Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.25 @ 14:34:46 Player: morimori Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (337) 1685 Value Destroyed (16400) 16400 Prototype IDs (73) 1460 Alien Tech Used (3) 600 Bonus (11422) 11422 TOTAL SCORE: 42067 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5494 Follower Combat Kills 3676 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -1448 Cogmind --------- Core Integrity 0/1600 Matter 277/300 Energy 100/100 System Corruption 52% Temperature Cool (0) Movement Core (350) Ox6 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Quantum Reactor Myomer Leg Myomer Leg Biometal Leg Biometal Leg Improved Q-thruster Advanced Heat Sink High-capacity Storage Unit Structural Scanner Long-range Sensor Array Heavy Laser Compact HERF Cannon Enhanced Nova Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Improved Particle Accelerator SHELL Armor Graphene Brace Improved Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Phase Gun Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Myomer Leg Myomer Leg Nuclear Pulse Array Impulse Thruster Array Improved Q-thruster Improved Q-thruster Improved Q-thruster Advanced Heat Sink Advanced Heat Sink Structural Scanner Stasis Canceller Advanced Hacking Suite Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator [Rating: 212] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion VSS Leg Leg VSS Leg Wheel Wheel Flight Unit Improved Q-thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection SHELL Armor Weapon Enhanced Nova Cannon Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Hardcell Cannon Launcher Neutron Missile Launcher Impact Weapon Thunder Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . 2 2 . Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Attached 664 | 7 11 20 21 26 43 3 7 7 1 17 33 6 19 10 5 27 10 10 6 12 29 37 11 4 7 15 38 48 153 21 Power 55 | 1 . 2 5 2 2 . . 1 . . 3 . 2 . . 1 . . 1 . 1 4 1 1 . 1 3 6 12 6 Engine 13 | 1 . 2 5 2 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Core 11 | . . . . . 2 . . 1 . . 1 . 1 . . 1 . . . . . 3 . . . 1 1 . . . Reactor 31 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 . . 2 6 12 6 Propulsion 125 | 2 4 13 3 8 9 2 . . . 2 5 . 2 1 . 8 . 2 3 1 4 5 . . 3 3 7 10 19 9 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 88 | . . . . . 8 2 . . . 2 5 . 2 1 . 8 . 2 3 1 4 5 . . 3 3 7 10 18 4 Wheel 31 | 2 4 13 3 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Utility 316 | 2 2 2 7 3 9 1 3 5 . 7 18 4 8 1 4 12 6 8 2 7 18 17 7 3 3 8 17 23 105 4 Device 259 | 1 . 2 4 . 6 1 2 5 . 6 12 3 7 1 3 9 6 8 2 5 17 13 3 1 3 6 10 20 100 3 Storage 7 | 1 1 . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Processor 12 | . . . . 2 2 . 1 . . 1 1 . . . 1 1 . . . . . . . . . . 1 . 2 . Hackware 12 | . . . 1 . . . . . . . 1 . . . . 1 . . . 1 . . 2 2 . . 1 1 2 . Protection 26 | . 1 . 2 . . . . . . . 3 1 1 . . . . . . 1 1 4 2 . . 2 5 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 168 | 2 5 3 6 13 23 . 4 1 1 8 7 2 7 8 1 6 4 . . 4 6 11 3 . 1 3 11 9 17 2 Energy Gun 45 | 1 1 . 1 . 1 . . . . 2 2 . 3 2 . 2 3 . . 2 2 1 1 . . 1 5 7 7 1 Energy Cannon 30 | . . 2 . . 1 . 1 1 . 1 1 1 1 1 . 1 1 . . . 3 2 1 . . . 1 1 9 1 Ballistic Gun 46 | 1 1 1 5 7 13 . 2 . 1 1 1 . 1 . . 2 . . . 2 . 4 . . . 1 1 1 1 . Ballistic Cannon 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . 2 . . . Launcher 29 | . 3 . . 4 6 . 1 . . 3 . 1 2 2 1 1 . . . . . 3 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . 2 2 . . . . 1 2 . . 2 . . . . . . . 1 . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 1 3 . . 1 . . . . . . . . . . 3 . . 3 2 . . 2 7 1 1 . Corrupted Parts 18 | . . . . . . . . . . 1 . . 1 1 . . . . . 2 1 . . . . . . 9 3 . System Corruption 100 | . . . . . . . . . . 2 . . 8 11 . . . . . 10 5 . . . . . . 50 14 . Parts Lost 111 | . 1 6 . . 3 . . . . . 1 . 1 . . 3 . . . 3 2 8 1 . 2 12 11 18 15 24 Power 16 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 2 1 2 3 5 Propulsion 25 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . 1 2 5 8 1 4 Utility 39 | . 1 1 . . 1 . . . . . . . 1 . . 2 . . . 2 2 3 . . . 5 2 4 3 12 Weapon 31 | . . 3 . . . . . . . . . . . . . 1 . . . 1 . 3 1 . 1 3 3 4 8 3 Highest Loss Streak 10 | . 1 3 . . 2 . . . . . 1 . 1 . . 1 . . . 2 2 6 1 . 2 7 10 6 4 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Average Slot Usage (%) 95 | . 96 99 99 99 98 100 100 99 100 96 97 100 99 98 100 97 100 100 100 98 98 97 97 98 99 95 86 85 91 60 Engine 3 | . 14 14 11 11 . . . . . . 2 6 10 6 6 5 5 5 5 5 3 . . . . . . . . . Core 3 | . . . . . 8 7 7 12 14 14 9 6 1 6 6 5 5 5 3 . . 5 5 1 . . 5 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 5 6 4 4 8 10 7 2 7 6 5 Leg 25 | . . . . . 23 46 46 42 42 42 36 37 36 37 37 32 33 33 33 33 29 29 30 30 30 26 24 22 22 11 Wheel 4 | . 28 27 22 21 11 . . . . . . . . . . . . . . . . . . . . . . . . . Device 15 | . 8 10 23 . 7 7 7 7 7 7 20 24 24 25 18 15 16 16 16 15 19 18 12 10 14 16 15 11 15 8 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 7 5 5 5 5 5 5 5 5 5 4 4 4 3 3 Processor 8 | . . . . 21 18 15 15 14 14 14 6 6 6 6 11 8 11 11 11 11 10 10 10 10 10 8 5 6 6 1 Hackware 5 | . . . 7 11 1 . . . . . 1 . . . . 4 5 5 5 4 5 1 7 8 10 9 9 12 13 13 Protection 1 | . 2 3 2 . . . . . . . 1 . . . . . . . . . . 4 4 5 . 3 3 5 3 1 Energy Gun 4 | . 13 7 . . . . . . . . 2 4 5 4 . 4 10 11 11 10 9 2 2 5 5 4 5 6 3 3 Energy Cannon 4 | . . 14 . . 1 7 4 6 7 3 4 5 4 . 6 4 2 5 5 1 5 7 4 5 3 . . 5 9 1 Ballistic Gun 4 | . 11 2 21 16 13 . 8 . . . 1 . . . . 2 2 . . 4 1 5 5 5 5 1 . . . . Launcher 1 | . 2 3 . 2 1 . . 7 7 6 1 1 . . 5 2 . . . . . 2 5 5 5 3 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 14 91 91 96 99 100 98 99 110 110 110 107 72 87 86 89 95 88 88 92 92 111 117 107 121 121 134 139 151 155 131 Greatest Support 178 | 26 26 32 20 22 53 77 77 77 77 79 86 87 88 88 87 110 108 110 142 146 160 160 154 154 157 162 162 155 178 178 Greatest Overweight (x) 8 | . 3 8 4 4 4 1 1 1 1 1 1 . 1 . 1 1 . . . . . . . . . . 1 2 1 6 Average Overweight (x) . | . 2 3 4 4 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | 7 23 25 25 25 25 25 25 25 25 25 21 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 25 | 8 25 25 25 25 25 24 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 20 | 3 17 24 24 24 24 22 24 24 25 24 21 20 19 19 20 19 20 20 19 19 19 19 19 19 19 19 14 19 19 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Final Carried 25 | 8 25 25 25 25 25 23 25 25 25 25 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 17 20 17 19 14 Class Distribution -------------------- 26% | Scavenger-Mutant 23% | Mutant 11% | Hacker-Mutant 7% | Infiltrator-Mutant 6% | Scavenger-Skirmisher 4% | Scavenger-Assassin 4% | Hacker-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Derelict-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Commander-Gunner | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Skirmisher | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Matter Collected 10701 | 275 272 418 590 530 1102 22 192 64 . 219 380 49 499 90 132 293 192 110 62 131 413 671 456 107 60 246 690 489 1777 170 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20528 | 108 505 93 878 969 1301 . 60 . . . 495 43 597 . 69 308 174 130 . 426 423 1248 303 166 293 457 641 2577 7351 913 Parts 868 | 11 30 . 63 51 60 . 1 . . . 22 3 15 . 2 12 1 9 . 18 30 47 9 8 20 21 26 127 249 33 Haulers Intercepted 12 | . 2 . 4 2 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Recyclers Shooed 12 | . 1 . 1 1 . . . . . . 3 . . . . 2 . . . . . . . . . . . 1 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 1 . . 9 . . 2 1 3 . . 5 . 12 . . . . . . . . . . Prevented 30 | . . . . . . . . . . 4 . . 13 . . . . 4 . 9 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Combat Hostiles Destroyed 272 | . 9 8 13 17 23 . 1 . . . 5 4 9 . . 4 2 2 . 6 7 18 9 1 6 6 5 31 77 9 Melee 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Guns 104 | . 7 4 13 9 19 . 1 . . . . . 5 . . 1 . 1 . 2 3 8 1 1 . 3 3 14 4 5 Cannons 56 | . . 4 . . . . . . . . 3 . . . . . . 1 . 2 4 5 . . . 1 . 7 28 1 AOE 38 | . 2 . . 7 1 . . . . . . 4 2 . . 2 . . . . . 3 7 . 6 1 . 3 . . Classes Destroyed 22 | 2 5 1 5 1 1 . . . . . 1 . . . 1 1 . . . . . 1 . . . . 1 1 1 . Worker 17 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 2 1 6 2 2 Builder 19 | . 3 . 2 . . . . . . . . . . . . . . . . . 1 2 . . 1 1 2 5 2 . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . 2 . 4 2 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Recycler 12 | 1 1 . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 3 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 8 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . 3 1 . . . 1 . Watcher 14 | . . . 1 1 1 . . . . . 2 . . . . . . . . . . 1 1 . . . 1 1 5 . Swarmer 32 | . 3 . . . 6 . . . . . . 4 1 . . 2 . . . . . 3 5 . 4 . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 103 | . 6 . 7 12 11 . . . . . 2 . 4 . . . . . . 1 . 11 1 . 2 2 . 8 36 . Brawler 9 | . . . 1 . 1 . . . . . . . 2 . . 1 . . . . . . . . . 1 . . 3 . Duelist 9 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . 5 . Protector 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 22 | . . . 4 4 4 . . . . . 1 . 1 . . . . . . 1 1 3 . 1 . . . . 2 . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 33 | . . . . . 1 . 1 . . . . . . . . . . 2 . 2 2 . . . . . . 7 11 7 Programmer 45 | . . . . . . . . . . . 2 . . . . . . . . 2 4 . . . . 2 5 11 17 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Best Kill Streak 11 | 3 3 3 4 5 4 . 1 . . . 3 4 5 . . 2 1 2 . 4 3 10 4 1 5 7 4 11 8 4 Combat Bots Only 8 | . 3 3 3 4 4 . 1 . . . 3 4 5 . . 2 1 2 . 4 3 5 4 1 4 5 3 8 8 3 Max Kills in Single Turn 5 | 1 2 1 2 4 2 . 1 . . . 1 2 1 . 1 2 1 1 . 1 2 2 4 1 5 2 1 4 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 3 1 . . . . . . 2 1 . . 2 . . . . . 2 4 . 4 1 . 2 . . Melee 1 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Damage Taken 33468 | . 280 466 238 459 932 75 73 219 . 55 385 51 551 . . 563 206 108 . 808 858 2133 667 . 424 2302 2248 5946 7634 5787 Core 3527 | . 22 115 14 75 188 . 17 33 . 6 18 13 42 . . 45 10 16 . 119 84 213 78 . 36 174 281 319 216 1393 Absorbed by Shields 1633 | . . . . . . . . . . . . . . . . . . . . . . 34 139 . . 280 134 . . 1046 Redirected to Shielding 226 | . . . . . . . . . . . . . . . . . . . . 156 . 61 9 . . . . . . . Regen/Repaired (Parts) 8691 | . . . . 35 215 . . . . . 69 . . 678 . . . . . . 148 . . . . . 211 2143 4559 633 Core Remaining (%) 75 | 100 . 45 . 77 65 . . . . 92 . . . . 91 . . . . 81 . . . . 64 . 57 78 . . Volleys Fired 1191 | 5 55 26 52 43 85 . 21 10 . 9 60 23 67 . 4 30 9 10 . 18 39 82 20 14 11 31 47 106 264 50 Largest 4 | 2 2 2 2 2 2 . 2 1 . 2 2 1 2 . 1 3 2 3 . 2 4 3 1 2 2 3 2 3 4 3 Hottest 409 | 70 80 120 50 72 72 . 65 65 . 100 165 90 100 . 90 195 125 215 . 146 266 281 50 140 140 202 204 302 409 283 Shots Fired 2108 | 10 105 52 104 75 163 . 34 10 . 10 83 23 83 . 5 61 15 24 . 37 76 150 20 28 14 62 60 221 484 99 Gun 1232 | 10 99 28 104 63 149 . 26 . . 2 24 . 24 . . 35 13 14 . 33 32 77 7 14 5 43 50 169 156 55 Cannon 799 | . . 23 . . 2 . 8 10 . 4 57 20 44 . 4 25 2 10 . 4 44 72 . 14 6 16 10 52 328 44 Launcher 77 | . 6 1 . 12 12 . . . . 4 2 3 15 . 1 1 . . . . . 1 13 . 3 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 550 | 5 51 9 104 63 149 . 26 . . . 2 . 7 . . 15 2 . . 4 8 49 7 14 7 16 11 . 1 . Thermal 1021 | 5 48 42 . . 2 . 8 10 . 4 79 20 44 . 4 45 2 10 . 11 57 73 . 14 4 43 48 135 221 92 Explosive 26 | . 6 1 . . . . . . . . . 3 . . 1 1 . . . . . 1 7 . 3 3 . . . . Electromagnetic 511 | . . . . 12 12 . . . . 6 2 . 32 . . . 11 14 . 22 11 27 6 . . . 1 86 262 7 Robot Hit Streak 19 | 8 11 3 8 9 15 . 7 . . . 9 2 8 . 6 15 10 3 . 8 11 14 8 6 5 15 18 11 19 10 Robot Miss Streak 9 | . 5 4 5 3 4 . 2 . . 4 6 2 2 . . 3 1 4 . 2 9 4 2 3 3 3 3 4 6 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . . 1 3 . . . . . . . 1 . . . . . . . . . . . . . 1 2 1 . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . Shots Hit Robots 1189 | 8 61 22 56 51 113 1 18 . . . 33 2 20 . 2 33 10 8 . 25 25 91 14 17 6 49 52 138 282 52 Core Hits 581 | 4 34 14 31 34 47 . 3 . . 3 13 4 25 . 2 16 3 4 . 8 11 39 30 11 16 20 14 73 101 21 Critical Kills 11 | . . . . 1 . . . . . . 2 . . . 1 . . . . . 1 2 . 1 . 1 . . . 2 Critical Parts Destroyed 10 | . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . 1 2 3 . . . Critical Strikes 69 | . 8 1 . 1 1 . . . . . 3 . . . 1 . . . . . 2 4 . 1 1 4 4 7 26 5 Burn 19 | . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 3 Meltdown 7 | . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . 1 . . . . . 2 Destroy 11 | . . . . 1 1 . . . . . . . . . . . . . . . 2 3 . . 1 3 . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corrupt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 23 . Smash 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impale 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Melee Attacks 63 | . . . . 10 3 2 . . . 2 16 . . 1 . . . . . . . . . . . 3 26 . . . Impact 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 37 | . . . . 10 3 2 . . . 2 16 . . 1 . . . . . . . . . . . 3 . . . . Sneak Attacks 7 | . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46029 | 87 974 350 981 1509 2200 64 220 . . 126 993 440 1078 . 63 967 245 240 . 836 1125 3674 2637 577 1859 2161 2414 5886 12326 1997 Guns 18942 | 87 648 138 981 708 1620 . 220 . . . 298 . 393 . . 510 245 143 . 683 597 1419 119 222 69 1012 1283 3200 3389 958 Cannons 15200 | . . 173 . . . . . . . . 452 . . . 63 286 . 97 . 153 528 1415 . 355 34 475 141 1527 8462 1039 Explosions 10275 | . 326 39 . 617 580 . . . . 126 59 440 685 . . 171 . . . . . 838 2518 . 1756 535 . 1138 447 . Melee 1556 | . . . . 184 . 64 . . . . 184 . . . . . . . . . . . . . . 139 985 . . . Ramming 56 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 21 28 . Kinetic 6196 | 26 246 41 981 708 1620 . 220 . . . . . 134 . . 200 . . . 81 57 880 119 222 42 475 144 . . . Thermal 18243 | 61 402 270 . 38 . . . . . . 750 . 61 . 63 596 . 97 . 276 908 1858 93 355 61 1012 1246 3516 4699 1881 Explosive 6018 | . 326 39 . . . . . . . . . 440 . . . 171 . . . . . 325 2053 . 1707 535 . 319 103 . Electromagnetic 13960 | . . . . 579 580 . . . . 126 59 . 883 . . . 245 143 . 479 160 609 372 . 49 . 34 2030 7496 116 Impact 985 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 985 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 571 | . . . . 184 . 64 . . . . 184 . . . . . . . . . . . . . . 139 . . . . Highest Corruption 66 | . 4 4 . . 4 . . . . 2 . . 8 11 11 5 5 5 5 15 8 8 9 9 10 10 33 66 39 52 Average Corruption 10 | . 3 4 . . 4 . . . . 2 . . 8 10 11 5 5 5 5 5 3 8 8 9 9 5 20 17 13 44 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 672 | . 17 34 . . 42 . . . . 3 . . 52 11 28 10 11 13 6 4 24 42 16 12 12 4 71 61 156 43 Message Errors 150 | . 8 7 . . 13 . . . . 1 . . 13 3 7 2 4 2 3 2 6 2 4 7 2 1 15 6 38 4 Matter Fused 142 | . 3 8 . . 7 . . . . . . . 11 2 7 3 2 7 . 1 6 14 6 2 3 2 12 6 34 6 Heat Flow Errors 78 | . 1 3 . . 8 . . . . 2 . . 8 . 3 1 2 . . . 1 5 1 . 2 1 13 4 19 4 Energy Discharges 72 | . 1 6 . . 5 . . . . . . . 7 2 3 1 . . 1 . 3 6 2 . 4 . 11 6 9 5 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Parts Fused 10 | . . 3 . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . 1 2 . Data Loss (minor) 84 | . 1 4 . . 2 . . . . . . . 4 4 3 2 2 2 1 . 5 3 3 3 . . 7 13 19 6 Data Loss (major) 31 | . . 1 . . . . . . . . . . 3 . 1 . . 2 1 . 1 3 . . . . 6 7 6 . Misfires 20 | . . 1 . . 1 . . . . . . . 5 . 1 1 1 . . 1 . 2 . . . . 1 . 6 . Alerts 12 | . 1 . . . 1 . . . . . . . 1 . 2 . . . . . 1 3 . . . . . 1 2 . Misdirections 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 10 Weapon Failures 51 | . 2 1 . . 5 . . . . . . . . . . . . . . . . 2 . . 1 . 4 13 16 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1583 | . . . . . . . . . . . 85 6 . . . 22 . . . . 15 85 229 18 66 127 472 126 309 23 Projectiles 549 | . . . . . . . . . . . 19 . . . . 22 . . . . 15 59 . 18 . 48 28 66 251 23 Explosions 524 | . . . . . . . . . . . . 6 . . . . . . . . . 26 229 . 66 79 . 60 58 . Melee 510 | . . . . . . . . . . . 66 . . . . . . . . . . . . . . . 444 . . . Knockbacks 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 12 . . . Impact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Self-Inflicted Damage 700 | . 24 . . 5 . . . . . . . 27 56 . . . . . . . . 74 . . 103 87 . 137 187 . Shots 11 | . 1 . . 1 . . . . . . . 1 1 . . . . . . . . 1 . . 1 1 . 2 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 565 | 80 195 300 35 33 242 . 50 89 . 219 416 210 300 . 179 297 175 147 . 160 445 244 176 54 350 157 565 400 451 266 Average Temperature 80 | 34 42 101 6 8 53 . 22 36 . 59 82 90 92 . 52 81 68 54 . 70 122 80 86 19 79 59 116 99 84 47 Received Heat Transfer 3669 | . 174 100 135 189 387 9 . 12 . 12 90 . 72 . . 21 45 . . 93 18 384 54 . 51 510 45 290 855 123 Effects 26 | . . 1 . . . . . . . . 1 . 4 . . 1 . . . . 5 . . . 1 . 8 3 2 . Shutdowns 10 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . 3 1 2 . Energy Bleed 4 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Matter Decay 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 60 | . . . . . 3 . . . . . . . 2 . . . 2 . . 2 . 1 1 . . . . 5 44 . Combat Hostiles 60 | . . . . . 3 . . . . . . . 2 . . . 2 . . 2 . 1 1 . . . . 5 44 . Parts Fried 139 | . . . . . 6 . . . . . . . 7 . . . 5 1 . 2 . 6 2 . . . 2 19 89 . Impact Corruptions 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Robots Melted 14 | . . . . . . . . . . . 2 . . . 1 1 . . . . . 1 . 1 . 1 2 2 . 3 Combat Hostiles 11 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 2 2 . 3 Parts Melted 63 | 1 1 . . 1 . . . . . . 2 . . . 3 5 . . . 1 1 2 . 4 . 1 4 12 16 9 Heat Transferred 21408 | 185 1776 740 . 50 . . . . . . 1322 . 50 . 100 1124 . 150 . 298 777 1806 50 370 74 1112 1258 3991 3955 2220 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . 2 . . . . . . . . 1 . . . . . . . . 1 1 . . . . 3 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Peak Influence 2382 | 15 201 8 254 576 371 136 . . . . 757 . . . . 555 . . . . 183 458 1151 666 1636 1288 569 543 2382 1980 Initial 1517 | . 9 8 . 8 59 131 . . . . 750 . . . . . . . . . 69 36 173 454 233 1100 569 189 255 1517 Average 458 | 3 74 1 111 317 197 134 . . . . 412 . . . . 200 . . . . 87 218 750 629 605 1139 375 298 1004 1684 Maximum Alert Level 5 | . 1 . 1 2 1 . . . . . 3 . . . . 2 . . . . . 2 4 2 5 4 2 2 5 5 Low Security (%) 35 | 100 81 100 85 21 46 100 . . . . . . . . . 62 . . . . 100 38 4 . . . . 30 1 . Level 1 28 | . 18 . 14 40 53 . . . . . 59 . . . . 6 . . . . . 59 20 . 69 . 73 42 12 . Level 2 15 | . . . . 38 . . . . . . 19 . . . . 30 . . . . . 1 4 100 1 . 25 27 29 . Level 3 5 | . . . . . . . . . . . 19 . . . . . . . . . . . 55 . 4 1 . . 12 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . 14 . 8 98 . . 21 21 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 21 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 56 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 3 . 1 5 5 . . . . . 6 . . . . 4 . . . . 3 3 . . 8 2 2 5 23 9 Investigation 8 | . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . 2 . 1 Extermination 17 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . 1 . 2 2 7 . Reinforcement 21 | . 2 . 1 3 1 . . . . . 2 . . . . 2 . . . . 1 3 . . 4 . . 1 1 . Assault 28 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 2 . . 15 8 Garrison 5 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Data Miner Redirects 13 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 9 . Construction Impeded 4 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Distress Signals 31 | . 1 . 2 2 4 . . . . . 1 . . . 1 2 . . . . . 3 2 . 4 . 1 1 2 5 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Times Spotted 591 | . 16 9 31 34 34 7 1 1 . 3 13 3 9 . 1 28 2 3 . 7 9 30 26 10 18 22 16 41 132 85 Peak Tracking Total 41 | . 4 3 7 10 5 7 1 1 . 2 4 4 5 . 1 8 1 2 . 3 3 6 5 1 10 9 3 6 8 41 Tactical Retreats 32 | . . . 3 1 3 . . 1 . . 3 . 4 . . . . . . . . 1 . . . . . . 11 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Traps Triggered 20 | . 3 . . 1 3 2 . . . . . . . . . 2 . . . . 2 1 . . 1 . 1 1 2 1 Indirectly 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Machines Disabled 41 | . . . 2 2 1 . . . . . 1 . . . . 1 2 . . . 2 3 . 4 13 . 4 1 4 1 Max in Single Turn 6 | . . . 1 1 1 . . . . . 1 . . . . . 1 . . . 1 1 . 1 6 . 1 1 1 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 4 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Machines Accessed 85 | . 6 . 8 12 8 2 . . 4 . 11 . . . . 3 . . 9 . 4 1 3 . . . 5 1 8 . Terminals 36 | . 4 . 6 9 5 2 . . . . 6 . . . . . . . . . . . 3 . . . 1 . . . Fabricators 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . Repair Stations 9 | . . . . 1 1 . . . . . 1 . . . . 1 . . . . 2 . . . . . 2 . 1 . Recycling Units 8 | . 2 . . 2 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 . Garrison Access 8 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 4 . Total Hacks 256 | . 19 . 30 23 27 4 . . 29 . 22 . . . . 7 . . 48 . 9 1 6 . . . 11 1 19 . Successful 174 | . 8 . 20 17 13 1 . . 29 . 10 . . . . 2 . . 48 . 5 1 2 . . . 8 1 9 . Failed 81 | . 11 . 10 6 13 3 . . . . 12 . . . . 5 . . . . 4 . 4 . . . 3 . 10 . Catastrophic 11 | . 1 . . . 1 1 . . . . 4 . . . . 1 . . . . 1 . 1 . . . 1 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 158 | . 13 . 14 10 15 . . . . . 12 . . 1 . 12 . . . . . 22 1 3 11 3 20 4 17 . Terminals 95 | . 15 . 23 19 15 4 . . . . 12 . . . . . . . . . . . 6 . . . 1 . . . Fabricators 11 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 3 . 3 . Repair Stations 25 | . . . . 2 7 . . . . . 2 . . . . 2 . . . . 7 . . . . . 3 . 2 . Recycling Units 11 | . 4 . . 2 2 . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . Scanalyzers 23 | . . . 7 . . . . . . . 2 . . . . 2 . . . . . . . . . . 4 . 8 . Garrison Access 14 | . . . . . 3 . . . . . . . . . . 3 . . . . 1 . . . . . . 1 6 . Terminal Hacks 107 | . 3 . 7 11 3 1 . . 29 . 2 . . . . . . . 48 . . . 2 . . . 1 . . . Record 49 | . . . . . . . . . 11 . . . . . . . . . 36 . . . 2 . . . . . . . Part Schematic 15 | . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . 3 . . . 1 . . . 3 . . . . . . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . 2 . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 15 | . . . . 2 6 . . . . . 2 . . . . . . . . . 3 . . . . . 2 . . . Scan Component 8 | . . . . 1 3 . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . Repair 7 | . . . . 1 3 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Recycling Unit Hacks 7 | . 2 . . 2 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . Retrieve Components 7 | . 2 . . 2 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . Scanalyzer 17 | . . . 7 . . . . . . . 2 . . . . 2 . . . . . . . . . . 3 . 3 . Insert Component 11 | . . . 4 . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . 2 . Analyze 6 | . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 4 . Seal Access 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 4 . Unauthorized Hacks 16 | . 3 . 6 2 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . Terminals 16 | . 3 . 6 2 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 . 7 5 8 1 . . . . 9 . . . . 3 . . . . 1 . 4 . . . 2 . 5 . Full Trace Events 4 | . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 74 | . . . 2 . . . . . 11 . 1 . . 15 . 10 . . 4 . . 20 . . . . 1 . 10 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Parts Repaired 7 | . . . . 1 3 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Time 254 | . . . . 26 130 . . . . . 19 . . . . . . . . . 50 . . . . . 29 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 4 . . 12 10 . . . . . . . . . . . . . . . 3 9 . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . Part Schematics Acquired 5 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . 3 . . . . 7 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Total Allies 58 | . . 3 1 12 . . . . . 1 . . . 6 . 1 3 . . . . 17 5 . 2 . . 4 3 . Largest Group 12 | . . 3 3 11 2 . . . . 1 1 . . 6 6 6 4 3 . . . 10 12 11 11 . . 4 3 . Highest-Rated Group 842 | . . 40 40 98 24 . . . . 96 96 . . 215 215 212 128 97 . . . 484 842 683 814 . . 156 345 . Highest-Rated Ally 159 | . . 16 16 31 16 . . . . 96 96 . . 39 39 39 35 35 . . . 159 159 96 103 . . 39 115 . Zionite Dispatches 8 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . . 2 . . 1 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 14 | . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . 6 3 . . . STAY 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Ally Attacks 513 | . . . 29 68 1 . . . . 26 9 . . . 10 45 7 11 . . . 44 84 19 97 . . 9 54 . Total Damage 17027 | . . . 306 955 16 . . . . 956 362 . . . 106 1511 165 173 . . . 2232 2567 688 4667 . . 131 2192 . Kills 110 | . . . 8 15 . . . . . 6 2 . . . 1 17 . 1 . . . 7 16 3 21 . . . 13 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . 1 2 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . . . 2 . . . . . 4 . . 1 . 4 . 3 . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Turns Passed 30311 | 81 984 1309 1461 870 1859 366 978 764 144 861 1759 550 1726 1152 717 887 490 405 216 261 1447 1363 469 295 363 406 1566 1208 4894 460 Spaces Moved 18019 | 55 602 742 834 437 927 192 496 396 78 434 1125 452 963 1031 373 568 352 302 166 158 959 693 336 203 259 222 722 492 2844 606 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14126 | . . . . . 257 192 496 396 78 434 1125 452 963 1031 373 568 352 302 166 158 959 693 336 203 259 222 722 492 2844 53 Wheels 3335 | 50 602 742 834 437 670 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 553 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 553 Fastest Speed 32 | 50 90 130 140 140 135 185 185 185 185 185 105 105 105 105 105 110 120 120 120 120 120 112 113 113 113 113 108 102 108 32 Average Speed 126 | 86 130 138 140 140 149 185 185 185 185 185 122 107 105 105 176 129 120 120 120 120 120 114 113 113 113 113 120 125 119 40 Slowest Speed 250 | 100 135 200 140 145 187 185 185 185 185 185 186 108 184 105 185 185 120 120 120 120 120 120 113 113 113 118 190 250 182 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 3 83 95 51 73 54 6 62 56 68 51 27 55 84 88 57 15 48 47 62 39 15 78 77 98 29 13 69 13 45 26 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 15 | . . . . . . . . . 1 1 . 1 . 1 . . . . 3 . . 4 . . . . 4 . . . Known Exits Taken 25 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Scrap Searched 29 | . . 1 . . . . 10 3 . 3 . 3 3 3 2 . . 1 . . . . . . . . . . . . Spaces Dug 168 | . . . . 3 4 . 2 5 . 2 28 8 23 . 2 11 1 4 . . 15 9 . . 3 1 6 3 38 . Terrain Destroyed 1079 | . 34 7 . 13 5 . 5 5 . 2 47 52 53 . 21 29 1 6 . 3 33 90 199 1 240 31 13 25 149 15 Melee 16 | . . . . 3 3 . . . . 1 5 . . . . . . . . . . . . . . 1 3 . . . Projectile 370 | . . . . . 2 . 5 5 . 1 42 20 44 . 2 15 1 6 . 3 33 46 3 1 6 4 10 9 97 15 AOE 693 | . 34 7 . 10 . . . . . . . 32 9 . 19 14 . . . . . 44 196 . 234 26 . 16 52 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Total 23563 | 76 704 982 1067 622 1266 202 530 415 78 479 1405 489 1602 1101 424 680 402 323 186 190 1198 1122 402 241 316 307 1309 869 3853 723 Wait 2900 | 1 12 168 112 77 170 . 5 . . 6 140 9 536 43 43 24 18 . . . 139 202 29 14 31 26 432 178 481 4 Move 17986 | 54 601 741 833 436 926 191 495 395 77 433 1124 451 962 1030 372 567 351 301 165 157 958 692 335 202 258 221 721 492 2843 602 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 271 | 9 20 9 17 7 17 3 2 1 . 4 9 . 7 6 . 11 . . 4 3 12 15 4 2 4 5 25 27 47 1 Fast Attach 104 | 6 . 3 6 7 5 . . 2 . 1 5 . 1 5 . 5 . . 4 . 9 7 . 2 . 2 13 3 11 7 Attach 132 | 1 1 4 2 . 8 2 . 1 . 2 6 . 7 2 . 2 . . . 3 4 10 2 . 2 7 15 19 21 11 Detach 31 | . . 1 . 1 2 . . . . 1 2 . 1 1 . . . . . . 2 3 . 2 . . 4 . 2 9 Swap 431 | . 10 13 13 19 30 1 7 5 1 14 22 6 11 3 5 20 10 10 3 9 16 20 9 2 5 7 10 26 121 3 Drop 329 | . 5 17 32 22 20 3 . 1 . 7 21 . 10 10 . 21 1 2 10 . 19 17 3 3 5 5 15 17 57 6 Fire 1191 | 5 55 26 52 43 85 . 21 10 . 9 60 23 67 . 4 30 9 10 . 18 39 82 20 14 11 31 47 106 264 50 Melee 63 | . . . . 10 3 2 . . . 2 16 . . 1 . . . . . . . . . . . 3 26 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 28 Rewire 85 | . . . . . . . . . . . . . . . . . 13 . . . . 72 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 82 | -11/Junkyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 938 | -10/Materials | Discovered new exit (range 15) 1066 | -10/Materials | Entered Mines 1119 | -10/Mines | Assembled infested the area 1412 | -10/Mines | Lost 3 parts (1n1u1w) 1498 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1546 | -10/Mines | Identified exit to Materials 1622 | -10/Mines | Core integrity fell below 50% 1942 | -10/Mines | Build established: Scavenger-Mutant 2178 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2375 | -10/Mines | Entered Materials 2375 | -9/Materials | Accompanied by 3 allies 2375 | -9/Materials | Evolved 2 slots: Utility x2 3008 | -9/Materials | Discovered new exit (range 7) 3144 | -9/Materials | Identified exit to Mines 3144 | -9/Materials | Identified exit to Storage 3836 | -9/Materials | Entered Storage 3836 | -9/Storage | Accompanied by 1 ally 3845 | -9/Storage | Build established: Mutant 3845 | -9/Storage | Met a pair of Derelict thieves 4406 | -9/Storage | Repaired Wheel 4579 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4648 | -9/Storage | Discovered new exit (range 13) 4706 | -9/Storage | Entered Materials 4706 | -8/Materials | Accompanied by 2 allies 4706 | -8/Materials | Evolved 2 slots: Propulsion x2 5614 | -8/Materials | Discovered new exit (range 8) 5628 | -8/Materials | Identified exit to Factory 5813 | -8/Materials | Build established: Scavenger-Mutant 5912 | -8/Materials | Garrison activated, responded to threat 5940 | -8/Materials | Central database locked down 6136 | -8/Materials | Build established: Mutant 6165 | -8/Materials | Repaired Imp. Aluminum Leg 6204 | -8/Materials | Repaired Carbon-fiber Leg 6266 | -8/Materials | Repaired Enh. Autogun 6565 | -8/Materials | Entered Factory 6565 | -7/Factory | Evolved 2 slots: Propulsion x2 6645 | -7/Factory | Identified exit to DSF 6788 | -7/Factory | Discovered new exit (range 15) 6814 | -7/Factory | Identified exit to Lower Caves 6931 | -7/Factory | Entered Lower Caves 7045 | -7/Lower Caves | Learned location of 2 exits from Factory 7304 | -7/Lower Caves | Spotted B-75 Beast 7891 | -7/Lower Caves | Discovered new exit (range 11) 7906 | -7/Lower Caves | Identified exit to Lower Caves 7909 | -7/Lower Caves | Entered another Lower Caves area 8016 | -7/Lower Caves | Found Alien Artifact 8016 | -7/Lower Caves | Identified Core Expander 8016 | -7/Lower Caves | Installed Core Expander, added new Power slot 8185 | -7/Lower Caves | Spotted B-75 Beast 8292 | -7/Lower Caves | Identified exit to Data Miner 8645 | -7/Lower Caves | Learned Factory emergency access door positions 8673 | -7/Lower Caves | Entered Data Miner 8673 | -7/Data Miner | Discovered new exit (range 6) 8685 | -7/Data Miner | Identified exit to Proximity Caves 8710 | -7/Data Miner | Met Data Miner 8744 | -7/Data Miner | Learned location of Section 7 (-2) 8744 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8775 | -7/Data Miner | Received God Mode back door access code from Data Miner 8817 | -7/Data Miner | Entered Proximity Caves 8819 | -6/Proximity Caves | Spotter reported a threat 8820 | -6/Proximity Caves | Spotter reported a threat 8848 | -6/Proximity Caves | Escorted by Enhanced Grunt 8855 | -6/Proximity Caves | Learned location of Extension (-4) 8873 | -6/Proximity Caves | Spotter reported a threat 8989 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8994 | -6/Proximity Caves | Spotter reported a threat 9047 | -6/Proximity Caves | Spotter reported a threat 9663 | -6/Proximity Caves | Discovered new exit (range 9) 9676 | -6/Proximity Caves | Identified exit to Factory 9678 | -6/Proximity Caves | Entered Factory 9678 | -6/Factory | Accompanied by 1 ally 9678 | -6/Factory | Evolved 2 slots: Utility x2 9679 | -6/Factory | Identified exit to Factory 9679 | -6/Factory | Identified exit to Lower Caves 10028 | -6/Factory | Search patrols dispatched 10378 | -6/Factory | Search patrols dispatched 10649 | -6/Factory | Build established: Infiltrator-Mutant 11097 | -6/Factory | Repaired VSS Leg 11316 | -6/Factory | Build established: Infiltrator-Skirmisher 11395 | -6/Factory | Incoming investigation squad redirected 11437 | -6/Factory | Entered Lower Caves 11659 | -6/Lower Caves | Learned location of Zion (-6) 11696 | -6/Lower Caves | Build established: Infiltrator-Mutant 11936 | -6/Lower Caves | Discovered new exit (range 15) 11986 | -6/Lower Caves | Identified exit to Lower Caves 11987 | -6/Lower Caves | Entered another Lower Caves area 12211 | -6/Lower Caves | Discovered exit to Factory (range 14) 12288 | -6/Lower Caves | Learned Factory stockpile data 13684 | -6/Lower Caves | Discovered new exit (range 8) 13691 | -6/Lower Caves | Identified exit to Zion 13713 | -6/Lower Caves | Entered Zion 13731 | -6/Zion | Visited the Megawrench Repair Shop 13735 | -6/Zion | Megawrench repaired 12 parts 13757 | -6/Zion | System corruption cleaned by Quarantine Array 14131 | -6/Zion | Build established: Scavenger-Assassin 14131 | -6/Zion | Given the Hacking Drone Bay 14350 | -6/Zion | Imprinted 14352 | -6/Zion | Declared Zion's savior 14498 | -6/Zion | Gained Derelict followers 14631 | -6/Zion | System corruption reached 10% 14764 | -6/Zion | Discovered new exit (range 13) 14793 | -6/Zion | Found CR-A16's Pointy Stick 14845 | -6/Zion | Identified exit to Proximity Caves 14865 | -6/Zion | Entered Proximity Caves 14865 | -5/Proximity Caves | Accompanied by 6 allies 15208 | -5/Proximity Caves | Build established: Scavenger-Mutant 15317 | -5/Proximity Caves | Learned Factory terminal intel 15569 | -5/Proximity Caves | Discovered exit to Factory (range 5) 15582 | -5/Proximity Caves | Entered Factory 15582 | -5/Factory | Accompanied by 5 allies 15582 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15584 | -5/Factory | Loaded intel: 25 terminal locations 15668 | -5/Factory | Retrieved Zion intel report: Branch Access 15668 | -5/Factory | Identified exit to Upper Caves 15688 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15689 | -5/Factory | Zion Demo squad teleported in 16343 | -5/Factory | Discovered new exit (range 5) 16348 | -5/Factory | Identified exit to Factory 16426 | -5/Factory | Garrison activated, responded to threat 16469 | -5/Factory | Entered Upper Caves 16469 | -5/Upper Caves | Accompanied by 1 ally 16499 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16573 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 16937 | -5/Upper Caves | Discovered new exit (range 7) 16943 | -5/Upper Caves | Identified exit to Upper Caves 16959 | -5/Upper Caves | Entered another Upper Caves area 16959 | -5/Upper Caves | Accompanied by 3 allies 16961 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16986 | -5/Upper Caves | Discovered exit to Factory (range 12) 17352 | -5/Upper Caves | Discovered new exit (range 11) 17363 | -5/Upper Caves | Identified exit to Zhirov 17364 | -5/Upper Caves | Entered Zhirov 17364 | -5/Zhirov | Discovered new exit (range 3) 17386 | -5/Zhirov | Met Zhirov 17412 | -5/Zhirov | Learned location of Quarantine (-2) 17412 | -5/Zhirov | Learned location of Testing (-3) 17412 | -5/Zhirov | Learned location of Command (-1) 17433 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17456 | -5/Zhirov | Found Alien Artifact 17456 | -5/Zhirov | Identified Integrated Reactor 17456 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17480 | -5/Zhirov | Found Alien Artifact 17578 | -5/Zhirov | Identified exit to Proximity Caves 17580 | -5/Zhirov | Entered Proximity Caves 17699 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17827 | -4/Proximity Caves | Discovered exit to Factory (range 10) 17839 | -4/Proximity Caves | System corruption reached 10% 17841 | -4/Proximity Caves | Entered Factory 17841 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18093 | -4/Factory | Repaired Hvy. Plasma Cannon? 18598 | -4/Factory | Discovered new exit (range 5) 18602 | -4/Factory | Identified exit to Extension 19212 | -4/Factory | Terminal network hard line cut 19288 | -4/Factory | Entered Extension 19704 | -4/Extension | Zion Heavy squad teleported in 19738 | -4/Extension | Zion Explosive Resupply teleported in 19899 | -4/Extension | Zion Hacking Resupply teleported in 19927 | -4/Extension | Retrieved Zion intel report: Prototype Stockpiles 19933 | -4/Extension | Spotted B-86 Titan 19941 | -4/Extension | Spotted B-86 Titan 19947 | -4/Extension | Allies destroyed B-86 Titan 19979 | -4/Extension | Destroyed B-86 Titan 20023 | -4/Extension | Lost 6 parts (2p1u3w) 20098 | -4/Extension | Found Prototype Protection 20098 | -4/Extension | Identified Zio. Weapon Casing 20132 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 20136 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 20162 | -4/Extension | Rescued A7 20288 | -4/Extension | Rescued a captive Derelict 20294 | -4/Extension | Retrieved Zion intel report: Component Schematics 20390 | -4/Extension | Build established: Scavenger-Skirmisher 20421 | -4/Extension | Rescued a captive Derelict 20423 | -4/Extension | Rescued a captive Derelict 20560 | -4/Extension | Rescued a captive Derelict 20561 | -4/Extension | Rescued a captive Derelict 20608 | -4/Extension | Discovered new exit (range 10) 20609 | -4/Extension | Discovered new exit (range 6) 20617 | -4/Extension | Identified exit to Research 20623 | -4/Extension | Identified exit to Cetus 20651 | -4/Extension | Entered Cetus 20651 | -4/Cetus | Accompanied by 10 allies (A7) 20656 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 20665 | -4/Cetus | Spotted Cetus Guard 20665 | -4/Cetus | Spotted Cetus Guard 20669 | -4/Cetus | Spotted Cetus Guard 20669 | -4/Cetus | Spotted Cetus Guard 20674 | -4/Cetus | Allies destroyed Cetus Guard 20678 | -4/Cetus | Destroyed Cetus Guard 20683 | -4/Cetus | Allies destroyed Cetus Guard 20686 | -4/Cetus | Allies destroyed Cetus Guard 20753 | -4/Cetus | Started Cetus Manufacturing Module 20778 | -4/Cetus | Manufactured an Enhanced Grunt 20796 | -4/Cetus | Discovered new exit (range 16) 20803 | -4/Cetus | Manufactured an Enhanced Grunt 20815 | -4/Cetus | Spotted Cetus Guard 20815 | -4/Cetus | Spotted Cetus Guard 20818 | -4/Cetus | Spotted Cetus Guard 20825 | -4/Cetus | Spotted Cetus Guard 20828 | -4/Cetus | Manufactured an Enhanced Grunt 20831 | -4/Cetus | Allies destroyed Cetus Guard 20833 | -4/Cetus | Destroyed Cetus Guard 20833 | -4/Cetus | Destroyed Cetus Guard 20837 | -4/Cetus | Allies destroyed Cetus Guard 20841 | -4/Cetus | Discovered exit to Research (range 15) 20847 | -4/Cetus | Scared off Revision 17 20853 | -4/Cetus | Manufactured an Enhanced Grunt 20878 | -4/Cetus | Manufactured an Enhanced Grunt 20960 | -4/Cetus | Discovered exit to Research (range 16) 21085 | -4/Cetus | Identified exit to Archives 21120 | -4/Cetus | Entered Archives 21120 | -4/Archives | Accompanied by 12 allies (A7) 21154 | -4/Archives | Discovered new exit (range 15) 21172 | -4/Archives | Discovered new exit (range 14) 21195 | -4/Archives | Unable to access archive contents 21303 | -4/Archives | Discovered exit to Research (range 14) 21358 | -4/Archives | Identified exit to Hub_04(d) 21415 | -4/Archives | Entered Hub_04(d) 21415 | -4/Hub_04(d) | Accompanied by 9 allies 21418 | -4/Hub_04(d) | Zion Recon squad teleported in 21492 | -4/Hub_04(d) | Zion Heavy squad teleported in 21655 | -4/Hub_04(d) | Retrieved Zion intel report: Guard Positions 21679 | -4/Hub_04(d) | Garrison activated, responded to threat 21722 | -4/Hub_04(d) | Network Hub disabled 21723 | -4/Hub_04(d) | System corruption reached 10% 21724 | -4/Hub_04(d) | High security lockdown imminent 21772 | -4/Hub_04(d) | Discovered exit to Research (range 6) 21778 | -4/Hub_04(d) | Entered Research 21778 | -3/Research | Evolved 2 slots: Utility x2 21961 | -3/Research | Found Prototype Device 21961 | -3/Research | Identified Exp. Thermal Shield 21964 | -3/Research | Found Prototype Device 22028 | -3/Research | First assault squad dispatched 22112 | -3/Research | Incoming assault squad redirected 22119 | -3/Research | Discovered new exit (range 14) 22128 | -3/Research | Incoming assault squad redirected 22150 | -3/Research | Lost 4 parts (1p2u1w) 22157 | -3/Research | System corruption reached 10% 22168 | -3/Research | Identified Transdimensional Reconstructor 22168 | -3/Research | Warped through subspace 22184 | -3/Research | Entered Testing 22197 | -3/Testing | Lost 7 parts (1p1n3u2w) 22261 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 22266 | -3/Testing | Discovered new exit (range 84) 22627 | -3/Testing | Build established: Scavenger-Mutant 22691 | -3/Testing | Retrieved Zion intel report: Guard Positions 22776 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/0 22801 | -3/Testing | Found Exp. Thermal Shield 22820 | -3/Testing | Fabricated Lgt. Regenerative Plating (x1) 22967 | -3/Testing | Lost 10 parts (1p4n2u3w) 23022 | -3/Testing | Repaired Enh. Flexi-carbon Leg 23039 | -3/Testing | Spotted PH-PMAAQCLXHF 23240 | -3/Testing | Identified Imp. Particle Accelerator 23279 | -3/Testing | Retrieved Zion intel report: Trap Installations 23354 | -3/Testing | Identified exit to Research 23382 | -3/Testing | Found Prototype Energy Cannon 23387 | -3/Testing | Identified Hpw. Disruptor Cannon 23459 | -3/Testing | System corruption reached 30% 23589 | -3/Testing | Found Prototype Hackware 23641 | -3/Testing | Found Prototype Protection 23641 | -3/Testing | Identified Hvy. Regenerative Plating 23646 | -3/Testing | Found Prototype Protection 23646 | -3/Testing | Identified Med. Regenerative Plating 23652 | -3/Testing | Found Prototype Protection 23652 | -3/Testing | Identified SHELL Armor 23667 | -3/Testing | Found Med. Regenerative Plating 23750 | -3/Testing | Entered Research 23750 | -2/Research | Evolved 2 slots: Utility x2 23751 | -2/Research | Identified Exp. System Shield 23854 | -2/Research | Incoming investigation squad redirected 24090 | -2/Research | Zion Fire squad teleported in 24365 | -2/Research | P-80 Master assimilated allied D6-F5T(i) 24482 | -2/Research | Destroyed 8 combat bots 24529 | -2/Research | System corruption reached 10% 24631 | -2/Research | Lost 6 parts (2p1n2u1w) 24676 | -2/Research | Build established: Hacker-Gunner 24711 | -2/Research | System corruption reached 30% 24833 | -2/Research | Discovered new exit (range 10) 24952 | -2/Research | Identified exit to Access 24955 | -2/Research | Lost 4 parts (2n1u1w) 24958 | -2/Research | Entered Access 24958 | -1/Access | Evolved 2 slots: Utility x2 25367 | -1/Access | Retrieved Zion intel report: Active Garrisons 25368 | -1/Access | Zion Light squad teleported in 25660 | -1/Access | Build established: Scavenger-Mutant 26106 | -1/Access | Retrieved Zion intel report: Component Stockpiles 26310 | -1/Access | Retrieved Zion intel report: Prototype Schematics 26433 | -1/Access | Terminal network hard line cut 26958 | -1/Access | First assault squad dispatched 26988 | -1/Access | Incoming assault squad redirected 27410 | -1/Access | System corruption reached 10% 27662 | -1/Access | Build established: Hacker-Mutant 27676 | -1/Access | Destroyed 7 combat bots 28242 | -1/Access | Build established: Hacker-Skirmisher 28488 | -1/Access | Incoming assault squad redirected 28735 | -1/Access | Incoming assault squad redirected 28911 | -1/Access | Incoming assault squad redirected 29053 | -1/Access | Incoming assault squad redirected 29175 | -1/Access | Build established: Hacker-Mutant 29230 | -1/Access | Incoming assault squad redirected 29486 | -1/Access | Incoming assault squad redirected 29650 | -1/Access | Incoming assault squad redirected 29710 | -1/Access | System corruption reached 30% 29722 | -1/Access | Lost 4 parts (1u3w) 29724 | -1/Access | Destroyed 8 combat bots 29737 | -1/Access | Incoming assault squad redirected 29840 | -1/Access | Spotted B-99 Colossus 29841 | -1/Access | Spotted B-99 Colossus 29848 | -1/Access | Discovered new exit (range 3) 29852 | -1/Access | Entered Command 29936 | -1/Command | Lost 4 parts (1p1n1u1w) 30023 | -1/Command | Lost 6 parts (2p3u1w) 30050 | -1/Command | High security lockdown imminent 30094 | -1/Command | Lost 3 parts (1n1u1w) 30114 | -1/Command | Spotted B-99 Colossus 30130 | -1/Command | High security lockdown engaged 30148 | -1/Command | Spotted B-99 Colossus 30218 | -1/Command | Spotted Alpha 7 30218 | -1/Command | Spotted Striker 30218 | -1/Command | Spotted Executioner 30218 | -1/Command | Spotted Executioner 30218 | -1/Command | Spotted Alpha 7 30218 | -1/Command | Spotted Striker 30218 | -1/Command | Spotted Executioner 30218 | -1/Command | Spotted Executioner 30218 | -1/Command | Spotted B-99 Colossus 30221 | -1/Command | Spotted B-99 Colossus 30254 | -1/Command | Core integrity fell below 50% 30274 | -1/Command | Lost 8 parts (3p1n4u) 30285 | -1/Command | Spotted Striker 30285 | -1/Command | Spotted Executioner 30285 | -1/Command | Spotted Investigator 30285 | -1/Command | Spotted Striker 30289 | -1/Command | Scanned by Researcher 30299 | -1/Command | Core integrity fell below 20% 30312 | -1/Command | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- [Achievement: Can't Touch This] 30306_ Stasis bubble strength at 77. 30307_ E-15 Imp stasis bubble strength at 95. 30307_ M-36 Artificer repairs G-73 Enforcer. 30307_ Stasis bubble strength at 71. 30308_ E-15 Imp stasis bubble strength at 90. 30308_ Critical hit (Burn: +18). 30308_ Stasis bubble strength at 65. 30309_ E-15 Imp stasis bubble strength at 85. 30309_ Stasis bubble strength at 59. 30310_ E-15 Imp stasis bubble strength at 80. 30310_ C-30 ARC bursts open, deploying its payload. 30310_ G-73 Enforcer unfolds itself. 30310_ I-47 Archangel unfolds itself. 30310_ Stasis bubble strength at 53. 30311_ E-15 Imp stasis bubble strength at 75. 30311_ Stasis bubble strength at 47. 30312_ E-15 Imp stasis bubble strength at 70. [Achievement: 30k Club] [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ????????????????# #??????????????????#??????????? | | ????????????????# #???#######???????????????????? | | ????????????????# #?? ???????????????????? | | ???????????????## ##? ????????????????????? | | ???????????????# # """"?????????????????????? | | ???????????????# # """" ????????????????????? | | ???????????????# " """" ????????????????????? | | ???????????????# # """" ????????????????????? | | ???????????????## ## ???????????????????? | | ????????????????# #?? #??????????????????? | | ????????????????# #??#########??????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ?????????????? # #?????########????????????????? | | ??????????????? + #????? ????????????????? | | ????????????????+ #????? ????????????????? | | ????????????????#" #????# """" ??????????????? | | ????????????????#i"#????# = ""R"" #???????????? | | ????????????????# g###### "" "" #???????????? | | ????????????????# %g g # [ #???????????? | | ????????????????# g m # #???????????? | | ????????????????# g l l# / #???????????? | | ????????????????#=!! lgg# #???????????? | | ????????????????#=!!" Eg #???????????? | | ????????????????#=!%%" #@ #???????????? | | ????????????????# %/% =l % K #???????????? | | ????????????????# #### #########p##########?????? | | ????????????????# #??# e#???????? !! #?????? | | ????????????????# #??#Y #???????? != =#?????? | | ????????????????# #??# #??????? != #?????? | | ????????????????# #?## ##?????? #?????? | | ????????????????# #?# ###### #?????? | | ????????????????# #?# "" # ""??????? | | ????????????????# #?# T / "" "???????? | | ????????????????# #?# !##+### """" T???????? | | ????????????????# #?###### #? """"???????????? | | ????????????????# ######## ! #?? "" ???????????? | | ????????????????# + #?? ???????????? | | ????????????????########## #??? ??????????? | | ?????????????????????????# #???### ###?????????? | | ?????????????????????????# #???????#???????????? | | ?????????????????????????# #???????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 63 Energy Capacity 620 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Armor Coverage 1350 Resistance: TH 30 Resistance: EM 15 Propulsion Shielding 90 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 12 Launcher Accuracy 20 Target Analysis 8 Particle Charging 40 Offensive Hacking 40 Defensive Hacking 21 Authchip Count 2 Item Schematics ----------------- Shock Bomb Launcher | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Gui. EMP Blaster | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Point Defense System | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Enh. Armored Leg | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Phase Cannon | -4/Extension | Z-intel Imp. Energy Well | -4/Extension | Z-intel Mni. Smartbomb Launcher | -4/Extension | Z-intel Adv. Gravity Neutralizer | -4/Extension | Z-intel Imp. KE Penetrator | -4/Extension | Z-intel Adv. KE Penetrator | -4/Extension | Z-intel Kinetic Spear | -4/Extension | Z-intel Cld. Fission Core | -4/Extension | Z-intel Hacking Suite | -4/Extension | Z-intel Adv. System Restoration Module | -4/Extension | Z-intel Hyp. Mass Driver | -4/Extension | Z-intel Graphene Brace | -4/Extension | Z-intel Particle Charger | -4/Extension | Z-intel HERF Cannon | -4/Extension | Z-intel Adv. Terrain Scanner | -4/Extension | Z-intel Lrn. Sensor Array | -4/Extension | Z-intel Centrium Wheel | -4/Extension | Z-intel Point Defense Array | -4/Extension | Z-intel Imp. Remote Datajack | -4/Extension | Z-intel Antigrav System | -4/Extension | Z-intel Myomer Leg | -3/Testing | Scanalyzed Biometal Leg | -1/Access | Scanalyzed Neutron Missile Launcher | -1/Access | Z-intel Exp. Cooling System | -1/Access | Z-intel Nanosword | -1/Access | Z-intel Exp. Force Field | -1/Access | Z-intel Com. Particle Reactor | -1/Access | Z-intel Exp. Biometal Medium Treads | -1/Access | Z-intel Imp. Thermal Defense Suite | -1/Access | Z-intel Thunder Hammer | -1/Access | Z-intel Exp. Gyrokinetic Inverter | -1/Access | Z-intel Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -3/Testing | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- 30k Club 40k Club Can't Touch This Collateral Damage Freeware Generalissimo Ooh, Shiny! Revising The Future Shocking Conclusion Ultimate Loadout Challenges ------------ None Game ------ Seed LatentSigixRipper Manual? 0 Play Time 06:49:10 Cumulative 159.8 hours Start 2024.02.24 @ 22:02:47 End 2024.02.25 @ 14:34:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b7c5060-4f10-4303-9b60-8122f01a5374