Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 15:44:55 Player: MAXX-P31 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (4524) 4524 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1083) 1083 TOTAL SCORE: 9752 Bonus ------- High Alert Combat Kills 583 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 67/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Target Analyzer Target Analyzer > --- WEAPON (4) ------- Shock Maul (fused) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Weapon Cycler Shield Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Target Analyzer Weapon Cycler > --- WEAPON ----------- Pulse Rifle Thermic Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Advanced Treads Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Layered Medium Armor Plating Shield Generator Drone Bay Advanced Beam Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Long-range Missile Launcher Chainsword [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . 1 . . . Utility 4 | . . . . 1 2 . 1 Weapon 2 | . . . 2 . . . . Parts Attached 93 | 7 3 4 9 11 2 11 46 Power 12 | 1 1 . 1 1 . 1 7 Engine 10 | 1 1 . 1 . . 1 6 Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 . 2 . 4 . 4 11 Treads 18 | 2 . 2 . 4 . 4 6 Leg 5 | . . . . . . . 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 2 1 . 2 2 2 2 12 Device 12 | 1 . . . . 1 2 8 Storage 3 | 1 1 . 1 . . . . Processor 4 | . . . . . 1 . 3 Hackware . | . . . . . . . . Protection 4 | . . . 1 2 . . 1 Artifact . | . . . . . . . . Weapon 35 | 2 1 2 6 4 . 4 16 Energy Gun 5 | . . . . . . 1 4 Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun 15 | 2 . . 6 3 . 1 3 Ballistic Cannon 2 | . . 2 . . . . . Launcher 8 | . 1 . . . . 2 5 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 3 Parts Lost 44 | . . . . 2 . 4 38 Power 9 | . . . . 1 . 1 7 Propulsion 12 | . . . . . . 1 11 Utility 6 | . . . . . . 1 5 Weapon 17 | . . . . 1 . 1 15 Highest Loss Streak 14 | . . . . 1 . 4 14 To Critical Strikes 1 | . . . . . . . 1 Average Backups 16 | 1 9 14 17 19 18 18 19 Power 1 | . 1 2 2 2 2 1 1 Propulsion 2 | . . 1 3 3 4 3 2 Utility 4 | . 1 3 2 5 5 5 6 Weapon 7 | . 6 8 9 9 7 8 8 Tool/Special . | . . . . . . . . Unused Backups 27 | . 2 . 6 4 . 2 13 Power 2 | . 1 . . . . . 1 Propulsion 4 | . . . . . . 2 2 Utility 9 | . 1 . 2 . . . 6 Weapon 12 | . . . 4 4 . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 96 91 86 92 Engine 10 | . 14 14 11 7 . 5 11 Treads 22 | . 28 28 22 27 23 22 18 Device 13 | . 14 14 4 5 6 8 19 Storage 8 | . 14 14 11 9 7 7 5 Processor 3 | . . . . . 7 1 8 Protection 3 | . . . 6 9 7 7 1 Energy Gun 3 | . . . . . . . 8 Ballistic Gun 18 | . 14 3 43 35 30 22 10 Ballistic Cannon 1 | . . 20 . . . . . Launcher 2 | . 12 3 . . . 6 . Peak Build Rating 62 | 7 9 13 21 29 35 41 62 Average Rating 31 | 5 7 11 18 23 34 35 51 On Entrance 19 | . 7 9 13 20 29 35 40 Avg Prop Armor Cover (%) 15 | . . . . . . . 15 Naked Turns . | . . . . . . . . Heaviest Build 101 | 14 33 34 61 76 77 87 101 Greatest Support 66 | 40 40 40 40 60 60 66 66 Greatest Overweight (x) 2 | . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 17 | 7 13 15 18 20 20 20 19 Most Carried 20 | 2 15 15 20 20 19 20 20 Average Carried 16 | 1 9 14 18 19 18 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 5 Final Carried 20 | 2 13 15 20 20 19 20 5 Class Distribution -------------------- 31% | Scavenger-Tank 29% | Mutant 19% | Scavenger-Gunner 7% | Tank 5% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 3598 | 366 282 405 206 520 . 220 1599 Remotely . | . . . . . . . . Salvage Created 4949 | 181 445 75 166 520 . 490 3072 Parts 267 | 12 28 1 12 39 . 40 135 Haulers Intercepted 3 | . . . 2 . . . 1 Recyclers Shooed 6 | . 3 . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 101 | . 11 8 1 12 . 11 58 Melee 8 | . . . . . . . 8 Guns 43 | . 1 . 1 12 . 6 23 Cannons 13 | . . 8 . . . . 5 AOE 35 | . 10 . . . . 5 20 Classes Destroyed 20 | 3 3 1 2 1 . 1 9 Worker 4 | 1 . . . . . . 3 Builder 10 | . 3 . . . . . 7 Tunneler 6 | 4 . . . . . . 2 Hauler 3 | . . . 2 . . . 1 Recycler 7 | 1 2 1 . . . . 3 Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Swarmer 23 | . 3 . . 3 . 4 13 Saboteur 1 | . . . . . . . 1 Grunt 39 | . 8 . . 4 . 2 25 Brawler 2 | . . . . . . . 2 Duelist 2 | . . . . . . . 2 Protector 1 | . . . . . . . 1 Sentry 6 | . . . 1 4 . . 1 Specialist 6 | . . . . . . 4 2 Hunter 5 | . . . . . . . 5 Programmer 4 | . . . . . . . 4 Heavy 3 | . . . . 1 . 1 1 Behemoth 1 | . . . . . . . 1 Assembled 8 | . . 8 . . . . . Best Kill Streak 16 | 4 6 3 1 5 . 6 16 Combat Bots Only 8 | . 5 3 1 5 . 6 8 Max Kills in Single Turn 6 | 1 3 1 1 1 . 2 6 Gunslinging 1 | . . . . . . . 1 Exploded 4 | . 2 . . . . 2 4 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 679 | . 27 41 2 57 . 40 512 Missed 210 | . 15 7 1 15 . 11 161 Hits 469 | . 12 34 1 42 . 29 351 Melee 15 | . . 4 . . . . 11 Projectile 454 | . 12 30 1 42 . 29 340 Critical Strikes 22 | . . 2 . 2 . 2 16 Damage Taken 8149 | . 138 509 14 772 . 689 6027 Core 1014 | . . 85 . 71 . . 858 Absorbed by Shields 589 | . . . . . . . 589 Regen/Repaired (Parts) 38 | . 38 . . . . . . Core Remaining (%) 90 | 100 . 66 100 87 . 100 . Volleys Fired 247 | 24 37 28 5 35 . 16 102 Largest 4 | 2 2 2 4 4 . 4 4 Hottest 245 | 40 50 60 86 89 . 121 245 Shots Fired 696 | 48 48 56 20 136 . 54 334 Gun 576 | 48 31 . 20 135 . 50 292 Cannon 82 | . . 56 . 1 . . 25 Launcher 38 | . 17 . . . . 4 17 Special . | . . . . . . . . Kinetic 499 | 48 31 56 20 135 . 50 159 Thermal 142 | . . . . 1 . . 141 Explosive 36 | . 17 . . . . 4 15 Electromagnetic 19 | . . . . . . . 19 Robot Hit Streak 20 | 5 6 4 7 16 . 9 20 Robot Miss Streak 6 | 6 2 3 1 4 . 2 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 8 | . . . . 3 . 1 4 Max Gunslinging Chain 1 | . . . . 1 . 1 1 Shots Hit Robots 469 | 24 26 26 12 83 . 35 263 Core Hits 275 | 10 35 14 6 26 . 28 156 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 3 | . . . . 1 . . 2 Critical Strikes 31 | . . . . 1 . . 30 Burn 18 | . . . . . . . 18 Destroy 4 | . . . . 1 . . 3 Smash 1 | . . . . . . . 1 Sever 8 | . . . . . . . 8 Melee Attacks 60 | . . . . . . . 60 Impact 6 | . . . . . . . 6 Slashing 54 | . . . . . . . 54 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 9 | . . . . . . . 9 Damage Inflicted 13495 | 238 1223 477 161 1280 . 1135 8981 Guns 6086 | 238 250 . 161 1280 . 522 3635 Cannons 950 | . . 477 . . . . 473 Explosions 5011 | . 968 . . . . 613 3430 Melee 1433 | . . . . . . . 1433 Ramming 15 | . 5 . . . . . 10 Kinetic 4777 | 238 250 477 161 1280 . 522 1849 Thermal 1896 | . . . . . . . 1896 Explosive 4926 | . 917 . . . . 613 3396 Electromagnetic 448 | . 51 . . . . . 397 Impact 220 | . . . . . . . 220 Slashing 1213 | . . . . . . . 1213 Piercing . | . . . . . . . . Highest Corruption 19 | . . . . . . . 19 Average Corruption 7 | . . . . . . . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 68 | . . . . . . . 68 Message Errors 11 | . . . . . . . 11 Matter Fused 18 | . . . . . . . 18 Heat Flow Errors 6 | . . . . . . . 6 Energy Discharges 9 | . . . . . . . 9 Parts Rejected 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . 9 Data Loss (major) 3 | . . . . . . . 3 Misfires 3 | . . . . . . . 3 Misdirections 1 | . . . . . . . 1 Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 336 | . . 37 . . . . 299 Projectiles 48 | . . 37 . . . . 11 Explosions 110 | . . . . . . . 110 Melee 178 | . . . . . . . 178 Knockbacks 11 | . . 8 . . . . 3 Impact 3 | . . . . . . . 3 Kinetic 8 | . . 8 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 416 | . . . . . . . 416 Shots 8 | . . . . . . . 8 Rammed 3 | . 2 . . . . . 1 Targets Rammed 3 | . 2 . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 390 | . 5 27 36 147 . 97 390 Average Temperature 45 | . 2 10 18 45 . 23 61 Received Heat Transfer 1182 | . 57 . . 252 . 45 828 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions 6 | . . . . . . . 6 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 20 | . . . . . . . 20 Heat Transferred 6192 | . . . . . . . 6192 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Maximum Alert Level 3 | . 1 . . . . 1 3 Low Security (%) 58 | 100 98 100 100 100 100 49 8 Level 1 26 | . 1 . . . . 50 56 Level 2 8 | . . . . . . . 19 Level 3 6 | . . . . . . . 15 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 901 | 5 204 46 31 150 . 277 901 Initial 144 | . . 46 . . . . 144 Average 205 | 1 92 5 1 65 . 157 417 Influence Increases 3063 | 30 402 5 51 365 . 297 1913 Destroy 0b10 Robot/C 1840 | . 220 . 20 240 . 220 1140 Destroy 0b10 Robot/NC 180 | 30 25 5 10 . . 15 95 Destroy Leader 386 | . 40 . 14 80 . 30 222 Successful Hack 46 | . 11 . 6 29 . . . Disable Machine 240 | . 45 . . 15 . . 180 Destroy Structure 191 | . 46 . 1 1 . 32 111 Lose Combat Pursuer 180 | . 15 . . . . . 165 Influence Decreases 2172 | 30 281 126 51 365 . 20 1299 Entered New Map 208 | . . 75 . . . . 133 Time Decay 1245 | 30 281 51 51 196 . . 636 Lost Part 420 | . . . . 20 . 20 380 Purge Threat 299 | . . . . 149 . . 150 Squads Dispatched 20 | . . . . 2 . 2 16 Investigation 3 | . . . . 1 . . 2 Extermination 3 | . . . . . . . 3 Reinforcement 11 | . . . . 1 . 2 8 Assault 3 | . . . . . . . 3 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 8 | . 2 1 . . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 16 7 1 13 . 10 81 Peak Tracking Total 8 | . 6 2 1 2 . 4 8 Tactical Retreats 11 | . 1 1 . . . . 9 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 2 | . . . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled 16 | . 3 . . 1 . . 12 Max in Single Turn 4 | . 2 . . 1 . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 18 | . 6 . 3 3 1 . 5 Terminals 15 | . 5 . 3 3 1 . 3 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 45 | . 17 . 5 7 1 . 15 Successful 25 | . 11 . 4 5 1 . 4 Failed 20 | . 6 . 1 2 . . 11 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 21 | . 7 . 3 1 . . 10 Terminals 40 | . 15 . 5 7 1 . 12 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . 2 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 8 . 4 5 1 . 3 Record 3 | . . . 1 2 . . . Robot Analysis 6 | . 3 . 2 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 4 | . 1 . 1 . . . 2 Unreport Threat 3 | . . . . 2 . . 1 Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 Terminals 2 | . 1 . . . . . 1 Botnet 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 5 . 1 2 . . 5 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Active Infowar (turns) 2687 | 30 789 463 238 414 112 264 377 Sensors 112 | . . . . . 112 . . Seismic 1934 | 30 789 463 238 414 . . . Jamming 641 | . . . . . . 264 377 Robot Analysis Total 6 | . 3 . 2 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 5376 | 231 789 463 630 631 113 264 2255 Spaces Moved 1995 | 98 402 158 244 229 46 79 739 Core 16 | 4 . . . . . . 12 Treads 1936 | 94 402 158 244 229 46 79 684 Legs 43 | . . . . . . . 43 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 170 163 243 225 50 Average Speed 199 | 155 160 167 229 191 243 236 220 Slowest Speed 260 | 160 160 170 250 246 243 243 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 9 71 33 21 23 1 66 24 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 190 | . 46 2 . . . 32 110 Melee . | . . . . . . . . Projectile 2 | . . 2 . . . . . AOE 188 | . 46 . . . . 32 110 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 2824 | 130 502 300 314 340 48 127 1063 Wait 256 | . 39 109 22 43 . 5 38 Move 1988 | 97 401 157 243 228 45 78 739 Hop . | . . . . . . . . Pick Up 65 | 2 13 1 16 7 1 6 19 Fast Attach 48 | 7 2 . 3 3 . 3 30 Attach 37 | . . . 4 3 2 4 24 Detach 9 | . 1 . 1 . . 2 5 Swap 49 | . 2 4 4 8 . 6 25 Drop 71 | . 5 1 16 13 . 7 29 Fire 247 | 24 37 28 5 35 . 16 102 Melee 51 | . . . . . . . 51 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . 2 . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 232 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 10) 827 | -10/Materials | Discovered new exit (range 15) 933 | -10/Materials | Repaired Grenade Launcher 981 | -10/Materials | Discovered new exit (range 16) 1021 | -10/Materials | Entered Mines 1022 | -10/Mines | Assembled infested the area 1436 | -10/Mines | Discovered new exit (range 11) 1484 | -10/Mines | Entered Materials 1484 | -9/Materials | Evolved 2 slots: Weapon x2 2018 | -9/Materials | Build established: Tank 2055 | -9/Materials | Discovered new exit (range 8) 2114 | -9/Materials | Entered another Materials area 2114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2427 | -8/Materials | Build established: Scavenger-Tank 2661 | -8/Materials | Discovered new exit (range 16) 2745 | -8/Materials | Entered Factory 2745 | -7/Factory | Evolved 2 slots: Utility x2 2858 | -7/Factory | Identified exit to DSF 2858 | -7/Factory | Entered DSF 2917 | -7/DSF | Additional patrols routed to DSF 2957 | -7/DSF | Lost 4 parts (1p1n1u1w) 3020 | -7/DSF | Sterilization system engaged 3040 | -7/DSF | Ambient heat levels rising (+10) 3055 | -7/DSF | Ambient heat levels rising (+10) 3066 | -7/DSF | Discovered new exit (range 14) 3070 | -7/DSF | Ambient heat levels rising (+10) 3085 | -7/DSF | Ambient heat levels rising (+10) 3100 | -7/DSF | Ambient heat levels rising (+10) 3115 | -7/DSF | Ambient heat levels rising (+10) 3122 | -7/DSF | Entered Factory 3122 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3472 | -6/Factory | First assault squad dispatched 4225 | -6/Factory | Build established: Scavenger-Gunner 4433 | -6/Factory | Found Prototype Launcher 4433 | -6/Factory | Identified Scatter Rocket Array 4819 | -6/Factory | Lost 3 parts (1p2n) 5036 | -6/Factory | Lost 6 parts (1p2n3w) 5206 | -6/Factory | System corruption reached 10% 5235 | -6/Factory | Spotted B-75 Beast 5270 | -6/Factory | Build established: Scavenger-Mutant 5285 | -6/Factory | Lost 9 parts (1p1n2u5w) 5332 | -6/Factory | Core integrity fell below 50% 5339 | -6/Factory | Destroyed B-75 Beast 5341 | -6/Factory | Core integrity fell below 20% 5376 | -6/Factory | Lost 14 parts (3p5n2u4w) 5377 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05366_ P-60 Hacker knocked back. 05367_ U-05 Engineer lays Concrete. 05368_ W-25 Informer sends out distress signal. 05368_ U-05 Engineer lays Concrete. 05370_ The unstable cave ceiling collapses. 05370_ Penetrated by Slug. 05371_ U-05 Engineer lays Concrete. 05373_ System corrupted: Matter fused (-8). 05373_ U-05 Engineer lays Concrete. 05373_ Destroyed Gravmag System. 05373_ P-60 Hacker system corrupted by crushing effect. 05373_ P-60 Hacker knocked back. 05373_ U-05 Engineer lays Concrete. 05373_ Penetrated by Slug. 05373_ P-60 Hacker destroyed. 05374_ U-05 Engineer builds a Wall. 05375_ U-05 Engineer lays Concrete. 05377_ Penetrated by Slug. 05377_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | # ##############################???????????????? | | # ## """" # #??????????????????????? | | # """" ""#?"" """ #??????????????????????? | | T # """" T"#?"" """ #??????????????????????? | | "" + """" ""#?""" 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"""" #??????????# "% | | ########## # """" """" =#??????????#####" # | | ?????????# # % #??????????????? #???? | | ?????????# ###+##########??????????????? ????? | | ?????????# #?# #???????##???????????????#??????? | | ?????????# #?# #???????????????????????????????? | | ?????????# #?# #???????????????????????????????? | | ?????????# #?# #???????????????????????????????? | | ?????????# #?# #???????????????????????????????? | | ????????? ?# #???????????????????????????????? | | ????????? % ?# #???????????????????????????????? | | ????????? ?? ????????????????????????????????? | | ????????? ?? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 7 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 36% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachinePlatingShifter Manual? 0 Play Time 00:41:46 Cumulative 290.8 hours Start 2026.01.17 @ 15:02:59 End 2026.01.17 @ 15:44:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73544d2b-10b7-4726-aec6-1909bfafcdbe