Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 21:16:43 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1273) 1273 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4728 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Treads Improved Trap Scanner Improved System Restoration Module Heavy Machine Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Seismic Detector Melee Analysis Suite Improved System Restoration Module > --- WEAPON ----------- Gatling Laser Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Powered Hammer > --- INVENTORY -------- Angular Momentum Engine Seismic Detector Improved Core Shielding Improved Light Armor Plating Reactive Plating Improved System Restoration Module Hacking Drone Bay Improved Datajack [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 3 | . . 1 . . . 2 Weapon 3 | . . 1 . . . 2 Parts Attached 42 | 8 2 4 3 3 2 20 Power 4 | 1 . . 1 . . 2 Engine 3 | 1 . . 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 . 2 . . . 3 Treads 7 | 2 . 2 . . . 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 3 . 1 1 . . 9 Device 6 | 2 . . . . . 4 Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . . . . 1 Protection 5 | . . 1 . . . 4 Artifact . | . . . . . . . Weapon 17 | 2 2 1 1 3 2 6 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon 4 | . 1 . . . 1 2 Launcher 2 | . . . 1 1 . . Special Weapon 2 | . . . . 1 1 . Impact Weapon 2 | . . 1 . . . 1 Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 24 | . . . 3 . 4 17 Power 3 | . . . 1 . . 2 Propulsion 5 | . . . . . 2 3 Utility 9 | . . . 1 . . 8 Weapon 7 | . . . 1 . 2 4 Highest Loss Streak 4 | . . . 3 . 3 4 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 6 7 6 7 6 5 Power . | . 1 1 . . . . Propulsion . | 1 2 1 2 1 . . Utility 2 | . . . . 2 3 3 Weapon 1 | . 2 3 2 2 1 . Tool/Special . | . . . . . . . Unused Backups 6 | 1 . 3 . . . 2 Power . | . . . . . . . Propulsion 3 | 1 . 2 . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 86 | . 100 98 95 100 85 70 Engine 7 | . 14 11 9 11 11 1 Core 1 | . . . . . . 2 Treads 17 | . 28 22 22 22 15 10 Device 12 | . 14 11 11 11 11 14 Storage 9 | . 14 11 11 11 11 5 Processor 7 | . . . 2 11 11 5 Protection 2 | . . 10 6 . . 3 Energy Gun 2 | . 6 . . . . 4 Energy Cannon 5 | . 7 11 11 11 3 . Ballistic Gun 1 | . 2 . . . . 4 Ballistic Cannon 4 | . 11 11 5 . . 6 Launcher 3 | . . . 4 7 6 . Special Weapon 1 | . . . . 3 4 . Impact Weapon 4 | . . 10 11 6 . 2 Slashing Weapon 3 | . . . . 4 11 3 Peak Build Rating 47 | 7 7 14 14 24 25 47 Average Rating 22 | 5 7 12 13 18 18 32 On Entrance 11 | . 7 7 14 13 24 12 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 26 | . . . . . . 26 Heaviest Build 47 | 13 15 20 22 24 24 47 Greatest Support 68 | 40 40 46 46 46 46 68 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 6 | 2 6 7 6 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 5 8 5 5 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Gunner 6% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1189 | 310 24 144 . 85 193 433 Remotely . | . . . . . . . Salvage Created 1117 | 124 23 286 4 . 176 504 Parts 67 | 5 3 27 . . 4 28 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 32 | . 1 9 5 . 6 11 Melee 1 | . . . . . . 1 Guns 6 | . . . . . . 6 Cannons 14 | . 1 9 . . . 4 AOE 11 | . . . 5 . 6 . Classes Destroyed 14 | 2 1 3 1 . 2 5 Worker 5 | . . . . . . 5 Builder 1 | . . . . . . 1 Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Mechanic 1 | . . . . . . 1 Watcher 2 | . . 2 . . . . Swarmer 6 | . . 3 . . . 3 Grunt 11 | . 1 5 . . 4 1 Sentry 3 | . . 1 . . . 2 Hunter 2 | . . . . . 1 1 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Behemoth 1 | . . . . . 1 . Assembled 5 | . . . 5 . . . Best Kill Streak 5 | 2 1 3 5 . 4 4 Combat Bots Only 5 | . 1 3 5 . 4 4 Max Kills in Single Turn 4 | 1 1 2 4 . 3 3 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 . 3 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 394 | . 2 61 13 . 38 280 Missed 114 | . 2 8 4 . 10 90 Hits 280 | . . 53 9 . 28 190 Melee 1 | . . . 1 . . . Projectile 279 | . . 53 8 . 28 190 AOE 8 | . . . 7 . . 1 Critical Strikes 6 | . . . . . . 6 Damage Taken 4573 | . . 574 404 . 591 3004 Core 1160 | . . 104 22 . 176 858 Absorbed by Shields . | . . . . . . . Redirected to Shielding 11 | . . . . . . 11 Ignored by Resistances 75 | . . . . . . 75 Regen/Repaired (Parts) 121 | . . . . 121 . . Core Remaining (%) 74 | 100 100 . . . 24 . Volleys Fired 100 | 10 2 25 3 . 15 45 Largest 4 | 2 2 2 2 . 2 4 Hottest 190 | 70 80 90 90 . 36 190 Shots Fired 213 | 20 4 50 6 . 17 116 Gun 82 | 20 2 . . . . 60 Cannon 111 | . 2 50 3 . . 56 Launcher 16 | . . . 3 . 13 . Special 4 | . . . . . 4 . Kinetic 122 | 10 2 25 . . . 85 Thermal 71 | 10 2 25 3 . . 31 Explosive 20 | . . . 3 . 17 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 8 4 10 1 . 15 16 Robot Miss Streak 6 | 3 1 4 1 . 1 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 142 | 12 3 28 3 . 16 80 Core Hits 77 | 4 1 12 11 . 16 33 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 . . . 1 Blast 2 | . . 1 . . . 1 Melee Attacks 25 | . . 2 . 2 . 21 Impact 15 | . . 2 . 2 . 11 Slashing 10 | . . . . . . 10 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4352 | 145 43 532 247 . 1347 2038 Guns 1031 | 145 13 . . . . 873 Cannons 1231 | . 30 532 . . . 669 Explosions 1473 | . . . 247 . 1226 . Melee 488 | . . . . . . 488 Ramming 8 | . . . . . . 8 Kinetic 1328 | 60 30 214 . . . 1024 Thermal 934 | 85 13 318 . . . 518 Explosive 1473 | . . . 247 . 1226 . Electromagnetic . | . . . . . . . Impact 393 | . . . . . . 393 Slashing 216 | . . . . . 121 95 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 172 | . . . . . 13 159 Projectiles 8 | . . . . . . 8 Explosions 13 | . . . . . 13 . Melee 151 | . . . . . . 151 Knockbacks 4 | . . 1 . . . 3 Impact 1 | . . . . . . 1 Kinetic 1 | . . . . . . 1 Secondary 2 | . . 1 . . . 1 Self-Inflicted Damage 66 | . . . 62 . . 4 Shots 2 | . . . 2 . . . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 327 | 36 18 327 89 . 7 320 Average Temperature 86 | 16 12 139 52 . 3 68 Received Heat Transfer 772 | . . 174 40 . 66 492 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . . 5 Impact Corruptions 6 | . . . . . . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 2 . . . . . 1 Heat Transferred 2062 | 259 37 666 . . . 1100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 108 | 5 20 73 25 . . 108 Initial 44 | . . . 25 . . 44 Average 21 | 1 1 29 8 . . 25 Influence Increases 952 | 15 32 232 37 . 150 486 Destroy 0b10 Robot/C 540 | . 20 180 . . 120 220 Destroy 0b10 Robot/NC 60 | 15 . 10 . . . 35 Destroy Leader 144 | . . 34 . . 30 80 Successful Hack 17 | . 12 5 . . . . Destroy Structure 41 | . . 3 22 . . 16 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 135 | . . . . . . 135 Influence Decreases 856 | 15 32 166 103 . 78 462 Entered New Map 69 | . . . 41 . . 28 Time Decay 611 | 15 32 166 47 . 48 303 Lost Part 176 | . . . 15 . 30 131 Squads Dispatched 7 | . . 1 . . . 6 Investigation . | . . . . . . . Extermination 4 | . . . . . . 4 Reinforcement 3 | . . 1 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . . 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 1 12 10 . 9 33 Peak Tracking Total 11 | . 1 4 7 . 4 11 Tactical Retreats 4 | . . . 1 . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 7 | . 1 4 . . . 2 Terminals 5 | . 1 4 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 14 | . 4 5 . . . 5 Successful 7 | . 2 4 . . . 1 Failed 7 | . 2 1 . . . 4 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 9 | . 4 5 . . . . Terminals 9 | . 4 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 5 | . 1 4 . . . . Terminals 5 | . 1 4 . . . . Botnet 5 | . 1 4 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 . . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 4973 | 21 280 428 139 1595 574 1936 Seismic 4973 | 21 280 428 139 1595 574 1936 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5244 | 159 280 428 139 1595 574 2069 Spaces Moved 2913 | 71 166 212 80 985 335 1064 Core 140 | 1 . . . . . 139 Treads 2773 | 70 166 212 80 985 335 925 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 164 | 158 160 160 160 160 160 172 Slowest Speed 330 | 160 160 160 160 160 160 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 29 27 19 80 57 29 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 2 . Spaces Dug 13 | . . 2 . . . 11 Terrain Destroyed 116 | . . 2 28 . 70 16 Melee 13 | . . 2 . . . 11 Projectile 6 | . . . . . 1 5 AOE 97 | . . . 28 . 69 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3132 | 95 176 248 85 1002 353 1173 Wait 1 | . . 1 . . . . Move 2907 | 70 165 211 79 984 334 1064 Hop . | . . . . . . . Pick Up 29 | 4 6 2 . 7 . 10 Fast Attach 18 | 8 . 1 . 1 . 8 Attach 17 | . . 1 3 . 3 10 Detach 6 | 1 . . . . . 5 Swap 10 | . 2 2 . 2 1 3 Drop 17 | 2 1 3 . 6 . 5 Fire 100 | 10 2 25 3 . 15 45 Melee 25 | . . 2 . 2 . 21 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 12) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 771 | -9/Materials | Discovered new exit (range 11) 837 | -9/Materials | Discovered new exit (range 5) 868 | -9/Materials | Entered Mines 879 | -9/Mines | Assembled infested the area 884 | -9/Mines | Met a Derelict bent on vengeance 980 | -9/Mines | Lost 3 parts (1p1u1w) 1005 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1007 | -9/Mines | Entered Zion 1054 | -7/Zion | Given the Hacking Drone Bay 1054 | -7/Zion | Found Prototype Device 1169 | -7/Zion | Discovered new exit (range 10) 1462 | -7/Zion | Learned Factory trap positions 1518 | -7/Zion | Received a hallucinogenic algorithm 1909 | -7/Zion | Learned Factory trap positions 2059 | -7/Zion | Found Prototype Special Weapon 2060 | -7/Zion | Identified RU-N14's Throwing Claymores 2065 | -7/Zion | Found RU-N14's Throwing Claymores 2602 | -7/Zion | Entered Proximity Caves 2819 | -6/Proximity Caves | Spotted B-75 Beast 2827 | -6/Proximity Caves | Core integrity fell below 50% 2840 | -6/Proximity Caves | Destroyed B-75 Beast 2867 | -6/Proximity Caves | Lost 3 parts (2n1w) 3150 | -6/Proximity Caves | Discovered new exit (range 12) 3176 | -6/Proximity Caves | Entered Factory 3176 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 3177 | -6/Factory | Loaded intel: 67 trap records 4060 | -6/Factory | Build established: Tank 4506 | -6/Factory | Build established: Scavenger-Gunner 5066 | -6/Factory | Lost 3 parts (1p1n1u) 5143 | -6/Factory | Lost 4 parts (2u2w) 5178 | -6/Factory | Core integrity fell below 50% 5180 | -6/Factory | Identified Hacking Drone Bay 5205 | -6/Factory | Lost 4 parts (1n2u1w) 5210 | -6/Factory | Core integrity fell below 20% 5245 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05185_ Penetrated by Slug. 05188_ Neutrino Reactor explodes. 05188_ Pressure Siphon disabled. 05188_ Door malfunctions. 05188_ K-01 Serf collects debris. 05190_ U-05 Engineer lays Concrete. 05191_ K-01 Serf collects debris. 05192_ U-05 Engineer lays Concrete. 05194_ K-01 Serf collects debris. 05195_ U-05 Engineer lays Concrete. 05208_ Slammed into S-27 Virus. 05208_ Critical hit (Burn: +37). 05209_ Slammed into S-27 Virus. 05213_ Hacking Drone Bay destroyed. 05219_ Melee Analysis Suite destroyed. 05234_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9D. 05241_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????? ????? #????????????????????? | | ???????????????? ????? #????????????????????? | | ???????????????? ????? #????????????????????? | | ???????????????? ????? #????????????????????? | | ???????????????? ?????# #????????????????????? | | #??????????????? ?????# #?""?????????????????? | | #??????????????# #????# # ""?????????????????? | | #??????????????# #????# # ??????????????????? | | #??????????????# #????+ + ???????????????????? | | #??????????????# #????# #????????????????????? | | #??????????????# #????# #????????????????????? | | #??????????????# #????# #????????????????????? | | ################ ###### #####+######?????????? | | u ????????? | | @ ????????? | | ????????? | | ????????? | | k t k ????????? | | ## ############+######+###+#########?????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?#^^^^^#?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ? +?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Core Shielding 30 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldMakeshiftThrower Manual? 0 Play Time 00:31:41 Cumulative 48.1 hours Start 2026.02.27 @ 20:39:35 End 2026.02.27 @ 21:16:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30ebac32-0689-4b4d-b460-5fff2426bb84