . . . . . . . . Self-Inflicted Damage 341 | . 1 140 . 12 . . 188 Shots 6 | . . 3 . . . . 3 Rammed 3 | . 1 . . 2 . . . Targets Rammed 3 | . 1 . . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 570 | 12 101 50 10 570 . 229 213 Average Temperature 68 | 7 28 8 7 128 . 57 50 Received Heat Transfer 1893 | 36 162 231 162 309 . 84 909 Effects 9 | . . . . 8 . 1 . Shutdowns 1 | . . . . 1 . . . Energy Bleed 2 | . . . . 1 . 1 . Short Circuit 1 | . . . . 1 . . . Damage (major) 3 | . . . . 3 . . . Damage (core) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . 4 . . . 1 Combat Hostiles 3 | . . . 3 . . . . Parts Fried 3 | . . . 2 . . . 1 Impact Corruptions 11 | . . . 8 . . . 3 Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 4 | . . . . 4 . . . Heat Transferred 2986 | . 259 296 . 1757 74 550 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 197 | 20 70 197 113 162 56 181 181 Initial 80 | . . . 79 . 56 . 80 Average 64 | 3 29 55 47 83 22 63 73 Influence Increases 2377 | 35 135 418 164 557 . 313 755 Destroy 0b10 Robot/C 1360 | 20 100 180 100 320 . 180 460 Destroy 0b10 Robot/NC 150 | 15 . 40 15 35 . 10 35 Destroy Leader 388 | . 20 70 34 94 . 40 130 Successful Hack 43 | . . 5 8 12 . 18 . Disable Machine 165 | . . 75 . 30 . . 60 Destroy Structure 166 | . . 18 7 51 . 50 40 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 90 | . 15 30 . 15 . 15 15 Influence Decreases 2281 | 35 135 229 353 395 162 148 824 Entered New Map 301 | . . . 110 . 106 . 85 Time Decay 1538 | 35 100 199 142 395 26 148 493 Lost Part 341 | . 35 30 20 . 10 . 246 Lost Ally 20 | . . . . . 20 . . Purge Threat 81 | . . . 81 . . . . Squads Dispatched 22 | . 1 1 1 6 . 3 10 Investigation 6 | . 1 . 1 3 . . 1 Extermination 5 | . . . . 2 . 1 2 Reinforcement 8 | . . 1 . 1 . 2 4 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 6 | . . . . 3 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | 1 6 15 8 21 6 11 39 Peak Tracking Total 6 | 1 5 4 5 5 6 4 5 Tactical Retreats 6 | . 1 2 . 1 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 8 | . . . . 4 . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 11 | . . 5 . 2 . . 4 Max in Single Turn 2 | . . 2 . 1 . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 27 | . 1 3 3 7 . 4 9 Terminals 10 | . . 2 2 4 . 2 . Fabricators 2 | . . . . 1 . . 1 Repair Stations 7 | . . . 1 1 . . 5 Recycling Units 1 | . 1 . . . . . . Scanalyzers 5 | . . 1 . 1 . 2 1 Garrison Access 2 | . . . . . . . 2 Total Hacks 76 | . 4 9 12 15 . 13 23 Successful 33 | . . 5 8 2 . 8 10 Failed 43 | . 4 4 4 13 . 5 13 Catastrophic 7 | . . . . 2 . . 5 Database Lockouts . | . . . . . . . . Manual 27 | . . 4 6 8 . 9 . Terminals 32 | . . 5 8 10 . 9 . Fabricators 2 | . . . . 1 . . 1 Repair Stations 20 | . . . 4 3 . . 13 Recycling Units 4 | . 4 . . . . . . Scanalyzers 15 | . . 4 . 1 . 4 6 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 5 | . . 1 2 . . 2 . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . Zone Layout 3 | . . 1 1 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . 2 1 . . 4 Scan Component 4 | . . . 1 1 . . 2 Repair 3 | . . . 1 . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . 1 . 1 . 3 5 Insert Component 2 | . . . . . . . 2 Analyze 2 | . . . . . . . 2 Retrieve Study 6 | . . 1 . 1 . 3 1 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 10 | . . 3 4 . . 3 . Terminals 10 | . . 3 4 . . 3 . Track 4 | . . 1 2 . . 1 . Botnet 6 | . . 2 2 . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 1 3 3 7 . 4 8 Full Trace Events 3 | . 1 . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . 1 . 1 . 3 1 Parts Repaired 3 | . . . 1 . . . 2 Time 120 | . . . 32 . . . 88 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . 16 . . Total Damage 253 | . . . . . 253 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Active Infowar (turns) 3510 | 27 252 359 220 1078 103 606 865 Optics 151 | . . . . . . . 151 Sensors 251 | . . . . . . . 251 Terrain 3039 | 27 252 359 . 1078 103 606 614 Seismic 75 | 13 62 . . . . . . T.N.C. 435 | . . . 220 215 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 4595 | 150 252 534 442 1078 103 606 1430 Spaces Moved 2868 | 103 198 320 221 777 102 414 733 Core 62 | 21 . 2 . . . . 39 Treads . | . . . . . . . . Legs 65 | 59 6 . . . . . . Wheels 2619 | 23 192 196 221 777 102 414 694 Hover 122 | . . 122 . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 56 70 95 95 95 50 Average Speed 100 | 96 81 97 106 97 95 107 107 Slowest Speed 600 | 120 120 400 115 115 95 120 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 27 | 6 28 32 25 21 71 16 22 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 42 | . . . 6 12 . 11 13 Terrain Destroyed 194 | . . 15 6 67 . 49 57 Melee 41 | . . . 6 11 . 11 13 Projectile 15 | . . . . 6 . . 9 AOE 138 | . . 15 . 50 . 38 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 3937 | 130 246 445 364 967 105 519 1161 Wait 455 | . 11 34 63 58 1 54 234 Move 2862 | 102 197 319 220 777 101 413 733 Hop . | . . . . . . . . Pick Up 70 | 5 2 14 10 16 . 7 16 Fast Attach 34 | 7 2 4 5 4 1 1 10 Attach 32 | . 2 4 5 3 1 1 16 Detach 2 | . . 1 1 . . . . Swap 86 | 3 3 10 9 22 . 9 30 Drop 68 | 1 3 10 16 18 . 6 14 Fire 263 | 12 25 49 14 56 1 17 89 Melee 62 | . . . 21 11 . 11 19 Ram 3 | . 1 . . 2 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 151 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Lost 3 parts (1p1n1w) 301 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Scavenger-Mutant 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Utility x2 737 | -9/Materials | Build established: Mutant 772 | -9/Materials | Discovered new exit (range 15) 937 | -9/Materials | Entered another Materials area 937 | -8/Materials | Evolved 2 slots: Utility x2 1208 | -8/Materials | Discovered new exit (range 18) 1288 | -8/Materials | Repaired Hvy. Assault Rifle 1379 | -8/Materials | Entered Factory 1379 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2042 | -7/Factory | Discovered new exit (range 14) 2056 | -7/Factory | Core integrity fell below 50% 2417 | -7/Factory | Discovered new exit (range 4) 2444 | -7/Factory | Cargo convoy interrupted 2457 | -7/Factory | Sucked down chute 2457 | -7/Factory | Entered Waste 2458 | -7/Waste | Met a frightened Derelict 2472 | -7/Waste | EMP discharged 2472 | -7/Waste | System corruption reached 10% 2478 | -7/Waste | Spotted C-40 Crusher 2485 | -7/Waste | Spotted C-40 Crusher 2495 | -7/Waste | Spotted C-40 Crusher 2507 | -7/Waste | Crushed by Compactor (1 part destroyed) 2514 | -7/Waste | Spotted C-40 Crusher 2516 | -7/Waste | Spotted C-40 Crusher 2535 | -7/Waste | Spotted C-40 Crusher 2539 | -7/Waste | Crushed by Compactor (1 part destroyed) 2546 | -7/Waste | Discovered new exit (range 16) 2560 | -7/Waste | Entered Factory 3146 | -7/Factory | Discovered new exit (range 10) 3166 | -7/Factory | Entered another Factory area 3166 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3222 | -6/Factory | Repaired Arm. Huge Wheel+ 3268 | -6/Factory | Repaired Hvy. Missile Launcher+ 3416 | -6/Factory | Lost 7 parts (3p1n2u1w) 3674 | -6/Factory | Build established: Scavenger-Mutant 4222 | -6/Factory | Lost 3 parts (1n2u) 4413 | -6/Factory | Crushed by falling debris 4413 | -6/Factory | System corruption reached 10% 4444 | -6/Factory | Lost 8 parts (2p2n4u) 4557 | -6/Factory | Core integrity fell below 50% 4575 | -6/Factory | Released all parts (8) 4596 | -6/Factory | Core integrity fell below 20% 4596 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04572_ Slug penetrates Wall. 04574_ U-05 Engineer lays Concrete. 04574_ Dropped Lyr. Light Armor Plating. 04575_ Released Gauss Rifle+. 04575_ Released Imp. Cooling System. 04575_ Released Imp. Signal Interpreter. 04575_ Released Adv. Visual Processing Unit. 04575_ Released Adv. Terrain Scan Processor. 04575_ Released Lrg. Storage Unit. 04575_ Released Imp. Sensor Array. 04575_ Released Core Analyzer. [Achievement: Live, Flee, And Rebuild] 04575_ Dropped Gauss Rifle+. 04575_ U-05 Engineer builds a Wall. 04575_ Dropped Gatling Laser. 04577_ Acquired Imp. Sensor Array. 04594_ Slug penetrates Power Conduit. 04595_ Power Conduit explodes. 04595_ H-66 Slayer destroyed. 04595_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ????????????????# ####??????????????????????? | | ????????????????# # #??????????????????????? | | ????????????????# ! #??????????????????????? | | ???????????????## = ##?????????????????????? | | ???????????????# [![ #?????????????????????? | | ???????????????# [[!# ##?????????????????????? | | ?????????##????## % =!] #??????????????????????? | | ?????##### ???# [[ #??????????????????????? | | ??? ### "T #??????????????????????? | | ??????? "" # #??????????????????????? | | ??????? ] ### ####??????????????????????? | | ???????### ???# #?????????????????????????? | | ????### #### ????###+####????????????????????????? | | ????# # ????# #????????????????????????? | | ????# # ????# Y #????????????????????????? | | ????# |== # ????# Y !#????????????????????????? | | ????# |== # ????# #????????????????????????? | | ????# === # #???# =#????????????????????????? | | ????# # #???# #????????????????????????? | | ????# # #??## ###??????????????????????? | | ##### # ##;# ; #??????????????????????? | | #? # ; #?##???????????????????? | | !#?"" # ;##Y####????????????????? | | " #?"T + ! #????????????????? | | " #?"" # #????????????????? | | " #?"? ?# % @ #????????????????? | | ## ? ?# !! #????????????????? | | #####+### ; ! #????????????????? | | ; #????????????????? | | % # +????????????????? | | !! # #????????????????? | | ! # "" "" #????????????????? | | """ g # ""F"" #????????????????? | | """ #####+###gg # """ #????????????????? | | ^% """" #???????# #######?#????????????????? | | """" #???????# ???????????????????????? | | % """ #???????# ?????????????????????? | | """" +??????# ?????????????????????? | | ##??????# ????????????????????? | | ! ] #?????????? ????????????????????? | | ######## #???????????######?????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 675 Resistance: KI 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Kinecelleration 30 Item Schematics ----------------- Imp. Cooling System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 59% | -8/Materials Arm. Huge Wheel | 65% | -6/Factory Hvy. Missile Launcher | 70% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Com. Wheel | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Jackpot Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed ChromionStrikeJammer Manual? 0 Play Time 01:35:23 Cumulative 30.7 hours Start 2026.04.07 @ 19:16:41 End 2026.04.07 @ 20:55:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88b16f47-628b-41c5-8643-77d282725d76