Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 13:43:56 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (795) 795 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (620) 620 TOTAL SCORE: 5015 Bonus ------- Follower Combat Kills 20 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 111/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Faulty Experimental Optical Array Faulty Spectral Analyzer Faulty Experimental Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (0) 0b10 Decoder Chip [Generic] Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Experimental Optical Array Spectral Analyzer Experimental Targeting Computer Experimental Armor Integrity Analyzer > --- WEAPON ----------- Magnetic Acceleration Cannon > --- INVENTORY -------- Compact Matter Pod 0b10 Decoder Chip [Generic] [Rating: 39] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Armored Treads Hover Unit Gravmag System Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Experimental Optical Array Hackware Experimental System Shield Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 4 | . . . . . . 4 Weapon 3 | . . 2 . . . 1 Parts Attached 27 | 4 5 2 . 4 7 5 Power 3 | . 1 . . 2 . . Engine 1 | . 1 . . . . . Core 1 | . . . . 1 . . Reactor 1 | . . . . 1 . . Propulsion 7 | 2 2 . . 1 2 . Treads 4 | 2 . . . . 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 3 | . 2 . . 1 . . Flight . | . . . . . . . Utility 7 | . . 1 . 1 1 4 Device 1 | . . . . . 1 . Storage 1 | . . 1 . . . . Processor 4 | . . . . . . 4 Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 2 1 . . 4 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 8 | . 2 1 . . 4 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 4 Parts Lost 19 | . 4 2 . . 10 3 Power 2 | . 1 . . . 1 . Propulsion 4 | . 1 1 . . 2 . Utility 3 | . . . . . 1 2 Weapon 10 | . 2 1 . . 6 1 Highest Loss Streak 5 | . 4 2 . . 5 3 To Critical Strikes 1 | . . . . . 1 . Average Backups 5 | . . . . 5 6 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . 4 6 2 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 4 | . . . . . 1 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 58 | . 55 50 33 55 78 33 Core 2 | . . . . 3 . . Reactor 1 | . . . . 2 . . Treads 4 | . 15 . . . 19 . Hover 5 | . 11 11 . 6 . . Device 1 | . . . . . 5 . Storage 10 | . . 8 11 11 11 6 Processor 1 | . . . . . . 25 Hackware 6 | . . . . 9 2 . Ballistic Gun 1 | . 23 . . . . . Ballistic Cannon 23 | . 2 31 22 22 38 1 Peak Build Rating 39 | 4 8 6 3 27 36 39 Average Rating 20 | 3 4 5 3 18 29 35 On Entrance 6 | . 4 4 3 3 26 5 Naked Turns . | . . . . . . . Heaviest Build 32 | 3 10 14 11 23 32 13 Greatest Support 40 | 40 40 7 3 9 40 3 Greatest Overweight (x) 9 | . . 3 3 5 9 4 Average Overweight (x) 1 | . . 1 3 1 . 1 Largest Inventory Capacity 8 | 5 5 8 8 8 8 8 Average Capacity 7 | 5 5 7 8 8 8 7 Most Carried 8 | 2 2 1 . 8 8 5 Average Carried 5 | . . . . 5 6 2 Final Capacity 8 | 5 5 8 8 8 8 5 Final Carried 7 | . 1 . . 7 6 2 Class Distribution -------------------- 78% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Gunner | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1074 | 168 143 66 . 196 501 . Remotely . | . . . . . . . Salvage Created 581 | . 107 58 . . 416 . Parts 20 | . 5 6 . . 9 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . 2 13 . Prevented 4 | . . . . . 4 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 17 | . 4 2 . . 11 . Guns 2 | . 2 . . . . . Cannons 15 | . 2 2 . . 11 . Classes Destroyed 6 | . 3 2 . . 1 . Builder 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 3 | . 2 . . . 1 . Grunt 12 | . 2 2 . . 8 . Sentry 2 | . . . . . 2 . Best Kill Streak 4 | . 2 3 . . 4 . Combat Bots Only 4 | . 2 2 . . 4 . Max Kills in Single Turn 1 | . 1 1 . . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 309 | . 64 40 . . 131 74 Missed 107 | . 20 11 . . 49 27 Hits 202 | . 44 29 . . 82 47 Melee 3 | . . . . . 2 1 Projectile 199 | . 44 29 . . 80 46 AOE 1 | . . . . . . 1 Critical Strikes 4 | . . . . . 3 1 Damage Taken 3523 | . 610 343 . . 1374 1196 Core 1380 | . 165 63 . . 291 861 Absorbed by Shields . | . . . . . . . Core Remaining (%) 48 | 100 34 . . . 11 . Volleys Fired 75 | . 22 13 . . 37 3 Largest 4 | . 2 3 . . 4 1 Hottest 160 | . 60 90 . . 160 44 Shots Fired 180 | . 40 38 . . 99 3 Gun 30 | . 30 . . . . . Cannon 150 | . 10 38 . . 99 3 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 180 | . 40 38 . . 99 3 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 14 4 . . 7 . Robot Miss Streak 7 | . 6 4 . . 7 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 84 | . 21 17 . . 46 . Core Hits 30 | . 7 4 . . 19 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 8 | . 2 1 . . 5 . Destroy 1 | . 1 . . . . . Blast 7 | . 1 1 . . 5 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1965 | . 310 332 . . 1320 3 Guns 182 | . 182 . . . . . Cannons 1719 | . 67 332 . . 1320 . Explosions 54 | . 54 . . . . . Melee . | . . . . . . . Ramming 10 | . 7 . . . . 3 Kinetic 1901 | . 249 332 . . 1320 . Thermal . | . . . . . . . Explosive 54 | . 54 . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 42 | . 26 8 . . 8 . Projectiles 16 | . . 8 . . 8 . Explosions 26 | . 26 . . . . . Melee . | . . . . . . . Knockbacks 12 | . . 2 . . 10 . Impact . | . . . . . . . Kinetic 12 | . . 2 . . 10 . Secondary . | . . . . . . . Self-Inflicted Damage 226 | . 225 . . . . 1 Shots 3 | . 3 . . . . . Rammed 3 | . 2 . . . . 1 Targets Rammed 3 | . 2 . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 579 | . 8 78 . . 579 . Average Temperature 142 | . 4 29 . . 205 . Received Heat Transfer 1068 | . 60 192 . . 426 390 Effects 8 | . . . . . 8 . Interference 2 | . . . . . 2 . Damage (minor) 3 | . . . . . 3 . Damage (major) 2 | . . . . . 2 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 85 | . 85 61 1 . . 50 Initial 31 | . . 31 1 . . . Average 19 | . 20 34 1 . . 12 Influence Increases 585 | . 195 65 . . 264 61 Destroy 0b10 Robot/C 360 | . 80 40 . . 240 . Destroy 0b10 Robot/NC 15 | . 5 10 . . . . Destroy Leader 22 | . 12 . . . 10 . Allied During Kill 14 | . . . . . 14 . Disable Machine 60 | . 45 15 . . . . Destroy Structure 54 | . 53 . . . . 1 Lose Combat Pursuer 60 | . . . . . . 60 Influence Decreases 585 | . 120 134 5 1 264 61 Entered New Map 50 | . . 44 5 1 . . Time Decay 372 | . 80 70 . . 182 40 Lost Part 135 | . 40 20 . . 54 21 Lost Ally 28 | . . . . . 28 . Squads Dispatched 2 | . 1 . . . . 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 9 8 . . 17 13 Peak Tracking Total 8 | . 4 6 . . 6 8 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 7 | . 3 2 . . 2 . Max in Single Turn 2 | . 2 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 5 | . . . . 1 2 2 Terminals 2 | . . . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 15 | . . . . 6 5 4 Successful 12 | . . . . 6 5 1 Failed 3 | . . . . . . 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . . . . . 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 12 | . . . . 6 5 1 Record 5 | . . . . . 5 . Part Schematic 6 | . . . . 6 . . Open DSF 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 1 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . 6 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 154 | . . . . 154 154 . Highest-Rated Ally 39 | . . . . 39 39 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 11 . Total Damage 525 | . . . . . 525 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 1 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4863 | 48 260 158 14 3121 1042 220 Spaces Moved 2792 | 38 202 95 8 1790 506 153 Core 873 | 18 . 1 8 650 43 153 Treads 539 | 20 69 . . . 450 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1380 | . 133 94 . 1140 13 . Flight . | . . . . . . . Fastest Speed 50 | 50 56 120 200 120 100 100 Average Speed 153 | 107 92 120 200 161 167 119 Slowest Speed 500 | 160 160 200 200 300 500 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 52 17 4 90 63 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . . 3 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 69 | . 52 . . . 16 1 Melee . | . . . . . . . Projectile 17 | . . . . . 16 1 AOE 52 | . 52 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3226 | 45 238 110 7 2017 622 187 Wait 295 | . . . . 212 61 22 Move 2786 | 37 201 94 7 1789 505 153 Hop . | . . . . . . . Pick Up 32 | 4 6 1 . 11 8 2 Fast Attach . | . . . . . . . Attach 26 | 4 3 2 . 3 8 6 Detach . | . . . . . . . Swap 4 | . 2 . . 1 1 . Drop 5 | . 2 . . 1 2 . Fire 75 | . 22 13 . . 37 3 Melee . | . . . . . . . Ram 3 | . 2 . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 3) 275 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Lost 4 parts (1p1n2w) 308 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Weapon x2 439 | -9/Materials | Discovered new exit (range 14) 467 | -9/Materials | Entered Mines 468 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 481 | -9/Mines | Entered Zion 547 | -7/Zion | Found CR-A16's Pointy Stick 608 | -7/Zion | Learned location of Armory (-3) 694 | -7/Zion | Found Relay Coupler [Programmer] 759 | -7/Zion | Learned location of Data Miner (-6) 773 | -7/Zion | Learned Factory emergency access door positions 970 | -7/Zion | Found Prototype Hackware 971 | -7/Zion | Identified Exp. System Shield 977 | -7/Zion | Found Prototype Processor 982 | -7/Zion | Found Prototype Processor 987 | -7/Zion | Found Prototype Processor 2144 | -7/Zion | Met Imprinter 2165 | -7/Zion | Imprinted 2167 | -7/Zion | Declared Zion's savior 2686 | -7/Zion | Given A8's code to call for help 2712 | -7/Zion | Discovered new exit (range 14) 3602 | -7/Zion | Entered Proximity Caves 3602 | -6/Proximity Caves | Accompanied by 4 allies 3616 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3669 | -6/Proximity Caves | Lost 4 allies 3678 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 3930 | -6/Proximity Caves | Learned location of 1 exit from Factory 3972 | -6/Proximity Caves | Build established: Gunner 4106 | -6/Proximity Caves | Learned Factory garrison access intel 4207 | -6/Proximity Caves | Found Alien Artifact 4217 | -6/Proximity Caves | Identified Dimensional Node Initializer 4217 | -6/Proximity Caves | Initialized slip node 4452 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4587 | -6/Proximity Caves | Core integrity fell below 50% 4632 | -6/Proximity Caves | Discovered new exit (range 13) 4637 | -6/Proximity Caves | Lost 5 parts (1n1u3w) 4642 | -6/Proximity Caves | Core integrity fell below 20% 4644 | -6/Proximity Caves | Entered Factory 4644 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 4645 | -6/Factory | Identified exit to Factory 4645 | -6/Factory | Identified Exp. Targeting Computer 4646 | -6/Factory | Identified Exp. Armor Integrity Analyzer 4647 | -6/Factory | Loaded intel: 4 garrison access locations 4647 | -6/Factory | Identified Spectral Analyzer 4802 | -6/Factory | Core integrity fell below 50% 4864 | -6/Factory | Core integrity fell below 20% 4864 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. H :ZS0D= Q:%B81DTTNOP6/ U9SXYA7 Connecting with DSF Access... Critical hit (Burn: +37). Acquired Magnetic Acceleration Cannon. Relay Coupler [Programmer] fries itself. System corrupted: Substantial component data lost. K-01 Serf cleans the Pressure Siphon. Exp. Armor Integrity Analyzer destroyed. System corrupted by crushing effect (+1). Nuclear Reactor explodes. Magnetic Acceleration Cannon destroyed. Nuclear Reactor explodes. G-50 Soldier destroyed. B-48 Gladiator destroyed. G-50 Soldier destroyed. Sml. Storage Unit destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????## | | ??????????????????????????????????????? ######### | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????#?????"""" | | ??????????????????????????????????# """"""" | | ??????????????????????????????????# """"""" | | ??????????????????????????????????# """"""" | | ??????????????????????????????????# | | ????????????????????? ?????###????# | | ????????????????????# ?????!! ?# ! | | ????????????????????+ ?????*! #???# ## | | ????????????????????# ??+ ! #???# ### | | ????????????????????# !??? #???# #?? | | ????????????????????? ??? #####+## #?? | | ?????????????????????[ ?? ##! + #?? | | ?????????????????????? ?? 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" ???????????????###########?????? | | ????????????????T????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 53 Armor Integrity Analysis 50 Recoil Reduction 2 Defensive Hacking 16 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed AmuletDimensionalBeam Manual? 0 Play Time 00:25:53 Cumulative 79.0 hours Start 2025.08.04 @ 13:20:14 End 2025.08.04 @ 13:43:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00e82529-4b3f-4c3d-a4a7-68b0ec4c5e61