Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.03 @ 03:00:25 Player: tobi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (1586) 1586 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4467 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 408/700 Matter 286/300 Energy 71/100 System Corruption 20% Temperature Cool (377) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Medium Armor Plating > --- WEAPON (4) ------- Heavy Ion Cannon > --- INVENTORY (10) --- Ion Engine Improved Terrain Scanner High-powered Shotgun High-powered Shotgun High-powered Shotgun Mini Grenade Launcher Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Heavy Ion Cannon Heavy Ion Cannon Heavy Mace > --- INVENTORY -------- Ion Engine Armored Huge Wheel Improved Terrain Scanner High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Mini Grenade Launcher Datajack [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 . 1 . Parts Attached 103 | . 10 25 23 15 30 Power 5 | . 2 1 1 1 . Engine 4 | . 2 1 1 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | . 3 4 1 1 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 12 | . 3 4 1 1 3 Hover . | . . . . . . Flight . | . . . . . . Utility 30 | . 2 8 2 6 12 Device 14 | . . 2 1 3 8 Storage 1 | . 1 . . . . Processor 3 | . . 2 . . 1 Hackware 1 | . . 1 . . . Protection 11 | . 1 3 1 3 3 Artifact . | . . . . . . Weapon 56 | . 3 12 19 7 15 Energy Gun 13 | . 3 6 2 1 1 Energy Cannon 6 | . . . . 1 5 Ballistic Gun 12 | . . 2 6 . 4 Ballistic Cannon . | . . . . . . Launcher 10 | . . 4 5 . 1 Special Weapon . | . . . . . . Impact Weapon 10 | . . . 3 3 4 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 5 | . . . 3 2 . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 7 . 1 9 Power 2 | . . 1 . . 1 Propulsion 3 | . . 1 . . 2 Utility 5 | . . 2 . . 3 Weapon 7 | . . 3 . 1 3 Highest Loss Streak 8 | . . 3 . 1 8 Average Slot Usage (%) 92 | . 97 98 100 91 83 Engine 6 | . 14 10 11 4 . Core 2 | . . . . 4 6 Wheel 19 | . 27 21 22 13 15 Device 7 | . . 4 3 9 13 Storage 9 | . 14 11 11 9 7 Processor 1 | . . 4 . . 1 Hackware 6 | . . 6 11 9 5 Protection 6 | . 11 6 7 8 . Energy Gun 9 | . 28 26 . 1 1 Energy Cannon 5 | . . . . 4 13 Ballistic Gun 8 | . . 3 13 18 7 Launcher 1 | . . 2 8 . . Impact Weapon 5 | . . . 10 8 6 Naked Turns . | . . . . . . Heaviest Build 52 | 11 30 32 33 43 52 Greatest Support 56 | 20 32 26 22 28 56 Greatest Overweight (x) 2 | . 1 2 1 1 . Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 10 | . 10 10 10 10 10 Average Capacity 9 | . 7 10 10 10 10 Most Carried 10 | . 9 10 10 10 10 Average Carried 8 | . 6 8 9 9 8 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 6 9 10 10 10 8 Class Distribution -------------------- 59% | Mutant 21% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1467 | 197 93 349 225 81 522 Remotely . | . . . . . . Salvage Created 2266 | . 481 780 155 81 769 Parts 126 | . 28 51 17 1 29 Haulers Intercepted 3 | . 2 1 . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 40 | . 7 18 5 1 9 Guns 15 | . 7 5 2 1 . Cannons 5 | . . . . . 5 AOE 20 | . . 13 3 . 4 Classes Destroyed 13 | . 4 7 . . 2 Worker 13 | . 2 3 2 2 4 Builder 1 | . . 1 . . . Tunneler 5 | . . 1 1 . 3 Hauler 3 | . 2 1 . . . Recycler 9 | . . 2 1 . 6 Operator 1 | . 1 . . . . Watcher 2 | . . 2 . . . Swarmer 14 | . . 7 3 . 4 Grunt 16 | . 7 6 2 . 1 Brawler 1 | . . 1 . . . Sentry 5 | . . 4 . 1 . Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 12 | . 3 12 5 2 5 Combat Bots Only 9 | . 2 9 3 1 4 Max Kills in Single Turn 6 | . 2 6 5 1 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 3 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3088 | . 113 625 200 247 1903 Core 437 | . 22 70 26 27 292 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 91 . 76 95 . Volleys Fired 94 | . 31 33 5 5 20 Largest 4 | . 2 3 3 3 4 Hottest 220 | . 90 130 91 91 220 Shots Fired 237 | . 62 86 13 13 63 Gun 182 | . 62 75 9 13 23 Cannon 37 | . . . . . 37 Launcher 18 | . . 11 4 . 3 Special . | . . . . . . Kinetic 39 | . . 6 6 10 17 Thermal 49 | . 12 . . . 37 Explosive 18 | . . 11 4 . 3 Electromagnetic 131 | . 50 69 3 3 6 Robot Hit Streak 18 | . 8 17 18 4 9 Robot Miss Streak 4 | . 4 4 3 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 146 | . 36 36 17 16 41 Core Hits 83 | . 15 39 9 2 18 Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks 194 | . . . 75 48 71 Impact 186 | . . . 70 45 71 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 24 | . . . 7 5 12 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5054 | . 555 1611 733 231 1924 Guns 1421 | . 510 634 111 67 99 Cannons 563 | . . . . . 563 Explosions 1652 | . 45 977 312 . 318 Melee 1418 | . . . 310 164 944 Ramming . | . . . . . . Kinetic 348 | . . 125 95 67 61 Thermal 886 | . 142 149 . . 595 Explosive 1426 | . . 828 312 . 286 Electromagnetic 976 | . 413 509 16 . 38 Impact 1418 | . . . 310 164 944 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . . . 20 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 821 | . . 101 157 109 454 Projectiles 39 | . . . . . 39 Explosions 157 | . . 101 56 . . Melee 625 | . . . 101 109 415 Knockbacks 10 | . . . 2 1 7 Impact 9 | . . . 2 1 6 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 298 | . . 120 79 . 99 Shots 6 | . . 3 2 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 411 | . 293 285 88 2 411 Average Temperature 109 | . 98 96 51 2 162 Received Heat Transfer 525 | . 63 156 63 117 126 Effects 2 | . 1 1 . . . Energy Bleed 2 | . 1 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 14 | . 4 2 . 1 7 Impact Corruptions 25 | . . . 5 4 16 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . . . 3 Heat Transferred 1299 | . 346 150 . . 803 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 440 | . 136 440 199 67 218 Average Influence 102 | . 59 302 94 22 63 Maximum Alert Level 2 | . . 2 . . 1 Low Security (%) 84 | . 100 17 100 100 93 Level 1 13 | . . 66 . . 6 Level 2 2 | . . 16 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 2 . 2 5 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 8 | . 2 2 . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . . 2 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 9 29 6 11 12 Peak Tracking Total 8 | . 2 8 3 6 4 Tactical Retreats 7 | . . 2 2 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 13 | . . 7 1 . 5 Max in Single Turn 3 | . . 3 1 . 2 Garrison Access 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 18 | . 3 6 . 3 6 Terminals 11 | . 2 4 . 3 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . 1 . . . Recycling Units 3 | . 1 1 . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 55 | . 9 26 . 9 11 Successful 31 | . 5 14 . 6 6 Failed 24 | . 4 12 . 3 5 Catastrophic 4 | . . 1 . 2 1 Database Lockouts . | . . . . . . Manual 39 | . 7 18 . 9 5 Terminals 44 | . 7 23 . 9 5 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . 2 . . . Recycling Units 4 | . 2 1 . . 1 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 10 | . 1 7 . 2 . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 2 | . . 1 . 1 . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Patrol Status 2 | . 1 . . 1 . Zone Layout 2 | . . 2 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . 1 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . . 2 Seal Access 2 | . . . . . 2 Unauthorized Hacks 14 | . 3 5 . 4 2 Terminals 14 | . 3 5 . 4 2 Track 4 | . 1 1 . 2 . Assimilate 1 | . 1 . . . . Botnet 6 | . 1 1 . 2 2 Detonate 1 | . . 1 . . . Disrupt 1 | . . 1 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 3 5 . 3 5 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . . 1 Matter 168 | . . . . . 168 Time 42 | . . . . . 42 Total Part Build Rating 4 | . . . . . 4 Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 10 . . . 4 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . 2 2 . Non-combat 3 | . . . 1 2 . Combat 1 | . . . 1 . . Robot Hacks Applied 5 | . . . 2 3 . parse_system 2 | . . . 2 . . no_distress 3 | . . . . 3 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders 7 | . 7 . . . . STAY 1 | . 1 . . . . GOTO 4 | . 4 . . . . FOLLOW 2 | . 2 . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 4746 | . 725 795 927 800 1499 Spaces Moved 3014 | 1 425 632 672 417 867 Core . | . . . . . . Treads . | . . . . . . Legs 17 | 1 16 . . . . Wheels 2997 | . 409 632 672 417 867 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 100 90 90 95 100 Average Speed 97 | 120 100 91 93 103 100 Slowest Speed 120 | 120 120 100 95 110 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 4 | . . . . . 4 Exploration Rate (%) 39 | 2 43 49 95 28 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug 115 | . . . 57 23 35 Terrain Destroyed 284 | . 3 79 76 23 103 Melee 94 | . . . 37 23 34 Projectile 12 | . . . . . 12 AOE 178 | . 3 79 39 . 57 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 4219 | . 660 770 807 678 1304 Wait 749 | . 179 69 18 183 300 Move 3009 | . 424 631 671 416 867 Hop . | . . . . . . Pick Up 33 | . 6 8 6 4 9 Fast Attach 12 | . 3 5 . 3 1 Attach 13 | . . 5 1 3 4 Detach 1 | . 1 . . . . Swap 78 | . 7 15 22 9 25 Drop 36 | . 9 4 9 7 7 Fire 94 | . 31 33 5 5 20 Melee 194 | . . . 75 48 71 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 4) 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 851 | -9/Materials | Lost 3 parts (1u2w) 866 | -9/Materials | Destroyed 9 combat bots 1006 | -9/Materials | Repaired Hvy. EM Pulse Gun 1057 | -9/Materials | Discovered new exit (range 16) 1342 | -9/Materials | Discovered new exit (range 14) 1521 | -9/Materials | Entered Mines 1545 | -9/Mines | Met a Derelict bent on vengeance 1582 | -9/Mines | Learned Materials terminal intel 1840 | -9/Mines | Discovered new exit (range 7) 1868 | -9/Mines | Learned Materials stockpile data 1890 | -9/Mines | Discovered new exit (range 5) 2448 | -9/Mines | Entered Materials 2448 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2450 | -8/Materials | Loaded intel: 11 terminal locations 2769 | -8/Materials | Build established: Scavenger-Mutant 3142 | -8/Materials | Build established: Mutant 3230 | -8/Materials | Discovered new exit (range 16) 3248 | -8/Materials | Entered Factory 3248 | -7/Factory | Evolved 2 slots: Propulsion x2 4325 | -7/Factory | Fabricated Imp. Medium Armor Plating? 4731 | -7/Factory | Crushed by falling debris 4738 | -7/Factory | Crushed by falling debris 4738 | -7/Factory | System corruption reached 10% 4741 | -7/Factory | Crushed by falling debris 4745 | -7/Factory | Crushed by falling debris 4747 | -7/Factory | Self-destructed Last Messages --------------- 04738_ System corrupted by crushing effect (+5). 04738_ Nuclear Core destroyed. 04738_ System corrupted by crushing effect (+1). 04741_ The unstable cave ceiling collapses. 04741_ Crushed by falling debris. 04741_ Particle Gun crushed. 04744_ The unstable cave ceiling collapses. 04744_ G-47 Trooper crushed by falling debris. 04744_ G-47 Trooper system corrupted by crushing effect. 04744_ 60 Matter crushed. 04744_ Arm. Huge Wheel destroyed. 04745_ The unstable cave ceiling collapses. 04745_ Crushed by falling debris. 04745_ Hpw. Shotgun destroyed. 04745_ System corrupted by crushing effect (+5). 04745_ Arm. Huge Wheel destroyed. 04745_ System corrupted by crushing effect (+1). 04745_ Adv. Visual Processing Unit destroyed. 04745_ System corrupted by crushing effect (+2). 04747_ System corrupted: Arm. Huge Wheel rejected. 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Medium Armor Plating | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Power Corrupts Challenges ------------ None Game ------ Seed UltimateTractorNeutralizer Manual? 0 Play Time 01:47:09 Cumulative 19.7 hours Start 2020.08.02 @ 19:30:44 End 2020.08.03 @ 03:00:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b2aec62-ebb4-43ef-8768-a4da7c1faebd