Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 11:51:13 Player: Scringis Result: Destroyed by AG-95045 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1686) 1686 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1749) 1749 TOTAL SCORE: 5610 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 148 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -44 Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 160/160 System Corruption 3% Temperature Cool (6) Movement Walking (210) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (2) ------ Improved Cooling System Large Storage Unit > --- WEAPON (4) ------- Zionite Laser-S Neutron Cannon Improved Assault Rifle > --- INVENTORY (15) --- Zionite Light DM Reactor Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Large Storage Unit Zionite Biocell (600) Improved Targeting Computer Phase Shifter Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Hardened Medium Armor Plating Experimental Thermal Shield High-powered Tractor Beam Mining Laser Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Experimental Thermal Shield > --- WEAPON ----------- Beamcaster Zionite Laser-S Neutron Cannon Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Advanced Heat Sink Large Storage Unit Advanced Energy Well Zionite Biocell Improved Targeting Computer Hardened Medium Armor Plating Shield Generator High-powered Tractor Beam Hacking Drone Bay Improved Assault Rifle Rocket Launcher Mining Laser Plasma Cutter [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 62 | 6 1 23 7 1 24 Power 8 | 1 . 4 1 . 2 Engine 6 | 1 . 4 1 . . Core 1 | . . . . . 1 Reactor 1 | . . . . . 1 Propulsion 13 | 2 . 4 1 . 6 Treads 7 | 2 . 3 1 . 1 Leg 5 | . . . . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 17 | 1 1 3 3 . 9 Device 5 | . . . . . 5 Storage 5 | 1 . 2 . . 2 Processor 3 | . 1 1 1 . . Hackware . | . . . . . . Protection 4 | . . . 2 . 2 Artifact . | . . . . . . Weapon 24 | 2 . 12 2 1 7 Energy Gun 8 | . . 4 . . 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 2 . 7 . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 2 1 . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 18 | . . 5 . . 13 Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 13 | . . 3 4 . 6 Power 2 | . . . 1 . 1 Propulsion 2 | . . 1 1 . . Utility 1 | . . . 1 . . Weapon 8 | . . 2 1 . 5 Highest Loss Streak 4 | . . 2 2 . 4 To Critical Strikes . | . . . . . . Average Backups 9 | . 2 8 10 11 13 Power 1 | . 1 2 1 1 1 Propulsion . | . 1 . . . . Utility 4 | . . 3 5 5 8 Weapon 2 | . . 1 2 3 2 Tool/Special . | . . . . . . Unused Backups 17 | . . 6 . . 11 Power 4 | . . 2 . . 2 Propulsion 1 | . . 1 . . . Utility 10 | . . 3 . . 7 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 75 95 91 100 92 Engine 9 | . 14 10 10 11 2 Core 1 | . . . . . 5 Treads 18 | . 15 21 18 22 7 Leg 2 | . . . . . 13 Device 1 | . . . . . 6 Storage 11 | . 14 11 11 11 12 Processor 7 | . 3 10 . 11 2 Energy Gun 5 | . . 8 . . 9 Energy Cannon 1 | . . . . . 6 Ballistic Gun 32 | . 28 32 37 44 20 Peak Build Rating 58 | 6 6 23 23 24 58 Average Rating 22 | 4 5 18 20 23 38 On Entrance 13 | . 6 6 23 23 24 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 53 | 13 13 40 48 40 53 Greatest Support 56 | 40 40 40 40 40 56 Greatest Overweight (x) 2 | . . . 2 . 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 10 15 15 15 Most Carried 15 | 3 5 11 12 12 15 Average Carried 9 | . 2 8 10 11 13 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 14 | 1 4 10 10 12 14 Class Distribution -------------------- 68% | Gunner 11% | Mutant 7% | Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1834 | 260 49 758 174 65 528 Remotely . | . . . . . . Salvage Created 2423 | . 149 1826 60 . 388 Parts 156 | . 9 125 . . 22 Haulers Intercepted 5 | . 1 4 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 67 | . 2 38 16 . 11 Guns 48 | . 2 35 5 . 6 Cannons 3 | . . . . . 3 AOE 16 | . . 3 11 . 2 Classes Destroyed 10 | . 2 6 1 . 1 Builder 2 | . . 2 . . . Hauler 5 | . 1 4 . . . Recycler 3 | . . 3 . . . Watcher 1 | . . 1 . . . Swarmer 9 | . . 9 . . . Grunt 21 | . 2 19 . . . Brawler 1 | . . 1 . . . Sentry 9 | . . 9 . . . Z-Light 7 | . . . . . 7 Assembled 19 | . . . 15 . 4 Best Kill Streak 15 | . 1 10 15 . 3 Combat Bots Only 15 | . 1 7 15 . 3 Max Kills in Single Turn 8 | . 1 3 8 . 1 Gunslinging 1 | . . 1 . . . Exploded 7 | . . 1 7 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed 2 | . . . 1 . 1 YI-UF0 (-9/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 199 | . 4 124 24 . 47 Missed 49 | . . 33 5 . 11 Hits 150 | . 4 91 19 . 36 Melee 2 | . . . 1 . 1 Projectile 148 | . 4 91 18 . 35 AOE 7 | . . . 7 . . Critical Strikes 3 | . . 3 . . . Part Disruptions 1 | . . . . . 1 Damage Taken 2703 | . 42 1263 517 . 881 Core 412 | . . 161 93 . 158 Absorbed by Shields . | . . . . . . Ignored by Resistances 153 | . . . . . 153 Regen/Repaired (Parts) 14 | . . 14 . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 114 | . 11 73 10 . 20 Largest 4 | . 2 4 4 . 4 Hottest 233 | . 40 119 112 . 233 Shots Fired 376 | . 22 253 31 . 70 Gun 355 | . 22 251 26 . 56 Cannon 9 | . . . . . 9 Launcher 12 | . . 2 5 . 5 Special . | . . . . . . Kinetic 286 | . 22 195 26 . 43 Thermal 51 | . . 31 . . 20 Explosive 12 | . . 2 5 . 5 Electromagnetic 25 | . . 25 . . . Phasic 2 | . . . . . 2 Robot Hit Streak 11 | . 5 10 11 . 10 Robot Miss Streak 5 | . 3 5 2 . 3 Penetration Max . | . . . . . . Secondary Targets 7 | . . 7 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 219 | . 12 153 20 . 34 Core Hits 142 | . 5 81 28 . 28 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 4 . . . Burn 3 | . . 3 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4691 | . 124 2325 1127 . 1115 Guns 2987 | . 120 2140 295 . 432 Cannons 232 | . . . . . 232 Explosions 1461 | . . 178 832 . 451 Melee . | . . . . . . Ramming 11 | . 4 7 . . . Kinetic 2311 | . 120 1619 295 . 277 Thermal 737 | . . 350 . . 387 Explosive 1415 | . . 132 832 . 451 Electromagnetic 217 | . . 217 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 2 3 Average Corruption 2 | . . . 2 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . 8 3 20 Message Errors 5 | . . . . 2 3 Matter Fused 7 | . . . 3 . 4 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 6 | . . . 2 . 4 Parts Fused 1 | . . . . 1 . Data Loss (minor) 4 | . . . 2 . 2 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . 1 . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 58 | . . . 43 . 15 Projectiles 15 | . . . . . 15 Explosions 43 | . . . 43 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 46 | . . . 46 . . Shots 1 | . . . 1 . . Rammed 7 | . 3 4 . . . Targets Rammed 7 | . 3 4 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 547 | . 6 354 72 . 547 Average Temperature 130 | . 6 98 30 . 192 Received Heat Transfer 785 | . 24 438 . . 323 Effects 17 | . . 2 . . 15 Shutdowns 1 | . . 1 . . . Energy Bleed 3 | . . 1 . . 2 Interference 5 | . . . . . 5 Matter Decay 2 | . . . . . 2 Short Circuit 3 | . . . . . 3 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 3 . . 1 Heat Transferred 1308 | . . 1049 . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 2 | . . 2 . . . Low Security (%) 39 | 100 100 7 100 . . Level 1 45 | . . 70 . . . Level 2 14 | . . 21 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 513 | . 30 513 199 . . Initial 189 | . . . 189 . . Average 216 | . 3 316 54 . . Influence Increases 1253 | . 71 1147 35 . . Destroy 0b10 Robot/C 800 | . 40 760 . . . Destroy 0b10 Robot/NC 55 | . 5 50 . . . Destroy Leader 212 | . 12 200 . . . Successful Hack 71 | . 14 57 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 55 | . . 20 35 . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 1253 | . 71 662 520 . . Entered New Map 296 | . . . 296 . . Time Decay 897 | . 71 632 194 . . Lost Part 60 | . . 30 30 . . Squads Dispatched 6 | . 1 5 . . . Investigation 3 | . . 3 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 8 57 16 . 17 Peak Tracking Total 13 | . 2 9 13 . 5 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 17 | . 1 16 . . . Terminals 13 | . 1 12 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 65 | . 1 64 . . . Successful 43 | . 1 42 . . . Failed 21 | . . 21 . . . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual 57 | . 1 43 . 13 . Terminals 46 | . 1 45 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 8 | . . 8 . . . Scanalyzers 7 | . . 7 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 9 . . . Record 3 | . . 3 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 3 | . . 3 . . . Report Inventory 2 | . . 2 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 7 | . . 7 . . . Insert Component 2 | . . 2 . . . Analyze 3 | . . 3 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 22 | . 1 21 . . . Terminals 19 | . 1 18 . . . Track 4 | . . 4 . . . Botnet 11 | . 1 10 . . . Operators 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Reject 1 | . . 1 . . . Recyclers 1 | . . 1 . . . Mask 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 1 15 . . . Full Trace Events 3 | . . 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 1 | . . 1 . . . Time 51 | . . 51 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . 1 . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 13 | . . . 3 10 . Largest Group 10 | . . . 3 10 7 Highest-Rated Group 476 | . . . 40 476 360 Highest-Rated Ally 96 | . . . 16 96 96 Total Orders . | . . . . . . Ally Attacks 64 | . . . 6 . 58 Total Damage 1466 | . . . 34 . 1432 Kills 13 | . . . 1 . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 6316 | 58 528 2428 721 1356 1225 Spaces Moved 3424 | 33 304 1277 277 826 707 Core 6 | 6 . . . . . Treads 2907 | 27 304 1277 277 826 196 Legs 511 | . . . . . 511 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 Average Speed 163 | 140 160 160 241 160 147 Slowest Speed 320 | 160 160 160 320 160 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 3 25 96 67 86 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 86 | . . 18 46 . 22 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 81 | . . 18 46 . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3885 | 45 324 1505 306 862 843 Wait 126 | . 2 61 4 27 32 Move 3419 | 32 303 1276 276 825 707 Hop . | . . . . . . Pick Up 88 | 7 4 38 5 5 29 Fast Attach . | . . . . . . Attach 42 | 6 1 14 5 1 15 Detach 5 | . . 1 1 . 3 Swap 33 | . . 13 4 1 15 Drop 51 | . . 25 1 3 22 Fire 114 | . 11 73 10 . 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . 3 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 553 | -10/Materials | Identified exit to Materials 559 | -10/Materials | Derelicts attacked the area 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Weapon x2 632 | -9/Materials | Identified exit to Mines 884 | -9/Materials | Destroyed 7 combat bots 1373 | -9/Materials | Discovered new exit (range 12) 1474 | -9/Materials | Build established: Gunner 1805 | -9/Materials | Repaired Imp. Assault Rifle 2085 | -9/Materials | Discovered new exit (range 11) 2104 | -9/Materials | Identified exit to Materials 2591 | -9/Materials | Discovered exit to Materials (range 7) 2596 | -9/Materials | Central database locked down 2987 | -9/Materials | First assault squad dispatched 3015 | -9/Materials | Entered Mines 3016 | -9/Mines | Learned location of Storage (-8) 3016 | -9/Mines | Assembled infested the area 3021 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3078 | -9/Mines | Destroyed 15 combat bots 3079 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3115 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3421 | -9/Mines | Core integrity fell below 50% 3423 | -9/Mines | Destroyed YI-UF0 3451 | -9/Mines | Lost 3 allies 3529 | -9/Mines | Build established: Tank 3619 | -9/Mines | Learned Materials terminal intel 3691 | -9/Mines | Discovered exit to Materials (range 14) 3728 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3736 | -9/Mines | Identified exit to Zion 3736 | -9/Mines | Entered Zion 3767 | -7/Zion | Found GAL Module 3903 | -7/Zion | Given the Hacking Drone Bay 3903 | -7/Zion | Found Prototype Device 3909 | -7/Zion | Discovered new exit (range 8) 3920 | -7/Zion | Identified exit to Proximity Caves 4006 | -7/Zion | System corruption cleaned by Quarantine Array 4036 | -7/Zion | Build established: Gunner 4088 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4168 | -7/Zion | Given A8's code to call for help 4278 | -7/Zion | Learned location of Quarantine (-2) 4489 | -7/Zion | Met Imprinter 4518 | -7/Zion | Imprinted 4521 | -7/Zion | Declared Zion's savior 4612 | -7/Zion | Gained Derelict followers 4794 | -7/Zion | Learned Factory stockpile data 5038 | -7/Zion | Opened final containment barrier to the Deep Caves 5043 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5044 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5060 | -7/Zion | Discovered new exit (range 5) 5064 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5065 | -7/Zion | Identified exit to Deep Caves 5092 | -7/Zion | Entered Deep Caves 5092 | -7/Deep Caves | Accompanied by 10 allies 5285 | -7/Deep Caves | Z-Facility disabled 5293 | -7/Deep Caves | Attacked by Z-Imprinter 5308 | -7/Deep Caves | Allies destroyed Z-Imprinter 5511 | -7/Deep Caves | Found Prototype Device 5541 | -7/Deep Caves | Identified Exp. Thermal Shield 5623 | -7/Deep Caves | Core integrity fell below 20% 5681 | -7/Deep Caves | Lost 4 parts (1p3w) 5795 | -7/Deep Caves | Found Prototype Protection 5796 | -7/Deep Caves | Identified Zio. Weapon Casing 5807 | -7/Deep Caves | Identified Hacking Drone Bay 6167 | -7/Deep Caves | Discovered new exit (range 6) 6316 | -7/Deep Caves | Spotted AG-95045 6317 | -7/Deep Caves | Destroyed by AG-95045 with Assembled Focal Cannon Last Messages --------------- 05851_ Extracted 6 energy. 05861_ Acquired Zio. Laser-S. 05885_ Acquired 56 matter. 05888_ System corrupted: Energy discharge (-52). 05963_ System corrupted: Heat flow error (+154). 06006_ System corrupted: Component data lost. 06059_ System corrupted: Energy discharge (-48). 06102_ as-64131 destroyed. 06105_ as-75954 destroyed. 06108_ Zio. Phaser-S destroyed. 06109_ as-17924 destroyed. 06115_ Acquired 14 matter. 06121_ Acquired 9 matter. 06155_ EDRRHS2TN56:P0R6T/NGQ%DS%:EKQW /,MOU 06167_ EXIT=FOUND 06170_ System corrupted: Matter fused (-7). 06207_ System corrupted: FCS attempts to trigger Zio. Laser-S. 06207_ System corrupted: Zio. Laser-S misfires. 06225_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????? | | ???????????????????? ##???????????????????? | | ????????????????? #?????? ??????????? | | ??????????????? ! ! #????? ??????????? | | ????????????? #????? ???????????? | | ????????????? ! ! h #????? ??? ???? | | ???????????? ! #????? #??? ???? | | ???????????? #?????# ##?# ???? | | ??????????? [[ #????## #? ????? | | ??????????? [ ! ##??## #? #?????? | | ??????????? [ [! ! #?## ## #?????## | | ??????????M s ### #?????## | | ?????????? M ## #?????# | | ????????? # #??????# | | ?????????G [[ M #???##### | | ??????????" @ #?### | | ????????? b ### | | ?????????" M #### ### | | ?????????? #??## ### | | ?????????? ##???## | | ??????????? # # #?????## | | ??????????? #### ## ## ##??????## | | ??????????? #????# ?# ?###????????########## # | | ???????????? ??????#??# ?????????????????????#### | | ???????????????????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 90% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Exterminator Myspace Quantum Hacking root@ Challenges ------------ None Game ------ Seed CoordinationChipExtractor Manual? 0 Play Time 00:41:03 Cumulative 50.5 hours Start 2025.11.18 @ 11:10:11 End 2025.11.18 @ 11:51:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccc35f1d-e9b5-4e7f-a41e-0f681223fa0f