Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 17:05:54 Player: jes Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (2514) 2514 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1076) 1076 TOTAL SCORE: 6280 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 66 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -35 Cogmind --------- Core Integrity 0/550 Matter 131/300 Energy 39/265 System Corruption 8% Temperature Warm (162) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Beamcaster Beam Cannon (fused) > --- INVENTORY (15) --- Sensor Array Layered Light Armor Plating Relay Coupler [NC] (37) Relay Coupler [NC] (35) Relay Coupler [NC] (38) Flak Gun Flak Gun Datajack Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Wheel Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Beam Cannon Flak Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Heat Sink Sensor Array Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Beamcaster Flak Gun Flak Gun Rocket Launcher Datajack Mining Laser [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . 2 . . . Weapon . | . . . . . . . . Parts Attached 53 | . 5 11 . 1 13 8 15 Power 8 | . 1 1 . . 2 1 3 Engine 7 | . 1 1 . . 2 1 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 19 | . 2 5 . . 5 4 3 Treads 14 | . 2 3 . . 4 4 1 Leg . | . . . . . . . . Wheel 4 | . . 2 . . 1 . 1 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 15 | . 2 1 . 1 2 2 7 Device 6 | . 1 1 . 1 1 . 2 Storage 1 | . 1 . . . . . . Processor 2 | . . . . . . 1 1 Hackware 3 | . . . . . 1 1 1 Protection 3 | . . . . . . . 3 Artifact . | . . . . . . . . Weapon 11 | . . 4 . . 4 1 2 Energy Gun 3 | . . 1 . . 2 . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | . . 2 . . 1 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 23 | . . . . . 4 4 15 Power 3 | . . . . . . 1 2 Propulsion 12 | . . . . . 2 3 7 Utility 3 | . . . . . . . 3 Weapon 5 | . . . . . 2 . 3 Highest Loss Streak 9 | . . . . . 3 3 9 To Critical Strikes . | . . . . . . . . Average Backups 13 | . 7 13 14 12 14 13 14 Power 1 | . 1 1 2 2 2 1 1 Propulsion 1 | . 2 2 2 2 2 . . Utility 4 | . 1 3 4 2 3 4 5 Weapon 5 | . 2 5 5 5 5 5 5 Tool/Special . | . . . . . . . . Unused Backups 23 | . 6 2 1 . 1 2 11 Power 3 | . 2 . . . . . 1 Propulsion 4 | . 4 . . . . . . Utility 10 | . . 2 . . . . 8 Weapon 6 | . . . 1 . 1 2 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 98 99 100 98 99 98 89 Engine 9 | . 14 11 11 9 9 9 6 Treads 28 | . 27 33 33 27 27 32 20 Wheel 6 | . . 10 11 9 8 2 6 Device 13 | . 12 11 11 25 18 17 8 Storage 10 | . 14 11 11 9 9 9 9 Hackware 5 | . . . . . 8 9 9 Protection 1 | . . . . . . . 7 Energy Gun 6 | . . 5 11 9 9 8 3 Energy Cannon 1 | . . . . . . . 5 Ballistic Gun 12 | . 28 16 11 9 8 8 7 Peak Build Rating 30 | . 8 12 13 15 22 26 30 Average Rating 17 | . 7 10 12 14 18 21 25 On Entrance 12 | 6 6 8 12 12 15 20 24 Avg Prop Armor Cover (%) 18 | . . 16 25 23 20 17 11 Naked Turns . | . . . . . . . . Heaviest Build 39 | 12 30 32 32 34 37 36 39 Greatest Support 82 | 20 40 60 10 10 60 82 82 Greatest Overweight (x) 3 | . . 3 3 3 3 3 3 Average Overweight (x) 1 | . . . 3 3 2 . 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 Most Carried 15 | . 12 15 15 14 15 15 15 Average Carried 13 | . 7 14 14 12 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 12 15 14 14 13 14 9 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Matter Collected 1566 | 193 165 274 . 44 344 93 453 Remotely . | . . . . . . . . Salvage Created 1891 | . 199 395 . . 523 162 612 Parts 125 | . 19 22 . . 25 6 53 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 3 | . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 49 | . 5 6 . . 10 2 26 Guns 38 | . 5 5 . . 10 2 16 Cannons 6 | . . . . . . . 6 AOE 4 | . . . . . . . 4 Classes Destroyed 13 | . 4 4 . . 4 1 . Worker 1 | . . 1 . . . . . Tunneler 1 | . . 1 . . . . . Hauler 1 | . 1 . . . . . . Recycler 1 | . . . . . . 1 . Operator 1 | . 1 . . . . . . Watcher 3 | . . 3 . . . . . Swarmer 15 | . 3 . . . . . 12 Grunt 11 | . 2 3 . . 2 . 4 Duelist 2 | . . . . . 2 . . Sentry 9 | . . 3 . . 2 2 2 Hunter 2 | . . . . . 1 . 1 Programmer 10 | . . . . . 3 . 7 Zionite 1 | . . . . . 1 . . Best Kill Streak 7 | . 4 3 . . 3 1 7 Combat Bots Only 7 | . 3 1 . . 3 1 7 Max Kills in Single Turn 3 | . 2 1 . . 1 1 3 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Hostile Shots Fired 422 | . 24 41 . . 90 38 229 Missed 115 | . 8 16 . . 21 10 60 Hits 307 | . 16 25 . . 69 28 169 Melee 3 | . . . . . 3 . . Projectile 304 | . 16 25 . . 66 28 169 Critical Strikes 10 | . . . . . 3 . 7 Part Disruptions 1 | . . . . . . . 1 Damage Taken 4211 | . 125 347 . . 1082 427 2230 Core 694 | . 23 109 . . 175 65 322 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 90 . 72 . . . . Volleys Fired 212 | . 18 37 . . 60 32 65 Largest 2 | . 2 2 . . 2 2 2 Hottest 135 | . 40 79 . . 100 100 135 Shots Fired 390 | . 36 74 . . 109 57 114 Gun 336 | . 36 74 . . 107 49 70 Cannon 34 | . . . . . . . 34 Launcher 5 | . . . . . . . 5 Special 15 | . . . . . 2 8 5 Kinetic 215 | . 36 59 . . 49 25 46 Thermal 170 | . . 15 . . 60 32 63 Explosive 5 | . . . . . . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 5 11 . . 13 14 9 Robot Miss Streak 8 | . 7 3 . . 3 4 8 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 257 | . 17 52 . . 78 43 67 Core Hits 127 | . 12 17 . . 25 8 65 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 10 | . 1 2 . . 4 1 2 Burn 7 | . . 2 . . 3 . 2 Destroy 3 | . 1 . . . 1 1 . Melee Attacks 4 | . . 1 . . . 2 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . 1 . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4487 | . 213 675 . . 1242 624 1733 Guns 3561 | . 213 675 . . 1242 624 807 Cannons 325 | . . . . . . . 325 Explosions 601 | . . . . . . . 601 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2300 | . 213 501 . . 617 329 640 Thermal 1586 | . . 174 . . 625 295 492 Explosive 601 | . . . . . . . 601 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 3 3 8 Average Corruption 4 | . . . . . 2 3 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . . . 4 16 19 Message Errors 5 | . . . . . . 4 1 Matter Fused 6 | . . . . . 1 . 5 Heat Flow Errors 4 | . . . . . . 1 3 Energy Discharges 4 | . . . . . 1 2 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 10 | . . . . . 1 6 3 Data Loss (major) 4 | . . . . . 1 2 1 Misfires 2 | . . . . . . 1 1 Alerts 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 196 | . . 48 . . 52 89 196 Average Temperature 36 | . . 16 . . 12 37 73 Received Heat Transfer 1239 | . 6 126 . . 306 126 675 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 13 | . . 4 . . 6 1 2 Heat Transferred 4144 | . . 592 . . 1739 703 1110 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Maximum Alert Level 2 | . . . . . 1 . 2 Low Security (%) 73 | . 100 100 100 100 49 100 22 Level 1 14 | . . . . . 50 . 20 Level 2 11 | . . . . . . . 56 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 549 | . 60 57 5 54 306 148 549 Initial 148 | . . 7 1 . 28 148 . Average 118 | . 20 16 . 22 199 15 327 Influence Increases 1562 | . 140 222 5 71 318 87 719 Destroy 0b10 Robot/C 1020 | . 100 120 . 20 220 40 520 Destroy 0b10 Robot/NC 40 | . 10 25 . . . 5 . Destroy Leader 128 | . 22 46 . 10 . 20 30 Allied During Kill 15 | . . . . 4 11 . . Successful Hack 32 | . 8 . 5 7 12 . . Disable Machine 15 | . . . . . . 15 . Anti-Garrison Action 150 | . . . . . 50 . 100 Destroy Structure 57 | . . 1 . . 25 7 24 Lose Combat Pursuer 105 | . . 30 . 30 . . 45 Influence Decreases 1013 | . 123 234 10 27 56 393 170 Entered New Map 188 | . . 10 4 . 16 158 . Time Decay 476 | . 123 224 6 27 . 96 . Lost Part 190 | . . . . . 40 . 150 Lost Ally 31 | . . . . . . 11 20 Purge Threat 128 | . . . . . . 128 . Squads Dispatched 4 | . 1 1 . . . 2 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 1 . . . 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Distress Signals 3 | . . 2 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 6 16 . 1 11 7 33 Peak Tracking Total 9 | . 4 3 . 4 5 3 9 Tactical Retreats 4 | . . 2 . 1 . . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Traps Triggered 4 | . . . . . 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Disabled 4 | . . . . . 1 1 2 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Relay 3 | . . . . . 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Accessed 12 | . 3 . 1 2 1 4 1 Terminals 9 | . 2 . 1 1 1 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 36 | . 11 . 3 7 2 11 2 Successful 16 | . 3 . 1 4 1 6 1 Failed 20 | . 8 . 2 3 1 5 1 Catastrophic 4 | . 1 . 1 1 . 1 . Database Lockouts . | . . . . . . . . Manual 17 | . 8 . 2 3 . 3 1 Terminals 27 | . 7 . 3 4 2 9 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 3 . 2 . Terminal Hacks 11 | . 2 . 1 3 1 3 1 Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 4 | . 1 . . . 1 1 1 Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . Locate Traps 2 | . 1 . . 1 . . . Zone Layout 2 | . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 . Unlock Access 2 | . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . . 1 . Terminals 1 | . . . . . . 1 . Assimilate 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . 1 1 1 3 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 3 | . . 1 . . . 1 1 Non-combat 2 | . . 1 . . . 1 . Combat 1 | . . . . . . . 1 Robot Hacks Applied 3 | . . 1 . . . 1 1 no_distress 2 | . . 1 . . . 1 . formatsys_high 1 | . . . . . . . 1 Relay Couplers Released 15 | . . . . . 3 . 12 Machine Destruction 12 | . . . . . 3 . 9 Programmers 3 | . . . . . . . 3 Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total Allies 3 | . . . 2 . . . 1 Largest Group 2 | . . . 2 2 2 1 1 Highest-Rated Group 43 | . . . 43 43 43 26 15 Highest-Rated Ally 31 | . . . 31 31 31 26 15 Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . 1 4 . 1 Total Damage 125 | . . . . 20 82 . 23 Kills 2 | . . . . 1 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Active Infowar (turns) 2747 | . 368 761 160 69 743 644 2 Sensors 758 | . 368 251 . 68 13 56 2 Seismic 2070 | . . 510 160 69 743 588 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Turns Passed 3575 | . 415 762 160 69 743 684 742 Spaces Moved 1811 | 1 215 375 109 47 390 347 327 Core . | . . . . . . . . Treads 853 | . 209 144 . . 62 287 151 Legs 7 | 1 6 . . . . . . Wheels 951 | . . 231 109 47 328 60 176 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 120 110 125 125 125 125 120 Average Speed 140 | 120 158 136 125 125 131 150 141 Slowest Speed 240 | 120 160 240 125 125 240 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 2 36 23 23 3 42 30 34 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . . . . . . 6 . Terrain Destroyed 26 | . . . . . . 8 18 Melee . | . . . . . . . . Projectile 8 | . . . . . . 8 . AOE 18 | . . . . . . . 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total 2424 | . 255 552 134 57 512 432 482 Wait 230 | . 4 109 23 4 25 24 41 Move 1806 | . 214 374 108 47 389 347 327 Hop . | . . . . . . . . Pick Up 41 | . 7 8 1 3 8 6 8 Fast Attach 19 | . 3 5 . . 1 4 6 Attach 26 | . 2 4 . 2 6 3 9 Detach 11 | . 4 2 . . . 2 3 Swap 32 | . . 3 . . 10 8 11 Drop 33 | . 3 9 2 1 7 4 7 Fire 212 | . 18 37 . . 60 32 65 Melee 4 | . . 1 . . . 2 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . 6 . . Rewire 4 | . . . . . . . 4 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 5) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x2 972 | -9/Materials | Build established: Scavenger-Mutant 1053 | -9/Materials | Discovered new exit (range 6) 1178 | -9/Materials | Entered Mines 1179 | -9/Mines | Learned location of Storage (-8) 1213 | -9/Mines | Discovered new exit (range 14) 1220 | -9/Mines | Learned Materials garrison access intel 1273 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1338 | -9/Mines | Entered Materials 1338 | -8/Materials | Accompanied by 2 allies 1338 | -8/Materials | Evolved 2 slots: Utility x2 1339 | -8/Materials | Loaded intel: 1 garrison access location 1340 | -8/Materials | Discovered new exit (range 8) 1343 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1354 | -8/Materials | Identified exit to Storage 1407 | -8/Materials | Identified exit to Garrison 1407 | -8/Materials | Entered Garrison 1407 | -8/Garrison | Accompanied by 2 allies 1471 | -8/Garrison | Triggered checkpoint 1565 | -8/Garrison | Triggered checkpoint 1733 | -8/Garrison | Triggered checkpoint 1812 | -8/Garrison | Garrison Relay disabled 1883 | -8/Garrison | Discovered new exit (range 11) 1996 | -8/Garrison | Lost 3 parts (1n2w) 2059 | -8/Garrison | Installed Relay Interface Framework 2150 | -8/Garrison | Entered Materials 2150 | -8/Materials | Accompanied by 1 ally 2278 | -8/Materials | Lost 3 parts (1p2n) 2608 | -8/Materials | Discovered exit to Storage (range 6) 2697 | -8/Materials | Discovered new exit (range 12) 2745 | -8/Materials | Identified exit to Factory 2758 | -8/Materials | Garrison activated, responded to threat 2834 | -8/Materials | Identified exit to Garrison 2834 | -8/Materials | Entered Garrison 2884 | -8/Garrison | Triggered checkpoint 2936 | -8/Garrison | Garrison Relay disabled 2958 | -8/Garrison | Garrison Relay disabled 3014 | -8/Garrison | Core integrity fell below 50% 3051 | -8/Garrison | Destroyed 7 combat bots 3234 | -8/Garrison | Triggered checkpoint 3506 | -8/Garrison | Triggered checkpoint 3530 | -8/Garrison | Triggered checkpoint 3538 | -8/Garrison | Triggered checkpoint 3555 | -8/Garrison | Core integrity fell below 20% 3576 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03541_ Mic. Nuclear Core destroyed. 03544_ Acquired 31 matter. 03544_ Flak Gun destroyed. 03545_ Imp. Heat Sink destroyed. 03551_ System corrupted: FCS attempts to trigger Beam Cannon. 03551_ System corrupted: Beam Cannon misfires. 03553_ Arm. Wheel destroyed. 03557_ Imp. Ion Engine destroyed. 03557_ Critical hit (Burn: +37). 03558_ Lgt. Treads destroyed. 03558_ Critical hit (Burn: +37). 03562_ G-47 Trooper destroyed. 03562_ Y-45 Defender destroyed. 03562_ G-47 Trooper destroyed. 03563_ Lyr. Light Armor Plating destroyed. 03564_ G-47 Trooper destroyed. 03567_ Rocket Launcher destroyed. 03572_ G-47 Trooper destroyed. 03575_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????+????+????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????+????????????????????????????????????? | | ??????+??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????+??????????????????? | | ?????????????????????????????????????????????????? | | ??+??????+?????+?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????## ?? ###+##?????????????????????????? | | ?????+??# #?????????????????????????? | | ???????? ?????????????????????????? | | ???????? ?????????????????????????? | | ?+??????# ## ## #????????+????????????????? | | ??????### ## ## ###???????????????????????? | | ??????# #???????????????????????? | | ??????+ #???????????????????????? | | ??????# #???????????????????????? | | ??????? ????????????????????????? | | ????????# ## # #?????????????????????????? | | ????????# !###########???????????????? | | ????????# % Y [%*= ^^ +???????????????? | | ????????# % %[ @ ^ +???????????????? | | ????????# g ######## #???????????????? | | ????????# ## ######?????????????????????????? | | ????????# ## =!#??????????????????????????????? | | ????????# #######??????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ######### #????????????????????????????????????? | | *#????????????????????????????????????? | | ^ * |!#????????????????????????????????????? | | !!![#????????????????????????????????????? | | ++########!##????????????????????????????????????? | | ??????####!####??????????????????????????????????? | | ??????#!!+ |[ #??????????????????+???????????????? | | ??????# !#!#!!#??????????????????????????????????? | | ??????#+##!##+#????????????????????????????+?????? | | ??????# !#[# !#??????????????????????????????????? | | ??????# ! !+!!#??????????????????????????????????? | | ??????#########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????+????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 13 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed LayeredScrapoidMallet Manual? 0 Play Time 00:53:01 Cumulative 145.7 hours Start 2025.11.30 @ 12:40:31 End 2025.11.30 @ 17:05:54 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 875f6afc-ee5e-4359-bd7c-fada7bba1129