Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 16:52:31 Player: Compilatron Result: Destroyed by WE-G91(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (482) 482 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1182 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (2) ------ Small Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Shotgun Battle Cannon > --- INVENTORY (8) ---- Light Ion Engine Subdweller Optics Makeshift Hacking Suite Battle Rifle Grenade Launcher Datajack Scrap Shield Fragment (47) Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Light Ion Engine Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel Subdweller Monowheel Improved Flight Unit > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Tower Shield > --- WEAPON ----------- Light Assault Rifle Shotgun Shotgun Mining Laser > --- INVENTORY -------- Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Subdweller Optics Subdweller Laser Grenade Launcher Datajack [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Protection Tower Shield Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 3 8 19 Power 4 | . 2 2 Engine 4 | . 2 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 3 5 Treads 3 | 2 . 1 Leg . | . . . Wheel 4 | . 1 3 Hover . | . . . Flight 3 | . 2 1 Utility 5 | . . 5 Device 1 | . . 1 Storage 2 | . . 2 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 11 | 1 3 7 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 7 | . 2 5 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 84 83 Engine 13 | . 14 13 Treads 5 | . 7 3 Wheel 8 | . . 14 Flight 10 | . 19 4 Storage 11 | . 14 9 Protection 4 | . . 7 Energy Gun 7 | . 13 3 Ballistic Gun 15 | . 14 16 Ballistic Cannon 2 | . . 3 Special Weapon 2 | . . 4 Peak Build Rating 41 | 6 11 41 Average Rating 18 | 6 9 25 On Entrance 7 | 6 6 11 Naked Turns . | . . . Heaviest Build 60 | 10 13 60 Greatest Support 50 | 40 40 50 Greatest Overweight (x) 5 | . 2 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 8 8 7 Most Carried 8 | 6 8 8 Average Carried 7 | 6 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 62% | Mutant 29% | Gunner 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 839 | 191 106 542 Remotely . | . . . Salvage Created 389 | . 79 310 Parts 26 | . 4 22 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 2 10 Guns 10 | . 2 8 Cannons 2 | . . 2 Classes Destroyed 2 | . 1 1 Grunt 4 | . 2 2 Subdweller 8 | . . 8 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 91 | . 23 68 Missed 32 | . 13 19 Damage Taken 1036 | . 118 918 Core 272 | . 61 211 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 97 | . 37 60 Largest 4 | . 2 4 Hottest 166 | . 120 166 Shots Fired 199 | . 70 129 Gun 167 | . 68 99 Cannon 20 | . . 20 Launcher . | . . . Special 12 | . 2 10 Kinetic 136 | . 37 99 Thermal 63 | . 33 30 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 5 16 Robot Miss Streak 7 | . 7 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 95 | . 25 70 Core Hits 39 | . 9 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1303 | . 243 1060 Guns 1041 | . 243 798 Cannons 190 | . . 190 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1033 | . 144 889 Thermal 270 | . 99 171 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . 5 7 Message Errors 6 | . 3 3 Matter Fused 2 | . 1 1 Parts Fused 1 | . 1 . Data Loss (minor) 2 | . . 2 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 225 | . 225 . Average Temperature 89 | . 89 . Received Heat Transfer 228 | . 69 159 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 500 | . 225 275 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 200 | . 200 . Initial . | . . . Average 42 | . 42 . Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 . Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 18 14 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 3 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 4 9 Successful 12 | . 3 9 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . . 9 Record 8 | . . 8 Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2043 | 5 841 1197 Spaces Moved 1472 | 1 654 817 Core . | . . . Treads 172 | 1 83 88 Legs . | . . . Wheels 722 | . 45 677 Hover . | . . . Flight 578 | . 526 52 Fastest Speed 37 | 160 37 37 Average Speed 89 | 160 56 114 Slowest Speed 180 | 160 180 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 12 | . 12 . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 2 69 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 5 | . . 5 Spaces Dug 3 | . . 3 Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile 3 | . . 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1998 | 3 1045 950 Wait 369 | . 344 25 Move 1447 | . 630 817 Hop 11 | . 11 . Pick Up 24 | . 7 17 Fast Attach 12 | . 3 9 Attach 6 | . . 6 Detach 2 | . . 2 Swap 12 | 3 5 4 Drop 18 | . 8 10 Fire 97 | . 37 60 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 5) 352 | -10/Materials | Discovered new exit (range 13) 842 | -10/Materials | Discovered new exit (range 3) 847 | -10/Materials | Entered Subcaves 869 | -10/Subcaves | Visited 4L-MR0's lab 877 | -10/Subcaves | Found Tower Shield 878 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 950 | -10/Subcaves | Discovered new exit (range 10) 981 | -10/Subcaves | Disturbed a concealed Subdweller 1150 | -10/Subcaves | Learned location of Zion (-6) 1150 | -10/Subcaves | Met a Zionite searching for "candidates" 1186 | -10/Subcaves | Build established: Gunner 1499 | -10/Subcaves | Core integrity fell below 50% 1547 | -10/Subcaves | Lost 3 parts (1u2w) 1590 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1693 | -10/Subcaves | Disturbed a concealed Subdweller 1701 | -10/Subcaves | Core integrity fell below 20% 2044 | -10/Subcaves | Destroyed by WE-G91(R) with Subdweller Machine Gun Last Messages --------------- 01730_ Acquired Mak. Light Armor Plating. 01731_ Acquired 30 matter. 01737_ Dropped Scrap Shield Fragment. 01738_ Acquired Mak. Hacking Suite. 01832_ Sub. Laser shoots sparks and powers down. 01837_ 5F-2PK(R) destroyed. 01841_ 0U-H23(R) destroyed. 01846_ Acquired 5 matter. 01847_ Acquired 29 matter. 01849_ Acquired 7 matter. 01850_ Acquired 16 matter. 01852_ Acquired 3 matter. 01883_ Sub. Monowheel shoots sparks and powers down. 01885_ Dropped Broken Sub. Monowheel. 01885_ Dropped Broken Sub. Laser. 01903_ System corrupted: Component data lost. 01975_ Acquired 20 matter. 02021_ Acquired Battle Rifle. 02041_ WE-G91(R) suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | # ##???????????????##??????????????????????????? | | #?????????????## ##?????????????????????????? | | ##???????????### ##????????????????????????? | | ## ##?########### ##???????????????????????? | | ## ### # # # #???????????????????????? | | #???????? ????????????? | | ###??????? ????????????? | | ## # # # # ##???????## ???????????? | | #### #### ####### ######?## ???????????? | | ???# # #% #????## ## ????????????? | | ???# #?????# ?????????????? | | ???# ####??#### #### ?????????????? | | ???# ##????## ###? # ??????????????? | | ???# % #?????# ## #?????????????????? | | ???# #????# ## #??????????????????? | | ???# #??# ??## ##??????????????????? | | ???#######??# ????## ;;##???????????????????? | | ????????????# ??????###; % ; #???????????????????? | | ????????????#????????##; ;; #???????????????????? | | ?????????????????????# ; ;;##???????????????????? | | ?????????????????????##; ##?????? ##???????????? | | ??????????????????????# ;## ;????????????? | | ??????????????????????# @ #???????????????????? | | ??????????????????????#; ; ????????????? | | ??????????????????????## #????????? | | ???????????????????????; ?????????? | | ?????????????????????? R ?????????? | | ????????????????????? % ??????????? | | ????????????????????? ??????????? | | ???????????????????? ;??????????? | | ??????????????????? ; ???????????? | | ?????????????????? ######### ;???????????? | | ?????????????????? R ## #?????????????????????? | | ????????????????? ?## ?????????????????????? | | ???????????????? ???## ?????????????????????? | | ?????????????????? ?????# ?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 2000 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingTitaniumAnalyzer Manual? 0 Play Time 00:16:45 Cumulative 53.2 hours Start 2024.08.20 @ 16:36:08 End 2024.08.20 @ 16:52:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 56 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3ff257d-449e-4b7f-926f-9b9c5f137367