Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 14:41:43 Player: DGSTER Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (116) 580 Value Destroyed (4576) 4576 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2731) 2731 TOTAL SCORE: 15407 Bonus ------- High Alert Combat Kills 186 Follower Combat Kills 45 Entered DSFs 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 259/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Experimental Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Potential Cannon Ragnarok Missile Launcher SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Energy Well Advanced Gravity Neutralizer Improved Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Cooled Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Advanced Signal Interpreter Precision Phase Gun Potential Cannon Ragnarok Missile Launcher [Rating: 155] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Slots Evolved 16 | . . 2 2 2 2 2 . . . 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . 1 . . Utility 12 | . . 1 2 2 1 2 . . . 2 . . 1 1 . Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 193 | 6 2 28 6 33 12 25 2 . 16 6 2 . 17 9 29 Power 25 | 1 . 3 1 5 1 3 . . 1 . 1 . 2 2 5 Engine 9 | 1 . 2 1 3 1 1 . . . . . . . . . Core 8 | . . 1 . 2 . 2 . . 1 . 1 . 1 . . Reactor 8 | . . . . . . . . . . . . . 1 2 5 Propulsion 43 | 2 . 11 1 8 2 7 1 . 3 2 . . 2 2 2 Treads 1 | . . . . . . . . . 1 . . . . . . Leg 35 | 2 . 11 1 8 2 7 1 . 2 . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 6 | . . . . . . . . . . 2 . . 2 2 . Utility 66 | 1 2 7 3 11 5 7 . . 8 2 1 . 9 3 7 Device 29 | . . 1 1 9 1 3 . . 2 2 . . 6 2 2 Storage 12 | 1 1 3 1 . . 2 . . 2 . . . 1 . 1 Processor 11 | . . 2 . . 1 . . . 3 . . . 2 . 3 Hackware 3 | . . . . . 1 . . . . . . . . 1 1 Protection 11 | . 1 1 1 2 2 2 . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 . 7 1 9 4 8 1 . 4 2 . . 4 2 15 Energy Gun 26 | . . 3 1 5 4 3 . . 3 . . . 3 1 3 Energy Cannon 15 | . . 3 . 3 . 2 . . . . . . . 1 6 Ballistic Gun 6 | 2 . . . . . . . . . . . . . . 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . 1 . 2 . . 1 1 . . . . 2 Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 1 . 1 . . . . . . 4 4 11 Corrupted Parts 6 | . . 1 . . . 2 . . . . . . . . 3 System Corruption 39 | . . 1 . . . 14 . . . . . . . . 24 Parts Lost 77 | . 1 12 2 8 4 4 . . 16 . 4 . 2 . 24 Power 10 | . . 2 1 . 1 . . . 1 . . . . . 5 Propulsion 22 | . . 6 . 1 2 2 . . 5 . 2 . . . 4 Utility 28 | . . 2 . 5 1 1 . . 7 . 1 . 2 . 9 Weapon 17 | . 1 2 1 2 . 1 . . 3 . 1 . . . 6 Highest Loss Streak 14 | . 1 7 2 3 2 2 . . 8 . 4 . 1 . 14 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 81 | . 94 87 92 95 85 80 76 76 78 31 46 31 50 69 61 Engine 3 | . 14 7 9 2 6 2 . . . . . . . . . Core 2 | . . 3 . 4 . 4 5 5 6 . 2 . 2 . . Reactor 1 | . . . . . . . . . . . . . 1 6 6 Leg 16 | . 28 27 27 22 18 16 17 17 8 . . . . . . Flight 1 | . . . . . . . . . . 4 6 . 6 8 6 Device 16 | . . 5 4 24 24 22 17 17 21 3 10 10 12 18 11 Storage 6 | . 14 8 9 7 6 5 5 5 2 . . . 2 4 3 Processor 12 | . . 8 18 15 12 5 5 5 15 15 15 15 16 17 16 Hackware 2 | . . . . . . 5 5 5 5 5 5 5 4 7 9 Protection 3 | . 9 5 7 1 2 3 5 5 3 . 3 . . . . Energy Gun 8 | . . 16 9 13 12 6 3 . 5 . . . 2 3 . Energy Cannon 1 | . . 3 8 . . 2 5 5 2 . . . . . 3 Ballistic Gun 1 | . 28 . . . . . . . . . . . . . . Peak Build Rating 155 | 6 9 16 17 43 59 72 67 67 82 53 57 31 107 123 155 Average Rating 47 | 4 7 13 14 35 46 60 66 67 65 35 46 31 71 105 103 On Entrance 41 | . 6 7 13 15 39 58 61 67 67 25 49 31 31 93 104 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 55 | 10 30 37 30 51 51 50 48 47 55 4 21 2 31 47 45 Greatest Support 60 | 20 20 30 30 45 50 50 60 60 60 11 13 3 31 47 47 Greatest Overweight (x) 4 | . 2 1 . 1 2 1 . . 4 . 2 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 Average Capacity 12 | 6 12 11 10 15 15 15 15 15 9 5 5 5 7 10 9 Most Carried 15 | 2 10 9 13 15 14 15 15 15 14 5 5 5 5 7 10 Average Carried 9 | 1 6 5 6 12 9 13 14 15 6 4 4 5 4 5 7 Final Capacity 15 | 8 15 10 15 15 15 15 15 15 5 5 5 5 10 10 5 Final Carried 15 | 2 10 7 13 8 14 14 15 15 4 5 5 5 5 7 5 Class Distribution -------------------- 59% | Scavenger-Mutant 24% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Matter Collected 2259 | 260 73 287 55 344 105 281 . . 200 . 60 . 64 30 500 Remotely 180 | . . . . 120 . . . . . . 60 . . . . Salvage Created 4925 | . 350 853 293 1298 279 1056 . . 416 . . . 64 30 286 Parts 243 | . 19 47 20 61 6 52 . . 16 . . . 5 3 14 Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . . . . Recyclers Shooed 8 | . 1 3 . 3 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 90 | . 7 19 8 24 5 15 . . 6 . . . 1 . 5 Melee 1 | . . . . . . . . . 1 . . . . . . Guns 56 | . 7 13 7 18 4 4 . . 2 . . . 1 . . Cannons 15 | . . 3 1 3 . 2 . . 3 . . . . . 3 AOE 12 | . . 1 . 3 . 7 . . . . . . . . 1 Classes Destroyed 14 | . 3 4 . 4 . . . . 2 . . . . . 1 Worker 7 | . . . . 5 . 2 . . . . . . . . . Builder 5 | . 1 . . 2 . 2 . . . . . . . . . Hauler 2 | . . 1 . 1 . . . . . . . . . . . Recycler 6 | . . 1 . 3 . 2 . . . . . . . . . Watcher 6 | . 1 3 . . . . . . . . . . . 1 1 Swarmer 22 | . . 4 3 10 . 5 . . . . . . . . . Grunt 37 | . 7 13 3 6 4 4 . . . . . . . . . Brawler 2 | . . . . 1 . 1 . . . . . . . . . Sentry 11 | . . 2 2 4 1 1 . . 1 . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . Hunter 5 | . . . . 2 . . . . 3 . . . . . . Programmer 9 | . . . . 1 . 4 . . . . . . 1 . 3 Heavy 1 | . . . . . . . . . 1 . . . . . . Striker 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 11 | . 4 11 2 11 2 8 . . 2 . . . 1 1 3 Combat Bots Only 8 | . 4 6 2 8 2 5 . . 2 . . . 1 . 3 Max Kills in Single Turn 5 | . 1 3 1 5 1 3 . . 1 . . . 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 3 | . . 1 . 2 . 3 . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Hostile Shots Fired 980 | . 61 142 39 204 60 78 . . 115 14 19 . 13 7 228 Missed 282 | . 21 45 12 57 23 22 . . 25 6 6 . 4 4 57 Damage Taken 11911 | . 421 1177 318 1955 485 969 . . 1965 130 289 . 222 74 3906 Core 2873 | . 61 171 13 398 89 173 . . 297 71 90 . 52 22 1436 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 71 | . . . . . . 53 . . 18 . . . . . . Regen/Repaired (Parts) 50 | . . . . 50 . . . . . . . . . . . Core Remaining (%) 77 | 100 75 57 97 43 89 . . . 53 . . 86 96 . . Volleys Fired 355 | . 28 66 30 63 16 36 . . 31 . . . 7 9 69 Largest 3 | . 2 2 2 2 2 2 . . 2 . . . 1 1 3 Hottest 240 | . 40 121 119 155 155 149 . . 140 . . . 240 120 150 Shots Fired 529 | . 56 110 38 114 32 51 1 . 36 . . . 7 9 75 Gun 383 | . 56 94 30 98 32 25 . . 12 . . . 7 4 25 Cannon 123 | . . 12 8 13 . 13 1 . 24 . . . . 5 47 Launcher 23 | . . 4 . 3 . 13 . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 66 | . 56 . . . . . . . . . . . . . 10 Thermal 417 | . . 91 30 111 32 38 1 . 36 . . . 7 9 62 Explosive 7 | . . 4 . . . . . . . . . . . . 3 Electromagnetic 39 | . . 15 8 3 . 13 . . . . . . . . . Robot Hit Streak 23 | . 9 12 7 20 23 20 . . 16 . . . 2 5 10 Robot Miss Streak 5 | . 3 5 3 4 1 2 1 . 2 . . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 4 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . . . . . Shots Hit Robots 366 | . 36 77 22 83 30 44 . . 34 . . . 2 3 35 Core Hits 219 | . 17 32 13 69 21 40 . . 11 . . . 1 2 13 Critical Kills 2 | . 1 . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 7 . 4 1 . . . 2 . . . . . 2 Burn 15 | . . 7 . 4 1 . . . 2 . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . Melee Attacks 14 | . . . . . . 5 8 . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . 5 8 . 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11775 | . 307 1692 370 2790 755 2058 . . 1530 . . . 75 87 2111 Guns 5572 | . 307 977 310 1746 755 620 . . 284 . . . 75 87 411 Cannons 2951 | . . 158 58 200 . 394 . . 1198 . . . . . 943 Explosions 2918 | . . 545 . 801 . 820 . . . . . . . . 752 Melee 219 | . . . . . . 171 . . 48 . . . . . . Ramming 115 | . . 12 2 43 . 53 . . . . . . . . 5 Kinetic 416 | . 307 . . . . . . . . . . . . . 109 Thermal 8671 | . . 1154 310 2365 755 1198 . . 1482 . . . 75 87 1245 Explosive 853 | . . 333 . 76 . . . . . . . . . . 444 Electromagnetic 1501 | . . 193 58 306 . 636 . . . . . . . . 308 Impact . | . . . . . . . . . . . . . . . . Slashing 219 | . . . . . . 171 . . 48 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 39 | . . 1 . 5 . 17 17 17 18 . . . 3 . 39 Average Corruption 8 | . . 1 . 5 . 8 17 17 17 . . . 3 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 74 | . . 2 . 4 . 18 8 . 17 . . . 5 . 20 Message Errors 17 | . . . . 2 . 3 2 . 6 . . . . . 4 Matter Fused 22 | . . 2 . 1 . 4 1 . 6 . . . 2 . 6 Heat Flow Errors 7 | . . . . . . 4 1 . . . . . 1 . 1 Energy Discharges 7 | . . . . 1 . 3 1 . 1 . . . . . 1 Parts Fused 3 | . . . . . . 1 1 . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . . . 1 . . . 2 . 1 Data Loss (major) 3 | . . . . . . 1 1 . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . . . . . . Misdirections 6 | . . . . . . . . . 1 . . . . . 5 Weapon Failures 4 | . . . . . . 2 . . 1 . . . . . 1 Overload Shots 38 | . . . . . . 4 . . 24 . . . 4 . 6 Effects 3 | . . . . . . . . . 3 . . . . . . Heat Surge 3 | . . . . . . . . . 3 . . . . . . Overflow Damage 558 | . . 110 . 145 . 94 . . 45 . . . . . 164 Projectiles 113 | . . 1 . . . . . . 45 . . . . . 67 Explosions 384 | . . 109 . 145 . 33 . . . . . . . . 97 Melee 61 | . . . . . . 61 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . . 12 . 81 . 10 . . . . . . . . 197 Shots 7 | . . 1 . 3 . 1 . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 17 | . 1 1 3 5 . 6 . . . . . . . . 1 Kicked 16 | . 1 1 3 5 . 6 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 352 | . 33 267 126 352 71 245 167 . 279 . . . 263 142 282 Average Temperature 80 | . 12 92 38 95 30 60 104 . 69 . . . 119 51 99 Received Heat Transfer 1968 | . 168 534 135 426 174 126 . . 45 . 72 . 18 . 270 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Fried 2 | . . . . 1 . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . 2 . . 1 1 . . . . . . . . 1 Combat Hostiles 5 | . . 2 . . 1 1 . . . . . . . . 1 Parts Melted 38 | . . 5 1 10 8 6 . . 5 . . . . . 3 Heat Transferred 14793 | . . 3136 703 4387 1667 1694 . . 1785 . . . 74 111 1236 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . . 4 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Peak Influence 683 | . 232 428 445 683 430 224 61 47 116 158 . . 263 249 531 Initial 334 | . . 27 130 111 334 134 55 42 32 23 . . 64 147 137 Average 169 | . 117 183 294 155 366 95 56 43 73 58 . . 135 180 218 Maximum Alert Level 2 | . 1 2 2 2 2 1 . . . . . . 1 1 2 Low Security (%) 71 | 100 94 57 26 82 . 90 100 100 100 100 . . 73 85 64 Level 1 16 | . 5 42 41 1 50 9 . . . . . . 26 14 16 Level 2 11 | . . . 32 15 49 . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 1 2 6 1 4 . . 1 . . . 1 3 3 Investigation 3 | . . 1 2 . . . . . . . . . . . . Extermination 7 | . . . . 2 . 2 . . . . . . . 1 2 Reinforcement 9 | . 2 . . 1 . 1 . . 1 . . . 1 2 1 Assault 2 | . . . . 1 . 1 . . . . . . . . . Garrison 3 | . . . . 2 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Distress Signals 9 | . 2 3 . 1 . . . . . 1 . . 1 1 . Communications Jammed 1 | . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . 1 . . Times Spotted 197 | . 15 33 14 36 8 24 5 . 11 9 4 . 11 11 16 Peak Tracking Total 7 | . 4 6 3 6 4 6 4 . 4 7 2 . 5 7 5 Tactical Retreats 23 | . 2 6 1 1 2 1 1 . 1 2 4 . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Traps Triggered 12 | . 1 2 1 4 . 2 . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Machines Disabled 22 | . . 2 4 7 . 1 . . . . . . . . 8 Max in Single Turn 7 | . . 2 1 7 . 1 . . . . . . . . 3 Garrison Access 3 | . . . . 2 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Machines Accessed 44 | . 2 4 6 4 3 4 . 1 . 1 1 . 4 3 11 Terminals 32 | . 2 3 3 2 2 4 . 1 . 1 1 . 3 3 7 Fabricators 2 | . . . . . . . . . . . . . . . 2 Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units 3 | . . 1 1 . 1 . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . 1 Garrison Access 4 | . . . 1 1 . . . . . . . . 1 . 1 Total Hacks 122 | . 5 12 13 8 6 13 . 2 . 6 1 . 15 15 26 Successful 50 | . 1 6 4 5 2 5 . 1 . 3 1 . 4 9 9 Failed 72 | . 4 6 9 3 4 8 . 1 . 3 . . 11 6 17 Catastrophic 22 | . 1 2 5 2 . 3 . . . 1 . . 2 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 62 | . 5 8 6 4 2 6 . . . 3 . . 11 9 8 Terminals 96 | . 5 8 6 4 4 13 . 2 . 6 1 . 14 15 18 Fabricators 4 | . . . . . . . . . . . . . . . 4 Repair Stations 2 | . . . . 2 . . . . . . . . . . . Recycling Units 8 | . . 4 2 . 2 . . . . . . . . . . Scanalyzers 5 | . . . 3 . . . . . . . . . . . 2 Garrison Access 7 | . . . 2 2 . . . . . . . . 1 . 2 Terminal Hacks 27 | . . 3 . 1 1 4 . 1 . 3 1 . 2 6 5 Record 8 | . . . . . 1 2 . . . 1 1 . 1 1 1 Robot Analysis 1 | . . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . . . . 1 . . . . . 1 . . . 1 1 Alert Level 6 | . . 2 . . . . . . . 1 . . 1 1 1 Unreport Threat 2 | . . . . . . 2 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 1 . 1 . . . . . . . . . . Report Inventory 2 | . . . 1 . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . . . . . . . . . 2 Insert Component 3 | . . . 1 . . . . . . . . . . . 2 Analyze 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 12 | . 1 2 . 1 . 1 . . . . . . 2 3 2 Terminals 11 | . 1 1 . 1 . 1 . . . . . . 2 3 2 Assimilate 4 | . . . . . . . . . . . . . 1 2 1 Botnet 7 | . 1 1 . 1 . 1 . . . . . . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 4 5 2 3 4 . . . . . . 4 3 10 Full Trace Events 2 | . . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 3 . 1 . . . . . . . . . Machine Destruction 4 | . . . . 3 . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Total Allies 7 | . . . . 3 . . . . . . . . 1 2 1 Largest Group 3 | . . . . 3 . . . . . . . . 1 2 . Highest-Rated Group 93 | . . . . 93 . . . . . . . . 10 36 . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . 10 26 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . . . . . . . . Total Damage 268 | . . . . 268 . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . Allies Corrupted 2 | . . . . 1 . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Turns Passed 7482 | 55 463 943 407 1919 495 897 199 4 295 117 251 7 301 337 792 Spaces Moved 5848 | 42 233 458 248 1056 318 569 146 4 117 255 427 13 546 398 1018 Core 322 | 8 . . . . . . . . 7 37 176 13 28 . 53 Treads 6 | . . . . . . . . . 6 . . . . . . Legs 3182 | 34 233 458 248 1056 318 569 146 4 104 . . . . . 12 Wheels . | . . . . . . . . . . . . . . . . Hover 43 | . . . . . . . . . . . . . . . 43 Flight 2295 | . . . . . . . . . . 218 251 . 518 398 910 Fastest Speed 27 | 50 120 120 120 120 120 120 120 120 50 32 27 50 39 39 39 Average Speed 97 | 106 156 148 120 152 130 126 120 120 165 41 57 50 42 39 41 Slowest Speed 260 | 120 260 190 120 190 260 190 120 120 250 50 200 50 50 125 180 Overloaded Moves 114 | . . . . . . . . . . . 114 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . 5 . . 4 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 40 53 25 20 8 17 76 . 70 10 71 4 24 12 72 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 . . . 1 . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 . . . 1 . . . . . 1 1 . . . Scrap Searched 2 | . . . . . . . . . . . 2 . . . . Spaces Dug 39 | . . . . . . 2 8 . . . . . 2 5 22 Terrain Destroyed 249 | . . 28 . 27 . 5 9 . 2 . . . 4 5 169 Melee 10 | . . . . . . 2 8 . . . . . . . . Projectile 40 | . . . . . . . 1 . 2 . . . 4 5 28 AOE 199 | . . 28 . 27 . 3 . . . . . . . . 141 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Upp Upp Res Res Tes Total 7125 | 49 287 607 319 1262 369 695 159 3 193 261 430 12 603 570 1306 Wait 501 | . 12 35 21 62 13 26 . . 6 . . . 25 141 160 Move 5813 | 41 232 457 247 1055 317 569 145 3 116 245 426 12 538 396 1014 Hop 9 | . . . . . . . . . . 4 . . 3 . 2 Pick Up 92 | 2 10 10 9 18 7 9 2 . 5 2 . . 5 5 8 Fast Attach 81 | 6 . 9 1 7 6 7 . . 6 5 1 . 10 6 17 Attach 69 | . 1 12 2 10 4 10 . . 9 1 1 . 6 3 10 Detach 25 | . . 2 . 2 2 6 . . . 2 1 . 3 3 4 Swap 44 | . 1 7 3 16 2 8 2 . 1 . . . 1 . 3 Drop 97 | . 2 8 3 24 2 13 2 . 13 2 . . 5 7 16 Fire 355 | . 28 66 30 63 16 36 . . 31 . . . 7 9 69 Melee 14 | . . . . . . 5 8 . 1 . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick 16 | . 1 1 3 5 . 6 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . Rewire 2 | . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 13) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 824 | -9/Materials | Build established: Scavenger-Mutant 1074 | -9/Materials | Lost 7 parts (1p3n2u1w) 1111 | -9/Materials | Discovered new exit (range 14) 1333 | -9/Materials | Discovered new exit (range 4) 1337 | -9/Materials | Identified exit to Materials 1462 | -9/Materials | Entered another Materials area 1462 | -8/Materials | Evolved 2 slots: Utility x2 1788 | -8/Materials | Discovered new exit (range 16) 1817 | -8/Materials | Identified exit to Factory 1869 | -8/Materials | Entered Factory 1869 | -7/Factory | Evolved 2 slots: Utility x2 2114 | -7/Factory | Allied Derelicts emerged from ambush trap array 2527 | -7/Factory | Discovered new exit (range 14) 2545 | -7/Factory | Identified exit to Factory 2621 | -7/Factory | Identified exit to Storage 2621 | -7/Factory | Identified exit to Lower Caves 3025 | -7/Factory | Repaired Corrupted Carbon-fiber Leg 3621 | -7/Factory | Core integrity fell below 50% 3658 | -7/Factory | Lost 3 parts (1n1u1w) 3660 | -7/Factory | Destroyed 8 combat bots 3788 | -7/Factory | Entered another Factory area 3788 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4249 | -6/Factory | Discovered new exit (range 4) 4273 | -6/Factory | Garrison activated, responded to threat 4283 | -6/Factory | Entered another Factory area 4283 | -5/Factory | Evolved 2 slots: Utility x2 4553 | -5/Factory | Spotted B-75 Beast 4967 | -5/Factory | System corruption reached 10% 5180 | -5/Factory | Sucked down chute 5180 | -5/Factory | Entered Waste 5219 | -5/Waste | Spotted C-40 Crusher 5224 | -5/Waste | Spotted C-40 Crusher 5290 | -5/Waste | Spotted C-40 Crusher 5296 | -5/Waste | Spotted C-40 Crusher 5311 | -5/Waste | Spotted C-40 Crusher 5367 | -5/Waste | Discovered new exit (range 11) 5379 | -5/Waste | Entered Factory 5382 | -5/Factory | Identified exit to DSF 5383 | -5/Factory | Entered DSF 5437 | -5/DSF | Additional patrols routed to DSF 5488 | -5/DSF | Lost 6 parts (3n3u) 5645 | -5/DSF | Discovered new exit (range 16) 5678 | -5/DSF | Entered Factory 5678 | -4/Factory | Evolved 2 slots: Utility x2 5709 | -4/Factory | Lost 8 parts (1p1n4u2w) 5709 | -4/Factory | Identified exit to Upper Caves 5742 | -4/Factory | Discovered new exit (range 8) 5795 | -4/Factory | Entered Upper Caves 5796 | -4/Upper Caves | Encountered a Warlord checkpoint 5817 | -4/Upper Caves | Learned Research stockpile data 5926 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5990 | -4/Upper Caves | Lost 4 parts (2n1u1w) 6020 | -4/Upper Caves | Discovered new exit (range 16) 6046 | -4/Upper Caves | Entered another Upper Caves area 6046 | -4/Upper Caves | Discovered new exit (range 11) 6053 | -4/Upper Caves | Entered Research 6053 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6127 | -3/Research | Build established: Mutant 6243 | -3/Research | Found Prototype Processor 6243 | -3/Research | Identified Spectral Analyzer 6274 | -3/Research | Spotted B-86 Titan 6293 | -3/Research | Spotted B-86 Titan 6312 | -3/Research | Found Prototype Device 6312 | -3/Research | Identified Exp. Thermal Shield 6340 | -3/Research | Discovered new exit (range 11) 6352 | -3/Research | Identified exit to Research 6354 | -3/Research | Entered another Research area 6354 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6468 | -2/Research | Discovered new exit (range 4) 6469 | -2/Research | Identified exit to Access 6595 | -2/Research | Identified exit to Testing 6653 | -2/Research | Found Prototype Device 6653 | -2/Research | Identified Exp. Force Field 6659 | -2/Research | Spotted B-90 Cyclops 6676 | -2/Research | Build established: Hacker-Mutant 6691 | -2/Research | Entered Testing 6722 | -2/Testing | Found Prototype Device 6722 | -2/Testing | Identified Beam Splitter 6979 | -2/Testing | Found Prototype Energy Cannon 6979 | -2/Testing | Identified Cld. Nova Cannon 6994 | -2/Testing | Found Prototype Processor 7004 | -2/Testing | Found Prototype Launcher 7009 | -2/Testing | Found Prototype Processor 7009 | -2/Testing | Identified Exp. Core Analyzer 7011 | -2/Testing | Identified Exp. Signal Interpreter 7084 | -2/Testing | Discovered exit to Access (range 4) 7108 | -2/Testing | Spotted PD-7VNQE5CA0N 7129 | -2/Testing | Identified Ragnarok Missile Launcher 7147 | -2/Testing | Found Prototype Energy Cannon 7150 | -2/Testing | Found Prototype Energy Cannon 7189 | -2/Testing | Spotted Striker 7249 | -2/Testing | Identified Imp. Potential Cannon 7253 | -2/Testing | Identified Potential Cannon 7262 | -2/Testing | Found Prototype Launcher 7262 | -2/Testing | Identified Enh. Gamma Bomb Array 7297 | -2/Testing | Spotted Striker 7302 | -2/Testing | Spotted Alpha 7 7304 | -2/Testing | Spotted Alpha 7 7317 | -2/Testing | Destroyed Striker 7334 | -2/Testing | Destroyed Striker 7353 | -2/Testing | System corruption reached 10% 7373 | -2/Testing | Core integrity fell below 50% 7392 | -2/Testing | System corruption reached 30% 7411 | -2/Testing | Stole the SGEMP Prototype 7412 | -2/Testing | Lost 14 parts (4p2n6u2w) 7465 | -2/Testing | Core integrity fell below 20% 7483 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07466_ Slug penetrates Wall. 07467_ Penetrated by Slug. 07467_ Imp. KE Penetrator destroyed. 07469_ Wall collapses. 07469_ Adv. Gravity Neutralizer destroyed. 07469_ System corrupted: Biometal Leg stumbles. 07470_ Penetrated by Slug. 07470_ Critical hit (Destroy). 07470_ Biometal Leg destroyed. 07470_ Penetrated by Slug. 07470_ Slug penetrates Wall. 07471_ Imp. KE Penetrator destroyed. 07471_ Penetrated by Slug. 07471_ Imp. KE Penetrator destroyed. 07475_ System corrupted: Component data lost. 07476_ U-05 Engineer builds a Wall. 07480_ U-05 Engineer lays Concrete. 07482_ C-65 Expert shuts down. 07482_ Attempting to rewire C-65 Expert. 07483_ C-65 Expert rewired. Map ----- +----------------------------------------------------+ | # "]" """" #######] #???????????######### | | # " " " " + + #??????????? ! # | | # *="==####### ] #?????????? # | | # *! !"#????# #??????#[ """ """ # | | " !![! ###"###] #??????# """ """ # | | ####"#"#"+"## ## #??????# """ """ # | | ???# "# #??????# + | | ???# ## #??????# """ """ # | | ???# ## #??????# """ """ + | | ##?# ######+####??????# """ """ ### | | #?# #?????????# #?? | | #?# #?????????# """ """ ### | | #?# "?????????# """T""" #"" | | "### ]= "" #########?#########+####"" | | %"" ] " # ??????????# ####"" | | ## = !!! # ??????????# | | *## !!! " """ ""??????????# | | ## !!! " """ """?#???????# """ " | | #" ! + """ """ #???????# """ " | | #" !%! # """ #???????# """ " | | ##^ "#######/####### # """ #???????# | | ## # " % " # # ! #???????# """ " | | ## # %]% " # ###########???????# """ " | | + # " 7 #;# #################+# """ " | | + # " p p oc ^ | | T## # " #"# @ | | # ## ## " ###+###########+##### | | =" " # #???# # | | ##" " "#???# "" + | | # """""""###" "#???# """ ########### | | # # # "#???# S" #?????????? | | ## # #### #### ##! "["##???# ]= #?????????? | | # # % # ###???####""# #????# """ #?????????? | | # ###????????#######????# """ #?????????? | | #### # ##?????????????????????# """ #?????????? | | ???### #??????????????????????# #?????????? | | ?????###??????????????????????##########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 16 Armor Coverage 225 Resistance: TH 25 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 24 Armor Integrity Analysis 40 Recoil Reduction 1 Energy Filtering 30 Particle Charging 15 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Particle Charger | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ooh, Shiny! Challenges ------------ None Game ------ Seed BiocellNullArmor Manual? 0 Play Time 01:51:56 Cumulative 57.1 hours Start 2025.04.27 @ 12:16:01 End 2025.04.27 @ 14:41:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 65 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcddf4f9-52a4-4693-8943-c385b00db0c1