Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 00:49:43 Player: Ae Result: Destroyed by NE-ZUD(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (313) 313 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 773 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 242/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Cannon Hammer > --- INVENTORY (15) --- Improved Heat Sink Seismic Detector Assault Rifle Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Improved Heat Sink Light Armor Plating Light Assault Rifle Light Assault Rifle Light Cannon [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 8 6 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 8 | 2 5 1 Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 2 | . 1 1 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 82 Engine 3 | . 2 6 Core 10 | . 10 6 Treads 26 | . 28 9 Device 10 | . 11 . Storage 14 | . 14 14 Protection 2 | . 2 7 Ballistic Gun 19 | . 20 7 Ballistic Cannon 7 | . 7 12 Peak Build Rating 10 | 7 10 10 Average Rating 9 | 5 9 7 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 33 | 13 33 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 13 15 Most Carried 10 | 3 10 10 Average Carried 7 | 2 8 7 Final Capacity 15 | 8 15 15 Final Carried 10 | 3 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 571 | 288 238 45 Remotely . | . . . Salvage Created 342 | 97 235 10 Parts 29 | 6 22 1 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 9 1 Melee 1 | . . 1 Guns 6 | . 6 . Cannons 3 | . 3 . Classes Destroyed 5 | 2 2 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 6 | . 6 . Subdweller 1 | . . 1 Best Kill Streak 3 | 2 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 104 | . 55 49 Missed 25 | . 16 9 Damage Taken 1302 | . 427 875 Core 258 | . 59 199 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | 3 30 8 Largest 2 | 2 2 2 Hottest 55 | 40 55 55 Shots Fired 81 | 6 60 15 Gun 60 | 6 47 7 Cannon 21 | . 13 8 Launcher . | . . . Special . | . . . Kinetic 81 | 6 60 15 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 22 | 5 7 22 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 71 | 5 41 25 Core Hits 19 | 3 14 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Smash 2 | . . 2 Melee Attacks 11 | . . 11 Impact 11 | . . 11 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1114 | 57 589 468 Guns 554 | 57 413 84 Cannons 310 | . 176 134 Explosions . | . . . Melee 250 | . . 250 Ramming . | . . . Kinetic 864 | 57 589 218 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 250 | . . 250 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 29 | . . 29 Projectiles . | . . . Explosions . | . . . Melee 29 | . . 29 Knockbacks 5 | . 2 3 Impact . | . . . Kinetic 5 | . 2 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 84 | . 84 . Average Temperature 25 | . 25 . Received Heat Transfer 183 | . 183 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 165 | 10 165 . Initial 6 | . 6 . Average 36 | 5 38 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 17 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 21 | . 21 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 27 | . 27 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 4 | . 4 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 17 | . 17 . Terminals 17 | . 17 . Track 2 | . 2 . Botnet 8 | . 8 . Operators 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1640 | 92 1457 91 Spaces Moved 883 | 47 817 19 Core 4 | 4 . . Treads 877 | 43 817 17 Legs . | . . . Wheels 2 | . . 2 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 105 Average Speed 159 | 150 160 154 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 98 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1011 | 59 906 46 Wait 36 | . 34 2 Move 881 | 46 816 19 Hop . | . . . Pick Up 14 | 3 11 . Fast Attach 8 | 7 1 . Attach 5 | . . 5 Detach . | . . . Swap 8 | . 7 1 Drop 7 | . 7 . Fire 41 | 3 30 8 Melee 11 | . . 11 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 10) 552 | -10/Materials | Identified exit to Materials 605 | -10/Materials | Learned location of 2 exits from Subcaves 649 | -10/Materials | Identified exit to Subcaves 683 | -10/Materials | Learned location of Recycling (-7) 709 | -10/Materials | Loaded intel: 1 repair station location 792 | -10/Materials | Learned location of 2 exits from Materials 1550 | -10/Materials | Entered Subcaves 1551 | -10/Subcaves | Identified exit to Materials 1596 | -10/Subcaves | Core integrity fell below 50% 1630 | -10/Subcaves | Core integrity fell below 20% 1641 | -10/Subcaves | Destroyed by NE-ZUD(R) with Subdweller Machine Gun Last Messages --------------- 01598_ NE-ZUD(R) knocked back. 01599_ Lgt. Nuclear Core destroyed. 01599_ Lgt. Cannon destroyed. 01607_ Lgt. Armor Plating destroyed. 01613_ 9U-BG5(R) suffers critical hit (Smash). 01613_ 9U-BG5(R) destroyed. 01615_ Wheel destroyed. 01616_ Acquired 10 matter. 01617_ Subatomizers dissect the Sub. Machine Gun. 01620_ Destroyed Disposable Heat Sink. 01620_ NE-ZUD(R) system corrupted by crushing effect. 01623_ NE-ZUD(R) misfires. 01624_ NY-T7J(O) collects matter. 01627_ NE-ZUD(R) misfires. 01630_ Subatomizers dissect the Sub. Machine Gun. 01631_ NE-ZUD(R) IFF system glitched. 01636_ NE-ZUD(R) suffers critical hit (Smash). 01636_ Destroyed Sub. Optics. 01636_ NE-ZUD(R) system corrupted by crushing effect. 01639_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????## ######???????##??????????? | | ????????????????????## % R ####### %#??????????? | | ??????????????????### %@ %#??????????? | | ???????????????# % % % % #?????????????? | | ?????????# ##?# #### % ##?????????????? | | ???????? # #????# % ##??????????????? | | ???????? ??????# #???????????????? | | ??????? %??###### ## #??????????? | | ????????# # ## ## #?? #?????????? | | ????????????### % # ###?? ?????????? | | ??????????????## % # ## # ## ????????? | | ???????????????#????## #?#???#???????? | | ?????????????????????# ## # # #?????????????? | | ?????????????????????# ########### #????????????? | | ?????????????????????###???????????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertPiercingMallet Manual? 0 Play Time 00:14:05 Cumulative 80.5 hours Start 2024.10.15 @ 00:34:18 End 2024.10.15 @ 00:49:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 103 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f856c126-fdce-4eea-8a64-ead91a840ed6