Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 00:38:53 Player: carrera Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (162) 810 Value Destroyed (5407) 5407 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (802) 802 TOTAL SCORE: 12859 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 765 Friendly Fire -118 Cogmind --------- Core Integrity 0/1150 Matter 29/300 Energy 66/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Leg Disruptor Cannon Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Medium Treads Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Wheel Impulse Thruster Improved Coolant Injector Compact Matter Pod Improved Target Analyzer Advanced Transmission Jammer Hacking Suite Disruptor Cannon Enhanced Autogun Gauss Rifle KE Penetrator Heavy Shock Bomb Launcher Heavy Mace [Rating: 75] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Q-thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 2 . 2 . . 2 2 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 1 . . . . . 1 . . . Utility 7 | . . . 1 . . 1 . . 2 1 2 . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 158 | 7 12 3 34 26 6 7 . 2 5 30 12 6 8 Power 25 | 1 1 . 6 5 1 1 . 1 1 5 2 . 1 Engine 15 | 1 1 . 4 2 1 1 . 1 1 3 . . . Core 9 | . . . 2 3 . . . . . 2 1 . 1 Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 38 | 2 1 1 11 5 . 1 . . . 8 4 2 3 Treads 7 | 2 . . 3 . . . . . . 1 1 . . Leg 17 | . . 1 6 3 . 1 . . . 5 . . 1 Wheel 10 | . 1 . 2 2 . . . . . 2 3 . . Hover 2 | . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . 2 . Utility 50 | 2 3 1 8 8 . 4 . . 2 12 2 4 4 Device 15 | 1 . 1 1 1 . 2 . . 1 4 . 2 2 Storage 4 | 1 2 . . . . 1 . . . . . . . Processor 8 | . . . . . . 1 . . . 4 . 1 2 Hackware 8 | . . . . 2 . . . . . 3 2 1 . Protection 15 | . 1 . 7 5 . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 45 | 2 7 1 9 8 5 1 . 1 2 5 4 . . Energy Gun 5 | . . . 1 1 3 . . . . . . . . Energy Cannon 2 | . 1 . . . . . . . . 1 . . . Ballistic Gun 27 | 2 5 . 7 5 2 1 . . . 4 1 . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 2 | . . . . 1 . . . . . . 1 . . Special Weapon 2 | . 1 1 . . . . . . . . . . . Impact Weapon 4 | . . . 1 1 . . . . 1 . 1 . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 2 1 2 1 . . . . . . . Parts Lost 58 | . 2 . 3 2 1 1 . . 1 25 15 4 4 Power 7 | . . . . 1 . . . . . 5 1 . . Propulsion 21 | . 1 . 1 1 . 1 . . 1 6 6 2 2 Utility 17 | . . . . . . . . . . 8 6 1 2 Weapon 13 | . 1 . 2 . 1 . . . . 6 2 1 . Highest Loss Streak 17 | . 2 . 1 1 1 1 . . 1 17 9 13 2 To Critical Strikes 2 | . . . . . . . . . . . 1 1 . Average Backups 12 | 4 9 9 11 14 14 13 14 14 14 10 14 8 2 Power . | . 1 1 1 . 1 . 1 1 1 . 1 . . Propulsion 1 | 2 2 1 . 1 2 1 1 . . 1 2 2 . Utility 5 | . 3 5 5 8 7 7 7 7 7 4 4 1 . Weapon 4 | . 2 2 4 4 4 4 5 5 5 3 5 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 29 | . 4 . 5 11 1 . 2 . 2 . . 3 1 Power 3 | . 1 . 1 . . . . . 1 . . . . Propulsion 8 | . 2 . 3 . . . . . . . . 2 1 Utility 12 | . . . 1 7 1 . 2 . 1 . . . . Weapon 6 | . 1 . . 4 . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 97 98 99 99 99 100 98 98 88 92 29 18 Engine 8 | . 14 14 7 . 7 7 15 15 13 6 . . . Core 2 | . . . 2 8 1 6 . . . 3 7 1 1 Treads 4 | . 23 3 5 . . . . . . 2 5 . . Leg 18 | . . 10 13 30 35 29 30 30 25 15 5 . . Wheel 5 | . 3 14 13 5 . . . . . 4 9 2 . Device 5 | . 10 10 3 2 . 5 5 1 12 8 4 . 3 Storage 8 | . 14 14 11 9 9 7 8 7 6 5 5 2 . Processor 3 | . . . . . . 1 7 7 6 9 5 5 6 Hackware 6 | . . . . 2 18 13 7 7 6 11 25 10 1 Protection 6 | . 3 1 18 13 . 1 . 5 6 . 3 . . Ballistic Gun 18 | . 25 25 19 22 21 17 17 15 11 11 11 . . Impact Weapon 1 | . . . 1 3 2 4 . . 1 1 2 2 . Peak Build Rating 75 | 7 11 11 25 40 42 49 51 51 61 66 75 41 29 Average Rating 36 | 5 8 10 16 35 40 46 49 50 58 58 67 26 20 On Entrance 33 | . 7 8 11 25 39 41 49 50 50 58 65 39 31 Avg Prop Armor Cover (%) 10 | . 11 8 8 8 . . . . . 16 12 . 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 80 | 12 34 34 47 48 45 53 57 60 60 72 80 53 20 Greatest Support 66 | 40 40 16 40 56 56 54 54 54 51 39 66 28 16 Greatest Overweight (x) 14 | 1 2 2 14 3 . 1 1 1 1 11 6 1 1 Average Overweight (x) 1 | . . 1 1 1 . . . . 1 3 3 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 8 5 Most Carried 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 4 9 13 14 14 14 13 14 14 14 10 14 8 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 13 15 15 15 15 15 15 14 15 15 13 5 3 Class Distribution -------------------- 43% | Mutant 13% | Tank 7% | Skirmisher 7% | Assassin 5% | Scavenger-Skirmisher 4% | Hacker-Skirmisher 4% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Commander-Gunner | -8/Storage Mutant | -7/Factory Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Matter Collected 6236 | 287 386 208 1431 1284 592 263 479 298 168 714 102 . 24 Remotely . | . . . . . . . . . . . . . . Salvage Created 6520 | 110 539 72 1289 1329 538 263 281 136 180 1180 579 . 24 Parts 346 | 6 23 6 73 71 30 12 11 11 6 69 27 . 1 Haulers Intercepted 12 | . 1 . 4 2 3 . . . 1 1 . . . Recyclers Shooed 10 | 1 1 . . 5 . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 10 8 . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Combat Hostiles Destroyed 112 | . 13 2 19 29 6 4 5 5 1 15 13 . . Melee 1 | . . . . . . . . . . 1 . . . Guns 90 | . 13 2 19 25 6 4 5 3 1 10 2 . . Cannons 2 | . . . . . . . . . . . 2 . . AOE 16 | . . . . 4 . . . 2 . 3 7 . . Classes Destroyed 15 | 2 4 . 3 3 . . 1 2 . . . . . Worker 9 | . 1 . . 3 . . . . . 1 4 . . Builder 7 | . . . 2 . 1 . . . . 3 . . 1 Tunneler 3 | 1 . . . . . . . . . 1 1 . . Hauler 12 | . 1 . 4 2 3 . . . 1 1 . . . Recycler 6 | 1 . . 1 1 1 1 . . . 1 . . . Operator 3 | . . . . 2 1 . . . . . . . . Watcher 8 | . . . 4 2 . 1 . . 1 . . . . Swarmer 24 | . 3 1 1 11 . . . 3 . . 5 . . Grunt 55 | . 10 1 12 11 7 2 2 . . 6 4 . . Brawler 4 | . . . . 1 . . 1 . . 2 . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 12 | . . . 6 5 . . 1 . . . . . . Hunter 8 | . . . . 1 . 2 . . . 3 2 . . Programmer 8 | . . . . . . . . 1 1 4 2 . . Thug 1 | . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . Best Kill Streak 13 | 1 3 1 4 9 3 3 3 3 1 6 13 . 1 Combat Bots Only 8 | . 3 1 3 5 3 2 3 3 1 6 8 . . Max Kills in Single Turn 11 | 1 1 1 1 3 2 1 1 2 1 1 11 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 7 | . . . . 3 . . . 2 . 1 7 . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Hostile Shots Fired 1020 | . 80 7 160 130 31 20 35 33 16 210 197 5 96 Missed 315 | . 16 3 41 35 14 3 17 8 5 52 77 1 43 Hits 705 | . 64 4 119 95 17 17 18 25 11 158 120 4 53 Melee 14 | . . . . 1 . . . . . 5 4 4 . Projectile 691 | . 64 4 119 94 17 17 18 25 11 153 116 . 53 AOE 2 | . . . . . . . . . . . . . 2 Critical Strikes 30 | . 1 . 3 3 1 . . 2 2 6 8 3 1 Actively Blocked 1 | . . . 1 . . . . . . . . . . Damage Taken 11168 | . 740 70 1544 1293 364 278 106 399 372 2921 1870 176 1035 Core 2454 | . 116 14 185 160 66 27 10 51 102 569 263 141 750 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 66 | . . . 66 . . . . . . . . . . Regen/Repaired (Parts) 149 | . . . 100 . 49 . . . . . . . . Core Remaining (%) 68 | 100 . 48 53 . 58 . . 87 88 43 . . . Volleys Fired 445 | 5 63 9 104 85 46 17 16 19 6 51 20 . 4 Largest 3 | 2 2 2 2 3 3 3 3 3 3 3 3 . 1 Hottest 165 | 40 120 100 100 91 165 75 75 75 75 142 103 . 81 Shots Fired 1017 | 10 118 16 195 244 118 51 48 50 18 109 36 . 4 Gun 972 | 10 113 14 190 241 116 51 48 49 18 99 22 . 1 Cannon 18 | . . . . . . . . . . 8 7 . 3 Launcher 15 | . . . . 3 2 . . 1 . 2 7 . . Special 12 | . 5 2 5 . . . . . . . . . . Kinetic 958 | 10 113 14 190 232 104 51 48 49 18 99 29 . 1 Thermal 24 | . 5 2 5 . 12 . . . . . . . . Explosive 8 | . . . . 3 2 . . 1 . 2 . . . Electromagnetic 27 | . . . . 9 . . . . . 8 7 . 3 Robot Hit Streak 19 | 4 9 6 13 19 7 4 7 5 2 13 6 . 4 Robot Miss Streak 5 | 1 5 2 3 4 3 5 3 5 3 3 3 . . Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 4 | . 2 . . 1 . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . . . Shots Hit Robots 619 | 6 76 10 133 143 61 23 29 25 9 81 22 . 1 Core Hits 271 | 4 29 5 46 66 19 11 12 9 5 44 19 . 2 Critical Kills 2 | . . . . 1 . . . 1 . . . . . Critical Parts Destroyed 8 | . 2 . 1 2 . . . . . 3 . . . Critical Strikes 11 | . 2 . 1 3 . . . 1 . 4 . . . Destroy 10 | . 2 . 1 3 . . . 1 . 3 . . . Corrupt 1 | . . . . . . . . . . 1 . . . Melee Attacks 110 | . . . 5 19 18 3 . 1 29 26 9 . . Impact 60 | . . . 5 19 18 3 . . 2 4 9 . . Slashing 50 | . . . . . . . . 1 27 22 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 1 . . 3 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . 2 7 . . . Damage Inflicted 13884 | 71 904 156 1985 2767 1246 382 515 651 382 2621 2151 . 53 Guns 9767 | 71 888 121 1985 2213 1062 320 515 476 98 1688 316 . 14 Cannons 184 | . . . . . . . . . . 41 143 . . Explosions 2813 | . . . . 548 165 . . 175 . 300 1625 . . Melee 1005 | . . . . . . 62 . . 284 592 67 . . Ramming 115 | . 16 35 . 6 19 . . . . . . . 39 Kinetic 9781 | 71 888 121 1985 2084 1062 320 515 476 98 1688 459 . 14 Thermal 1382 | . . . . 75 . . . . . 53 1254 . . Explosive 1060 | . . . . 473 165 . . 175 . 247 . . . Electromagnetic 541 | . . . . 129 . . . . . 41 371 . . Impact 389 | . . . . . . 62 . . 106 154 67 . . Slashing 616 | . . . . . . . . . 178 438 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . 2 1 2 . . . 1 11 3 3 3 Average Corruption 3 | . . . 2 1 1 . . . 1 7 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 59 | . . . 8 1 8 . . . 2 28 5 2 5 Message Errors 15 | . . . 3 . 2 . . . . 6 1 1 2 Matter Fused 14 | . . . 3 . 3 . . . . 6 . 1 1 Heat Flow Errors 4 | . . . . . . . . . . 2 2 . . Energy Discharges 5 | . . . . . 2 . . . . 3 . . . Parts Rejected 2 | . . . . 1 . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 2 . . . Data Loss (minor) 10 | . . . 2 . 1 . . . 2 4 1 . . Data Loss (major) 5 | . . . . . . . . . . 3 1 . 1 Misfires 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 442 | . . . . 64 . 27 . 1 . 58 292 . . Projectiles . | . . . . . . . . . . . . . . Explosions 357 | . . . . 64 . . . 1 . . 292 . . Melee 85 | . . . . . . 27 . . . 58 . . . Knockbacks 5 | . . . . . . . . . . 2 3 . . Impact 3 | . . . . . . . . . . 2 1 . . Kinetic 2 | . . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . 14 . . 38 . . 5 . 50 11 . 18 Shots 4 | . . . . . 1 . . 1 . 1 1 . . Rammed 10 | . 1 3 . . . . . . . . . . 6 Targets Rammed 15 | . 1 4 . 1 3 . . . . . . . 6 Kicked 5 | . . 1 . 1 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 484 | . 76 29 404 193 372 402 306 484 152 257 206 . 40 Average Temperature 81 | . 21 15 75 57 92 154 128 176 64 63 58 . 21 Received Heat Transfer 2451 | . 315 18 570 459 153 45 6 . . 558 192 . 135 Effects 11 | . . . 2 . 2 2 . 5 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 1 | . . . 1 . . . . . . . . . . Matter Decay 3 | . . . 1 . 2 . . . . . . . . Short Circuit 3 | . . . . . . 1 . 2 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Damage (major) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . 1 2 . . Combat Hostiles 3 | . . . . . . . . . . 1 2 . . Parts Fried 5 | . . . . 1 . 1 . . . 1 2 . . Impact Corruptions 2 | . . . . . . 1 . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . Heat Transferred 1250 | . . . . 150 . . . . . 50 1050 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 1 . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Maximum Alert Level 2 | . . . 1 2 2 . . . . . 2 . . Low Security (%) 80 | 100 100 100 97 28 11 100 . . 100 100 76 100 100 Level 1 15 | . . . 2 66 64 . . . . . . . . Level 2 4 | . . . . 4 23 . . . . . 23 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 619 | 5 165 159 226 619 453 191 . . 30 181 593 158 61 Initial 260 | . . 26 18 92 260 187 . . . 9 4 158 61 Average 113 | 1 50 59 82 261 315 164 . . 3 56 130 120 35 Influence Increases 5615 | 10 393 392 863 1100 1005 149 100 90 120 562 721 . 110 Destroy 0b10 Robot/C 2840 | . 260 240 440 580 480 80 100 80 20 300 260 . . Destroy 0b10 Robot/NC 245 | 10 10 . 55 50 35 10 . . 10 35 25 . 5 Destroy Leader 682 | . 62 50 156 128 138 22 . 10 14 62 40 . . Allied During Kill 294 | . . 40 11 . 243 . . . . . . . . Successful Hack 138 | . 10 . 41 6 34 6 . . 23 10 8 . . Disable Machine 480 | . . 45 15 90 . 15 . . . 30 270 . 15 Destroy Structure 336 | . 6 2 10 96 30 1 . . 23 80 88 . . Partial Spotted 30 | . . . . . . 15 . . . . . . 15 Lose Combat Pursuer 570 | . 45 15 135 150 45 . . . 30 45 30 . 75 Influence Decreases 5615 | 10 325 412 691 704 1208 416 246 90 99 572 279 365 198 Entered New Map 1178 | . . 42 30 128 356 226 55 . . 12 7 295 27 Time Decay 3384 | 10 305 355 596 556 342 160 191 90 96 370 142 30 141 Lost Part 483 | . 20 . 30 20 10 10 . . 3 190 130 40 30 Lost Ally 270 | . . 15 35 . 200 20 . . . . . . . Purge Threat 300 | . . . . . 300 . . . . . . . . Squads Dispatched 42 | . 3 . 6 5 8 3 . . 3 8 3 . 3 Investigation 17 | . 1 . 4 3 4 2 . . . 2 . . 1 Extermination 8 | . . . . . . . . . 2 3 2 . 1 Reinforcement 14 | . 2 . 2 2 2 1 . . 1 3 . . 1 Assault 3 | . . . . . 2 . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Distress Signals 14 | . 2 . 2 6 3 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 272 | . 29 12 39 50 41 5 5 6 4 21 28 6 26 Peak Tracking Total 16 | . 5 3 7 7 14 2 3 4 2 6 13 6 16 Tactical Retreats 30 | . 3 1 7 8 2 . . . 2 3 1 . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Traps Triggered 21 | . 3 . 4 1 3 1 . . . 5 1 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Machines Disabled 33 | . . 3 1 6 . 1 . 1 . 2 18 . 1 Max in Single Turn 18 | . . . 1 1 . 1 . 1 . 1 18 . 1 Garrison Access 4 | . . . . 1 . . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Machines Accessed 51 | . 3 . 13 6 13 2 . 1 6 4 2 . 1 Terminals 36 | . 3 . 10 3 11 2 . . 3 2 1 . 1 Fabricators 2 | . . . . . . . . . 1 . 1 . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . Recycling Units 4 | . . . 1 1 1 . . . . 1 . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . 2 1 . . . Total Hacks 109 | . 8 . 24 10 34 6 . 1 10 11 3 . 2 Successful 67 | . 5 . 16 4 23 5 . 1 6 3 3 . 1 Failed 42 | . 3 . 8 6 11 1 . . 4 8 . . 1 Catastrophic 8 | . . . 1 1 2 . . . 2 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 2 . 13 7 6 1 . . 4 5 2 . 1 Terminals 85 | . 8 . 19 7 28 6 . . 7 6 2 . 2 Fabricators 2 | . . . . . . . . . 1 . 1 . . Repair Stations 5 | . . . 2 . 3 . . . . . . . . Recycling Units 8 | . . . 2 1 3 . . . . 2 . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . 2 3 . . . Terminal Hacks 40 | . 5 . 5 1 18 5 . 1 3 1 . . 1 Record 10 | . . . 1 . 7 1 . . . . . . 1 Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . 1 . . . 1 . . . . Open Door 6 | . . . . . 5 . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . 1 . . 1 . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . 1 1 . . . 1 . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 . . Network Status 2 | . . . . . . . . . 1 . 1 . . Repair Station Hacks 4 | . . . 2 . 2 . . . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . 2 1 3 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Retrieve Matter 4 | . . . 2 1 1 . . . . . . . . Scanalyzer 2 | . . . 1 1 . . . . . . . . . Retrieve Study 2 | . . . 1 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . 2 1 . . . Seal Access 4 | . . . . 1 . . . . 2 1 . . . Unauthorized Hacks 9 | . . . 6 . . . . . . 1 2 . . Terminals 9 | . . . 6 . . . . . . 1 2 . . Botnet 3 | . . . 1 . . . . . . 1 1 . . Skim 6 | . . . 5 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 3 . 5 3 10 1 . . 2 3 1 . 1 Full Trace Events 11 | . . . 1 2 5 1 . . . 1 . . 1 Feedback Events 2 | . . . . 1 . . . . . . . . 1 Corruption 1 | . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . Time 70 | . . . 32 . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 198 | . . . . . 198 . . . . . . . . Retrieved Matter 352 | . . . . 103 249 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Total Allies 17 | . . 5 . . 12 . . . . . . . . Largest Group 10 | . . 5 3 . 10 . . . . . . . . Highest-Rated Group 173 | . . 80 63 . 173 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 169 | . . 29 20 . 120 . . . . . . . . Total Damage 1901 | . . 399 199 . 1303 . . . . . . . . Kills 32 | . . 10 3 . 19 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Active Infowar (turns) 7207 | 17 925 839 563 426 . 225 1093 124 968 1104 789 3 131 Optics 227 | . . . . . . . . . . 227 . . . Sensors 4053 | . . . . . . 74 1093 124 968 874 789 . 131 Terrain 2890 | . . 839 278 426 . 151 . . 967 229 . . . Structural 376 | . . . 376 . . . . . . . . . . Seismic 942 | 17 925 . . . . . . . . . . . . Jamming 3 | . . . . . . . . . . . . 3 . Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 3 . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Turns Passed 12916 | 109 1308 1061 1922 1633 778 323 1362 789 1010 1409 828 65 319 Spaces Moved 8111 | 52 692 840 1016 915 618 267 982 481 537 628 536 103 444 Core 115 | 5 . . 5 . . . . . . 8 . 21 76 Treads 575 | 47 436 . 84 . . . . . . . 8 . . Legs 3651 | . . . 106 479 618 267 982 481 537 179 . . 2 Wheels 3340 | . 256 840 821 436 . . . . . 441 528 18 . Hover 231 | . . . . . . . . . . . . . 231 Flight 199 | . . . . . . . . . . . . 64 135 Fastest Speed 40 | 50 115 115 110 75 88 75 97 86 171 105 93 40 40 Average Speed 127 | 150 146 116 136 119 90 88 132 151 171 166 128 55 59 Slowest Speed 750 | 160 240 130 750 270 100 165 177 177 173 600 240 115 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 92 101 69 75 82 5 95 50 16 11 15 80 13 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . Scrap Searched 10 | . . 1 . . . . 4 5 . . . . . Spaces Dug 124 | . 4 2 9 37 22 1 . 18 23 3 5 . . Terrain Destroyed 311 | . 5 2 9 118 32 1 . 18 23 49 54 . . Melee 60 | . . . 4 18 7 1 . . 23 3 4 . . Projectile 33 | . 5 2 5 . . . . . . 15 6 . . AOE 217 | . . . . 100 25 . . 18 . 30 44 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac Total 9751 | 70 861 905 1344 1254 753 326 1022 519 593 877 623 109 495 Wait 540 | . 60 36 87 126 32 10 12 2 . 118 35 . 22 Move 8100 | 51 691 839 1015 915 617 266 981 480 536 627 536 102 444 Hop . | . . . . . . . . . . . . . . Pick Up 100 | 7 10 8 19 20 1 1 4 1 6 17 4 1 1 Fast Attach 86 | 7 4 . 17 8 10 4 . 2 1 19 2 3 9 Attach 50 | . 3 3 9 3 . 4 . 2 2 13 4 3 4 Detach 20 | . 3 . 6 . . 5 . 1 . 2 . . 3 Swap 168 | . 16 1 39 46 12 13 5 7 10 9 10 . . Drop 127 | . 10 5 43 32 11 2 4 4 6 5 3 . 2 Fire 445 | 5 63 9 104 85 46 17 16 19 6 51 20 . 4 Melee 97 | . . . 5 19 18 3 . 1 26 16 9 . . Ram 9 | . . 3 . . . . . . . . . . 6 Kick 4 | . . 1 . . 3 . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . 3 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 1047 | -10/Materials | Discovered new exit (range 13) 1196 | -10/Materials | Discovered new exit (range 3) 1213 | -10/Materials | Discovered new exit (range 12) 1324 | -10/Materials | Discovered new exit (range 9) 1418 | -10/Materials | Entered Mines 1458 | -10/Mines | Discovered new exit (range 15) 1624 | -10/Mines | Found a hidden stash of uninstalled traps 1773 | -10/Mines | Discovered new exit (range 7) 1887 | -10/Mines | Learned Materials stockpile data 1932 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2439 | -10/Mines | Core integrity fell below 50% 2457 | -10/Mines | Discovered new exit (range 12) 2479 | -10/Mines | Entered Materials 2479 | -9/Materials | Accompanied by 3 allies 2479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2484 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2558 | -9/Materials | Discovered new exit (range 12) 2618 | -9/Materials | Lost 3 allies 2667 | -9/Materials | Identified exit to Mines 3165 | -9/Materials | Discovered new exit (range 10) 3364 | -9/Materials | Learned Storage non-interactive machine intel 3431 | -9/Materials | Loaded intel: 2 repair station locations 3487 | -9/Materials | Learned location of 1 exit from Recycling 3532 | -9/Materials | Learned location of Storage (-8) 3568 | -9/Materials | Identified exit to Materials 3636 | -9/Materials | Learned 4 Recycling zone layouts 3684 | -9/Materials | Learned 2 Storage zone layouts 3741 | -9/Materials | Learned 4 Recycling zone layouts 4086 | -9/Materials | Repaired Med. Armor Plating 4401 | -9/Materials | Entered another Materials area 4401 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4707 | -8/Materials | Build established: Tank 5039 | -8/Materials | Discovered new exit (range 3) 5778 | -8/Materials | Discovered new exit (range 16) 5910 | -8/Materials | Discovered new exit (range 3) 6009 | -8/Materials | Identified exit to Storage 6034 | -8/Materials | Entered Storage 6035 | -8/Storage | Identified exit to Recycling 6037 | -8/Storage | Loaded intel: 25 non-interactive machine locations 6041 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6440 | -8/Storage | Repaired VSS Leg+ 6491 | -8/Storage | Lost 5 allies 6770 | -8/Storage | Discovered new exit (range 15) 6774 | -8/Storage | Met a pair of Derelict thieves 6812 | -8/Storage | Entered Factory 6812 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6896 | -7/Factory | Identified exit to Lower Caves 6896 | -7/Factory | Identified exit to Factory 7135 | -7/Factory | Entered Lower Caves 7147 | -7/Lower Caves | Learned Factory garrison access intel 7467 | -7/Lower Caves | Learned 8 Factory zone layouts 7581 | -7/Lower Caves | Build established: Skirmisher 7747 | -7/Lower Caves | Learned 4 Factory zone layouts 7844 | -7/Lower Caves | Discovered new exit (range 16) 8178 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8496 | -7/Lower Caves | Identified exit to Lower Caves 8497 | -7/Lower Caves | Entered another Lower Caves area 8759 | -7/Lower Caves | Discovered exit to Factory (range 9) 8787 | -7/Lower Caves | Build established: Tank 9262 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9286 | -7/Lower Caves | Entered Factory 9286 | -6/Factory | Evolved 2 slots: Utility x2 9288 | -6/Factory | Loaded intel: 4 garrison access locations 9381 | -6/Factory | Discovered new exit (range 8) 9623 | -6/Factory | Build established: Assassin 9695 | -6/Factory | Discovered new exit (range 11) 9722 | -6/Factory | Identified exit to Lower Caves 10136 | -6/Factory | Identified exit to Factory 10296 | -6/Factory | Entered another Factory area 10296 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10505 | -5/Factory | Discovered new exit (range 14) 10602 | -5/Factory | Build established: Gladiator 10699 | -5/Factory | Core integrity fell below 50% 10724 | -5/Factory | Lost 17 parts (2p5n5u5w) 11068 | -5/Factory | System corruption reached 10% 11100 | -5/Factory | Lost 5 parts (1p1n3u) 11685 | -5/Factory | Build established: Hacker-Skirmisher 11703 | -5/Factory | Identified exit to Factory 11705 | -5/Factory | Entered another Factory area 11705 | -4/Factory | Evolved 2 slots: Utility x2 12361 | -4/Factory | Destroyed 8 combat bots 12409 | -4/Factory | Lost 5 parts (1p3n1u) 12455 | -4/Factory | First assault squad dispatched 12492 | -4/Factory | Cargo convoy interrupted 12492 | -4/Factory | Spotted Striker 12533 | -4/Factory | Sucked down chute 12533 | -4/Factory | Entered Waste 12538 | -4/Waste | Spotted C-40 Crusher 12544 | -4/Waste | Spotted C-40 Crusher 12544 | -4/Waste | Spotted C-40 Crusher 12549 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12554 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12557 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12560 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12576 | -4/Waste | Spotted C-40 Crusher 12582 | -4/Waste | Spotted C-40 Crusher 12583 | -4/Waste | Spotted C-40 Crusher 12587 | -4/Waste | Discovered new exit (range 16) 12591 | -4/Waste | Lost 13 parts (4n6u3w) 12598 | -4/Waste | Entered Factory 12602 | -4/Factory | Hacking Suite fried by hacking feedback 12888 | -4/Factory | Core integrity fell below 50% 12917 | -4/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 12893_ Acquired Arm. Leg. 12896_ K-01 Serf collects debris. 12899_ Lrn. Sensor Array destroyed. 12899_ Slug penetrates Wall. 12901_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2Q. 12902_ SCA 12912_ R-10 Processor collects Seismic Detector. 12917_ Nuclear Reactor explodes. 12917_ S-27 Virus destroyed. 12917_ Nuclear Reactor explodes. 12917_ S-27 Virus destroyed. 12917_ Nuclear Reactor explodes. 12917_ S-27 Virus destroyed. 12917_ Nuclear Reactor explodes. 12917_ P-70 Sage destroyed. 12917_ Nuclear Reactor explodes. 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""" #??# """ #?????? | | ?????????????# """ """ #??# """ #?????? | | ????????????#" """ """ """ #??# """ #?????? | | ????????????#" """ #???? ????### | | ????????????#" """ #????##+##????? | | ????????????#T ###### ###### | | ????????????#" """ ==/ " | | ????????????#" """ = / ###### # | | ????????????#" """ =/ #????#####^ """" | | ????????????## #????????# ^ """" | | ?????????????# #????????# """ | | ?????????????# ###########/###??#?????# ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 80 Energy Generation 35 Energy Capacity 1010 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Propulsion Shielding 33 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 62 Melee Accuracy 14 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- Axe | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 16% | -9/Materials VSS Leg | 45% | -8/Storage Studied --------- VSS Leg | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Ghost 'Em It Was An Accident, I Swear Item+ Jackpot Prolific Hacker That Tickles Throw Away The Key Challenges ------------ None Game ------ Seed FlightDirectedMinigun Manual? 0 Play Time 02:57:35 Cumulative 41.1 hours Start 2025.10.27 @ 20:06:44 End 2025.10.30 @ 00:38:53 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c76d33ee-e35d-41b0-8b78-0edb27c890db