Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 23:28:13 Player: alice_fexa Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (13) 2600 Robots Destroyed (276) 1380 Value Destroyed (11635) 11635 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (6938) 6938 TOTAL SCORE: 23713 Bonus ------- High Alert Combat Kills 2941 Follower Combat Kills 997 Entered Garrisons 1000 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/550 Matter 76/300 Energy 233/240 System Corruption 14% Temperature Cool (0) Movement Treading (145) Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Advanced Heat Sink (fused) High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Minigun Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Improved Ion Engine Deuterium Engine Armored Treads High-capacity Matter Pod (200) Relay Coupler [NC] (31) Relay Coupler [Grunt] (23) Relay Coupler [Behemoth] (8) High-powered Tractor Beam Proton Cannon Advanced EMP Blaster Improved Grenade Launcher Improved Grenade Launcher Remote Datajack Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Advanced Treads Cooling System High-capacity Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Behemoth] High-powered Tractor Beam Proton Cannon Improved Assault Rifle Improved Assault Rifle Minigun Flak Gun Improved Grenade Launcher Improved Grenade Launcher Heavy Flail [Rating: 43] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Powered Armor Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . 2 . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 2 | . . . 1 . . 1 . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 133 | 6 8 . 15 11 6 19 16 13 8 3 6 13 9 Power 14 | 1 1 . 3 2 1 1 1 2 1 . . 1 . Engine 10 | 1 1 . 3 2 1 . . 1 1 . . . . Core 3 | . . . . . . . 1 1 . . . 1 . Reactor 1 | . . . . . . 1 . . . . . . . Propulsion 53 | 2 1 . 5 4 2 9 8 3 2 3 2 9 3 Treads 52 | 2 1 . 5 4 2 9 8 3 2 3 2 9 2 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 25 | 1 4 . 3 1 . 3 2 3 3 . 2 1 2 Device 10 | . 2 . 1 1 . 1 2 1 1 . . . 1 Storage 3 | 1 2 . . . . . . . . . . . . Processor 2 | . . . 1 . . . . 1 . . . . . Hackware 3 | . . . . . . . . . . . 2 . 1 Protection 7 | . . . 1 . . 2 . 1 2 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 2 . 4 4 3 6 5 5 2 . 2 2 4 Energy Gun 3 | . 2 . . . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . Ballistic Gun 20 | 2 . . . 1 . 6 2 3 1 . 1 1 3 Ballistic Cannon 7 | . . . 4 2 1 . . . . . . . . Launcher 6 | . . . . . 1 . 2 1 . . . 1 1 Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . . 1 1 . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . 1 . . . 1 . Parts Lost 17 | . . . . 1 1 3 1 . . . 2 2 7 Power 2 | . . . . 1 . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 2 Utility 4 | . . . . . . . 1 . . . . 1 2 Weapon 9 | . . . . . 1 2 . . . . 2 1 3 Highest Loss Streak 5 | . . . . 1 1 2 1 . . . 1 2 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 19 | 2 15 20 19 19 19 19 19 19 20 20 19 19 19 Power 1 | . 1 2 1 2 1 . 1 1 1 1 1 1 1 Propulsion 3 | 1 3 4 3 4 3 3 3 3 3 3 3 3 2 Utility 5 | . 4 4 3 4 5 6 7 8 7 7 7 7 6 Weapon 8 | . 6 10 10 9 9 9 8 7 8 8 6 7 7 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 55 | . 7 2 9 6 3 6 1 3 1 . 1 4 12 Power 9 | . 2 . 2 1 1 . . . . . . . 3 Propulsion 6 | . 1 . 1 . . 1 . . . . . 2 1 Utility 19 | . 3 . 1 1 1 4 . 2 1 . 1 . 5 Weapon 19 | . 1 2 5 4 1 1 1 1 . . . 2 1 Tool/Special 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 99 | . 99 100 99 99 100 99 99 100 100 97 99 99 99 Engine 8 | . 14 14 11 11 11 7 . 3 9 9 9 3 . Core 1 | . . . . . . . 6 5 . . . 5 9 Treads 28 | . 28 28 32 33 33 27 27 27 27 26 27 27 26 Device 10 | . 13 14 11 11 11 9 8 9 9 9 9 9 9 Storage 10 | . 14 14 11 11 11 9 9 9 9 9 9 9 9 Processor 7 | . . . 5 11 11 9 9 9 9 9 9 9 9 Protection 5 | . . . 5 . . 9 9 9 9 9 8 9 7 Energy Gun 4 | . 24 28 3 . . . . . . . . . . Ballistic Gun 14 | . 3 . . . . 26 22 21 22 25 24 24 24 Ballistic Cannon 4 | . . . 18 21 20 . . . . . . . . Impact Weapon 1 | . . . . . 1 . 4 5 1 . . . 1 Peak Build Rating 43 | 6 11 11 20 24 23 33 34 43 43 43 43 42 42 Average Rating 28 | 4 8 11 17 22 22 28 30 39 42 42 40 39 40 On Entrance 26 | . 6 11 11 20 23 21 33 34 42 43 43 41 41 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 74 | 10 47 47 61 62 62 70 71 69 74 69 72 74 70 Greatest Support 74 | 40 40 40 60 60 60 60 70 70 70 70 70 74 66 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 . 1 . 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 15 19 19 19 19 19 19 19 19 20 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 20 20 15 Class Distribution -------------------- 29% | Mutant 25% | Gunner 24% | Scavenger-Mutant 12% | Scavenger-Gunner 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Mutant | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Matter Collected 8511 | 264 288 . 431 667 593 1225 972 701 796 245 1304 579 446 Remotely . | . . . . . . . . . . . . . . Salvage Created 9714 | 73 526 11 360 675 747 1470 990 1090 713 261 1271 794 733 Parts 586 | 1 36 1 22 43 55 70 46 68 59 19 74 41 51 Haulers Intercepted 15 | . 2 . 2 3 . 2 . 4 . . . 2 . Recyclers Shooed 3 | . . . . 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored 1 | . . . . 1 . . . . . . . . . Broken 1 | . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 227 | . 7 1 7 13 34 22 30 19 24 4 33 13 20 Melee 1 | . . . . 1 . . . . . . . . . Guns 118 | . 7 1 . . . 22 13 13 12 4 19 13 14 Cannons 43 | . . . 7 12 21 . . 1 2 . . . . AOE 65 | . . . . . 13 . 17 5 10 . 14 . 6 Classes Destroyed 17 | 1 6 . 2 1 2 . 1 2 2 . . . . Worker 5 | . 1 . . 1 . . . 3 . . . . . Builder 5 | . 1 . . 2 . . . 2 . . . . . Hauler 15 | . 2 . 2 3 . 2 . 4 . . . 2 . Recycler 8 | 1 2 . . 2 . 2 . . . . . 1 . Mechanic 4 | . . . 1 2 . . . 1 . . . . . Operator 2 | . . . . 1 . . . . . 1 . . . Watcher 9 | . 3 . 1 1 . 1 . 1 . 1 . 1 . Swarmer 65 | . 3 1 . 4 17 . 11 2 12 . 9 3 3 Grunt 92 | . 4 . 5 5 13 16 12 6 1 1 18 6 5 Brawler 5 | . . . . . 1 . 2 1 . 1 . . . Duelist 7 | . . . . . 1 1 1 1 . . . . 3 Protector 2 | . . . . . . . . 1 1 . . . . Sentry 32 | . . . 2 4 2 5 3 6 4 2 1 3 . Demolisher 2 | . . . . . . . . 1 1 . . . . Specialist 1 | . . . . . . . . . 1 . . . . Hunter 6 | . . . . . . . 1 1 2 . . 1 1 Programmer 16 | . . . . . . . . . 3 . 5 . 8 Best Kill Streak 10 | 1 4 1 3 6 10 5 9 8 5 3 5 6 8 Combat Bots Only 10 | . 3 1 3 3 10 5 9 7 5 2 5 5 8 Max Kills in Single Turn 4 | 1 1 1 2 3 3 1 3 3 4 1 3 2 3 Gunslinging 1 | . . . . . . . . . 1 . 1 . . Exploded 4 | . . . . . 3 . 3 2 4 . 3 . 3 Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Hostile Shots Fired 771 | . 32 2 19 46 86 71 74 45 79 15 96 52 154 Missed 230 | . 6 1 4 14 28 16 23 19 31 4 26 10 48 Hits 541 | . 26 1 15 32 58 55 51 26 48 11 70 42 106 Melee 6 | . . . . . 1 2 . . . . . . 3 Projectile 535 | . 26 1 15 32 57 53 51 26 48 11 70 42 103 AOE 3 | . . . . . . . . 2 1 . . . . Critical Strikes 25 | . . . 1 . 1 4 1 1 4 . 2 2 9 Part Disruptions 4 | . . . . . . . . . . . . . 4 Damage Taken 7557 | . 292 8 214 355 581 912 853 375 620 161 1023 607 1556 Core 825 | . 101 . 10 84 79 45 89 88 30 28 119 44 108 Absorbed by Shields 123 | . . . . . . . . . 37 . 14 . 72 Regen/Repaired (Parts) 488 | . . . 65 . . . . 52 . 249 . 122 . Core Remaining (%) 71 | 100 . 59 . . 56 . . . . . . . . Volleys Fired 583 | 2 44 3 29 54 65 64 51 41 57 13 82 38 40 Largest 3 | 2 2 2 2 2 2 3 3 3 3 3 3 3 3 Hottest 125 | 40 90 90 90 81 81 73 95 125 125 75 75 125 75 Shots Fired 1353 | 4 88 6 58 87 113 191 109 110 136 37 201 114 99 Gun 1024 | 4 88 6 6 . . 191 88 103 112 37 188 108 93 Cannon 273 | . . . 52 87 107 . . 1 20 . . 6 . Launcher 52 | . . . . . 6 . 21 6 4 . 11 . 4 Special 4 | . . . . . . . . . . . 2 . 2 Kinetic 1176 | 4 8 . 52 87 107 191 86 103 112 37 188 108 93 Thermal 92 | . 80 6 6 . . . . . . . . . . Explosive 52 | . . . . . 6 . 21 6 4 . 11 . 4 Electromagnetic 29 | . . . . . . . 2 1 20 . . 6 . Robot Hit Streak 53 | 3 8 2 9 11 11 15 14 15 22 15 22 32 53 Robot Miss Streak 5 | . 3 3 3 4 3 4 5 2 2 2 2 2 1 Penetration Max 3 | . . . 1 3 . . . . . . . . . Secondary Targets 16 | . . . . . . 4 1 . 2 . 3 . 6 Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 . 1 . 1 Shots Hit Robots 922 | 3 54 2 38 51 63 137 69 89 82 26 133 90 85 Core Hits 473 | 2 27 1 15 23 41 66 62 50 34 11 77 30 34 Critical Kills 18 | . . . 4 8 4 1 . 1 . . . . . Critical Parts Destroyed 21 | . . . 5 9 3 . 2 . . . 1 . 1 Critical Strikes 47 | . 1 . 10 19 11 1 2 1 . . 1 . 1 Burn 2 | . 1 . 1 . . . . . . . . . . Destroy 38 | . . . 9 17 7 1 1 1 . . 1 . 1 Blast 6 | . . . . 2 4 . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . Melee Attacks 53 | . . . . 1 10 . 21 13 5 . 2 1 . Impact 53 | . . . . 1 10 . 21 13 5 . 2 1 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 6 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23361 | 27 602 27 673 1376 2241 2260 3077 3013 2285 468 3507 1673 2132 Guns 12347 | 27 602 27 49 . . 2260 1072 1401 1489 468 1972 1452 1528 Cannons 3841 | . . . 624 1372 1424 . . 36 226 . . 159 . Explosions 6372 | . . . . . 817 . 1873 923 558 . 1535 62 604 Melee 785 | . . . . . . . 132 653 . . . . . Ramming 16 | . . . . 4 . . . . 12 . . . . Kinetic 15087 | 27 30 . 624 1372 1424 2260 1040 1401 1489 468 1972 1452 1528 Thermal 738 | . 572 27 49 . . . . . 28 . . 62 . Explosive 6282 | . . . . . 817 . 1873 923 530 . 1535 . 604 Electromagnetic 453 | . . . . . . . 32 36 226 . . 159 . Impact 785 | . . . . . . . 132 653 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 3 3 4 4 14 Average Corruption 3 | . . . . . . . . . 2 3 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 108 | . . . . . . . . . 27 11 33 18 19 Message Errors 27 | . . . . . . . . . 9 3 10 2 3 Matter Fused 27 | . . . . . . . . . 9 3 6 2 7 Heat Flow Errors 10 | . . . . . . . . . 2 . 3 2 3 Energy Discharges 10 | . . . . . . . . . 2 2 2 3 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 1 . 1 . . Data Loss (minor) 13 | . . . . . . . . . 3 1 4 3 2 Data Loss (major) 8 | . . . . . . . . . . 2 3 2 1 Misfires 5 | . . . . . . . . . 1 . 1 2 1 Alerts 2 | . . . . . . . . . . . 1 1 . Weapon Failures 3 | . . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 847 | . . . . 49 60 . 122 434 125 . 47 . 10 Projectiles 52 | . . . . 49 3 . . . . . . . . Explosions 345 | . . . . . 57 . 74 32 125 . 47 . 10 Melee 450 | . . . . . . . 48 402 . . . . . Knockbacks 25 | . . . 3 6 15 . . 1 . . . . . Impact 1 | . . . . . . . . 1 . . . . . Kinetic 23 | . . . 3 6 14 . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage 320 | . . . . . 30 . 206 . 22 . 62 . . Shots 12 | . . . . . 2 . 7 . 1 . 2 . . Rammed 3 | . . . . 1 . . . . 2 . . . . Targets Rammed 4 | . . . . 2 . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 285 | . 45 . 17 15 . 18 182 42 154 15 233 285 219 Average Temperature 50 | . 19 . 8 10 . 8 52 19 64 9 45 78 92 Received Heat Transfer 2211 | . 135 . 114 75 147 513 243 108 72 63 288 288 165 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 1 7 . . . . . Impact Corruptions 8 | . . . . . . . 1 7 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 1 . . . . . . . 1 . . Heat Transferred 1945 | . 1623 74 198 . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Maximum Alert Level 5 | . . . . . 4 2 5 4 5 3 4 3 3 Low Security (%) 33 | 100 100 100 100 100 22 . . . . . . . . Level 1 2 | . . . . . 11 . 13 . . . . . . Level 2 22 | . . . . . 26 100 5 47 . 44 16 . 72 Level 3 22 | . . . . . 28 . 32 49 27 55 21 100 27 Level 4 15 | . . . . . 11 . 47 3 28 . 61 . . Level 5 4 | . . . . . . . 1 . 43 . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1844 | 5 69 50 107 135 1160 697 1675 1117 1844 898 1528 813 892 Initial 898 | . . . . . 5 565 322 816 720 898 414 744 460 Average 620 | 1 11 3 30 50 581 599 1078 743 1419 746 1104 754 605 Influence Increases 9091 | 5 258 81 420 555 1165 685 1463 1083 1204 128 1194 323 527 Destroy 0b10 Robot/C 5155 | . 140 60 240 260 680 440 700 660 700 80 670 195 330 Destroy 0b10 Robot/NC 301 | 5 45 . 25 60 15 25 10 70 5 10 15 16 . Destroy Leader 746 | . 40 10 68 68 30 106 40 162 30 32 50 62 48 Allied During Kill 171 | . . 11 24 . . . 34 49 43 . 2 2 6 Successful Hack 146 | . 18 . 16 18 . . 42 21 21 5 . 5 . Disable Machine 237 | . . . 30 90 . 45 15 45 . . . 12 . Anti-Garrison Action 1589 | . . . . . 350 . 450 . 350 . 401 . 38 Destroy Structure 443 | . . . 17 29 60 9 157 31 55 1 56 7 21 Partial Spotted 24 | . . . . . . . . . . . . 12 12 Lose Combat Pursuer 279 | . 15 . . 30 30 60 15 45 . . . 12 72 Influence Decreases 8214 | 5 258 81 420 547 13 1349 284 1649 469 1334 304 1142 359 Entered New Map 4223 | . . . . . 3 595 174 859 389 946 224 784 249 Time Decay 2816 | 5 258 81 291 471 . 574 . 580 . 238 . 318 . Lost Part 170 | . . . . 10 10 30 10 . . . 20 20 70 Lost Ally 400 | . . . 40 . . . 100 60 80 . 60 20 40 Purge Threat 605 | . . . 89 66 . 150 . 150 . 150 . . . Squads Dispatched 14 | . . . . 1 . 6 . 6 . . . 1 . Investigation . | . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . . . . . . 1 . 3 . . . 1 . Assault 2 | . . . . . . . . 2 . . . . . Garrison 7 | . . . . 1 . 5 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Distress Signals 8 | . 1 . 1 1 . 3 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 316 | . 15 3 14 20 34 31 31 43 34 9 37 19 26 Peak Tracking Total 13 | . 3 1 3 5 6 5 8 5 5 3 5 4 13 Tactical Retreats 14 | . 1 . . 2 1 3 1 3 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Traps Triggered 24 | . . . . . 5 . 7 . 3 . 2 . 7 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Machines Disabled 32 | . . . 2 6 5 3 3 3 3 . 5 1 1 Max in Single Turn 1 | . . . 1 1 1 1 1 1 1 . 1 1 1 Garrison Relay 15 | . . . . . 4 . 2 . 3 . 5 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Machines Accessed 64 | . 10 . 7 9 2 5 3 11 4 4 1 5 3 Terminals 43 | . 8 . 3 7 2 2 3 7 4 1 1 2 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . 1 . 1 . 1 . 1 . Recycling Units 8 | . 2 . 2 1 . 1 . 1 . 1 . . . Scanalyzers 3 | . . . 1 . . . . 1 . . . 1 . Garrison Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 167 | . 35 . 26 20 4 10 6 29 9 10 3 12 3 Successful 90 | . 20 . 16 13 . 2 3 18 2 8 . 8 . Failed 76 | . 15 . 10 7 4 8 3 11 7 2 3 3 3 Catastrophic 14 | . 1 . 1 . 2 1 . 1 3 . 1 1 3 Database Lockouts 1 | . . . . . . . . . . . . 1 . Manual 75 | . 22 . 14 14 . 2 . 15 . 1 . 7 . Terminals 123 | . 30 . 16 16 4 5 6 23 9 2 3 6 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 15 | . . . 6 . . 1 . 2 . 4 . 2 . Recycling Units 16 | . 5 . 3 2 . 2 . 1 . 3 . . . Scanalyzers 6 | . . . 1 . . . . 2 . . . 3 . Garrison Access 7 | . . . . 2 . 2 . 1 . 1 . 1 . Terminal Hacks 30 | . 10 . 4 3 . 1 3 5 2 1 . 1 . Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . . . . 1 . . . . . Open Door 2 | . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 5 | . . . 1 1 . 1 . 1 . 1 . . . Locate Traps 8 | . 3 . 2 1 . . . 2 . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . 1 . . . . . . Patrol Navigation 2 | . . . . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 4 . . . . 2 . 4 . 2 . Scan Component 7 | . . . 3 . . . . 1 . 2 . 1 . Repair 5 | . . . 1 . . . . 1 . 2 . 1 . Recycling Unit Hacks 6 | . 2 . 2 . . . . 1 . 1 . . . Retrieve Components 6 | . 2 . 2 . . . . 1 . 1 . . . Scanalyzer 4 | . . . 1 . . . . 1 . . . 2 . Insert Component 1 | . . . 1 . . . . . . . . . . Retrieve Study 3 | . . . . . . . . 1 . . . 2 . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 33 | . 8 . 5 9 . . . 8 . 1 . 2 . Terminals 33 | . 8 . 5 9 . . . 8 . 1 . 2 . Assimilate 1 | . . . . 1 . . . . . . . . . Botnet 12 | . 3 . 2 2 . . . 2 . 1 . 2 . Operators 1 | . . . . 1 . . . . . . . . . Skim 19 | . 5 . 3 5 . . . 6 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 51 | . 8 . 7 6 2 5 2 9 3 2 1 3 3 Full Trace Events 4 | . . . . . 1 . 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 1 . . . 2 . Parts Repaired 5 | . . . 1 . . . . 1 . 2 . 1 . Time 218 | . . . 26 . . . . 44 . 110 . 38 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 34 | . 11 . 19 . . . . 2 . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Used RIF Installer 4 | . . . . . 1 . 1 . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . . . . 1 . . Zone Cloak 1 | . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 . 2 Non-combat . | . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 1 . 2 Robot Hacks Applied 3 | . . . . . . . . . . . 1 . 2 overwrite_iff 1 | . . . . . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . . . . 1 . 1 Relay Couplers Released 62 | . . . . . 16 . 9 . 11 . 21 . 5 Machine Destruction 62 | . . . . . 16 . 9 . 11 . 21 . 5 Attached 3 | . . . . . . . . . . . 2 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . 9 . 6 . 3 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Total Allies 24 | . . 3 . . . . 9 . 6 . 4 . 2 Largest Group 9 | . . 3 3 . . . 9 3 3 . 3 1 1 Highest-Rated Group 123 | . . 40 40 . . . 123 63 82 . 15 15 15 Highest-Rated Ally 31 | . . 16 16 . . . 21 21 31 . 15 15 15 Total Orders 12 | . . . 1 . . . 4 2 1 . 2 . 2 STAY 7 | . . . 1 . . . 2 1 1 . 1 . 1 FOLLOW 5 | . . . . . . . 2 1 . . 1 . 1 Ally Attacks 180 | . . 12 37 . . . 25 39 41 . 11 6 9 Total Damage 2790 | . . 117 408 . . . 298 992 657 . 68 126 124 Kills 46 | . . 2 6 . . . 6 17 12 . 1 . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Active Infowar (turns) . | . . . . . . . . . . . . . . Robot Analysis Total 4 | . 2 . 1 . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Turns Passed 18649 | 82 1959 1250 971 1593 1793 1758 2123 1788 1733 512 1804 701 582 Spaces Moved 7583 | 45 763 509 403 518 726 597 782 892 771 218 866 303 190 Core 7 | 7 . . . . . . . . . . . . . Treads 7576 | 38 763 509 403 518 726 597 782 892 771 218 866 303 190 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 160 160 160 160 150 145 Average Speed 197 | 142 227 240 181 208 208 239 219 160 180 160 161 169 224 Slowest Speed 240 | 160 240 240 240 240 240 240 240 160 240 160 240 240 225 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 98 98 43 61 79 40 75 69 73 23 78 30 26 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 8 | . 2 2 . 1 . . . 3 . . . . . Known Exits Taken 6 | . . . 1 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 70 | . . . . 2 19 . 22 4 22 . . 1 . Terrain Destroyed 297 | . . . 18 28 33 . 82 35 25 . 46 3 27 Melee 16 | . . . . 1 5 . 1 4 4 . . 1 . Projectile 45 | . . . 18 27 . . . . . . . . . AOE 236 | . . . . . 28 . 81 31 21 . 46 2 27 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Total 10290 | 57 906 536 606 948 877 807 1074 1197 1033 368 1167 428 286 Wait 1288 | 1 57 19 113 332 40 88 81 199 52 124 126 37 19 Move 7571 | 44 762 508 402 517 724 596 780 892 770 218 865 303 190 Hop . | . . . . . . . . . . . . . . Pick Up 114 | 4 23 3 18 8 6 15 6 10 3 1 4 9 4 Fast Attach 35 | 6 1 . 4 6 . 2 1 2 1 2 2 5 3 Attach 23 | . . . 2 1 1 5 2 . . . 3 2 7 Detach 1 | . . . . . . . . . . . . . 1 Swap 176 | . 7 . 10 8 15 13 36 20 22 6 17 13 9 Drop 169 | . 12 3 28 19 8 24 15 20 8 4 5 20 3 Fire 583 | 2 44 3 29 54 65 64 51 41 57 13 82 38 40 Melee 53 | . . . . 1 10 . 21 13 5 . 2 1 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . 2 . . . . 2 . . . . Escape Stasis 35 | . . . . . 8 . 12 . 2 . 3 . 10 Rewire 238 | . . . . . . . 69 . 111 . 58 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 3 exits: Mat / Rec / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 798 | -10/Materials | Discovered new exit (range 13) 1034 | -10/Materials | Learned location of 1 exit from Recycling 1144 | -10/Materials | Discovered new exit (range 13) 1220 | -10/Materials | Learned Recycling recycling unit intel 1262 | -10/Materials | Learned 4 Subcaves zone layouts 1376 | -10/Materials | Learned Storage stockpile data 1522 | -10/Materials | Discovered new exit (range 4) 2042 | -10/Materials | Entered Mines 2119 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2240 | -10/Mines | Discovered new exit (range 5) 2592 | -10/Mines | Discovered new exit (range 13) 2601 | -10/Mines | Learned location of Zion (-6) 2685 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2770 | -10/Mines | Discovered new exit (range 6) 2967 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3292 | -10/Mines | Entered Materials 3292 | -9/Materials | Accompanied by 3 allies 3292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3293 | -9/Materials | Identified exit to Storage 3349 | -9/Materials | Repaired Lgt. Treads 3709 | -9/Materials | Build established: Scavenger-Mutant 3745 | -9/Materials | Discovered new exit (range 12) 4263 | -9/Materials | Entered Storage 5105 | -9/Storage | Garrison activated, responded to threat 5487 | -9/Storage | Identified exit to Recycling 5565 | -9/Storage | Identified exit to Materials 5789 | -9/Storage | Learned Recycling recycling unit intel 5852 | -9/Storage | Identified exit to Garrison 5856 | -9/Storage | Entered Garrison 5988 | -9/Garrison | Triggered checkpoint 6072 | -9/Garrison | Garrison Relay disabled 6163 | -9/Garrison | Triggered checkpoint 6288 | -9/Garrison | Destroyed 10 combat bots 6445 | -9/Garrison | Triggered checkpoint 6510 | -9/Garrison | Garrison Relay disabled 6562 | -9/Garrison | Discovered exit to Materials (range 12) 6584 | -9/Garrison | Installed Relay Interface Framework 6710 | -9/Garrison | Triggered checkpoint 6784 | -9/Garrison | Triggered checkpoint 6884 | -9/Garrison | Discovered exit to Materials (range 10) 7120 | -9/Garrison | Triggered checkpoint 7208 | -9/Garrison | Garrison Relay disabled 7314 | -9/Garrison | Triggered checkpoint 7512 | -9/Garrison | Garrison Relay disabled 7567 | -9/Garrison | Discovered exit to Materials (range 10) 7649 | -9/Garrison | Entered Materials 7649 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7805 | -8/Materials | Garrison activated, responded to threat 7951 | -8/Materials | Garrison activated, responded to threat 7971 | -8/Materials | Build established: Scavenger-Gunner 8149 | -8/Materials | Garrison activated, responded to threat 9366 | -8/Materials | Identified exit to Garrison 9407 | -8/Materials | Entered Garrison 9481 | -8/Garrison | Triggered checkpoint 9556 | -8/Garrison | Build established: Gunner 9679 | -8/Garrison | Triggered checkpoint 9725 | -8/Garrison | Triggered checkpoint 9740 | -8/Garrison | Triggered checkpoint 9767 | -8/Garrison | Destroyed 9 combat bots 10231 | -8/Garrison | Garrison Relay disabled 10277 | -8/Garrison | Triggered checkpoint 10360 | -8/Garrison | Discovered new exit (range 10) 10900 | -8/Garrison | Garrison Relay disabled 11173 | -8/Garrison | Lost 4 allies 11238 | -8/Garrison | Discovered new exit (range 15) 11414 | -8/Garrison | Discovered new exit (range 84) 11414 | -8/Garrison | Discovered new exit (range 51) 11414 | -8/Garrison | Discovered new exit (range 24) 11437 | -8/Garrison | Build established: Scavenger-Mutant 11483 | -8/Garrison | Expanded RIF knowledge: Robot Detection 11530 | -8/Garrison | Entered Materials 11530 | -8/Materials | Accompanied by 3 allies 11930 | -8/Materials | First assault squad dispatched 11993 | -8/Materials | Discovered new exit (range 7) 12152 | -8/Materials | Build established: Mutant 12463 | -8/Materials | Learned location of Extension (-5) 12521 | -8/Materials | Identified exit to Factory 12555 | -8/Materials | Repaired Flak Gun 12571 | -8/Materials | Learned Storage emergency access door positions 12612 | -8/Materials | Learned location of Lower Caves (-6) 12661 | -8/Materials | Learned 2 Storage zone layouts 13073 | -8/Materials | Build established: Gunner 13221 | -8/Materials | Garrison activated, responded to threat 13280 | -8/Materials | Destroyed 7 combat bots 13318 | -8/Materials | Identified exit to Garrison 13318 | -8/Materials | Entered Garrison 13334 | -8/Garrison | Triggered checkpoint 13356 | -8/Garrison | Garrison Relay disabled 13548 | -8/Garrison | Triggered checkpoint 13568 | -8/Garrison | Discovered new exit (range 6) 13738 | -8/Garrison | Triggered checkpoint 13838 | -8/Garrison | Triggered checkpoint 13894 | -8/Garrison | Garrison Relay disabled 13982 | -8/Garrison | Discovered exit to Factory (range 14) 14182 | -8/Garrison | Found Powered Armor 14185 | -8/Garrison | Found Powered Armor 14276 | -8/Garrison | Triggered checkpoint 14287 | -8/Garrison | Triggered checkpoint 14392 | -8/Garrison | Triggered checkpoint 14397 | -8/Garrison | Discovered exit to Factory (range 11) 14592 | -8/Garrison | Garrison Relay disabled 14743 | -8/Garrison | Discovered exit to Factory (range 14) 14808 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 14914 | -8/Garrison | Triggered checkpoint 15051 | -8/Garrison | Entered Materials 15339 | -8/Materials | Repaired Imp. Medium Treads 15400 | -8/Materials | Repaired Enh. Autogun 15551 | -8/Materials | Core integrity fell below 50% 15563 | -8/Materials | Identified exit to Garrison 15563 | -8/Materials | Entered Garrison 15657 | -8/Garrison | Triggered checkpoint 15751 | -8/Garrison | Garrison Relay disabled 15849 | -8/Garrison | Triggered checkpoint 16023 | -8/Garrison | Discovered exit to Factory (range 13) 16058 | -8/Garrison | Triggered checkpoint 16102 | -8/Garrison | Garrison Relay disabled 16186 | -8/Garrison | Triggered checkpoint 16244 | -8/Garrison | Triggered checkpoint 16331 | -8/Garrison | Triggered checkpoint 16416 | -8/Garrison | Garrison Relay disabled 16497 | -8/Garrison | Discovered exit to Factory (range 8) 16515 | -8/Garrison | Triggered checkpoint 16573 | -8/Garrison | Discovered new exit (range 5) 16810 | -8/Garrison | Discovered exit to Factory (range 11) 16843 | -8/Garrison | Triggered checkpoint 16854 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 16857 | -8/Garrison | Build established: Scavenger-Gunner 16890 | -8/Garrison | Lost 3 allies 16890 | -8/Garrison | Garrison Relay disabled 17143 | -8/Garrison | Triggered checkpoint 17250 | -8/Garrison | Garrison Relay disabled 17367 | -8/Garrison | Entered Materials 17367 | -8/Materials | Accompanied by 1 ally 17401 | -8/Materials | Build established: Bothacker-Gunner 17690 | -8/Materials | Central database locked down 17859 | -8/Materials | Repaired Minigun+ 17890 | -8/Materials | Core integrity fell below 20% 18068 | -8/Materials | Identified exit to Garrison 18068 | -8/Materials | Entered Garrison 18273 | -8/Garrison | Garrison Relay disabled 18419 | -8/Garrison | Build established: Gunner 18596 | -8/Garrison | Triggered checkpoint 18631 | -8/Garrison | System corruption reached 10% 18650 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 18623_ P-60 Hacker destroyed. 18623_ Switching to secondary target: P-60 Hacker. 18626_ G-47 Trooper destroyed. 18626_ Switching to secondary target: P-60 Hacker. 18629_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 18633_ Destroyed Mic. Nuclear Core. 18636_ Destroyed Gravmag System. 18636_ Stasis field depleted. 18636_ Imp. Assault Rifle destroyed. 18636_ Critical hit (Burn: +37). 18638_ S 5H G<&KNY7VJ7Y9O2G#FZ 18639_ Destroyed Shock Rifle. 18639_ P-60 Hacker destroyed. 18639_ Adv. Treads destroyed. 18642_ Critical hit (Burn: +37). 18644_ Adv. Treads destroyed. 18645_ Enh. Autogun destroyed. 18648_ Cooling System destroyed. 18649_ P-60 Hacker destroyed. 18649_ Switching to secondary target: Y-45 Defender. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? #?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????? ?? ?????????????????????????? | | ??????????????? ? ????????????????????????? | | ??????????????? ?# #????????????????????????? | | ??????????? ##? ## ##???????????????????????? | | ??????????? ???????????????????????? | | ??????????? ????????????????????????? | | ??????????? ????????????????????????? | | ????????????? [ ????????????????????????? | | ??????????????# # %[%###??????????????????????? | | ?????????# ## # * ##?????????????????????? | | ?????????# * ##????????????????????? | | ?????????? !%= #????????????????????? | | ??????????????? [![%% #????????????????????? | | ???????????????????# %|=! #??????????????????????? | | ???????????????????# % #?????????????????####?? | | ???????????????????# =[ ##?????????????????#""#?? | | ???????????????????##! #?????????????????#T!#?? | | ???????????????????#=%= ##??#???????????????#"=#?? | | ???????????????????##%%!#?? ####????????????##!#?? | | ????????????????????#=[=###p##T############### ### | | ????????????????????#*Y[!= != [ [=*==% | | ????????????????????#*!=^@!!= * %[*[* | | ????????????????????#|[ |[= ==!= | | ????????????????????#######;############# ####### | | ??????????????????????????# #??????????# #?????? | | ??????????????????????????# #??????????# #?????? | | ??????????????????????????############### #?????? | | ??????????????????????????# ^ #?????? | | ??????????????????????????# ! #?????? | | ??????????????????????????##!!!##### ### #?????? | | ??????????????????????????#""!"????# #?# #?????? | | ??????????????????????????#####????#####?# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #####?? | | ?????????????????????????????????????????# ##? | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????# #? | | ????????????????????????????????????????#T ##? | | ????????????????????????????????????????##""####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 53% | -9/Materials Flak Gun | 62% | -8/Materials Imp. Medium Treads | 38% | -8/Materials Enh. Autogun | 21% | -8/Materials Minigun | 2% | -8/Materials Studied --------- Minigun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructAssemblyFirepult Manual? 0 Play Time 01:21:01 Cumulative 1633.9 hours Start 2026.03.02 @ 13:22:48 End 2026.03.02 @ 23:28:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1173 Rogue 1133 Adventurer 40 Explorer 0 Win Type - Total 212 Types 96/11/74/2/2/4/16/2/1/4 Lore% 97 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c784906-df79-40f8-9276-ec90189dba7b