Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 22:52:02 Player: Great Strength True Martial Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (697) 697 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4427 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 165/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Power Amplifier High-capacity Battery (250) ECM Suite Improved Utility Shielding System Restoration Module Peak State ------------ > --- POWER ------------ Improved Ion Engine Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Phase Cannon Remote Datajack > --- INVENTORY -------- Angular Momentum Engine Nuclear Pulse Thruster Power Amplifier High-capacity Battery ECM Suite Improved Utility Shielding System Restoration Module Drone Bay Phase Cannon [Rating: 55] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . 2 . . . . Utility 3 | . . . 2 . . . 1 . Weapon 2 | . . 2 . . . . . . Parts Attached 57 | 7 6 6 10 11 1 . 12 4 Power 7 | 1 2 . 1 1 . . 1 1 Engine 6 | 1 2 . 1 1 . . . 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 1 . 6 1 . 4 2 Treads . | . . . . . . . . . Leg 5 | 2 . 1 . 2 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 11 | . . . . 4 1 . 4 2 Utility 17 | 2 2 2 4 3 . . 3 1 Device 13 | 2 1 . 4 3 . . 2 1 Storage 2 | . 1 1 . . . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 17 | 2 2 3 5 1 . . 4 . Energy Gun 8 | 1 2 1 3 1 . . . . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 2 | 1 . . 1 . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . Launcher . | . . . . . . . . . Special Weapon 2 | . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . Parts Lost 22 | . 4 1 2 . 2 . 2 11 Power 6 | . 2 . . . . . 1 3 Propulsion 6 | . . . . . 1 . 1 4 Utility 5 | . . 1 1 . . . . 3 Weapon 5 | . 2 . 1 . 1 . . 1 Highest Loss Streak 11 | . 2 1 1 . 2 . 2 11 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 3 10 14 14 10 9 9 9 8 Power . | . . . . . 1 1 . . Propulsion 2 | 2 3 3 4 . . . 1 1 Utility 5 | . 4 7 7 6 5 5 4 5 Weapon 2 | 1 2 2 2 1 1 1 2 1 Tool/Special . | . . . . . . . . . Unused Backups 19 | 2 1 2 . 7 . . 2 5 Power 1 | . 1 . . . . . . . Propulsion 6 | 2 . 1 . 3 . . . . Utility 8 | . . . . 3 . . . 5 Weapon 3 | . . . . 1 . . 2 . Tool/Special 1 | . . 1 . . . . . . Average Slot Usage (%) 87 | . 91 95 94 93 77 76 79 70 Engine 8 | . 11 11 9 7 7 7 6 4 Core 1 | . . . . . . . 5 4 Leg 14 | . 28 22 18 17 . . . . Flight 11 | . . . . 12 30 30 25 22 Device 17 | . 15 8 17 22 23 23 21 17 Storage 8 | . 12 11 9 7 7 7 6 6 Processor 1 | . . . . . . . 4 5 Protection 1 | . . 2 5 . . . . . Energy Gun 15 | . 15 33 26 20 8 7 . . Ballistic Gun 1 | . 7 . 1 . . . . . Ballistic Cannon 2 | . . 4 7 4 . . . . Special Weapon 2 | . . 3 . . . . 5 4 Peak Build Rating 55 | 9 10 14 23 40 37 34 52 55 Average Rating 25 | 6 8 11 20 30 34 34 49 44 On Entrance 22 | . 9 8 13 21 37 34 34 43 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 8 29 39 48 42 23 20 32 31 Greatest Support 46 | 20 20 20 26 46 24 24 33 33 Greatest Overweight (x) 2 | . 1 1 1 2 . . . 1 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 10 10 10 10 Average Capacity 12 | 5 14 14 15 12 10 10 10 10 Most Carried 15 | 5 15 15 15 14 10 9 10 10 Average Carried 10 | 3 10 14 14 10 9 9 9 8 Final Capacity 15 | 5 15 15 15 10 10 10 10 5 Final Carried 15 | 5 14 15 15 10 9 9 10 5 Class Distribution -------------------- 38% | Sprinter 25% | Mutant 10% | Scavenger-Gunner 8% | Tank 8% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Matter Collected 783 | 309 84 81 179 25 105 . . . Remotely . | . . . . . . . . . Salvage Created 1071 | 147 266 105 498 . 55 . . . Parts 65 | 14 18 6 27 . . . . . Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 14 | 1 4 1 8 . . . . . Guns 10 | 1 3 . 6 . . . . . Cannons 2 | . . 1 1 . . . . . Classes Destroyed 9 | 3 3 2 1 . . . . . Worker 2 | 1 1 . . . . . . . Builder 3 | . 1 . 2 . . . . . Tunneler 4 | 4 . . . . . . . . Hauler 1 | . . 1 . . . . . . Operator 1 | . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . Grunt 9 | 1 4 . 4 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 4 | . . 1 3 . . . . . Best Kill Streak 5 | 5 2 1 3 . . . . . Combat Bots Only 3 | 1 2 1 3 . . . . . Max Kills in Single Turn 2 | 1 2 1 1 . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Hostile Shots Fired 345 | 6 42 13 48 . 22 . 71 143 Missed 142 | 1 10 4 14 . 13 . 32 68 Hits 203 | 5 32 9 34 . 9 . 39 75 Projectile 203 | 5 32 9 34 . 9 . 39 75 Critical Strikes 7 | . 2 . 3 . 1 . . 1 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 3012 | 56 430 151 570 . 78 . 549 1178 Core 1019 | . 82 . 65 . . . 100 772 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 91 | 100 67 100 88 . . 100 . . Volleys Fired 90 | 13 39 6 19 . 1 . 7 5 Largest 4 | 2 2 4 4 . 2 . 1 1 Hottest 183 | 60 80 153 183 . 130 . 85 85 Shots Fired 186 | 26 56 22 68 . 2 . 7 5 Gun 154 | 26 56 18 52 . 2 . . . Cannon 30 | . . 4 16 . . . 5 5 Launcher . | . . . . . . . . . Special 2 | . . . . . . . 2 . Kinetic 49 | 13 13 4 19 . . . . . Thermal 47 | 13 17 6 . . 1 . 5 5 Explosive . | . . . . . . . . . Electromagnetic 88 | . 26 12 49 . 1 . . . Robot Hit Streak 13 | 4 7 11 13 . 6 . 8 . Robot Miss Streak 3 | 3 3 3 2 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 107 | 13 33 17 40 . 2 . 2 . Core Hits 38 | 7 11 3 16 . 1 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1726 | 175 493 263 765 . 30 . . . Guns 1317 | 175 403 159 550 . 30 . . . Cannons 241 | . . 79 162 . . . . . Explosions 160 | . 90 25 45 . . . . . Melee . | . . . . . . . . . Ramming 8 | . . . 8 . . . . . Kinetic 458 | 89 95 79 195 . . . . . Thermal 426 | 86 202 70 45 . 23 . . . Explosive . | . . . . . . . . . Electromagnetic 834 | . 196 114 517 . 7 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 16 | . 8 . 8 . . . . . Projectiles 8 | . . . 8 . . . . . Explosions 8 | . 8 . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . Impact . | . . . . . . . . . Kinetic 1 | . . . 1 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 72 | . . 17 55 . . . . . Shots 2 | . . 1 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked 2 | . . . 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 439 | 30 25 340 439 . 73 . 168 270 Average Temperature 101 | 21 6 139 166 . 41 . 23 113 Received Heat Transfer 882 | 30 270 45 315 . . . . 222 Effects 5 | . . . 3 . . . . 2 Shutdowns 2 | . . . 2 . . . . . Interference 3 | . . . 1 . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . 1 . 1 . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . Parts Fried 3 | . 2 . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 850 | 200 400 150 50 . 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 83 | 25 49 30 83 26 . . 30 15 Initial 26 | . . . . 26 . . . 7 Average 7 | 6 10 2 27 2 . . 3 2 Influence Increases 643 | 45 164 43 250 . 15 . 110 16 Destroy 0b10 Robot/C 280 | 20 80 20 160 . . . . . Destroy 0b10 Robot/NC 60 | 25 20 5 10 . . . . . Destroy Leader 84 | . 32 12 40 . . . . . Disable Machine 30 | . 30 . . . . . . . Destroy Structure 24 | . 2 6 10 . . . 5 1 Partial Spotted 105 | . . . . . . . 90 15 Lose Combat Pursuer 60 | . . . 30 . 15 . 15 . Influence Decreases 643 | 45 164 43 191 59 15 . 95 31 Entered New Map 41 | . . . . 33 . . . 8 Time Decay 575 | 45 152 43 181 26 15 . 90 23 Lost Part 27 | . 12 . 10 . . . 5 . Squads Dispatched 7 | . 2 . 2 1 . . 1 1 Investigation 1 | . 1 . . . . . . . Extermination 2 | . . . . 1 . . 1 . Reinforcement 3 | . 1 . 1 . . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Distress Signals 7 | . 1 . 5 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | 1 12 1 16 2 1 1 9 9 Peak Tracking Total 8 | 1 2 1 5 1 1 1 6 8 Tactical Retreats 4 | . . . 1 . 1 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Traps Triggered 2 | . 1 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Machines Disabled 2 | . 2 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Machines Accessed 2 | . . . . . 1 1 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 2 | . . . . . 1 1 . . Successful 2 | . . . . . 1 1 . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . . 1 1 . . Open Door 2 | . . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Active Infowar (turns) 2255 | 111 403 76 458 256 . . 807 144 Sensors 961 | . . . . 79 . . 738 144 Terrain 1225 | 111 403 76 458 177 . . . . Seismic 138 | 79 59 . . . . . . . ECM 193 | . . . . . . . 193 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Turns Passed 3870 | 212 744 668 475 441 271 90 808 161 Spaces Moved 4097 | 135 336 313 172 634 746 210 1182 369 Core 24 | 17 . . . . . . . 7 Treads . | . . . . . . . . . Legs 1111 | 118 336 313 172 172 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2962 | . . . . 462 746 210 1182 362 Fastest Speed 31 | 50 120 190 190 31 31 31 31 31 Average Speed 68 | 111 181 190 190 55 31 31 31 33 Slowest Speed 200 | 120 190 190 190 200 31 31 34 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 10 | . . . . 3 1 . 6 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 8 31 24 19 17 82 21 15 56 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . 2 1 . . Spaces Dug 10 | . . . . . . . 5 5 Terrain Destroyed 23 | . . 6 7 . . . 5 5 Melee . | . . . . . . . . . Projectile 10 | . . . . . . . 5 5 AOE 13 | . . 6 7 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Total 4989 | 169 415 373 276 722 781 234 1613 406 Wait 620 | 5 19 31 57 35 35 25 398 15 Move 4069 | 134 335 312 171 627 743 209 1169 369 Hop 10 | . . . . 3 1 . 6 . Pick Up 56 | 8 12 10 7 8 . . 8 3 Fast Attach 19 | 6 3 . 2 5 . . 3 . Attach 30 | 1 3 4 6 3 1 . 6 6 Detach 10 | . 2 . 3 . . . 2 3 Swap 16 | . . 4 3 5 . . 4 . Drop 49 | 2 2 6 6 18 . . 10 5 Fire 90 | 13 39 6 19 . 1 . 7 5 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . 2 . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 213 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Weapon x2 1206 | -9/Materials | Discovered new exit (range 5) 1261 | -9/Materials | Build established: Scavenger-Gunner 1625 | -9/Materials | Entered another Materials area 1625 | -8/Materials | Evolved 2 slots: Utility x2 1743 | -8/Materials | Garrison activated, responded to threat 1796 | -8/Materials | Met 7R-MNS 1996 | -8/Materials | Discovered new exit (range 16) 2100 | -8/Materials | Entered Factory 2100 | -7/Factory | Evolved 2 slots: Propulsion x2 2101 | -7/Factory | Caught up to 7R-MNS 2438 | -7/Factory | Discovered new exit (range 5) 2541 | -7/Factory | Entered Lower Caves 2546 | -7/Lower Caves | Spotted B-75 Beast 2655 | -7/Lower Caves | Build established: Sprinter 2685 | -7/Lower Caves | Discovered new exit (range 7) 2722 | -7/Lower Caves | Learned 4 Factory zone layouts 2736 | -7/Lower Caves | Encountered a Warlord checkpoint 2747 | -7/Lower Caves | Learned location of Zion (-6) 2812 | -7/Lower Caves | Entered another Lower Caves area 2838 | -7/Lower Caves | Discovered new exit (range 9) 2902 | -7/Lower Caves | Entered Factory 2902 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3032 | -6/Factory | Discovered new exit (range 16) 3113 | -6/Factory | Identified exit to Extension 3710 | -6/Factory | Entered Extension 3735 | -6/Extension | Spotted B-75 Beast 3850 | -6/Extension | Spotted B-75 Beast 3860 | -6/Extension | Core integrity fell below 50% 3866 | -6/Extension | Core integrity fell below 20% 3871 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03854_ Knocked back. 03854_ Penetrated by Slug. 03854_ Nuclear Pulse Thruster destroyed. 03857_ Slug penetrates Wall. 03857_ Penetrated by Slug. 03859_ A-15 Conveyor Med. Treads blasted off. 03859_ A-15 Conveyor destroyed. 03862_ Weight Redist. System destroyed. 03862_ Critical hit (Blast). 03862_ Angular Momentum Engine destroyed. 03862_ Discarded Adv. Signal Interpreter. 03862_ U-05 Engineer builds a Wall. 03866_ R-10 Processor collects Imp. Ion Engine. 03866_ Penetrated by Slug. 03868_ U-05 Engineer builds a Wall. 03870_ Dropped Phase Cannon. 03870_ R-10 Processor collects Transport Network Coupler. 03870_ Dropped Drone Bay. 03871_ Dropped Med. Storage Unit. 03871_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #????????? ????????????????????????????????? | | ###??????? ????????????????????????????????? | | T#??????? #???????????????????????????????? | | ##### ""#??????? ???????????????????????????????? | | ????# ###??????# #???????????????????????????????? | | ????# #????????# #???????????????????????????????? | | ????# #????????# #???????????????????????????????? | | ????# #????????# #???????????????????????????????? | | ????# #?######?# #???????????????????????????????? | | ??### ### ## ### ###?????????????????????????????? | | ??#" " % "" ""#?????????????????????????????? | | ??# " " " #?????????????????????????????? | | ??# #?????????????????????????????? | | ??# % #####?????????????????????????? | | ### ###########;######????????????? | | !%= =@ % ????????? | | |!=!]% ????????? | | % ! ????????? | | R!!] ?????????? | | B kk k!=%! k w t ?????????? | | ### BB ####################??????????? | | ??# BB #?????????????????????????????? | | ??# #?????????????????????????????? | | ??# #?????????????????????????????? | | ??# #?????????????????????????????? | | ???#####T#"""#######?????????????????????????????? | | ???????##????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed MetafieldMultinovaBay Manual? 0 Play Time 01:28:09 Cumulative 10.1 hours Start 2025.10.13 @ 21:21:45 End 2025.10.13 @ 22:52:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9fccaba-8784-4783-88c4-ae318e2a2e4a