Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.15 @ 14:31:48 Player: Luigi Panache Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (3418) 3418 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (567) 567 TOTAL SCORE: 7745 Bonus ------- High Alert Combat Kills 269 Follower Combat Kills 298 Cogmind --------- Core Integrity 0/850 Matter 186/300 Energy 84/100 System Corruption 0% Temperature Cool (24) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Light Treads Arc Projector Gatling Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Large Matter Pod Improved Terrain Scanner Improved Light Armor Plating Improved Medium Armor Plating Lightning Gun Arc Projector Arc Projector Particle Gun Heavy Laser Gatling Laser Force Rifle Minigun Minigun Minigun Minigun Gauss Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Segregator Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . 2 . 2 2 2 Weapon . | . . . . . . . Parts Attached 113 | 8 7 5 19 28 30 16 Power 13 | 1 . 1 3 3 4 1 Engine 8 | 1 . 1 3 1 1 1 Core 5 | . . . . 2 3 . Reactor . | . . . . . . . Propulsion 21 | 2 2 1 4 6 4 2 Treads 13 | 2 . . . 6 4 1 Leg . | . . . . . . . Wheel 7 | . 2 1 4 . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 46 | 3 3 1 10 9 11 9 Device 13 | 1 . 1 2 5 4 . Storage 11 | 1 3 . 2 2 3 . Processor 4 | 1 . . 1 . 1 1 Hackware 1 | . . . . 1 . . Protection 17 | . . . 5 1 3 8 Artifact . | . . . . . . . Weapon 33 | 2 2 2 2 10 11 4 Energy Gun 20 | 1 2 1 2 7 7 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . . . 3 4 1 Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . . . 2 9 3 13 Power 3 | . . . . 1 1 1 Propulsion 4 | . . . . 2 1 1 Utility 11 | . . . . 3 1 7 Weapon 9 | . . . 2 3 . 4 Highest Loss Streak 11 | . . . 1 4 2 11 Average Slot Usage (%) 94 | . 99 88 87 89 96 94 Engine 4 | . 14 11 10 3 . 5 Core 3 | . . . . 5 5 . Treads 12 | . 18 . . 14 14 11 Wheel 4 | . 8 22 20 3 . . Device 9 | . 2 11 8 8 11 10 Storage 21 | . 22 22 22 18 23 20 Processor 6 | . 2 . 3 9 7 7 Hackware 5 | . . . . 8 7 5 Protection 6 | . . . 7 2 7 18 Energy Gun 10 | . 18 22 14 11 7 . Ballistic Gun 6 | . 9 . . 4 7 10 Naked Turns 2 | . . . . . . 2 Heaviest Build 141 | 13 35 36 43 60 123 141 Greatest Support 40 | 40 40 24 24 40 40 40 Greatest Overweight (x) 9 | . 2 1 9 1 3 6 Average Overweight (x) 1 | . . 1 1 . 1 3 Largest Inventory Capacity 28 | 6 14 14 16 22 28 28 Average Capacity 19 | 4 11 14 14 16 23 27 Most Carried 26 | 4 13 14 16 19 24 26 Average Carried 16 | . 7 13 13 13 20 24 Final Capacity 28 | 4 14 14 16 22 28 4 Final Carried 24 | 4 12 14 16 19 24 4 Class Distribution -------------------- 40% | Hauler-Mutant 26% | Mutant 19% | Scavenger-Mutant 10% | Hacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Hacker-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 1932 | 240 273 60 190 255 655 259 Remotely . | . . . . . . . Salvage Created 4451 | 45 121 250 282 1254 1732 767 Parts 262 | 6 20 19 16 64 102 35 Haulers Intercepted 3 | . . . . 1 2 . Recyclers Shooed 4 | . . . . 2 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 72 | . 2 7 5 21 25 12 Guns 59 | . 2 5 5 15 23 9 Cannons 3 | . . . . . . 3 AOE 7 | . . 2 . 4 1 . Classes Destroyed 13 | 1 3 3 . 2 3 1 Worker 5 | . . . . . 4 1 Builder 1 | . 1 . . . . . Tunneler 5 | 2 . . . . 3 . Hauler 3 | . . . . 1 2 . Recycler 2 | . . . . . 1 1 Operator 4 | . . 1 . 2 1 . Watcher 8 | . 3 . 1 2 2 . Swarmer 12 | . 2 3 . 3 4 . Saboteur 1 | . . . . . . 1 Grunt 43 | . . 2 4 13 14 10 Sentry 11 | . . 2 1 3 5 . Hunter 2 | . . . . 2 . . Programmer 3 | . . . . . 2 1 Best Kill Streak 11 | 1 2 4 4 7 7 11 Combat Bots Only 10 | . 2 3 4 7 5 10 Max Kills in Single Turn 3 | 1 1 2 1 3 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . 3 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 6474 | . 87 188 263 1122 1793 3021 Core 1375 | . 7 40 62 128 286 852 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 97 . 74 76 59 . Volleys Fired 234 | 6 9 15 24 61 88 31 Largest 2 | 2 2 2 2 2 2 2 Hottest 149 | 70 90 90 90 121 149 81 Shots Fired 436 | 12 18 29 35 106 176 60 Gun 428 | 12 18 28 35 106 176 53 Cannon 7 | . . . . . . 7 Launcher 1 | . . 1 . . . . Special . | . . . . . . . Kinetic 165 | 6 7 . . 8 84 60 Thermal 43 | 6 7 . . 24 6 . Explosive 1 | . . 1 . . . . Electromagnetic 227 | . 4 28 35 74 86 . Robot Hit Streak 63 | 11 12 18 14 63 37 23 Robot Miss Streak 3 | . 2 1 3 3 2 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets 5 | . 1 . 1 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 Shots Hit Robots 371 | 11 11 26 26 97 143 57 Core Hits 274 | 3 6 16 14 65 86 84 Critical Hits 4 | . . . . . 2 2 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . 1 1 Melee Attacks 9 | . . . . . . 9 Thermal 9 | . . . . . . 9 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8470 | 119 177 570 354 2137 3070 2043 Guns 6979 | 119 177 371 354 1750 2835 1373 Cannons 226 | . . . . . . 226 Explosions 1237 | . . 199 . 365 233 440 Melee . | . . . . . . . Ramming 28 | . . . . 22 2 4 Kinetic 3409 | 43 9 . . 125 1633 1599 Thermal 1263 | 76 75 48 . 680 384 . Explosive 392 | . . 151 . . . 241 Electromagnetic 3378 | . 93 371 354 1310 1051 199 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 125 | . . 28 . 12 24 61 Projectiles . | . . . . . . . Explosions 125 | . . 28 . 12 24 61 Melee . | . . . . . . . Knockbacks 13 | . . . . . . 13 Impact . | . . . . . . . Kinetic 11 | . . . . . . 11 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 179 | . . . . 70 49 60 Shots 6 | . . . . 2 2 2 Rammed 6 | . . . . 2 1 3 Targets Rammed 6 | . . . . 2 1 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 381 | 80 80 108 246 381 84 49 Average Temperature 66 | 30 25 45 71 106 28 20 Received Heat Transfer 2901 | . . 69 126 612 621 1473 Effects 3 | . . . . 3 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . 2 1 . Combat Hostiles 3 | . . . . 2 1 . Parts Fried 24 | . 1 2 1 12 8 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | 1 . . . 2 2 . Heat Transferred 1982 | 222 222 50 . 927 561 . Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . 1 . 2 3 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 1182 | 10 1182 669 381 533 610 579 Initial 425 | . 5 425 240 136 78 257 Average 247 | 6 255 549 269 309 185 335 Maximum Alert Level 4 | . 4 2 1 2 2 2 Low Security (%) 49 | 100 77 . 16 20 72 . Level 1 32 | . 2 . 83 64 13 78 Level 2 15 | . 3 100 . 15 13 21 Level 3 . | . 3 . . . . . Level 4 1 | . 13 . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . . . 3 4 11 6 Investigation 5 | . . . . 1 3 1 Extermination 4 | . . . . . 3 1 Reinforcement 11 | . . . 2 3 4 2 Assault 2 | . . . . . . 2 Garrison 2 | . . . 1 . 1 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 2 | . . . . . 1 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 3 | . . 1 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | . 12 11 20 31 41 25 Peak Tracking Total 10 | . 3 5 7 8 4 10 Tactical Retreats 9 | . 2 1 1 1 4 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 11 | . 2 . 4 1 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 9 | . . 1 . 1 1 6 Max in Single Turn 5 | . . 1 . 1 1 5 Garrison Access 2 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 22 | . 4 . 5 1 10 2 Terminals 15 | . 4 . 4 1 4 2 Fabricators 2 | . . . . . 2 . Repair Stations 2 | . . . . . 2 . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 68 | . 18 . 9 3 33 5 Successful 42 | . 10 . 7 2 22 1 Failed 26 | . 8 . 2 1 11 4 Catastrophic 4 | . 1 . . . 1 2 Database Lockouts . | . . . . . . . Manual 32 | . 14 . 3 1 10 4 Terminals 47 | . 18 . 8 3 13 5 Fabricators 9 | . . . . . 9 . Repair Stations 6 | . . . . . 6 . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 . 2 . Terminal Hacks 20 | . 7 . 6 2 4 1 Part Schematic 4 | . 4 . . . . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . 1 . . . Level Access Points 3 | . 1 . 1 1 . . Branch Access Points 3 | . . . 1 . 1 1 Emergency Access Points 1 | . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . Unreport Threat 2 | . . . 1 1 . . Recall Reinforcements 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 7 | . . . . . 7 . Load Schematic 3 | . . . . . 3 . Build 4 | . . . . . 4 . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 3 | . . . . . 3 . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 2 | . . . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks 6 | . 3 . . . 3 . Terminals 4 | . 3 . . . 1 . Botnet 4 | . 3 . . . 1 . Fabricators 2 | . . . . . 2 . Prioritize 1 | . . . . . 1 . Siphon 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 19 | . 4 . 3 1 9 2 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 4 . . . . . Parts Built 3 | . . . . . 3 . Matter 254 | . . . . . 254 . Time 101 | . . . . . 101 . Total Part Build Rating 3 | . . . . . 3 . Parts Repaired 2 | . . . . . 2 . Time 41 | . . . . . 41 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 2 | . . . . . 1 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies 12 | . . . 10 . 1 1 Largest Group 10 | . . . 10 2 1 1 Highest-Rated Group 88 | . . . 88 24 16 29 Highest-Rated Ally 29 | . . . 16 16 16 29 Total Orders . | . . . . . . . Ally Attacks 80 | . . . 60 7 11 2 Total Damage 798 | . . . 533 76 169 20 Kills 12 | . . . 10 . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches 6 | . . . 6 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 4592 | 153 618 184 396 806 1961 474 Spaces Moved 2010 | 77 358 109 253 318 763 132 Core 6 | 2 . . 4 . . . Treads 1391 | 75 176 . . 245 763 132 Legs . | . . . . . . . Wheels 613 | . 182 109 249 73 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 90 100 185 220 Average Speed 161 | 157 129 100 105 164 191 223 Slowest Speed 500 | 160 160 100 500 185 230 280 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 6 72 14 52 34 22 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 33 | . . 13 . 7 8 5 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 33 | . . 13 . 7 8 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 2889 | 95 496 158 343 493 1091 213 Wait 420 | . 107 21 35 70 173 14 Move 2004 | 76 357 108 252 317 762 132 Hop . | . . . . . . . Pick Up 37 | 4 7 5 2 6 9 4 Fast Attach 51 | 8 5 . 14 9 9 6 Attach 18 | . . 1 1 8 3 5 Detach 6 | . 3 . . . 3 . Swap 44 | . 2 4 4 11 18 5 Drop 46 | 1 6 4 5 9 18 3 Fire 234 | 6 9 15 24 61 88 31 Melee 9 | . . . . . . 9 Ram 4 | . . . . 1 . 3 Kick . | . . . . . . . Crush 2 | . . . . 1 1 . Escape Stasis 6 | . . . . . 6 . Rewire 5 | . . . 3 . 1 1 Trap . | . . . . . . . Miscellaneous 3 | . . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 14) 154 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 12) 445 | -10/Materials | Identified exit to Materials 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Utility x2 942 | -9/Materials | Discovered new exit (range 5) 956 | -9/Materials | Entered Storage 1086 | -9/Storage | Identified exit to Recycling 1086 | -9/Storage | Identified exit to Materials 1089 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1147 | -9/Storage | Garrison activated, responded to threat 1352 | -9/Storage | Entered Materials 1352 | -8/Materials | Accompanied by 2 allies 1352 | -8/Materials | Evolved 2 slots: Utility x2 1523 | -8/Materials | Lost 4 parts (2n1u1w) 1681 | -8/Materials | Destroyed 7 combat bots 1693 | -8/Materials | Lost 3 parts (1p2u) 1719 | -8/Materials | Build established: Hacker-Mutant 1829 | -8/Materials | Identified exit to Factory 2158 | -8/Materials | Entered Factory 2158 | -7/Factory | Evolved 2 slots: Utility x2 2387 | -7/Factory | Build established: Hauler-Mutant 2565 | -7/Factory | Identified exit to Lower Caves 2973 | -7/Factory | Repaired Arm. Treads 3398 | -7/Factory | Repaired Imp. Medium Armor Plating 3516 | -7/Factory | Garrison activated, responded to threat 3718 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3748 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3775 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3850 | -7/Factory | Local fabrication network quarantined 4083 | -7/Factory | Discovered new exit (range 15) 4119 | -7/Factory | Entered another Factory area 4119 | -6/Factory | Evolved 2 slots: Utility x2 4210 | -6/Factory | Identified exit to Lower Caves 4410 | -6/Factory | Build established: Scavenger-Mutant 4469 | -6/Factory | First assault squad dispatched 4499 | -6/Factory | Destroyed 10 combat bots 4579 | -6/Factory | Core integrity fell below 50% 4588 | -6/Factory | Core integrity fell below 20% 4590 | -6/Factory | Released all parts (4) 4593 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04554_ Acquired Hrd. Medium Armor Plating. 04560_ Lgt. Treads destroyed. 04563_ Gauss Rifle destroyed. 04563_ Imp. Heat Sink destroyed. 04566_ Hrd. Medium Armor Plating destroyed. 04566_ K-01 Serf collects debris. 04567_ Acquired Hvy. Flak Cannon. 04569_ L-41 Fighter knocked back. 04569_ K-01 Serf collects debris. 04570_ Segregator destroyed. 04572_ Imp. Light Armor Plating destroyed. 04573_ Slammed into L-41 Fighter. 04573_ K-01 Serf collects debris. 04576_ Hvy. Flak Cannon destroyed. 04582_ Target Analyzer destroyed. 04587_ Hacking Suite destroyed. 04590_ Released Hcp. Storage Unit. 04590_ Released Adv. Terrain Scan Processor. 04590_ Slammed into G-50 Soldier. 04592_ Acquired Cesium-ion Thruster. 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" #????? | | ???????????????? ? ?"%" #????? | | ????????????????###?#####?##%" #????? | | ??????????????##############" # ???? | | ???????????????# =!!=!]g# + ??? | | ??????????????## !*![lg# # ??? | | ????????????? ?# ][g=g#=* = # ??? | | ???????????? ## !]g@=+%! %%* # ??? | | ???????????? ## [[[!/#![ = # ?? | | ???????????? ## [[[#[*%! ###??? | | ???????????? ## ]# %[*=#########??? | | ??????????? ############## *!==#######?##?? | | ???????????############# !*[ %=%#####??##?#? | | ??????? ?? |= % ####?#####?? | | ???? ????? %! ##########?? | | ???? ? ? % ##########?#####?? | | ???? ?? %% # #######?? | | ????? ? %% + """ #######?? | | ?#??#??#?+?# %% """ ######??? | | #? ??? ? # """ #####???? | | ?# ?? # #####???? | | ## "" ? # """ ####??#?? | | ?? ?"? # ! """ #####???? | | ????? "?" # # """ ###?#???? | | ##???"?"""?# % # ## ? ??? | | ?# "" "?"?# ! ###########?""???? | | #?? ? ? # ########?## "????? | | ############## ######## #########?"??? ? | | # ########### ### ? ??"????? | | + + # ### #?"?? ?? | | """"""" # # ! """ + " ?? | | """"""" # # """ ##### # ?? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Med. Laser | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokFissionDiverter Manual? 0 Play Time 00:40:32 Cumulative 143.5 hours Start 2020.12.15 @ 13:47:52 End 2020.12.15 @ 14:31:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 117 Rogue 32 Adventurer 47 Explorer 38 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56ca7255-d7ac-4124-9e68-f3110aea1711