Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 03:28:19 Player: J1ANG-5HI Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (107) 535 Value Destroyed (4242) 4242 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2551) 2551 TOTAL SCORE: 13988 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 559 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 598 Friendly Fire -13 Cogmind --------- Core Integrity 0/1150 Matter 249/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Antigrav System Antigrav System Matter Compressor (182) Experimental Targeting Computer Weapon Cycler Experimental Focal Shield Thermal Shield EM Disruption Field Improved Force Field Point Defense Array Ghost Barrier System Restoration Module Molecular Deconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Experimental Armor Integrity Analyzer Advanced Reaction Control System Improved Utility Shielding Medium Reactive Plating Experimental Focal Shield > --- WEAPON ----------- Heavy Plasma Cannon Molecular Deconstructor > --- INVENTORY -------- Centrium Wheel Antigrav System Antigrav System Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Matter Compressor Experimental Targeting Computer Recoil Nullifier Weapon Cycler Makeshift Light Armor Plating Thermal Shield EM Disruption Field Improved Force Field Point Defense Array Ghost Barrier System Restoration Module Hardcell Cannon Micro-nuke Launcher [Rating: 136] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Gyrokinetic Inverter Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Slots Evolved 12 | . . . 4 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 . . . . . 1 . . . . 1 . . Utility 6 | . . . 2 1 . . . 1 1 . . . . 1 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 149 | . 8 2 40 7 6 . 3 24 13 1 2 4 . 17 6 16 Power 14 | . 1 . 4 1 1 . . 4 1 . . 1 . . . 1 Engine 7 | . 1 . 1 1 1 . . 3 . . . . . . . . Core 6 | . . . 3 . . . . 1 1 . . . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion 34 | . 3 1 13 . 2 . 1 3 7 . . . . 3 . 1 Treads . | . . . . . . . . . . . . . . . . . Leg 13 | . . . 6 . 2 . 1 3 1 . . . . . . . Wheel 12 | . 3 1 7 . . . . . . . . . . . . 1 Hover 9 | . . . . . . . . . 6 . . . . 3 . . Flight . | . . . . . . . . . . . . . . . . . Utility 39 | . 2 . 6 2 . . . 11 5 1 . 1 . 4 2 5 Device 24 | . . . 3 . . . . 8 3 1 . . . 3 1 5 Storage 2 | . 1 . . . . . . 1 . . . . . . . . Processor 5 | . . . 3 . . . . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 8 | . 1 . . 2 . . . 2 1 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 62 | . 2 1 17 4 3 . 2 6 . . 2 2 . 10 4 9 Energy Gun 4 | . . . 2 . 2 . . . . . . . . . . . Energy Cannon 4 | . . . . . 1 . . 1 . . . . . . 2 . Ballistic Gun 11 | . . . 1 . . . . 1 . . . . . 6 1 2 Ballistic Cannon 21 | . 2 1 11 . . . 1 2 . . 1 1 . . . 2 Launcher 3 | . . . . . . . . 1 . . . 1 . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . 3 4 . . 1 1 . . 1 . . 4 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . 1 . . . 2 . . . 3 Parts Lost 58 | . . 2 9 4 2 . . 13 . . . . . 2 3 23 Power 8 | . . . 2 1 1 . . 2 . . . . . . . 2 Propulsion 14 | . . 1 3 . 1 . . 2 . . . . . 1 . 6 Utility 21 | . . . 2 1 . . . 8 . . . . . . 1 9 Weapon 15 | . . 1 2 2 . . . 1 . . . . . 1 2 6 Highest Loss Streak 23 | . . 2 5 3 2 . . 7 . . . . . 1 2 23 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 96 99 92 92 97 100 100 91 97 100 100 97 94 92 93 80 Engine 5 | . 14 14 1 . 6 7 7 5 9 5 5 2 . . . . Core 2 | . . . 7 6 . . . 3 1 5 5 2 . . . . Leg 10 | . . . 8 30 28 30 30 23 8 . . . . . . . Wheel 8 | . 27 27 21 . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 19 29 29 29 29 29 31 27 Device 11 | . . . 7 7 7 7 7 14 22 23 23 23 23 21 20 12 Storage 7 | . 14 14 9 7 7 7 7 6 5 5 5 5 5 5 5 5 Processor 8 | . . . 17 13 7 7 7 6 5 5 5 7 11 10 10 8 Protection 7 | . 10 14 1 7 15 15 15 9 5 5 5 2 . 4 5 7 Energy Gun 3 | . 4 . . . 14 15 15 7 . . . . . . . . Energy Cannon 2 | . . . . . 3 7 4 . 5 5 5 5 5 5 4 3 Ballistic Gun 2 | . . . . . . . . . 5 5 5 5 5 6 9 3 Ballistic Cannon 10 | . 23 28 16 13 . . 2 9 5 5 4 4 5 2 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 126 | 14 32 30 40 47 55 55 55 86 87 86 86 105 101 104 119 126 Greatest Support 82 | 20 20 20 64 60 62 62 67 67 82 55 55 55 55 66 66 66 Greatest Overweight (x) 13 | . 1 1 13 1 1 . . 2 3 1 1 1 1 1 1 13 Average Overweight (x) . | . . 1 . . . . . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 8 14 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Carried 16 | 6 12 14 14 14 13 15 15 15 19 19 20 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 14 15 15 15 19 19 20 20 20 20 20 18 14 Class Distribution -------------------- 30% | Tank 29% | Mutant 18% | Scavenger-Mutant 13% | Scavenger-Tank 7% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Commander-Tank | -5/Warlord Commander-Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Matter Collected 4332 | 196 294 225 1053 194 97 . 21 803 52 167 169 128 20 445 110 358 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4294 | . 215 148 928 220 66 . . 1150 52 47 222 226 . 503 163 354 Parts 222 | . 27 9 59 7 5 . . 45 4 3 1 8 . 26 9 19 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 3 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . 14 . . . . 3 1 . 8 . 7 21 Prevented 2 | . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Combat Hostiles Destroyed 81 | . 9 5 16 1 3 . . 20 1 1 1 6 . 8 3 7 Melee 5 | . . . . . . . . . . . . . . . 1 4 Guns 18 | . . . 4 . 3 . . 6 . 1 . . . 3 1 . Cannons 49 | . 9 5 12 1 . . . 12 1 . 1 1 . 4 1 2 AOE 7 | . . . . . . . . 2 . . . 5 . . . . Classes Destroyed 18 | . 4 1 6 . . . . 5 . . . 1 . . 1 . Worker 4 | . . . 1 . . . . 3 . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Hauler 3 | . 2 . 1 . . . . . . . . . . . . . Recycler 9 | . . . 5 1 . . . 3 . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . 1 . . Watcher 6 | . 3 . 3 . . . . . . . . . . . . . Swarmer 18 | . 9 . 3 . 3 . . . . . . 1 . . 1 1 Grunt 30 | . . . 10 . . . . 11 . . 1 4 . 3 1 . Brawler 2 | . . . 1 . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . . . . . . 1 1 Protector 1 | . . . . . . . . 1 . . . . . . . . Sentry 8 | . . . 2 1 . . . 2 . . . . . 2 . 1 Specialist 3 | . . . . . . . . . . . . 1 . . . 2 Hunter 4 | . . . . . . . . 2 1 1 . . . . . . Programmer 7 | . . . . . . . . 3 . . . . . 3 . 1 Heavy 1 | . . . . . . . . 1 . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 2 3 1 1 . . 5 1 1 1 4 . 2 1 4 Combat Bots Only 4 | . 3 2 3 1 1 . . 3 1 1 1 4 . 2 1 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 . . 2 1 1 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Hostile Shots Fired 716 | . 24 21 78 20 12 . . 189 21 9 6 6 . 58 10 262 Missed 196 | . 8 3 17 8 1 . . 74 2 1 3 3 . 12 1 63 Damage Taken 8847 | . 126 449 938 728 173 . . 1870 122 72 43 23 12 701 264 3326 Core 1783 | . 28 127 177 70 34 . . 162 18 . 14 . . 92 1 1060 Absorbed by Shields 217 | . . . . . . . . . . . . 23 11 183 . . Redirected to Shielding 145 | . 4 25 23 . . . . . . . . . . 25 39 29 Ignored by Resistances 479 | . . . . 8 . . . 187 35 26 13 13 9 99 5 84 Regen/Repaired (Parts) 235 | . . . 132 . . . . . . . . 103 . . . . Core Remaining (%) 77 | 100 . 38 67 . . . 85 80 . . . . 96 . . . Volleys Fired 243 | . 27 17 61 3 8 . . 59 2 3 3 9 1 25 9 16 Largest 3 | . 2 2 2 2 2 . . 3 3 3 3 3 3 3 3 3 Hottest 183 | . 90 70 96 96 40 . . 153 153 153 153 153 153 153 153 183 Shots Fired 552 | . 56 33 119 6 17 . . 161 6 9 7 14 3 69 20 32 Gun 143 | . 6 . 8 . 17 . . 52 2 3 2 5 1 28 11 8 Cannon 398 | . 50 33 111 6 . . . 107 4 6 5 5 2 41 9 19 Launcher 7 | . . . . . . . . 2 . . . 4 . . . 1 Special 4 | . . . . . . . . . . . . . . . . 4 Kinetic 418 | . 50 33 119 6 . . . 108 4 6 5 6 2 48 11 20 Thermal 120 | . 3 . . . 17 . . 51 2 3 2 4 1 21 9 7 Explosive 7 | . . . . . . . . 2 . . . 4 . . . 1 Electromagnetic 3 | . 3 . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 7 7 10 1 5 . . 8 10 6 7 15 2 6 7 10 Robot Miss Streak 5 | . 3 2 5 2 4 . . 4 . 2 1 1 1 4 1 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 344 | . 28 24 74 7 8 . . 87 4 6 13 11 2 41 11 28 Core Hits 190 | . 15 10 35 3 3 . . 59 2 2 4 15 1 19 7 15 Critical Kills 2 | . . . . . . . . . . 1 . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 25 | . 2 . 7 2 . . . 8 . 1 1 . . 2 . 2 Burn 2 | . . . . . . . . 2 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . Destroy 2 | . . . . . . . . . . 1 . . . . . 1 Blast 19 | . 2 . 7 1 . . . 6 . . 1 . . 1 . 1 Sever 1 | . . . . 1 . . . . . . . . . . . . Melee Attacks 53 | . . . 6 18 . . 1 2 . . 7 . . 9 2 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 53 | . . . 6 18 . . 1 2 . . 7 . . 9 2 8 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11158 | . 538 423 1825 363 151 . . 3117 101 147 656 1349 39 1203 219 1027 Guns 1759 | . 16 . 131 . 151 . . 680 15 28 36 75 12 409 121 85 Cannons 6401 | . 522 423 1694 55 . . . 1775 86 119 137 162 27 794 65 542 Explosions 1927 | . . . . . . . . 662 . . . 1112 . . . 153 Melee 1071 | . . . . 308 . . . . . . 483 . . . 33 247 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 6325 | . 522 423 1825 55 . . . 1782 39 86 141 114 39 744 121 434 Thermal 1819 | . . . . . 151 . . 673 62 61 32 123 . 459 65 193 Explosive 1693 | . . . . . . . . 428 . . . 1112 . . . 153 Electromagnetic 250 | . 16 . . . . . . 234 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1071 | . . . . 308 . . . . . . 483 . . . 33 247 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 4 4 . 6 6 6 6 1 . . . . . 1 1 14 Average Corruption 3 | . 3 4 . 5 6 6 6 1 . . . . . 1 1 3 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 86 | . 20 15 . 3 18 4 11 . . . . . . 2 6 7 Message Errors 16 | . 5 4 . 1 1 . 2 . . . . . . 1 . 2 Matter Fused 26 | . 2 7 . . 6 2 3 . . . . . . 1 1 4 Heat Flow Errors 7 | . . . . . 3 . 2 . . . . . . . 2 . Energy Discharges 13 | . 3 2 . 1 4 . 2 . . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . Parts Fused 2 | . . 1 . . . 1 . . . . . . . . . . Data Loss (minor) 9 | . 3 . . 1 2 1 2 . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . Misfires 7 | . 4 . . . 1 . . . . . . . . . 2 . Alerts 2 | . . 1 . . . . . . . . . . . . 1 . Weapon Failures 2 | . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 248 | . 7 . 9 95 . . . 22 . . 74 4 . 25 . 12 Projectiles 63 | . 7 . 9 . . . . 22 . . . . . 25 . . Explosions 4 | . . . . . . . . . . . . 4 . . . . Melee 181 | . . . . 95 . . . . . . 74 . . . . 12 Knockbacks 44 | . 1 6 15 . . . . 14 . . . . 2 4 . 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 42 | . 1 6 15 . . . . 14 . . . . 1 3 . 2 Secondary 2 | . . . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 53 | . . . . . . . . . . . . . . . . 53 Shots 1 | . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 459 | . 60 . 216 60 188 . 229 246 198 289 219 88 78 459 296 199 Average Temperature 88 | . 18 . 61 28 90 . 114 51 78 114 82 22 40 155 75 103 Received Heat Transfer 1456 | . . 96 495 30 . . . 441 . . 21 14 . 92 24 243 Effects 9 | . . . . . . . . . . . . . . 9 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . . . . . 5 . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Melted 3 | . . . . . . . . 1 . . . . . 2 . . Heat Transferred 2954 | . . . . . 296 . . 1407 74 74 37 148 . 518 100 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Peak Influence 507 | . 225 . 233 53 . . . 507 265 . . . . 327 . . Initial 247 | . . . . 7 . . . . 247 . . . . 96 . . Average 127 | . 54 . 58 25 . . . 237 213 . . . . 228 . . Maximum Alert Level 2 | . 1 . 1 . . . . 2 1 . . . . 1 . . Low Security (%) 72 | 100 99 . 98 100 . . . 40 31 . . . . 36 . . Level 1 22 | . . . 1 . . . . 38 68 . . . . 63 . . Level 2 4 | . . . . . . . . 20 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 2 1 . . . 9 1 . . . . 3 . . Investigation 4 | . . . 2 . . . . 1 1 . . . . . . . Extermination 4 | . . . . 1 . . . 2 . . . . . 1 . . Reinforcement 2 | . . . . . . . . 1 . . . . . 1 . . Assault 2 | . . . . . . . . 2 . . . . . . . . Garrison 4 | . . . . . . . . 3 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Distress Signals 3 | . 2 . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 140 | . 18 5 29 4 3 . . 23 1 1 3 18 3 16 3 13 Peak Tracking Total 9 | . 4 2 3 2 1 . . 5 1 1 4 6 2 3 1 9 Tactical Retreats 2 | . . . 1 . . . . . . . . . . 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Traps Triggered 15 | . 3 2 2 . . . . 5 2 . . . . 1 . . Indirectly 3 | . . . . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . 1 . . 1 . . . 5 1 . 1 . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Machines Disabled 24 | . 1 . 6 . . . . 15 . . . . . 1 . 1 Max in Single Turn 5 | . 1 . 1 . . . . 5 . . . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Machines Accessed 37 | . 10 . 6 2 1 4 . 2 2 2 . 3 . 5 . . Terminals 16 | . 8 . 1 2 . . . 2 1 1 . . . 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . . 1 . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . 2 . . Total Hacks 108 | . 30 . 13 4 1 29 . 4 4 2 . 12 . 9 . . Successful 75 | . 12 . 10 2 1 29 . . 3 2 . 12 . 4 . . Failed 32 | . 17 . 3 2 . . . 4 1 . . . . 5 . . Catastrophic 3 | . 1 . . . . . . 1 . . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 29 | . 17 . 1 2 . . . 4 1 1 . 1 . 1 . 1 Terminals 41 | . 27 . 2 4 . . . 4 2 1 . . . 1 . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations 7 | . . . 5 . . . . . . . . . . 2 . . Recycling Units 6 | . 3 . 2 . . . . . . . . . . 1 . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . Garrison Access 7 | . . . 2 . . . . . . . . . . 5 . . Terminal Hacks 54 | . 7 . 1 1 1 29 . . . 2 . 12 . 1 . . Record 24 | . . . . . . 11 . . . 1 . 12 . . . . Part Schematic 10 | . . . . . . 10 . . . . . . . . . . Robot Schematic 5 | . . . . . . 5 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 3 . 1 . . 3 . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . 4 . . . . . . . . . . 1 . . Scan Component 3 | . . . 2 . . . . . . . . . . 1 . . Repair 2 | . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 7 | . 4 . 1 1 . . . . 1 . . . . . . . Terminals 6 | . 3 . 1 1 . . . . 1 . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . Botnet 5 | . 3 . 1 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 10 . 4 1 . . . 2 2 . . . . 3 . . Full Trace Events 2 | . . . . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . 10 . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . . . . . . . Total Part Build Rating 7 | . . . . . . . . . 7 . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . Time 64 | . . . 64 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Total Allies 6 | . . . . 1 . . . . . . . 5 . . . . Largest Group 5 | . . . . 1 . . . . . . . 5 5 5 . . Highest-Rated Group 268 | . . . . 10 . . . . . . . 268 268 263 . . Highest-Rated Ally 68 | . . . . 10 . . . . . . . 68 68 68 . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . 1 . . Ally Attacks 42 | . . . . . . . . . . . . 9 19 14 . . Total Damage 2059 | . . . . . . . . . . . . 482 910 667 . . Kills 13 | . . . . . . . . . . . . 5 4 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 3 . . 1 . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Turns Passed 10659 | 6 996 678 2179 589 612 113 450 1466 583 469 323 580 273 715 304 323 Spaces Moved 7605 | 6 916 644 1156 361 348 93 354 755 304 466 307 521 278 596 284 216 Core 6 | . . . 3 . . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . . . . Legs 2063 | 6 5 . 52 361 348 93 354 755 89 . . . . . . . Wheels 2666 | . 911 644 1101 . . . . . . . . . . . . 10 Hover 2870 | . . . . . . . . . 215 466 307 521 278 596 284 203 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 95 95 93 120 120 122 122 127 94 96 96 96 96 90 90 90 Average Speed 110 | 120 95 95 108 125 157 122 125 161 125 96 96 96 96 91 90 100 Slowest Speed 700 | 120 120 95 700 190 190 122 127 265 216 96 96 96 96 94 90 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . 2 . . . . . . . . . . . 1 Exploration Rate (%) 43 | 2 95 57 56 9 40 70 60 16 4 77 53 69 42 11 56 26 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . 1 . . . 1 . . 1 . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 . . . . . . 1 1 1 1 1 . 1 . Scrap Searched 15 | . . 3 . . 3 . 1 . . 2 . . 2 . 2 2 Spaces Dug 36 | . . . 6 13 . . 1 3 . . . . . 9 4 . Terrain Destroyed 253 | . . . 35 16 . . 1 79 1 2 1 57 1 22 8 30 Melee 32 | . . . 6 13 . . 1 2 . . . . . 9 1 . Projectile 90 | . . . 29 3 . . . 29 1 2 1 . 1 13 7 4 AOE 131 | . . . . . . . . 48 . . . 57 . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Total 9275 | 5 990 676 1957 468 394 92 358 872 501 483 318 589 282 696 313 281 Wait 925 | . 6 5 627 67 28 . . . 137 1 . . . 35 9 10 Move 7589 | 5 915 643 1155 360 347 92 353 754 303 465 306 520 277 595 283 216 Hop . | . . . . . . . . . . . . . . . . . Pick Up 132 | . 21 5 34 6 4 . . 22 9 6 . 4 2 9 3 7 Fast Attach 28 | . . . 13 1 3 . 1 2 2 . . 2 . 2 . 2 Attach 63 | . 1 2 13 6 2 . . 14 4 . . . . 7 4 10 Detach 4 | . . . . 3 . . . . . . . . . . . 1 Swap 58 | . 7 . 14 . 1 . 2 8 7 1 2 2 . 8 2 4 Drop 105 | . 13 4 34 4 1 . 1 8 11 6 . 7 2 6 1 7 Fire 243 | . 27 17 61 3 8 . . 59 2 3 3 9 1 25 9 16 Melee 53 | . . . 6 18 . . 1 2 . . 7 . . 9 2 8 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . 26 . . . . . . . Rewire 49 | . . . . . . . . 3 . 1 . 45 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 12) 247 | -10/Materials | Discovered new exit (range 4) 269 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Central database locked down 804 | -10/Materials | Discovered new exit (range 10) 904 | -10/Materials | Discovered new exit (range 6) 1003 | -10/Materials | Entered Subcaves 1337 | -10/Subcaves | Discovered new exit (range 5) 1454 | -10/Subcaves | Disturbed a concealed Subdweller 1465 | -10/Subcaves | Core integrity fell below 50% 1681 | -10/Subcaves | Entered Materials 1681 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1731 | -8/Materials | Repaired Lgt. Cannon 1817 | -8/Materials | Lost 5 parts (1p2n1u1w) 2107 | -8/Materials | Build established: Scavenger-Mutant 2382 | -8/Materials | Repaired Scythe 2425 | -8/Materials | Discovered new exit (range 16) 2722 | -8/Materials | Identified exit to Factory 3860 | -8/Materials | Entered Factory 3860 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4076 | -7/Factory | Build established: Mutant 4359 | -7/Factory | Crushed by falling debris 4361 | -7/Factory | Crushed by falling debris 4381 | -7/Factory | Discovered new exit (range 16) 4392 | -7/Factory | Lost 3 parts (1p1u1w) 4447 | -7/Factory | Identified exit to Lower Caves 4449 | -7/Factory | Entered Lower Caves 5014 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5036 | -7/Lower Caves | Build established: Tank 5060 | -7/Lower Caves | Identified exit to Data Miner 5061 | -7/Lower Caves | Entered Data Miner 5061 | -7/Data Miner | Discovered new exit (range 6) 5087 | -7/Data Miner | Met Data Miner 5118 | -7/Data Miner | Learned location of Section 7 (-2) 5118 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5141 | -7/Data Miner | Received God Mode back door access code from Data Miner 5173 | -7/Data Miner | Identified exit to Proximity Caves 5174 | -7/Data Miner | Entered Proximity Caves 5344 | -6/Proximity Caves | Learned Factory terminal intel 5567 | -6/Proximity Caves | Learned Factory emergency access door positions 5574 | -6/Proximity Caves | Learned Factory emergency access door positions 5610 | -6/Proximity Caves | Discovered new exit (range 9) 5623 | -6/Proximity Caves | Identified exit to Factory 5624 | -6/Proximity Caves | Entered Factory 5624 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5626 | -6/Factory | Loaded intel: 26 terminal locations 6047 | -6/Factory | Build established: Scavenger-Tank 6145 | -6/Factory | Garrison activated, responded to threat 6324 | -6/Factory | First assault squad dispatched 6426 | -6/Factory | Lost 7 parts (1p1n5u) 6984 | -6/Factory | Cargo convoy interrupted 6994 | -6/Factory | Lost 3 parts (1p1u1w) 7055 | -6/Factory | Discovered new exit (range 7) 7074 | -6/Factory | Identified exit to Factory 7090 | -6/Factory | Entered another Factory area 7090 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7090 | -5/Factory | Discovered new exit (range 8) 7445 | -5/Factory | Fabricated Micro-nuke Launcher? 7673 | -5/Factory | Entered Upper Caves 7816 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7842 | -5/Upper Caves | Learned location of Warlord (-5) 7935 | -5/Upper Caves | Build established: Tank 8105 | -5/Upper Caves | Discovered new exit (range 11) 8142 | -5/Upper Caves | Entered another Upper Caves area 8455 | -5/Upper Caves | Discovered new exit (range 9) 8465 | -5/Upper Caves | Entered Warlord 8726 | -5/Warlord | Met Warlord 8751 | -5/Warlord | Warlord's base attacked by MAIN.C 8751 | -5/Warlord | Opened Warlord's prototype stash 8755 | -5/Warlord | Found Prototype Reactor 8755 | -5/Warlord | Identified Vortex Chain Reactor 8759 | -5/Warlord | Found Prototype Processor 8765 | -5/Warlord | Found Prototype Processor 8765 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 8771 | -5/Warlord | Found Prototype Device 8775 | -5/Warlord | Found Prototype Hackware 8891 | -5/Warlord | Build established: Commander-Tank 8908 | -5/Warlord | Spotted B-86 Titan 8984 | -5/Warlord | Warlord forces counterattacked 9017 | -5/Warlord | Discovered new exit (range 14) 9045 | -5/Warlord | Entered Proximity Caves 9045 | -4/Proximity Caves | Accompanied by 5 allies 9238 | -4/Proximity Caves | Discovered new exit (range 14) 9268 | -4/Proximity Caves | Learned location of 1 exit from Research 9318 | -4/Proximity Caves | Entered Factory 9318 | -4/Factory | Accompanied by 5 allies 9318 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9394 | -4/Factory | Garrison activated, responded to threat 9456 | -4/Factory | Lost 3 allies 9726 | -4/Factory | Build established: Tank 9973 | -4/Factory | Identified exit to Upper Caves 10033 | -4/Factory | Entered Upper Caves 10060 | -4/Upper Caves | Learned Research stockpile data 10320 | -4/Upper Caves | Discovered new exit (range 17) 10337 | -4/Upper Caves | Entered another Upper Caves area 10457 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10465 | -4/Upper Caves | Found Prototype Special Weapon 10465 | -4/Upper Caves | Identified Molecular Deconstructor 10466 | -4/Upper Caves | Identified Exp. Focal Shield 10551 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10561 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 10576 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 10599 | -4/Upper Caves | System corruption reached 10% 10620 | -4/Upper Caves | Core integrity fell below 50% 10633 | -4/Upper Caves | Crushed by falling debris 10645 | -4/Upper Caves | Core integrity fell below 20% 10660 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10637_ VTOL Module fries itself beyond repair. 10638_ Penetrated by Slug. 10638_ Centrium Wheel destroyed. 10639_ 8MKWW>LDB1 OQ>A FTLL7K:RD5NRJ9O2< 10639_ VTOL Module fries itself beyond repair. 10639_ Lgt. Nuclear Core destroyed. 10641_ Autogun destroyed. 10641_ Penetrated by Slug. 10642_ Lgt. Nuclear Core fries itself beyond repair. 10643_ Gyrokinetic Inverter destroyed. 10645_ Penetrated by Slug. 10646_ Enh. Optical Array destroyed. 10648_ Penetrated by Slug. 10649_ Acquired 37 matter. 10651_ Penetrated by Slug. 10653_ Adv. Heat Sink destroyed. 10654_ System corrupted: Matter fused (-7). 10656_ Penetrated by Slug. 10656_ Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? #????????????????????????????????? | | ??????????? ????????????????????????????????? | | ???????????? ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ??????????????????????????????? | | ?????????????? ?????????????????#?? ?????????? | | ???????????????# ?#######???????? ## ?????????? | | ???????????????# ?# # ######### ?????????? | | ??????????????## #?# ## ?????????? | | ??????????????# ## # # ????????????? | | ???????????????# ;###?????????????? | | ???????????????# # #?????????????? | | ??????????????## @ ;;#??????????????? | | ?????????????## #sss ##??????????????? | | ??????????#### #% h #??????????????? | | ??????????# %!% # ##?????????????? | | ??????????# %% # ## ###???????????? | | ??????????#### # ####### ##??????????? | | ?????????????##### ###?###?# #??????????? | | ?????????????????##;#####???# ### ##?????????? | | ??????????????????##?######## #?????????? | | ?????????????????????# "" "## #?????????? | | ?????????????????????# """ ## #?????????? | | ?????????????????????#" "" # ####?????????? | | ?????????????????????## # #????????????? | | ?????????????????????## # ##???????????? | | ?????????????????????# ##??????????? | | ?????????????????????# #??????????? | | ????????????????????## ###??????????? | | ???????????????????## ## ##????????????? | | ??????????????????## ### ##?????????????? | | ?????????????????## #? #??????????????? | | ?????????????????# ### #??????????????? | | ????????????????## ###?#### #??????????????? | | ???????????????## ##?????#### #?????????????? | | ??????????????## ##???????# #????????????? | | ?????????????## ###?????# ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Item Schematics ----------------- Imp. Shield Generator | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Railgun | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Micro-nuke Launcher | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkMissileBuckler Manual? 0 Play Time 02:52:41 Cumulative 182.1 hours Start 2024.03.14 @ 00:14:54 End 2024.03.14 @ 03:28:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 127 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d770ac1-ae16-4444-9461-b0ce334e0503