Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.07 @ 17:17:47 Player: Roach K Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2355) 2355 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-45) -45 TOTAL SCORE: 6640 Bonus ------- Friendly Fire -45 Cogmind --------- Core Integrity 88/1000 Matter 219/550 Energy 100/100 System Corruption 0% Temperature Danger (490) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (5) ------ Small Storage Unit Matter Compressor > --- WEAPON (6) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Treads Improved Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Matter Compressor Seismic Detector > --- WEAPON ----------- Wave Gun Improved EM Pulse Cannon Particle Cannon Particle Cannon Heavy Particle Cannon Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Improved Carbon-fiber Leg [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . Utility 3 | . . . . . 1 . 2 Weapon 4 | . . 2 . . . 2 . Parts Attached 46 | 7 2 1 2 19 5 4 6 Power 10 | 1 1 . . 4 2 2 . Engine 4 | 1 . . . 1 1 1 . Core 6 | . 1 . . 3 1 1 . Reactor . | . . . . . . . . Propulsion 12 | 2 . . . 7 1 1 1 Treads 6 | . . . . 3 1 1 1 Leg 3 | 2 . . . 1 . . . Wheel . | . . . . . . . . Hover 3 | . . . . 3 . . . Flight . | . . . . . . . . Utility 8 | 2 . . . 1 2 . 3 Device 5 | 1 . . . 1 2 . 1 Storage 2 | 1 . . . . . . 1 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 16 | 2 1 1 2 7 . 1 2 Energy Gun 4 | . 1 . . 1 . . 2 Energy Cannon 4 | . . . . 3 . 1 . Ballistic Gun 3 | 2 . . . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 2 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 30 | . . . . 12 2 1 15 Power 6 | . . . . 3 1 . 2 Propulsion 7 | . . . . 3 . 1 3 Utility 5 | . . . . 1 1 . 3 Weapon 12 | . . . . 5 . . 7 Highest Loss Streak 15 | . . . . 7 1 1 15 To Critical Strikes . | . . . . . . . . Average Backups 3 | . 2 4 5 3 4 5 3 Power . | . . . . . . 1 1 Propulsion 2 | . 2 3 4 1 1 2 2 Utility 1 | . . 1 1 1 1 1 . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . 2 . . 2 Power . | . . . . . . . . Propulsion 4 | . . . . 2 . . 2 Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 100 96 100 77 90 85 91 Engine 5 | . 9 . . 4 9 1 4 Core 7 | . 4 11 11 9 3 6 5 Treads 11 | . . . . 2 23 24 21 Leg 9 | . 28 22 22 10 . . . Hover 1 | . . . . 7 . . . Device 12 | . 14 11 11 8 14 13 15 Storage 8 | . 14 11 11 9 7 6 7 Energy Gun 3 | . 3 11 6 3 . . 3 Energy Cannon 10 | . . . . 1 23 25 19 Ballistic Gun 9 | . 24 22 17 3 7 6 4 Launcher 6 | . . 7 20 13 . . . Peak Build Rating 53 | 7 9 12 12 22 29 37 53 Average Rating 20 | 5 7 11 11 14 26 33 46 On Entrance 15 | . 7 9 12 12 21 29 37 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 57 | 14 14 16 19 29 34 46 57 Greatest Support 95 | 20 20 20 20 60 88 88 95 Greatest Overweight (x) 5 | . . . . 5 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 Most Carried 7 | . 5 5 7 7 5 7 4 Average Carried 3 | . 2 4 5 3 4 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 5 | . 5 5 5 3 5 5 3 Class Distribution -------------------- 62% | Gunner 23% | Mutant 8% | Scavenger-Executioner 4% | Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Executioner | -6/Factory Scavenger-Executioner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Matter Collected 1562 | 314 78 131 147 389 163 19 321 Remotely . | . . . . . . . . Salvage Created 2525 | 168 179 324 95 608 559 69 523 Parts 166 | 11 10 34 17 31 36 4 23 Haulers Intercepted 3 | . . . . 3 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 44 | . 4 7 5 14 10 1 3 Melee 2 | . . . . 2 . . . Guns 12 | . 4 4 1 3 . . . Cannons 11 | . . . . . 7 1 3 AOE 18 | . . 3 4 9 2 . . Classes Destroyed 10 | 2 1 4 1 1 1 . . Worker 8 | . . 2 1 1 3 . 1 Builder 5 | . . 3 . 2 . . . Tunneler 7 | 5 . 1 . . 1 . . Hauler 3 | . . . . 3 . . . Recycler 5 | 1 . 1 . . 2 . 1 Watcher 10 | . . 1 . 3 1 . 5 Swarmer 10 | . . . 4 3 3 . . Grunt 25 | . 4 6 . 6 6 . 3 Sentry 8 | . . 1 1 5 . 1 . Hunter 1 | . . . . . 1 . . Best Kill Streak 9 | 6 4 9 5 6 6 1 4 Combat Bots Only 5 | . 4 5 4 4 3 1 2 Max Kills in Single Turn 5 | 1 1 4 4 3 5 1 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 4 3 2 . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Hostile Shots Fired 342 | . 29 19 10 76 36 36 136 Missed 90 | . 11 12 3 23 15 12 14 Hits 252 | . 18 7 7 53 21 24 122 Melee 10 | . . . . 10 . . . Projectile 242 | . 18 7 7 43 21 24 122 Critical Strikes 10 | . 1 . . 2 1 . 6 Damage Taken 4502 | . 182 118 58 885 683 114 2462 Core 1235 | . 46 20 . 131 110 16 912 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1081 | . 52 35 18 247 186 42 501 Core Remaining (%) 89 | 100 81 . 95 76 84 98 . Volleys Fired 99 | 11 17 13 3 20 15 1 19 Largest 6 | 2 2 4 4 4 4 5 6 Hottest 386 | 40 40 110 110 126 236 305 386 Shots Fired 304 | 22 34 48 12 49 60 5 74 Gun 160 | 22 34 38 5 20 15 1 25 Cannon 98 | . . . . . 45 4 49 Launcher 46 | . . 10 7 29 . . . Special . | . . . . . . . . Kinetic 123 | 22 34 26 4 10 15 1 11 Thermal 123 | . . 12 1 10 45 3 52 Explosive 46 | . . 10 7 29 . . . Electromagnetic 12 | . . . . . . 1 11 Robot Hit Streak 20 | 14 20 17 3 11 13 4 13 Robot Miss Streak 3 | 1 1 3 2 3 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 202 | 16 30 33 3 47 36 2 35 Core Hits 136 | 8 10 29 8 40 21 2 18 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . 2 1 . 1 Burn 1 | . . . . . . . 1 Meltdown 1 | . . . . . 1 . . Sever 2 | . . . . 2 . . . Melee Attacks 18 | . . . . 18 . . . Impact . | . . . . . . . . Slashing 18 | . . . . 18 . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . 8 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6631 | 187 307 893 190 2584 1312 47 1111 Guns 1400 | 187 307 283 34 217 144 . 228 Cannons 1487 | . . . . . 679 45 763 Explosions 2792 | . . 610 156 1433 473 . 120 Melee 930 | . . . . 930 . . . Ramming 22 | . . . . 4 16 2 . Kinetic 1007 | 187 307 200 23 95 144 . 51 Thermal 2486 | . . 83 11 457 1152 20 763 Explosive 1864 | . . 610 156 1098 . . . Electromagnetic 322 | . . . . . . 25 297 Impact . | . . . . . . . . Slashing 930 | . . . . 930 . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 289 | . . . 13 196 48 . 32 Projectiles 6 | . . . . . . . 6 Explosions 146 | . . . 13 59 48 . 26 Melee 137 | . . . . 137 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 471 | . . 44 . 110 317 . . Shots 12 | . . 2 . 5 5 . . Rammed 5 | . . . . . 4 1 . Targets Rammed 10 | . . . . 4 5 1 . Kicked 4 | . . . . 4 . . . Crushed 1 | . . . . . 1 . . Highest Temperature 905 | . 31 225 63 196 527 171 905 Average Temperature 187 | . 9 98 27 54 186 86 417 Received Heat Transfer 1696 | . 153 36 24 333 126 24 1000 Effects 44 | . . . . . 4 . 40 Shutdowns 11 | . . . . . 3 . 8 Energy Bleed 4 | . . . . . 1 . 3 Interference 6 | . . . . . . . 6 Matter Decay 5 | . . . . . . . 5 Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . . . . . . . 3 Damage (major) 9 | . . . . . . . 9 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . . . . 1 2 . 1 Heat Transferred 3465 | . . 200 25 496 1447 37 1260 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 . 1 1 . . Low Security (%) 92 | 100 100 96 100 78 94 100 100 Level 1 7 | . . 3 . 21 5 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 384 | 20 85 203 121 258 384 153 49 Initial 153 | . . 16 65 39 54 153 39 Average 69 | 4 31 70 24 167 33 117 11 Influence Increases 1905 | 30 105 243 180 602 590 30 125 Destroy 0b10 Robot/C 880 | . 80 140 100 280 200 20 60 Destroy 0b10 Robot/NC 190 | 30 . 40 5 45 35 . 35 Destroy Leader 196 | . 10 32 20 72 32 10 20 Successful Hack 4 | . . . . . 4 . . Disable Machine 288 | . . 18 18 27 225 . . Destroy Structure 332 | . . 13 37 178 94 . 10 Lose Combat Pursuer 15 | . 15 . . . . . . Influence Decreases 1905 | 30 60 105 252 572 367 301 218 Entered New Map 571 | . . 29 118 72 87 211 54 Time Decay 1114 | 30 60 76 134 380 260 80 94 Lost Part 220 | . . . . 120 20 10 70 Squads Dispatched 8 | . . 1 1 2 3 . 1 Investigation 1 | . . . 1 . . . . Extermination 2 | . . . . . 2 . . Reinforcement 5 | . . 1 . 2 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Distress Signals 5 | . 1 2 . 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 6 10 14 22 14 2 15 Peak Tracking Total 8 | . 5 4 8 5 4 1 7 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Disabled 32 | . . 2 2 3 25 . . Max in Single Turn 24 | . . 2 1 2 24 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Accessed 6 | . 1 . 2 1 2 . . Terminals 4 | . 1 . 2 . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . 1 . 6 2 2 . . Successful 7 | . . . 4 2 1 . . Failed 4 | . 1 . 2 . 1 . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 1 . 6 . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . 4 . 1 . . Record 3 | . . . 3 . . . . Open DSF 1 | . . . . . 1 . . Alert Level 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Recycle Component 2 | . . . . 2 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . 1 . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . . 2 . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Active Infowar (turns) 2814 | 36 188 240 383 650 862 177 278 Optics 166 | . . . . . . . 166 Seismic 2814 | 36 188 240 383 650 862 177 278 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Turns Passed 3085 | 122 188 240 383 762 908 177 305 Spaces Moved 1800 | 58 110 152 294 436 517 92 141 Core 55 | 4 . . . 51 . . . Treads 788 | . . . . 38 517 92 141 Legs 808 | 54 110 152 294 198 . . . Wheels . | . . . . . . . . Hover 149 | . . . . 149 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 52 162 162 162 Average Speed 142 | 115 120 120 120 138 162 162 162 Slowest Speed 300 | 120 120 120 120 300 163 163 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 4 31 24 43 40 22 2 4 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 385 | . . 13 45 235 87 . 5 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 385 | . . 13 45 235 87 . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total 2086 | 90 135 180 318 521 546 116 180 Wait 76 | 15 . 12 15 7 2 16 9 Move 1793 | 57 109 151 293 435 516 91 141 Hop . | . . . . . . . . Pick Up 29 | . 6 2 2 11 3 2 3 Fast Attach 21 | 7 . . . 8 3 2 1 Attach 24 | . . 2 2 12 1 2 5 Detach 1 | . . . . 1 . . . Swap 3 | . 2 . . . 1 . . Drop 11 | . 1 . 2 5 . 1 2 Fire 99 | 11 17 13 3 20 15 1 19 Melee 18 | . . . . 18 . . . Ram . | . . . . . . . . Kick 4 | . . . . 4 . . . Crush 6 | . . . . . 5 1 . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Weapon x2 498 | -9/Materials | Discovered new exit (range 16) 551 | -9/Materials | Entered Storage 562 | -9/Storage | Met 01-MTF 603 | -9/Storage | Build established: Gunner 914 | -9/Storage | Discovered new exit (range 13) 934 | -9/Storage | Entered Materials 934 | -8/Materials | Accompanied by 1 ally (01-MTF) 934 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 937 | -8/Materials | 01-MTF left 1293 | -8/Materials | Lost 7 parts (2p1n4w) 1556 | -8/Materials | Build established: Mutant 1590 | -8/Materials | Discovered new exit (range 13) 1629 | -8/Materials | Lost 4 parts (1p1n1u1w) 1696 | -8/Materials | Entered Factory 1696 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1915 | -7/Factory | Build established: Gunner 2547 | -7/Factory | Discovered new exit (range 12) 2604 | -7/Factory | Entered another Factory area 2604 | -6/Factory | Evolved 2 slots: Weapon x2 2677 | -6/Factory | Discovered new exit (range 16) 2781 | -6/Factory | Entered another Factory area 2781 | -5/Factory | Evolved 2 slots: Utility x2 3058 | -5/Factory | Core integrity fell below 50% 3081 | -5/Factory | Core integrity fell below 20% 3086 | -5/Factory | Self-destructed Last Messages --------------- Overheating: Matter Compressor damaged (-30). K-01 Serf collects debris. R-10 Processor collects Lgt. Ion Engine. Hvy. Laser destroyed. Overheating: Hvy. Particle Cannon damaged (-11). Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-37). Overheating: Matter decay (-47). Critical hit (Burn: +37). G-67 Veteran overheating. K-01 Serf collects debris. Overheating: System interference. Hvy. Particle Cannon temporarily disabled. K-01 Serf collects debris. Penetrated by Slug. Lgt. Nuclear Core destroyed. Hvy. Particle Cannon destroyed. Overheating: Sml. Storage Unit damaged (-14). Imp. Heat Sink destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????############????????? | | ???????????????????????????# | #????????? | | ???????????????????????????# " " " !#????????? | | ???????????????????????????# " " " #????????? | | ???????????????????????????# " " " #????????? | | ???????????????????????????# " " " #????????? | | ???????????????????????????# " " " #????????? | | ???????????????????????????# " " " ! #????????? | | ???????????????????????????# " " " #????????? | | ???????????????????????????# " " " """ #????????? | | """ ???????????????????????# " " " Y" #????????? | | ? ??#??????????????????# """ #????????? | | ??? # ?????????????????# #????????? | | ?????? + ##########+#############+######????????? | | ????????# R R k #??????????? | | ????????# @ k gk #??????????? | | ????????# g h #??????????? | | ???????????# g g g k ########???? | | ???????????# R g %% | | ???????????# ################ %##########?? | | ???????????# #??????????????# R #??????????? | | ???????????# #??????????????# #??????????? | | ???????????# #??????????????# #??????????? | | ???????????# #??????????????# #??????????? | | ???????????+ #??????????????# ##?????????? | | ???????????# #??????????????# ##?????????? | | ???????????# #??????????????# % ###????????? | | ############ #??????????????# # #????????? | | #??????????????# ###????????? | | #??????????????# ##?????????? | | #??????????????# #??????????? | | #??????????????# #??????????? | | #??????????????# #??????????? | | ##### #??????????????# #??????????? | | ????# #??????????????# % #??????????? | | ????# ?????????? %#??????????? | | ????+ ???????### +??????????? | | ????# #???????# #??????????? | | ????# #???????# #??????????? | | ????# #???????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 25 Energy Capacity 350 Matter Stores 523 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning It Was An Accident, I Swear Overwhelming Spot Them First There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed ConstructGreatBlaster Manual? 0 Play Time 00:36:07 Cumulative 2.7 hours Start 2025.12.07 @ 15:32:20 End 2025.12.07 @ 17:17:47 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65cea981-63ed-46bc-b6a1-55f3383eda7a