Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 00:31:54 Player: APerTAS Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (14) 70 Value Destroyed (479) 479 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1571) 1571 TOTAL SCORE: 6400 Bonus ------- Pacifist 470 Follower Combat Kills 122 Entered DSFs 500 MAIN.C Attacked Proxy Base 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Advanced Beam Rifle CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Backup Power III Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Transport Network Coupler Experimental Target Analyzer Propulsion Shielding System Guard > --- WEAPON ----------- Autogun Autogun Battle Rifle Makeshift Sword > --- INVENTORY -------- Armored Treads Improved Carbon-fiber Leg Advanced Beam Rifle Dirty Datajack CR-A16's Pointy Stick [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Armored Treads Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Heat Sink Processor Transport Network Coupler Protection Propulsion Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 2 2 . 2 . . . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 3 | . . . . . 1 . 2 . . . . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 28 | . . 1 2 11 . . . 4 1 4 5 Power 3 | . . . . 2 . . . 1 . . . Engine 1 | . . . . 1 . . . . . . . Core 2 | . . . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 6 | . . . 2 1 . . . 1 . . 2 Treads 1 | . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5 | . . . 2 1 . . . 1 . . 1 Utility 8 | . . . . 3 . . . 1 1 2 1 Device 1 | . . . . . . . . 1 . . . Storage . | . . . . . . . . . . . . Processor 4 | . . . . 1 . . . . 1 2 . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 11 | . . 1 . 5 . . . 1 . 2 2 Energy Gun 4 | . . . . 4 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | . . . . . . . . 1 . 1 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 4 | . . . 1 1 . . . . . 2 . Parts Lost 16 | . . . . . . . . 3 . . 13 Power 2 | . . . . . . . . 1 . . 1 Propulsion 6 | . . . . . . . . 1 . . 5 Utility 3 | . . . . . . . . . . . 3 Weapon 5 | . . . . . . . . 1 . . 4 Highest Loss Streak 12 | . . . . . . . . 3 . . 12 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | . . . . 3 5 4 4 3 5 5 4 Power . | . . . . . 1 1 1 . . . . Propulsion 1 | . . . . . 1 1 1 1 2 2 1 Utility . | . . . . 1 2 1 1 . . . . Weapon 1 | . . . . 1 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 5 | . . . . 1 . . . 1 . 1 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . 1 Utility 1 | . . . . 1 . . . . . . . Weapon 1 | . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 61 | . . 11 5 63 69 69 60 63 71 77 74 Core 4 | . . . . 4 7 7 6 5 6 6 4 Flight 18 | . . . 5 24 23 23 20 19 20 20 18 Device 3 | . . . . . . . . 4 6 6 5 Processor 10 | . . . . 5 7 7 6 6 11 17 18 Protection 4 | . . . . 5 7 7 6 6 6 6 5 Energy Gun 5 | . . . . 14 15 15 13 6 6 2 . Ballistic Gun 5 | . . . . . . . . 5 6 10 12 Slashing Weapon 5 | . . . . 7 7 7 6 6 6 6 5 Peak Build Rating 45 | . . 2 6 28 28 28 26 26 30 43 45 Average Rating 25 | . . 1 1 22 28 27 26 23 28 36 35 On Entrance 17 | . . . 2 6 28 28 26 26 25 30 38 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . 5 Naked Turns 123 | . 36 9 47 . . . . . . . 31 Heaviest Build 17 | . . 4 . 15 15 15 14 14 14 14 17 Greatest Support 20 | 3 3 3 10 15 15 15 15 15 14 14 20 Greatest Overweight (x) 4 | . . 1 . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 5 5 5 4 5 5 5 5 Average Carried 3 | . . . . 3 5 4 4 3 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 5 5 4 4 5 5 5 3 Class Distribution -------------------- 47% | Scavenger-Sprinter 37% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Matter Collected 652 | 77 . . . 164 . 6 . 149 10 40 206 Remotely . | . . . . . . . . . . . . Salvage Created 660 | . . . . 164 . . . 158 . . 338 Parts 29 | . . . . 8 . . . 9 . . 12 Haulers Intercepted 2 | . . . . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 8 7 . 27 Prevented 19 | . . . . . . . . . . . 19 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Combat Hostiles Destroyed 12 | . . . . 1 . . . 5 . . 6 Melee 3 | . . . . . . . . 3 . . . Guns 9 | . . . . 1 . . . 2 . . 6 Classes Destroyed 5 | . . . . 2 . . . 1 . . 2 Hauler 2 | . . . . 2 . . . . . . . Swarmer 7 | . . . . . . . . 4 . . 3 Grunt 2 | . . . . . . . . . . . 2 Sentry 2 | . . . . 1 . . . 1 . . . Hunter 1 | . . . . . . . . . . . 1 Best Kill Streak 5 | . . . . 2 . . . 3 . . 5 Combat Bots Only 5 | . . . . 1 . . . 3 . . 5 Max Kills in Single Turn 1 | . . . . 1 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Hostile Shots Fired 251 | . 22 . 9 11 . 7 . 38 . 18 146 Missed 107 | . 8 . 5 5 . 1 . 16 . 12 60 Hits 144 | . 14 . 4 6 . 6 . 22 . 6 86 Projectile 144 | . 14 . 4 6 . 6 . 22 . 6 86 Critical Strikes 2 | . . . . . . 1 . . . . 1 Damage Taken 2409 | 13 129 2 53 80 . 222 . 285 . 58 1567 Core 1154 | 13 129 . 53 23 . 83 . 109 . 26 718 Absorbed by Shields 1 | . . . . . . . . . . 1 . Redirected to Shielding 77 | . . . . . . . . 21 . . 56 Regen/Repaired (Parts) 82 | . . . . . . . . . . . 82 Core Remaining (%) 81 | 94 . 43 86 95 . 88 . . . . . Volleys Fired 36 | . . . . 10 . . . 10 . . 16 Largest 3 | . . . . 2 . . . 2 . . 3 Hottest 122 | . . . . 122 . . . 122 . . 71 Shots Fired 84 | . . . . 17 . . . 19 . . 48 Gun 84 | . . . . 17 . . . 19 . . 48 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 56 | . . . . . . . . 8 . . 48 Thermal 28 | . . . . 17 . . . 11 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | . . . . 6 . . . 2 . . 11 Robot Miss Streak 4 | . . . . 2 . . . 4 . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 74 | . . . . 17 . . . 12 . . 45 Core Hits 28 | . . . . 4 . . . 7 . . 17 Critical Kills 3 | . . . . . . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 8 | . . . . 3 . . . . . . 5 Destroy 5 | . . . . . . . . . . . 5 Sever 3 | . . . . 3 . . . . . . . Melee Attacks 77 | . . . . 11 . 2 2 9 37 1 15 Impact . | . . . . . . . . . . . . Slashing 70 | . . . . 11 . 2 2 9 37 1 8 Piercing 7 | . . . . . . . . . . . 7 Sneak Attacks 2 | . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1599 | 17 . 4 4 498 . . . 280 . 7 789 Guns 837 | . . . . 240 . . . 118 . . 479 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 730 | . . . . 258 . . . 162 . . 310 Ramming 32 | 17 . 4 4 . . . . . . 7 . Kinetic 537 | . . . . . . . . 58 . . 479 Thermal 300 | . . . . 240 . . . 60 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 716 | . . . . 258 . . . 162 . . 296 Piercing 14 | . . . . . . . . . . . 14 Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 24 | . . . . 14 . . . 10 . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 24 | . . . . 14 . . . 10 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 15 | 8 . 2 2 . . . . . . 3 . Shots . | . . . . . . . . . . . . Rammed 4 | 1 . 1 1 . . . . . . 1 . Targets Rammed 4 | 1 . 1 1 . . . . . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 162 | . . . . 162 . . . 25 . . 20 Average Temperature 41 | . . . . 63 . . . 12 . . 6 Received Heat Transfer 462 | . 24 . 30 27 . . . 12 . 9 360 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 555 | . . . . 444 . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 126 | . . . 15 126 43 31 31 . . . . Initial 43 | . . . . 1 43 30 16 . . . . Average 29 | . . . 1 50 43 30 25 . . . . Influence Increases 808 | . . . 15 196 . 1 16 110 . . 470 Destroy 0b10 Robot/C 320 | . . . . 20 . . . 100 . . 200 Destroy 0b10 Robot/NC 25 | . . . . 10 . . . . . . 15 Destroy Leader 24 | . . . . 14 . . . 10 . . . Allied During Kill 15 | . . . . . . . . . . . 15 Successful Hack 14 | . . . . 14 . . . . . . . Select Force Hacks 30 | . . . . . . . . . . . 30 Disable Machine 15 | . . . . . . . 15 . . . . Destroy Structure 5 | . . . . 3 . 1 1 . . . . Partial Spotted 75 | . . . 15 60 . . . . . . . Lose Combat Pursuer 285 | . . . . 75 . . . . . . 210 Influence Decreases 629 | . . . 10 105 53 13 25 132 . . 291 Entered New Map 94 | . . . . 4 53 13 15 9 . . . Time Decay 331 | . . . 10 101 . . 10 100 . . 110 Lost Part 153 | . . . . . . . . 23 . . 130 Lost Ally 51 | . . . . . . . . . . . 51 Squads Dispatched 3 | . 1 . 1 . . . . . . . 1 Investigation 2 | . 1 . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 80 | . 6 . 6 13 . 1 . 6 . 16 32 Peak Tracking Total 15 | . 6 . 5 6 . 1 . 3 . 15 11 Tactical Retreats 12 | . . . . 4 . . . . . 2 6 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Traps Triggered 2 | . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Machines Disabled 2 | . . . . . . . 1 . . . 1 Max in Single Turn 1 | . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Machines Accessed 6 | . . . . 2 1 . . 1 . . 2 Terminals 3 | . . . . 1 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 13 | . . . . 8 1 . . 1 . . 3 Successful 11 | . . . . 6 1 . . 1 . . 3 Failed 1 | . . . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . Manual 5 | . . . . 3 . . . . . . 2 Terminals 5 | . . . . 3 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers 5 | . . . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . . . 1 . . 1 . . 1 Open Door 2 | . . . . . . . . 1 . . 1 Open DSF 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 2 . . . . . . 1 Terminals 2 | . . . . 2 . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Tunnel 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . 1 . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Total Allies 8 | . . . . . . . . . . . 8 Largest Group 5 | . . . . . . . . . . . 5 Highest-Rated Group 124 | . . . . . . . . . . . 124 Highest-Rated Ally 41 | . . . . . . . . . . . 41 Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . 14 Total Damage 421 | . . . . . . . . . . . 421 Kills 5 | . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Active Infowar (turns) 1253 | . . . . 161 9 31 37 208 310 155 342 T.N.C. 1253 | . . . . 161 9 31 37 208 310 155 342 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Turns Passed 1594 | 10 36 89 64 272 9 31 37 208 310 155 373 Spaces Moved 2756 | 17 71 96 131 390 26 72 94 462 673 445 279 Core 360 | 17 71 96 90 . . . . . . . 86 Treads 25 | . . . . . . . . . . . 25 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2371 | . . . 41 390 26 72 94 462 673 445 168 Fastest Speed 28 | 50 50 50 37 34 34 34 34 32 32 32 28 Average Speed 39 | 50 50 91 45 35 34 34 34 32 32 32 65 Slowest Speed 250 | 50 50 100 50 37 34 34 34 37 32 32 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 4 27 29 19 39 2 84 3 78 82 45 35 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . . . . . . . 1 2 2 . Spaces Dug 36 | . . . . 3 . 1 1 2 28 1 . Terrain Destroyed 36 | . . . . 3 . 1 1 2 28 1 . Melee 36 | . . . . 3 . 1 1 2 28 1 . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Total 3092 | 17 70 97 133 489 26 74 95 489 710 455 437 Wait 79 | . . . . 54 . . . . . . 25 Move 2744 | 16 70 95 130 387 26 71 93 461 672 444 279 Hop 1 | . . . . 1 . . . . . . . Pick Up 14 | . . . . 9 . . . 4 . 1 . Fast Attach 20 | . . 1 2 7 . . . 2 1 4 3 Attach 8 | . . . . 3 . 1 . 2 . . 2 Detach 3 | . . . . 2 . . . . . 1 . Swap 1 | . . . . 1 . . . . . . . Drop 10 | . . . . 4 . . . 1 . 3 2 Fire 36 | . . . . 10 . . . 10 . . 16 Melee 77 | . . . . 11 . 2 2 9 37 1 15 Ram 4 | 1 . 1 1 . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 95 | . . . . . . . . . . . 95 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 13) 47 | -10/Materials | Core integrity fell below 50% 47 | -10/Materials | Entered Mines 55 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 131 | -10/Mines | Discovered new exit (range 5) 136 | -10/Mines | Entered Materials 136 | -9/Materials | Evolved 2 slots: Weapon x2 136 | -9/Materials | Released all parts (1) 198 | -9/Materials | Discovered new exit (range 8) 200 | -9/Materials | Entered another Materials area 200 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 307 | -8/Materials | Build established: Mutant 377 | -8/Materials | Central database locked down 471 | -8/Materials | Discovered new exit (range 4) 472 | -8/Materials | Entered Factory 472 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 481 | -7/Factory | Identified exit to DSF 481 | -7/Factory | Entered DSF 501 | -7/DSF | Additional patrols routed to DSF 507 | -7/DSF | Discovered new exit (range 15) 512 | -7/DSF | Entered Factory 512 | -6/Factory | Evolved 2 slots: Utility x2 545 | -6/Factory | Discovered new exit (range 13) 549 | -6/Factory | Entered Lower Caves 599 | -6/Lower Caves | Lost 3 parts (1p1n1w) 608 | -6/Lower Caves | Learned location of 1 exit from Factory 669 | -6/Lower Caves | Encountered a Warlord checkpoint 682 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 755 | -6/Lower Caves | Discovered new exit (range 7) 757 | -6/Lower Caves | Entered another Lower Caves area 785 | -6/Lower Caves | Discovered new exit (range 10) 803 | -6/Lower Caves | Encountered a Warlord checkpoint 862 | -6/Lower Caves | Build established: Scavenger-Sprinter 1024 | -6/Lower Caves | Learned Factory security intel 1028 | -6/Lower Caves | Discovered new exit (range 3) 1067 | -6/Lower Caves | Entered Zion 1087 | -6/Zion | Discovered new exit (range 8) 1104 | -6/Zion | Found Prototype Processor 1104 | -6/Zion | Identified Exp. Armor Integrity Analyzer 1107 | -6/Zion | Found Prototype Processor 1107 | -6/Zion | Identified Exp. Target Analyzer 1131 | -6/Zion | Learned Factory security intel 1146 | -6/Zion | Found CR-A16's Pointy Stick 1156 | -6/Zion | Given the Hacking Drone Bay 1174 | -6/Zion | Attacked by Zionites 1200 | -6/Zion | Spotted IB-IT1(B) 1203 | -6/Zion | Spotted TI-ODR(B) 1222 | -6/Zion | Entered Proximity Caves 1223 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 1410 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 1468 | -5/Proximity Caves | Lost 3 allies 1516 | -5/Proximity Caves | Lost 4 allies 1563 | -5/Proximity Caves | Core integrity fell below 50% 1564 | -5/Proximity Caves | Released all parts (4) 1575 | -5/Proximity Caves | Core integrity fell below 20% 1595 | -5/Proximity Caves | Lost 12 parts (1p5n2u4w) 1595 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Propulsion Shielding destroyed. VTOL Module destroyed. Heat Sink destroyed. Splicing G-67 Veteran... Deactivating 2 weapon systems. Splicing G-67 Veteran... Installed hostile record filter. Deleted hostile record. Splicing G-50 Soldier... Initiated overload sequence, T-5 to critical power. Imp. Flight Unit destroyed. G-50 Soldier Lgt. Angular Momentum Engine critical detonation. Arm. Treads destroyed. Dirty Datajack destroyed. Released Mak. Sword. Released Transport Network Coupler. Released System Guard. Released Exp. Target Analyzer. Map ----- +----------------------------------------------------+ | ???## ###????#####????? #??????????????????????? | | ???# ###### #### #??????????????????????? | | ????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# ######+/###### #??????????????????????? | | ????## "" "" " ## ####???????????????????? | | ????# "" "[ ## # ##??????????????????? | | ?#### #" "" # ##?????????????????? | | ## #T # #?????????????????? | | # # #?????????????????? | | + ["""" ## #?????????????????? | | " ##?????????????????? | | = #??????????????????? | | ## # / #??????????????????? | | ?### #" # #??????????????????? | | ???# #" # ## ## #??????????????????? | | ??? # # # # #??????????????????? | | ??? ## #" # # ## #??????????????????? | | ??? ?# #? # # # ##?##??????????????????? | | ??? ?# #?####++######## #??????????????????????? | | ?? ?# ## #??????????????????????? | | ### ?# #??????????????????????? | | $ ##?##### ########??????????????????????? | | #??????# ##????????????????????????????? | | ????????## ##?#######???????????????????? | | ???# ### @ ##??????????????????? | | ???# sss #??????????????????? | | ??? #### # ## #?????????????? | | ?????????#### ?## ### ###?????????????? | | ????????????# ??# #######?? ##???????????????? | | ????????????# ???###????????? #????????????????? | | ????????????# ???????????????? #???????????????? | | ????????????# ????????????????? #???????????????? | | ???????????? ??????????????????? ??????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????### ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 20 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 8 Propulsion Shielding 66 Evasion (%) 64 Target Analysis 10 Recoil Reduction 1 Item Schematics ----------------- Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Core | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoProtonWyrmscale Manual? 0 Play Time 00:34:29 Cumulative 14.9 hours Start 2026.08.24 @ 23:57:44 End 2026.08.25 @ 00:31:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f1c8cbf7-a2dd-4dc0-ae9e-d106bd4eab57