Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.05 @ 23:18:52 Player: sideriver81 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (162) 810 Value Destroyed (5919) 5919 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2242) 2242 TOTAL SCORE: 14711 Bonus ------- High Alert Combat Kills 452 Follower Combat Kills 2197 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1007 Cogmind --------- Core Integrity 234/1150 Matter 267/300 Energy 162/170 System Corruption 11% Temperature Cool (43) Location -4/Factory Parts ------- Power (1) Micro Fission Core Propulsion (4) Utility (12) Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Armor Integrity Analyzer Weapon (2) Inventory (10) Light Fission Core Micro Fission Core Zionite Biocell (171) Advanced Sensor Array Improved Target Analyzer Component Analysis Suite Disruptor Cannon Peak State ------------ Power Zionite Light DM Reactor Propulsion Flexi-carbon Leg Zionite Composite Leg I Myomer Leg Myomer Leg Utility Experimental Heat Sink Large Storage Unit Large Storage Unit Zionite Biocell Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Armor Integrity Analyzer Improved Transmission Jammer Zionite Weapon Casing Improved Medium Armor Plating Improved System Shield Weapon Improved Heavy Laser Zionite Laser-S Inventory Light Fission Core Micro Fission Core Armored Leg Armored Leg Armored Leg Power Amplifier Advanced Cryofiber Web Zionite Biocell Advanced Sensor Array Improved Target Analyzer Improved Medium Armor Plating Component Analysis Suite Tesla Rifle Disruptor Cannon Advanced Plasma Cannon KE Penetrator [Rating: 101] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Zionite Laser-S Energy Gun Zionite Laser-S Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 10 | . . 1 2 1 . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 209 | 6 11 32 13 11 11 . 7 14 31 25 8 40 Power 18 | 1 . 5 1 . 1 . . 2 2 2 . 4 Engine 7 | 1 . 5 . . . . . 1 . . . . Core 9 | . . . 1 . 1 . . 1 2 1 . 3 Reactor 2 | . . . . . . . . . . 1 . 1 Propulsion 60 | 2 4 8 5 3 1 . . 4 8 9 3 13 Treads 2 | . . . . . . . . . . 2 . . Leg 36 | 2 . . . 1 . . . 3 7 7 3 13 Wheel 21 | . 4 8 4 2 1 . . 1 1 . . . Hover 1 | . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 64 | 1 4 4 3 6 4 . . 6 12 4 5 15 Device 18 | . . . 1 1 1 . . 2 2 2 2 7 Storage 14 | 1 2 3 . . . . . . 2 1 1 4 Processor 8 | . 2 1 . 1 1 . . . 1 . 1 1 Hackware 2 | . . . . . . . . . 2 . . . Protection 22 | . . . 2 4 2 . . 4 5 1 1 3 Artifact . | . . . . . . . . . . . . . Weapon 67 | 2 3 15 4 2 5 . 7 2 9 10 . 8 Energy Gun 29 | . 2 10 3 . 1 . . . 3 7 . 3 Energy Cannon 5 | . . 1 . . 1 . 1 . . . . 2 Ballistic Gun 8 | 2 1 . . . . . 1 . 1 . . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 5 | . . 4 . . . . 1 . . . . . Slashing Weapon 18 | . . . 1 2 2 . 3 2 5 3 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 4 3 . . . . . 6 2 . 2 Parts Lost 54 | . . 3 3 1 4 . . 7 6 4 . 26 Power 4 | . . . . . 1 . . . 1 1 . 1 Propulsion 18 | . . 1 2 . 1 . . 3 3 . . 8 Utility 17 | . . . . . 2 . . 2 . 2 . 11 Weapon 15 | . . 2 1 1 . . . 2 2 1 . 6 Highest Loss Streak 20 | . . 1 1 1 2 . . 3 5 3 . 20 Average Slot Usage (%) 90 | . 97 99 94 78 75 76 75 75 91 99 99 96 Engine 2 | . 14 11 4 . . . . . 3 . . . Core 3 | . . . 4 7 7 7 7 6 2 1 . 2 Reactor 1 | . . . . . . . . . . 4 5 2 Leg 10 | . 8 . . 1 . . . 4 21 25 23 20 Wheel 11 | . 19 33 26 16 15 15 15 11 1 . . . Device 7 | . . . 9 7 3 7 7 5 1 10 16 13 Storage 15 | . 15 22 18 15 15 15 15 15 13 14 11 12 Processor 14 | . 10 11 9 14 18 15 15 15 13 13 17 21 Hackware 3 | . . . . . . . . . 11 8 5 4 Protection 5 | . . . 9 7 7 7 7 6 11 5 5 6 Energy Gun 6 | . 4 17 9 . . . . . . 11 11 6 Slashing Weapon 3 | . . . 4 7 6 7 6 6 7 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 78 | 12 25 46 54 58 53 53 53 54 64 63 69 78 Greatest Support 94 | 20 32 48 42 56 56 56 56 56 75 80 80 94 Greatest Overweight (x) 5 | . . 1 2 5 1 . . 2 2 1 . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . Largest Inventory Capacity 16 | 6 10 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 8 15 16 16 16 16 16 16 16 16 16 15 Most Carried 16 | 6 10 16 16 16 16 16 16 16 16 16 16 16 Average Carried 15 | 4 7 15 15 15 15 15 16 15 15 15 15 15 Final Capacity 16 | 6 10 16 16 16 16 16 16 16 16 16 16 10 Final Carried 16 | 6 10 16 16 15 15 16 16 15 16 16 16 7 Class Distribution -------------------- 42% | Messiah-Mutant 38% | Mutant 10% | Gladiator 7% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Extension Messiah-Skirmisher | -5/Factory Messiah-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Matter Collected 2472 | 294 214 324 172 130 105 20 70 113 326 235 70 399 Remotely . | . . . . . . . . . . . . . Salvage Created 7838 | 98 254 1386 622 453 610 . . 410 424 1182 564 1835 Parts 369 | 9 19 93 39 30 21 . . 25 17 37 23 56 Haulers Intercepted 12 | . 2 5 1 . . . . . 1 . 1 2 Recyclers Shooed 4 | . . . . . . . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . 15 1 . 26 . . . . Prevented 5 | . . . . . 4 . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Combat Hostiles Destroyed 118 | . 5 23 15 10 13 . . 9 5 8 8 22 Melee 38 | . . . 7 10 6 . . 9 5 1 . . Guns 61 | . 5 16 6 . 2 . . . . 7 8 17 Cannons 9 | . . 5 . . . . . . . . . 4 AOE 8 | . . 1 2 . 5 . . . . . . . Classes Destroyed 14 | 1 4 5 1 1 . . . 1 . 1 . . Worker 6 | . . 1 . . . . . . . . . 5 Builder 2 | . . 1 . . . . . . . . 1 . Tunneler 5 | 4 . 1 . . . . . . . . . . Hauler 12 | . 2 5 1 . . . . . 1 . 1 2 Recycler 5 | . . . . . . . . . . 4 . 1 Operator 2 | . . 1 . . . . . . . 1 . . Watcher 9 | . 1 3 . 1 . . . . . 2 1 1 Swarmer 36 | . 3 3 6 3 9 . . 5 . 3 1 3 Grunt 36 | . 2 14 4 3 2 . . 1 1 2 . 7 Brawler 2 | . . 2 . . . . . . . . . . Duelist 3 | . . . . . . . . 1 1 . . 1 Sentry 20 | . . 4 4 2 1 . . 1 2 3 1 2 Hunter 11 | . . . 1 . 1 . . 1 1 . 2 5 Programmer 10 | . . . . 2 . . . . . . 4 4 Z-Courier 1 | . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . 2 . . Best Kill Streak 9 | 1 3 9 7 4 7 . . 3 3 3 4 8 Combat Bots Only 7 | . 3 4 7 4 7 . . 3 3 3 2 5 Max Kills in Single Turn 3 | 1 2 2 3 1 2 . . 1 1 2 1 2 Gunslinging 1 | . 1 1 . . . . . . . . . . Exploded 2 | . . 1 2 . 2 . . . . . . . Melee 1 | . . . 1 1 1 . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Damage Taken 12723 | . 193 544 621 817 710 26 . 973 1566 1053 650 5570 Core 1617 | . 41 108 90 51 86 12 . 80 149 37 47 916 Absorbed by Shields 35 | . . . . . . . . . . 35 . . Core Remaining (%) 82 | 100 83 73 83 . . . . 67 . 78 95 . Volleys Fired 318 | 10 32 66 15 . 10 . . . 9 39 39 98 Largest 2 | 2 2 2 2 . 1 . . . 2 2 2 2 Hottest 163 | 40 70 108 90 . 50 . . . 88 130 120 163 Shots Fired 599 | 20 63 128 28 . 10 . . . 13 78 78 181 Gun 538 | 20 63 106 28 . 5 . . . 13 78 78 147 Cannon 56 | . . 22 . . . . . . . . . 34 Launcher 5 | . . . . . 5 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 112 | 20 54 . . . . . . . 4 . . 34 Thermal 328 | . 9 22 . . . . . . 2 74 78 143 Explosive . | . . . . . . . . . . . . . Electromagnetic 148 | . . 106 28 . 10 . . . . . . 4 Phasic 11 | . . . . . . . . . 7 4 . . Robot Hit Streak 57 | 12 21 19 57 . 10 . . . 7 19 16 17 Robot Miss Streak 5 | 1 3 4 1 . 1 . . . 2 2 5 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 12 | . 1 3 2 . . . . . . 3 1 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 1 1 Shots Hit Robots 546 | 15 46 96 40 26 25 . . 14 26 63 53 142 Core Hits 283 | 6 14 51 26 12 19 . . 9 11 40 19 76 Critical Hits 11 | . . 5 . 1 . . . . 2 . . 3 Critical Kills 6 | . . 4 . 1 . . . . 1 . . . Critical Parts Destroyed 5 | . . 1 . . . . . . 1 . . 3 Melee Attacks 159 | . . 6 17 34 17 1 . 17 26 41 . . Impact 6 | . . 6 . . . . . . . . . . Slashing 153 | . . . 17 34 17 1 . 17 26 41 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . Damage Inflicted 17548 | 167 507 1690 1453 1364 1542 . . 808 1008 2547 1821 4641 Guns 9699 | 167 507 1321 445 . 75 . . . 200 1761 1821 3402 Cannons 1101 | . . 286 . . . . . . . . . 815 Explosions 1771 | . . 83 136 . 447 . . . . 681 . 424 Melee 4977 | . . . 872 1364 1020 . . 808 808 105 . . Ramming . | . . . . . . . . . . . . . Kinetic 1303 | 167 407 . . . . . . . 38 . . 691 Thermal 8428 | . 100 369 136 . 190 . . . 30 2343 1821 3439 Explosive 264 | . . . . . . . . . . . . 264 Electromagnetic 2345 | . . 1321 445 . 332 . . . . . . 247 Impact . | . . . . . . . . . . . . . Slashing 4977 | . . . 872 1364 1020 . . 808 808 105 . . Piercing . | . . . . . . . . . . . . . Phasic 231 | . . . . . . . . . 132 99 . . Highest Corruption 11 | . 1 4 4 1 1 1 1 2 . . 2 11 Average Corruption 2 | . 1 4 4 1 1 1 1 1 . . 1 4 Corruption Purged . | . . . . . . . . . . . . . Effects 53 | . 2 6 19 3 . 2 . 1 . . 1 19 Message Errors 12 | . 1 3 2 2 . 1 . 1 . . . 2 Matter Fused 8 | . . 1 6 . . . . . . . . 1 Heat Flow Errors 3 | . . 1 1 . . . . . . . . 1 Energy Discharges 7 | . . 1 4 . . 1 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . 4 1 . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Targeting Errors 12 | . . . 1 . . . . . . . 1 10 Weapon Failures 3 | . 1 . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 724 | . . 23 96 174 240 . . 151 25 2 . 13 Projectiles 24 | . . 15 . . . . . . . . . 9 Explosions 42 | . . 8 12 . 16 . . . . 2 . 4 Melee 658 | . . . 84 174 224 . . 151 25 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 204 | . . 43 73 . 17 . . . . 71 . . Shots 8 | . . 2 2 . 3 . . . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 320 | . 45 268 201 4 10 . . . 60 320 60 143 Average Temperature 59 | . 15 75 78 4 5 . . . 19 90 15 26 Received Heat Transfer 2595 | . 48 255 144 318 225 18 . 93 516 210 45 723 Effects 3 | . . . . . . . . . . 3 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Fried 12 | . . 9 2 . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 30 | . . 1 . . . . . . . 6 5 18 Heat Transferred 10747 | . 296 718 200 . 150 . . . 37 2720 2183 4443 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 11 | . . 4 3 . 3 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Peak Influence 948 | 20 187 386 273 173 . . . . 397 522 543 948 Average Influence 207 | 9 125 142 147 99 . . . . 179 225 333 471 Maximum Alert Level 3 | . . 1 1 . . . . . 1 2 2 3 Low Security (%) 56 | . . . . . . . . . . . . . Level 1 34 | . . . . . . . . . . . . . Level 2 7 | . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 1 5 1 3 . . . . 4 1 4 6 Investigation 5 | . 1 2 . . . . . . . 1 1 . Extermination 7 | . . . . 2 . . . . 1 . 2 2 Reinforcement 10 | . . 3 1 . . . . . 2 . 1 3 Assault 1 | . . . . . . . . . . . . 1 Garrison 2 | . . . . 1 . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . 3 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Distress Signals 9 | . . 3 2 . . . . . 1 . 1 2 Communications Jammed 40 | . . . . . . . . . . . . 40 Distress Signals 40 | . . . . . . . . . . . . 40 Times Spotted 248 | . 8 32 24 20 17 3 . 15 27 35 20 47 Peak Tracking Total 18 | . 3 6 7 6 7 4 . 4 8 5 4 18 Tactical Retreats 9 | . . 1 2 1 2 1 . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Traps Triggered 16 | . 3 1 . 1 . . . . . 2 . 9 Indirectly 8 | . . . . . . . . . . . . 8 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 14 | . . . . . . . . . . . . 14 Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Machines Disabled 35 | . . 3 2 1 1 . . . 1 3 6 18 Max in Single Turn 7 | . . 1 1 . 1 . . . . 1 . 7 Garrison Access 1 | . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Machines Accessed 24 | . 3 7 3 2 1 . 1 . 2 1 1 3 Terminals 14 | . 3 7 2 1 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 1 . Scanalyzers 4 | . . . 1 . . . . . 1 . . 2 Garrison Access 2 | . . . . 1 . . . . 1 . . . Total Hacks 62 | . 8 20 8 2 5 . 2 . 5 1 2 9 Successful 42 | . 6 11 6 1 5 . 2 . 5 . 1 5 Failed 20 | . 2 9 2 1 . . . . . 1 1 4 Catastrophic 2 | . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 100 | . 5 14 4 . . . 1 . 11 61 2 2 Terminals 40 | . 8 20 6 1 5 . . . . . . . Fabricators 3 | . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 1 2 . Scanalyzers 12 | . . . 2 . . . . . 4 . . 6 Garrison Access 2 | . . . . 1 . . . . 1 . . . Terminal Hacks 26 | . 5 9 4 1 5 . 2 . . . . . Record 5 | . . . . . 5 . . . . . . . Part Schematic 2 | . . . . . . . 2 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . Locate Traps 6 | . 1 3 2 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Recall Investigation 2 | . 1 1 . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 9 | . . . 1 . . . . . 4 . . 4 Insert Component 5 | . . . 1 . . . . . 2 . . 2 Analyze 4 | . . . . . . . . . 2 . . 2 Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 8 | . 2 4 2 . . . . . . . . . Terminals 4 | . 1 2 1 . . . . . . . . . Track 2 | . 1 1 . . . . . . . . . . Assimilate 2 | . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 3 7 2 2 1 . . . 1 1 1 3 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . 2 . 2 15 . 2 Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . Parts Scanalyzed 5 | . . . 1 . . . . . 2 . . 2 Part Schematics Acquired 4 | . . . . . . . . . 2 . . 2 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . . Allies Hacked 3 | . . . . . . . . . 2 . 1 . Hacks Repelled 1 | . . . . . . . . . . . 1 . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Total Allies 37 | . . . 1 3 . . 4 . 2 22 3 2 Largest Group 16 | . . . 1 3 . . 4 4 5 16 16 4 Highest-Rated Group 751 | . . . 10 93 . . 149 149 283 751 751 194 Highest-Rated Ally 156 | . . . 10 31 . . 39 39 85 156 156 70 Zionite Dispatches 8 | . . . . . . . . . 2 4 1 1 Heavy 1 | . . . . . . . . . 1 . . . Light 3 | . . . . . . . . . . 2 1 . Recon 1 | . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . 1 Trap Resupply 1 | . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . 1 . . Total Orders 4 | . . . . . . . . . 2 . 2 . EXPLORE 4 | . . . . . . . . . 2 . 2 . Ally Attacks 415 | . . . . 44 . . . 35 47 150 124 15 Total Damage 10792 | . . . . 749 . . . 642 2523 3439 3167 272 Kills 77 | . . . . 3 . . . 6 23 23 20 2 Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 . 1 2 . . . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . 1 11 . . Branch Access 1 | . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . 2 . . Trap Installations 1 | . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Turns Passed 11799 | 250 382 1519 680 933 528 253 1574 633 1104 2372 728 843 Spaces Moved 7995 | 171 231 972 335 657 431 250 1406 440 700 1583 454 365 Core 6 | 6 . . . . . . . . . . . . Treads 21 | . . . . . . . . . . 21 . . Legs 3126 | 165 64 . . 45 . . . 2 469 1562 454 365 Wheels 4842 | . 167 972 335 612 431 250 1406 438 231 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 93 100 96 100 100 100 100 116 117 117 115 Average Speed 108 | 117 93 101 102 111 100 100 100 103 119 117 117 120 Slowest Speed 270 | 120 120 103 110 270 110 100 100 180 150 180 117 154 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 9 52 71 24 10 52 43 92 59 27 97 15 14 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 17 | . . . . . 1 . 2 . . 14 . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 10 | . . . . . 3 1 3 3 . . . . Spaces Dug 17 | . . 4 1 3 . 1 . . 6 . 1 1 Terrain Destroyed 245 | . . 12 12 3 17 1 . . 9 35 10 146 Melee 15 | . . 4 1 3 . 1 . . 6 . . . Projectile 27 | . . . . . . . . . 3 5 10 9 AOE 203 | . . 8 11 . 17 . . . . 30 . 137 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Total 10241 | 200 341 1370 614 795 485 251 1574 582 915 1942 578 594 Wait 1136 | 2 43 236 203 66 4 . 155 98 98 128 56 47 Move 7983 | 170 230 971 334 656 430 249 1405 439 699 1582 453 365 Hop . | . . . . . . . . . . . . . Pick Up 136 | 9 13 27 14 9 6 1 . 6 24 7 9 11 Fast Attach 66 | 6 2 7 5 6 3 . 7 7 10 7 . 6 Attach 69 | . 4 3 7 4 7 . . 5 11 6 3 19 Detach 11 | . . . . 3 2 . . 1 3 2 . . Swap 75 | . 5 23 1 1 1 . . 2 10 12 5 15 Drop 169 | 3 12 31 18 16 5 . 7 7 26 13 12 19 Fire 318 | 10 32 66 15 . 10 . . . 9 39 39 98 Melee 157 | . . 6 17 34 17 1 . 17 25 40 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . Rewire 98 | . . . . . . . . . . 98 . . Trap 14 | . . . . . . . . . . . . 14 Miscellaneous 1 | . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 251 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 12) 632 | -10/Materials | Identified exit to Materials 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1919 | -9/Materials | Discovered new exit (range 7) 1925 | -9/Materials | Identified exit to Mines 2116 | -9/Materials | Discovered new exit (range 7) 2151 | -9/Materials | Identified exit to Materials 2152 | -9/Materials | Entered another Materials area 2152 | -8/Materials | Evolved 2 slots: Utility x2 2154 | -8/Materials | Discovered new exit (range 8) 2167 | -8/Materials | Identified exit to Storage 2496 | -8/Materials | Discovered exit to Storage (range 10) 2559 | -8/Materials | Identified exit to Factory 2771 | -8/Materials | Destroyed 7 combat bots 2832 | -8/Materials | Entered Factory 2832 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3240 | -7/Factory | Build established: Gladiator 3384 | -7/Factory | Identified exit to Lower Caves 3453 | -7/Factory | Allied Derelicts emerged from ambush trap array 3503 | -7/Factory | Garrison activated, responded to threat 3765 | -7/Factory | Entered Lower Caves 3896 | -7/Lower Caves | Destroyed 7 combat bots 4146 | -7/Lower Caves | Attracted the attention of an 0b10 base 4217 | -7/Lower Caves | Learned Factory trap positions 4217 | -7/Lower Caves | Learned Factory security intel 4262 | -7/Lower Caves | Learned Factory trap positions 4278 | -7/Lower Caves | Discovered new exit (range 15) 4292 | -7/Lower Caves | Identified exit to Lower Caves 4293 | -7/Lower Caves | Entered another Lower Caves area 4443 | -7/Lower Caves | Build established: Mutant 4539 | -7/Lower Caves | Discovered new exit (range 6) 4545 | -7/Lower Caves | Identified exit to Zion 4546 | -7/Lower Caves | Entered Zion 4609 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4641 | -7/Zion | Given A8's code to call for help 4666 | -7/Zion | Discovered new exit (range 15) 4679 | -7/Zion | Identified exit to Proximity Caves 4803 | -7/Zion | System corruption cleaned by Quarantine Array 4813 | -7/Zion | Learned location of Quarantine (-3) 4916 | -7/Zion | Received a visual enhancement algorithm 5364 | -7/Zion | Learned location of Data Miner (-6) 5478 | -7/Zion | Learned Factory terminal intel 5763 | -7/Zion | Imprinted 5765 | -7/Zion | Declared Zion's savior 6057 | -7/Zion | Build established: Messiah-Mutant 6120 | -7/Zion | Entered Proximity Caves 6120 | -6/Proximity Caves | Accompanied by 4 allies 6270 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6422 | -6/Proximity Caves | Identified exit to Factory 6666 | -6/Proximity Caves | Lost 3 parts (1n2u) 6753 | -6/Proximity Caves | Entered Factory 6753 | -6/Factory | Accompanied by 3 allies 6753 | -6/Factory | Evolved 2 slots: Utility x2 6754 | -6/Factory | Identified exit to Extension 6755 | -6/Factory | Loaded intel: 90 trap records 6757 | -6/Factory | Loaded intel: 21 terminal locations 6850 | -6/Factory | Zion Heavy squad teleported in 6984 | -6/Factory | Spotted B-75 Beast 7276 | -6/Factory | Retrieved Zion intel report: Active Terminals 7277 | -6/Factory | Zion Recon squad teleported in 7393 | -6/Factory | Garrison activated, responded to threat 7486 | -6/Factory | Found Prototype Protection 7486 | -6/Factory | Identified Zio. Weapon Casing 7495 | -6/Factory | Lost 5 parts (1p3n1w) 7857 | -6/Factory | Entered Extension 7857 | -6/Extension | Accompanied by 1 ally 7880 | -6/Extension | Disrupted transfer network 7933 | -6/Extension | Zion Light squad teleported in 8000 | -6/Extension | Retrieved Zion intel report: Emergency Access 8001 | -6/Extension | Zion Infowar Resupply teleported in 8159 | -6/Extension | Retrieved Zion intel report: Guard Positions 8222 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 8248 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/0 8279 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 8290 | -6/Extension | Retrieved Zion intel report: Branch Access 8290 | -6/Extension | Identified exit to Cetus 8317 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 8362 | -6/Extension | Spotted B-75 Beast 8370 | -6/Extension | Spotted B-75 Beast 8382 | -6/Extension | Allies destroyed B-75 Beast 8411 | -6/Extension | Lost 3 parts (1p1u1w) 8423 | -6/Extension | Allies destroyed B-75 Beast 8634 | -6/Extension | Found Zio. Weapon Casing 8688 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 8689 | -6/Extension | Zion Light squad teleported in 8984 | -6/Extension | Retrieved Zion intel report: Active Garrisons 9008 | -6/Extension | Energy Cycler disabled 9008 | -6/Extension | Rescued a captive Derelict 9009 | -6/Extension | Rescued a captive Derelict 9009 | -6/Extension | Rescued a captive Derelict 9009 | -6/Extension | Rescued a captive Derelict 9010 | -6/Extension | Rescued a captive Derelict 9012 | -6/Extension | Rescued a captive Derelict 9012 | -6/Extension | Rescued a captive Derelict 9018 | -6/Extension | Rescued a captive Derelict 9113 | -6/Extension | Retrieved Zion intel report: Trap Installations 9128 | -6/Extension | Retrieved Zion intel report: Component Schematics 9129 | -6/Extension | Zion Trap Resupply teleported in 9194 | -6/Extension | Discovered new exit (range 10) 9336 | -6/Extension | Identified exit to Factory 9490 | -6/Extension | Discovered exit to Factory (range 11) 9693 | -6/Extension | Terminal network hard line cut 9891 | -6/Extension | Rescued A7 10229 | -6/Extension | Entered Factory 10229 | -5/Factory | Accompanied by 16 allies 10229 | -5/Factory | Evolved 2 slots: Utility x2 10230 | -5/Factory | Loaded intel: 103 trap records 10521 | -5/Factory | P-70 Sage assimilated allied ZK-S8O(l) 10530 | -5/Factory | Build established: Messiah-Skirmisher 10555 | -5/Factory | Zion Light squad teleported in 10805 | -5/Factory | Discovered new exit (range 21) 10924 | -5/Factory | Spotted B-75 Beast 10940 | -5/Factory | Allies destroyed B-75 Beast 10955 | -5/Factory | Identified exit to Factory 10957 | -5/Factory | Entered another Factory area 10957 | -4/Factory | Accompanied by 4 allies 10957 | -4/Factory | Evolved 2 slots: Utility x2 11045 | -4/Factory | Spotted B-86 Titan 11155 | -4/Factory | Found Zio. Weapon Casing 11446 | -4/Factory | Build established: Messiah-Mutant 11707 | -4/Factory | First assault squad dispatched 11742 | -4/Factory | Zion Hacker squad teleported in 11756 | -4/Factory | System corruption reached 10% 11777 | -4/Factory | Core integrity fell below 50% 11800 | -4/Factory | Self-destructed Last Messages --------------- 11793_ Slug penetrates Wall. 11795_ Penetrated by Slug. 11795_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 11795_ Y-64 Sentinel suffers critical hit. 11795_ Destroyed Adv. Heat Sink. 11796_ K-01 Serf collects debris. 11796_ Dispersion Rifle destroyed. 11797_ Slug penetrates Wall. 11797_ Imp. System Shield destroyed. 11797_ Y-64 Sentinel misfires. 11797_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 11798_ Mic. Fission Core melted. 11798_ Y-64 Sentinel destroyed. 11798_ U-05 Engineer builds a Door. 11799_ Acquired 22 matter. 11799_ Tesla Rifle destroyed. 11800_ Slug penetrates Wall. 11800_ Penetrated by Slug. 11800_ Slug penetrates Wall. 11800_ Power Amplifier destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????### ###??????????????????? | | ??????????????????????# ! #??????????????????? | | ?????????????????????## ??????????????????? | | ????????????????????? ! ????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# %#???????????????????? | | ????????????? ?????????# %#???????????????????? | | ???????????? ?????????# #???????????????????? | | ???????????? ???????### ###?????????????????? | | ???????????? ???????# ** #################?? | | +##################### !%= | | [ | | ^ %!% | | """"" / ! ! | | "" F" !% * | | "" "" /%= ? | | ######### =% "% ? | | """ """ ##??????# [%= ####+###### ?? | | """ """ ##?????######+#######??????????? ?? | | """ """ ]]#??????# [@%% g#???????????????? | | ]%##?????# != g/[ #????????? | | %*%##?????# g#C #????????? | | % ]##?????# #????? #????????? | | #######""""#####??# #???????????????? | | ??# ##?# #???????????????? | | ??# +??# #???????????????? | | ??# % #??# #???????????????? | | ?## #??# #???????????????? | | ??+ % #??# #???????????????? | | ??# #??# !#???????????????? | | ??# = % " #??# #???????????????? | | #??# [ "% #??##############???????????????? | | #??# " #???????????????????????????????? | | #??# #???????????????????????????????? | | #??# #???????????????????????????????? | | #??# = [! #???????????????????????????????? | | +#########=########??????????????????????????????? | | # %%= #??????????????????????????????? | | """"" # !%= #??????????????????????????????? | | """" *# #??????????????????????????????? | | """ " #??????????????????????????????? | | % # #??????????????????????????????? | | #####"# #??????????????????????????????? | | % ###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 35 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 11 Defensive Hacking 12 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Arm. Huge Wheel | -6/Factory | Scanalyzed Mak. Hacking Suite | -6/Factory | Scanalyzed Arm. Treads | -6/Extension | Z-intel Adv. Melee Analysis Suite | -6/Extension | Z-intel Hcp. Storage Unit | -6/Extension | Z-intel Imp. Terrain Scanner | -6/Extension | Z-intel Dynamic Insulation System | -6/Extension | Z-intel Energy Well | -6/Extension | Z-intel Hpw. Shock Rifle | -6/Extension | Z-intel Coil Gun | -6/Extension | Z-intel Lrg. Battery | -6/Extension | Z-intel Power Amplifier | -6/Extension | Z-intel Carbon-fiber Leg | -6/Extension | Z-intel Matter Compressor | -6/Extension | Z-intel Melee Analysis Suite | -6/Extension | Z-intel Med. Reactive Plating | -6/Extension | Z-intel Imp. Thermal Converter | -6/Extension | Z-intel Phase Shifter | -4/Factory | Scanalyzed Imp. Medium Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -6/Extension | Z-intel A-02 Transporter | -6/Extension | Z-intel L-41 Fighter | -6/Extension | Z-intel E-15 Imp | -6/Extension | Z-intel T-07 Excavator | -6/Extension | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Freeware Part-time Excavator Prison Break Challenges ------------ None Game ------ Seed CentriumCouplerInitializer Manual? 0 Play Time 03:35:44 Cumulative 69.2 hours Start 2019.11.05 @ 17:57:45 End 2019.11.05 @ 23:18:52 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue -17 Adventurer 18 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 20 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2df8de0b-0a45-4553-afd2-5928149210a7