Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.12 @ 13:25:21 Player: ktur Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (136) 680 Value Destroyed (4414) 4414 Prototype IDs (91) 1820 Alien Tech Used (6) 1200 Bonus (16118) 16118 TOTAL SCORE: 35932 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 1386 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1484 Cogmind --------- Core Integrity 0/1600 Matter 145/300 Energy 348/350 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Coolant Injector Lightpack 2.0 Enhanced Optical Array Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Quantum Reactor Advanced Energy Well (500) Advanced Energy Well (500) Experimental Energy Well (600) Experimental Energy Well (600) Quantum Capacitor Chronowheel Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Cooled Nova Cannon Improved Potential Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Experimental Coolant Injector Lightpack 2.0 Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Armor Integrity Analyzer Improved Transmission Jammer Experimental Weapon Shielding Centrium Medium Armor Plating Advanced Dynamic Insulation System > --- WEAPON ----------- Null Cannon > --- INVENTORY -------- Quantum Reactor Advanced Energy Well Advanced Energy Well Experimental Energy Well Quantum Capacitor SHELL Armor Chronowheel Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Improved Potential Cannon Multirail Multirail Compact Linear Accelerator Heavy Missile Launcher [Rating: 195] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Compact Linear Accelerator Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Propulsion 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 11 | . . . 2 . . . 1 1 . . . . 2 . . . . . . . . . . . 2 . . . . 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 211 | 6 18 1 18 5 2 . 16 16 3 . 1 . 5 . 8 9 4 . 13 2 1 2 13 5 1 3 . 1 1 5 19 5 1 4 1 22 Power 14 | 1 1 1 1 . . . 1 . . . . . 1 . 2 . . . . . . 1 . . . . . . . 1 1 . . . 1 2 Engine 6 | 1 1 1 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . 1 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 31 | 2 4 . 5 1 . . 2 8 . . . . . . . . . . 1 . 1 . 3 . . . . . . 2 2 . . . . . Treads 13 | 2 3 . 5 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . 1 . . . . . . 8 . . . . . . . . . . 1 . 1 . 3 . . . . . . 2 2 . . . . . Utility 111 | 1 5 . 10 4 1 . 6 4 1 . 1 . 4 . 6 7 4 . 5 1 . 1 8 . 1 3 . 1 1 2 11 5 1 3 . 14 Device 60 | . 3 . 5 1 . . . . 1 . . . 2 . 3 7 3 . 4 . . . 5 . 1 2 . 1 1 1 7 3 1 3 . 6 Storage 7 | 1 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Processor 12 | . . . 2 . . . 1 . . . . . 1 . 2 . . . . . . 1 . . . 1 . . . 1 . 2 . . . 1 Hackware 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protection 26 | . 1 . 3 3 1 . 4 . . . 1 . 1 . 1 . 1 . 1 1 . . 2 . . . . . . . 3 . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 8 . 2 . 1 . 7 4 2 . . . . . . 2 . . 7 1 . . 2 5 . . . . . . 5 . . 1 . 6 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Energy Cannon 18 | . 6 . 2 . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . 1 Ballistic Gun 11 | 1 2 . . . 1 . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 7 | . . . . . . . 1 1 . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . 2 1 . . . . . . 1 . . 4 1 . . 1 2 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . 2 . . . . . . 1 . . . . . . . . 1 . 1 . . . 6 . . . . 1 . . 5 1 1 . . 7 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Parts Lost 25 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 4 . 15 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Utility 10 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 2 . 4 Weapon 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Highest Loss Streak 8 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 2 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 99 99 83 88 92 74 76 76 76 76 74 80 80 80 78 80 79 70 74 77 82 82 78 81 84 84 82 83 81 82 81 77 63 57 Engine 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 6 6 6 6 6 6 5 5 6 11 11 10 10 10 10 10 9 6 4 4 3 3 2 Treads 16 | . 27 28 22 22 22 22 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . 29 30 30 30 30 26 26 26 26 26 26 26 23 27 29 29 29 26 26 26 26 26 26 24 21 21 20 16 10 Device 11 | . 13 14 11 11 11 11 1 . 5 7 7 7 10 13 16 13 12 13 16 11 11 10 5 5 10 12 15 15 15 19 19 21 20 18 12 8 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 8 | . . . 11 11 11 11 16 . . . . . 3 6 9 13 13 13 13 11 11 12 17 17 15 15 15 15 14 13 14 17 17 17 16 17 Hackware 1 | . . . . . . . . 22 16 15 11 7 6 6 6 6 1 . . . . . . . . . . . . . . . . . . 2 Protection 6 | . . . 11 10 11 11 17 . . . 3 7 6 6 . . 4 6 2 5 5 5 5 5 5 5 5 5 5 4 3 4 4 4 4 3 Energy Cannon 13 | . 26 28 21 22 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 2 Ballistic Gun 1 | . 1 . . . 4 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 4 7 7 7 7 6 6 6 5 6 6 5 5 5 5 5 4 5 5 5 5 5 4 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 13 94 94 106 105 107 107 116 13 14 14 17 17 20 20 20 22 20 20 22 21 21 25 25 27 27 28 28 28 28 29 38 38 38 38 36 54 Greatest Support 69 | 40 40 40 46 46 46 46 69 20 20 20 20 20 20 20 20 20 20 20 23 23 28 28 31 31 31 31 31 31 31 31 45 45 45 55 50 50 Greatest Overweight (x) 2 | . 2 2 2 2 2 2 1 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 Average Overweight (x) . | . 1 2 2 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 25 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 29 | 7 22 25 25 25 25 25 25 39 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Most Carried 29 | 7 25 25 25 25 25 25 25 25 21 20 28 25 25 25 24 24 25 22 24 29 29 28 29 26 25 25 25 26 26 26 28 24 22 24 23 23 Average Carried 23 | 3 19 24 24 24 24 25 24 16 20 20 24 24 25 25 23 22 22 22 21 26 28 27 24 24 24 25 25 25 26 25 26 22 20 21 22 19 Final Capacity 40 | 8 25 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Final Carried 29 | 6 25 25 25 25 25 25 25 21 20 20 24 25 25 24 22 22 22 22 24 29 28 27 24 24 25 25 25 26 26 26 24 22 20 22 23 15 Class Distribution -------------------- 68% | Mutant 16% | Hauler-Scout 8% | Hauler-Sprinter 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Zion Hauler-Sprinter | -6/Proximity Caves Hauler-Assassin | -6/Factory Hauler-Scout | -6/Waste Hauler-Scout | -6/Factory Hauler-Scout | -6/Lower Caves Hauler-Scout | -6/Lower Caves Hauler-Scout | -6/Data Miner Hauler-Scout | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hauler-Scout | -5/Warlord Hauler-Scout | -4/Proximity Caves Hauler-Scout | -4/Factory Hauler-Scout | -4/Upper Caves Hauler-Scout | -4/Upper Caves Hauler-Scout | -4/Zhirov Hauler-Scout | -3/Proximity Caves Hauler-Ninja | -3/Research Hauler-Scout | -3/Testing Hauler-Scout | -2/Research Hauler-Scout | -2/Quarantine Hauler-Scout | -2/Section 7 Hauler-Scout | -1/Access Hauler-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 3113 | 227 388 36 246 115 . 43 182 181 27 . 13 . 20 . 118 95 15 . 186 62 10 . . 38 . 57 203 . 51 . 189 66 . . 49 496 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5778 | . 806 101 909 237 . 563 693 184 . . . . 25 . 75 119 . . 265 126 . . . 97 . . 150 . . . 292 . . . 49 1087 Parts 271 | . 39 5 48 27 . 38 36 6 . . . . 5 . 1 10 . . 8 6 . . . 10 . . 3 . . . 13 . . . 4 12 Haulers Intercepted 11 | . 2 . 3 . . . 2 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . 4 10 . . . 10 . . 7 . . . . 4 . . 3 . 2 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 101 | . 18 3 15 11 . 19 7 5 . . . . . . . 4 . . 2 . . . . 10 . . . . . . 2 . . . 1 4 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guns 30 | . . . . . . 17 7 . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . . Cannons 45 | . 15 3 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 AOE 19 | . . . . 1 . 2 . 5 . . . . . . . . . . 1 . . . . 10 . . . . . . . . . . . . Classes Destroyed 19 | . 5 . 3 2 . 2 2 . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 2 Worker 6 | . . . 3 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 3 . . . 2 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 40 | . 3 1 1 6 . 11 . 4 . . . . . . . 4 . . . . . . . 10 . . . . . . . . . . . . Grunt 41 | . 15 2 9 1 . 7 4 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 1 3 3 . 6 6 7 . . . . 1 . 1 4 . . 1 1 . . . 5 . . . . . . 3 . . . 1 2 Combat Bots Only 6 | . 3 1 3 3 . 6 3 5 . . . . . . . 4 . . 1 . . . . 5 . . . . . . 2 . . . 1 2 Max Kills in Single Turn 6 | . 2 1 1 2 . 2 1 6 . . . . 1 . 1 1 . . 1 1 . . . 4 . . . . . . 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 2 . 4 . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 10455 | . 484 109 378 530 . 174 63 417 32 10 . . 39 . 36 88 . . 243 70 41 86 . 112 25 30 . . 104 . 270 . 102 565 18 6429 Core 2068 | . 93 . 79 67 . 10 . 131 32 . . . 20 . . 53 . . 25 . 29 43 . 45 25 30 . . 22 . 23 . . 41 18 1282 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 257 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 43 . 176 Regen/Repaired (Parts) 3455 | . 106 . 194 . . . . 19 . . . . . . 151 . . . . 138 . . . . . . . . . . . . . 692 . 2155 Core Remaining (%) 85 | 100 . 62 . . . 61 100 . . . . 76 . . . . . . 88 . . . . 88 . . . . 93 . 98 . . 88 . . Volleys Fired 309 | . 64 7 40 19 . . 6 2 . . . . . . . . . . 3 . . . . 6 . . . . . . 30 5 . 24 24 79 Largest 2 | . 2 2 2 2 . . 2 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 1 1 2 Hottest 136 | . 136 136 136 136 . . 136 36 . . . . . . . . . . 39 . . . . 39 . . . . . . 130 130 . 130 130 136 Shots Fired 542 | . 125 14 83 40 . 55 36 2 . . . . . . . 6 . . 3 . . . . 6 . . . . . . 30 5 . 24 24 89 Gun 148 | . 16 . . . . 55 27 . . . . . . . . 6 . . . . . . . . . . . . . . 12 . . . . 32 Cannon 382 | . 109 14 83 40 . . 8 . . . . . . . . . . . . . . . . . . . . . . . 18 5 . 24 24 57 Launcher 12 | . . . . . . . 1 2 . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 159 | . 16 . . . . 55 27 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 55 Thermal 359 | . 109 14 83 40 . . 8 . . . . . . . . . . . . . . . . . . . . . . . 18 5 . 24 24 34 Explosive 12 | . . . . . . . 1 2 . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Robot Hit Streak 23 | . 12 7 11 5 . 10 23 3 . . . . . . . 4 . . . . . . . 3 . . . . . . 4 . . . 1 22 Robot Miss Streak 6 | . 4 3 6 2 . 2 3 1 . . . . . . . 3 . . 2 . . . . 1 . . . . . . 2 . . . 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Autonomous 88 | . . . . . . 55 27 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 355 | . 76 9 52 21 . 46 29 6 . . . . 1 . 3 5 . . 8 6 . . . 4 . . 2 . . 1 16 . . . 1 69 Core Hits 191 | . 24 4 22 14 . 23 18 6 . . . . 1 . 1 5 . . 6 2 . . . 12 . . . . . . 7 . . . 1 45 Critical Kills 6 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Critical Strikes 14 | . 3 . 1 . . . 1 2 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 4 Meltdown 6 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 4 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 85 | . . . . . . . . 17 1 1 2 2 4 . 8 1 . . 9 9 . 2 . 2 1 1 4 . . 6 15 . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . 16 1 1 2 2 4 . 8 1 . . 9 9 . 2 . 2 1 1 4 . . 6 15 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 1 . . . . . . 1 1 . . 3 2 . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15473 | . 1456 188 1124 580 . 1557 1063 1056 . . . . 65 . 281 224 . . 858 411 . . . 953 . . 232 . . 52 1337 . . . 117 3919 Guns 3906 | . 107 . . . . 1358 822 . . . . . . . . 129 . . . . . . . . . . . . . . 277 . . . . 1213 Cannons 6047 | . 1315 187 1085 493 . . 144 . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 2706 Explosions 2218 | . . . . 58 . 179 55 742 . . . . . . . . . . 211 . . . . 953 . . . . . . 20 . . . . . Melee 3137 | . . . . . . . . 314 . . . . 65 . 281 95 . . 647 411 . . . . . . 232 . . 52 1040 . . . . . Ramming 165 | . 34 1 39 29 . 20 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4362 | . 107 . . . . 1358 822 . . . . . . . . 129 . . . . . . . . . . . . . . . . . . . 1946 Thermal 6000 | . 1315 187 1085 551 . 179 144 429 . . . . . . . . . . . . . . . . . . . . . . 20 . . . 117 1973 Explosive 1532 | . . . . . . . 55 313 . . . . . . . . . . 211 . . . . 953 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3137 | . . . . . . . . 314 . . . . 65 . 281 95 . . 647 411 . . . . . . 232 . . 52 1040 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 277 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 . . . . . Highest Corruption 18 | . . . 1 1 1 1 . 1 1 1 1 . . 7 7 2 2 2 4 . . . . . . . . . 5 . 4 . . 1 . 18 Average Corruption 1 | . . . 1 1 1 1 . 1 1 1 1 . . 7 3 2 2 2 2 . . . . . . . . . 5 . 3 . . 1 . 11 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Effects 93 | . . . 23 16 8 10 . 3 . . 1 . . 1 3 3 2 1 6 . . . . . . . . . . . 6 . . 1 . 9 Message Errors 22 | . . . 8 1 3 1 . 2 . . 1 . . . . 1 . . 2 . . . . . . . . . . . 1 . . 1 . 1 Matter Fused 27 | . . . 6 6 2 4 . . . . . . . 1 . 1 1 1 2 . . . . . . . . . . . . . . . . 3 Heat Flow Errors 12 | . . . 1 3 2 . . . . . . . . . . 1 . . 2 . . . . . . . . . . . 2 . . . . 1 Energy Discharges 12 | . . . 3 1 . 2 . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 7 | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Data Loss (major) 4 | . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 820 | . 18 . 33 . . . . 104 . . . . . . 189 . . . 31 38 . . . 61 . . 194 . . . 97 . . . . 55 Projectiles 106 | . 18 . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Explosions 170 | . . . . . . . . 78 . . . . . . . . . . 31 . . . . 61 . . . . . . . . . . . . Melee 544 | . . . . . . . . 26 . . . . . . 189 . . . . 38 . . . . . . 194 . . . 97 . . . . . Knockbacks 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 27 | . 6 2 5 6 . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 29 | . 7 2 5 6 . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | . 451 207 207 227 165 . 174 . . . . . . . . 224 . . 282 . . 2 120 220 18 35 63 18 . . 362 181 . 193 190 198 Average Temperature 81 | . 140 74 67 47 75 . 66 . . . . . . . . 117 . . 122 . . 2 31 75 8 14 22 10 . . 120 62 . 82 90 92 Received Heat Transfer 837 | . 225 42 192 6 . 18 27 60 12 . . . . . 9 . . . 27 12 9 . . . . . . . . . 9 . 9 36 . 144 Effects 5 | . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 6 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 29 | . 8 . 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 7072 | . 2368 333 1961 951 . 250 259 250 . . . . . . . . . . . . . . . . . . . . . . 50 . . . 50 600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 819 | . 233 99 175 291 . 576 164 588 . . . . 228 79 224 . . . . 279 . . . . 155 . . . . 82 354 225 236 457 334 819 Initial 213 | . . 34 22 . . . 7 23 . . . . 173 49 55 . . . . 107 . . . . 138 . . . . 42 45 120 126 132 164 213 Average 109 | . 106 26 36 98 . 242 55 194 . . . . 159 61 88 . . . . 183 . . . . 138 . . . . 46 150 165 150 265 223 481 Maximum Alert Level 3 | . 1 . . 1 . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 1 1 2 1 3 Low Security (%) 84 | 100 96 100 100 87 . 40 100 80 . . . . 79 100 99 . . . . 66 . . . . 100 . . . . 100 75 71 88 37 30 . Level 1 10 | . 3 . . 12 . 44 . . . . . . 20 . . . . . . 33 . . . . . . . . . . 24 28 11 40 69 30 Level 2 3 | . . . . . . 15 . 19 . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 37 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 . 3 . . 1 1 8 . . . . 1 . 2 . . . . 3 . . . . . . . . . . 1 . 1 3 3 4 Investigation 22 | . 2 . 2 . . . 1 8 . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . 1 1 2 . Extermination 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Reinforcement 10 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 7 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 2 . . 5 9 23 Distress Signals 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 2 . . 5 9 23 Times Spotted 301 | . 44 6 28 11 . 18 13 23 1 3 . 7 4 6 6 6 5 . 13 8 2 2 3 10 1 4 . . 15 1 11 4 9 15 5 17 Peak Tracking Total 8 | . 3 3 4 3 . 5 5 5 1 2 . 4 3 6 3 4 5 . 6 6 5 2 4 5 5 5 . . 8 1 4 3 6 7 2 4 Tactical Retreats 35 | . 1 1 . . . . . 8 . . . 1 . . 1 1 . . 4 1 3 1 . . . 2 . . 2 . 2 1 1 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 8 | . . . 1 . . . . 3 . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Traps Extracted 12 | . . . 6 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . . . . 9 . . . 7 . . . 2 . . . . . . . . . Most Traps Carried 12 | . . . 6 6 5 5 5 5 5 5 5 5 5 5 5 12 12 12 12 2 2 2 2 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 49 | . . . 3 6 . 10 . 14 . . . . . . . . . . . . . . . . . . . . . . 8 . . 3 2 3 Max in Single Turn 14 | . . . 1 3 . 5 . 14 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 68 | . 9 1 8 . 2 1 3 10 . . 1 . 3 . 3 . 1 4 . 3 . . 3 . 1 1 . 4 1 . 2 . . 4 . 3 Terminals 24 | . 6 . 3 . . 1 2 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 3 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 9 | . 1 . 2 . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . Recycling Units 8 | . 2 . 2 . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 180 | . 27 1 18 . 2 5 6 29 . . 5 . 7 . 7 . 1 27 . 7 . . 5 . 3 1 . 17 2 . 2 . . 5 . 3 Successful 130 | . 13 1 12 . 2 1 5 21 . . 5 . 2 . 5 . 1 27 . 2 . . 5 . 1 1 . 17 1 . 1 . . 4 . 3 Failed 50 | . 14 . 6 . . 4 1 8 . . . . 5 . 2 . . . . 5 . . . . 2 . . . 1 . 1 . . 1 . . Catastrophic 5 | . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 23 . 7 . 1 5 5 11 . . . . 6 . 12 . . . . 8 . . 1 . . . . . . 3 11 8 17 8 . 6 Terminals 64 | . 23 . 9 . . 5 5 13 . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . 3 Fabricators 10 | . . . . . . . . 7 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Repair Stations 22 | . 2 . 5 . . . . 7 . . . . . . 2 . . . . 5 . . . . . . . . . . 1 . . . . . Recycling Units 11 | . 2 . 2 . . . 1 . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access 5 | . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . Terminal Hacks 86 | . 7 1 3 . 2 1 2 7 . . 5 . . . . . 1 27 . . . . 5 . . 1 . 17 1 . . . . 3 . 3 Record 20 | . . . . . 1 . . . . . . . . . . . . 11 . . . . 3 . . . . 5 . . . . . . . . Part Schematic 24 | . 2 . . . . . . 4 . . 5 . . . . . . 9 . . . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 10 | . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . 1 . . . . 3 . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 2 . 4 . . . . 5 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Scan Component 8 | . 1 . 2 . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair 7 | . 1 . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . . Insert Component 5 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Analyze 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 . 3 . . . 3 4 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 6 | . 2 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 7 . 4 . . 1 2 9 . . . . 3 . 3 . . . . 2 . . . . 1 . . . 1 . 1 . . 1 . . Full Trace Events 11 | . . . 1 . . . . 7 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 87 | . 2 . . . . . . 4 . . 20 . . . 10 . . 9 . 13 . . . . . . . 4 . . . . 14 11 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Time 291 | . 26 . 102 . . . . 72 . . . . . . 47 . . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 66 | . . 3 . . . . . 1 . . 10 . . 1 . . . . 1 . . . . . . . . . 6 . . 1 . . . 43 Largest Group 26 | . . 3 3 . . . . 1 . . 10 10 6 1 . . . . 1 . . . . . . . . . 5 . . 1 . . . 26 Highest-Rated Group 2552 | . . 40 40 . . . . 26 . . 323 323 176 31 . . . . 96 . . . . . . . . . 277 . . 29 . . . 2552 Highest-Rated Ally 269 | . . 16 16 . . . . 26 . . 40 40 38 31 . . . . 96 . . . . . . . . . 68 . . 29 . . . 269 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . STAY 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 388 | . . 7 45 . . . . . . . . 58 15 6 . . . . . . . . . . . . . . 20 . . . . . . 237 Total Damage 18021 | . . 52 442 . . . . . . . . 971 149 85 . . . . . . . . . . . . . . 818 . . . . . . 15504 Kills 43 | . . 1 4 . . . . . . . . 8 . . . . . . . . . . . . . . . . 3 . . . . . . 27 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . . . . 3 . . . . 1 . . 2 . 1 1 . 1 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 17 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 3 1 5 2 . 2 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 19291 | 82 2918 1563 3469 2194 707 1275 1074 604 92 68 439 290 94 51 207 182 138 27 378 309 110 122 272 153 37 96 106 37 208 105 552 160 116 411 229 416 Spaces Moved 17385 | 48 857 440 1002 657 219 391 419 1206 269 208 874 456 214 141 377 433 332 88 706 640 346 219 778 448 112 324 355 124 537 288 819 418 425 1130 515 570 Core 32 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Treads 4025 | 40 857 440 1002 657 219 391 419 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13328 | . . . . . . . . 1206 269 208 874 456 214 141 377 433 332 88 706 640 346 219 778 448 112 324 355 124 537 288 819 418 425 1130 515 546 Fastest Speed 26 | 50 160 320 320 320 320 320 235 31 31 31 31 31 31 31 31 31 31 31 31 34 31 31 26 26 26 26 26 26 26 26 26 26 26 26 28 28 Average Speed 92 | 141 288 320 320 320 320 320 236 31 31 31 31 31 31 31 31 32 31 31 32 34 31 31 29 26 26 26 26 26 26 26 26 26 26 26 28 33 Slowest Speed 320 | 160 320 320 320 320 320 320 240 107 31 31 31 31 31 31 31 101 31 31 101 34 34 31 31 26 26 26 26 26 26 26 28 26 26 28 28 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . . . 4 . 1 . . . . . . . . . . . 1 5 . . . 2 . 1 1 10 3 3 9 4 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 97 97 61 99 61 88 36 28 50 48 89 55 8 85 10 57 45 78 73 21 63 48 94 57 3 61 58 61 55 8 74 14 56 64 19 24 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 18 | . 2 . 2 . 1 . 1 . . . 4 . . . . . . 1 . . . 1 . 1 . . . 3 . . . . 2 . . . Known Exits Taken 22 | . . . . . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 2 . 1 . 1 . . 1 . 4 3 . . . 2 2 . 2 . 1 . . 1 . 3 2 . 1 . . . . . . . Spaces Dug 118 | . . . . . . . . 9 1 1 1 . 2 . 5 . . . 16 3 . 2 . 25 1 1 2 . . 5 9 4 . 16 10 5 Terrain Destroyed 343 | . . . . 30 . 41 22 29 1 1 1 . 2 . 5 5 . . 37 3 . 2 . 78 1 1 2 . . 5 22 5 . 21 21 8 Melee 38 | . . . . . . . . 9 1 1 1 . 2 . 5 . . . . 3 . 2 . 2 1 1 2 . . 5 3 . . . . . Projectile 105 | . . . . . . 17 11 . . . . . . . . 5 . . . . . . . . . . . . . . 17 5 . 21 21 8 AOE 200 | . . . . 30 . 24 11 20 . . . . . . . . . . 37 . . . . 76 . . . . . . 2 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 19871 | 60 1171 580 1189 697 230 410 493 1395 274 207 1038 599 232 148 449 473 367 87 836 714 346 266 819 475 118 332 357 127 603 305 1083 460 426 1208 570 727 Wait 1525 | . 163 126 90 10 . 17 22 123 . . 149 141 7 6 49 23 25 . 83 53 . 45 6 6 . 3 1 . 45 1 182 34 1 38 34 42 Move 17253 | 47 856 439 1001 656 218 390 418 1198 268 205 873 455 214 140 376 432 331 87 705 639 345 216 769 447 111 323 350 123 534 285 799 411 417 1111 506 558 Hop 46 | . . . . . . . . 3 . 1 . . . . . . . . . . . 1 3 . . . 2 . 1 1 9 3 3 9 4 6 Pick Up 157 | 7 36 2 14 1 2 . 8 22 . . 9 1 . 1 1 1 1 . 3 8 . . 6 4 3 . . 1 . 4 8 . . 8 1 5 Fast Attach 107 | 5 9 . 3 1 1 . 5 5 2 . . . 4 . 7 2 3 . 5 1 . . 13 . . 3 . 2 . 1 11 2 2 9 1 10 Attach 61 | 1 1 . 4 1 1 . 8 11 . . . . . . . 2 1 . 5 . 1 1 . 5 1 . . . . 4 1 2 . . . 11 Detach 22 | . . . . . 2 . 3 1 . . . . . . . 1 1 . 5 . . . 2 2 . . . . . . . . . . . 5 Swap 51 | . 8 1 11 3 . . 3 . 1 . 1 . 1 . 1 5 . . 3 1 . 1 . . . . . . 1 . 7 1 . . . 2 Drop 192 | . 27 3 21 . 6 . 14 13 2 . 4 . 2 1 7 6 5 . 4 3 . . 20 3 2 2 . 1 . 3 21 2 2 9 . 9 Fire 309 | . 64 7 40 19 . . 6 2 . . . . . . . . . . 3 . . . . 6 . . . . . . 30 5 . 24 24 79 Melee 85 | . . . . . . . . 17 1 1 2 2 4 . 8 1 . . 9 9 . 2 . 2 1 1 4 . . 6 15 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 7 2 5 6 . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . Trap 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 1169 | -10/Materials | Discovered new exit (range 14) 1409 | -10/Materials | Discovered new exit (range 8) 1564 | -10/Materials | Repaired Lgt. Treads 1912 | -10/Materials | Discovered new exit (range 7) 2304 | -10/Materials | Discovered new exit (range 13) 2620 | -10/Materials | Discovered new exit (range 16) 3001 | -10/Materials | Entered Mines 3060 | -10/Mines | Met a Derelict bent on vengeance 3268 | -10/Mines | Discovered new exit (range 14) 3540 | -10/Mines | Found a hidden stash of uninstalled traps 3658 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3661 | -10/Mines | Learned Materials stockpile data 4228 | -10/Mines | Discovered new exit (range 16) 4377 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4564 | -10/Mines | Entered Materials 4564 | -9/Materials | Accompanied by 3 allies 4564 | -9/Materials | Evolved 2 slots: Utility x2 4565 | -9/Materials | Identified exit to Storage 5261 | -9/Materials | Discovered new exit (range 15) 5366 | -9/Materials | Repaired Adv. Beam Cannon? 5928 | -9/Materials | Discovered new exit (range 16) 6544 | -9/Materials | Discovered new exit (range 12) 7599 | -9/Materials | Repaired Adv. Beam Cannon 8033 | -9/Materials | Entered Mines 8463 | -9/Mines | Learned 2 Materials zone layouts 8547 | -9/Mines | Assembled infested the area 9663 | -9/Mines | Discovered new exit (range 3) 10043 | -9/Mines | Discovered new exit (range 5) 10170 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 10211 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10214 | -9/Mines | Discovered new exit (range 5) 10227 | -9/Mines | Entered Exiles 10275 | -9/Exiles | Discovered new exit (range 15) 10307 | -9/Exiles | Met 8R-AWN 10362 | -9/Exiles | Met EX-HEX 10464 | -9/Exiles | Met EX-BIN 10518 | -9/Exiles | Aligned with FarCom system 10522 | -9/Exiles | Given EX-Vault access code 10595 | -9/Exiles | Opened EX-Vault 10619 | -9/Exiles | Found Chronowheel 10627 | -9/Exiles | Found Lightpack 2.0 10634 | -9/Exiles | Found AWS/Gauss 10703 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10793 | -9/Exiles | Met EX-DEC 10809 | -9/Exiles | Learned location of Zion (-7) 10908 | -9/Exiles | Discovered new exit (range 10) 10934 | -9/Exiles | Stole three prototypes: Chronowheel, Lightpack 2.0, AWS/Gauss 10934 | -9/Exiles | Entered Mines 11758 | -8/Mines | Discovered new exit (range 9) 12209 | -8/Mines | Entered Materials 12209 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12584 | -8/Materials | Discovered new exit (range 8) 13283 | -8/Materials | Entered Factory 13283 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13285 | -7/Factory | FarCom data flow suspended 13360 | -7/Factory | Discovered new exit (range 6) 13479 | -7/Factory | Fabricated Greatsword (x2) 13550 | -7/Factory | Found Prototype Launcher 13553 | -7/Factory | Identified Rocket Array 13619 | -7/Factory | Repaired Imp. Flight Unit 13705 | -7/Factory | Repaired Broken Imp. Flight Unit 13806 | -7/Factory | Identified exit to Lower Caves 13887 | -7/Factory | Entered Lower Caves 13968 | -7/Lower Caves | Spotted B-75 Beast 13978 | -7/Lower Caves | Discovered new exit (range 5) 13979 | -7/Lower Caves | Entered another Lower Caves area 13979 | -7/Lower Caves | Spotted 6Q-CJA(f) 13980 | -7/Lower Caves | Encountered a Master Thief 13982 | -7/Lower Caves | Discovered new exit (range 12) 13982 | -7/Lower Caves | Spotted EA-MJ6(f) 13983 | -7/Lower Caves | Encountered a Master Thief 14004 | -7/Lower Caves | Build established: Hauler-Sprinter 14045 | -7/Lower Caves | Discovered new exit (range 6) 14047 | -7/Lower Caves | Entered Zion 14077 | -7/Zion | System corruption cleaned by Quarantine Array 14089 | -7/Zion | Discovered new exit (range 15) 14168 | -7/Zion | Found GAL Module 14172 | -7/Zion | Learned Factory non-interactive machine intel 14198 | -7/Zion | Learned location of Warlord (-5) 14215 | -7/Zion | Imprinted 14217 | -7/Zion | Declared Zion's savior 14250 | -7/Zion | Found CR-A16's Pointy Stick 14270 | -7/Zion | Gained Derelict followers 14304 | -7/Zion | Learned location of Data Miner (-6) 14309 | -7/Zion | Learned location of 1 exit from Lower Caves 14313 | -7/Zion | Gained Derelict followers 14486 | -7/Zion | Entered Proximity Caves 14486 | -6/Proximity Caves | Accompanied by 10 allies 14634 | -6/Proximity Caves | Spotted B-75 Beast 14679 | -6/Proximity Caves | Discovered new exit (range 12) 14776 | -6/Proximity Caves | Entered Factory 14776 | -6/Factory | Accompanied by 6 allies 14776 | -6/Factory | Evolved 2 slots: Utility x2 14777 | -6/Factory | Loaded intel: 190 non-interactive machine locations 14870 | -6/Factory | Manually triggered Chute Trap 14870 | -6/Factory | Sucked down chute 14870 | -6/Factory | Entered Waste 14871 | -6/Waste | Met a frightened Derelict 14885 | -6/Waste | EMP discharged 14887 | -6/Waste | Spotted C-40 Crusher 14892 | -6/Waste | Spotted C-40 Crusher 14892 | -6/Waste | Spotted C-40 Crusher 14893 | -6/Waste | Spotted C-40 Crusher 14903 | -6/Waste | Spotted C-40 Crusher 14905 | -6/Waste | Spotted C-40 Crusher 14912 | -6/Waste | Discovered new exit (range 11) 14921 | -6/Waste | Identified exit to Factory 14921 | -6/Waste | Entered Factory 15010 | -6/Factory | Repaired Broken Hyp. Railgun 15115 | -6/Factory | Retrieved Zion intel report: Branch Access 15115 | -6/Factory | Identified exit to Lower Caves 15124 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 15128 | -6/Factory | Entered Lower Caves 15129 | -6/Lower Caves | Identified exit to Lower Caves 15158 | -6/Lower Caves | Build established: Hauler-Scout 15188 | -6/Lower Caves | Encountered a Warlord checkpoint 15202 | -6/Lower Caves | Learned location of 1 exit from Factory 15310 | -6/Lower Caves | Entered another Lower Caves area 15310 | -6/Lower Caves | Discovered new exit (range 12) 15348 | -6/Lower Caves | Found Prototype Device 15348 | -6/Lower Caves | Identified Heart of Steel 15427 | -6/Lower Caves | Spotted W0-1R1(f) 15427 | -6/Lower Caves | Spotted P2-XF5(f) 15427 | -6/Lower Caves | Spotted RT-DR3(f) 15428 | -6/Lower Caves | Spotted TC-8HH(f) 15428 | -6/Lower Caves | Spotted Q9-365(f) 15429 | -6/Lower Caves | Encountered a Master Thief 15429 | -6/Lower Caves | Encountered a Master Thief 15429 | -6/Lower Caves | Encountered a Master Thief 15429 | -6/Lower Caves | Encountered a Master Thief 15429 | -6/Lower Caves | Encountered a Master Thief 15446 | -6/Lower Caves | Discovered new exit (range 6) 15447 | -6/Lower Caves | Identified exit to Data Miner 15448 | -6/Lower Caves | Entered Data Miner 15448 | -6/Data Miner | Discovered new exit (range 6) 15453 | -6/Data Miner | Met Data Miner 15460 | -6/Data Miner | Learned location of Section 7 (-2) 15460 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15465 | -6/Data Miner | Received God Mode back door access code from Data Miner 15475 | -6/Data Miner | Identified exit to Proximity Caves 15475 | -6/Data Miner | Entered Proximity Caves 15477 | -5/Proximity Caves | Identified exit to Factory 15489 | -5/Proximity Caves | Escorted by Enhanced Grunt 15506 | -5/Proximity Caves | Learned 4 Factory zone layouts 15624 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15853 | -5/Proximity Caves | Entered Factory 15853 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15854 | -5/Factory | Identified exit to Upper Caves 15884 | -5/Factory | Discovered new exit (range 5) 15940 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 16008 | -5/Factory | Repaired Greatsword? 16071 | -5/Factory | Incoming investigation squad redirected 16079 | -5/Factory | Retrieved Zion intel report: Component Schematics 16083 | -5/Factory | Spotted B-75 Beast 16118 | -5/Factory | Build established: Hauler-Mutant 16162 | -5/Factory | Entered Upper Caves 16180 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16223 | -5/Upper Caves | Learned Factory stockpile data 16226 | -5/Upper Caves | Discovered new exit (range 16) 16230 | -5/Upper Caves | Identified exit to Upper Caves 16272 | -5/Upper Caves | Entered another Upper Caves area 16385 | -5/Upper Caves | Discovered new exit (range 19) 16393 | -5/Upper Caves | Identified exit to Warlord 16394 | -5/Upper Caves | Entered Warlord 16524 | -5/Warlord | Learned 4 Research zone layouts 16524 | -5/Warlord | Learned 4 Testing zone layouts 16524 | -5/Warlord | Learned 4 Quarantine zone layouts 16560 | -5/Warlord | Rebuked by Warlord 16562 | -5/Warlord | Warlord's base attacked by MAIN.C 16564 | -5/Warlord | Opened Warlord's prototype stash 16575 | -5/Warlord | Found Prototype Device 16575 | -5/Warlord | Identified System Purifier 16590 | -5/Warlord | Found Prototype Hackware 16592 | -5/Warlord | Found Prototype Processor 16613 | -5/Warlord | Found Prototype Energy Gun 16613 | -5/Warlord | Identified Vortex Rail 16618 | -5/Warlord | Found Vortex Rail 16658 | -5/Warlord | Opened side exit 16663 | -5/Warlord | Discovered new exit (range 13) 16665 | -5/Warlord | Identified exit to Proximity Caves 16666 | -5/Warlord | Entered Proximity Caves 16818 | -4/Proximity Caves | Discovered new exit (range 5) 16819 | -4/Proximity Caves | Identified exit to Factory 16819 | -4/Proximity Caves | Entered Factory 16819 | -4/Factory | Evolved 2 slots: Utility x2 16830 | -4/Factory | Found Quantum Capacitor 16843 | -4/Factory | Discovered new exit (range 22) 16852 | -4/Factory | Identified exit to Upper Caves 16856 | -4/Factory | Entered Upper Caves 16948 | -4/Upper Caves | Discovered new exit (range 9) 16949 | -4/Upper Caves | Learned Research emergency access door positions 16952 | -4/Upper Caves | Identified exit to Upper Caves 16952 | -4/Upper Caves | Entered another Upper Caves area 16954 | -4/Upper Caves | Discovered new exit (range 10) 16956 | -4/Upper Caves | Identified exit to Research 16971 | -4/Upper Caves | Build established: Hauler-Scout 17011 | -4/Upper Caves | Encountered a Warlord checkpoint 17020 | -4/Upper Caves | Learned 8 Research zone layouts 17048 | -4/Upper Caves | Discovered new exit (range 22) 17056 | -4/Upper Caves | Identified exit to Zhirov 17058 | -4/Upper Caves | Entered Zhirov 17058 | -4/Zhirov | Discovered new exit (range 3) 17063 | -4/Zhirov | Met Zhirov 17069 | -4/Zhirov | Learned location of Testing (-3) 17069 | -4/Zhirov | Learned location of Command (-1) 17070 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17075 | -4/Zhirov | Found Alien Artifact 17075 | -4/Zhirov | Identified Integrated Reactor 17075 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17095 | -4/Zhirov | Identified exit to Proximity Caves 17095 | -4/Zhirov | Entered Proximity Caves 17262 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 17270 | -3/Proximity Caves | Derelicts attacked a huge 0b10 base 17272 | -3/Proximity Caves | Discovered exit to Research (range 3) 17303 | -3/Proximity Caves | Entered Research 17303 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17304 | -3/Research | Identified exit to Armory 17380 | -3/Research | Discovered new exit (range 24) 17399 | -3/Research | Spotted B-86 Titan 17408 | -3/Research | Identified exit to Testing 17408 | -3/Research | Entered Testing 17509 | -3/Testing | Identified Exp. Armor Integrity Analyzer 17510 | -3/Testing | Identified Ghost Barrier 17568 | -3/Testing | Retrieved Zion intel report: Trap Installations 17585 | -3/Testing | Retrieved Zion intel report: Active Terminals 17598 | -3/Testing | Build established: Hauler-Ninja 17620 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 17622 | -3/Testing | Found Prototype Protection 17622 | -3/Testing | Identified Centrium Heavy Armor Plating 17642 | -3/Testing | Found Prototype Energy Cannon 17642 | -3/Testing | Identified Null Cannon 17646 | -3/Testing | Discovered new exit (range 23) 17746 | -3/Testing | Found Prototype Protection 17751 | -3/Testing | Identified exit to Research 17906 | -3/Testing | Build established: Hauler-Scout 17924 | -3/Testing | Found Prototype Energy Cannon 17924 | -3/Testing | Identified Imp. Potential Cannon 17960 | -3/Testing | Entered Research 17960 | -2/Research | Evolved 2 slots: Utility x2 18015 | -2/Research | Retrieved Zion intel report: Branch Access 18015 | -2/Research | Identified exit to Quarantine 18016 | -2/Research | Zion Infowar Resupply teleported in 18042 | -2/Research | Found Prototype Device 18042 | -2/Research | Identified Exp. ECM Suite 18117 | -2/Research | Spotted B-90 Cyclops 18120 | -2/Research | Entered Quarantine 18121 | -2/Quarantine | Identified exit to Section 7 18136 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 18141 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 18144 | -2/Quarantine | Found Alien Artifact 18144 | -2/Quarantine | Identified Core Reset Matrix 18144 | -2/Quarantine | Used Core Reset Matrix 18148 | -2/Quarantine | Detected hypermatrix surge 18148 | -2/Quarantine | Sensed 1 artifact in vicinity 18167 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 18170 | -2/Quarantine | Retrieved Zion intel report: Main Access 18170 | -2/Quarantine | Identified exit to Access 18180 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 18217 | -2/Quarantine | Spotted Fortress 18235 | -2/Quarantine | Discovered exit to Section 7 (range 5) 18236 | -2/Quarantine | Entered Section 7 18237 | -2/Section 7 | Sensed 21 artifacts in vicinity 18320 | -2/Section 7 | Retrieved Zion intel report: Main Access 18340 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 18363 | -2/Section 7 | Spotted Executioner 18364 | -2/Section 7 | Spotted Executioner 18371 | -2/Section 7 | Spotted B-99 Colossus 18402 | -2/Section 7 | Found Integrity Redistributor 18403 | -2/Section 7 | Found Integrity Redistributor 18413 | -2/Section 7 | Found LRC Boosters 18413 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 18416 | -2/Section 7 | Found LRC Energy Well 18416 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18418 | -2/Section 7 | Found LRC Insulator 18418 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 18434 | -2/Section 7 | Found Integrated Reactor 18434 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18492 | -2/Section 7 | Found Transdimensional Reconstructor 18494 | -2/Section 7 | Found Transdimensional Reconstructor 18495 | -2/Section 7 | Found Transdimensional Reconstructor 18497 | -2/Section 7 | Found Transdimensional Reconstructor 18622 | -2/Section 7 | Spotted S7 Guard 18631 | -2/Section 7 | Found Sigix Shearcannon 18643 | -2/Section 7 | Found Integrity Redistributor 18643 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-120) 18647 | -2/Section 7 | Entered Access 18647 | -1/Access | Evolved 2 slots: Power x2 18697 | -1/Access | Incoming investigation squad redirected 18874 | -1/Access | Discovered new exit (range 7) 18876 | -1/Access | Identified exit to Command 18876 | -1/Access | Entered Command 18913 | -1/Command | Retrieved Zion intel report: Active Terminals 18924 | -1/Command | Retrieved Zion intel report: Trap Installations 18960 | -1/Command | Disengaged cave seal 18960 | -1/Command | Zionites emerged from the dark tunnel 18968 | -1/Command | Spotted B-99 Colossus 18984 | -1/Command | Spotted Striker 18987 | -1/Command | Allies destroyed Striker 19004 | -1/Command | Destroyed B-99 Colossus 19009 | -1/Command | Spotted Alpha 7 19018 | -1/Command | Found Prototype Ballistic Gun 19026 | -1/Command | Allies destroyed Alpha 7 19028 | -1/Command | Found Prototype Ballistic Gun 19050 | -1/Command | Disengaged cave seal 19065 | -1/Command | Found Prototype Processor 19065 | -1/Command | Identified Exp. Targeting Computer 19090 | -1/Command | Spotted M Guard 19090 | -1/Command | Spotted M Guard 19090 | -1/Command | Spotted Combat Programmer 19091 | -1/Command | Spotted Combat Programmer 19105 | -1/Command | Destroyed Combat Programmer 19124 | -1/Command | Destroyed Combat Programmer 19125 | -1/Command | Identified Multirail (x2) 19142 | -1/Command | Allies destroyed M Guard 19152 | -1/Command | Allies destroyed M Guard 19152 | -1/Command | All MAIN.C guards destroyed 19156 | -1/Command | Lost 8 parts (2p3n2u1w) 19156 | -1/Command | System corruption reached 10% 19157 | -1/Command | Found Corrupted Prototype Energy Cannon 19171 | -1/Command | Identified SHELL Armor 19190 | -1/Command | Met MAIN.C 19211 | -1/Command | 0b10 Conduit disabled 19216 | -1/Command | Destroyed MAIN.C Shell 19219 | -1/Command | MAIN.C activated Command garrisons 19253 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-329) 19254 | -1/Command | Core integrity fell below 50% 19284 | -1/Command | Emitted hypermatrix ping 19287 | -1/Command | Core integrity fell below 20% 19289 | -1/Command | Assembled emerged from beneath the floor 19292 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 19270_ Knocked back. 19276_ Com. Linear Accelerator destroyed. 19276_ Critical hit (Blast). 19277_ System corrupted: Matter fused (-8). 19278_ Acquired 13 matter. 19280_ SHELL Armor destroyed. 19280_ Knocked back. 19284_ Emitted hypermatrix ping. 19284_ Acquired 34 matter. 19286_ Exp. Targeting Computer destroyed. 19286_ Critical hit (Blast). 19286_ Knocked back. 19288_ Acquired 1 matter. 19288_ Acquired 44 matter. 19289_ Assembled emerge from beneath the floor. 19289_ Acquired 6 matter. 19289_ Knocked back. 19291_ Acquired 32 matter. 19291_ Slug penetrates MAIN.C. 19292_ as-02140 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?############????????????????????????????????????? | | ? """" ???????????????????????????????????? | | "" ??????????????????????????????????? | | "" #######################???????????? | | ?"""" %+ % % @a #???????????? | | "" %% ; * %!a a% % #???????????? | | """" % M %;= !% a a p #???????????? | | ?""" % ################### #???????????? | | ?"" ??????????????????# #???????????? | | " ???????????????????# ##?#####?#### | | ? " [ ????????????????????# T#?# ### | | """!%= """"?????????????????????#+++#### " # | | [ """"""?????????????????????# | | % """""""??????????????????????# % % | | ? " " ???????????????????????# % | | ??????"????????????????????????# % | | ?????????????????????????????????# % | | ?????????????????????????????????# #"" % | | ?????????????????????????????????######## | | ????????????????????????????????????????####" | | ????????????????????????????????????????? #### | | ????????????????????????????????????????# ???### | | ????????????????????????????????????????# ?????# | | ????????????????????????????????????????# ?????# | | ????????????????????????????????????????# ?????? | | ????????????????????????????????????????# ?????? | | ????????????????????????????????????????# ?????? | | ????????????????????????????????????????# ? ?????? | | ????????????????????????????????????????# ? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 52 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 310 Jamming Range 14 Armor Coverage 900 Resistance: EM 25 Weapon Shielding 90 Evasion (%) 74 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Biometal Leg | -2/Quarantine | Z-intel Imp. Kinecellerator | -2/Quarantine | Z-intel Biometal Heavy Treads | -2/Quarantine | Z-intel Com. Battery | -2/Quarantine | Z-intel Arm. Heavy Treads | -2/Quarantine | Z-intel Hacking Suite | -2/Quarantine | Z-intel Lrn. Sensor Array | -2/Quarantine | Z-intel Imp. Melee Analysis Suite | -2/Quarantine | Z-intel Imp. Phase Shifter | -2/Quarantine | Z-intel Seismic Detector | -2/Quarantine | Z-intel Adv. Trap Scanner | -2/Quarantine | Z-intel Imp. Gyrokinetic Inverter | -2/Quarantine | Z-intel Adv. ECM Suite | -2/Quarantine | Z-intel Adv. Target Analyzer | -2/Quarantine | Z-intel Gravity Flail | -2/Section 7 | Z-intel Hvy. Dispersion Rifle | -2/Section 7 | Z-intel Adv. Myomer Leg | -2/Section 7 | Z-intel Lgt. Antimatter Cannon | -2/Section 7 | Z-intel Exp. Armor Integrity Analyzer | -2/Section 7 | Z-intel Cld. Gravmag System | -2/Section 7 | Z-intel Exp. Terrain Scan Processor | -2/Section 7 | Z-intel Exp. Gyrokinetic Inverter | -2/Section 7 | Z-intel Imp. Lightning Gun | -2/Section 7 | Z-intel Helical Railgun | -2/Section 7 | Z-intel Prc. Matter Filter | -2/Section 7 | Z-intel Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix LRC Boosters LRC Energy Well LRC Insulator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterSpliceSuperbattery Manual? 0 Play Time 02:22:30 Cumulative 529.9 hours Start 2022.07.12 @ 11:02:22 End 2022.07.12 @ 13:25:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 480 Rogue 480 Adventurer 0 Explorer 0 Win Type - Total 24 Types 13/2/5/2/0/0/1/1/0 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e30d7048-04b8-4ef1-aaa2-2db92955eed4