Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 19:04:16 Player: Baxter Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1284) 1284 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3669 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 227/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Armored Treads Medium Matter Pod (100) Advanced Targeting Computer Flak Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads VSS Leg Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- EM Shotgun Spread Laser Maul > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Wheel Airjet Aerolev Unit Aerolev Unit Medium Storage Unit Medium Matter Pod Large Matter Pod Improved Signal Interpreter Advanced Targeting Computer Spread Laser EM Pulse Cannon Rocket Launcher Rocket Launcher Scythe [Rating: 26] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 50 | 8 1 . 5 2 34 Power 4 | 1 . . 1 . 2 Engine 1 | 1 . . . . . Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 21 | 2 . . 2 1 16 Treads 4 | 1 . . 1 . 2 Leg 1 | . . . . . 1 Wheel 14 | 1 . . 1 1 11 Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 13 | 3 1 . 1 1 7 Device 7 | 2 . . 1 . 4 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 12 | 2 . . 1 . 9 Energy Gun 5 | . . . . . 5 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . 1 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 22 | . . . 1 2 19 Power 1 | . . . . . 1 Propulsion 11 | . . . . 1 10 Utility 3 | . . . . 1 2 Weapon 7 | . . . 1 . 6 Highest Loss Streak 5 | . . . 1 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 90 Engine 5 | . 14 14 6 . . Core 5 | . . . 4 11 8 Treads 10 | . 14 14 11 11 8 Leg 1 | . . . . . 2 Wheel 12 | . 14 14 22 22 9 Device 12 | . 14 14 22 17 11 Storage 10 | . 14 14 11 11 8 Processor 8 | . . . . . 15 Energy Gun 6 | . . . . . 11 Ballistic Gun 16 | . 28 28 22 22 7 Impact Weapon 2 | . . . . . 5 Naked Turns 19 | . . . . . 19 Heaviest Build 99 | 14 89 89 92 94 99 Greatest Support 30 | 10 20 10 20 20 30 Greatest Overweight (x) 32 | 4 8 8 4 9 32 Average Overweight (x) 6 | 1 7 8 4 4 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 24 Most Carried 25 | 7 16 25 25 25 25 Average Carried 20 | 3 10 22 23 24 19 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 7 16 25 25 25 5 Class Distribution -------------------- 83% | Mutant 7% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1647 | 304 10 337 129 228 639 Remotely 100 | 100 . . . . . Salvage Created 1762 | 127 . 199 228 206 1002 Parts 125 | 7 . 21 22 13 62 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 29 | . . 5 7 3 14 Guns 24 | . . 5 7 3 9 AOE 5 | . . . . . 5 Classes Destroyed 13 | 3 . 3 2 . 5 Worker 11 | 1 . . . . 10 Builder 5 | . . 3 . . 2 Tunneler 4 | 1 . . . 2 1 Hauler 2 | . . . . . 2 Recycler 4 | 1 . . . . 3 Mechanic 2 | . . . . . 2 Operator 1 | . . . . . 1 Watcher 3 | . . . 1 . 2 Swarmer 7 | . . 3 4 . . Grunt 15 | . . 2 2 3 8 Duelist 1 | . . . . . 1 Sentry 4 | . . . 1 . 3 Specialist 2 | . . . . . 2 Best Kill Streak 5 | 2 . 3 5 3 5 Combat Bots Only 5 | . . 3 5 3 5 Max Kills in Single Turn 2 | 1 . 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 217 | . . 6 40 17 154 Missed 64 | . . 2 14 2 46 Damage Taken 2780 | . . 37 244 315 2184 Core 659 | . . 10 16 82 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 96 . 75 . Volleys Fired 142 | 6 3 22 21 12 78 Largest 3 | 2 2 2 2 2 3 Hottest 195 | 40 40 40 40 40 195 Shots Fired 287 | 12 6 44 41 24 160 Gun 262 | 12 6 44 41 24 135 Cannon 18 | . . . . . 18 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 248 | 12 6 44 41 24 121 Thermal 26 | . . . . . 26 Explosive 7 | . . . . . 7 Electromagnetic 6 | . . . . . 6 Robot Hit Streak 15 | 6 5 8 8 8 15 Robot Miss Streak 4 | 1 1 2 2 2 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 208 | 7 5 28 26 18 124 Core Hits 141 | 5 . 11 13 8 104 Critical Kills 3 | . . 1 1 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . 1 1 1 1 Destroy 3 | . . 1 1 1 . Smash 1 | . . . . . 1 Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3239 | 75 49 300 292 185 2338 Guns 2324 | 75 49 300 292 185 1423 Cannons 270 | . . . . . 270 Explosions 567 | . . . . . 567 Melee 78 | . . . . . 78 Ramming . | . . . . . . Kinetic 2088 | 75 49 300 292 185 1187 Thermal 511 | . . . . . 511 Explosive 468 | . . . . . 468 Electromagnetic 94 | . . . . . 94 Impact 78 | . . . . . 78 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 84 | . . . . . 84 Projectiles 6 | . . . . . 6 Explosions . | . . . . . . Melee 78 | . . . . . 78 Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary . | . . . . . . Self-Inflicted Damage 57 | . . . . . 57 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 135 | . . 6 3 23 135 Average Temperature 24 | . . 6 3 9 28 Received Heat Transfer 888 | . . 6 42 57 783 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 560 | . . . . . 560 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 242 | 15 13 79 242 189 187 Initial 94 | . 9 4 25 94 65 Average 39 | 6 10 24 153 121 34 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 72 100 100 Level 1 1 | . . . 27 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 1 . 5 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 1 5 12 5 27 Peak Tracking Total 6 | . . 3 6 3 6 Tactical Retreats 4 | . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 4 | . . . . . 4 Traps Extracted . | . . . . . . Installed 5 | . . . . . 5 Triggered 4 | . . . . . 4 Most Traps Carried 5 | . . 5 5 5 5 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 2 . . . 5 Terminals 7 | . 2 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 9 . . . 19 Successful 13 | . 3 . . . 10 Failed 15 | . 6 . . . 9 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 24 | . 9 . . . 15 Terminals 28 | . 9 . . . 19 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . . . 5 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Dispatch Records 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 . . . 5 Terminals 7 | . 2 . . . 5 Track 1 | . . . . . 1 Botnet 6 | . 2 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . . . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4576 | 107 241 1365 177 264 2422 Spaces Moved 2004 | 63 115 647 78 155 946 Core 76 | 15 . . . . 61 Treads 36 | . 1 . . . 35 Legs . | . . . . . . Wheels 1892 | 48 114 647 78 155 850 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 200 140 140 50 Average Speed 200 | 110 193 200 140 140 223 Slowest Speed 1650 | 250 480 200 140 215 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 26 96 13 27 51 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 51 | . . . . . 51 Melee 2 | . . . . . 2 Projectile 1 | . . . . . 1 AOE 48 | . . . . . 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2307 | 85 129 680 116 181 1116 Wait 24 | . 1 1 . 9 13 Move 1999 | 62 114 646 77 154 946 Hop . | . . . . . . Pick Up 56 | 8 9 10 7 2 20 Fast Attach 18 | 7 . . . . 11 Attach 17 | . . . 3 . 14 Detach . | . . . . . . Swap 15 | 1 1 . 2 2 9 Drop 28 | 1 1 1 6 2 17 Fire 142 | 6 3 22 21 12 78 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . . . . 5 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 77 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered Mines 380 | -10/Mines | Met a Derelict bent on vengeance 386 | -10/Mines | Discovered new exit (range 6) 572 | -10/Mines | Learned location of 1 exit from Materials 722 | -10/Mines | Found a hidden stash of uninstalled traps 794 | -10/Mines | Discovered new exit (range 13) 1209 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1258 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1260 | -10/Mines | Discovered new exit (range 5) 1714 | -10/Mines | Entered Materials 1714 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1715 | -9/Materials | Identified exit to Mines 1842 | -9/Materials | Discovered exit to Mines (range 14) 1891 | -9/Materials | Entered Mines 1909 | -9/Mines | Assembled infested the area 1914 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2027 | -9/Mines | Learned location of 1 exit from Materials 2034 | -9/Mines | Discovered new exit (range 10) 2155 | -9/Mines | Entered Materials 2155 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2156 | -8/Materials | Identified exit to Factory 2464 | -8/Materials | Build established: Scavenger-Gunner 2830 | -8/Materials | Lost 4 parts (1n1u2w) 3034 | -8/Materials | Lost 5 parts (1p3n1w) 3084 | -8/Materials | Core integrity fell below 50% 3117 | -8/Materials | Lost 4 parts (3n1w) 3471 | -8/Materials | Build established: Mutant 4533 | -8/Materials | Core integrity fell below 20% 4558 | -8/Materials | Released all parts (8) 4577 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04557_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04557_ U-05 Engineer sends out distress signal. 04558_ The unstable cave ceiling collapses. 04558_ Released Wheel. 04558_ Released Nuclear Core. 04558_ Released Adv. Targeting Computer. 04558_ Released Huge Storage Unit. 04558_ Released Adv. Targeting Computer. 04558_ Released Maul. 04558_ Released Hrd. Light Armor Plating. 04558_ Released Rocket Launcher. 04558_ Acquired 8 matter. 04559_ U-05 Engineer builds a Wall. 04559_ K-01 Serf collects debris. 04568_ Dropped Nuclear Core. 04569_ Acquired Arm. Treads. 04573_ K-01 Serf collects debris. 04573_ Slug penetrates Wall. 04574_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | #########????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????########### | | ????????????????#####################??########### | | ????????????????# ## #??## | | ????????????????# """ """ ## #??## | | ????????????????# """ """ ## """ ##### | | ????????????????# """ """ ## """""# # # " " | | ????????????????# ## """ | | ????????????????# ## !""! 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