Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.27 @ 11:54:39 Player: Takagiro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1590) 1590 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 3991 Bonus ------- High Alert Combat Kills 81 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Titanium Leg Titanium Leg Wheel Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Particle Cannon Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scan Processor Device ECM Suite Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 43 | 5 4 17 17 . Power 6 | 1 1 1 3 . Engine 5 | 1 . 1 3 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 10 | 2 1 3 4 . Treads 6 | . . 3 3 . Leg 1 | . . . 1 . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 2 2 5 . Device 3 | . 2 . 1 . Storage . | . . . . . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 18 | 2 . 11 5 . Energy Gun 9 | . . 7 2 . Energy Cannon 2 | . . 1 1 . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 30 | . 2 13 12 3 Power 4 | . . 1 3 . Propulsion 9 | . 2 2 3 2 Utility 5 | . . 3 2 . Weapon 12 | . . 7 4 1 Highest Loss Streak 12 | . 2 4 12 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 68 | . 83 67 63 70 Engine 9 | . 7 9 7 9 Core 1 | . 6 . . . Treads 9 | . . 9 11 17 Wheel 2 | . 21 . . . Device 9 | . 18 12 2 . Processor 13 | . . 10 24 27 Protection 3 | . . 3 3 9 Energy Gun 5 | . . 8 1 . Energy Cannon 1 | . . 2 1 . Ballistic Gun 9 | . 28 8 3 . Impact Weapon 1 | . . . 5 8 Naked Turns . | . . . . . Heaviest Build 26 | 7 12 20 26 14 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 7 | . 3 4 7 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 Average Carried 4 | 1 4 4 2 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 4 5 4 4 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 970 | 298 92 366 214 . Remotely . | . . . . . Salvage Created 1696 | 137 143 900 516 . Parts 133 | 20 6 75 32 . Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 4 | . 1 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 42 | 1 5 23 13 . Melee 2 | . . . 2 . Guns 16 | 1 5 10 . . Cannons 5 | . . 4 1 . AOE 14 | . . 9 5 . Classes Destroyed 11 | 3 1 5 2 . Worker 3 | 1 . . 2 . Builder 2 | . . 1 1 . Tunneler 6 | 4 . . 2 . Hauler 3 | . . 1 2 . Operator 1 | . . . 1 . Watcher 3 | . . 2 1 . Swarmer 11 | . 3 5 3 . Grunt 23 | 1 2 12 8 . Brawler 2 | . . 1 1 . Duelist 1 | . . . 1 . Sentry 5 | . . 5 . . Best Kill Streak 13 | 6 3 6 13 . Combat Bots Only 5 | 1 3 5 5 . Max Kills in Single Turn 3 | 1 1 2 3 . Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 303 | 2 29 109 146 17 Missed 79 | . 4 35 35 5 Damage Taken 3353 | 23 269 1212 1666 183 Core 889 | . . 326 518 45 Absorbed by Shields . | . . . . . Redirected to Shielding 19 | . . . . 19 Core Remaining (%) 72 | 100 100 18 . . Volleys Fired 111 | 8 21 67 15 . Largest 2 | 2 2 2 2 . Hottest 118 | 40 40 91 118 . Shots Fired 198 | 16 42 121 19 . Gun 162 | 16 42 100 4 . Cannon 20 | . . 16 4 . Launcher 16 | . . 5 11 . Special . | . . . . . Kinetic 110 | 16 42 52 . . Thermal 20 | . . 16 4 . Explosive 16 | . . 5 11 . Electromagnetic 52 | . . 48 4 . Robot Hit Streak 11 | 4 6 11 4 . Robot Miss Streak 6 | 1 3 6 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 137 | 9 25 74 28 1 Core Hits 88 | 7 10 43 28 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 3 | . . . 3 . Smash 3 | . . . 3 . Melee Attacks 27 | . . . 26 1 Impact 27 | . . . 26 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4253 | 113 290 1860 1960 30 Guns 1373 | 113 287 927 46 . Cannons 225 | . . 184 41 . Explosions 2159 | . . 742 1417 . Melee 483 | . . . 453 30 Ramming 13 | . 3 7 3 . Kinetic 810 | 113 287 410 . . Thermal 735 | . . 574 161 . Explosive 1649 | . . 352 1297 . Electromagnetic 563 | . . 517 46 . Impact 483 | . . . 453 30 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 2 . . Matter Fused 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 327 | . . 160 167 . Projectiles . | . . . . . Explosions 247 | . . 160 87 . Melee 80 | . . . 80 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 454 | . 1 360 93 . Shots 14 | . . 10 4 . Rammed 6 | . 2 3 1 . Targets Rammed 6 | . 2 3 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 285 | . 2 172 285 . Average Temperature 57 | . 1 42 95 . Received Heat Transfer 1353 | 12 108 333 792 108 Effects 3 | . . . 3 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 4 | . . 2 2 . Impact Corruptions 9 | . . . 9 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 957 | . . 783 174 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 5 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 607 | 45 169 506 607 282 Initial 267 | . 29 70 213 267 Average 290 | 13 82 307 403 267 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 23 | 100 100 15 . . Level 1 51 | . . 67 36 100 Level 2 24 | . . 17 64 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . 4 9 . Investigation 4 | . . 4 . . Extermination . | . . . . . Reinforcement 5 | . . . 5 . Assault 1 | . . . 1 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | 1 13 44 20 4 Peak Tracking Total 6 | 1 3 6 6 4 Tactical Retreats 10 | . 2 6 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . . 5 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 9 | . . 5 4 . Max in Single Turn 3 | . . 2 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 8 | . 2 5 1 . Terminals 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 5 16 3 . Successful 14 | . 3 10 1 . Failed 10 | . 2 6 2 . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 3 8 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 3 . . Scanalyzers 5 | . . 5 . . Garrison Access 3 | . . . 3 . Terminal Hacks 6 | . 2 4 . . Alert Level 2 | . . 2 . . Reprogram Traps 1 | . . 1 . . Transport Status 1 | . . 1 . . Recall Reinforcements 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer 5 | . . 5 . . Insert Component 3 | . . 3 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 5 1 . Full Trace Events 4 | . . 4 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 1 6 . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1971 | 93 201 1125 450 102 Spaces Moved 931 | 74 119 501 175 62 Core 78 | 17 9 24 27 1 Treads 644 | . . 440 143 61 Legs 5 | . . . 5 . Wheels 204 | 57 110 37 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 50 160 Average Speed 142 | 73 90 155 165 160 Slowest Speed 400 | 80 200 250 400 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 6 28 44 16 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 136 | . . 76 60 . Melee . | . . . . . Projectile . | . . . . . AOE 136 | . . 76 60 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1323 | 96 168 727 269 63 Wait 155 | . 20 115 20 . Move 928 | 73 118 500 175 62 Hop . | . . . . . Pick Up 41 | 10 1 18 12 . Fast Attach 12 | . 3 4 5 . Attach 28 | 5 1 11 11 . Detach . | . . . . . Swap 3 | . . 2 1 . Drop 12 | . 2 7 3 . Fire 111 | 8 21 67 15 . Melee 27 | . . . 26 1 Ram 2 | . 2 . . . Kick . | . . . . . Crush 4 | . . 3 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 11) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 410 | -9/Materials | Core integrity fell below 50% 461 | -9/Materials | Lost 4 parts (1p3w) 1108 | -9/Materials | Lost 3 parts (3w) 1274 | -9/Materials | Core integrity fell below 20% 1416 | -9/Materials | Discovered new exit (range 3) 1420 | -9/Materials | Entered another Materials area 1420 | -8/Materials | Evolved 2 slots: Utility x2 1464 | -8/Materials | Garrison activated, responded to threat 1618 | -8/Materials | Core integrity fell below 50% 1646 | -8/Materials | Core integrity fell below 20% 1673 | -8/Materials | Lost 12 parts (3p3n2u4w) 1820 | -8/Materials | First assault squad dispatched 1870 | -8/Materials | Identified exit to Garrison 1870 | -8/Materials | Entered Garrison 1930 | -8/Garrison | Triggered checkpoint 1962 | -8/Garrison | Triggered checkpoint 1972 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Connecting with Garrison Access... Current location identified: Materials >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE Beams of light sweep through the air. An alarm sounds. Beams of light sweep through the air. An alarm sounds. Hammer destroyed. Lgt. Treads destroyed. 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EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed VisualThermalFragment Manual? 0 Play Time 00:29:09 Cumulative 16.0 hours Start 2024.02.27 @ 09:38:09 End 2024.02.27 @ 11:54:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 20 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 75557726-bf1e-42f4-8802-d511b4ae10b5