Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.18 @ 06:17:46 Player: weirdfoe Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (679) 679 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 2728 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 83/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Cryofiber Web Improved Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Small Matter Pod Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Shotgun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Cryofiber Web Improved Assault Rifle Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 38 | 7 2 7 19 3 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 2 9 . Treads 3 | . . . 3 . Leg 9 | 2 . 2 5 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 2 2 2 Device 1 | . . . . 1 Storage 4 | 1 . 1 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . 2 1 . . Artifact . | . . . . . Weapon 13 | 3 . 3 6 1 Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . 2 4 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 13 | . . 4 . 9 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 4 | . . 2 . 2 Weapon 5 | . . 2 . 3 Highest Loss Streak 9 | . . 3 . 9 Average Slot Usage (%) 97 | . 99 98 99 84 Engine 12 | . 14 14 11 7 Treads 8 | . . . 23 23 Leg 19 | . 28 28 7 . Storage 21 | . 14 21 28 15 Processor 2 | . . . 4 9 Protection 4 | . 13 5 . . Ballistic Gun 22 | . 28 20 19 24 Slashing Weapon 3 | . . 7 . . Naked Turns . | . . . . . Heaviest Build 58 | 14 17 18 25 58 Greatest Support 66 | 20 20 30 60 66 Greatest Overweight (x) 13 | . . . 1 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 8 | 6 8 8 8 15 Most Carried 8 | 4 8 8 8 7 Average Carried 6 | 2 6 7 7 6 Final Capacity 20 | 8 8 8 8 20 Final Carried 8 | 4 8 7 8 7 Class Distribution -------------------- 90% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1078 | 256 270 232 222 98 Remotely . | . . . . . Salvage Created 1312 | . 447 355 272 238 Parts 57 | . 17 15 15 10 Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 24 | . 7 9 3 5 Melee 2 | . . 2 . . Guns 22 | . 7 7 3 5 Classes Destroyed 9 | . 4 4 1 . Worker 2 | . . 2 . . Builder 1 | . . 1 . . Tunneler 3 | . . 3 . . Hauler 3 | . 2 . 1 . Recycler 3 | . 1 1 1 . Swarmer 4 | . 3 1 . . Grunt 11 | . 4 2 1 4 Sentry 3 | . . . 2 1 Assembled 6 | . . 6 . . Best Kill Streak 3 | . 3 3 2 3 Combat Bots Only 3 | . 3 2 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2505 | . 226 707 68 1504 Core 712 | . 36 209 . 467 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 . 2 100 . Volleys Fired 89 | . 31 34 8 16 Largest 3 | . 2 2 2 3 Hottest 69 | . 40 40 65 69 Shots Fired 191 | . 62 67 16 46 Gun 191 | . 62 67 16 46 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 188 | . 62 67 13 46 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 3 | . . . 3 . Robot Hit Streak 19 | . 10 13 15 19 Robot Miss Streak 7 | . 3 7 1 1 Penetration Max . | . . . . . Secondary Targets 6 | . 1 2 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 153 | . 40 58 14 41 Core Hits 65 | . 17 25 9 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 22 | . . 22 . . Impact . | . . . . . Slashing 22 | . . 22 . . Piercing . | . . . . . Sneak Attacks 8 | . . 8 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3009 | . 505 1665 186 653 Guns 1858 | . 505 514 186 653 Cannons . | . . . . . Explosions . | . . . . . Melee 1151 | . . 1151 . . Ramming . | . . . . . Kinetic 1811 | . 505 514 139 653 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 47 | . . . 47 . Impact . | . . . . . Slashing 1151 | . . 1151 . . Piercing . | . . . . . Highest Corruption 5 | . . 5 . . Average Corruption 5 | . . 5 . . Corruption Purged . | . . . . . Effects 11 | . . 11 . . Message Errors 3 | . . 3 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 2 | . . 2 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 536 | . . 536 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 536 | . . 536 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 340 | . 8 211 36 340 Average Temperature 95 | . 3 46 16 183 Received Heat Transfer 1089 | . 87 141 24 837 Effects 2 | . . 1 . 1 Energy Bleed 1 | . . 1 . . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 234 | . 234 183 107 111 Initial 91 | . . 91 . . Average 69 | . 138 75 25 64 Maximum Alert Level 1 | . 1 . . . Low Security (%) 95 | 100 70 100 100 100 Level 1 4 | . 29 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 10 12 3 10 Peak Tracking Total 6 | . 3 2 2 6 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . 1 . 2 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 6 | . 2 . 4 . Successful 2 | . . . 2 . Failed 4 | . 2 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 21 | . . 21 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1837 | 72 301 822 448 194 Spaces Moved 1042 | 50 160 554 238 40 Core 8 | 2 . . . 6 Treads 219 | . . . 185 34 Legs 765 | 48 160 554 3 . Wheels 50 | . . . 50 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 115 160 Average Speed 129 | 117 120 120 150 187 Slowest Speed 700 | 120 120 120 160 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 43 92 23 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1333 | 60 206 626 318 123 Wait 105 | . 11 4 29 61 Move 1038 | 49 159 553 237 40 Hop . | . . . . . Pick Up 15 | 4 3 2 5 1 Fast Attach 20 | 6 1 3 8 2 Attach 10 | . . 3 6 1 Detach 8 | . . 1 7 . Swap 8 | 1 1 1 5 . Drop 18 | . . 3 13 2 Fire 89 | . 31 34 8 16 Melee 22 | . . 22 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 374 | -10/Materials | Entered Mines 394 | -10/Mines | Received a Mining Laser from a helpful Derelict 484 | -10/Mines | Assembled infested the area 489 | -10/Mines | Assisted by a Guerilla fighting off Assembled 657 | -10/Mines | Core integrity fell below 50% 684 | -10/Mines | Core integrity fell below 20% 717 | -10/Mines | Lost 3 parts (2u1w) 773 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1188 | -10/Mines | Discovered new exit (range 6) 1196 | -10/Mines | Entered Materials 1196 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1535 | -9/Materials | Discovered new exit (range 4) 1644 | -9/Materials | Entered another Materials area 1644 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1824 | -8/Materials | Core integrity fell below 50% 1838 | -8/Materials | Core integrity fell below 20% 1838 | -8/Materials | Self-destructed Last Messages --------------- 01807_ Switching to secondary target: G-47 Trooper. 01807_ Critical hit (Burn: +37). 01808_ Overheating: Hvy. Assault Rifle damaged (-11). 01808_ R-06 Scavenger collects Particle Gun. 01810_ Acquired 35 matter. 01811_ Shotgun destroyed. 01812_ R-06 Scavenger collects Particle Gun. 01813_ Lgt. Treads destroyed. 01817_ Hvy. Assault Rifle destroyed. 01817_ Critical hit (Burn: +37). 01817_ R-06 Scavenger collects Lgt. Nuclear Core. 01818_ Acquired 22 matter. 01819_ Imp. Assault Rifle destroyed. 01820_ Slug penetrates Wall. 01820_ R-06 Scavenger collects Lgt. Nuclear Core. 01821_ Critical hit (Burn: +37). 01826_ Penetrated by Slug. 01829_ Weight Redist. System destroyed. 01832_ Slug penetrates Wall. 01837_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????######### #????????????????????? | | ????????????# #????????????????????? | | ????????????????######### #????????????????????? | | ?????????????????######## #????????????????????? | | ?????????????????#* # ########?????????????? | | ?????????????????# # g# ! #?????????????? | | ???????????????### r% g/% #?????????????? | | ?????????????? + "Y"%# ug# %""" #?????????????? | | ???????????????### """ #h # """ #?????????????? | | ?????????????????# # # "" #?????????????? | | ?????????????????########@ # #?????????????? | | ????????????????????????# ########?????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????/ #????????????????????? | | ??????????????????????? # #????????????????????? | | ??????????????????????? # #????????????????????? | | ??????????????????????#?# h#????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? a #???????????????????? | | ???????????????????????? u#???????????????????? | | ???????????????????????# ???????????????????? | | ????????????????????????#= ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? """???????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Flexi-carbon Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicFlightBoosters Manual? 0 Play Time 00:22:11 Cumulative 26.3 hours Start 2021.07.17 @ 20:22:41 End 2021.07.18 @ 06:17:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ffefd43-f53c-44cf-b5db-332df34899e3