Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 15:48:54 Player: Gale Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (644) 644 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2689 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Small Laser Spread Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Laser Small Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 31 | 7 10 8 3 3 Power 7 | 1 3 1 1 1 Engine 6 | 1 3 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 5 5 . . Treads . | . . . . . Leg 12 | 2 5 5 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 1 1 Device 3 | . 1 . 1 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 3 1 2 1 1 Energy Gun 6 | 2 1 2 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 4 6 4 Power 2 | . . . 1 1 Propulsion 4 | . . 1 3 . Utility 3 | . . 1 . 2 Weapon 5 | . . 2 2 1 Highest Loss Streak 4 | . . 4 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 66 | . 92 77 38 15 Engine 10 | . 14 8 9 . Leg 21 | . 28 31 10 . Device 8 | . 6 8 9 11 Storage 7 | . 14 8 . . Energy Gun 18 | . 28 19 9 . Peak Build Rating 11 | 6 9 11 5 5 Average Rating 6 | 4 7 9 4 2 On Entrance 4 | . 6 9 5 1 Naked Turns 13 | . . 9 . 4 Heaviest Build 15 | 10 13 15 9 8 Greatest Support 30 | 20 20 30 20 3 Greatest Overweight (x) 2 | . . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 7 8 7 5 5 Most Carried 8 | 2 8 8 . 1 Average Carried 3 | 1 6 3 . . Final Capacity 8 | 8 8 5 5 5 Final Carried 7 | 2 7 . . 1 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 508 | 144 196 110 30 28 Remotely 28 | . . . . 28 Salvage Created 889 | . 582 259 . 48 Parts 54 | . 33 16 . 5 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 25 | . 14 8 . 3 Guns 22 | . 14 8 . . AOE 3 | . . . . 3 Classes Destroyed 6 | . 4 2 . . Worker 1 | . . 1 . . Hauler 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 11 | . 5 3 . 3 Grunt 13 | . 9 4 . . Sentry 1 | . . 1 . . Best Kill Streak 4 | . 3 4 . 3 Combat Bots Only 4 | . 3 4 . 3 Max Kills in Single Turn 3 | . 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 250 | . 87 64 26 73 Missed 80 | . 29 18 7 26 Damage Taken 2336 | . 579 646 374 737 Core 933 | . 118 148 117 550 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 52 . 33 . Volleys Fired 101 | . 60 29 9 3 Largest 2 | . 2 2 1 1 Hottest 105 | . 80 105 45 36 Shots Fired 186 | . 120 54 9 3 Gun 183 | . 120 54 9 . Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic . | . . . . . Thermal 177 | . 120 51 6 . Explosive . | . . . . . Electromagnetic 9 | . . 3 3 3 Robot Hit Streak 10 | . 10 9 2 3 Robot Miss Streak 13 | . 7 13 5 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 110 | . 67 37 4 2 Core Hits 75 | . 31 36 2 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1574 | . 798 520 41 215 Guns 1359 | . 798 520 41 . Cannons . | . . . . . Explosions 204 | . . . . 204 Melee . | . . . . . Ramming 11 | . . . . 11 Kinetic . | . . . . . Thermal 1301 | . 798 480 23 . Explosive . | . . . . . Electromagnetic 262 | . . 40 18 204 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 14 | . . . . 14 Shots 1 | . . . . 1 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | . 240 50 . . Average Temperature 60 | . 70 17 . . Received Heat Transfer 750 | . 225 192 36 297 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 2635 | . 1825 760 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 372 | . 372 197 94 165 Initial 107 | . . 107 66 . Average 130 | . 193 134 81 59 Maximum Alert Level 1 | . 1 . . . Low Security (%) 81 | 100 54 100 100 100 Level 1 18 | . 45 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 19 15 20 14 Peak Tracking Total 17 | . 5 5 17 10 Tactical Retreats 7 | . 2 . 1 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 4 2 . 1 Terminals 7 | . 4 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 9 6 . 3 Successful 12 | . 4 5 . 3 Failed 6 | . 5 1 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 9 6 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 4 5 . 3 Record 5 | . 1 2 . 2 Prototype ID Bank 1 | . 1 . . . Alert Level 3 | . 1 2 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 2 . 1 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 5 | . . . 5 . Total Damage 79 | . . . 79 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1617 | 75 644 314 434 150 Spaces Moved 1086 | 58 325 176 350 177 Core 252 | 9 . 16 50 177 Treads . | . . . . . Legs 834 | 49 325 160 300 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 50 50 50 Average Speed 105 | 109 120 115 110 61 Slowest Speed 190 | 120 120 190 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 47 26 49 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1357 | 66 456 234 387 214 Wait 124 | . 57 14 26 27 Move 1082 | 57 324 175 349 177 Hop . | . . . . . Pick Up 7 | 2 2 2 . 1 Fast Attach 13 | 6 1 . 3 3 Attach 5 | . . 5 . . Detach . | . . . . . Swap 13 | 1 9 3 . . Drop 9 | . 3 6 . . Fire 101 | . 60 29 9 3 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Entered another Materials area 720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -9/Materials | Discovered new exit (range 14) 977 | -9/Materials | Released all parts (3) 1008 | -9/Materials | Lost 4 parts (1n1u2w) 1034 | -9/Materials | Entered Mines 1069 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1073 | -9/Mines | Lost 3 parts (2n1w) 1195 | -9/Mines | Learned location of Storage (-9) 1247 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1247 | -9/Mines | Discovered new exit (range 5) 1305 | -9/Mines | Discovered new exit (range 14) 1402 | -9/Mines | Assembled infested the area 1442 | -9/Mines | Core integrity fell below 50% 1468 | -9/Mines | Entered Materials 1468 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1472 | -8/Materials | Lost 3 allies 1474 | -8/Materials | Lost 3 parts (1p1n1w) 1591 | -8/Materials | Core integrity fell below 50% 1613 | -8/Materials | Core integrity fell below 20% 1618 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Unit. 01566_ U-05 Engineer repairs door. 01567_ U-05 Engineer lays Concrete. 01568_ Door malfunctions. 01568_ Destroyed Structural Scanner. 01580_ Shock Bomb Launcher destroyed. 01580_ Destroyed Shock Bomb Launcher. 01587_ Critical hit (Burn: +37). 01588_ U-05 Engineer lays Concrete. 01589_ U-05 Engineer repairs door. 01590_ Tractor Beam destroyed. 01591_ Slammed into Y-45 Defender. 01591_ U-05 Engineer lays Concrete. 01592_ Slammed into Y-45 Defender. 01592_ Destabilizing: System corrupted (+2). 01592_ G-47 Trooper IFF system glitched. 01592_ U-05 Engineer destroyed. 01593_ Slammed into U-05 Engineer. 01614_ T-07 Excavator is excavating. 01614_ Heat Sink destroyed. 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""" "?????????????????????? | | ?# / #???????# """ T" ???????????????????? | | ?# ! #???????# """ "" #??????????????????? | | ?# #???????# #??????????????????? | | ?#########???????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackRainbowInitializer Manual? 0 Play Time 00:13:59 Cumulative 4.5 hours Start 2025.01.26 @ 15:15:07 End 2025.01.26 @ 15:48:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa93677e-3b1a-4d0e-bfe1-d92ade9bc179