Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.21 @ 23:27:27 Player: Trollpotato Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2331) 2331 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 6008 Bonus ------- Follower Combat Kills 27 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 86/100 System Corruption 0% Temperature Cool (17) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (5) ------ Lightpack 2.0 Utility Shielding System Shield > --- WEAPON (2) ------- EM Pulse Gun Improved Assault Rifle > --- INVENTORY (24) --- Aerolev Unit Combat Airjet Large Matter Pod (150) Experimental Sensor Array Advanced Terrain Scanner Terrain Scan Processor Target Analyzer Hacking Suite Decoy Drone Bay (16/16) Electrolaser Electrolaser Assault Cannon Assault Cannon Scythe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Medium Treads Titanium Leg Titanium Leg > --- UTILITY ---------- Lightpack 2.0 Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Micro Nuclear Core Fission Core Combat Airjet Advanced Heat Sink Large Matter Pod Experimental Sensor Array Advanced Terrain Scanner Terrain Scan Processor Target Analyzer Medium Armor Plating Medium Armor Plating Improved Shield Generator Decoy Drone Bay EM Pulse Gun Assault Rifle Light Cannon Light Cannon Assault Cannon Mini Grenade Launcher Maul Scythe [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Medium Treads Leg Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 57 | 7 5 1 11 3 3 3 24 Power 7 | 1 . . 1 1 . 1 3 Engine 6 | 1 . . 1 1 . 1 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 14 | 3 2 1 1 1 . . 6 Treads 1 | . . . . 1 . . . Leg 2 | . . . . . . . 2 Wheel 11 | 3 2 1 1 . . . 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 2 . 4 1 2 . 5 Device 3 | . . . 1 1 . . 1 Storage 4 | 1 2 . . . 1 . . Processor . | . . . . . . . . Hackware 2 | . . . 1 . . . 1 Protection 6 | . . . 2 . 1 . 3 Artifact . | . . . . . . . . Weapon 21 | 2 1 . 5 . 1 2 10 Energy Gun 6 | 1 . . 1 . 1 . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 . . 1 . . 1 5 Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 . 2 . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . Parts Lost 29 | . 1 . 3 3 . 2 20 Power 5 | . . . . 1 . . 4 Propulsion 8 | . 1 . 1 1 . . 5 Utility 7 | . . . 1 1 . . 5 Weapon 9 | . . . 1 . . 2 6 Highest Loss Streak 13 | . 1 . 2 2 . 1 13 Average Slot Usage (%) 90 | . 99 100 94 82 96 86 84 Engine 11 | . 14 14 11 10 11 11 8 Treads 5 | . . . . 4 11 11 4 Leg 3 | . . . . . . . 14 Wheel 14 | . 27 28 22 15 11 11 5 Device 1 | . . . . 4 7 . . Storage 17 | . 27 28 22 22 19 11 9 Hackware 9 | . . . 10 11 11 11 16 Protection 5 | . . . 8 2 2 11 8 Energy Gun 7 | . 14 14 8 . 10 5 1 Ballistic Gun 4 | . 8 . 6 . . 3 9 Launcher 8 | . 5 14 3 11 11 10 4 Naked Turns . | . . . . . . . . Heaviest Build 47 | 12 40 40 47 43 44 26 28 Greatest Support 34 | 32 32 32 32 32 28 28 34 Greatest Overweight (x) 4 | 3 1 1 1 2 1 . 4 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 30 | 6 16 16 16 16 30 24 24 Average Capacity 19 | 5 15 16 16 16 18 24 24 Most Carried 24 | 5 16 16 16 16 19 21 24 Average Carried 17 | 2 10 15 15 15 15 19 22 Final Capacity 24 | 6 16 16 16 16 24 24 24 Final Carried 20 | 5 16 16 15 16 17 20 15 Class Distribution -------------------- 50% | Hauler-Mutant 44% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1609 | 270 57 60 131 56 112 124 799 Remotely . | . . . . . . . . Salvage Created 2424 | 78 517 27 339 17 . 222 1224 Parts 141 | 1 33 7 22 . . 11 67 Haulers Intercepted 2 | . 1 . . . . . 1 Recyclers Shooed 5 | 1 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 68 | . 10 6 8 3 . 11 30 Guns 31 | . 8 . 2 . . 1 20 AOE 37 | . 2 6 6 3 . 10 10 Classes Destroyed 11 | 1 4 . 2 1 . . 3 Worker 1 | . . . . . . . 1 Tunneler 1 | . . . 1 . . . . Hauler 2 | . 1 . . . . . 1 Recycler 6 | 1 2 . . . . . 3 Operator 2 | . 1 . 1 . . . . Watcher 2 | . . . . . . . 2 Swarmer 22 | . 3 6 . . . 3 10 Grunt 31 | . 7 . 5 . . 8 11 Duelist 1 | . . . . . . . 1 Sentry 11 | . . . 3 . . . 8 Assembled 3 | . . . . 3 . . . Best Kill Streak 8 | 1 8 3 3 3 . 3 5 Combat Bots Only 4 | . 3 3 3 3 . 3 4 Max Kills in Single Turn 3 | 1 1 3 2 2 . 2 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 3 2 2 . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 4383 | . 270 154 360 267 . 372 2960 Core 805 | . 112 34 37 17 . 51 554 Absorbed by Shields 48 | . . . . . . . 48 Core Remaining (%) 71 | 100 . 41 . . . 73 . Volleys Fired 181 | 4 32 4 16 2 . 22 101 Largest 2 | 1 2 1 2 1 . 2 2 Hottest 70 | 40 60 30 63 30 . 70 63 Shots Fired 288 | 4 62 4 21 2 . 23 172 Gun 229 | 4 60 . 10 . . 6 149 Cannon . | . . . . . . . . Launcher 59 | . 2 4 11 2 . 17 23 Special . | . . . . . . . . Kinetic 174 | . 30 . 5 . . 5 134 Thermal . | . . . . . . . . Explosive 59 | . 2 4 11 2 . 17 23 Electromagnetic 55 | 4 30 . 5 . . 1 15 Robot Hit Streak 20 | 3 11 9 7 5 . 8 20 Robot Miss Streak 6 | 1 6 1 2 . . 1 6 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 5 . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 180 | 3 42 3 13 2 . 9 108 Core Hits 154 | 2 25 7 19 8 . 22 71 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5960 | 75 650 362 594 168 . 1066 3045 Guns 2219 | 55 445 . 91 . . 82 1546 Cannons . | . . . . . . . . Explosions 3719 | 20 205 362 503 146 . 984 1499 Melee . | . . . . . . . . Ramming 22 | . . . . 22 . . . Kinetic 1707 | . 149 . 31 . . 70 1457 Thermal 198 | 20 59 . . . . . 119 Explosive 3521 | . 146 362 503 146 . 984 1380 Electromagnetic 512 | 55 296 . 60 . . 12 89 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 . Average Corruption 2 | . . . . 2 2 2 . Corruption Purged . | . . . . . . . . Effects 23 | . . . . 1 11 11 . Message Errors 15 | . . . . 1 6 8 . Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 3 | . . . . . 2 1 . Data Loss (minor) 3 | . . . . . 2 1 . Overload Shots . | . . . . . . . . Overflow Damage 104 | . . 10 12 . . 9 73 Projectiles . | . . . . . . . . Explosions 104 | . . 10 12 . . 9 73 Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 494 | . . 88 143 19 . 72 172 Shots 17 | . . 3 5 1 . 5 3 Rammed 4 | . . . . 4 . . . Targets Rammed 4 | . . . . 4 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 208 | . 141 . 7 . 94 208 30 Average Temperature 27 | . 41 . 2 . 48 55 6 Received Heat Transfer 1161 | . 105 . 87 . . 135 834 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 300 | 50 100 . . . . . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 2 . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 341 | 5 315 125 341 132 . 208 264 Initial 132 | . 3 49 39 132 . . . Average 96 | 4 165 78 190 107 . 65 85 Maximum Alert Level 1 | . 1 . 1 . . 1 1 Low Security (%) 83 | 100 58 100 40 100 . 79 92 Level 1 16 | . 41 . 59 . . 20 7 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 3 . 3 1 . . 6 Investigation 3 | . 2 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 3 . . . 2 Assault . | . . . . . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 20 6 12 15 . 17 53 Peak Tracking Total 10 | . 6 3 4 6 . 4 10 Tactical Retreats 9 | . . . . 2 . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 10 | . . 1 3 . . 3 3 Max in Single Turn 2 | . . 1 1 . . 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 16 | . 4 2 4 1 1 . 4 Terminals 10 | . 4 1 3 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 48 | . 9 3 15 1 1 . 19 Successful 32 | . 3 2 10 1 1 . 15 Failed 15 | . 6 1 4 . . . 4 Catastrophic 1 | . 1 . . . . . . Database Lockouts 1 | . . . 1 . . . . Manual 40 | . 9 2 13 . 1 . 15 Terminals 39 | . 9 2 13 . . . 15 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 5 | . . . 2 . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 14 | . . 2 4 1 1 . 6 Part Schematic 1 | . . . 1 . . . . Open Door 2 | . . 1 . 1 . . . Terminal Index 2 | . . . 1 . . . 1 Unreport Threat 3 | . . . . . . . 3 Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 4 | . . 1 1 . . . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer 5 | . . . 2 . . . 3 Insert Component 3 | . . . 1 . . . 2 Analyze 2 | . . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 3 . 4 . . . 5 Terminals 12 | . 3 . 4 . . . 5 Track 3 | . 1 . 1 . . . 1 Assimilate 1 | . . . . . . . 1 Botnet 7 | . 2 . 3 . . . 2 Operators 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 4 1 3 . . . 3 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 4 | . . . . 3 . . 1 Largest Group 3 | . . . . 3 3 3 1 Highest-Rated Group 40 | . . . . 40 40 40 10 Highest-Rated Ally 16 | . . . . 16 16 16 10 Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . 4 . 11 . Total Damage 190 | . . . . 33 . 157 . Kills 2 | . . . . 1 . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 5402 | 77 520 689 327 453 886 1292 1158 Spaces Moved 3306 | 51 372 595 227 294 488 768 511 Core 22 | 9 . . . . . . 13 Treads 1373 | . . . . 109 488 768 8 Legs 222 | . . . . . . . 222 Wheels 1689 | 42 372 595 227 185 . . 268 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 110 110 160 160 85 Average Speed 134 | 105 109 110 110 139 175 160 117 Slowest Speed 250 | 200 110 110 110 180 180 160 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 59 | 4 53 99 25 53 90 100 54 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 12 | . . . 10 . . . 2 Terrain Destroyed 430 | . 9 38 69 21 . 99 194 Melee 1 | . . . . . . . 1 Projectile . | . . . . . . . . AOE 429 | . 9 38 69 21 . 99 193 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3965 | 66 428 626 280 335 526 808 896 Wait 330 | . 2 22 24 29 8 12 233 Move 3298 | 50 371 594 226 292 487 767 511 Hop . | . . . . . . . . Pick Up 58 | 5 14 2 1 3 13 4 16 Fast Attach 17 | 6 1 . 2 2 . . 6 Attach 25 | . 1 . 3 1 3 2 15 Detach 5 | . . . 1 . 3 . 1 Swap 15 | 1 3 1 6 . . 1 3 Drop 30 | . 4 3 1 1 12 . 9 Fire 181 | 4 32 4 16 2 . 22 101 Melee 1 | . . . . . . . 1 Ram 4 | . . . . 4 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . 1 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 11) 581 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Entered Mines 624 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 627 | -10/Mines | Found Prototype Device 751 | -10/Mines | Core integrity fell below 50% 910 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1127 | -10/Mines | Discovered new exit (range 8) 1191 | -10/Mines | Discovered new exit (range 9) 1200 | -10/Mines | Found the Drone Emporium 1207 | -10/Mines | Found Prototype Device 1287 | -10/Mines | Entered Materials 1287 | -9/Materials | Evolved 2 slots: Utility x2 1287 | -9/Materials | Identified Decoy Drone Bay 1288 | -9/Materials | Identified exit to Storage 1463 | -9/Materials | Identified Exp. Sensor Array 1489 | -9/Materials | Central database locked down 1559 | -9/Materials | Met 8R-AWN 1601 | -9/Materials | Discovered new exit (range 11) 1614 | -9/Materials | Entered Mines 1615 | -9/Mines | Followed 8R-AWN into the Mines 1697 | -9/Mines | Assembled infested the area 1702 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1715 | -9/Mines | Crushed by falling debris 1752 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1780 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1853 | -9/Mines | Met a Derelict shopkeep closing up shop 2055 | -9/Mines | Discovered new exit (range 5) 2067 | -9/Mines | Entered Exiles 2067 | -9/Exiles | Accompanied by 3 allies 2111 | -9/Exiles | Welcomed by 8R-AWN 2144 | -9/Exiles | Met EX-HEX 2282 | -9/Exiles | Met EX-DEC 2345 | -9/Exiles | Visited The Gauntlet 2601 | -9/Exiles | Met EX-BIN 2626 | -9/Exiles | Aligned with FarCom system 2628 | -9/Exiles | Given EX-Vault access code 2673 | -9/Exiles | Opened EX-Vault 2700 | -9/Exiles | Found Prototype Storage 2709 | -9/Exiles | Identified Lightpack 2.0 2800 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2935 | -9/Exiles | Discovered new exit (range 12) 2953 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2953 | -9/Exiles | Entered Mines 2953 | -8/Mines | Accompanied by 3 allies 3011 | -8/Mines | Build established: Hauler-Mutant 3302 | -8/Mines | Discovered new exit (range 9) 3992 | -8/Mines | Discovered new exit (range 6) 4245 | -8/Mines | Entered Materials 4245 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4966 | -8/Materials | Discovered new exit (range 16) 4993 | -8/Materials | Garrison activated, responded to threat 5169 | -8/Materials | Garrison activated, responded to threat 5295 | -8/Materials | Core integrity fell below 50% 5350 | -8/Materials | Lost 13 parts (3p3n4u3w) 5388 | -8/Materials | Core integrity fell below 20% 5403 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05356_ K-01 Serf cleans the Hadron Collector. 05358_ Acquired Deuterium Engine. 05359_ K-01 Serf collects debris. 05360_ Electrolaser destroyed. 05361_ Penetrated by Slug. 05361_ Hadron Collector disabled. 05364_ Penetrated by Slug. 05365_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 05370_ Slug penetrates Wall. 05374_ Hvy. EM Shotgun destroyed. 05376_ Slug penetrates Wall. 05376_ Wheel destroyed. 05378_ S-10 Pest destroyed. 05393_ L-31 Rogue destroyed. 05393_ Switching to secondary target: Y-45 Defender. 05396_ Deuterium Engine destroyed. 05400_ Slug penetrates Wall. 05401_ R-06 Scavenger collects Imp. Aluminum Leg. 05401_ R-06 Scavenger collects Flight Unit. Map ----- +----------------------------------------------------+ | == #??????# ?????????? | | % % ######### ??????????? | | !!%! === # """ """ """ """ #?????? | | !! * == # """ """ """ """ #?????? | | [ == # """ """ """ """ ##????? | | == * [ # ???? | | # # o+ ???? | | ### ## """ "" # ???? | | ?## ####? """ T" # ##???????? | | ??# #?????""" 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"""# ## #????????? | | ###### ###% # # """####### ##????????? | | [ + # #! #????## #?????????? | | ########### # ##########???? k ?????????? | | ??????????########### #????????????? # ????????? | | ??????????# # #????????????### ????????? | | ??????????# # ##########???? # ##????????? | | ??????????# """ # # #????? #########?? | | ??????????# """"" + # """ #?????# ## #?? | | ??????????# """"" # # "T" #?##### !! [#?? | | ??????????# """"" # + = ### ### ! #?# | | ########??# """ # # [ ## # #?# | | #??# / # # # s s % ### | | """?????########### ##### s ## ## [## | | """"??????????????# ### # ##k ## ####### | | """""?????????????# = | | """"" #???????????# | | """ #???????????# | | #???????????# ### # ### # # " # | | ! #???????????######## # " # | | ########??????????????????## # ## " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 43 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordGammaBoosters Manual? 0 Play Time 01:21:34 Cumulative 32.7 hours Start 2020.10.21 @ 22:05:07 End 2020.10.21 @ 23:27:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc546f60-de6f-414a-9991-9be03d30a794