Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 22:20:03 Player: the Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (210) 1050 Value Destroyed (6626) 6626 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1836) 1836 TOTAL SCORE: 12972 Bonus ------- High Alert Combat Kills 1165 Follower Combat Kills 594 Entered Garrisons 200 Friendly Fire -123 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 73/100 System Corruption 6% Temperature Critical (1271) Movement Rolling (169) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheeled Huge-Heavy Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Burst Thermic Construct/G Hvy. Thermal Ion Construct/C > --- INVENTORY (20) --- Light Nuclear Core Medium Treads Medium Treads Compact Battery (200) Advanced Visual Processing Unit Makeshift Salvage Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Trap Extractor (4/4 Fusion Bomb) Improved Field Recycling Unit (0) Gatling Laser Plasma Cannon Gauss Rifle Advanced Assault Cannon Gauss Cannon Mass Driver Heavy Missile Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Antimatter-Deuterium Reactor > --- PROPULSION ------- Wheeled Huge-Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Hvy. Thermal Ion Construct/C > --- INVENTORY -------- Light Nuclear Core Medium Treads Medium Treads Compact Battery Advanced Visual Processing Unit Makeshift Salvage Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Trap Extractor Improved Field Recycling Unit Gatling Laser Plasma Cannon Gauss Rifle Advanced Assault Cannon Gauss Cannon Mass Driver Heavy Missile Launcher Scatter Rocket Array [Rating: 73] Favorites ----------- Power Constructs Engine Heavy Ion Engine Reactor Constructs Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Constructs Energy Gun Beamcaster Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Slots Evolved 6 | . . . 2 . . 4 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . . 2 . . 3 . . Weapon . | . . . . . . . . . Parts Attached 98 | 8 20 12 17 12 2 12 9 6 Power 12 | 1 3 1 2 3 . 1 1 . Engine 11 | 1 3 1 2 3 . 1 . . Core . | . . . . . . . . . Reactor 1 | . . . . . . . 1 . Propulsion 18 | 3 6 8 1 . . . . . Treads 2 | . 2 . . . . . . . Leg . | . . . . . . . . . Wheel 16 | 3 4 8 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 46 | 2 5 3 6 3 2 11 8 6 Device 19 | 1 . 1 3 1 1 5 5 2 Storage 6 | 1 3 . . 2 . . . . Processor 7 | . 1 2 1 . 1 1 . 1 Hackware 2 | . . . . . . 1 1 . Protection 12 | . 1 . 2 . . 4 2 3 Artifact . | . . . . . . . . . Weapon 22 | 2 6 . 8 6 . . . . Energy Gun 6 | . . . 4 2 . . . . Energy Cannon 3 | . . . 1 2 . . . . Ballistic Gun 6 | 2 3 . 1 . . . . . Ballistic Cannon 2 | . 1 . 1 . . . . . Launcher 5 | . 2 . 1 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 1 5 2 1 . 1 . Parts Lost 20 | . 1 . 3 . . 4 4 8 Power 5 | . . . . . . 1 1 3 Propulsion 1 | . . . . . . . . 1 Utility 10 | . . . 1 . . 3 3 3 Weapon 4 | . 1 . 2 . . . . 1 Highest Loss Streak 5 | . 1 . 1 . . 3 1 5 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 3 13 19 18 19 16 16 19 19 Power 1 | . 2 1 2 . 1 . . 1 Propulsion 2 | 2 1 3 2 2 1 1 2 2 Utility 7 | . 4 8 5 6 7 10 8 8 Weapon 7 | . 4 6 8 10 6 4 8 7 Tool/Special . | . . . . . . . . . Unused Backups 72 | . 11 2 8 11 9 7 6 18 Power 6 | . . . 2 2 1 . . 1 Propulsion 12 | . 1 . 1 2 2 4 . 2 Utility 20 | . 5 2 1 . . 1 4 7 Weapon 34 | . 5 . 4 7 6 2 2 8 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 100 99 98 99 71 68 68 68 Engine 9 | . 14 14 11 11 10 6 5 6 Treads 3 | . 22 . . . 5 . . . Wheel 12 | . 5 27 21 21 8 5 6 7 Device 18 | . 14 . 21 19 13 26 23 22 Storage 10 | . 14 14 11 11 11 7 7 7 Processor 7 | . . 4 6 11 11 7 7 7 Protection 3 | . . 9 4 1 . 2 6 6 Energy Gun 5 | . . . 13 18 4 . . . Energy Cannon 3 | . . . 6 3 7 4 1 4 Ballistic Gun 3 | . 22 14 . . . . . . Ballistic Cannon 1 | . 3 . . . . 2 5 2 Launcher 1 | . 2 13 1 . . . . . Peak Build Rating 73 | 7 12 23 33 35 44 67 71 73 Average Rating 38 | 5 8 15 28 32 36 59 63 67 On Entrance 30 | . 7 12 19 32 32 44 64 68 Naked Turns . | . . . . . . . . . Heaviest Build 87 | 12 57 61 68 66 65 73 72 87 Greatest Support 86 | 32 40 32 24 24 32 68 86 86 Greatest Overweight (x) 3 | . 3 3 2 2 3 2 1 1 Average Overweight (x) 1 | . . 1 2 2 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 25 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 Average Carried 17 | 3 13 19 18 19 16 16 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 18 20 20 17 20 19 18 Scrap Engine Consumption 114 | . . . . . 35 48 18 13 Constructs Created 8 | . . . . . 3 1 1 3 Constructs Modified 40 | . . . . . 10 14 9 7 Class Distribution -------------------- 37% | Mutant 29% | Construct 16% | Commander-Construct 7% | Skirmisher 5% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Construct | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Matter Collected 4154 | 295 598 455 691 542 184 556 525 308 Remotely . | . . . . . . . . . Salvage Created 8266 | 68 616 333 1673 1261 360 943 1705 1307 Parts 438 | 6 39 19 101 80 17 48 72 56 Haulers Intercepted 17 | . 2 . 5 6 . 2 . 2 Recyclers Shooed 8 | . . 3 2 . 2 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Combat Hostiles Destroyed 135 | . 14 9 27 19 2 18 26 20 Guns 37 | . 6 2 14 13 1 . . 1 Cannons 66 | . 1 . 5 1 1 15 26 17 AOE 30 | . 7 7 7 5 . 2 . 2 Classes Destroyed 16 | 1 7 1 2 1 2 1 1 . Worker 17 | . 1 1 6 8 . . . 1 Builder 13 | . 2 . 5 1 3 . . 2 Tunneler 6 | 3 . 2 1 . . . . . Hauler 17 | . 2 . 5 6 . 2 . 2 Recycler 13 | . 1 3 4 2 2 . . 1 Operator 1 | . . . . 1 . . . . Watcher 11 | . 3 . 3 2 . 2 . 1 Swarmer 49 | . 9 3 8 4 . 4 17 4 Grunt 48 | . 5 2 10 11 1 9 2 8 Brawler 3 | . . . 1 . . . 1 1 Duelist 2 | . . . . . . . 1 1 Sentry 18 | . . . 8 4 . 1 2 3 Hunter 3 | . . . . . 1 1 . 1 Programmer 8 | . . . . . . 3 3 2 Scrapper 1 | . . . . . 1 . . . Assembled 4 | . . 4 . . . . . . Best Kill Streak 9 | 2 7 4 9 6 1 4 4 4 Combat Bots Only 6 | . 6 3 6 4 1 4 4 4 Max Kills in Single Turn 4 | 1 3 2 4 3 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 2 3 2 . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Hostile Shots Fired 691 | . 41 12 108 38 18 156 144 174 Missed 170 | . 14 4 23 9 5 35 41 39 Hits 521 | . 27 8 85 29 13 121 103 135 Projectile 521 | . 27 8 85 29 13 121 103 135 Critical Strikes 14 | . . . 1 . . 3 2 8 Damage Taken 7684 | . 291 183 1022 398 243 1869 1274 2404 Core 1125 | . 27 83 156 77 70 222 134 356 Absorbed by Shields 91 | . . . . . 32 . 59 . Ignored by Resistances 47 | . . . . . . . . 47 Regen/Repaired (Parts) 2580 | . . . 138 129 5 669 745 894 Core Remaining (%) 60 | 100 . 56 . . 24 . . . Volleys Fired 692 | 9 68 42 119 60 33 86 178 97 Largest 2 | 2 2 2 2 2 2 1 1 2 Hottest 456 | 40 50 53 143 143 143 291 456 212 Shots Fired 955 | 18 135 50 221 121 47 85 173 105 Gun 441 | 18 108 34 152 105 16 . . 8 Cannon 483 | . 24 . 64 9 31 85 173 97 Launcher 31 | . 3 16 5 7 . . . . Special . | . . . . . . . . . Kinetic 279 | 18 132 34 2 . . 69 . 24 Thermal 645 | . . . 214 114 47 16 173 81 Explosive 31 | . 3 16 5 7 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 43 | 3 15 5 11 10 8 9 43 6 Robot Miss Streak 7 | 2 5 3 7 3 2 4 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 590 | 10 73 24 141 76 31 62 109 64 Core Hits 345 | 5 35 26 90 58 13 38 45 35 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . Critical Strikes 11 | . 2 . 5 2 2 . . . Burn 9 | . . . 5 2 2 . . . Destroy 2 | . 2 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19351 | 104 1232 630 3500 1998 728 1947 5690 3522 Guns 4745 | 104 635 184 2097 1384 258 . . 83 Cannons 12108 | . 221 . 737 83 461 1712 5690 3204 Explosions 2438 | . 376 446 666 531 . 184 . 235 Melee . | . . . . . . . . . Ramming 60 | . . . . . 9 51 . . Kinetic 2896 | 104 856 184 19 . . 1086 . 647 Thermal 14018 | . 61 . 2815 1467 719 626 5690 2640 Explosive 2279 | . 315 446 666 531 . 184 . 137 Electromagnetic 98 | . . . . . . . . 98 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 1 1 1 4 4 5 5 6 Average Corruption 3 | . 1 1 1 3 4 4 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 291 | . 9 12 20 54 57 34 68 37 Message Errors 62 | . 4 2 4 9 11 9 13 10 Matter Fused 79 | . . 4 4 8 20 9 22 12 Heat Flow Errors 34 | . 1 1 2 10 5 2 9 4 Energy Discharges 33 | . 1 1 1 10 8 4 5 3 Parts Rejected 5 | . . . . 1 . 2 1 1 Parts Fused 4 | . . . . . . 1 . 3 Data Loss (minor) 35 | . 1 2 3 7 8 4 7 3 Data Loss (major) 16 | . 1 1 1 2 3 2 5 1 Misfires 7 | . . 1 . 6 . . . . Alerts 6 | . 1 . 2 . 2 . 1 . Weapon Failures 10 | . . . 3 1 . 1 5 . Overload Shots 8 | . . . . . . 4 4 . Overflow Damage 536 | . 3 14 12 . 39 14 131 323 Projectiles 518 | . 3 . 12 . 39 10 131 323 Explosions 14 | . . 14 . . . . . . Melee 4 | . . . . . . 4 . . Knockbacks 27 | . 4 . . . . 22 . 1 Impact . | . . . . . . . . . Kinetic 27 | . 4 . . . . 22 . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 464 | . . 100 48 32 4 22 . 258 Shots 10 | . . 3 1 2 . . . 4 Rammed 9 | . . . . . 1 8 . . Targets Rammed 9 | . . . . . 1 8 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1262 | . 195 234 366 197 228 429 443 1262 Average Temperature 113 | . 54 30 65 42 68 119 123 226 Received Heat Transfer 2175 | . 87 15 393 168 63 396 168 885 Effects 43 | . . . 1 . . 6 8 28 Shutdowns 7 | . . . . . . 1 2 4 Energy Bleed 10 | . . . 1 . . 3 1 5 Interference 7 | . . . . . . 2 . 5 Matter Decay 8 | . . . . . . . 3 5 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 6 | . . . . . . . 2 4 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 2 | . . . 1 . . 1 . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 32 | . . . 7 9 2 5 4 5 Heat Transferred 17125 | . 50 . 5182 2869 1473 1187 4664 1700 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Maximum Alert Level 5 | . 1 . 1 1 . 1 5 4 Low Security (%) 69 | 100 97 100 69 84 100 70 1 . Level 1 11 | . 2 . 30 15 . 29 7 . Level 2 4 | . . . . . . . 32 . Level 3 7 | . . . . . . . 10 80 Level 4 5 | . . . . . . . 28 19 Level 5 2 | . . . . . . . 19 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1987 | 5 204 148 275 278 60 279 1987 1310 Initial 1043 | . . 50 . 109 1 68 192 1043 Average 284 | 1 84 29 151 119 8 112 1088 1060 Influence Increases 6440 | 15 564 285 947 721 293 876 1925 814 Destroy 0b10 Robot/C 3080 | . 280 100 540 380 120 460 800 400 Destroy 0b10 Robot/NC 440 | 15 55 30 120 100 25 20 40 35 Destroy Leader 636 | . 70 20 166 106 . 118 50 106 Allied During Kill 211 | . . . . . 80 10 121 . Successful Hack 299 | . 38 . 40 54 24 75 14 54 Disable Machine 525 | . 45 45 30 30 . 75 150 150 Anti-Garrison Action 600 | . . . . . . . 600 . Destroy Structure 464 | . 31 90 51 51 44 23 120 54 Advance Influence 50 | . . . . . . 50 . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 120 | . 45 . . . . 30 30 15 Influence Decreases 5153 | 15 434 415 686 977 254 645 213 1514 Entered New Map 1289 | . . 80 . 152 4 26 83 944 Time Decay 3312 | 15 424 335 656 676 228 488 . 490 Lost Part 200 | . 10 . 30 . . 40 40 80 Lost Ally 196 | . . . . . 15 91 90 . Purge Threat 156 | . . . . 149 7 . . . Squads Dispatched 25 | . 2 . 3 3 . 11 . 6 Investigation 7 | . 1 . 2 2 . 2 . . Extermination 7 | . . . . . . 5 . 2 Reinforcement 9 | . 1 . 1 1 . 4 . 2 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Distress Signals 11 | . 2 1 4 1 1 . . 2 Communications Jammed 1 | . . . . . . . . 1 Distress Signals 1 | . . . . . . . . 1 Times Spotted 199 | . 27 9 42 21 5 27 39 29 Peak Tracking Total 8 | . 5 3 7 4 2 5 8 7 Tactical Retreats 7 | . 2 . . . . 2 2 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Traps Triggered 27 | . 3 . 5 3 . 1 13 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Machines Disabled 42 | . 3 3 2 2 1 5 16 10 Max in Single Turn 4 | . 1 2 1 1 . 4 1 2 Garrison Access 1 | . . . . 1 . . . . Garrison Relay 6 | . . . . . . . 6 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Machines Accessed 79 | . 6 . 12 18 14 18 2 9 Terminals 50 | . 6 . 8 13 6 9 2 6 Fabricators 3 | . . . . . . 3 . . Repair Stations 9 | . . . 2 2 . 3 . 2 Recycling Units 10 | . . . . 2 7 1 . . Scanalyzers 4 | . . . 2 . . 1 . 1 Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 228 | . 23 . 45 59 32 42 4 23 Successful 119 | . 11 . 30 24 19 22 1 12 Failed 108 | . 12 . 15 34 13 20 3 11 Catastrophic 6 | . 1 . 1 1 . 1 1 1 Database Lockouts 1 | . . . . 1 . . . . Manual 93 | . 18 . 13 22 11 20 1 8 Terminals 134 | . 23 . 18 38 14 24 4 13 Fabricators 6 | . . . . . . 6 . . Repair Stations 41 | . . . 15 12 . 7 . 7 Recycling Units 25 | . . . . 7 16 2 . . Scanalyzers 17 | . . . 12 . . 2 . 3 Garrison Access 3 | . . . . 2 . 1 . . Terminal Hacks 35 | . 7 . 2 14 6 3 1 2 Part Schematic 4 | . 1 . . 1 1 . . 1 Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 5 | . 1 . . 4 . . . . Open Door 6 | . . . . 6 . . . . Emergency Access Points 2 | . . . . . . . 1 1 Machine Index 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . Alert Level 2 | . 1 . . . . 1 . . Unreport Threat 4 | . . . . 2 2 . . . Patrol Status 2 | . 2 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 3 | . 2 . 1 . . . . . Release Object 2 | . . . . . 2 . . . Fabricator Hacks 5 | . . . . . . 5 . . Network Status 1 | . . . . . . 1 . . Load Schematic 2 | . . . . . . 2 . . Build 2 | . . . . . . 2 . . Repair Station Hacks 28 | . . . 11 7 . 5 . 5 Scan Component 16 | . . . 6 4 . 3 . 3 Repair 12 | . . . 5 3 . 2 . 2 Recycling Unit Hacks 10 | . . . . . 9 1 . . Retrieve Components 10 | . . . . . 9 1 . . Scanalyzer 13 | . . . 12 . . . . 1 Insert Component 6 | . . . 5 . . . . 1 Analyze 7 | . . . 7 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 26 | . 4 . 5 2 4 7 . 4 Terminals 25 | . 4 . 5 2 3 7 . 4 Assimilate 2 | . . . . . . 2 . . Botnet 19 | . 3 . 4 2 3 4 . 3 Operators 4 | . 1 . 1 . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Mask 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 70 | . 6 . 11 16 11 15 2 9 Full Trace Events 6 | . . . . 3 1 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . 1 . 5 1 . . . 1 Parts Built 4 | . . . . . . 4 . . Authchips . | . . . . . . . . . Time 93 | . . . . . . 93 . . Total Part Build Rating 8 | . . . . . . 8 . . Parts Repaired 12 | . . . 5 3 . 2 . 2 Time 658 | . . . 306 200 . 64 . 88 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 28 | . . . . . 27 1 . . Parts Scanalyzed 6 | . . . 5 . . . . 1 Part Schematics Acquired 5 | . . . 5 . . . . . Parts Damaged 3 | . . . 2 . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 22 | . . . . . . . 22 . Machine Destruction 22 | . . . . . . . 22 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 16 | . . . . . 13 . 3 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Total Allies 29 | . . . . 10 13 1 5 . Largest Group 19 | . . . . 10 19 12 5 . Highest-Rated Group 235 | . . . . 88 235 159 223 . Highest-Rated Ally 95 | . . . . 16 27 27 95 . Initial Warlord ECA Mod 10 | . . . . . . . . 10 Total Orders 30 | . . . . 3 24 3 . . STAY 7 | . . . . . 5 2 . . ROAM 3 | . . . . 3 . . . . FOLLOW 5 | . . . . . 5 . . . AID 1 | . . . . . . 1 . . TUNNEL 6 | . . . . . 6 . . . EXPLORE 6 | . . . . . 6 . . . RETURN 2 | . . . . . 2 . . . Ally Attacks 131 | . . . . . 57 29 45 . Total Damage 2379 | . . . . . 686 472 1221 . Kills 31 | . . . . . 11 5 15 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Active Infowar (turns) 11046 | 34 1874 27 2541 1956 2 1919 1786 907 Optics 1 | . . . . . . . . 1 Sensors 5156 | . . 3 1336 1956 . 1738 123 . Structural 5847 | . . . 2222 186 . 1653 1786 . Seismic 2245 | 34 1873 24 314 . . . . . T.N.C. 1 | . 1 . . . . . . . Machine Analysis 2 | . . . . . 2 . . . Jamming 907 | . . . . . . . . 907 Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 12 | . . . . 12 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Turns Passed 17186 | 110 1876 1357 2551 2653 2990 2197 2172 1280 Spaces Moved 9531 | 62 1049 999 1377 1226 1019 1919 1017 863 Core 2 | 2 . . . . . . . . Treads 1023 | . 762 . . . 261 . . . Legs . | . . . . . . . . . Wheels 7990 | 60 287 999 1377 1226 758 1403 1017 863 Hover 516 | . . . . . . 516 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 110 120 120 120 67 67 95 Average Speed 115 | 95 151 113 120 120 131 87 128 96 Slowest Speed 240 | 100 240 125 120 120 219 161 169 169 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 73 | 5 95 100 95 95 99 46 94 28 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 92 | . . 68 . 15 . 1 3 5 Terrain Destroyed 368 | . 29 145 46 50 3 22 18 55 Melee . | . . . . . . . . . Projectile 49 | . . . . . 3 3 18 25 AOE 319 | . 29 145 46 50 . 19 . 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Total 14788 | 92 1222 1183 2044 2286 2636 2380 1752 1193 Wait 3838 | 9 21 100 458 918 1413 305 417 197 Move 9523 | 61 1048 998 1376 1225 1018 1919 1015 863 Hop . | . . . . . . . . . Pick Up 131 | 5 32 5 25 15 9 24 10 6 Fast Attach 35 | 7 . 3 7 5 2 4 5 2 Attach 27 | . 1 4 7 1 . 9 3 2 Detach 3 | . . 1 . 1 1 . . . Swap 137 | 1 27 14 32 34 1 11 9 8 Drop 134 | . 25 16 20 21 20 14 12 6 Fire 692 | 9 68 42 119 60 33 86 178 97 Melee . | . . . . . . . . . Ram 9 | . . . . . 1 8 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 103 | . . . . . . . 91 12 Rewire 150 | . . . . . 138 . 12 . Trap . | . . . . . . . . . Miscellaneous 6 | . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 864 | -10/Materials | Discovered new exit (range 15) 1031 | -10/Materials | Discovered new exit (range 14) 1987 | -10/Materials | Entered Mines 1996 | -10/Mines | Met a Derelict bent on vengeance 2007 | -10/Mines | Learned location of 1 exit from Materials 2023 | -10/Mines | Assembled infested the area 2376 | -10/Mines | Discovered new exit (range 16) 2674 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2677 | -10/Mines | Found Prototype Device 2677 | -10/Mines | Identified Exp. Sensor Array 2804 | -10/Mines | Discovered new exit (range 10) 2815 | -10/Mines | Learned location of Storage (-9) 2990 | -10/Mines | Build established: Scavenger-Mutant 3071 | -10/Mines | Discovered new exit (range 6) 3139 | -10/Mines | Identified exit to Subcaves 3344 | -10/Mines | Entered Materials 3344 | -9/Materials | Evolved 2 slots: Utility x2 3345 | -9/Materials | Identified exit to Storage 3346 | -9/Materials | Identified exit to Mines 3513 | -9/Materials | Discovered new exit (range 16) 3973 | -9/Materials | Build established: Mutant 4172 | -9/Materials | Discovered exit to Mines (range 12) 4353 | -9/Materials | Discovered new exit (range 16) 4691 | -9/Materials | Discovered new exit (range 3) 4727 | -9/Materials | Build established: Skirmisher 4771 | -9/Materials | Repaired Broken Rnf. Ion Engine 4816 | -9/Materials | Repaired Broken Cooling System 4867 | -9/Materials | Repaired Beamcaster 5005 | -9/Materials | Repaired Broken Exp. Sensor Array 5821 | -9/Materials | Repaired Arm. Wheel 5895 | -9/Materials | Entered Storage 6259 | -9/Storage | Found Prototype Launcher 6259 | -9/Storage | Identified Scatter Rocket Array 6351 | -9/Storage | Repaired Arm. Wheel 6391 | -9/Storage | Build established: Mutant 6501 | -9/Storage | Core integrity fell below 50% 7311 | -9/Storage | Discovered new exit (range 16) 7476 | -9/Storage | Central database locked down 7516 | -9/Storage | Repaired Cooling System 7653 | -9/Storage | Repaired Broken Exp. Sensor Array 7860 | -9/Storage | Used back door to open Recycling access 7860 | -9/Storage | Discovered new exit (range 5) 7864 | -9/Storage | Identified exit to Recycling 8394 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8548 | -9/Storage | Entered Recycling 8548 | -9/Recycling | Accompanied by 19 allies 8693 | -9/Recycling | Build established: Commander-Mutant 8694 | -9/Recycling | Discovered new exit (range 55) 8972 | -9/Recycling | Lost 3 allies 9084 | -9/Recycling | Scanned before Scraplab entrance 9101 | -9/Recycling | Entered Scraplab 9110 | -9/Recycling | Discovered new exit (range 4) 9133 | -9/Recycling | Angered Scraplab inhabitants 9172 | -9/Recycling | Lost 8 allies 9213 | -9/Recycling | Found Prototype Device 9213 | -9/Recycling | Identified Scrap Engine 9581 | -9/Recycling | Build established: Commander-Construct 11358 | -9/Recycling | Identified exit to Factory 11538 | -9/Recycling | Entered Factory 11538 | -7/Factory | Accompanied by 12 allies 11538 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11676 | -7/Factory | Discovered new exit (range 14) 11860 | -7/Factory | Identified exit to Factory 12196 | -7/Factory | Fabricated Med. Armor Plating (x2) 12204 | -7/Factory | Fabricated Arm. Wheel? 12392 | -7/Factory | Build established: Construct 12423 | -7/Factory | Lost 3 parts (1p2u) 13192 | -7/Factory | Repaired Cooling System 13225 | -7/Factory | Repaired Med. Armor Plating 13382 | -7/Factory | Discovered new exit (range 2) 13382 | -7/Factory | Identified exit to Lower Caves 13592 | -7/Factory | Found Prototype Launcher 13599 | -7/Factory | Discovered exit to Factory (range 15) 13733 | -7/Factory | Identified exit to Garrison 13735 | -7/Factory | Entered Garrison 13735 | -7/Garrison | Accompanied by 1 ally 13827 | -7/Garrison | Triggered checkpoint 13848 | -7/Garrison | Garrison Relay disabled 13928 | -7/Garrison | Triggered checkpoint 14008 | -7/Garrison | Discovered new exit (range 10) 14022 | -7/Garrison | Triggered checkpoint 14040 | -7/Garrison | Identified exit to Factory 14126 | -7/Garrison | Found embedded Infiltrators 14279 | -7/Garrison | Triggered checkpoint 14298 | -7/Garrison | Garrison Relay disabled 14636 | -7/Garrison | Garrison Relay disabled 14818 | -7/Garrison | Triggered checkpoint 14864 | -7/Garrison | Triggered checkpoint 14917 | -7/Garrison | Garrison Relay disabled 15019 | -7/Garrison | Triggered checkpoint 15061 | -7/Garrison | Garrison Relay disabled 15148 | -7/Garrison | Discovered exit to Factory (range 14) 15312 | -7/Garrison | Discovered exit to Factory (range 6) 15515 | -7/Garrison | Garrison Relay disabled 15677 | -7/Garrison | Core integrity fell below 50% 15835 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15907 | -7/Garrison | Entered Factory 16102 | -7/Factory | Repaired Imp. Medium Armor Plating 16688 | -7/Factory | Repaired Coolant Injector 16707 | -7/Factory | First assault squad dispatched 17161 | -7/Factory | Core integrity fell below 20% 17187 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17173_ Arm. Scrap Engine temporarily disabled. 17176_ K-01 Serf collects debris. 17177_ Critical hit (Burn: +37). 17179_ K-01 Serf collects debris. 17180_ Overheating: Core damaged (-84). 17180_ G-47 Trooper overheating. 17181_ Overheating: Matter decay (-43). 17181_ Imp. Heat Sink melted. 17181_ G-47 Trooper destroyed. 17181_ Antimatter-Deuterium Reactor destroyed. 17181_ Arm. Scrap Engine damaged due to network destabilization (-7). 17183_ Overheating: Energy bleed (-21). 17183_ System corrupted: Broken Imp. Cooling System rejected. 17183_ K-01 Serf collects debris. 17183_ Wheeled Huge-Heavy Exoskeleton destroyed. 17183_ Wheeled Huge-Heavy Exoskeleton core remains intact and functional. 17187_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???#" #????? ""???????????????????? | | ???## #??""" """"?????????????????? | | ????# # ?????????????????? | | ????# # """" """"?????????????????? | | ????# # """" """"?????????????????? | | ????# # """" """"?????????????????? | | ????# # """" ""???????????????????? | | ????########## #? ?????????????????????? | | ???? " "####+##############?????????? | | ????? # "%" "% ????????? | | ??????" """" # ]] ????????? | | ??????" """" + ]%] ????????? | | ??????" """" # !] ????????? | | ??????" """" # ????????? | | ??????" """" # *% ????????? | | ??????? """" # ????????? | | ??????? """" ####"#######+##############?????????? | | ???????? #??#### =%! [ %#???????????????? | | ????????? #?????# """"="""%!=##???????????????? | | ????????? #?????# " "" """"! #????????????????? | | ?????????#####?????# " " """" #????????????????? | | ???????????????????# "" " " "" ##???????????????? | | ???????????????????# ##???????????????? | | ???????????????????# % """ [##???????????????? | | ???????????????????# = """= #????????????????? | | ???????????????????# @""""* #????????????????? | | ???????????????????# !! g """% +????????????????? | | ???????????????????# !! * k ##???????????????? | | ???????????????????# = #????????????????? | | ???????????????????##############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 19 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Evasion (%) 51 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Storage | Hacked Plasma Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Armor Plating | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Repaired ---------- Rnf. Ion Engine | 87% | -9/Materials | Broken Cooling System | 99% | -9/Materials | Broken Beamcaster | 72% | -9/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Arm. Wheel | 16% | -9/Materials Arm. Wheel | 33% | -9/Storage Cooling System | 4% | -9/Storage Exp. Sensor Array | 51% | -9/Storage | Broken Cooling System | 26% | -7/Factory Med. Armor Plating | 48% | -7/Factory Imp. Medium Armor Plating | 16% | -7/Factory Coolant Injector | 73% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed AssembledFusionLoader Manual? 0 Play Time 03:32:29 Cumulative 124.7 hours Start 2025.06.06 @ 18:26:31 End 2025.06.06 @ 22:20:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a3583cb-ebf7-4234-9843-de2dbdc43ea3