Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 11:24:04 Player: OmnomBrains Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1305) 1305 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 3214 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 65/100 System Corruption 0% Temperature Hot (289) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Field Laser Flak Gun > --- INVENTORY (10) --- Improved Titanium Leg Improved Heat Sink Advanced Visual Processing Unit Medium Insulated Plating Hacking Suite Shock Rifle Autogun Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Utility Shielding Light Armor Plating > --- WEAPON ----------- Field Laser Flak Gun > --- INVENTORY -------- Improved Titanium Leg Improved Heat Sink Advanced Visual Processing Unit Medium Insulated Plating Hacking Suite Shock Rifle Autogun Grenade Launcher Improved Datajack [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 59 | 5 16 20 18 Power 10 | 1 3 3 3 Engine 8 | 1 3 3 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 15 | 2 3 5 5 Treads 2 | 2 . . . Leg 13 | . 3 5 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | . 6 4 4 Device 7 | . 3 2 2 Storage 3 | . 3 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 20 | 2 4 8 6 Energy Gun 11 | 1 . 7 3 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher 5 | . 3 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 4 2 8 Power 4 | . 1 . 3 Propulsion 3 | . 1 1 1 Utility 2 | . . . 2 Weapon 5 | . 2 1 2 Highest Loss Streak 5 | . 4 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 92 99 97 Engine 10 | . 12 10 9 Core 1 | . . . 6 Treads 4 | . 20 . . Leg 24 | . 5 32 26 Device 12 | . 17 11 10 Storage 10 | . 10 11 9 Processor 1 | . . . 4 Protection 8 | . . 10 10 Energy Gun 16 | . 8 19 16 Ballistic Gun 4 | . 14 2 1 Naked Turns . | . . . . Heaviest Build 34 | 7 19 26 34 Greatest Support 60 | 40 40 51 60 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 7 10 10 Most Carried 10 | 5 7 10 10 Average Carried 8 | 2 4 9 9 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 3 4 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1115 | 242 260 294 319 Remotely . | . . . . Salvage Created 1237 | . 319 557 361 Parts 86 | . 20 43 23 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 10 16 12 Guns 34 | . 8 14 12 AOE 3 | . 2 1 . Classes Destroyed 9 | . 5 1 3 Builder 2 | . 1 . 1 Tunneler 1 | . 1 . . Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 4 | . 1 2 1 Swarmer 12 | . 3 2 7 Grunt 19 | . 7 9 3 Sentry 6 | . . 5 1 Specialist 1 | . . . 1 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 263 | . 93 82 88 Missed 58 | . 26 22 10 Damage Taken 3089 | . 802 724 1563 Core 866 | . 167 136 563 Absorbed by Shields . | . . . . Redirected to Shielding 87 | . . 52 35 Core Remaining (%) 66 | 100 33 66 . Volleys Fired 159 | . 50 43 66 Largest 2 | . 2 2 2 Hottest 128 | . 70 121 128 Shots Fired 292 | . 90 79 123 Gun 285 | . 86 77 122 Cannon . | . . . . Launcher 7 | . 4 2 1 Special . | . . . . Kinetic 78 | . 50 15 13 Thermal 207 | . 36 62 109 Explosive 7 | . 4 2 1 Electromagnetic . | . . . . Robot Hit Streak 11 | . 9 8 11 Robot Miss Streak 10 | . 3 7 10 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 190 | . 54 58 78 Core Hits 144 | . 22 59 63 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 1 4 Burn 5 | . . 1 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2765 | . 823 917 1025 Guns 2491 | . 661 805 1025 Cannons . | . . . . Explosions 255 | . 161 94 . Melee . | . . . . Ramming 19 | . 1 18 . Kinetic 748 | . 463 82 203 Thermal 1743 | . 198 723 822 Explosive 255 | . 161 94 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . 1 4 . Kicked 5 | . 1 4 . Crushed . | . . . . Highest Temperature 712 | . 150 360 712 Average Temperature 156 | . 39 88 214 Received Heat Transfer 984 | . 360 273 351 Effects 35 | . . 1 34 Shutdowns 10 | . . 1 9 Energy Bleed 7 | . . . 7 Interference 5 | . . . 5 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 3 | . . . 3 Damage (major) 3 | . . . 3 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . . 5 Heat Transferred 3630 | . 592 1257 1781 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 490 | . 242 307 490 Initial 55 | . . 21 55 Average 151 | . 106 107 279 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 72 | 100 92 84 33 Level 1 23 | . 7 15 51 Level 2 4 | . . . 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 3 7 3 Investigation 7 | . 1 6 . Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 15 27 29 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 3 7 2 Terminals 10 | . 2 6 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 6 23 9 Successful 19 | . 4 9 6 Failed 19 | . 2 14 3 Catastrophic 5 | . . 3 2 Database Lockouts . | . . . . Manual 15 | . 2 7 6 Terminals 34 | . 5 20 9 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 3 8 6 Record 2 | . . 2 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Emergency Access Points 2 | . . . 2 Unreport Threat 3 | . 1 2 . Locate Traps 2 | . . 1 1 Dispatch Records 2 | . . 1 1 Zone Layout 4 | . 1 1 2 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 1 7 1 Full Trace Events 7 | . . 6 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2367 | 69 531 1111 656 Spaces Moved 1251 | 42 229 659 321 Core 9 | 9 . . . Treads 190 | 33 157 . . Legs 1052 | . 72 659 321 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 126 Average Speed 133 | 136 147 129 128 Slowest Speed 200 | 160 160 130 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 27 51 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 21 | . 21 . . Terrain Destroyed 55 | . 38 12 5 Melee . | . . . . Projectile . | . . . . AOE 55 | . 38 12 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1659 | 54 331 831 443 Wait 116 | . 17 80 19 Move 1248 | 41 228 658 321 Hop . | . . . . Pick Up 46 | 8 12 17 9 Fast Attach 6 | . . 3 3 Attach 24 | 5 8 5 6 Detach 4 | . 2 1 1 Swap 29 | . 8 12 9 Drop 22 | . 5 8 9 Fire 159 | . 50 43 66 Melee . | . . . . Ram . | . . . . Kick 5 | . 1 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Discovered new exit (range 12) 320 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 12) 385 | -10/Materials | Core integrity fell below 50% 451 | -10/Materials | Lost 4 parts (1p1n2w) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -9/Materials | Discovered new exit (range 11) 1570 | -9/Materials | Discovered new exit (range 5) 1695 | -9/Materials | Discovered new exit (range 8) 1712 | -9/Materials | Entered another Materials area 1712 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2103 | -8/Materials | Core integrity fell below 50% 2353 | -8/Materials | Core integrity fell below 20% 2368 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Nuclear Core destroyed. Lgt. Armor Plating destroyed. Critical hit (Blast). Knocked back. Adv. Visual Processing Unit melted. X-62 Marksman destroyed. Switching to secondary target: X-62 Marksman. Penetrated by Slug. Imp. Titanium Leg blasted off. Knocked back. Penetrated by Slug. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Penetrated by Slug. Lgt. Nuclear Core destroyed. U-05 Engineer builds a Wall. Acquired 40 matter. U-05 Engineer builds a Wall. Penetrated by Slug. 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