Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.15 @ 20:35:40 Player: kasaphescent Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (113) 565 Value Destroyed (4710) 4710 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2536) 2536 TOTAL SCORE: 13531 Bonus ------- High Alert Combat Kills 684 Follower Combat Kills 1833 Entered DSFs 500 Met Data Miner 300 Friendly Fire -781 Cogmind --------- Core Integrity 0/1000 Matter 109/300 Energy 100/100 System Corruption 7% Temperature Cool (27) Movement Core (850) Ox16 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- Mass Driver > --- INVENTORY (20) --- Improved Titanium Leg Advanced Energy Well (500) Encrypted Comm Array Improved Weapon Cycler Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Rocket Array Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Experimental Targeting Computer > --- WEAPON ----------- Heavy Neutron Cannon Antimatter Cannon > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Coolant Injector Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Rocket Array [Rating: 72] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Antimatter Cannon Energy Gun Field Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . 2 . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . 2 Utility 5 | . . . 2 . 2 . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 147 | 6 3 14 19 16 12 6 3 3 9 1 11 . 7 37 Power 7 | 1 . 1 . . 1 . . . 1 . . . 1 2 Engine 7 | 1 . 1 . . 1 . . . 1 . . . 1 2 Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 40 | 2 . 4 7 5 4 1 . . 1 1 2 . 1 12 Treads 19 | 1 . 2 2 4 4 . . . 1 1 2 . 1 1 Leg 6 | . . . . 1 . . . . . . . . . 5 Wheel 15 | 1 . 2 5 . . 1 . . . . . . . 6 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 37 | 1 2 3 4 4 3 . . 2 5 . 2 . 2 9 Device 11 | . . 1 1 1 1 . . 1 2 . . . 1 3 Storage 4 | 1 1 1 . . . . . . . . . . . 1 Processor 4 | . 1 . . 1 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 18 | . . 1 3 2 1 . . 1 2 . 2 . 1 5 Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 2 1 6 8 7 4 5 3 1 2 . 7 . 3 14 Energy Gun 6 | . . 3 3 . . . . . . . . . . . Energy Cannon 15 | . . . . 1 2 2 1 . 1 . 2 . 1 5 Ballistic Gun 8 | 2 . 1 3 2 . . . . . . . . . . Ballistic Cannon 15 | . . . 1 2 . 1 1 1 1 . 2 . 1 5 Launcher 14 | . . . 1 . 2 2 1 . . . 3 . 1 4 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 5 | . 1 2 . 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 1 2 1 1 1 . 2 . . . . 3 Parts Lost 43 | . . 3 5 4 . . . . . . 4 . 2 25 Power 3 | . . . . . . . . . . . . . . 3 Propulsion 21 | . . 2 2 3 . . . . . . 1 . 1 12 Utility 12 | . . 1 2 1 . . . . . . 2 . 1 5 Weapon 7 | . . . 1 . . . . . . . 1 . . 5 Highest Loss Streak 14 | . . 2 3 2 . . . . . . 4 . 2 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 86 96 96 98 99 92 92 92 92 93 91 80 89 74 Engine 10 | . 14 11 9 9 7 7 7 7 13 13 13 13 13 9 Treads 14 | . 14 21 17 28 29 16 15 15 13 13 12 13 11 1 Wheel 9 | . 14 20 16 5 . 6 7 7 6 6 6 6 6 16 Device 11 | . . 3 13 5 15 15 15 15 13 13 13 13 13 9 Storage 7 | . 14 11 9 9 7 7 7 7 6 6 6 6 6 5 Processor 11 | . 1 3 . 4 15 15 15 15 20 20 17 13 13 10 Protection 8 | . . 2 12 17 7 7 7 7 5 6 8 13 13 5 Energy Gun 1 | . . 6 13 . . . . . . . . . . . Energy Cannon 4 | . . . . 3 7 2 6 7 5 6 4 . 6 7 Ballistic Gun 2 | . 21 8 3 5 . . . . . . . . . . Ballistic Cannon 4 | . . . . 8 7 2 7 7 6 6 7 . 4 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 102 | 11 26 55 78 78 70 77 77 77 87 87 89 73 94 102 Greatest Support 86 | 10 10 32 32 80 80 80 28 28 28 28 28 28 28 86 Greatest Overweight (x) 7 | 1 2 3 4 7 1 2 2 2 3 3 3 2 3 3 Average Overweight (x) 1 | . 1 1 2 1 . 1 2 2 2 3 2 2 2 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 19 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 10 12 18 18 17 18 19 19 19 20 19 19 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 11 19 18 18 17 20 20 20 20 18 20 20 10 Class Distribution -------------------- 40% | Mutant 34% | Skirmisher 18% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Matter Collected 3258 | 177 131 162 260 408 252 270 . . 216 34 100 . 434 814 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3721 | . 172 390 530 477 240 . . . 45 46 243 . 360 1218 Parts 148 | . 9 19 26 20 15 . . . 1 1 6 . 2 49 Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 16 1 . 5 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 98 | . 6 12 10 10 11 . . . 1 1 11 . 3 33 Melee 12 | . 3 8 . 1 . . . . . . . . . . Guns 15 | . 3 1 8 3 . . . . . . . . . . Cannons 35 | . . 1 . 6 3 . . . 1 1 2 . 1 20 AOE 32 | . . . 2 . 7 . . . . . 9 . 2 12 Classes Destroyed 19 | . 2 3 2 . 1 . . . . . 3 . . 8 Worker 4 | . . 1 1 1 . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 2 | . . 1 . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . . . . . . . . . 2 Swarmer 24 | . 3 6 . . 7 . . . . . 2 . 2 4 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 39 | . 3 4 5 4 3 . . . . . 6 . . 14 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 13 | . . 2 2 5 . . . . 1 . 1 . . 2 Specialist 4 | . . . 2 . . . . . . . . . . 2 Hunter 4 | . . . 1 1 . . . . . 1 . . . 1 Programmer 7 | . . . . . 1 . . . . . . . . 6 Behemoth 2 | . . . . . . . . . . . 1 . 1 . Thief 2 | . . . . . . . . . . . 2 . . . Surgeon 1 | . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 19 | . 3 5 5 4 4 . . . 1 1 8 . 2 19 Combat Bots Only 13 | . 3 5 4 3 4 . . . 1 1 8 . 2 13 Max Kills in Single Turn 4 | . 1 1 2 1 2 . . . 1 1 3 . 2 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 2 . . . . . 3 . 2 4 Melee 1 | . 1 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Damage Taken 9817 | . 182 843 863 912 412 17 . . 70 31 920 . 256 5311 Core 1748 | . 68 204 161 97 47 3 . . . . 124 . 38 1006 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 110 | . . . 86 15 . . . . . . . . 5 4 Regen/Repaired (Parts) 105 | . . . . . . 30 . . 35 13 27 . . . Core Remaining (%) 74 | 100 72 49 . 53 . . . 92 . . . . 80 . Volleys Fired 291 | . 7 11 40 31 16 9 . . 5 3 21 . 21 127 Largest 2 | . 2 2 2 2 2 2 . . 2 2 2 . 2 2 Hottest 180 | . 40 112 126 104 104 154 . . 158 150 150 . 105 180 Shots Fired 476 | . 14 22 77 62 29 17 . . 9 7 37 . 27 175 Gun 137 | . 14 22 76 25 . . . . . . . . . . Cannon 305 | . . . . 37 24 4 . . 9 7 32 . 24 168 Launcher 34 | . . . 1 . 5 13 . . . . 5 . 3 7 Special . | . . . . . . . . . . . . . . . Kinetic 235 | . 14 16 25 50 12 2 . . 4 4 19 . 6 83 Thermal 192 | . . 6 38 12 12 2 . . 5 3 13 . 18 83 Explosive 34 | . . . 1 . 5 13 . . . . 5 . 3 7 Electromagnetic 15 | . . . 13 . . . . . . . . . . 2 Robot Hit Streak 20 | . 3 4 9 10 5 6 . . 3 3 17 . 7 20 Robot Miss Streak 4 | . 2 3 4 3 4 2 . . 2 2 3 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 360 | . 14 41 57 52 23 10 . . 3 3 31 . 18 108 Core Hits 272 | . 6 10 24 40 19 6 . . 2 2 60 . 11 92 Critical Kills 3 | . . . . 1 1 . . . . . . . . 1 Critical Parts Destroyed 7 | . 2 5 . . . . . . . . . . . . Critical Strikes 30 | . 2 5 2 1 1 . . . . . 2 . 2 15 Burn 2 | . . . 2 . . . . . . . . . . . Meltdown 2 | . . . . . 1 . . . . . . . . 1 Blast 18 | . . . . . . . . . . . 2 . 2 14 Smash 8 | . 2 5 . 1 . . . . . . . . . . Melee Attacks 54 | . 13 36 . 5 . . . . . . . . . . Impact 54 | . 13 36 . 5 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . 1 . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17056 | . 230 788 1273 1117 950 2489 . . 110 187 2679 . 692 6541 Guns 1546 | . 78 152 1048 268 . . . . . . . . . . Cannons 7014 | . . . . 719 452 154 . . 110 187 1104 . 485 3803 Explosions 7578 | . . . 225 . 498 2335 . . . . 1575 . 207 2738 Melee 918 | . 152 636 . 130 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 4388 | . 78 109 254 733 180 68 . . 28 103 560 . 183 2092 Thermal 4472 | . . 43 606 254 272 86 . . 82 84 659 . 302 2084 Explosive 6847 | . . . 138 . 498 2335 . . . . 1460 . 207 2209 Electromagnetic 431 | . . . 275 . . . . . . . . . . 156 Impact 918 | . 152 636 . 130 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 1 1 1 7 7 7 7 7 7 Average Corruption 4 | . . . . . 1 1 1 1 6 7 7 7 7 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 80 | . . . . . 3 2 1 2 15 11 13 3 18 12 Message Errors 16 | . . . . . 1 1 . . 2 4 3 1 3 1 Matter Fused 20 | . . . . . . . 1 . 6 1 3 2 4 3 Heat Flow Errors 8 | . . . . . . . . . 2 4 2 . . . Energy Discharges 10 | . . . . . . . . 1 1 1 1 . 5 1 Parts Rejected 3 | . . . . . . . . . . . . . 1 2 Data Loss (minor) 10 | . . . . . . 1 . 1 1 . 2 . 2 3 Data Loss (major) 5 | . . . . . . . . . 3 . 1 . . 1 Misfires 5 | . . . . . 2 . . . . 1 . . 2 . Alerts 1 | . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 503 | . 50 155 . 26 37 . . . . 20 45 . 13 157 Projectiles 167 | . . . . . 15 . . . . 20 10 . 12 110 Explosions 105 | . . . . . 22 . . . . . 35 . 1 47 Melee 231 | . 50 155 . 26 . . . . . . . . . . Knockbacks 27 | . . 5 . 4 3 . . . . 2 2 . . 11 Impact 4 | . . 4 . . . . . . . . . . . . Kinetic 21 | . . . . 4 3 . . . . 2 2 . . 10 Secondary 2 | . . 1 . . . . . . . . . . . 1 Self-Inflicted Damage 723 | . . . 34 . 58 19 . . . . 203 . . 409 Shots 21 | . . . 1 . 2 2 . . . . 6 . . 10 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 342 | . 9 22 223 342 18 60 . . 101 200 256 . 18 271 Average Temperature 105 | . 9 6 62 199 13 32 . . 33 102 109 . 9 105 Received Heat Transfer 2500 | . 75 270 297 423 108 . . . . . 135 . 12 1180 Effects 4 | . . . 1 3 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 13 | . . 10 2 1 . . . . . . . . . . Impact Corruptions 14 | . 2 10 . 2 . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . 1 Parts Melted 4 | . . . 1 . 1 . . . . . . . . 2 Heat Transferred 4114 | . . 111 1234 407 407 . . . . . 100 . 407 1448 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 . . . . . . . 1 . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Peak Influence 1084 | . 210 551 469 401 425 255 170 567 1014 . . . . 1084 Initial 297 | . . 88 232 130 182 148 165 119 297 . . . . 23 Average 348 | . 112 327 312 182 328 204 165 345 840 . . . . 295 Maximum Alert Level 3 | . 1 2 2 2 2 1 . 2 3 . . . . 3 Low Security (%) 39 | 100 91 36 . 65 6 36 100 44 . . . . . 62 Level 1 28 | . 8 14 85 33 58 63 . 9 4 . . . . 9 Level 2 15 | . . 49 14 . 34 . . 46 9 . . . . 12 Level 3 16 | . . . . . . . . . 85 . . . . 16 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . Squads Dispatched 25 | . 1 1 3 3 3 . . 1 5 . 1 . . 7 Investigation 3 | . 1 . . . 1 . . . . . 1 . . . Extermination 2 | . . . . . 1 . . . . . . . . 1 Reinforcement 13 | . . 1 3 . 1 . . 1 4 . . . . 3 Assault 3 | . . . . . . . . . 1 . . . . 2 Garrison 4 | . . . . 3 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 2 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Distress Signals 7 | . . . 3 2 . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 175 | . 11 19 16 16 14 6 . 6 8 8 11 . 5 55 Peak Tracking Total 13 | . 4 10 4 5 4 6 . 3 2 5 7 . 3 13 Tactical Retreats 10 | . . 4 . 2 . . . . . . . . . 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Traps Triggered 8 | . . . . 2 2 . . 2 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Machines Disabled 24 | . . . . 1 . . . . 5 . 1 . . 17 Max in Single Turn 4 | . . . . 1 . . . . 1 . . . . 4 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Machines Accessed 23 | . 1 . 1 5 4 . 2 . 1 . 1 4 . 4 Terminals 16 | . 1 . 1 5 2 . 2 . 1 . 1 . . 3 Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 Total Hacks 82 | . 3 . 2 19 10 . 4 . 3 . 3 30 . 8 Successful 50 | . 1 . 1 7 3 . 1 . 2 . 3 30 . 2 Failed 32 | . 2 . 1 12 7 . 3 . 1 . . . . 6 Catastrophic 9 | . . . . 3 2 . 1 . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 26 | . 3 . 2 8 5 . 2 . 2 . . . . 4 Terminals 43 | . 3 . 2 19 4 . 4 . 3 . 3 . . 5 Fabricators 3 | . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . . . . . . 3 Terminal Hacks 40 | . . . . 4 . . 1 . 1 . 3 30 . 1 Record 14 | . . . . . . . . . . . 3 11 . . Part Schematic 10 | . . . . . . . . . . . . 10 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 2 | . . . . 2 . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . 1 . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 1 3 2 . . . 1 . . . . 1 Terminals 9 | . 1 . 1 3 2 . . . 1 . . . . 1 Track 1 | . . . . 1 . . . . . . . . . . Assimilate 2 | . . . 1 . 1 . . . . . . . . . Botnet 6 | . 1 . . 2 1 . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 18 | . 1 . . 5 4 . 2 . 1 . 1 . . 4 Full Trace Events 4 | . 1 . . 1 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Total Allies 32 | . . . . 10 . 19 . . 2 . . . 1 . Largest Group 19 | . . . . 10 8 19 16 16 13 8 4 . 1 1 Highest-Rated Group 475 | . . . . 173 141 475 433 433 380 236 109 . 96 96 Highest-Rated Ally 96 | . . . . 29 29 35 35 35 41 31 29 . 96 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 438 | . . . . 32 68 82 . 64 126 44 4 . 8 10 Total Damage 10192 | . . . . 480 777 2929 . 1708 2983 627 37 . 308 343 Kills 63 | . . . . 4 6 8 . 10 22 8 . . 2 3 Allies Corrupted 1 | . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Turns Passed 7306 | 61 277 393 507 704 793 394 161 213 833 415 453 100 506 1496 Spaces Moved 3977 | 46 174 185 261 287 416 261 103 115 443 253 258 77 308 790 Core 3 | 3 . . . . . . . . . . . . . . Treads 618 | . . . . 179 416 23 . . . . . . . . Legs 16 | . . . . . . . . . . . . . . 16 Wheels 3340 | 43 174 185 261 108 . 238 103 115 443 253 258 77 308 774 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 90 115 120 162 130 130 130 130 145 130 130 130 96 Average Speed 135 | 90 108 112 127 154 162 132 130 130 144 145 144 130 140 120 Slowest Speed 270 | 100 110 145 160 245 240 162 130 130 145 145 145 130 145 270 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 35 23 29 46 12 86 2 92 20 50 39 74 57 25 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . . Known Exits Taken 6 | . . . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . 2 1 . 2 . Spaces Dug 64 | . . . 7 . 8 22 . . 1 . . . . 26 Terrain Destroyed 555 | . . . 18 . 52 138 . . 5 2 105 . 32 203 Melee . | . . . . . . . . . . . . . . . Projectile 62 | . . . . . . . . . 5 2 4 . 2 49 AOE 493 | . . . 18 . 52 138 . . . . 101 . 30 154 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Total 5336 | 62 228 286 368 481 507 291 132 189 626 296 290 78 354 1148 Wait 616 | 5 15 25 19 113 45 12 12 30 116 37 2 . 15 170 Move 3963 | 45 173 184 260 286 416 260 103 114 442 252 255 76 307 790 Hop 1 | . . . . . . . . . . . 1 . . . Pick Up 80 | 6 12 6 16 6 7 . 8 8 2 1 . . 2 6 Fast Attach 56 | 6 2 3 6 8 3 1 . . 5 . 3 . 1 18 Attach 33 | . . 5 5 2 2 1 . . 2 . 2 . 3 11 Detach 17 | . 1 3 3 3 1 2 . . . . . 2 . 2 Swap 58 | . 1 6 8 6 7 4 3 3 2 1 6 . 3 8 Drop 91 | . 4 7 11 13 10 2 6 11 7 2 . . 2 16 Fire 291 | . 7 11 40 31 16 9 . . 5 3 21 . 21 127 Melee 54 | . 13 36 . 5 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . 8 . . . 23 . . . . . . Rewire 45 | . . . . . . . . . 45 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / [*Ext]) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 13) 286 | -10/Materials | Discovered new exit (range 13) 331 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x2 706 | -9/Materials | Core integrity fell below 50% 719 | -9/Materials | Discovered new exit (range 10) 732 | -9/Materials | Entered another Materials area 732 | -8/Materials | Evolved 2 slots: Utility x2 1022 | -8/Materials | Discovered new exit (range 15) 1165 | -8/Materials | Lost 3 parts (1n2u) 1239 | -8/Materials | Entered Storage 1483 | -8/Storage | Build established: Scavenger-Mutant 1618 | -8/Storage | Found Prototype Processor 1618 | -8/Storage | Identified Exp. Targeting Computer 1690 | -8/Storage | Garrison activated, responded to threat 1840 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1924 | -8/Storage | Discovered new exit (range 5) 1943 | -8/Storage | Entered Factory 1943 | -7/Factory | Accompanied by 8 allies 1943 | -7/Factory | Evolved 2 slots: Utility x2 2156 | -7/Factory | Build established: Commander-Mutant 2581 | -7/Factory | Build established: Scavenger-Mutant 2736 | -7/Factory | Sucked down chute 2736 | -7/Factory | Entered Waste 2752 | -7/Waste | Spotted C-40 Crusher 2802 | -7/Waste | Spotted C-40 Crusher 2817 | -7/Waste | Spotted C-40 Crusher 2822 | -7/Waste | Spotted C-40 Crusher 2837 | -7/Waste | Spotted C-40 Crusher 2879 | -7/Waste | Spotted C-40 Crusher 3008 | -7/Waste | Warlord forces began an assault 3015 | -7/Waste | Allies destroyed C-40 Crusher 3019 | -7/Waste | Allies destroyed C-40 Crusher 3021 | -7/Waste | Allies destroyed C-40 Crusher 3024 | -7/Waste | Allies destroyed C-40 Crusher 3024 | -7/Waste | Allies destroyed C-40 Crusher 3032 | -7/Waste | Allies destroyed C-40 Crusher 3064 | -7/Waste | Build established: Mutant 3104 | -7/Waste | Discovered new exit (range 12) 3117 | -7/Waste | Identified exit to Factory 3130 | -7/Waste | Entered Factory 3130 | -7/Factory | Accompanied by 16 allies 3198 | -7/Factory | Found Prototype Launcher 3199 | -7/Factory | Identified Rocket Array 3279 | -7/Factory | Identified exit to DSF 3291 | -7/Factory | Entered DSF 3291 | -7/DSF | Accompanied by 16 allies 3304 | -7/DSF | Additional patrols routed to DSF 3443 | -7/DSF | Sterilization system engaged 3463 | -7/DSF | Ambient heat levels rising (+10) 3473 | -7/DSF | Discovered new exit (range 16) 3478 | -7/DSF | Ambient heat levels rising (+10) 3492 | -7/DSF | Identified exit to Factory 3493 | -7/DSF | Ambient heat levels rising (+10) 3504 | -7/DSF | Entered Factory 3504 | -6/Factory | Accompanied by 13 allies 3504 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3811 | -6/Factory | Build established: Skirmisher 4204 | -6/Factory | First assault squad dispatched 4307 | -6/Factory | Discovered new exit (range 9) 4328 | -6/Factory | Identified exit to Lower Caves 4337 | -6/Factory | Entered Lower Caves 4337 | -6/Lower Caves | Accompanied by 8 allies 4339 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4440 | -6/Lower Caves | Met a Warlord Commander 4441 | -6/Lower Caves | Learned location of Warlord (-4) 4447 | -6/Lower Caves | Found Encrypted Comm Array 4588 | -6/Lower Caves | Encountered a Warlord checkpoint 4717 | -6/Lower Caves | Discovered new exit (range 22) 4750 | -6/Lower Caves | Identified exit to Lower Caves 4752 | -6/Lower Caves | Entered another Lower Caves area 4752 | -6/Lower Caves | Accompanied by 4 allies 4795 | -6/Lower Caves | Discovered new exit (range 9) 4807 | -6/Lower Caves | Identified exit to Factory 5027 | -6/Lower Caves | Spotted B-75 Beast 5060 | -6/Lower Caves | Destroyed B-75 Beast 5063 | -6/Lower Caves | Attracted the attention of an 0b10 base 5091 | -6/Lower Caves | Destroyed 8 combat bots 5095 | -6/Lower Caves | Lost 4 parts (1n2u1w) 5131 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 5197 | -6/Lower Caves | Discovered new exit (range 5) 5202 | -6/Lower Caves | Identified exit to Data Miner 5205 | -6/Lower Caves | Entered Data Miner 5206 | -6/Data Miner | Discovered new exit (range 6) 5223 | -6/Data Miner | Met Data Miner 5258 | -6/Data Miner | Learned location of Section 7 (-2) 5258 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5277 | -6/Data Miner | Received God Mode back door access code from Data Miner 5304 | -6/Data Miner | Identified exit to Proximity Caves 5305 | -6/Data Miner | Entered Proximity Caves 5388 | -5/Proximity Caves | Escorted by Enhanced Grunt 5461 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5709 | -5/Proximity Caves | Spotted B-75 Beast 5723 | -5/Proximity Caves | Destroyed B-75 Beast 5797 | -5/Proximity Caves | Discovered exit to Factory (range 10) 5811 | -5/Proximity Caves | Entered Factory 5811 | -5/Factory | Accompanied by 1 ally 5811 | -5/Factory | Evolved 2 slots: Propulsion x2 5812 | -5/Factory | Identified exit to Upper Caves 6011 | -5/Factory | Build established: Mutant 6094 | -5/Factory | Discovered new exit (range 6) 7011 | -5/Factory | First assault squad dispatched 7054 | -5/Factory | Build established: Skirmisher 7067 | -5/Factory | Garrison activated, responded to threat 7117 | -5/Factory | Destroyed 13 combat bots 7131 | -5/Factory | Core integrity fell below 50% 7177 | -5/Factory | Lost 14 parts (2p6n3u3w) 7181 | -5/Factory | Incoming assault squad redirected 7255 | -5/Factory | Lost 4 parts (2n1u1w) 7258 | -5/Factory | Core integrity fell below 20% 7307 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07279_ K-01 Serf collects debris. 07281_ Penetrated by Slug. 07284_ K-01 Serf collects debris. 07285_ Penetrated by Slug. 07285_ Y-64 Sentinel suffers critical hit (Blast). 07285_ Destroyed Adv. Heat Sink. 07287_ K-01 Serf collects debris. 07287_ Imp. Titanium Leg destroyed. 07289_ Penetrated by Slug. 07291_ K-01 Serf cleans the DSF Access. 07291_ Penetrated by Slug. 07294_ Y-64 Sentinel destroyed. 07294_ K-01 Serf collects debris. 07296_ G-50 Soldier knocked back. 07299_ K-01 Serf collects debris. 07302_ Slug penetrates Wall. 07303_ K-01 Serf collects debris. 07304_ Slug penetrates G-50 Soldier. 07304_ G-50 Soldier knocked back. 07307_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????##+##+##+###+###### | | ???????????????????????????????# #?# # | | ???????????????????????????????# #?# | | ???????????????????????????????# #?### | | ???????????????????????????????# ######## #?# | | ??????????????????????????######+#######????#?# | | ??????????????????????????# #????#?# # | | ?????????????????????????## #??? #?# | | ?????????????????????????# #?? #?# | | ?????????????????????????# ## #?## | | ?????????????????????????# ## ##?# # | | ????????????????????????## " ? | | ????????????????????????# # | | #####???????????????????# | | #???????????????????# | | """#???????????######### # | | Y"#???????????# !## # | | """##??????????# ## # | | ##?????????# """#?# ####;#### | | ##????????# """#?# # ## | | # ###??????# """#?# # # | | # #?###### ????# # # | | ## #""###%#"%""##/#######% # | | % %% %% % %g # ########### | | ]### ##""##"""####""/"#"##=;=% # ####### | | *# % ########??# #@k# # "" # =/ ! | | # #?????????#= "" #T[#[ # "" # =/ | | # ### #????????# T" ##%# T" # = | | ####??# #???????# "" ##[### #! "" # | | #??????##???????#= ## #?#### # # "" # """ | | #???????????????# ## #?????##### # """ " | | #???????????????######### #?????????# ! #?""" " | | #?????????????????????### #?????????# #? ? | | ##?????????????????????# ############+####+#?? | | ???????????????????????# ### | | ???????????????????????+ | | ???????????????????????# ###### | | ???????????????????????# #######+# #????? | | ???????????????????????#####??#!!! # ###### | | ??????????????????????????????#!!! # # | | ??????????????????????????????#!!! # # | | ??????????????????????????????# # # | | ??????????????????????????????# ?# ### # | | ??????????????????????????????# ??# #?# # | | ??????????????????????????????# ???# #?# + | | ??????????????????????????????########+####### # | | ???????????????????????????????# #? # | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# +? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Hyp. Gauss Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaHellfireMonowheel Manual? 0 Play Time 01:04:36 Cumulative 383.6 hours Start 2023.11.15 @ 19:32:50 End 2023.11.15 @ 20:35:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 30 Types 26/0/3/1/0/0/0/0/0 Lore% 72 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12383d38-ac42-459c-8e14-e6f6e7ba6305