Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 22:07:28 Player: Beef Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (155) 775 Value Destroyed (5714) 5714 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (576) 576 TOTAL SCORE: 13745 Bonus ------- High Alert Combat Kills 576 Cogmind --------- Core Integrity 0/1600 Matter 63/300 Energy 45/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Gravmag Array Linear Gravjet Improved Antigrav System Cooled Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Proton Burst Cannon Enhanced Nova Cannon Heavy Gauss Cannon > --- INVENTORY -------- High-capacity Storage Unit [Rating: 120] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . 1 . 1 . . 1 1 Utility 11 | . . 2 2 1 1 1 2 1 1 . Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 246 | 6 6 14 12 15 30 62 24 24 29 24 Power 26 | 1 2 2 1 1 3 7 1 4 2 2 Engine 10 | 1 2 2 1 . 1 2 . 1 . . Core 8 | . . . . 1 2 4 1 . . . Reactor 8 | . . . . . . 1 . 3 2 2 Propulsion 74 | 2 . 5 3 3 5 22 6 8 10 10 Treads 23 | 2 . 5 3 3 4 4 . . . 2 Leg 19 | . . . . . 1 14 . 1 1 2 Wheel 4 | . . . . . . . . . 2 2 Hover 11 | . . . . . . 1 1 . 5 4 Flight 17 | . . . . . . 3 5 7 2 . Utility 81 | 1 . 5 5 10 16 16 9 4 11 4 Device 43 | . . 2 1 8 10 7 5 2 6 2 Storage 3 | 1 . 1 . . . . 1 . . . Processor 22 | . . 2 2 1 4 3 2 2 4 2 Hackware 4 | . . . . 1 . 1 1 . 1 . Protection 9 | . . . 2 . 2 5 . . . . Artifact . | . . . . . . . . . . . Weapon 65 | 2 4 2 3 1 6 17 8 8 6 8 Energy Gun 25 | . . . . 1 2 13 5 2 1 1 Energy Cannon 14 | . . 2 2 . 2 . . 2 4 2 Ballistic Gun 7 | 2 . . . . 1 4 . . . . Ballistic Cannon 14 | . 4 . 1 . 1 . 3 2 1 2 Launcher 4 | . . . . . . . . 1 . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . 1 1 2 . Corrupted Parts 2 | . . . . . . 1 . . 1 . System Corruption 2 | . . . . . . 1 . . 1 . Parts Lost 130 | . . 1 2 1 15 47 2 19 28 15 Power 12 | . . . . 1 . 4 . 3 3 1 Propulsion 44 | . . 1 . . 5 16 1 5 10 6 Utility 40 | . . . 1 . 5 12 1 6 11 4 Weapon 34 | . . . 1 . 5 15 . 5 4 4 Highest Loss Streak 21 | . . 1 1 1 7 21 2 17 21 4 To Critical Strikes 3 | . . . . 1 . . . 1 1 . Average Slot Usage (%) 89 | . 84 99 97 99 98 93 92 84 60 38 Engine 4 | . 14 11 9 6 3 1 . . 1 . Core 1 | . . . . . 2 2 5 2 . . Treads 13 | . 28 21 18 23 19 6 . . . . Leg 2 | . . . . . . 14 . . . 1 Flight 2 | . . . . . . . 19 13 6 . Device 9 | . . 11 9 7 12 8 18 19 5 2 Storage 5 | . 14 11 9 7 6 4 . . . . Processor 23 | . . 22 29 26 24 27 22 19 21 23 Hackware 5 | . . . . 7 6 5 13 14 13 3 Protection 1 | . . . 5 3 1 2 . . . . Energy Gun 4 | . . . . 1 8 8 11 8 . . Energy Cannon 5 | . . 9 14 13 7 . . 2 1 . Ballistic Cannon 3 | . 23 12 1 . . 1 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 10 16 36 56 52 60 56 26 42 53 14 Greatest Support 112 | 40 40 43 44 70 70 112 28 30 40 60 Greatest Overweight (x) 3 | . . 1 1 . 1 2 1 1 3 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 5 5 5 Average Capacity 11 | 6 8 9 15 15 15 14 5 5 5 5 Most Carried 15 | 2 7 10 15 15 15 15 5 5 5 5 Average Carried 9 | 1 5 7 10 14 14 13 4 4 2 2 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 6 10 15 15 13 4 5 1 1 1 Class Distribution -------------------- 22% | Scavenger-Skirmisher 20% | Scavenger-Mutant 19% | Scavenger-Gunner 15% | Mutant 8% | Hacker-Gunner 7% | Hacker-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3455 | 183 270 317 261 139 434 974 328 210 270 69 Remotely . | . . . . . . . . . . . Salvage Created 6894 | . 357 429 796 511 1320 2220 378 368 423 92 Parts 384 | . 21 28 46 28 47 127 17 40 24 6 Haulers Intercepted 2 | . . 1 . . . 1 . . . . Recyclers Shooed 10 | . . 3 . . 1 3 . 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 98 | . 8 8 10 9 18 27 4 6 3 5 Guns 30 | . . . . 2 7 19 1 1 . . Cannons 52 | . 8 7 9 7 9 3 2 3 3 1 AOE 10 | . . . . . . 4 . 2 . 4 Classes Destroyed 19 | . 4 4 4 3 1 2 . 1 . . Worker 15 | . 1 1 . 1 1 9 . 2 . . Builder 13 | . . . 1 1 1 3 1 5 . 1 Tunneler 1 | . . . . . . 1 . . . . Hauler 2 | . . 1 . . . 1 . . . . Recycler 16 | . 1 1 4 1 2 4 1 . 2 . Mechanic 3 | . . 1 . . . 2 . . . . Operator 2 | . . . 2 . . . . . . . Watcher 5 | . 2 1 . . . 2 . . . . Swarmer 12 | . . . . 2 . 4 . 2 . 4 Cutter 2 | . . . . . . . . 2 . . Saboteur 1 | . . . . . . 1 . . . . Grunt 35 | . 8 4 3 3 11 6 . . . . Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 14 | . . 3 4 1 3 2 1 . . . Specialist 2 | . . . 2 . . . . . . . Hunter 9 | . . . . 1 2 6 . . . . Programmer 20 | . . . . 2 1 8 3 2 3 1 Heavy 1 | . . . 1 . . . . . . . Best Kill Streak 12 | . 6 4 4 3 5 9 2 12 2 5 Combat Bots Only 6 | . 5 2 4 3 5 6 2 5 1 4 Max Kills in Single Turn 9 | . 2 2 1 1 2 5 2 9 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 2 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1573 | . 22 47 95 109 204 443 42 134 219 258 Missed 498 | . 9 9 33 38 54 123 21 55 70 86 Damage Taken 20197 | . 155 526 1120 889 2261 5640 472 2020 2994 4120 Core 4682 | . 22 49 241 94 139 861 63 618 993 1602 Absorbed by Shields 55 | . . . . . . . . . 6 49 Ignored by Resistances 108 | . . . . . 108 . . . . . Regen/Repaired (Parts) 290 | . . . . 231 . 59 . . . . Core Remaining (%) 69 | 100 91 87 56 86 83 13 94 52 31 . Volleys Fired 350 | . 28 29 37 41 49 106 14 13 15 18 Largest 3 | . 2 2 2 2 3 3 3 3 3 1 Hottest 281 | . 70 136 136 148 239 203 207 234 281 105 Shots Fired 762 | . 56 58 56 79 127 270 40 35 23 18 Gun 357 | . . . . 11 55 241 31 19 . . Cannon 397 | . 56 58 56 68 72 29 9 15 23 11 Launcher 8 | . . . . . . . . 1 . 7 Special . | . . . . . . . . . . . Kinetic 279 | . 56 26 17 . 37 116 9 8 8 2 Thermal 389 | . . 32 39 79 90 93 23 12 12 9 Explosive 8 | . . . . . . . . 1 . 7 Electromagnetic 86 | . . . . . . 61 8 14 3 . Robot Hit Streak 22 | . 5 15 15 8 21 22 8 5 6 3 Robot Miss Streak 11 | . 6 11 4 4 4 5 2 3 2 4 Penetration Max 1 | . . . 1 . . 1 . . 1 . Secondary Targets 4 | . . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 477 | . 28 35 38 43 79 191 28 13 15 7 Core Hits 273 | . 12 15 18 25 42 107 13 24 8 9 Critical Kills 4 | . . 1 . . 2 1 . . . . Critical Parts Destroyed 4 | . . . . . . 4 . . . . Critical Strikes 37 | . 1 2 3 . 5 15 6 1 4 . Burn 13 | . . . . . 2 6 4 1 . . Meltdown 3 | . . 1 . . 2 . . . . . Destroy 5 | . . . . . . 5 . . . . Blast 12 | . 1 1 3 . 1 1 1 . 4 . Corrupt 4 | . . . . . . 3 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15253 | . 514 704 1338 1012 2443 5843 664 1038 677 1020 Guns 5081 | . . . . 173 734 3563 451 160 . . Cannons 7558 | . 514 694 1325 795 1705 1006 213 318 677 311 Explosions 2483 | . . . . . . 1237 . 560 . 686 Melee . | . . . . . . . . . . . Ramming 131 | . . 10 13 44 4 37 . . . 23 Kinetic 5761 | . 514 344 812 . 810 2544 213 134 284 106 Thermal 6572 | . . 350 513 968 1629 2007 368 157 375 205 Explosive 1654 | . . . . . . 408 . 560 . 686 Electromagnetic 1112 | . . . . . . 847 83 164 18 . Impact 23 | . . . . . . . . 23 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . 2 . 14 3 14 13 18 Average Corruption 4 | . . . . 1 . 7 2 3 7 15 Corruption Purged 7 | . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 65 | . . . . 7 . 20 11 5 6 16 Message Errors 9 | . . . . 2 . 4 . . 1 2 Matter Fused 15 | . . . . 1 . 3 3 1 3 4 Heat Flow Errors 8 | . . . . 1 . 3 2 2 . . Energy Discharges 7 | . . . . . . 3 1 . 1 2 Parts Rejected 2 | . . . . . . 1 . . . 1 Data Loss (minor) 8 | . . . . 1 . 2 1 2 . 2 Data Loss (major) 4 | . . . . . . 1 2 . . 1 Misfires 3 | . . . . 1 . 2 . . . . Misdirections 5 | . . . . . . . . . 1 4 Weapon Failures 4 | . . . . 1 . 1 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 246 | . 14 . 34 . 21 74 . 44 6 53 Projectiles 164 | . 14 . 34 . 21 41 . 44 6 4 Explosions 82 | . . . . . . 33 . . . 49 Melee . | . . . . . . . . . . . Knockbacks 16 | . . 2 2 . 1 4 2 1 3 1 Impact 1 | . . 1 . . . . . . . . Kinetic 15 | . . 1 2 . 1 4 2 1 3 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 389 | . . . . . . 159 . 120 . 110 Shots 5 | . . . . . . 2 . 1 . 2 Rammed 22 | . . 3 2 6 1 5 . . . 5 Targets Rammed 38 | . . 3 2 7 1 11 . . . 14 Kicked 15 | . . . . . . 6 . . . 9 Crushed 1 | . . . . 1 . . . . . . Highest Temperature 547 | . 111 373 199 315 447 206 298 392 547 . Average Temperature 99 | . 28 141 48 108 133 40 134 153 183 . Received Heat Transfer 2862 | . 84 174 324 117 891 483 27 54 546 162 Effects 14 | . . . . 3 4 . . 3 4 . Shutdowns 5 | . . . . . 3 . . 1 1 . Energy Bleed 2 | . . . . . 1 . . 1 . . Interference 4 | . . . . 3 . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . 1 1 . 2 1 1 . . . Combat Hostiles 6 | . . 1 1 . 2 1 1 . . . Parts Melted 32 | . . 1 5 4 6 12 4 . . . Heat Transferred 11627 | . . 629 925 1707 2883 3489 1150 400 259 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 793 | . 245 198 309 232 214 793 536 504 469 679 Initial 232 | . . 18 62 105 58 85 230 177 232 136 Average 214 | . 65 95 158 84 73 455 337 295 313 399 Maximum Alert Level 3 | . 1 . 1 1 1 3 2 2 2 2 Low Security (%) 58 | 100 96 100 64 95 95 11 . 24 . 29 Level 1 20 | . 3 . 35 4 4 6 81 60 88 8 Level 2 18 | . . . . . . 70 18 15 11 61 Level 3 1 | . . . . . . 11 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . 2 1 2 2 5 5 4 5 2 5 Investigation 13 | . 2 1 . 1 2 1 3 1 1 1 Extermination 9 | . . . . 1 1 3 1 1 . 2 Reinforcement 10 | . . . 2 . 2 1 . 3 1 1 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 16 | . 1 1 2 . . 2 3 3 3 1 Communications Jammed 24 | . . . . . . . 2 22 . . Distress Signals 22 | . . . . . . . . 22 . . Times Spotted 246 | . 12 11 19 11 21 57 16 26 31 42 Peak Tracking Total 19 | . 4 4 5 4 4 13 9 14 10 19 Tactical Retreats 22 | . . 1 1 1 . 1 5 2 6 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . 3 . . 1 1 2 . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 20 | . . . . 1 1 14 1 1 1 1 Max in Single Turn 4 | . . . . 1 1 4 1 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 36 | . . 5 5 7 5 1 5 2 4 2 Terminals 20 | . . 4 4 1 3 . 3 2 1 2 Fabricators 4 | . . . . 2 1 . 1 . . . Repair Stations 2 | . . . . 1 . 1 . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 7 | . . 1 1 2 1 . 1 . 1 . Garrison Access 2 | . . . . 1 . . . . 1 . Total Hacks 118 | . . 9 22 20 19 5 19 4 16 4 Successful 76 | . . 6 20 16 7 2 11 1 12 1 Failed 42 | . . 3 2 4 12 3 8 3 4 3 Catastrophic 6 | . . . . 1 3 . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 31 | . . . 5 4 8 . 4 3 6 1 Terminals 56 | . . 7 11 3 12 . 10 4 5 4 Fabricators 11 | . . . . 4 4 . 3 . . . Repair Stations 7 | . . . . 2 . 5 . . . . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers 36 | . . 2 11 9 3 . 6 . 5 . Garrison Access 6 | . . . . 2 . . . . 4 . Terminal Hacks 20 | . . 5 5 1 2 . 3 . 3 1 Record 3 | . . . . . . . 1 . 1 1 Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . Alert Level 4 | . . 1 . . 1 . 1 . 1 . Unreport Threat 1 | . . . . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 4 | . . 1 1 1 . . 1 . . . Fabricator Hacks 2 | . . . . 1 . . 1 . . . Network Status 1 | . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . 2 . 2 . . . . Scan Component 2 | . . . . 1 . 1 . . . . Repair 2 | . . . . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 31 | . . 1 11 8 2 . 4 . 5 . Insert Component 14 | . . 1 4 4 1 . 2 . 2 . Analyze 17 | . . . 7 4 1 . 2 . 3 . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 18 | . . . 4 3 3 . 3 1 4 . Terminals 12 | . . . 4 2 3 . 2 1 . . Assimilate 1 | . . . . 1 . . . . . . Botnet 11 | . . . 4 1 3 . 2 1 . . Fabricators 2 | . . . . 1 . . 1 . . . Fabnet 2 | . . . . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Mask 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . Broadcast 1 | . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . 1 . Data Cores Recovered 2 | . . . 2 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . . 4 4 6 5 1 5 2 3 2 Full Trace Events 11 | . . 1 . 1 2 1 3 1 1 1 Feedback Events 2 | . . . . . . . 1 1 . . Corruption 2 | . . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . Total Robot Build Rating 18 | . . . . . . . 18 . . . Part Schematics Acquired 13 | . . . 4 4 1 . 2 . 2 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . . . . Time 63 | . . . . 38 . 25 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 14 | . . 1 4 4 1 . 2 . 2 . Part Schematics Acquired 13 | . . . 4 4 1 . 2 . 2 . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . . . . 2 . . 2 1 . Non-combat . | . . . . . . . . . . . Combat 5 | . . . . . 2 . . 2 1 . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % 3 | . . . . . 3 1 . 3 1 . Autooverrided 5 | . . . . . 2 . . 2 1 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 9 | . . . . 1 2 . 3 2 1 . Largest Group 3 | . . . . 1 1 . 3 1 1 . Highest-Rated Group 90 | . . . . 10 41 . 90 47 69 . Highest-Rated Ally 69 | . . . . 10 41 . 30 47 69 . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . 4 . 2 2 3 . Total Damage 310 | . . . . . 57 . 41 76 136 . Kills 1 | . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7402 | 71 425 620 617 1230 1336 1226 626 356 375 520 Spaces Moved 5119 | 40 202 303 245 652 711 653 662 463 548 640 Core 463 | 7 . . . . . . . . 48 408 Treads 2326 | 33 202 303 245 652 711 168 . . . 12 Legs 346 | . . . . . . 315 . . 4 27 Wheels 42 | . . . . . . . . . 36 6 Hover 220 | . . . . . . 1 . . 32 187 Flight 1722 | . . . . . . 169 662 463 428 . Fastest Speed 30 | 50 160 160 160 153 145 30 34 32 30 50 Average Speed 102 | 140 160 161 199 157 154 108 35 40 44 62 Slowest Speed 245 | 160 160 240 245 158 225 190 122 122 200 145 Overloaded Moves 10 | . . . . . . . . . 10 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 35 | . . . . . . 3 4 15 13 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 4 39 36 29 21 21 15 14 16 28 23 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . . . . 1 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 39 | . . . . . . . 1 36 2 . Terrain Destroyed 270 | . . . 3 . 18 79 3 40 5 122 Melee . | . . . . . . . . . . . Projectile 46 | . . . 3 . 18 11 3 4 5 2 AOE 224 | . . . . . . 68 . 36 . 120 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 6496 | 52 248 377 310 772 843 920 1012 590 635 737 Wait 568 | 4 1 8 1 43 21 47 298 84 44 17 Move 5043 | 39 201 302 244 651 710 646 654 434 522 640 Hop 31 | . . . . . . 3 3 13 12 . Pick Up 115 | 3 6 10 7 7 19 33 8 7 9 6 Fast Attach 94 | 5 4 4 2 2 3 17 14 13 17 13 Attach 95 | 1 1 3 4 3 15 33 4 9 12 10 Detach 24 | . 2 . 2 . 1 2 3 4 3 7 Swap 57 | . 1 7 6 10 12 12 6 2 . 1 Drop 73 | . 4 11 5 8 12 10 8 11 1 3 Fire 350 | . 28 29 37 41 49 106 14 13 15 18 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 15 | . . . . . . 6 . . . 9 Crush 22 | . . 3 2 7 1 5 . . . 4 Escape Stasis 8 | . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Utility x2 635 | -9/Materials | Identified exit to Mines 800 | -9/Materials | Build established: Scavenger-Skirmisher 1086 | -9/Materials | Discovered new exit (range 8) 1116 | -9/Materials | Identified exit to Materials 1117 | -9/Materials | Entered another Materials area 1117 | -8/Materials | Evolved 2 slots: Utility x2 1175 | -8/Materials | Identified exit to Storage 1313 | -8/Materials | Build established: Scavenger-Mutant 1725 | -8/Materials | Discovered new exit (range 4) 1731 | -8/Materials | Identified exit to Factory 1734 | -8/Materials | Entered Factory 1734 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2404 | -7/Factory | Repaired Hvy. Assault Cannon 2574 | -7/Factory | Build established: Scavenger-Skirmisher 2950 | -7/Factory | Discovered new exit (range 4) 2953 | -7/Factory | Identified exit to Factory 2964 | -7/Factory | Entered another Factory area 2964 | -6/Factory | Accompanied by 1 ally 2964 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3884 | -6/Factory | Lost 7 parts (3n2u2w) 4096 | -6/Factory | Build established: Gunner 4207 | -6/Factory | Lost 5 parts (1n1u3w) 4215 | -6/Factory | Discovered new exit (range 8) 4278 | -6/Factory | Identified exit to Factory 4300 | -6/Factory | Entered another Factory area 4300 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4398 | -5/Factory | Repaired Lgt. Fission Core 4467 | -5/Factory | Build established: Scavenger-Gunner 4773 | -5/Factory | Lost 3 parts (1n2w) 4947 | -5/Factory | Lost 4 parts (1p2n1u) 5066 | -5/Factory | Lost 7 parts (1p2n2u2w) 5154 | -5/Factory | System corruption reached 10% 5184 | -5/Factory | Lost 4 parts (2n1u1w) 5422 | -5/Factory | Lost 4 parts (1u3w) 5430 | -5/Factory | Cargo convoy interrupted 5451 | -5/Factory | Core integrity fell below 50% 5471 | -5/Factory | Core integrity fell below 20% 5522 | -5/Factory | Discovered new exit (range 13) 5525 | -5/Factory | Lost 21 parts (2p9n4u6w) 5526 | -5/Factory | Entered another Factory area 5526 | -4/Factory | Evolved 2 slots: Utility x2 5731 | -4/Factory | Fabricated B-60 Warrior? 6065 | -4/Factory | Build established: Hacker-Gunner 6147 | -4/Factory | Discovered new exit (range 15) 6152 | -4/Factory | Entered Research 6152 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6481 | -3/Research | System corruption reached 10% 6495 | -3/Research | Discovered new exit (range 21) 6496 | -3/Research | Local machine network offline 6508 | -3/Research | Entered another Research area 6508 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6537 | -2/Research | Lost 17 parts (2p5n5u5w) 6640 | -2/Research | Spotted B-90 Cyclops 6643 | -2/Research | Spotted B-90 Cyclops 6718 | -2/Research | Build established: Hacker-Mutant 6766 | -2/Research | Lost 7 parts (1p2n4u) 6785 | -2/Research | System corruption reached 10% 6837 | -2/Research | Core integrity fell below 50% 6869 | -2/Research | Discovered new exit (range 18) 6880 | -2/Research | Identified exit to Access 6883 | -2/Research | Entered Access 6883 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 6912 | -1/Access | Lost 21 parts (2p8n7u4w) 6917 | -1/Access | Spotted B-99 Colossus 6951 | -1/Access | Spotted B-99 Colossus 7173 | -1/Access | First assault squad dispatched 7189 | -1/Access | Build established: Mutant 7202 | -1/Access | System corruption reached 10% 7320 | -1/Access | Lost 3 parts (1n1u1w) 7332 | -1/Access | Core integrity fell below 50% 7377 | -1/Access | Lost 3 parts (2n1u) 7388 | -1/Access | Core integrity fell below 20% 7403 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07374_ Field strength at 88. 07375_ Field strength at 82. 07376_ Field strength at 69. 07377_ Field strength at 63. 07378_ Field strength at 45. 07379_ Antigrav Array destroyed. 07379_ Field strength at 33. 07380_ Field strength at 15. 07381_ System corrupted: Component data lost. 07381_ Field strength at 9. 07382_ Stasis field depleted. 07383_ ALERT: Rogue bot located, Programmers report to Access Zone 1W. 07388_ Destroyed Xenon Bombardment Thruster. 07391_ Matter Neutralizer destroyed. 07394_ Slammed into S-43 Plague. 07394_ Centrium Wheel broken. 07394_ Destabilizing: Short circuit. 07394_ Broken Centrium Wheel destroyed. 07396_ Gamma Rifle destroyed. 07400_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ????????????????????????????# ?????????????????? | | ????????????????????????????# ?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ####????????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????""""""""""""?????# #?????????????????? | | ???????????#"" #?????# #?????????????????? | | ???????????#"" #?????# #?????????????????? | | ???????????#"" #?????# #?????????????????? | | ???????????#T #?????# #?????????????????? | | ???????????#"" #?????# #?????????????????? | | ???????????#"" #?????# #?????????????????? | | ############"" ####### #?????????????????? | | #?????????????????? | | #?????????????????? | | ###+######################### #?############????? | | ?########??????????????# # #????? | | ?# ?########?????# # #????? | | # # #?????# + !! =#????? | | # g" # ####### # !! #????? | | # """ s + ! #????? | | / """ #s ks @ ##############????? | | # " ??# s #######+##?????????????????? | | !! # ????# #????? ??????????????????? | | !! # ??????##"/#####???? ??????????????????? | | !! #????????# #??? ?????????????????? | | #????????# #??? ?????????????????? | | #????????# #?? ????????????????? | | ##### #????????# #?? != ????????????????? | | ?????##????????# #? != ???????????????? | | ???????????????# !=#? == ???????????????? | | ???????????????# ![############??????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????########??????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 39 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: TH 30 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 13 Melee Accuracy 14 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Imp. Particle Charger | -6/Factory | Scanalyzed Matter Filter | -4/Factory | Scanalyzed Adv. Energy Well | -4/Factory | Scanalyzed Gravmag Array | -2/Research | Scanalyzed Enh. Nova Cannon | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexRegenerativeLeg Manual? 0 Play Time 01:12:50 Cumulative 79.1 hours Start 2024.07.21 @ 20:58:50 End 2024.07.21 @ 22:07:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c21b306-821a-4665-8771-f837ef429df7