Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.30 @ 10:00:56 Player: ChromeKnight Result: Destroyed by A5 with Heavy Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (126) 630 Value Destroyed (3930) 3930 Prototype IDs (50) 1000 Alien Tech Used (3) 600 Bonus (6367) 6367 TOTAL SCORE: 19727 Bonus ------- High Alert Combat Kills 585 Follower Combat Kills 456 Entered DSFs 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -1174 Cogmind --------- Core Integrity 0/1150 Matter 259/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -4/Lab Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Deep Network Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Regenerative Plating Advanced Hacking Suite Potential Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Makeshift Terrain Scanner Advanced Transmission Jammer Improved Light Armor Plating Point Defense Array Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Neutron Missile Launcher Power Sword Power Sword Power Sword > --- INVENTORY -------- Antigrav System Combat Gravmag System Combat Gravmag System Transdimensional Reconstructor Neutron Missile Launcher [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Heavy Laser Energy Cannon Potential Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Array Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Slots Evolved 12 | . . . 2 . . . 2 2 . 2 . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 . . . . . . . . . . . Utility 8 | . . . . . . . 2 2 . . . . . 2 . . . . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 137 | 7 2 13 6 5 2 6 9 4 11 6 . 6 1 4 . 2 12 16 15 2 8 Power 14 | 1 . 3 1 . . 1 1 . 1 . . 1 . . . 2 1 . 2 . . Engine 6 | 1 . 1 . . . . 1 . 1 . . 1 . . . 1 . . . . . Core 4 | . . 2 1 . . 1 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 1 . 2 . . Propulsion 32 | 2 1 4 1 . . 3 2 . 4 2 . 1 . . . . 3 3 3 1 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 13 | 2 1 4 1 . . 3 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . 3 2 . 1 . . . . 3 3 3 1 2 Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . Utility 35 | 1 1 . 1 . . . 3 2 2 2 . . 1 4 . . 5 2 8 1 2 Device 9 | . . . . . . . . . 1 . . . . 2 . . . . 5 1 . Storage 4 | 1 . . 1 . . . . . . . . . . . . . 1 . . . 1 Processor 5 | . 1 . . . . . 1 1 . 2 . . . . . . . . . . . Hackware 9 | . . . . . . . 2 . . . . . 1 2 . . 1 . 2 . 1 Protection 8 | . . . . . . . . 1 1 . . . . . . . 3 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 3 . 6 3 5 2 2 3 2 4 2 . 4 . . . . 3 11 2 . 4 Energy Gun 6 | . . . . . . 1 . . 3 . . . . . . . . . . . 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 20 | 3 . 6 3 5 2 1 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Launcher 8 | . . . . . . . 1 1 1 . . . . . . . . 3 2 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . 1 . . . . 4 . . . . 2 6 . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . 1 1 3 . . . . . . . 6 3 . 1 4 Parts Lost 43 | . . 1 . . . 1 3 . 2 . . . . . . . . 8 9 5 14 Power 6 | . . . . . . 1 1 . 1 . . . . . . . . 1 2 . . Propulsion 9 | . . 1 . . . . . . . . . . . . . . . 2 1 . 5 Utility 18 | . . . . . . . . . 1 . . . . . . . . 3 5 3 6 Weapon 10 | . . . . . . . 2 . . . . . . . . . . 2 1 2 3 Highest Loss Streak 10 | . . 1 . . . 1 3 . 1 . . . . . . . . 7 6 4 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 98 99 99 100 100 98 91 83 83 82 86 93 100 100 100 100 98 87 86 86 34 Engine 3 | . 14 4 . . . . 2 7 6 6 6 6 6 5 5 5 2 . . . . Core 3 | . . 9 11 11 11 9 6 . . . . . . . . . . . . . . Leg 12 | . 28 27 22 22 22 22 18 15 13 . . . . . . . . . . . . Hover 7 | . . . . . . . . . 1 25 26 26 26 23 23 23 23 20 15 20 6 Device 2 | . . . . . . . . . . 3 . . . 5 5 5 5 1 16 17 4 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 5 5 5 5 5 . . 3 Processor 9 | . 12 14 11 11 11 11 10 7 7 9 13 13 13 11 11 11 11 7 5 5 5 Hackware 10 | . . . . . . . 14 15 15 13 13 13 13 16 17 17 17 17 18 21 10 Protection 2 | . . . . . . . . 7 6 6 6 6 6 5 5 5 4 4 4 3 . Ballistic Gun 15 | . 28 28 43 44 44 43 18 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 2 7 7 . . . . . . . . . . . . Launcher 1 | . . . . . . . 2 7 6 1 . . . . . . . . 4 3 . Impact Weapon 1 | . . . . . . . . 4 7 6 6 1 . . . . . . . . . Slashing Weapon 6 | . . . . . . . 2 2 . . . 16 26 23 23 23 22 21 15 14 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 12 12 13 21 21 21 27 40 62 62 35 29 35 35 37 37 37 37 38 41 30 37 Greatest Support 60 | 20 20 20 20 20 20 25 60 60 60 36 36 37 37 37 37 37 43 58 50 54 54 Greatest Overweight (x) 4 | 1 . 1 1 1 1 1 1 1 4 . . . . . . . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 8 Most Carried 10 | 1 7 8 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 8 4 5 Average Carried 8 | . 4 7 8 10 9 10 9 9 9 9 10 9 9 8 9 9 9 7 4 3 1 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 1 7 8 10 10 10 10 10 10 10 10 10 10 10 8 10 10 10 8 4 3 5 Class Distribution -------------------- 41% | Hacker-Mutant 30% | Scavenger-Gunner 14% | Hacker-Gunner 7% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Mutant | -4/Lab Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Matter Collected 3006 | 242 222 201 186 242 47 102 253 122 566 79 . 66 2 . 48 20 110 150 348 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5070 | . 295 176 215 141 47 250 336 153 751 264 . 136 . . 168 478 485 301 802 72 . Parts 261 | . 18 19 10 23 3 9 24 19 31 2 . 4 . . 9 18 8 11 44 9 . Haulers Intercepted 7 | . 1 . 2 . . . . 1 1 2 . . . . . . . . . . . Recyclers Shooed 5 | . 2 . . . . 1 . . 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . . . . 9 5 6 . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Combat Hostiles Destroyed 83 | . 6 10 2 7 . 2 4 6 17 . . . . . . 3 . 2 16 8 . Melee 9 | . . . . . . . . . . . . . . . . 3 . 1 4 1 . Guns 31 | . 6 10 2 7 . 2 4 . . . . . . . . . . . . . . Cannons 9 | . . . . . . . . 2 7 . . . . . . . . . . . . AOE 33 | . . . . . . . . 4 10 . . . . . . . . . 12 7 . Classes Destroyed 19 | . 4 . 1 1 . . 4 1 2 2 . . . . 1 1 . 1 1 . . Worker 11 | . . . . 2 . . 2 . 1 . . . . . . . . . 6 . . Builder 4 | . . . . . . . . 2 . . . . . . . . . . 2 . . Tunneler 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . Hauler 7 | . 1 . 2 . . . . 1 1 2 . . . . . . . . . . . Recycler 6 | . 1 . . . . 2 . . 1 . . 1 . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . Operator 4 | . . . . . . . 1 . 1 . . . . . . . . . 2 . . Watcher 5 | . . . 1 . . . 1 . 2 . . . . . . . . . 1 . . Swarmer 36 | . 4 9 . 7 . . . 4 . . . . . . . . . . 4 8 . Grunt 28 | . 2 1 2 . . 2 . 2 9 . . . . . . 3 . . 7 . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . . . . . 2 . . . . . . . . . . . . Sentry 8 | . . . . . . . 2 . 4 . . . . . . . . 1 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hunter 4 | . . . . . . . 1 . 1 . . . . . . . . . 2 . . Programmer 2 | . . . . . . . . . . . . . . . . . . . 2 . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Samaritan 7 | . . . . . . . . . . . . . . . 3 4 . . . . . Best Kill Streak 11 | . 3 6 2 4 . 4 5 4 8 2 . 1 . . . 2 . 1 11 8 . Combat Bots Only 8 | . 3 6 2 4 . 2 2 4 6 . . . . . . 2 . 1 4 8 . Max Kills in Single Turn 6 | . 2 1 1 2 . 2 1 4 3 1 . 1 . . 1 1 . 1 6 3 . Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 3 . . . . . . . . . 4 3 . Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . 01-MTF (-7/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Damage Taken 7730 | . 209 414 34 73 . 136 489 265 818 251 . . 29 . . 196 . 1416 1146 570 1684 Core 1563 | . 21 81 10 . . 18 33 16 45 20 . . . . . 41 . 159 70 193 856 Absorbed by Shields 38 | . . . . . . . . . . . . . 10 . . . . 28 . . . Redirected to Shielding 192 | . . . . . . . . . . . . . . . . . . 192 . . . Regen/Repaired (Parts) 11 | . . . 11 . . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 59 . . . 93 94 . 91 . . . 97 . . . . 80 . . . Volleys Fired 166 | . 23 28 12 14 3 7 21 12 31 . . . . . . . . 3 9 3 . Largest 4 | . 2 2 4 4 4 4 4 2 2 . . . . . . . . 1 1 1 . Hottest 137 | . 40 40 80 83 80 80 137 105 115 . . . . . . . . . 49 49 . Shots Fired 378 | . 46 56 48 56 12 28 64 15 38 . . . . . . . . 3 9 3 . Gun 311 | . 46 56 48 56 12 28 64 . 1 . . . . . . . . . . . . Cannon 38 | . . . . . . . . 12 26 . . . . . . . . . . . . Launcher 26 | . . . . . . . . 3 11 . . . . . . . . . 9 3 . Special 3 | . . . . . . . . . . . . . . . . . . 3 . . . Kinetic 334 | . 46 56 48 56 12 28 50 12 26 . . . . . . . . . . . . Thermal 14 | . . . . . . . 14 . . . . . . . . . . . . . . Explosive 25 | . . . . . . . . 2 11 . . . . . . . . . 9 3 . Electromagnetic 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Robot Hit Streak 12 | . 7 8 11 7 8 9 8 12 6 . . . . . . . . 1 3 4 . Robot Miss Streak 12 | . 4 4 3 3 1 2 4 9 12 . . . . . . . . 1 2 1 . Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . Secondary Targets 8 | . 1 3 1 1 . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 330 | . 26 36 31 26 11 19 41 12 24 7 . 2 4 2 4 20 8 21 17 4 15 Core Hits 234 | . 13 16 11 12 2 11 16 14 61 . . 1 . . 3 8 4 7 42 8 5 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . 3 . . . . . . . . . . . Critical Strikes 21 | . . 1 . 1 . . 1 1 1 3 . . . . . . . 6 5 . 2 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . Destroy 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Smash 3 | . . . . . . . . . . 3 . . . . . . . . . . . Sever 13 | . . . . . . . . . . . . . . . . . . 6 5 . 2 Melee Attacks 151 | . . . . . . . 2 3 3 7 . 2 6 2 8 27 10 29 26 5 21 Impact 12 | . . . . . . . . 2 3 7 . . . . . . . . . . . Slashing 139 | . . . . . . . 2 1 . . . 2 6 2 8 27 10 29 26 5 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . . 1 3 3 . 1 . . 4 10 . 2 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 25 | . . . . . . . . . . . . . 2 1 . 7 2 6 5 . 2 Damage Inflicted 16686 | . 311 357 241 239 154 205 658 1001 2911 516 . 135 165 80 320 1228 677 1274 4060 1376 778 Guns 2129 | . 311 357 241 239 154 205 622 . . . . . . . . . . . . . . Cannons 1438 | . . . . . . . . 513 925 . . . . . . . . . . . . Explosions 6866 | . . . . . . . . 417 1678 . . . . . . . . . 3476 1295 . Melee 6182 | . . . . . . . 36 71 308 501 . 135 165 80 320 1228 677 1274 584 81 722 Ramming 71 | . . . . . . . . . . 15 . . . . . . . . . . 56 Kinetic 3436 | . 311 357 241 239 154 205 491 513 925 . . . . . . . . . . . . Thermal 594 | . . . . . . . 131 . . . . . . . . . . . 463 . . Explosive 6279 | . . . . . . . . 395 1678 . . . . . . . . . 2911 1295 . Electromagnetic 124 | . . . . . . . . 22 . . . . . . . . . . 102 . . Impact 809 | . . . . . . . . . 308 501 . . . . . . . . . . . Slashing 5373 | . . . . . . . 36 71 . . . 135 165 80 320 1228 677 1274 584 81 722 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . 1 1 . . . . . . . . . . . 25 Average Corruption 2 | . . . . . . . . 1 1 . . . . . . . . . . . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . 3 5 . . . . . . . . . . . 5 Message Errors 5 | . . . . . . . . 2 1 . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2020 | . . . . . . . . 87 246 347 . 20 43 23 59 402 226 26 396 104 41 Projectiles 228 | . . . . . . . . 75 153 . . . . . . . . . . . . Explosions 411 | . . . . . . . . 1 9 . . . . . . . . . 324 77 . Melee 1381 | . . . . . . . . 11 84 347 . 20 43 23 59 402 226 26 72 27 41 Knockbacks 15 | . . . . . . . . 6 7 1 . . . . . . . . . . 1 Impact 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Kinetic 12 | . . . . . . . . 6 6 . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 422 | . . . . . . . . 51 67 7 . . . . . . . . . 271 26 Shots 9 | . . . . . . . . 3 3 . . . . . . . . . . 3 . Rammed 26 | . . . . . . . . . . 1 . . . . . . . . . . 25 Targets Rammed 26 | . . . . . . . . . . 1 . . . . . . . . . . 25 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 322 | . 2 18 76 137 30 125 196 221 322 6 . . . . . . . . 16 . . Average Temperature 69 | . 2 5 31 52 14 82 72 78 111 6 . . . . . . . . 11 . . Received Heat Transfer 1126 | . 45 78 18 . . 90 9 117 267 72 . . . . . 78 . 78 265 9 . Effects 6 | . . . . . . . . . 6 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . 5 . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . 3 8 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 633 | . . . . . . . 333 . . . . . . . . . . . 300 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Peak Influence 1413 | . 218 329 163 311 . 40 212 233 716 323 173 126 103 68 . . . . 1413 1019 . Initial 682 | . . 84 50 63 . . 15 8 21 269 113 121 88 53 . . . . 33 682 . Average 244 | . 83 227 108 162 . 19 109 57 419 292 148 121 95 61 . . . . 529 785 . Maximum Alert Level 4 | . 1 1 . 1 . . 1 1 3 1 . . . . . . . . 4 3 . Low Security (%) 56 | 100 93 54 100 70 . 100 72 97 13 . 100 100 100 100 . . . . 5 . . Level 1 24 | . 6 45 . 29 . . 27 2 29 100 . . . . . . . . 41 . . Level 2 13 | . . . . . . . . . 54 . . . . . . . . . 31 66 . Level 3 3 | . . . . . . . . . 3 . . . . . . . . . 16 33 . Level 4 . | . . . . . . . . . . . . . . . . . . . 5 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . . . 1 1 5 1 . . 1 . . . . . 4 . . Investigation . | . . . . . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Reinforcement 8 | . . . 1 . . . 1 1 1 1 . . 1 . . . . . 2 . . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Distress Signals 8 | . . . . . . . . . 2 . . . . . . . . 4 2 . . Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . 16 . . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . 15 . . Times Spotted 163 | . 11 11 6 11 . 2 6 8 22 9 6 . 4 2 1 3 . 10 36 14 1 Peak Tracking Total 11 | . 5 3 3 4 . 2 2 4 6 8 6 . 2 2 1 3 . 7 11 7 1 Tactical Retreats 10 | . 1 1 . . . . . 1 1 1 . . 1 . . . . 1 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Traps Triggered 6 | . . 1 . . . . . . . 2 . . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . 10 . . . . . Triggered 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Machines Disabled 36 | . . . . . . 1 1 . 3 . . . . . . 1 . 2 28 . . Max in Single Turn 10 | . . . . . . . 1 . 1 . . . . . . 1 . 1 10 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Machines Accessed 22 | . . 1 2 . 1 . 3 . 2 2 . 1 . 1 . . 4 . 5 . . Terminals 10 | . . . 1 . . . 3 . 2 . . 1 . 1 . . . . 2 . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . . Repair Stations 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 64 | . . 1 8 . 1 . 8 . 3 7 . 1 . 4 . . 17 . 14 . . Successful 47 | . . 1 5 . 1 . 6 . 2 6 . 1 . 2 . . 17 . 6 . . Failed 17 | . . . 3 . . . 2 . 1 1 . . . 2 . . . . 8 . . Catastrophic 2 | . . . . . . . . . . . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 23 | . . . 1 . 1 . 8 . . . . . . 1 . 1 . . 10 . 1 Terminals 25 | . . . 3 . . . 8 . 3 . . 1 . 4 . . . . 6 . . Fabricators 8 | . . . . . . . . . . . . . . . . . . . 8 . . Repair Stations 7 | . . . 5 . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 5 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 26 | . . 1 2 . 1 . . . 2 . . 1 . 1 . . 17 . 1 . . Record 5 | . . . . . . . . . . . . . . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . Open Door 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 5 . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . . . . . . . Analyze 3 | . . . . . . . . . . 3 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . 1 . . . 6 . . . . . . 1 . . . . 4 . . Terminals 10 | . . . 1 . . . 6 . . . . . . 1 . . . . 2 . . Track 3 | . . . . . . . 3 . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Botnet 5 | . . . 1 . . . 3 . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . 2 . . . 1 . . 1 . . . 1 . . . . 5 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . 62 . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . 21 . . Part Schematics Acquired 6 | . . . . . . . . . . 2 . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Time 19 | . . . 19 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Total Allies 14 | . . . . 3 1 . . . 1 . . . . 1 . . . 2 6 . . Largest Group 3 | . . . . 3 3 3 . . 1 . . . . 1 . . . 2 3 . . Highest-Rated Group 144 | . . . . 40 53 53 . . 100 . . . . 26 . . . 98 144 . . Highest-Rated Ally 100 | . . . . 16 21 21 . . 100 . . . . 26 . . . 49 54 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . 9 . 14 . . 10 . . . . . . . . . 34 . . Total Damage 2255 | . . . . 85 . 116 . . 285 . . . . . . . . . 1769 . . Kills 18 | . . . . 4 . 1 . . 2 . . . . . . . . . 11 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . 1 . 3 . . . . . . . . . . . 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Turns Passed 6782 | 56 275 426 265 725 635 156 441 512 687 141 118 43 77 73 223 533 117 297 686 125 171 Spaces Moved 5650 | 45 156 215 159 480 412 72 240 338 252 218 245 45 101 111 443 525 175 397 831 87 103 Core 54 | 15 . . . . . . . . . . . . . . . . . . . . 39 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 2331 | 30 156 215 159 480 412 72 240 338 229 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 3265 | . . . . . . . . . 23 218 245 45 101 111 443 525 175 397 831 87 64 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 50 120 120 120 120 120 120 90 90 170 48 48 48 48 48 48 48 40 27 53 65 50 Average Speed 90 | 102 120 120 127 131 148 173 140 134 212 48 48 48 48 48 48 48 43 48 64 65 73 Slowest Speed 300 | 190 120 190 190 190 190 190 190 170 300 48 48 48 48 48 48 48 48 96 72 72 220 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . 14 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 3 28 49 18 82 87 19 17 12 49 8 88 1 83 3 61 61 61 57 29 13 95 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 6 | . . 1 . 1 . . . . . . . . . . . . 3 1 . . . Known Exits Taken 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . 1 . . . . 1 1 1 1 1 . 1 . Scrap Searched 7 | . . 1 . 2 . . . . . . . . . . 2 2 . . . . . Spaces Dug 10 | . . . . . . . . 2 . . . . . . . . . 2 6 . . Terrain Destroyed 576 | . . . . . . . . 43 257 . . . . . . . . 2 158 116 . Melee 10 | . . . . . . . . 2 . . . . . . . . . 2 6 . . Projectile 11 | . . . . . . . . 2 9 . . . . . . . . . . . . AOE 555 | . . . . . . . . 39 248 . . . . . . . . . 152 116 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Total 6830 | 51 197 331 202 556 433 90 296 369 336 243 244 63 123 129 448 795 211 462 945 144 162 Wait 523 | . 12 64 19 48 . 1 15 5 30 . . . . 13 . 208 2 4 56 46 . Move 5630 | 44 155 214 158 479 411 71 239 337 251 218 244 44 100 110 442 524 174 396 830 86 103 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 81 | . 5 2 4 3 6 . 5 4 3 4 . 4 3 . 2 16 3 6 8 1 2 Fast Attach 68 | 6 1 4 1 1 . 2 4 2 7 2 . 4 . . . 2 9 7 9 1 6 Attach 36 | . . . 2 . . . 5 1 3 4 . . . 3 . . 1 6 6 2 3 Detach 7 | . . . . . . . . . . 2 . . . 1 . . 1 1 1 . 1 Swap 36 | 1 1 9 3 4 2 4 . 1 1 . . 2 1 1 . . 3 3 . . . Drop 112 | . . 10 3 7 6 5 5 4 7 5 . 7 3 . . 19 12 8 7 1 3 Fire 166 | . 23 28 12 14 3 7 21 12 31 . . . . . . . . 3 9 3 . Melee 110 | . . . . . . . 2 3 3 7 . 2 4 1 4 16 6 20 19 4 19 Ram 26 | . . . . . . . . . . 1 . . . . . . . . . . 25 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 12 . . . . 3 . . . Rewire 10 | . . . . . 5 . . . . . . . . . . . . 5 . . . Trap 10 | . . . . . . . . . . . . . . . . 10 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: [*Res] / Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 524 | -10/Mines | Discovered new exit (range 13) 606 | -10/Mines | Discovered new exit (range 6) 665 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 691 | -10/Mines | Build established: Scavenger-Mutant 758 | -10/Mines | Entered Materials 758 | -9/Materials | Evolved 2 slots: Weapon x2 967 | -9/Materials | Repaired Imp. Signal Interpreter 1004 | -9/Materials | Discovered new exit (range 9) 1023 | -9/Materials | Entered Mines 1077 | -9/Mines | Build established: Scavenger-Gunner 1103 | -9/Mines | Learned location of Storage (-7) 1265 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1339 | -9/Mines | Discovered new exit (range 8) 1458 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1559 | -9/Mines | Discovered new exit (range 6) 1738 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1738 | -9/Mines | Discovered new exit (range 5) 1748 | -9/Mines | Entered Exiles 1748 | -9/Exiles | Found Exiles lab destroyed 1748 | -9/Exiles | Accompanied by 2 allies 1869 | -9/Exiles | Opened EX-Vault 1880 | -9/Exiles | Found Potential Leg 1882 | -9/Exiles | Found Potential Leg 2360 | -9/Exiles | Discovered new exit (range 14) 2383 | -9/Exiles | Entered Mines 2383 | -8/Mines | Accompanied by 3 allies 2393 | -8/Mines | Discovered new exit (range 11) 2539 | -8/Mines | Entered Materials 2539 | -8/Materials | Evolved 2 slots: Utility x2 2858 | -8/Materials | Discovered new exit (range 8) 2872 | -8/Materials | Lost 3 parts (1p2w) 2980 | -8/Materials | Entered Factory 2980 | -7/Factory | Evolved 2 slots: Utility x2 2981 | -7/Factory | Identified exit to Storage 3134 | -7/Factory | Found Prototype Launcher 3134 | -7/Factory | Identified Rocket Array 3172 | -7/Factory | Build established: Hacker-Gunner 3492 | -7/Factory | Entered Storage 3748 | -7/Storage | Garrison activated, responded to threat 3929 | -7/Storage | Discovered new exit (range 16) 3996 | -7/Storage | Met 01-MTF 4174 | -7/Storage | Destroyed 01-MTF 4179 | -7/Storage | Entered Factory 4179 | -6/Factory | Evolved 2 slots: Propulsion x2 4301 | -6/Factory | Spotted B-75 Beast 4320 | -6/Factory | Sucked down chute 4320 | -6/Factory | Entered Waste 4327 | -6/Waste | Spotted C-40 Crusher 4329 | -6/Waste | Spotted C-40 Crusher 4337 | -6/Waste | Spotted C-40 Crusher 4340 | -6/Waste | Spotted C-40 Crusher 4341 | -6/Waste | Spotted C-40 Crusher 4343 | -6/Waste | Spotted C-40 Crusher 4357 | -6/Waste | Discovered new exit (range 12) 4438 | -6/Waste | Entered Factory 4481 | -6/Factory | Identified exit to DSF 4481 | -6/Factory | Entered DSF 4484 | -6/DSF | Build established: Hacker-Mutant 4512 | -6/DSF | Additional patrols routed to DSF 4512 | -6/DSF | Discovered new exit (range 22) 4558 | -6/DSF | Entered Factory 4558 | -5/Factory | Evolved 2 slots: Utility x2 4619 | -5/Factory | Discovered new exit (range 16) 4631 | -5/Factory | Entered Upper Caves 4689 | -5/Upper Caves | Spotted B-75 Beast 4767 | -5/Upper Caves | Discovered new exit (range 13) 4854 | -5/Upper Caves | Entered another Upper Caves area 4869 | -5/Upper Caves | Discovered new exit (range 13) 4889 | -5/Upper Caves | Learned Factory stockpile data 4995 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5000 | -5/Upper Caves | Found Prototype Special Weapon 5021 | -5/Upper Caves | Learned location of 1 exit from Factory 5179 | -5/Upper Caves | Discovered new exit (range 7) 5387 | -5/Upper Caves | Entered Zhirov 5388 | -5/Zhirov | Identified Molecular Deconstructor 5392 | -5/Zhirov | Discovered new exit (range 5) 5413 | -5/Zhirov | Learned location of Quarantine (-2) 5413 | -5/Zhirov | Learned location of Testing (-3) 5413 | -5/Zhirov | Learned location of Command (-1) 5478 | -5/Zhirov | Found Alien Artifact 5478 | -5/Zhirov | Identified Integrated Reactor 5478 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5486 | -5/Zhirov | Found Alien Artifact 5504 | -5/Zhirov | Entered Proximity Caves 5656 | -4/Proximity Caves | Lost 7 parts (2n3u2w) 5775 | -4/Proximity Caves | Discovered new exit (range 16) 5801 | -4/Proximity Caves | Entered Factory 5801 | -4/Factory | Accompanied by 2 allies 5801 | -4/Factory | Evolved 2 slots: Utility x2 5802 | -4/Factory | Identified exit to Extension 5859 | -4/Factory | Discovered new exit (range 13) 5912 | -4/Factory | Lost 6 parts (5u1w) 5982 | -4/Factory | Spotted B-86 Titan 6091 | -4/Factory | Identified exit to Upper Caves 6091 | -4/Factory | Identified exit to Armory 6301 | -4/Factory | First assault squad dispatched 6330 | -4/Factory | Fabricated L-61 Swordsman (x3) 6487 | -4/Factory | Entered Armory 6515 | -4/Armory | Lost 3 parts (2p1n) 6605 | -4/Armory | Destroyed 8 combat bots 6607 | -4/Armory | Lost 4 parts (3u1w) 6611 | -4/Armory | Identified Transdimensional Reconstructor 6611 | -4/Armory | Warped through subspace to slip node 6611 | -4/Armory | Discovered new exit (range 1) 6612 | -4/Armory | Entered Lab 6612 | -4/Lab | Discovered new exit (range 9) 6621 | -4/Lab | Unable to decrypt terminal 6621 | -4/Lab | Opened the door to a hidden lab 6621 | -4/Lab | Detected by scanners 6622 | -4/Lab | Gained access to the hidden lab's interior 6628 | -4/Lab | Found Alien Artifact 6628 | -4/Lab | Identified Core Reset Matrix 6628 | -4/Lab | Used Core Reset Matrix 6630 | -4/Lab | Confronted by A5 6632 | -4/Lab | Sensed 3 artifacts in vicinity 6671 | -4/Lab | System corruption reached 10% 6686 | -4/Lab | Discovered new exit (range 20) 6691 | -4/Lab | Core integrity fell below 50% 6699 | -4/Lab | Found Prototype Energy Cannon 6699 | -4/Lab | Identified Potential Cannon 6704 | -4/Lab | Found Potential Cannon 6711 | -4/Lab | Lost 10 parts (4n3u3w) 6751 | -4/Lab | Core integrity fell below 20% 6769 | -4/Lab | Found Prototype Protection 6771 | -4/Lab | Found Prototype Hackware 6771 | -4/Lab | Identified Deep Network Scanner 6781 | -4/Lab | Lost 5 parts (1n3u1w) 6783 | -4/Lab | Destroyed by A5 with Heavy Tesla Rifle Last Messages --------------- 06735_ Machine disabled. 06737_ Slammed into A5. 06738_ Machine disabled. 06739_ Slammed into A5. 06747_ Enh. Optical Array broken. 06747_ Destabilizing: Short circuit. 06748_ P3DS|LBVKTCIG|UD=K# 06749_ Slammed into A5. 06750_ Adv. System Shield destroyed. 06751_ Slammed into A5. 06751_ Destabilizing: System corrupted (+2). 06753_ Slammed into A5. 06755_ Dropped Med. Storage Unit. 06755_ Slammed into A5. 06766_ Machine disabled. 06766_ Acquired Potential Cannon. 06769_ Acquired Prototype Protection. 06771_ Acquired Prototype Hackware. 06771_ Identified Deep Network Scanner. 06777_ IA5R VQ,7TUT4%L2PEZEJGWP Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????#########??????????????????????? | | ????????????????# """"""" #?????????????????????? | | ???????######???#"""""""""#?????????????????????? | | ?#######""""#####"!""!""!"#####?????????????????? | | ?#"" """"" """"""""""" #?????????????????? | | ?#" "#?????????????????? | | ?#"" ""#?????????????????? | | ?#" ""#?????????????????? | | ?#"" " p ""#?????????????????? | | ?#" """ " "#?????????????????? | | ?#"" "##### ""#?????????????????? | | ?#" ] "#???#" ""#?????????????????? | | ?#" ""#???#"" " #?????????????????? | | ?# #???#"" #######???????????? | | ?#"" ##### A"""""#???????????? | | ?#" """" @ !#######???????????? | | ?#" """" #####<#???????????? | | ?# ! ???????? | | ?#" #A######??????????? | | ?# "###???????????????? | | ?#" """""""" "#?????????????????? | | ?#"" ""#####" "#?????????????????? | | ?#" ""#???#" "#?????????????????? | | ?#"" |#???#" "#?????????????????? | | ?#""A "#???#" "#?????????????????? | | ?#"" "#???#" "#?????????????????? | | ?#"" """??"" ""?????????????????? | | ?#"" ? ""#????????????????? | | ?#" ""#????????????????? | | ?#"" ""?????????????????? | | ?#" " """""#?????????????????? | | ?# " " " """"""""""""""""??????????????????? | | ?########""""""###############??????????????????? | | ????????#""""""#????????????????????????????????? | | ????????#######?????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Power Shielding 90 Point Defense Rating 160 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 13 Melee Accuracy 6 Offensive Hacking 25 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-61 Swordsman | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedHardenedTendrils Manual? 0 Play Time 00:54:38 Cumulative 379.7 hours Start 2022.12.30 @ 00:44:37 End 2022.12.30 @ 10:00:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 679 Rogue 524 Adventurer 148 Explorer 7 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 88 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad093647-d785-48d3-a70d-426f28eb2502