Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.02 @ 22:42:02 Player: KudzuControl Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (3333) 3333 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (286) 286 TOTAL SCORE: 7674 Bonus ------- High Alert Combat Kills 86 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 92/100 System Corruption 3% Temperature Cool (24) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Cooling System Particle Charger Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Structural Scanner Advanced Sensor Array Improved Signal Interpreter Core Analyzer Heavy Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Nuclear Core Improved Cooling System Medium Matter Pod Improved Sensor Array Long-range Terrain Scanner Particle Charger Focal Shield EM Shield Flak Gun [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Advanced Sensor Array Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Slots Evolved 8 | . . 2 . 2 . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 6 | . . 2 . 1 . . 1 2 Weapon 1 | . . . . 1 . . . . Parts Attached 92 | 6 2 13 . 13 2 21 28 7 Power 12 | 1 1 2 . 3 . 1 4 . Engine 10 | 1 1 2 . 3 . 1 2 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 1 . 1 2 9 5 . Treads 16 | 2 . . . 1 . 8 5 . Leg 4 | . . 1 . . 2 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 1 3 . 4 . 6 7 6 Device 13 | . . 1 . 1 . 2 4 5 Storage 4 | 1 . . . . . 2 1 . Processor 5 | . 1 1 . 1 . 1 . 1 Hackware . | . . . . . . . . . Protection 6 | . . 1 . 2 . 1 2 . Artifact . | . . . . . . . . . Weapon 32 | 2 . 7 . 5 . 5 12 1 Energy Gun 14 | 2 . 1 . 2 . 1 8 . Energy Cannon 3 | . . . . 2 . . 1 . Ballistic Gun 8 | . . 2 . . . 2 3 1 Ballistic Cannon 2 | . . . . . . 2 . . Launcher 1 | . . 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon 3 | . . 2 . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . Parts Lost 29 | . . 8 . 5 . 2 4 10 Power 3 | . . 1 . 1 . . . 1 Propulsion 10 | . . 2 . 1 . 2 2 3 Utility 5 | . . 1 . . . . 1 3 Weapon 11 | . . 4 . 3 . . 1 3 Highest Loss Streak 7 | . . 5 . 4 . 2 2 7 Average Slot Usage (%) 94 | . 97 77 88 90 98 99 99 75 Engine 7 | . 14 10 11 8 9 8 4 4 Treads 15 | . 28 10 . 5 1 11 22 15 Leg 3 | . . 3 11 7 15 6 . . Device 17 | . . 3 11 10 18 18 22 17 Storage 8 | . 14 11 11 9 9 9 7 5 Processor 10 | . 11 17 22 16 9 9 7 10 Protection 6 | . . 2 . 9 9 8 6 4 Energy Gun 8 | . 28 6 . 2 . 3 11 16 Energy Cannon 2 | . . . . 7 18 1 . . Ballistic Gun 7 | . . 4 . . . 12 9 . Impact Weapon 3 | . . 2 11 9 9 5 . . Naked Turns 94 | . . . . . . . . 94 Heaviest Build 70 | 11 13 18 18 37 37 44 70 70 Greatest Support 71 | 40 40 40 10 20 30 43 71 68 Greatest Overweight (x) 13 | 2 . 2 1 2 2 1 1 13 Average Overweight (x) . | . . . 1 1 1 . . . Largest Inventory Capacity 12 | 6 6 6 6 6 6 10 12 12 Average Capacity 9 | 5 6 6 6 6 6 7 11 10 Most Carried 12 | 3 2 6 6 6 6 10 12 9 Average Carried 7 | . 1 3 5 5 6 6 10 7 Final Capacity 12 | 6 6 6 6 6 6 10 12 4 Final Carried 10 | . 2 6 6 6 6 10 9 2 Class Distribution -------------------- 40% | Mutant 30% | Scavenger-Skirmisher 26% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Matter Collected 1704 | 175 89 133 . 105 20 604 553 25 Remotely . | . . . . . . . . . Salvage Created 3341 | . 105 210 . 292 277 821 1456 180 Parts 170 | . 7 16 . 11 5 51 71 9 Haulers Intercepted 2 | . . . . . . 1 1 . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Combat Hostiles Destroyed 64 | . 4 7 . 6 7 12 22 6 Melee 1 | . . . . . 1 . . . Guns 46 | . 4 4 . 2 . 10 22 4 Cannons 11 | . . 3 . 2 4 2 . . AOE 2 | . . . . . . . . 2 Classes Destroyed 12 | . 3 . . 2 1 5 1 . Worker 2 | . . . . . . 2 . . Builder 4 | . . . . . . 1 3 . Hauler 2 | . . . . . . 1 1 . Recycler 3 | . . . . 1 . 1 1 . Watcher 8 | . 1 . . 1 . 2 4 . Swarmer 15 | . 3 4 . 3 3 . . 2 Grunt 26 | . 1 3 . 2 3 6 9 2 Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . . . 1 1 . Sentry 10 | . . . . 1 . 4 5 . Hunter 2 | . . . . . 1 . 1 . Programmer 8 | . . . . . . . 6 2 Best Kill Streak 6 | . 3 3 . 3 2 5 6 2 Combat Bots Only 5 | . 3 3 . 2 2 3 5 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Damage Taken 6095 | . 114 749 . 666 528 473 1841 1724 Core 1365 | . 16 180 . 82 73 78 79 857 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 93 . 55 . . 57 88 . Volleys Fired 203 | . 9 31 . 20 16 37 74 16 Largest 3 | . 2 2 . 2 2 3 3 3 Hottest 191 | . 100 100 . 138 138 138 191 189 Shots Fired 464 | . 18 48 . 25 26 88 218 41 Gun 393 | . 18 37 . 11 . 70 216 41 Cannon 60 | . . . . 14 26 18 2 . Launcher . | . . . . . . . . . Special 11 | . . 11 . . . . . . Kinetic 163 | . . 16 . . . 72 72 3 Thermal 243 | . 18 32 . 11 . 14 130 38 Explosive . | . . . . . . . . . Electromagnetic 58 | . . . . 14 26 2 16 . Robot Hit Streak 43 | . 5 8 . 5 8 12 43 13 Robot Miss Streak 4 | . 2 2 . 4 3 3 3 2 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 7 | . 1 2 . . . 3 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . Shots Hit Robots 330 | . 12 31 . 24 20 51 160 32 Core Hits 137 | . 6 12 . 9 7 26 63 14 Critical Hits 5 | . . 2 . . . 2 1 . Critical Kills 3 | . . 1 . . . 1 1 . Critical Parts Destroyed 2 | . . 1 . . . 1 . . Melee Attacks 22 | . . . . 9 13 . . . Impact 22 | . . . . 9 13 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6898 | . 161 254 . 519 582 1189 3286 907 Guns 5129 | . 161 159 . 113 . 933 3182 581 Cannons 879 | . . . . 120 472 256 31 . Explosions 380 | . . . . . . . 63 317 Melee 396 | . . . . 286 110 . . . Ramming 27 | . . 8 . . . . 10 9 Kinetic 2169 | . . 97 . . . 905 1167 . Thermal 3412 | . 161 149 . 113 . 237 1854 898 Explosive 63 | . . . . . . . 63 . Electromagnetic 831 | . . . . 120 472 47 192 . Impact 396 | . . . . 286 110 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . 1 1 . . . 1 3 Average Corruption 1 | . . 1 1 . . . 1 2 Corruption Purged . | . . . . . . . . . Effects 18 | . . 1 . . . . 12 5 Message Errors 8 | . . 1 . . . . 5 2 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . 2 . Targeting Errors 2 | . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 157 | . . . . 49 17 . 23 68 Projectiles . | . . . . . . . . . Explosions 91 | . . . . . . . 23 68 Melee 66 | . . . . 49 17 . . . Knockbacks 3 | . . . . . 2 1 . . Impact 2 | . . . . . 2 . . . Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 211 | . . . . . . . . 211 Shots 2 | . . . . . . . . 2 Rammed 5 | . . 2 . . . . 1 2 Targets Rammed 6 | . . 2 . . . . 2 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 388 | . 129 388 . 96 123 57 288 210 Average Temperature 65 | . 54 178 . 28 49 15 53 88 Received Heat Transfer 1440 | . 18 132 . 270 99 207 453 261 Effects 1 | . . 1 . . . . . . Shutdowns 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Fried 11 | . . . . 4 7 . . . Impact Corruptions 8 | . . . . 5 3 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | . 2 2 . . . . 7 2 Heat Transferred 6430 | . 481 481 . 273 . 444 3367 1384 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Peak Influence 550 | . 112 151 17 139 485 357 550 326 Initial 261 | . . 46 17 6 90 235 2 261 Average 149 | . 38 86 17 61 285 203 131 232 Maximum Alert Level 2 | . . . . . 2 1 2 1 Low Security (%) 64 | 100 100 100 100 100 32 40 71 26 Level 1 30 | . . . . . 45 59 18 73 Level 2 5 | . . . . . 21 . 10 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . . 2 . 1 . 2 11 4 Investigation 6 | . . 2 . 1 . . 2 1 Extermination 5 | . . . . . . . 4 1 Reinforcement 2 | . . . . . . 1 1 . Assault 1 | . . . . . . . . 1 Garrison 6 | . . . . . . 1 4 1 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Distress Signals 11 | . 2 2 . 1 . 1 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 10 10 . 7 10 19 32 20 Peak Tracking Total 9 | . 4 5 . 4 4 4 4 9 Tactical Retreats 8 | . . 1 . . 2 . 2 3 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Traps Triggered 5 | . . 1 . 1 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Machines Disabled 13 | . . . . 1 2 4 3 3 Max in Single Turn 3 | . . . . 1 1 1 1 3 Garrison Access 2 | . . . . . . 1 . 1 Garrison Relay 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Machines Accessed 22 | . . 4 . 1 . 9 6 2 Terminals 16 | . . 4 . . . 7 4 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . Total Hacks 52 | . . 7 . 2 . 25 16 2 Successful 29 | . . 4 . 2 . 17 5 1 Failed 23 | . . 3 . . . 8 11 1 Catastrophic 3 | . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . . 1 Terminals 40 | . . 7 . . . 20 12 1 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . 4 2 . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . 2 . 1 2 . Terminal Hacks 19 | . . 4 . . . 12 3 . Record 2 | . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . Unreport Threat 3 | . . . . . . 3 . . Locate Traps 2 | . . . . . . 2 . . Transport Status 1 | . . . . . . 1 . . Recall Investigation 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . Registered Components 3 | . . 1 . . . 1 1 . Zone Layout 5 | . . 2 . . . 2 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 2 . Scan Component 3 | . . . . . . 2 1 . Repair 3 | . . . . . . 2 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 2 . 1 . . Unlock Access 1 | . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . Coupler Status 1 | . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . . 1 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Tunnel 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . 2 . 1 . 3 6 1 Full Trace Events 4 | . . 1 . . . 1 2 . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . 2 1 . Time 86 | . . . . . . 70 16 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . . 7 . . 5 Machine Destruction 9 | . . . . . 7 . . 2 Programmers 3 | . . . . . . . . 3 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Turns Passed 6147 | 61 257 451 276 323 398 1285 2492 604 Spaces Moved 2947 | 38 141 186 183 128 179 590 1088 414 Core 221 | 15 . 8 . . . . . 198 Treads 2067 | 23 141 89 . 87 26 397 1088 216 Legs 659 | . . 89 183 41 153 193 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 150 150 150 150 160 50 Average Speed 154 | 132 160 150 150 177 154 163 160 119 Slowest Speed 700 | 160 160 160 150 180 180 180 180 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 20 14 48 13 42 52 32 16 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 43 | . . . . . . 10 33 . Melee . | . . . . . . . . . Projectile 12 | . . . . . . 10 2 . AOE 31 | . . . . . . . 31 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Total 4119 | 49 154 298 186 183 254 837 1665 493 Wait 722 | . . 53 . 9 29 152 431 48 Move 2939 | 37 140 185 182 127 178 589 1087 414 Hop . | . . . . . . . . . Pick Up 67 | 6 3 13 2 2 . 18 20 3 Fast Attach 17 | . . . . 6 2 2 7 . Attach 37 | 6 1 9 . 2 . 4 9 6 Detach 1 | . . . . . . . 1 . Swap 38 | . 1 4 . 5 . 15 12 1 Drop 50 | . . 1 2 3 1 20 22 1 Fire 203 | . 9 31 . 20 16 37 74 16 Melee 22 | . . . . 9 13 . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 4 | . . 2 . . . . 2 . Escape Stasis 15 | . . . . . 15 . . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Discovered new exit (range 13) 225 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Utility x2 494 | -9/Materials | Lost 5 parts (1p1n1u2w) 644 | -9/Materials | Lost 3 parts (1n2w) 686 | -9/Materials | Discovered new exit (range 13) 708 | -9/Materials | Identified exit to Mines 770 | -9/Materials | Entered Mines 802 | -9/Mines | Discovered new exit (range 14) 845 | -9/Mines | Identified exit to Materials 988 | -9/Mines | Found a hidden stash of uninstalled traps 1046 | -9/Mines | Entered Materials 1046 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1187 | -8/Materials | Lost 4 parts (1p3w) 1203 | -8/Materials | Identified exit to Garrison 1369 | -8/Materials | Entered Garrison 1410 | -8/Garrison | Triggered checkpoint 1450 | -8/Garrison | Garrison Relay disabled 1490 | -8/Garrison | Triggered checkpoint 1632 | -8/Garrison | Triggered checkpoint 1683 | -8/Garrison | Garrison Relay disabled 1753 | -8/Garrison | Discovered new exit (range 8) 1764 | -8/Garrison | Identified exit to Materials 1767 | -8/Garrison | Entered Materials 2276 | -8/Materials | Repaired Hrd. Medium Armor Plating 2310 | -8/Materials | Repaired Imp. Ion Engine 2938 | -8/Materials | Discovered new exit (range 16) 3005 | -8/Materials | Build established: Skirmisher 3047 | -8/Materials | Identified exit to Factory 3052 | -8/Materials | Entered Factory 3052 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3343 | -7/Factory | Build established: Scavenger-Skirmisher 4486 | -7/Factory | Build established: Skirmisher 4606 | -7/Factory | Discovered new exit (range 2) 4608 | -7/Factory | Identified exit to Lower Caves 4747 | -7/Factory | Repaired Imp. Treads 4809 | -7/Factory | Garrison activated, responded to threat 5187 | -7/Factory | Garrison activated, responded to threat 5519 | -7/Factory | Discovered new exit (range 14) 5542 | -7/Factory | Identified exit to Factory 5544 | -7/Factory | Entered another Factory area 5544 | -6/Factory | Evolved 2 slots: Utility x2 5756 | -6/Factory | Build established: Scavenger-Skirmisher 5998 | -6/Factory | Garrison activated, responded to threat 6014 | -6/Factory | Spotted B-75 Beast 6040 | -6/Factory | Released all parts (8) 6063 | -6/Factory | Lost 7 parts (1p2n2u2w) 6091 | -6/Factory | Core integrity fell below 50% 6143 | -6/Factory | Core integrity fell below 20% 6148 | -6/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- 06092_ K-01 Serf is broken beyond repair. 06092_ K-01 Serf latches onto K-01 Serf. 06092_ K-01 Serf pushes K-01 Serf. 06093_ U-05 Engineer lays Concrete. 06093_ K-01 Serf destroyed. 06094_ K-01 Serf collects debris. 06102_ K-01 Serf cleans the Nuclear Reactor. 06102_ Slammed into K-01 Serf. 06108_ System corrupted: Matter fused (-9). 06122_ K-01 Serf cleans the Fabricator. 06133_ W-25 Informer sends out distress signal. 06136_ Lrn. Terrain Scanner destroyed. 06148_ Power Conduit explodes. 06148_ S-27 Virus destroyed. 06148_ Flak Gun destroyed. 06148_ Destroyed Flak Gun. 06148_ Power Conduit explodes. 06148_ Destroyed VTOL Module. 06148_ Destroyed Lgt. Nuclear Core. 06148_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###???????????????????????????????????? | | ???????????[ ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ??????########?????????????????????? | | ??????????? ??? #?????????????????????? | | ???????????! ? """"""""" #?????????????????????? | | ??????????? # #?????#???????????????? | | ???????????#/## """"""""" #?????????????????????? | | ???????????# ## #?????????????????????? | | ???????????# ## #?????????????????????? | | ???????? ??# ## #?????????????????????? | | ???????????# ## #????#????????????????? | | ???????????# ## s @ #?????????????????????? | | ???????????# ## s#?????????#???????????? | | ???????????# ## % s #?????????????????????? | | ???????????# ## s #?????????????????????? | | "??????????# ########+######?????????????????????? | | ???????????# #????????????????????????? | | ???????????# #####????????????????????? | | ???????????# +????????????????????? | | ???????????# #####????????????????????? | | ???????????# #?????? ?????????????????? | | ????#??????######## #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????#???#####???# #????????????????????????? | | ??????????#""""???# #????????????????????????? | | ????#######"F "#### ##########???????????????? | | ????# ??????????????? | | ????# ??????????????? | | ?????"" ??????????????? | | ?????"Y * """ ??????????????? | | ????#"" """ ??????????????? | | ????# """ [ ##########/######???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityPhasingRigger Manual? 0 Play Time 01:32:22 Cumulative 17.1 hours Start 2021.02.02 @ 21:03:21 End 2021.02.02 @ 22:42:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b196576e-0859-4b40-8aee-93fad33b7f7b