Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 04:21:05 Player: mewcatx Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (241) 1205 Value Destroyed (10080) 10080 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1881) 1881 TOTAL SCORE: 23086 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 199 Follower Combat Kills 82 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 192/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Light Particle Reactor Light Quantum Reactor Graphene Brace Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced ECM Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Railgun Railgun Vibroblade > --- INVENTORY -------- Particle Reactor Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Graphene Brace Drone Bay Enhanced Quantum Rifle Fusion Bomb Launcher [Rating: 136] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Vibroblade Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . . . . . 1 1 . . . . . . . . . . 1 1 . 1 2 Utility 9 | . . . 2 . . . 1 1 . . . . 1 . . 1 . . 1 1 . 1 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 217 | 6 9 4 24 2 2 1 5 13 9 1 1 1 19 6 . 37 5 2 12 17 13 3 25 Power 29 | 1 2 1 2 . . . 2 . . 1 . . 2 . . 5 1 . 3 4 1 1 3 Engine 11 | 1 2 1 1 . . . 1 . . . . . 2 . . 2 1 . . . . . . Core 10 | . . . 1 . . . 1 . . 1 . . . . . 2 . . 2 3 . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 3 Propulsion 48 | 2 1 1 5 . . . 2 2 2 . . . 4 2 . 5 2 . 4 4 5 . 7 Treads 30 | 2 1 1 5 . . . 2 2 1 . . . 4 1 . 4 2 . 4 1 . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Wheel 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . . . . . . . . . 5 . 6 Utility 88 | 1 4 1 11 1 1 1 1 7 5 . 1 . 7 2 . 18 1 2 1 5 6 1 11 Device 34 | . 2 . 3 . . . . 1 1 . 1 . 3 1 . 9 . 1 1 3 4 . 4 Storage 8 | 1 1 . 3 . . . . 2 . . . . . . . . . . . . . . 1 Processor 11 | . . . 2 . . . . . . . . . . . . 1 . . . 1 2 1 4 Hackware 7 | . . . . . . . . 1 . . . . 1 . . 3 . . . . . . 2 Protection 28 | . 1 1 3 1 1 1 1 3 4 . . . 3 1 . 5 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 1 6 1 1 . . 4 2 . . 1 6 2 . 9 1 . 4 4 1 1 4 Energy Gun 12 | 1 1 . 1 . 1 . . 1 . . . 1 2 . . 2 1 . . . . . 1 Energy Cannon 4 | . . . 3 . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 16 | 1 . . . 1 . . . 1 . . . . 2 2 . 5 . . 1 1 . . 2 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . 3 2 . . . Launcher 12 | . 1 . 2 . . . . 2 2 . . . 2 . . 1 . . . 1 . 1 . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . . . . 1 . 1 . 1 . . 3 . . 1 2 3 . 2 Parts Lost 99 | . . 8 5 1 . . . 1 3 1 . . 15 5 . 10 4 . 2 20 . 2 22 Power 13 | . . 2 1 . . . . . . 1 . . 1 . . 3 1 . . 3 . . 1 Propulsion 31 | . . 1 1 . . . . . 2 . . . 4 1 . 3 1 . 1 5 . 1 11 Utility 32 | . . 2 1 . . . . 1 1 . . . 4 2 . 2 . . . 9 . 1 9 Weapon 23 | . . 3 2 1 . . . . . . . . 6 2 . 2 2 . 1 3 . . 1 Highest Loss Streak 16 | . . 3 3 1 . . . 1 3 1 . . 4 3 . 5 3 . 1 13 . 2 16 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 14 | 1 7 5 12 14 14 15 14 14 17 17 17 18 15 13 13 18 18 19 18 15 4 4 7 Power 1 | . 1 . 1 2 2 2 2 1 2 1 1 2 1 2 2 1 2 2 2 2 . 1 3 Propulsion 2 | . 1 . . 2 2 2 1 1 1 2 3 3 2 1 2 6 6 7 5 2 1 1 . Utility 8 | . 2 4 7 9 9 9 8 8 12 11 10 10 9 9 9 10 9 8 7 7 1 . 1 Weapon 1 | . 1 . 2 1 1 2 2 2 1 1 2 2 1 . . . . 1 2 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 5 . 6 . 1 . 3 5 1 1 . . . . 1 7 1 . 2 . 2 . 2 Power 4 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 Propulsion 6 | . 2 . . . . . . . . . . . . . . 2 . . . . 1 . 1 Utility 18 | . 1 . 2 . 1 . 1 3 1 1 . . . . 1 5 . . 1 . 1 . . Weapon 9 | . 2 . 3 . . . 2 1 . . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 87 98 99 94 88 89 89 91 70 71 76 88 85 86 91 93 93 97 80 36 48 70 Engine 3 | . 14 8 3 . . . 2 . . . . . 4 6 6 6 4 5 . . . . . Core 4 | . . . 6 11 11 11 6 7 7 7 7 7 1 . . 1 5 5 8 4 . . . Treads 18 | . 28 27 21 22 22 22 27 30 29 1 . . 14 18 13 10 15 17 24 17 . . . Wheel 1 | . . . . . . . . . . 7 7 7 2 2 6 5 1 . . . . . . Device 6 | . 9 3 18 11 11 9 . 2 . . . . 3 12 13 7 11 4 10 10 8 7 8 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 3 . . 3 Processor 8 | . . . 8 11 11 11 9 7 7 7 7 7 6 6 6 9 11 11 10 9 8 9 17 Hackware 5 | . . . . . . . . 6 7 7 7 7 8 6 6 10 11 11 10 7 4 4 7 Protection 11 | . 1 7 5 10 11 12 26 15 14 13 18 23 19 13 13 9 5 11 9 6 . . . Energy Gun 4 | . 18 11 3 . 5 11 9 6 . . . 6 3 6 . 1 3 5 . . . . . Energy Cannon 2 | . . . 13 10 5 . . . . . . . . . . . 5 5 2 . . . . Ballistic Gun 5 | . 9 . . 10 5 . . 2 6 7 7 7 8 3 13 13 6 5 2 7 . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 9 3 . . . Launcher 2 | . . 13 4 . . . . . 7 7 7 . 5 . . . . . . . . . . Peak Build Rating 136 | 6 8 8 22 22 33 31 38 46 45 45 46 41 63 62 59 90 91 91 105 114 72 87 136 Average Rating 52 | 4 7 6 18 20 24 30 37 42 39 42 41 41 55 57 58 77 88 90 102 96 49 70 108 On Entrance 44 | . 6 7 6 20 20 31 29 38 39 45 42 41 41 60 57 59 87 90 91 102 19 72 69 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 12 16 16 41 41 37 39 57 78 84 86 86 82 100 70 68 100 89 95 107 113 23 23 50 Greatest Support 156 | 40 40 40 43 40 40 40 60 82 82 28 28 28 100 100 28 28 128 128 156 142 45 42 60 Greatest Overweight (x) 3 | . . . 1 1 . . . . 2 3 3 2 3 2 2 3 3 . . 3 3 . 2 Average Overweight (x) . | . . . . . . . . . . 2 2 2 1 1 2 2 . . . . . . . Largest Inventory Capacity 25 | 8 25 8 15 15 15 15 15 25 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 Average Capacity 16 | 6 8 8 13 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 17 5 5 8 Most Carried 20 | 3 8 8 15 15 15 15 15 20 20 20 20 20 20 17 16 20 20 20 20 20 5 5 10 Average Carried 15 | 1 7 5 12 14 14 15 14 15 19 19 19 19 16 15 14 19 19 19 19 16 4 4 7 Final Capacity 20 | 8 8 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 3 8 7 15 15 15 15 15 20 17 19 20 20 16 13 16 19 20 20 18 5 2 5 5 Class Distribution -------------------- 34% | Mutant 23% | Scavenger-Mutant 21% | Hacker-Tank 5% | Scavenger-Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Tank | -4/Factory Hacker-Tank | -3/Research Mutant | -3/Testing Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Matter Collected 9081 | 196 275 479 712 67 . 76 72 267 774 242 76 259 764 208 117 1604 290 62 1343 696 . . 502 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10295 | . 539 155 1250 107 . 38 454 480 498 57 . 108 670 118 . 2406 569 101 987 945 . . 813 Parts 540 | . 36 3 80 6 . 3 22 34 12 . . 2 39 11 . 128 25 7 52 50 . . 30 Haulers Intercepted 6 | . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . 2 Recyclers Shooed 17 | . 4 . 2 . . . . 1 . . . . 3 . . 3 . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . 11 1 . . . 9 . . 24 7 . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Combat Hostiles Destroyed 188 | . 13 7 29 3 . 3 7 10 16 . . 3 15 4 . 28 9 4 18 14 . . 5 Melee 8 | . . . . . . . . . . . . . 3 2 . . . . . . . . 3 Guns 86 | . 11 2 1 . . 3 7 9 6 . . 2 5 1 . 20 5 2 3 7 . . 2 Cannons 42 | . . . 17 1 . . . . . . . . . . . . 4 2 15 3 . . . AOE 48 | . 2 5 9 2 . . . 1 10 . . 1 7 . . 7 . . . 4 . . . Classes Destroyed 18 | . 7 1 4 . . . 1 1 1 . . . 2 . . . . . . 1 . . . Worker 12 | . 1 . 1 . . . . . . . . . 3 . . 4 . . 1 2 . . . Builder 14 | . 1 . 4 . . . . . . . . . 1 . . 3 . . 3 2 . . . Tunneler 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Hauler 6 | . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . 2 Recycler 13 | . 1 1 2 . . . . . . . . . 1 . . 3 . . . 2 . . 3 Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Watcher 9 | . . . 2 . . . 3 1 . . . . 1 . . 1 . . 1 . . . . Swarmer 32 | . 6 . 4 . . 3 . 4 1 . . . . 2 . . . 4 . 5 . . 3 Grunt 59 | . 7 2 19 2 . . 3 . 8 . . 2 1 . . 9 5 . 1 . . . . Brawler 8 | . . . 2 1 . . . . 3 . . . . . . 1 . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 17 | . . . 4 . . . 3 3 2 . . . 1 . . 2 . . 2 . . . . Specialist 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Hunter 23 | . . . . . . . 1 . 1 . . 1 3 2 . 7 . . 6 2 . . . Programmer 36 | . . . . . . . . 3 . . . . 5 . . 9 3 . 9 5 . . 2 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 3 8 2 . 3 3 5 4 . . 1 7 2 . 8 3 4 3 8 . . 3 Combat Bots Only 6 | . 3 2 5 2 . 3 3 4 4 . . 1 2 2 . 5 3 4 2 6 . . 3 Max Kills in Single Turn 6 | . 2 2 6 2 . 1 1 1 3 . . 1 5 1 . 2 1 1 1 2 . . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . 2 1 3 2 . . . 1 3 . . 1 1 . . 2 . . . 2 . . . Melee 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Hostile Shots Fired 1910 | . 47 29 105 4 . 4 18 139 179 7 . 24 181 118 . 202 83 22 128 232 48 29 311 Missed 638 | . 14 6 31 . . 2 7 62 58 1 . 7 46 29 . 59 33 4 42 82 34 15 106 Hits 1272 | . 33 23 74 4 . 2 11 77 121 6 . 17 135 89 . 143 50 18 86 150 14 14 205 Melee 27 | . . 4 . 4 . . . . 3 . . . . . . . . . . 16 . . . Projectile 1245 | . 33 19 74 . . 2 11 77 118 6 . 17 135 89 . 143 50 18 86 134 14 14 205 AOE 12 | . . 11 . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 46 | . . . 2 . . . . 3 3 . . 1 4 . . 14 1 . 2 8 . 1 7 Actively Blocked 5 | . . . . . . . . . . . . . . . . 4 . . . . . 1 . Part Disruptions 6 | . . . . . . . . . . 1 . . 3 . . . 1 . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 22373 | . 482 699 1262 131 . 20 168 658 1758 133 . 276 2138 1123 . 2956 1102 259 1661 3888 219 351 3089 Core 3853 | . 75 88 190 28 . . 15 4 109 14 . 29 118 83 . 217 71 . 109 846 78 170 1609 Absorbed by Shields 141 | . . . . . . . . . . . . . . . . . . . . 32 . . 109 Redirected to Shielding 99 | . 2 . . . . . . . 97 . . . . . . . . . . . . . . Ignored by Resistances 271 | . . . . . . . . 49 37 . . 33 87 . . . . . 17 . 48 . . Regen/Repaired (Parts) 370 | . . . . . . . 61 . . . . . . . . . . . 309 . . . . Core Remaining (%) 70 | 100 . 34 . . . 45 97 . . . . 77 . . 76 . . 71 90 . 28 88 . Volleys Fired 593 | . 52 26 63 5 . . . 20 54 8 . 12 60 21 . 95 28 6 77 48 . . 18 Largest 3 | . 2 2 2 2 . . . 2 2 2 . 2 3 2 . 3 3 3 3 3 . . 2 Hottest 201 | . 115 115 136 91 . . . 83 84 67 . 88 150 150 . 153 160 201 192 130 . . 70 Shots Fired 1248 | . 102 30 104 8 . 4 43 72 70 12 . 18 113 33 . 216 74 18 179 118 . . 34 Gun 822 | . 101 18 16 6 . 4 43 71 38 4 . 14 95 33 . 198 43 13 17 74 . . 34 Cannon 301 | . . . 65 1 . . . . . . . . . . . 1 29 5 162 38 . . . Launcher 120 | . 1 12 18 1 . . . 1 32 8 . 4 18 . . 17 2 . . 6 . . . Special 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Kinetic 677 | . 37 1 . 4 . . . 19 38 4 . 8 63 . . 169 43 7 138 112 . . 34 Thermal 381 | . 64 17 86 3 . 4 43 34 . . . . 15 33 . 1 29 11 41 . . . . Explosive 95 | . 1 12 18 1 . . . 1 32 8 . 4 18 . . . . . . . . . . Electromagnetic 95 | . . . . . . . . 18 . . . 6 17 . . 46 2 . . 6 . . . Robot Hit Streak 23 | . 6 8 9 5 . 5 17 22 23 6 . 7 6 3 . 8 11 3 10 6 . . 5 Robot Miss Streak 12 | . 9 6 7 1 . . 2 5 5 1 . 2 4 12 . 4 5 4 5 6 . . 2 Penetration Max 1 | . . . . . . . . . 1 . . . 1 . . 1 . . . 1 . . 1 Secondary Targets 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . Autonomous 82 | . . . . . . 4 43 35 . . . . . . . . . . . . . . . Shots Hit Robots 729 | . 59 13 58 6 . 4 37 55 44 6 . 13 69 10 . 119 40 7 89 69 . . 31 Core Hits 454 | . 29 16 52 6 . 3 13 20 46 1 . 12 48 6 . 86 16 4 41 44 . . 11 Critical Kills 13 | . . . 2 . . . . 1 . . . . . . . 4 2 . 2 1 . . 1 Critical Parts Destroyed 7 | . . . . . . . . . 1 . . 1 . . . 1 . . . 3 . . 1 Critical Strikes 35 | . 1 . 3 . . . . 1 2 . . 1 1 1 . 5 2 . 9 7 . . 2 Burn 4 | . 1 . 1 . . . . . . . . . 1 1 . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Destroy 18 | . . . . . . . . 1 2 . . 1 . . . 5 2 . 2 4 . . 1 Blast 10 | . . . . . . . . . . . . . . . . . . . 7 3 . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 57 | . . . . . . . . . . . . . . . . . . . . . 10 8 39 Impact 35 | . . . . . . . . . . . . . . . . . . . . . 10 8 17 Slashing 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26384 | . 1023 607 2389 205 . 127 1110 1386 2306 293 . 683 2735 260 . 4098 1254 168 3241 2974 . . 1525 Guns 11132 | . 782 123 190 61 . 127 1110 1323 447 78 . 229 1180 224 . 2487 595 101 325 1068 . . 682 Cannons 5447 | . . . 823 20 . . . . . . . . . . . . 619 67 2828 1090 . . . Explosions 8755 | . 241 484 1293 124 . . . 63 1854 215 . 454 1501 . . 1587 40 . 88 811 . . . Melee 818 | . . . . . . . . . . . . . . . . . . . . . . . 818 Ramming 156 | . . . 7 . . . . . 5 . . . 54 36 . 24 . . . 5 . . 25 Kinetic 10841 | . 339 13 . 27 . . . 266 447 78 . 90 882 . . 2396 595 29 2839 2158 . . 682 Thermal 7020 | . 443 110 1089 54 . 127 1110 966 . . . . 1034 224 . 274 619 139 402 429 . . . Explosive 5305 | . 241 484 1217 124 . . . 8 1854 215 . 454 708 . . . . . . . . . . Electromagnetic 2244 | . . . 76 . . . . 146 . . . 139 57 . . 1404 40 . . 382 . . . Impact 565 | . . . . . . . . . . . . . . . . . . . . . . . 565 Slashing 253 | . . . . . . . . . . . . . . . . . . . . . . . 253 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . 7 1 3 3 3 . 2 4 4 4 . 8 8 8 8 7 7 4 7 7 . 13 Average Corruption 4 | . . 6 1 2 3 3 . 1 4 4 4 . 4 8 8 4 6 7 3 5 7 . 3 Corruption Purged 12 | . . . . . . . . 4 . . . . . . . 8 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 233 | . . 10 16 4 7 6 . 5 3 19 4 . 39 17 1 45 27 5 6 5 9 . 5 Message Errors 51 | . . 1 3 . 4 1 . 1 1 3 1 . 8 2 . 11 9 . 2 . 3 . 1 Matter Fused 53 | . . 3 2 4 1 2 . 2 . 3 2 . 11 5 . 10 2 3 1 . 2 . . Heat Flow Errors 26 | . . 1 4 . . . . 1 . 3 1 . 4 3 . 4 1 . 2 2 . . . Energy Discharges 39 | . . 3 4 . . . . . . 1 . . 7 2 1 6 10 . 1 1 2 . 1 Parts Rejected 5 | . . 1 . . . . . . . . . . . . . 1 . . . 1 1 . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 28 | . . 1 2 . . 2 . . . 5 . . 6 4 . 5 1 . . . . . 2 Data Loss (major) 14 | . . . . . 1 1 . . . 1 . . 3 . . 5 1 1 . . 1 . . Misfires 8 | . . . 1 . . . . . 1 1 . . . . . 3 1 1 . . . . . Alerts 6 | . . . . . 1 . . 1 1 . . . . 1 . . 2 . . . . . . Weapon Failures 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1061 | . 14 7 72 . . . . . . 42 . . 281 . . 44 2 . 227 115 . . 257 Projectiles 232 | . . . 7 . . . . . . . . . . . . . 2 . 194 29 . . . Explosions 572 | . 14 7 65 . . . . . . 42 . . 281 . . 44 . . 33 86 . . . Melee 257 | . . . . . . . . . . . . . . . . . . . . . . . 257 Knockbacks 27 | . . . . . . . . . . . . . . . . . . . 13 9 . . 5 Impact 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 22 | . . . . . . . . . . . . . . . . . . . 13 9 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 986 | . 114 53 52 32 . . . . 146 44 . . 211 . . 116 . . 24 183 . . 11 Shots 30 | . 1 4 2 1 . . . . 7 2 . . 5 . . 3 . . 1 4 . . . Rammed 38 | . . . 1 . . . . . 1 . . . 7 17 . 6 . . . 1 . . 5 Targets Rammed 43 | . . . 1 . . . . . 1 . . . 10 19 . 6 . . . 1 . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . . . . . 3 2 . . . . . . . . . Highest Temperature 529 | . 162 169 529 76 . . 3 263 199 211 203 255 488 440 . 438 317 359 363 197 412 210 226 Average Temperature 109 | . 43 49 95 43 . . 3 88 58 67 107 90 151 167 . 151 71 169 119 45 228 99 55 Received Heat Transfer 2673 | . 165 24 390 . . . 54 66 342 . . 81 135 36 . 315 547 . 51 249 51 36 131 Effects 51 | . . . 5 . . . . . . . . . 12 10 . 17 . 2 5 . . . . Shutdowns 14 | . . . 2 . . . . . . . . . 4 . . 7 . . 1 . . . . Energy Bleed 8 | . . . 1 . . . . . . . . . 3 . . 3 . . 1 . . . . Interference 14 | . . . . . . . . . . . . . . 7 . 4 . 1 2 . . . . Matter Decay 5 | . . . 1 . . . . . . . . . 1 . . 2 . 1 . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Damage (minor) 4 | . . . 1 . . . . . . . . . . 1 . 1 . . 1 . . . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 13 | . . 1 . . . . . . . . . 1 . . . 7 . . . . . . 4 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Robots Melted 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . Parts Melted 13 | . 5 . 1 . . . 2 . . . . . 1 3 . . 1 . . . . . . Heat Transferred 9776 | . 1332 296 2074 111 . 148 1369 1123 . . . . 1150 600 . 200 592 185 346 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 1 . . . . . . . 4 . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Maximum Alert Level 5 | . . . 2 1 . . . . . . . . . . . 2 . . 1 . 5 4 2 Low Security (%) 73 | 100 100 100 27 66 . 100 100 100 . . . . 100 . . 69 . . 65 100 . . . Level 1 15 | . . . 67 33 . . . . . . . . . . . 10 . . 34 . . . 2 Level 2 8 | . . . 4 . . . . . . . . . . . . 19 . . . . . . 97 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . 87 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 12 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 99 . . Peak Influence 1916 | . 117 100 501 252 . 70 106 105 . . . . 178 . . 556 . . 367 199 1916 1100 636 Initial 1100 | . . 36 . 190 . . 16 37 . . . . . . . . . . 78 177 89 1100 636 Average 153 | . 37 14 227 159 . 9 21 26 . . . . 46 . . 150 . . 165 91 1718 1074 535 Influence Increases 7063 | . 409 134 1059 82 . 70 264 340 365 37 . 104 697 150 . 893 230 90 789 500 316 51 483 Destroy 0b10 Robot/C 3700 | . 260 40 580 60 . 60 140 200 320 20 . 80 300 80 . 560 180 80 360 280 . . 100 Destroy 0b10 Robot/NC 295 | . 25 5 55 . . . 20 5 . 5 . . 35 . . 60 . . 30 30 . . 25 Destroy Leader 910 | . 52 10 136 10 . 10 46 72 30 10 . 20 112 10 . 144 50 10 104 50 . . 34 Allied During Kill 6 | . . . . . . . . . . 2 . 4 . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . Successful Hack 207 | . 21 . 23 . . . 52 50 . . . . 29 . . . . . 20 12 . . . Disable Machine 390 | . 15 15 75 . . . . . . . . . 75 . . 45 . . 105 15 15 . 30 Destroy Structure 720 | . 36 64 115 12 . . 6 13 . . . . 136 . . 54 . . 170 38 16 21 39 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 810 | . . . 75 . . . . . 15 . . . . 60 . 30 . . . 75 285 30 240 Influence Decreases 8220 | . 316 227 570 515 56 26 226 414 216 194 . 104 535 312 . 362 630 96 575 680 70 929 1167 Entered New Map 2348 | . . 57 . 299 56 . 28 45 4 31 . . . 61 . . 198 26 47 162 70 839 425 Time Decay 4702 | . 316 115 510 206 . 26 198 333 182 163 . 104 412 201 . 290 392 70 508 244 . 70 362 Lost Part 877 | . . 55 50 10 . . . 10 30 . . . 110 50 . 62 40 . 20 200 . 20 220 Lost Ally 30 | . . . 10 . . . . . . . . . . . . 10 . . . . . . 10 Purge Threat 263 | . . . . . . . . 26 . . . . 13 . . . . . . 74 . . 150 Squads Dispatched 76 | . 2 . 3 . . . 3 5 . . . . 13 . . 11 . . 8 8 12 2 9 Investigation 5 | . 1 . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 Extermination 25 | . . . . . . . . 4 . . . . 4 . . 6 . . 6 1 . 1 3 Reinforcement 23 | . 1 . 3 . . . . 1 . . . . 8 . . 3 . . 1 4 . 1 1 Assault 16 | . . . . . . . . . . . . . . . . . . . . . 12 . 4 Garrison 7 | . . . . . . . 3 . . . . . . . . 1 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . . . . 2 . . 1 . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Distress Signals 32 | . 2 . 6 . . . 1 . . . . . 2 . . 5 . . 4 6 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 371 | . 27 9 49 1 . 3 12 14 17 1 . 4 17 7 . 46 9 4 28 41 27 19 36 Peak Tracking Total 20 | . 4 2 6 1 . 3 3 4 7 1 . 3 3 3 . 4 3 4 3 20 16 18 7 Tactical Retreats 28 | . . . 5 . . . . . 1 . . . . 4 . 1 . . . 2 5 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Traps Triggered 9 | . . . 1 . . . . 1 . . . . . . . 2 . . 1 1 . . 3 Indirectly 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricated Traps 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Machines Disabled 28 | . 1 1 5 . . . . . 2 . . . 5 . . 3 . . 7 1 1 . 2 Max in Single Turn 3 | . 1 1 1 . . . . . 2 . . . 2 . . 1 . . 3 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Machines Accessed 63 | . 8 . 6 . 1 . 8 9 1 . 1 . 4 . . 8 . . 7 2 . 2 6 Terminals 36 | . 6 . 5 . . . 7 6 . . . . 4 . . 2 . . 1 2 . 1 2 Fabricators 7 | . . . . . . . . 2 . . . . . . . 3 . . 2 . . . . Repair Stations 6 | . . . . . . . 1 . . . . . . . . 1 . . 3 . . . 1 Recycling Units 6 | . 2 . 1 . . . . . . . . . . . . 2 . . . . . . 1 Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Total Hacks 159 | . 20 . 17 . 1 . 33 21 1 . 3 . 16 . . 14 . . 15 7 . 2 9 Successful 84 | . 9 . 8 . 1 . 20 10 1 . 3 . 5 . . 6 . . 13 5 . . 3 Failed 74 | . 10 . 9 . . . 13 11 . . . . 11 . . 8 . . 2 2 . 2 6 Catastrophic 12 | . 2 . 1 . . . 1 1 . . . . 1 . . 1 . . . . . 2 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 18 . 11 . 1 . 16 11 . . . . 9 . . 3 . . 3 2 . . 2 Terminals 103 | . 15 . 9 . . . 30 16 . . . . 16 . . 2 . . 3 7 . 1 4 Fabricators 14 | . . . . . . . . 3 . . . . . . . 8 . . 3 . . . . Repair Stations 12 | . . . . . . . 3 . . . . . . . . 1 . . 7 . . . 1 Recycling Units 18 | . 5 . 8 . . . . . . . . . . . . 3 . . . . . . 2 Scanalyzers 4 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Terminal Hacks 40 | . 6 . 1 . 1 . 13 5 1 . 3 . 3 . . . . . 1 4 . . 2 Record 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Recycling Unit Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . 2 . . . . 1 . . . . . . 2 . . 1 Locate Traps 4 | . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . . . . . . . 3 . . 3 . . . . Network Status 4 | . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Build 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Repair Station Hacks 8 | . . . . . . . 2 . . . . . . . . . . . 6 . . . . Scan Component 4 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . Repair 4 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . Recycling Unit Hacks 4 | . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . Report Inventory 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 21 | . 2 . 5 . . . 5 3 . . . . 2 . . 2 . . 1 1 . . . Terminals 15 | . . . 3 . . . 5 3 . . . . 2 . . . . . 1 1 . . . Assimilate 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . Botnet 12 | . . . 1 . . . 5 3 . . . . 2 . . . . . . 1 . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . . . . . 1 . . . . . . . Reject 4 | . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 4 . . . 6 8 . . . . 4 . . 8 . . 7 2 . 2 5 Full Trace Events 5 | . 1 . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . 18 . . . . . . . 1 . . . . Parts Built 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 142 | . . . . . . . . 47 . . . . . . . 95 . . . . . . . Total Part Build Rating 20 | . . . . . . . . 10 . . . . . . . 10 . . . . . . . Parts Repaired 4 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . Time 148 | . . . . . . . 38 . . . . . . . . . . . 110 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 100 | . . . 100 . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Total Allies 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . 1 1 1 1 . . . . . . . . . . . Highest-Rated Group 20 | . . . 10 . . . . . 20 20 20 20 . . . . . . . . . . . Highest-Rated Ally 20 | . . . 10 . . . . . 20 20 20 20 . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Ally Attacks 5 | . . . . . . . . . . 3 . 2 . . . . . . . . . . . Total Damage 126 | . . . . . . . . . . 50 . 76 . . . . . . . . . . . Kills 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Active Infowar (turns) 5657 | . 1132 134 2011 422 358 366 . . . . . . . . . . . 1 . . 251 157 825 Optics 1228 | . . . . . . . . . . . . . . . . . . . . . 246 157 825 Sensors 3600 | . 830 134 1485 422 358 366 . . . . . . . . . . . . . . 5 . . Terrain 171 | . . . 171 . . . . . . . . . . . . . . . . . . . . Structural 657 | . 302 . 355 . . . . . . . . . . . . . . . . . . . . ECM 77 | . . . . . . . . . . . . . . . . . . 1 . . . . 76 Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 3 . . . . 1 . 1 1 . 1 . . 3 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . 3 . . . 1 . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Turns Passed 24657 | 75 1652 534 2388 422 358 439 1790 1665 1863 793 1025 509 2201 507 56 3051 938 148 2350 645 266 157 825 Spaces Moved 15564 | 45 826 230 1195 245 221 260 774 962 1019 533 724 337 1056 242 40 1741 529 77 1267 321 509 449 1962 Core 134 | 7 . . . . . . . . . . . . . . . . . . . 65 61 . 1 Treads 8331 | 38 826 230 1195 245 221 260 774 962 960 . . . 531 80 . 22 416 77 1267 227 . . . Legs 29 | . . . . . . . . . . . . . . . . . . . . 29 . . . Wheels 4228 | . . . . . . . . . 59 533 724 337 525 162 40 1719 113 . . . . . 16 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 2842 | . . . . . . . . . . . . . . . . . . . . . 448 449 1945 Fastest Speed 5 | 50 160 160 160 160 160 160 160 156 130 130 130 130 130 130 130 130 145 160 156 50 5 11 6 Average Speed 128 | 142 160 160 160 164 160 160 160 156 162 142 138 130 156 146 130 137 156 160 158 138 34 24 22 Slowest Speed 400 | 160 160 160 240 240 160 160 160 156 240 145 145 130 240 245 130 400 160 160 160 236 200 26 130 Overloaded Moves 191 | . . . . . . . . . . . . . . . . . . . . . 56 25 110 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 27 | . . . . . . . . . . . . . . . . . . . . . 4 11 12 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 98 41 66 71 61 59 37 24 72 66 77 57 23 44 4 35 68 9 28 14 76 18 58 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 4 | . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . Known Exits Taken 19 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 15 | . . 1 . 1 . 1 . . 3 2 1 2 . . 1 . 2 1 . . . . . Spaces Dug 122 | . . 9 9 . . . . 4 . 16 . . 32 . . 1 . . 21 . 8 8 14 Terrain Destroyed 1052 | . 38 81 142 12 . . 6 12 225 120 . 15 187 . . 27 37 13 87 19 8 8 15 Melee 30 | . . . . . . . . . . . . . . . . . . . . . 8 8 14 Projectile 180 | . . . 3 . . . 6 4 2 . . 2 7 . . 10 37 13 80 15 . . 1 AOE 841 | . 38 81 139 12 . . . 8 223 120 . 13 180 . . 16 . . 7 4 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Total 19007 | 53 1056 361 1551 254 226 283 1332 1094 1142 553 752 391 1498 314 44 2206 576 90 1502 446 579 470 2234 Wait 2002 | . 144 87 212 . . 23 519 61 23 2 8 34 313 21 . 236 . 1 105 27 37 12 137 Move 15492 | 44 825 229 1194 244 220 259 773 961 1018 532 723 336 1055 241 39 1740 528 76 1266 320 500 428 1941 Hop 20 | . . . . . . . . . . . . . . . . . . . . . 4 7 9 Pick Up 197 | 3 13 4 30 1 . . 14 18 6 2 8 3 13 2 4 31 8 1 12 6 7 4 7 Fast Attach 83 | 6 2 2 4 . 1 . 3 3 . . 2 . 2 . . 16 1 2 7 4 6 2 20 Attach 127 | . 2 5 12 1 . . 5 6 5 1 2 . 24 7 . 15 3 . 8 14 7 2 8 Detach 38 | . 1 . . . 1 . 3 1 1 2 . . 7 3 . 4 . . 1 2 2 3 7 Swap 119 | . 7 8 16 3 2 1 1 6 11 1 . 1 9 . . 28 5 1 11 5 . . 3 Drop 172 | . 10 . 19 . 2 . 14 18 5 1 8 3 3 . 1 34 3 3 15 16 6 2 9 Fire 593 | . 52 26 63 5 . . . 20 54 8 . 12 60 21 . 95 28 6 77 48 . . 18 Melee 57 | . . . . . . . . . . . . . . . . . . . . . 10 8 39 Ram 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . . . 1 . . . . . 1 . . . 10 19 . 6 . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . . . . 3 . 2 31 Rewire 26 | . . . . . . . . . 18 4 1 2 . . . 1 . . . . . . . Trap 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory -3/Research -3/Testing -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 14) 968 | -10/Materials | Discovered new exit (range 15) 1066 | -10/Materials | Central database locked down 1112 | -10/Materials | Discovered new exit (range 8) 1327 | -10/Materials | Discovered new exit (range 4) 1353 | -10/Materials | Identified exit to Mines 1728 | -10/Materials | Entered Mines 1729 | -10/Mines | Assembled infested the area 1781 | -10/Mines | Core integrity fell below 50% 1809 | -10/Mines | Lost 3 parts (1p1n1w) 2207 | -10/Mines | Discovered new exit (range 12) 2262 | -10/Mines | Entered Materials 2262 | -9/Materials | Evolved 2 slots: Utility x2 2956 | -9/Materials | Lost 3 parts (1p1n1w) 3676 | -9/Materials | Discovered new exit (range 13) 3722 | -9/Materials | Identified exit to Materials 4629 | -9/Materials | Discovered new exit (range 11) 4649 | -9/Materials | Identified exit to Mines 4650 | -9/Materials | Entered Mines 4673 | -9/Mines | Core integrity fell below 50% 4838 | -9/Mines | Learned 2 Materials zone layouts 4920 | -9/Mines | Learned Materials emergency access door positions 5033 | -9/Mines | Discovered exit to Materials (range 15) 5040 | -9/Mines | Discovered exit to Materials (range 14) 5065 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5065 | -9/Mines | Discovered new exit (range 5) 5070 | -9/Mines | Identified exit to Exiles 5072 | -9/Mines | Entered Exiles 5116 | -9/Exiles | Met 8R-AWN 5138 | -9/Exiles | Met EX-HEX 5191 | -9/Exiles | Met EX-BIN 5210 | -9/Exiles | Aligned with FarCom system 5212 | -9/Exiles | Given EX-Vault access code 5253 | -9/Exiles | Opened EX-Vault 5269 | -9/Exiles | Found AWS/Thermal 5302 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5352 | -9/Exiles | Met EX-DEC 5416 | -9/Exiles | Discovered new exit (range 10) 5429 | -9/Exiles | Identified exit to Mines 5430 | -9/Exiles | Left Exiles lab with AWS/Thermal 5430 | -9/Exiles | Entered Mines 5730 | -8/Mines | Build established: Skirmisher 5849 | -8/Mines | Discovered exit to Materials (range 14) 5869 | -8/Mines | Entered Materials 5869 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6104 | -8/Materials | Build established: Mutant 6451 | -8/Materials | Discovered new exit (range 7) 6462 | -8/Materials | Identified exit to Factory 6757 | -8/Materials | Build established: Scavenger-Mutant 7320 | -8/Materials | Garrison activated, responded to threat 7561 | -8/Materials | Repaired Hrd. Medium Armor Plating 7659 | -8/Materials | Entered Factory 7659 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8601 | -7/Factory | Fabricated Adv. Melee Analysis Suite? 8661 | -7/Factory | AWS/Thermal suddenly broke down 8837 | -7/Factory | Discovered new exit (range 15) 8859 | -7/Factory | Identified exit to Storage 9053 | -7/Factory | Discovered new exit (range 14) 9108 | -7/Factory | Identified exit to Lower Caves 9263 | -7/Factory | Found Prototype Launcher 9324 | -7/Factory | Entered Lower Caves 9344 | -7/Lower Caves | Identified Rocket Array 9380 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9554 | -7/Lower Caves | Encountered a Warlord checkpoint 9950 | -7/Lower Caves | Spotted B-75 Beast 10057 | -7/Lower Caves | Destroyed B-75 Beast 10262 | -7/Lower Caves | Identified exit to Lower Caves 11009 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11108 | -7/Lower Caves | Lost 3 parts (2n1u) 11187 | -7/Lower Caves | Entered another Lower Caves area 11187 | -7/Lower Caves | Accompanied by 1 ally 11188 | -7/Lower Caves | Encountered a Warlord checkpoint 11574 | -7/Lower Caves | Build established: Mutant 11842 | -7/Lower Caves | Entered a destroyed Warlord outpost 11951 | -7/Lower Caves | Discovered new exit (range 10) 11970 | -7/Lower Caves | Identified exit to Zion 11980 | -7/Lower Caves | Entered Zion 11980 | -7/Zion | Accompanied by 1 ally 12179 | -7/Zion | System corruption cleaned by Quarantine Array 12302 | -7/Zion | Learned location of Extension (-5) 12451 | -7/Zion | Rebuked by Imprinter 12555 | -7/Zion | Found Prototype Device 12555 | -7/Zion | Identified Bomb Factory No. 2 12838 | -7/Zion | Learned location of Data Miner (-6) 12983 | -7/Zion | Discovered new exit (range 10) 12995 | -7/Zion | Identified exit to Proximity Caves 13005 | -7/Zion | Entered Proximity Caves 13005 | -6/Proximity Caves | Accompanied by 1 ally 13197 | -6/Proximity Caves | Learned Factory garrison access intel 13489 | -6/Proximity Caves | Discovered new exit (range 16) 13513 | -6/Proximity Caves | Identified exit to Factory 13514 | -6/Proximity Caves | Entered Factory 13514 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13515 | -6/Factory | Loaded intel: 4 garrison access locations 13912 | -6/Factory | Build established: Hacker-Tank 14083 | -6/Factory | Lost 3 parts (1u2w) 14777 | -6/Factory | Cargo convoy interrupted 14781 | -6/Factory | Build established: Derelict-Tank 15037 | -6/Factory | Discovered new exit (range 15) 15075 | -6/Factory | Identified exit to Lower Caves 15484 | -6/Factory | Lost 4 parts (1u3w) 15715 | -6/Factory | Entered Lower Caves 15973 | -6/Lower Caves | Spotted B-75 Beast 16077 | -6/Lower Caves | Lost 3 parts (2u1w) 16134 | -6/Lower Caves | Learned Factory trap positions 16203 | -6/Lower Caves | Discovered new exit (range 15) 16220 | -6/Lower Caves | Identified exit to Lower Caves 16222 | -6/Lower Caves | Entered another Lower Caves area 16222 | -6/Lower Caves | Discovered new exit (range 11) 16234 | -6/Lower Caves | Identified exit to Factory 16278 | -6/Lower Caves | Entered Factory 16278 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16279 | -5/Factory | Loaded intel: 94 trap records 16323 | -5/Factory | Build established: Scavenger-Mutant 16757 | -5/Factory | Build established: Scavenger-Tank 16816 | -5/Factory | Lost 5 parts (1p2n2u) 16947 | -5/Factory | Discovered new exit (range 15) 16993 | -5/Factory | Identified exit to Upper Caves 17437 | -5/Factory | Found Powered Armor 17841 | -5/Factory | Fabricated Imp. System Restoration Module? 18363 | -5/Factory | Build established: Hacker-Tank 18393 | -5/Factory | Garrison activated, responded to threat 19329 | -5/Factory | Entered Upper Caves 19414 | -5/Upper Caves | Spotted B-75 Beast 19622 | -5/Upper Caves | Destroyed B-75 Beast 19649 | -5/Upper Caves | Lost 3 parts (1p2w) 19705 | -5/Upper Caves | Learned location of Armory (-3) 20032 | -5/Upper Caves | Learned Factory security intel 20258 | -5/Upper Caves | Discovered new exit (range 7) 20266 | -5/Upper Caves | Identified exit to Upper Caves 20267 | -5/Upper Caves | Entered another Upper Caves area 20268 | -5/Upper Caves | Identified exit to Warlord 20352 | -5/Upper Caves | Discovered new exit (range 11) 20370 | -5/Upper Caves | Identified exit to Factory 20415 | -5/Upper Caves | Entered Factory 20415 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20479 | -4/Factory | Repaired Imp. Cooling System 21170 | -4/Factory | Repaired Powered Armor 22320 | -4/Factory | Discovered new exit (range 15) 22484 | -4/Factory | Repaired Powered Armor? 22653 | -4/Factory | Identified exit to Research 22765 | -4/Factory | Entered Research 22765 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23160 | -3/Research | Garrison activated, responded to threat 23313 | -3/Research | Lost 4 parts (2p2u) 23373 | -3/Research | Spotted Executioner 23374 | -3/Research | Cargo convoy interrupted 23384 | -3/Research | Core integrity fell below 50% 23397 | -3/Research | Discovered new exit (range 11) 23410 | -3/Research | Entered Testing 23411 | -3/Testing | Maximum security lockdown engaged 23418 | -3/Testing | Found Prototype Device 23418 | -3/Testing | Identified Exp. Thermal Shield 23435 | -3/Testing | Lost 13 parts (1p3n6u3w) 23550 | -3/Testing | Spotted PG-NG8VQYNJBH 23676 | -3/Testing | Discovered new exit (range 11) 23676 | -3/Testing | Entered Research 23676 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23700 | -2/Research | Allied Derelicts emerged from ambush trap array 23746 | -2/Research | Spotted B-90 Cyclops 23760 | -2/Research | Spotted B-90 Cyclops 23802 | -2/Research | Found Fusion Bomb Launcher 23830 | -2/Research | Discovered new exit (range 14) 23833 | -2/Research | Identified exit to Access 23833 | -2/Research | Entered Access 23833 | -1/Access | Evolved 2 slots: Propulsion x2 23947 | -1/Access | Build established: Sprinter 24311 | -1/Access | Spotted B-99 Colossus 24333 | -1/Access | First assault squad dispatched 24359 | -1/Access | Spotted B-99 Colossus 24493 | -1/Access | Identified exit to Command 24555 | -1/Access | Spotted B-99 Colossus 24555 | -1/Access | Spotted B-99 Colossus 24591 | -1/Access | Build established: Hacker-Sprinter 24638 | -1/Access | Core integrity fell below 50% 24638 | -1/Access | System corruption reached 10% 24651 | -1/Access | Core integrity fell below 20% 24658 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24641_ Slug penetrates Sealed Heavy Doors. 24641_ Slug penetrates P-80 Master. 24645_ System corrupted: Component data lost. 24645_ Slug penetrates P-80 Master. 24646_ Acquired 8 matter. 24648_ Slug penetrates Sealed Heavy Doors. 24652_ P-80 Master resets P-80 Master, system corruption cleaned. 24653_ Imp. Hacking Suite destroyed. 24655_ Slug penetrates Sealed Heavy Doors. 24657_ Chain reaction triggered in Mic. Antimatter Reactor. 24657_ P-80 Master destroyed. 24657_ G-73 Enforcer destroyed. 24657_ Penetrated by Slug. 24657_ Slug penetrates Reinforced Barrier. 24657_ Penetrated by Slug. 24657_ Slug penetrates Sealed Heavy Doors. 24657_ Slug penetrates Reinforced Barrier. 24657_ Slug penetrates Sealed Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????# ###+#+???????? | | ?????????????????????????????????# ####### | | ?????????????????????????????????# + | | ?????????????????????????????????############ #### | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????#########+#### | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# ! # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# " " # | | ????????????????????????????????????# " " # | | ???????????????"##################### ""G"" # | | ???????????????" @**p[![ # ! # | | ???????????????" "%%%%BB # " | | ???????????????" """""" "" *BB% ###+########## | | ???????????????????????"???"" | | ????????????????????????????" BB | | ????????????????????????????" B | | ????????????????????????????" | | ????????????????????????????" ###+########## | | ????????????????????????????" # ?????????## | | ????????????????????????????" # ????????# | | ????????????????????????????#########"" ???????## | | ?????????????????????????????????????"" ???????? | | ???????????????????????????Y?????????"" ??????? | | ?????????????????????????????????????T #????? | | ?????????????????????????????????????"" #????? | | ??????????????????????????????????????? #????? | | ??????????????????????????????????????? #????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 43 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 EM Shielding 2 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 30 Resistance: EX 25 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 5 Offensive Hacking 38 Defensive Hacking 11 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Thunder Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Adv. Melee Analysis Suite | x2 | -7/Factory | Preloaded Imp. System Restoration Module | x2 | -5/Factory Repaired ---------- Hrd. Medium Armor Plating | 74% | -8/Materials Imp. Cooling System | 1% | -4/Factory Powered Armor | 23% | -4/Factory Powered Armor | 42% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed ElectronLaserNullifier Manual? 0 Play Time 05:04:55 Cumulative 62.9 hours Start 2025.10.10 @ 16:37:39 End 2025.10.18 @ 04:21:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 30 Adventurer 7 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/1/0/0 Lore% 33 Gallery% 42 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/CogNarrow++ Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ef449655-5afe-435a-9774-b7d9d69e0d5e