Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.26 @ 11:04:16 Player: saltine Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (177) 885 Value Destroyed (6531) 6531 Prototype IDs (151) 3020 Alien Tech Used (6) 1200 Bonus (2053) 2053 TOTAL SCORE: 23389 Bonus ------- Follower Combat Kills 262 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1109 Cogmind --------- Core Integrity 0/1600 Matter 63/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Concept Zero-point Core > --- PROPULSION ------- Gravmag Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Concept Antigrav Storage Unit Advanced Gravity Neutralizer Enhanced Optical Array Makeshift Sensor Array Advanced Signal Interpreter Experimental Melee Analysis Suite Expert System Advanced Transmission Jammer Centrium Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Long-range Proton Cannon Sigix Broadsword > --- INVENTORY -------- Hybrid Graviton Reactor Combat Linear Gravjet Experimental Cooling System Concept NT7 Matterbank Concept NT7 Matterbank Seismic Detector Experimental Core Analyzer Precision Matter Filter Advanced Powered Armor Graphene Brace Concept Antimissile System Crosscalibrator Transdimensional Reconstructor Subatomic Replicator Advanced Plasma Cannon Vortex Cannon Chain Missile Launcher [Rating: 194] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Chain Missile Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 Utility 11 | . . 1 . . . 3 . . . . 2 . . . . 2 . . . . 1 . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 188 | 5 8 24 13 1 22 22 7 1 5 1 7 1 1 12 5 9 6 3 3 . 5 7 7 . . 13 Power 22 | . 1 1 1 . 3 2 2 . . . 2 . . 1 . 1 2 . 1 . 1 1 2 . . 1 Engine 9 | . 1 1 1 . 2 2 2 . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . 2 . . 1 . . . . . . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 2 . 1 . 1 1 1 . . 1 Propulsion 43 | 2 2 9 3 . 10 5 . . 1 . . . . 4 . . . . . . . 2 . . . 5 Treads 20 | 2 2 9 3 . . . . . . . . . . . . . . . . . . . . . . 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . 5 4 . . 1 . . . . 4 . . . . . . . 2 . . . 1 Flight 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 82 | 2 1 7 4 . 5 12 5 . 3 1 4 . 1 3 3 8 2 3 2 . 2 3 5 . . 6 Device 35 | 2 . 2 . . 3 5 2 . . . 3 . . 2 2 4 2 1 . . . . 3 . . 4 Storage 7 | . 1 1 . . 1 . . . . . . . . . . 1 . . 1 . . . 1 . . 1 Processor 12 | . . . . . . 2 1 . 2 1 . . . 1 . 1 . . . . 1 2 . . . 1 Hackware 12 | . . . 2 . 1 3 . . . . 1 . . . . 2 . 1 1 . . 1 . . . . Protection 16 | . . 4 2 . . 2 2 . 1 . . . 1 . 1 . . 1 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 1 4 7 5 1 4 3 . 1 1 . 1 1 . 4 2 . 2 . . . 2 1 . . . 1 Energy Gun 2 | 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 6 | . . . . . 1 . . . . . 1 . . 1 . . 1 . . . 1 . . . . 1 Ballistic Gun 12 | . 2 5 4 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 2 . . 1 2 . . . . . . . . 1 . . . . . 1 . . . . . Special Weapon 4 | . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 1 . . . . . 1 . . 1 . 1 . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . 1 . 1 . . 1 . . 7 2 1 . . 3 . 2 1 1 . . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Lost 49 | 5 . 6 . . . 3 1 . . . . . . . . 1 . . . . 1 . 8 . 7 17 Power 6 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . 2 . . 1 Propulsion 14 | 2 . . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 7 Utility 19 | 1 . 2 . . . 1 . . . . . . . . . 1 . . . . 1 . 2 . 4 7 Weapon 10 | 2 . 3 . . . . . . . . . . . . . . . . . . . . 2 . 1 2 Highest Loss Streak 8 | 5 . 2 . . . 1 1 . . . . . . . . 1 . . . . 1 . 3 . 7 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 7 12 23 25 25 21 21 13 14 13 14 13 13 13 13 12 12 17 18 18 18 17 18 15 17 16 12 Power . | 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 2 2 1 Propulsion 3 | 3 4 5 5 5 3 1 1 1 1 2 1 1 1 1 1 1 2 2 2 2 2 1 1 1 1 . Utility 8 | . 3 8 10 11 12 15 9 9 8 8 7 8 8 8 7 6 10 11 11 11 10 10 7 10 10 7 Weapon 3 | 1 4 8 8 7 3 1 1 2 2 2 2 2 2 2 3 3 4 4 3 3 3 3 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | 6 4 4 3 1 9 9 . . 1 . 4 . . 2 . 4 1 . . . 1 1 . . . 2 Power 5 | 1 . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . Propulsion 14 | 2 3 1 1 . 3 1 . . . . 1 . . . . 2 . . . . . . . . . . Utility 23 | 1 1 2 . . 3 6 . . . . 2 . . 2 . 1 1 . . . 1 1 . . . 2 Weapon 9 | 2 . 1 2 1 2 1 . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 95 100 100 89 86 99 93 92 93 93 94 93 89 93 93 90 94 94 95 88 92 87 58 46 29 Engine 5 | . 14 8 11 11 5 5 12 12 12 12 4 . . . . . . . . . . . . . . . Core 3 | . . . . . 4 3 . . . . 5 11 11 11 11 5 4 5 5 5 4 4 3 4 4 2 Treads 11 | . 28 33 33 33 13 . . . . . . . . . . . . . . . . . . . . 2 Wheel 4 | . . . . . 13 15 . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . 2 7 33 31 31 31 27 27 27 26 27 25 25 25 25 25 22 25 25 16 12 4 Device 11 | . 14 3 6 11 5 6 12 12 8 16 21 22 21 15 21 20 22 24 15 19 19 11 14 12 10 6 Storage 7 | . 14 11 11 11 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 6 | . . . . . . 5 11 12 14 13 11 11 11 11 11 14 15 15 15 15 13 21 22 20 14 6 Hackware 7 | . . . 6 11 12 17 7 6 2 . 4 5 5 5 5 6 5 5 6 10 9 10 2 . . . Protection 3 | . . 16 9 . 1 1 . . 3 . 1 . . 2 . 2 1 . 8 . 2 . 3 . . . Energy Cannon 2 | . . . . . 4 5 5 6 2 3 4 5 4 1 4 5 . 4 1 5 3 3 1 . . . Ballistic Gun 7 | . 25 21 20 22 9 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 3 5 6 5 6 6 5 5 5 6 4 5 5 5 9 5 3 4 3 . . . Peak Build Rating 194 | 8 9 21 21 21 34 72 74 77 80 79 97 96 101 116 133 137 152 144 147 147 161 190 194 133 141 121 Average Rating 56 | 7 8 16 19 21 24 54 70 73 76 78 94 96 96 102 116 129 133 138 141 139 147 177 177 133 110 74 On Entrance 89 | 6 7 9 20 19 21 34 67 74 74 79 79 97 96 96 116 116 137 144 140 147 139 152 189 133 133 86 Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Heaviest Build 219 | 14 30 97 99 94 219 126 53 55 53 54 62 48 66 66 92 88 120 87 89 89 90 92 106 47 62 91 Greatest Support 99 | 40 40 66 63 60 60 58 58 58 68 68 66 66 66 75 75 91 91 91 91 91 91 99 99 72 72 60 Greatest Overweight (x) 7 | 4 . 1 1 1 7 4 . . . . . . . . 1 . 1 . . . . 1 1 . 1 3 Average Overweight (x) . | 2 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 25 25 25 35 25 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 18 | 8 13 23 25 25 24 23 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 18 Most Carried 35 | 8 15 25 25 25 35 25 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 21 18 18 19 Average Carried 17 | 7 12 23 24 25 21 22 14 15 14 14 14 15 14 14 14 14 19 20 19 20 19 19 17 18 17 13 Final Capacity 25 | 8 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 5 Final Carried 25 | 6 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 18 18 18 . Class Distribution -------------------- 34% | Mutant 17% | Hacker-Mutant 17% | Commander-Mutant 11% | Scavenger-Ninja 4% | Hauler-Mutant 3% | Scavenger-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Scavenger-Ninja | -6/Lower Caves Scavenger-Ninja | -6/Lower Caves Gladiator | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Scout | -3/Quarantine Scavenger-Ninja | -3/Protoforge Scavenger-Scout | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Matter Collected 6577 | 248 113 991 811 74 549 554 298 60 . 99 61 216 110 259 134 198 398 98 . . 233 301 382 . 4 386 Remotely 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Salvage Created 6579 | 149 113 1452 1017 . . 490 148 115 29 . 177 30 38 . 95 223 363 37 . . 257 392 940 . . 514 Parts 400 | 13 6 108 66 . . 38 10 4 3 . 9 . 3 . 5 13 5 1 . . 11 21 64 . . 20 Haulers Intercepted 11 | . 2 4 3 . . . . . . . . . . . . . 1 . . . . . . . . 1 Recyclers Shooed 4 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 8 10 . . . 4 1 . 2 . 4 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Combat Hostiles Destroyed 125 | 2 . 35 19 . . 11 4 . . . 6 . 4 . 3 . 9 . . . 1 4 18 . . 9 Melee 21 | . . . . . . 3 1 . . . . . . . 1 . 2 . . . . 4 10 . . . Guns 45 | 2 . 25 18 . . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . 2 . . 3 AOE 48 | . . 10 . . . 7 3 . . . 5 . 4 . 2 . 7 . . . . . 4 . . 6 Classes Destroyed 19 | 2 1 7 1 . . 3 . 1 . . . . . . 1 . . 1 . . . . 2 . . . Worker 5 | . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 Builder 9 | . . 1 . . . . . . . . 2 . . . . 1 . . . . . . 5 . . . Tunneler 6 | 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Hauler 11 | . 2 4 3 . . . . . . . . . . . . . 1 . . . . . . . . 1 Recycler 7 | . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 2 . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 2 . . . Swarmer 39 | . . 13 . . . 5 2 . . . . . 4 . 1 . 3 . . . . 4 7 . . . Grunt 39 | . . 12 10 . . . 2 . . . 4 . . . 1 . 6 . . . . . . . . 4 Brawler 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 25 | . . 10 8 . . 1 . . . . . . . . 1 . . . . . 1 . 3 . . 1 Demolisher 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 2 Programmer 10 | . . . . . . 3 . . . . . . . . . . . . . . . . 5 . . 2 Decapitator 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 3 1 4 3 . . 3 3 . 1 . 11 . 4 . 2 2 4 . . . 1 2 5 . . 9 Combat Bots Only 7 | 1 . 4 3 . . 3 3 . . . 6 . 4 . 2 . 4 . . . 1 2 5 . . 7 Max Kills in Single Turn 5 | 1 1 3 1 . . 3 2 1 1 . 5 1 3 . 2 1 2 1 . . 1 1 4 . . 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 3 2 . . . 3 . 3 . 2 . 2 . . . . . 3 . . 2 Melee 1 | . . . . . . 1 1 . . . . . . . 1 . 1 . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Hostile Shots Fired 912 | 15 . 183 67 . 7 80 13 . 4 1 12 . 1 18 3 . 38 3 . . 5 13 230 . 15 204 Missed 295 | 2 . 63 21 . . 24 5 . 1 1 5 . . 10 1 . 12 1 . . 2 4 70 . 5 68 Damage Taken 13689 | 644 . 1453 601 . 160 743 215 . 142 . 189 . 12 132 40 . 523 36 . . 210 286 3993 . 795 3515 Core 3161 | 105 . 221 55 . 89 114 8 . . . 91 . . . . . 118 13 . . . . 546 . 194 1607 Absorbed by Shields 165 | . . . . . . 24 . . . . . . . . . . . . . . . . 141 . . . Redirected to Shielding 160 | . . . . . . . . . . . . . . . . . . . . . . . 160 . . . Regen/Repaired (Parts) 1444 | . . . . . 252 . . . . . . . . 27 . . . . . . . 174 991 . . . Core Remaining (%) 64 | 58 58 . . . 8 . . . . 85 . . . . 90 . . . . 88 . . 46 . 86 . Volleys Fired 544 | 27 21 131 70 . 1 53 11 14 . 1 13 3 24 6 7 4 4 5 . 17 17 20 60 . . 35 Largest 2 | 2 2 2 2 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 Hottest 160 | 70 100 100 100 . 90 90 90 90 . 90 90 98 98 98 160 98 160 98 . 98 98 98 160 . . 160 Shots Fired 754 | 46 38 245 128 1 1 52 11 14 . 1 13 3 26 6 7 4 4 5 . 17 17 21 59 . . 35 Gun 423 | 46 34 231 111 1 . . . . . . . . . . . . . . . . . . . . . . Cannon 256 | . 2 . 2 . 1 48 3 14 . 1 8 3 24 1 5 4 . 5 . 17 17 21 54 . . 26 Launcher 44 | . . 5 . . . 4 8 . . . 5 . 2 . 2 . 4 . . . . . 5 . . 9 Special 31 | . 2 9 15 . . . . . . . . . . 5 . . . . . . . . . . . . Kinetic 400 | 19 36 231 113 1 . . . . . . . . . . . . . . . . . . . . . . Thermal 262 | 27 2 9 15 . 1 48 3 14 . 1 8 3 24 1 5 4 . 5 . 17 12 21 25 . . 17 Explosive 44 | . . 5 . . . 4 8 . . . 5 . 2 . 2 . 4 . . . . . 5 . . 9 Electromagnetic 26 | . . . . . . . . . . . . . . . . . . . . . 4 . 13 . . 9 Entropic 17 | . . . . . . . . . . . . . . . . . . . . . 1 . 16 . . . Robot Hit Streak 19 | 7 8 14 19 1 2 3 2 . . . 5 . . 4 2 . 1 . . . 2 . 5 . . 8 Robot Miss Streak 4 | 4 2 4 4 . . 4 3 . . . 1 . . 1 1 . 4 . . . 1 1 3 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 462 | 26 23 167 78 1 1 16 6 7 1 . 6 1 . 10 8 10 18 1 . . 7 10 44 . . 21 Core Hits 309 | 10 5 80 39 . . 20 13 2 1 . 24 1 4 1 10 4 22 1 . . 4 6 29 . . 33 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | 3 . . 1 . . 1 . . . . . . . . . . 2 . . . . . 1 . . . Burn 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . . Melee Attacks 517 | . . . . . . 49 14 36 9 28 49 19 29 8 18 31 24 8 . 13 35 74 73 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 508 | . . . . . . 49 14 36 6 22 49 19 29 8 18 31 24 8 . 13 35 74 73 . . . Piercing 9 | . . . . . . . . . 3 6 . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . 1 2 2 1 . 1 1 . 6 1 4 . 1 . . 2 4 6 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Damage Inflicted 21220 | 287 179 2457 1278 13 33 1149 913 333 84 . 1683 88 310 438 617 597 1816 100 . . 366 1209 4471 . . 2799 Guns 3424 | 280 179 1771 1194 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1243 | . . . 40 . 33 81 . 31 . . 33 . . . . . . . . . 90 . 346 . . 589 Explosions 8543 | . . 651 . . . 578 714 . . . 1570 . 310 . 304 . 1095 . . . . . 1151 . . 2170 Melee 7714 | . . . . . . 490 199 302 84 . 80 88 . 438 313 597 721 100 . . 276 1209 2817 . . . Ramming 296 | 7 . 35 44 13 . . . . . . . . . . . . . . . . . . 157 . . 40 Kinetic 3263 | 79 179 1771 1234 . . . . . . . . . . . . . . . . . . . . . . . Thermal 924 | 201 . . . . 33 81 . 31 . . 33 . . . . . . . . . . . 122 . . 423 Explosive 8543 | . . 651 . . . 578 714 . . . 1570 . 310 . 304 . 1095 . . . . . 1151 . . 2170 Electromagnetic 480 | . . . . . . . . . . . . . . . . . . . . . 90 . 224 . . 166 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7714 | . . . . . . 490 199 302 84 . 80 88 . 438 313 597 721 100 . . 276 1209 2817 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . 3 3 3 4 7 4 . . . 3 3 3 3 . 1 1 1 1 1 1 2 27 . 2 20 Average Corruption 2 | . . 2 3 3 4 3 3 . . . 3 3 3 3 . 1 1 1 1 1 1 1 6 . 1 3 Corruption Purged 8 | . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 203 | . . 10 33 29 . 24 5 . . . 2 11 17 1 . 1 7 9 1 4 3 11 32 . . 3 Message Errors 62 | . . 5 8 7 . 7 2 . . . 1 4 7 . . . 2 4 1 . . 2 11 . . 1 Matter Fused 40 | . . . 8 5 . 6 2 . . . . 2 2 . . . . 1 . 2 . 5 6 . . 1 Heat Flow Errors 26 | . . 1 1 8 . 4 . . . . . . 3 1 . 1 . 2 . 1 . . 4 . . . Energy Discharges 19 | . . 2 4 3 . 1 1 . . . 1 . . . . . 1 1 . . 1 2 2 . . . Parts Rejected 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 16 | . . . 6 2 . 1 . . . . . 2 1 . . . 2 . . . 1 . 1 . . . Data Loss (major) 16 | . . . 1 2 . 2 . . . . . 3 2 . . . 1 . . 1 1 1 2 . . . Misfires 8 | . . . 4 1 . . . . . . . . 2 . . . . . . . . 1 . . . . Alerts 3 | . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Weapon Failures 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1462 | . . . . . . 22 . 80 . . 142 . 7 18 102 248 55 . . . 59 204 446 . . 79 Projectiles 55 | . . . . . . . . . . . . . . . . . . . . . . . 26 . . 29 Explosions 234 | . . . . . . . . . . . 142 . 7 . . . . . . . . . 35 . . 50 Melee 1173 | . . . . . . 22 . 80 . . . . . 18 102 248 55 . . . 59 204 385 . . . Knockbacks 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 273 | . . . . . . 54 87 . . . . . . . . . 35 . . . . . 77 . . 20 Shots 4 | . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . Rammed 29 | . . 4 4 3 . . . . . . . . . . . . . . . . . . 6 . . 12 Targets Rammed 34 | 3 . 5 5 3 . . . . . . . . . . . . . . . . . . 6 . . 12 Kicked 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 281 | 150 40 226 260 240 97 210 96 184 2 48 135 112 281 119 270 152 176 234 1 260 199 22 239 . . 131 Average Temperature 53 | 60 20 16 42 84 46 54 35 59 1 28 49 55 75 23 95 28 49 73 1 70 70 11 94 . . 44 Received Heat Transfer 1624 | . . 540 255 . 115 72 27 . . . 63 . . 9 . . 75 9 . . 18 9 315 . . 117 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1801 | 814 . . . . 37 100 . 50 . . 50 . . . . . . . . . . . 150 . . 600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Maximum Alert Level 2 | . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . 2 1 . 1 Low Security (%) 87 | 100 100 46 96 100 . 97 . . . . 96 . . . . 100 . . . . 100 100 43 . 100 66 Level 1 12 | . . 53 3 . . 2 . . . . 3 . . . . . . . . . . . 51 100 . 33 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 436 | 30 22 298 265 74 . 267 . . . . 212 . . . . 17 . . . . 36 141 436 210 150 312 Initial 210 | . 16 . 113 . . . . . . . . . . . . . . . . . . . 67 210 150 56 Average 61 | . 2 189 87 18 . 38 . . . . 88 . . . . 3 . . . . 5 28 218 206 114 111 Influence Increases 5918 | 70 76 1057 803 314 . 491 80 . 20 . 370 . 90 90 65 126 200 . . . 169 398 851 . 15 633 Destroy 0b10 Robot/C 2640 | 40 . 700 460 40 . 220 80 . 20 . 120 . 80 . 60 . 180 . . . 20 80 360 . . 180 Destroy 0b10 Robot/NC 255 | 20 10 40 30 . . 10 . . . . 25 . . . 5 25 5 . . . 10 15 40 . . 20 Destroy Leader 634 | 10 4 198 188 . . 62 . . . . 12 . 10 . . 2 . . . . 10 12 84 . . 42 Allied During Kill 67 | . . . 55 12 . . . . . . . . . . . . . . . . . . . . . . Successful Hack 239 | . 46 20 10 22 . 29 . . . . 24 . . . . 25 . . . . . 10 39 . . 14 Select Force Hacks 310 | . . . . 240 . . . . . . 20 . . . . . . . . . . . . . . 50 Disable Machine 225 | . 15 . 30 . . 30 . . . . 15 . . . . 15 . . . . . 60 30 . . 30 Destroy Structure 918 | . 1 54 15 . . 110 . . . . 154 . . . . 44 . . . . 84 146 178 . . 132 Partial Spotted 150 | . . 15 . . . 30 . . . . . . . . . . . . . . 45 . 45 . . 15 Lose Combat Pursuer 480 | . . 30 15 . . . . . . . . . . 90 . 15 15 . . . . 75 75 . 15 150 Influence Decreases 4918 | 45 92 789 913 296 . 226 244 . 20 . 246 77 90 54 65 126 143 45 . . 169 277 544 10 70 377 Time Decay 4005 | 15 92 589 594 296 . 206 234 . 20 . 246 77 90 54 65 124 143 45 . . 159 275 464 10 . 207 Lost Part 442 | 30 . 50 . . . 20 10 . . . . . . . . 2 . . . . 10 . 80 . 70 170 Lost Ally 62 | . . . 60 . . . . . . . . . . . . . . . . . . 2 . . . . Purge Threat 409 | . . 150 259 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . 3 8 . . 9 . . . . 2 . . . . 2 . . . . 2 1 6 . . 5 Investigation 9 | . . . 1 . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 . . 2 Extermination 11 | . . . . . . 4 . . . . . . . . . . . . . . 1 1 3 . . 2 Reinforcement 12 | . . 3 4 . . 1 . . . . . . . . . 1 . . . . . . 2 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Distress Signals 16 | . . 5 5 . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . 2 Communications Jammed 43 | . . . . . . . . . . . 11 . . . . 1 . . . . . 5 7 . . 19 Distress Signals 43 | . . . . . . . . . . . 11 . . . . 1 . . . . . 5 7 . . 19 Times Spotted 321 | 2 2 60 34 1 8 20 8 . 5 5 11 . 1 58 1 5 8 3 . . 4 13 38 . 2 32 Peak Tracking Total 19 | 2 2 7 4 . 4 3 7 . 4 5 8 . . 10 1 2 5 3 . . 1 3 7 . 1 19 Tactical Retreats 19 | . . 2 1 . . 1 . . . . . . . 4 . 1 1 . . . . 4 3 . 1 1 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Traps Triggered 30 | . . 2 4 . . 5 . . . . 3 . . . . . . . . . 5 2 9 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Machines Disabled 21 | . 1 . 2 . . 2 1 . 1 . 1 . . . 1 1 . . . . 1 4 4 . . 2 Max in Single Turn 2 | . 1 . 1 . . 2 1 . 1 . 1 . . . 1 1 . . . . 1 1 1 . . 1 Garrison Access 5 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Machines Accessed 112 | . 5 11 7 13 4 14 1 . 4 . 13 . 1 2 1 9 . 1 5 . 3 8 5 1 . 4 Terminals 60 | . 4 8 5 5 . 8 1 . . . 5 . 1 . . 4 . . . . 3 7 4 1 . 4 Fabricators 6 | . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . . Repair Stations 5 | . . 1 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . Recycling Units 15 | . 1 1 . 8 . 4 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . 1 . . . . 2 . . . . 1 . . . . . 1 1 . . . Total Hacks 354 | . 17 26 20 34 26 39 3 . 29 . 40 . 1 3 1 36 . 1 18 . 8 29 13 2 . 8 Successful 206 | . 10 11 8 28 26 19 3 . 29 . 12 . 1 3 1 11 . 1 18 . 1 16 4 1 . 3 Failed 147 | . 7 15 12 5 . 20 . . . . 28 . . . . 25 . . . . 7 13 9 1 . 5 Catastrophic 40 | . 3 3 2 . . 5 . . . . 8 . . . . 10 . . . . 2 2 3 . . 2 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 123 | . 9 6 8 24 . 24 . . . . 12 . . 1 . 8 . . . . 4 13 10 . . 4 Terminals 193 | . 13 21 15 21 . 30 3 . . . 18 . 1 . . 14 . . . . 8 28 11 2 . 8 Fabricators 22 | . . . . . . 3 . . . . 8 . . . . 11 . . . . . . . . . . Repair Stations 11 | . . 2 2 . . . . . . . 4 . . . . 3 . . . . . . . . . . Recycling Units 29 | . 4 1 . 13 . 5 . . . . . . . . . 6 . . . . . . . . . . Scanalyzers 7 | . . 2 . . . . . . . . 5 . . . . . . . . . . . . . . . Garrison Access 14 | . . . 3 . . 1 . . . . 5 . . . . 2 . . . . . 1 2 . . . Terminal Hacks 139 | . 3 9 5 8 26 7 3 . 29 . 4 . 1 3 1 4 . 1 18 . 1 12 1 1 . 2 Record 52 | . . . . . 25 . 3 . 11 . . . 1 2 1 . . . 6 . . 3 . . . . Part Schematic 15 | . . . . . . . . . 10 . . . . . . 1 . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . 1 . . . . . . . . . . . . . . . . 4 . . 2 . . . . Prototype ID Bank 14 | . 1 1 . 2 . . . . 3 . . . . . . . . . 4 . 1 2 . . . . Open Door 6 | . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . 2 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 5 | . 1 . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 6 | . 1 2 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . 1 . 3 . 2 . . . . 1 . . . . . . . . . . 3 . . . . Proto ID Catalog 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 7 | . . . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . Scan Component 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . 4 . 4 . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 10 | . 1 . . 4 . 4 . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 3 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Insert Component 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Seal Access 5 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 39 | . 6 . 1 16 . 5 . . . . 4 . . . . . . . . . . 3 3 . . 1 Terminals 25 | . 4 . 1 8 . 3 . . . . 2 . . . . . . . . . . 3 3 . . 1 Track 5 | . . . . . . 2 . . . . . . . . . . . . . . . 2 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 8 | . . . 1 3 . 1 . . . . 2 . . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Skim 9 | . 4 . . 5 . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . 8 . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 5 10 5 4 . 10 1 . . . 9 . . . . 8 . . . . 2 5 4 . . 2 Full Trace Events 6 | . . . 1 . . 1 1 . . . . . . . . 1 . . . . . . 1 . . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . . . . . . 10 . 1 . . . . 1 . . 4 . . . . . . . Parts Built 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . Authchips 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Time 116 | . . . . . . 47 . . . . . . . . . 69 . . . . . . . . . . Total Part Build Rating 28 | . . . . . . 10 . . . . . . . . . 18 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 1 . . 12 . 16 . . . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Total Allies 11 | . . . 10 . . . . . . . . . . . . . . . . . . 1 . . . . Largest Group 10 | . . . 10 6 6 3 . . . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 88 | . . . 88 56 56 23 . . . . . . . . . . . . . . . 10 . . . . Highest-Rated Ally 16 | . . . 16 16 16 8 . . . . . . . . . . . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 118 | . . . 55 8 44 11 . . . . . . . . . . . . . . . . . . . . Total Damage 1024 | . . . 501 95 308 120 . . . . . . . . . . . . . . . . . . . . Kills 13 | . . . 7 2 4 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Active Infowar (turns) 29759 | 6898 852 712 1155 1483 2867 2312 601 875 117 575 1027 723 811 1251 872 544 647 1395 93 423 569 1078 1166 28 69 616 Optics 15610 | . . . . . . 2312 601 875 117 575 1027 723 811 1251 872 544 647 1395 93 423 569 1078 1111 . . 586 Sensors 11565 | . . . . . . . 596 875 59 573 998 723 794 159 819 539 521 1391 . 421 517 965 1033 28 69 485 Terrain 1778 | . . 282 . . . . . . . . . . . . . . . 1014 . . 25 457 . . . . Structural 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seismic 23912 | 6898 852 691 1155 1483 2851 1991 . . . 575 995 723 795 507 840 544 520 1386 . 420 457 . 131 . . 98 Cloaking 10095 | . . . . . 15 254 539 872 81 461 1027 723 811 1251 830 507 511 1392 93 423 305 . . . . . Jamming 6167 | . . . . . . 11 . . . . 1026 723 781 473 550 529 26 . . . 350 255 959 28 69 387 ECM 61 | . . . . . . 61 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . . 1 . . . . . . . . . . . . . . . . 4 . . 2 . . . . Derelict Logs Recovered 12 | . . . . . . . . 1 . 1 . 2 2 . 2 . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Turns Passed 36828 | 7154 852 3121 1932 1483 6451 2314 601 875 117 575 1027 723 811 1251 872 544 647 1395 93 423 569 1078 1166 28 69 657 Spaces Moved 27052 | 607 433 1140 627 613 4323 1739 746 1117 136 798 1377 884 1147 1617 1514 962 792 1209 175 712 836 1644 1310 53 79 462 Core 595 | 331 . . . . 33 . . . . . . . . . . . . . . . . . . . . 231 Treads 4061 | 102 433 1140 627 613 1138 . . . . . . . . . . . . . . . . . . . . 8 Legs 174 | 174 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3074 | . . . . . 1750 1324 . . . . . . . . . . . . . . . . . . . . Hover 18168 | . . . . . 422 415 746 1117 136 798 1377 884 1147 1617 1514 962 792 1209 175 712 836 1644 1310 53 79 223 Flight 980 | . . . . . 980 . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 120 160 160 240 240 34 63 63 63 63 58 58 58 58 44 44 44 44 44 44 44 44 42 42 51 51 50 Average Speed 92 | 197 160 229 240 240 144 110 63 63 63 60 58 58 58 55 46 44 46 44 44 44 44 42 45 51 84 111 Slowest Speed 400 | 250 160 240 240 240 400 160 63 63 63 63 58 58 58 58 124 44 124 44 44 44 46 124 137 51 157 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 65 | 48 64 95 81 99 92 42 76 89 82 72 33 69 74 92 77 16 81 87 63 77 25 88 35 2 86 16 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 14 | . . . . 8 1 . . 1 1 . . . . . . . . . 3 . . . . . . . Known Exits Taken 19 | . . 1 . 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 . 1 . . . . . . . . 1 1 . . . . . . . . . . . Scrap Searched 31 | . . . . . 5 . 9 3 . 2 . 1 1 . 2 . 5 3 . . . . . . . . Spaces Dug 527 | . 1 9 10 . . 75 13 38 1 23 53 20 51 2 16 22 4 11 . 21 39 70 48 . . . Terrain Destroyed 955 | . 1 52 12 . . 115 56 42 1 23 80 21 81 2 32 23 110 12 . 30 41 74 95 . . 52 Melee 367 | . . . . . . 32 10 29 1 22 48 18 29 1 11 19 4 7 . 13 31 58 34 . . . Projectile 191 | . 1 9 12 . . 45 3 13 . 1 5 3 23 1 5 4 . 5 . 17 10 16 18 . . . AOE 397 | . . 43 . . . 38 43 . . . 27 . 29 . 16 . 106 . . . . . 43 . . 52 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Total 37259 | 6518 558 1400 882 623 4541 1991 840 1218 158 855 1518 1061 1224 1951 1654 1032 1032 2050 190 783 964 1857 1663 53 82 561 Wait 8124 | 5874 74 46 114 3 8 50 42 43 4 27 32 155 14 277 81 4 163 817 . 40 46 74 124 . . 12 Move 27020 | 606 432 1139 626 612 4322 1738 745 1116 135 797 1376 883 1146 1609 1513 961 791 1208 174 711 835 1643 1309 53 78 462 Hop 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Pick Up 241 | 3 13 23 5 2 99 20 1 . 3 1 10 . 3 8 6 9 12 . 2 . 4 6 7 . 1 3 Fast Attach 141 | 2 2 7 1 . 40 12 10 4 . . 5 . . 11 8 6 1 2 6 . 5 1 6 . . 12 Attach 104 | 3 . 5 1 . 4 9 . . 3 1 2 . 3 4 6 2 10 . 1 . 7 3 25 . 2 13 Detach 38 | . . . . . 5 . . . 1 . . . . . . . 5 . . . 4 1 18 . 1 3 Swap 214 | . 8 27 41 1 . 25 7 1 3 5 11 1 2 8 2 5 13 8 . 2 8 15 21 . . . Drop 253 | . 8 17 11 2 62 29 10 3 3 1 16 . 3 20 13 10 12 2 7 . 3 7 6 . . 8 Fire 544 | 27 21 131 70 . 1 53 11 14 . 1 13 3 24 6 7 4 4 5 . 17 17 20 60 . . 35 Melee 504 | . . . . . . 49 14 36 6 22 49 19 29 7 18 31 21 8 . 13 35 74 73 . . . Ram 19 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . 13 Kick 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . 5 5 3 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . 8 . . 6 . . . . 4 . . . . . . . . . . 13 8 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6319 | -11/Scrapyard | Assembled infested the area 7003 | -11/Scrapyard | Lost 5 parts (2n1u2w) 7155 | -11/Scrapyard | Entered Materials 7156 | -10/Materials | Build established: Mutant 7287 | -10/Materials | Discovered new exit (range 6) 7441 | -10/Materials | Discovered new exit (range 10) 7692 | -10/Materials | Discovered new exit (range 16) 7919 | -10/Materials | Discovered new exit (range 12) 7982 | -10/Materials | Discovered new exit (range 14) 8007 | -10/Materials | Entered another Materials area 8007 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8446 | -9/Materials | Discovered new exit (range 9) 9458 | -9/Materials | Discovered new exit (range 16) 9635 | -9/Materials | Discovered new exit (range 15) 9905 | -9/Materials | Core integrity fell below 50% 10352 | -9/Materials | Discovered new exit (range 9) 10686 | -9/Materials | Discovered new exit (range 3) 10760 | -9/Materials | Identified exit to Mines 10760 | -9/Materials | Identified exit to Storage 11128 | -9/Materials | Entered Storage 11372 | -9/Storage | Garrison activated, responded to threat 11925 | -9/Storage | Build established: Scavenger-Mutant 12462 | -9/Storage | Found Prototype Processor 12672 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 12900 | -9/Storage | Lost 3 allies 13002 | -9/Storage | Build established: Commander-Mutant 13025 | -9/Storage | Used back door to open Recycling access 13025 | -9/Storage | Discovered new exit (range 5) 13060 | -9/Storage | Entered Recycling 13060 | -9/Recycling | Accompanied by 6 allies 13358 | -9/Recycling | Discovered new exit (range 5) 14101 | -9/Recycling | Learned Materials recycling unit intel 14248 | -9/Recycling | Identified exit to Scraptown 14308 | -9/Recycling | Learned Materials stockpile data 14358 | -9/Recycling | Learned location of 1 exit from Storage 14397 | -9/Recycling | Learned Materials trap positions 14448 | -9/Recycling | Learned 4 Materials zone layouts 14485 | -9/Recycling | Scanned before Scraplab entrance 14511 | -9/Recycling | Learned 2 Storage zone layouts 14519 | -9/Recycling | Entered Scraplab 14543 | -9/Recycling | Entered Scraptown 14543 | -9/Scraptown | Accompanied by 6 allies 14543 | -9/Scraptown | System corruption cleaned by C-Scrubber 15007 | -9/Scraptown | Discovered new exit (range 5) 15235 | -9/Scraptown | Visited CR-KLE's Repair Center 15322 | -9/Scraptown | Visited Red Mages 15374 | -9/Scraptown | Visited Spacefarers 15401 | -9/Scraptown | Visited Comm Corps 15734 | -9/Scraptown | Visited UFD Registry 15768 | -9/Scraptown | Visited SPCMW 15787 | -9/Scraptown | Visited Symbiants 16037 | -9/Scraptown | Registered with UFD as "Metalspreader" 16114 | -9/Scraptown | Visited Junk Repository 16176 | -9/Scraptown | Visited Chapter 10 16255 | -9/Scraptown | Visited Science Guys 16320 | -9/Scraptown | Visited Scrapoid Pod Storage 16356 | -9/Scraptown | Visited Scrap Suit Storage 16387 | -9/Scraptown | Visited Junk Repository 16435 | -9/Scraptown | Visited A0-MCA Data Center 16471 | -9/Scraptown | Visited Observation Area 16505 | -9/Scraptown | Visited DA-N13 Charitable Foundation 16526 | -9/Scraptown | Found DCF Scrap (30 items) 17843 | -9/Scraptown | Given an S rating by A0-MCA 18173 | -9/Scraptown | Found Prototype Processor 18178 | -9/Scraptown | Found A0-MCA's Component Scanner 18624 | -9/Scraptown | Build established: Hauler-Mutant 19809 | -9/Scraptown | CR-KLE repaired 8 parts 20346 | -9/Scraptown | Discovered new exit (range 5) 20354 | -9/Scraptown | System corruption cleaned by C-Scrubber 20450 | -9/Scraptown | Build established: Commander-Mutant 20856 | -9/Scraptown | Met Optimus 20856 | -9/Scraptown | Accepted into 0bPrime 20917 | -9/Scraptown | Civil war broke out across Scraptown 20948 | -9/Scraptown | Core integrity fell below 20% 20967 | -9/Scraptown | Lost 4 allies 20994 | -9/Scraptown | Entered Factory 20994 | -6/Factory | Accompanied by 3 allies 20994 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 21209 | -6/Factory | Build established: Mutant 21447 | -6/Factory | Garrison activated, responded to threat 21480 | -6/Factory | Lost 3 allies 21523 | -6/Factory | Build established: Hacker-Mutant 21924 | -6/Factory | Found Prototype Launcher 21924 | -6/Factory | Identified Scatter Rocket Array 22201 | -6/Factory | Discovered new exit (range 12) 22212 | -6/Factory | Identified exit to Lower Caves 22256 | -6/Factory | Spotted B-75 Beast 22772 | -6/Factory | Fabricated Cmb. Airjet? 22978 | -6/Factory | Discovered new exit (range 13) 23308 | -6/Factory | Entered Lower Caves 23668 | -6/Lower Caves | Encountered a Warlord checkpoint 23805 | -6/Lower Caves | Attracted the attention of an 0b10 base 23835 | -6/Lower Caves | Learned Factory security intel 23835 | -6/Lower Caves | Learned Factory stockpile data 23903 | -6/Lower Caves | Discovered new exit (range 7) 23907 | -6/Lower Caves | Identified exit to Lower Caves 23909 | -6/Lower Caves | Entered another Lower Caves area 23934 | -6/Lower Caves | Found Alien Artifact 23934 | -6/Lower Caves | Identified Core Expander 23934 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 23974 | -6/Lower Caves | Encountered a Warlord checkpoint 24078 | -6/Lower Caves | Discovered new exit (range 8) 24087 | -6/Lower Caves | Activated DRS Beacon 24107 | -6/Lower Caves | Identified exit to Factory 24123 | -6/Lower Caves | Build established: Scavenger-Ninja 24661 | -6/Lower Caves | Discovered new exit (range 10) 24701 | -6/Lower Caves | Identified exit to Data Miner 24784 | -6/Lower Caves | Entered Data Miner 24784 | -6/Data Miner | Discovered new exit (range 6) 24789 | -6/Data Miner | Identified exit to Proximity Caves 24794 | -6/Data Miner | Met Data Miner 24810 | -6/Data Miner | Learned location of Section 7 (-3) 24810 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24819 | -6/Data Miner | Received God Mode back door access code from Data Miner 24849 | -6/Data Miner | Destroyed Data Miner 24851 | -6/Data Miner | Found Prototype Hackware 24860 | -6/Data Miner | Data Conduit disabled 24901 | -6/Data Miner | Entered Proximity Caves 25112 | -5/Proximity Caves | Build established: Gladiator 25162 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25398 | -5/Proximity Caves | Discovered exit to Factory (range 12) 25415 | -5/Proximity Caves | Build established: Mutant 25476 | -5/Proximity Caves | Entered Factory 25476 | -5/Factory | Evolved 2 slots: Utility x2 25640 | -5/Factory | Identified Quantum Router 25941 | -5/Factory | Build established: Hacker-Mutant 26331 | -5/Factory | Discovered new exit (range 9) 26432 | -5/Factory | Identified exit to Upper Caves 26503 | -5/Factory | Entered Upper Caves 26525 | -5/Upper Caves | Encountered a Warlord checkpoint 26575 | -5/Upper Caves | Identified exit to Upper Caves 27184 | -5/Upper Caves | Learned location of 1 exit from Factory 27226 | -5/Upper Caves | Entered another Upper Caves area 27227 | -5/Upper Caves | Identified exit to Warlord 27915 | -5/Upper Caves | Spotted B-75 Beast 27986 | -5/Upper Caves | Learned Factory garrison access intel 27993 | -5/Upper Caves | Learned location of 1 exit from Factory 28037 | -5/Upper Caves | Entered Warlord 28059 | -5/Warlord | System corruption cleaned by Quarantine Array 28199 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 28287 | -5/Warlord | Opened Warlord's prototype stash 28294 | -5/Warlord | Found Prototype Device 28294 | -5/Warlord | Identified System Purifier 28302 | -5/Warlord | Found Prototype Processor 28302 | -5/Warlord | Identified Exp. Targeting Computer 28326 | -5/Warlord | Warlord's base attacked by MAIN.C 28339 | -5/Warlord | Rebuked by Warlord 28360 | -5/Warlord | Found Prototype Energy Gun 28360 | -5/Warlord | Identified Vortex Shotgun 28364 | -5/Warlord | Found Prototype Energy Cannon 28364 | -5/Warlord | Identified Vortex Cannon 28375 | -5/Warlord | Found Vortex Cannon 28676 | -5/Warlord | Warlord forces counterattacked 28752 | -5/Warlord | Spotted Executioner 28765 | -5/Warlord | Spotted Executioner 28801 | -5/Warlord | Found Exp. Core Analyzer 28802 | -5/Warlord | Spotted Executioner 28821 | -5/Warlord | Lost 6 allies 28827 | -5/Warlord | Spotted Striker 29001 | -5/Warlord | Warlord base infiltrated, sounded retreat 29002 | -5/Warlord | Enhanced Grunt warped into view 29002 | -5/Warlord | Enhanced Grunt warped into view 29002 | -5/Warlord | Enhanced Grunt warped into view 29002 | -5/Warlord | Enhanced Demolisher warped into view 29002 | -5/Warlord | Enhanced Demolisher warped into view 29002 | -5/Warlord | Enhanced Demolisher warped into view 29066 | -5/Warlord | Spotted Executioner 29067 | -5/Warlord | Spotted Executioner 29068 | -5/Warlord | Spotted Executioner 29154 | -5/Warlord | Lost 3 allies 29155 | -5/Warlord | Spotted Executioner 29180 | -5/Warlord | Spotted Striker 29188 | -5/Warlord | Spotted Striker 29200 | -5/Warlord | Found Prototype Launcher 29227 | -5/Warlord | Lost 4 allies 29253 | -5/Warlord | Discovered new exit (range 18) 29288 | -5/Warlord | Entered Proximity Caves 29441 | -4/Proximity Caves | Spotted B-86 Titan 29524 | -4/Proximity Caves | Learned Research stockpile data 29813 | -4/Proximity Caves | Identified Chain Missile Launcher 29824 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30074 | -4/Proximity Caves | Found Alien Artifact 30074 | -4/Proximity Caves | Identified Dimensional Node Initializer 30074 | -4/Proximity Caves | Initialized slip node 30132 | -4/Proximity Caves | Discovered new exit (range 3) 30148 | -4/Proximity Caves | Learned Research interactive machine intel 30160 | -4/Proximity Caves | Entered Factory 30160 | -4/Factory | Evolved 2 slots: Utility x2 30161 | -4/Factory | Identified exit to Extension 30161 | -4/Factory | Identified exit to Research 30162 | -4/Factory | Loaded intel: 4 garrison access locations 30258 | -4/Factory | Discovered exit to Research (range 5) 30481 | -4/Factory | Identified exit to Upper Caves 30501 | -4/Factory | Build established: Scavenger-Ninja 30533 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 30610 | -4/Factory | Hacking Suite fried by hacking feedback 30704 | -4/Factory | Entered Upper Caves 30706 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30943 | -4/Upper Caves | Learned 8 Research zone layouts 31122 | -4/Upper Caves | Learned 4 Research zone layouts 31139 | -4/Upper Caves | Discovered new exit (range 5) 31140 | -4/Upper Caves | Found DCF Scrap (14 items) 31150 | -4/Upper Caves | Identified exit to Upper Caves 31351 | -4/Upper Caves | Entered another Upper Caves area 31362 | -4/Upper Caves | Discovered exit to Research (range 9) 31636 | -4/Upper Caves | Learned Research emergency access door positions 31710 | -4/Upper Caves | Learned Research interactive machine intel 32189 | -4/Upper Caves | Spotted B-86 Titan 32719 | -4/Upper Caves | Discovered new exit (range 13) 32746 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32746 | -4/Upper Caves | Identified exit to Zhirov 32746 | -4/Upper Caves | Entered Zhirov 32746 | -4/Zhirov | Discovered new exit (range 3) 32752 | -4/Zhirov | Identified exit to Proximity Caves 32759 | -4/Zhirov | Met Zhirov 32769 | -4/Zhirov | Learned location of Quarantine (-3) 32769 | -4/Zhirov | Learned location of Testing (-2) 32776 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32783 | -4/Zhirov | Found Alien Artifact 32783 | -4/Zhirov | Identified Integrated Reactor 32783 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32817 | -4/Zhirov | Found Alien Artifact 32839 | -4/Zhirov | Entered Proximity Caves 33148 | -3/Proximity Caves | Build established: Hacker-Ninja 33242 | -3/Proximity Caves | Spotted B-86 Titan 33249 | -3/Proximity Caves | Discovered exit to Research (range 21) 33262 | -3/Proximity Caves | Entered Research 33262 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 33266 | -3/Research | Loaded intel: 43 interactive machine locations 33315 | -3/Research | Spotted B-86 Titan 33682 | -3/Research | Discovered new exit (range 6) 33683 | -3/Research | Identified exit to Quarantine 33781 | -3/Research | Identified Expert System 33799 | -3/Research | Found Prototype Launcher 33799 | -3/Research | Identified Tactical Quantum Warhead 33824 | -3/Research | Discovered new exit (range 15) 33831 | -3/Research | Entered Quarantine 33895 | -3/Quarantine | Found Adv. Powered Armor 34014 | -3/Quarantine | Found Exp. Melee Analysis Suite 34139 | -3/Quarantine | Found Alien Artifact 34159 | -3/Quarantine | Build established: Hacker-Scout 34201 | -3/Quarantine | Found Alien Slashing Weapon 34201 | -3/Quarantine | Identified Sigix Broadsword 34215 | -3/Quarantine | Discovered new exit (range 9) 34614 | -3/Quarantine | Found Dimensional Node Initializer 34617 | -3/Quarantine | Found Alien Artifact 34875 | -3/Quarantine | Spotted Fortress 34905 | -3/Quarantine | Discovered new exit (range 6) 34905 | -3/Quarantine | Discovered new exit (range 6) 34906 | -3/Quarantine | Identified exit to Protoforge 34908 | -3/Quarantine | Identified exit to Section 7 34909 | -3/Quarantine | Entered Protoforge 35111 | -3/Protoforge | Spotted B-86 Titan 35117 | -3/Protoforge | Initialized slip node 35175 | -3/Protoforge | Spotted Hotshot 35268 | -3/Protoforge | Spotted Hotshot 35269 | -3/Protoforge | Spotted Hotshot 35275 | -3/Protoforge | Build established: Scavenger-Ninja 35341 | -3/Protoforge | Spotted Decapitator 35342 | -3/Protoforge | Spotted Decapitator 35342 | -3/Protoforge | Destroyed Decapitator 35343 | -3/Protoforge | Spotted Decapitator 35348 | -3/Protoforge | Destroyed Decapitator 35354 | -3/Protoforge | Destroyed Decapitator 35397 | -3/Protoforge | Spotted AP7-3 35524 | -3/Protoforge | Spotted AP7-3 35532 | -3/Protoforge | Identified Transdimensional Reconstructor (x2) 35532 | -3/Protoforge | Warped through subspace to slip node 35695 | -3/Protoforge | Lost 3 parts (2p1n) 35818 | -3/Protoforge | Found Cep. NT7 Matterbank 35819 | -3/Protoforge | Found Cep. NT7 Matterbank 35824 | -3/Protoforge | Found Cep. Antimissile System 35858 | -3/Protoforge | System corruption reached 10% 35913 | -3/Protoforge | Spotted V671-f 35914 | -3/Protoforge | Spotted V603-c 35914 | -3/Protoforge | Spotted V692-o 35914 | -3/Protoforge | Found Cep. Zero-point Core 35935 | -3/Protoforge | Found Crosscalibrator 35938 | -3/Protoforge | Spotted Immortal 35938 | -3/Protoforge | Spotted Immortal 35941 | -3/Protoforge | Spotted Decapitator 35941 | -3/Protoforge | Spotted Decapitator 35941 | -3/Protoforge | Spotted Decapitator 35941 | -3/Protoforge | Spotted Decapitator 35957 | -3/Protoforge | Found Cep. Antigrav Storage Unit 36009 | -3/Protoforge | Spotted V274-w 36024 | -3/Protoforge | Warped through subspace to slip node 36052 | -3/Protoforge | Spotted Hotshot 36061 | -3/Protoforge | Spotted Hotshot 36062 | -3/Protoforge | Spotted Hotshot 36062 | -3/Protoforge | Discovered new exit (range 13) 36069 | -3/Protoforge | Superfortress began startup sequence 36070 | -3/Protoforge | Core integrity fell below 50% 36075 | -3/Protoforge | Identified exit to Research 36075 | -3/Protoforge | Entered Research 36075 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 36076 | -2/Research | Loaded intel: 43 interactive machine locations 36103 | -2/Research | Identified exit to DSF 36103 | -2/Research | Entered DSF 36139 | -2/DSF | Additional patrols routed to DSF 36152 | -2/DSF | Discovered new exit (range 14) 36172 | -2/DSF | Entered Access 36172 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 36178 | -1/Access | Lost 7 parts (2n4u1w) 36404 | -1/Access | Build established: Mutant 36595 | -1/Access | Lost 4 parts (2n2u) 36649 | -1/Access | Destroyed 7 combat bots 36658 | -1/Access | Lost 5 parts (1n2u2w) 36789 | -1/Access | System corruption reached 10% 36802 | -1/Access | Core integrity fell below 50% 36806 | -1/Access | Identified Subatomic Replicator 36806 | -1/Access | Used Subatomic Replicator to replicate Lgt. Antimatter Reactor 36819 | -1/Access | Core integrity fell below 20% 36829 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 36802_ ALERT: Suspicious activity at Terminal A002. Dispatching Investigation squad. 36804_ Lgt. Antimatter Reactor severed. 36806_ Exp. Core Analyzer severed. 36806_ Identified Subatomic Replicator. 36806_ Replicated Lgt. Antimatter Reactor. 36807_ Hyb. Graviton Reactor severed. 36807_ Acquired Lgt. Antimatter Reactor. 36808_ Lgt. Antimatter Reactor severed. 36809_ Acquired Lgt. Antimatter Reactor. 36809_ Lgt. Antimatter Reactor destroyed. 36814_ Cep. NT7 Matterbank severed. 36816_ Slammed into Sealed Barrier. 36817_ Slammed into C-57 Dissector. 36819_ SZD>X / &AN FUEQ#MG MPYLQPI2C% 36819_ Slammed into C-57 Dissector. 36824_ Destabilizing: System corrupted (+1). 36825_ Slammed into C-57 Dissector. 36826_ P-80 Master resets C-57 Dissector, system corruption cleaned. 36827_ Slammed into C-57 Dissector. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????????# # | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????####?????????????# | | ??????????????????????######### T########??????# | | ??????????????????????# #??????# | | ??????????????????????# #??????# | | ??????????????????????# #??????# | | ??????????????????????# p###### ##### ####?### | | ??????????????????????# #????###???# ##T### | | ??????????????????????# p##?????????# | | ??????????????????????# cc"?????????# | | ??????????????????????# c@"?????????########## | | ??????????????????????###T#?????????????????# | | ????????????????????????###?????????????????# | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 59 Energy Capacity 490 Matter Stores 300 Matter Capacity 1050 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Additional Mass Support 16 Armor Coverage 825 Utility Shielding 90 Melee Speed Boost 20 Evasion (%) 68 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 28 Defensive Hacking 25 Authchip Count 2 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Cmb. Linear Gravjet | -5/Factory | Downloaded Nanoactuators | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -6/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Reactor Sigix Broadsword Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed MicroNetworkAnalyzer Manual? 0 Play Time 08:31:27 Cumulative 367.2 hours Start 2025.04.20 @ 18:37:30 End 2025.04.26 @ 11:04:16 Sessions 28 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/3/6/2/1/0/1/0/0/0 Lore% 86 Gallery% 80 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7a7cebb-2bca-46f0-a9b9-d1bb8647cf6a