Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 21:22:50 Player: Alicianrone Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2383) 2383 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 6333 Bonus ------- High Alert Combat Kills 195 Cogmind --------- Core Integrity 0/850 Matter 19/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Light Fission Core Advanced ECM Suite Authchip [Device] CPS Tube (2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Makeshift Light Armor Plating System Shield > --- WEAPON ----------- Improved Lightning Gun Heavy Laser Gauss Rifle > --- INVENTORY -------- Fission Core Flexi-carbon Leg IFF Parser Improved Terrain Scanner Seismic Detector Advanced ECM Suite Authchip [Device] High-powered Tractor Beam Gauss Rifle Magnetic Acceleration Cannon Subdweller Shrapnel Launcher CPS Tube CPS Tube Heavy Mace Axe [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 66 | 7 9 12 5 5 28 Power 5 | 1 . 1 1 . 2 Engine 4 | 1 . 1 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 2 3 2 1 7 Treads 6 | . 2 2 1 . 1 Leg 3 | . . . . . 3 Wheel 8 | 2 . 1 1 1 3 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 4 4 . 2 9 Device 8 | 1 1 1 . . 5 Storage 4 | 1 2 . . 1 . Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 6 | . 1 3 . 1 1 Artifact . | . . . . . . Weapon 23 | 2 3 4 2 2 10 Energy Gun 5 | . . 1 . . 4 Energy Cannon 1 | . . 1 . . . Ballistic Gun 7 | 2 . 1 1 1 2 Ballistic Cannon 5 | . 2 . 1 1 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 28 | . . 3 . . 25 Power 3 | . . 1 . . 2 Propulsion 10 | . . 1 . . 9 Utility 5 | . . 1 . . 4 Weapon 10 | . . . . . 10 Highest Loss Streak 16 | . . 1 . . 16 To Critical Strikes 1 | . . . . . 1 Average Backups 13 | 2 10 14 14 13 13 Power . | . 1 . . . 1 Propulsion 2 | 1 3 3 2 2 1 Utility 4 | . 1 3 5 5 5 Weapon 4 | . 3 5 5 4 3 Tool/Special . | . . . . . . Unused Backups 19 | . 2 1 2 6 8 Power 3 | . 1 . . . 2 Propulsion 3 | . . . . 1 2 Utility 6 | . . . 2 2 2 Weapon 5 | . 1 1 . 3 . Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 91 | . 100 91 87 92 86 Engine 11 | . 14 12 9 14 4 Treads 13 | . 3 16 20 14 1 Leg 1 | . . . . . 10 Wheel 13 | . 24 9 7 13 14 Device 5 | . 12 8 . . 5 Storage 10 | . 14 12 7 9 5 Processor 1 | . . . . . 12 Protection 8 | . 1 5 14 13 6 Energy Gun 3 | . . 1 6 4 3 Ballistic Gun 9 | . 17 1 13 12 7 Ballistic Cannon 10 | . 10 16 7 9 3 Peak Build Rating 56 | 7 8 36 43 43 56 Average Rating 25 | 4 7 14 40 34 44 On Entrance 19 | . 7 8 36 43 21 Avg Prop Armor Cover (%) 6 | . . 6 5 5 11 Naked Turns . | . . . . . . Heaviest Build 93 | 15 34 78 93 93 78 Greatest Support 60 | 26 40 40 60 24 56 Greatest Overweight (x) 7 | . 1 2 7 7 7 Average Overweight (x) 2 | . . . 5 4 2 Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 15 | 7 14 14 15 16 19 Most Carried 17 | 5 15 15 15 15 17 Average Carried 13 | 3 10 14 14 13 13 Final Capacity 20 | 8 15 15 15 20 5 Final Carried 15 | 5 15 15 15 15 5 Class Distribution -------------------- 54% | Mutant 25% | Scavenger-Tank 7% | Commander-Tank 5% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -9/Recycling Scavenger-Tank | -9/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2633 | 300 623 901 330 70 409 Remotely . | . . . . . . Salvage Created 2196 | 80 508 144 542 . 922 Parts 122 | 5 29 13 14 . 61 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 4 | 1 . . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . 11 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 52 | . 9 9 4 . 30 Melee 1 | . . . . . 1 Guns 14 | . 5 . 4 . 5 Cannons 16 | . 4 9 . . 3 AOE 20 | . . . . . 20 Classes Destroyed 15 | 2 6 2 1 . 4 Worker 5 | . 1 . . . 4 Builder 5 | . . . . . 5 Tunneler 4 | 1 . . . . 3 Hauler 2 | . 2 . . . . Recycler 8 | 1 1 . 5 . 1 Mechanic 1 | . 1 . . . . Operator 1 | . . . . . 1 Turret 1 | . . 1 . . . Watcher 4 | . 3 . . . 1 Swarmer 23 | . 3 4 . . 16 Grunt 17 | . 6 . . . 11 Sentry 5 | . . . 4 . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Subdweller 5 | . . 5 . . . Best Kill Streak 15 | 2 3 4 4 . 15 Combat Bots Only 11 | . 2 4 1 . 11 Max Kills in Single Turn 7 | 1 2 1 1 . 7 Gunslinging . | . . . . . . Exploded 7 | . . . . . 7 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 353 | . 48 50 22 . 233 Missed 107 | . 16 14 3 . 74 Hits 246 | . 32 36 19 . 159 Projectile 246 | . 32 36 19 . 159 Critical Strikes 8 | . . . 1 . 7 Part Disruptions 1 | . . . . . 1 Damage Taken 4328 | . 373 607 273 . 3075 Core 1102 | . 28 197 14 . 863 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 387 | . . . . . 387 Core Remaining (%) 52 | 100 . . . 4 . Volleys Fired 215 | 5 60 83 22 . 45 Largest 4 | 2 2 2 4 . 3 Hottest 153 | 40 100 100 150 . 153 Shots Fired 372 | 10 119 121 51 . 71 Gun 165 | 10 77 7 31 . 40 Cannon 171 | . 41 89 20 . 21 Launcher 10 | . . . . . 10 Special 26 | . 1 25 . . . Kinetic 315 | 10 118 85 50 . 52 Thermal 57 | . 1 36 1 . 19 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 3 8 10 7 . 8 Robot Miss Streak 10 | 1 10 3 2 . 4 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 201 | 6 51 57 36 . 51 Core Hits 128 | 3 24 15 11 . 75 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | . 3 2 . . 1 Blast 5 | . 3 2 . . . Smash 1 | . . . . . 1 Melee Attacks 20 | . . . . . 20 Impact 12 | . . . . . 12 Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 7119 | 76 811 910 775 . 4547 Guns 1483 | 76 378 . 564 . 465 Cannons 1896 | . 433 910 211 . 342 Explosions 3233 | . . . . . 3233 Melee 502 | . . . . . 502 Ramming 5 | . . . . . 5 Kinetic 4780 | 76 811 910 754 . 2229 Thermal 498 | . . . 21 . 477 Explosive 1334 | . . . . . 1334 Electromagnetic . | . . . . . . Impact 460 | . . . . . 460 Slashing 42 | . . . . . 42 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 459 | . 17 . . . 442 Projectiles 25 | . 17 . . . 8 Explosions 374 | . . . . . 374 Melee 60 | . . . . . 60 Knockbacks 36 | . 8 16 . . 12 Impact 2 | . . . . . 2 Kinetic 30 | . 7 16 . . 7 Secondary 4 | . 1 . . . 3 Self-Inflicted Damage 630 | . . . . . 630 Shots 8 | . . . . . 8 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 371 | . 141 20 371 . 118 Average Temperature 104 | . 42 9 156 . 42 Received Heat Transfer 876 | . 153 72 108 . 543 Effects 5 | . . . 5 . . Shutdowns 1 | . . . 1 . . Interference 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 471 | . . . 25 . 446 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 3 | . . . . . 3 Low Security (%) 85 | 100 100 . 100 . 30 Level 1 8 | . . . . . 41 Level 2 4 | . . . . . 20 Level 3 1 | . . . . . 7 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 857 | 5 119 . 90 . 857 Initial 24 | . . . 24 . . Average 97 | 1 47 . 21 . 346 Influence Increases 2304 | 10 398 175 353 . 1368 Destroy 0b10 Robot/C 960 | . 180 100 80 . 600 Destroy 0b10 Robot/NC 150 | 10 40 . 25 . 75 Destroy Leader 132 | . 50 . . . 82 Successful Hack 43 | . 35 . 5 . 3 Select Force Hacks 300 | . 60 . 240 . . Disable Machine 405 | . 30 . . . 375 Destroy Structure 164 | . 3 . 3 . 158 Lose Combat Pursuer 150 | . . 75 . . 75 Influence Decreases 1467 | 10 341 181 398 6 531 Entered New Map 61 | . . 28 27 6 . Time Decay 1135 | 10 341 153 350 . 281 Lost Part 250 | . . . . . 250 Lost Ally 21 | . . . 21 . . Squads Dispatched 10 | . 2 . . . 8 Investigation 2 | . 2 . . . . Extermination 2 | . . . . . 2 Reinforcement 5 | . . . . . 5 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 21 13 3 . 41 Peak Tracking Total 7 | . 3 4 1 . 7 Tactical Retreats 6 | . . 4 . . 2 ECM-based Alert Blocks 3 | . . . . . 3 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts 32 | . . 32 . . . Triggered . | . . . . . . Disarmed 1 | . . 1 . . . Reprogrammed 5 | . . 5 . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 30 | . 3 2 . . 25 Max in Single Turn 7 | . 1 1 . . 7 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 23 | . 8 1 11 . 3 Terminals 8 | . 5 . 3 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 11 | . 2 . 8 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 49 | . 19 1 24 . 5 Successful 25 | . 10 1 12 . 2 Failed 24 | . 9 . 12 . 3 Catastrophic 5 | . 2 . 2 . 1 Database Lockouts . | . . . . . . Manual 34 | . 12 . 19 . 3 Terminals 21 | . 14 . 7 . . Fabricators . | . . . . . . Repair Stations 5 | . 3 . . . 2 Recycling Units 20 | . 2 . 17 . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 6 | . 5 1 . . . Part Schematic 1 | . 1 . . . . Robot Schematic 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Refit 1 | . 1 . . . . Recycling Unit Hacks 3 | . . . 3 . . Retrieve Components 3 | . . . 3 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 4 . 9 . . Terminals 3 | . 2 . 1 . . Botnet 2 | . 1 . 1 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 2 . 8 . . Tunnel 10 | . 2 . 8 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 . 4 . 2 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . 5 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 5 | . . . 5 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 5 | . . . 5 . . Largest Group 5 | . . . 5 . . Highest-Rated Group 53 | . . . 53 . . Highest-Rated Ally 15 | . . . 15 . . Total Orders 1 | . . . 1 . . STAY 1 | . . . 1 . . Ally Attacks 4 | . . . 4 . . Total Damage 55 | . . . 55 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 2912 | 14 1083 1180 . . 635 Sensors 1164 | . . 1164 . . . IFF 16 | . . . . . 16 Terrain 20 | . . . . . 20 Seismic 1132 | 14 1083 16 . . 19 Machine Analysis 635 | . . . . . 635 ECM 22 | . . . . . 22 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 6 | . . 1 . 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6834 | 83 1182 2065 1435 1370 699 Spaces Moved 3656 | 56 738 1041 657 827 337 Core 3 | 2 . . . . 1 Treads 547 | . 16 529 2 . . Legs . | . . . . . . Wheels 3106 | 54 722 512 655 827 336 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 129 105 108 Average Speed 143 | 89 103 144 178 162 121 Slowest Speed 240 | 100 160 240 240 195 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 98 48 97 53 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 12 | . 2 1 8 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 10 | . . 6 . 4 . Spaces Dug 7 | . . 1 . . 6 Terrain Destroyed 173 | . . 2 1 . 170 Melee 6 | . . . . . 6 Projectile 6 | . . 2 1 . 3 AOE 161 | . . . . . 161 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4784 | 75 1022 1417 884 858 528 Wait 541 | 3 177 201 114 . 46 Move 3651 | 55 737 1040 656 826 337 Hop . | . . . . . . Pick Up 85 | 5 11 19 8 15 27 Fast Attach 23 | 7 . 4 2 5 5 Attach 32 | . 1 6 2 1 22 Detach 6 | . 2 . . . 4 Swap 73 | . 29 25 4 1 14 Drop 36 | . 5 7 8 10 6 Fire 215 | 5 60 83 22 . 45 Melee 19 | . . . . . 19 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 68 | . . . 68 . . Trap 32 | . . 32 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 7) 247 | -10/Materials | Discovered new exit (range 11) 324 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 14) 684 | -10/Materials | Discovered new exit (range 10) 999 | -10/Materials | Discovered new exit (range 8) 1262 | -10/Materials | Discovered new exit (range 5) 1266 | -10/Materials | Entered Subcaves 1267 | -10/Subcaves | Approached by a straggling Scientist 1404 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1408 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1991 | -10/Subcaves | Learned location of Zion (-7) 1991 | -10/Subcaves | Met a Zionite searching for "candidates" 2159 | -10/Subcaves | Core integrity fell below 50% 2333 | -10/Subcaves | Core integrity fell below 20% 2782 | -10/Subcaves | Visited 4L-MR0's lab 2818 | -10/Subcaves | Found Tower Shield 2820 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3200 | -10/Subcaves | Discovered new exit (range 16) 3331 | -10/Subcaves | Entered Recycling 4033 | -9/Recycling | Build established: Commander-Tank 4053 | -9/Recycling | Discovered new exit (range 12) 4276 | -9/Recycling | Lost 5 allies 4509 | -9/Recycling | Build established: Scavenger-Tank 4718 | -9/Recycling | Scanned before Scraplab entrance 4745 | -9/Recycling | Entered Scraplab 4762 | -9/Recycling | Discovered new exit (range 2) 4766 | -9/Recycling | Entered Scraptown 4862 | -9/Scraptown | Visited Artisan Demo Area 4878 | -9/Scraptown | Visited Awakened 4932 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4936 | -9/Scraptown | Learned location of 1 exit from Research 4938 | -9/Scraptown | Learned location of Extension (-5) 4944 | -9/Scraptown | Learned Factory security intel 4987 | -9/Scraptown | Visited Symbiants 5084 | -9/Scraptown | Visited Assassins FH 5151 | -9/Scraptown | Visited Cyclists 5791 | -9/Scraptown | Discovered new exit (range 11) 5975 | -9/Scraptown | Build established: Mutant 6136 | -9/Scraptown | Entered Factory 6136 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 6392 | -6/Factory | Destroyed 8 combat bots 6400 | -6/Factory | Lost 6 parts (3n1u2w) 6402 | -6/Factory | Discovered new exit (range 15) 6538 | -6/Factory | Repaired Hcp. Storage Unit 6653 | -6/Factory | Garrison activated, responded to threat 6781 | -6/Factory | Core integrity fell below 50% 6796 | -6/Factory | Core integrity fell below 20% 6835 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06826_ Destroyed Terrain Scan Processor. 06826_ U-05 Engineer system corrupted by crushing effect. 06826_ U-05 Engineer lays Concrete. 06828_ The unstable cave ceiling collapses. 06828_ U-05 Engineer lays Concrete. 06828_ Dropped Hcp. Storage Unit. 06829_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06830_ Hvy. Mace destroyed. 06832_ Slammed into S-27 Virus. 06833_ Critical hit (Destroy). 06833_ Gauss Rifle destroyed. 06833_ Slammed into S-27 Virus. 06833_ Destabilizing: System interference. 06833_ Adv. Targeting Computer temporarily disabled. 06834_ U-05 Engineer lays Concrete. 06834_ Slammed into S-27 Virus. 06834_ Destabilizing: System corrupted (+1). 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""" #?# ######????????????????? | | ????# #?# #?????????????????????? | | ?# """ """ #?# #?????????????????????? | | + """ """ #?# u ###???????????????????? | | # """ """ #?# +???????????????????? | | # #?# ###???"""?"""?????????? | | # #?#A #?????"""?"""?????????? | | # #?# #?????"""?"""?????????? | | # ### #?????????????????????? | | #?#######+###"## ###?????"""?"""?????????? | | ######### ####"# #???????"""?"""?????????? | | #???????"""?"""?????????? | | #?#### ##### ####???????????????????????? | | #????# #???# #??????????????????????????? | | #????# #???# #??????????????????????????? | | ######+##+##### #??????????????????????????? | | # ##+#??????????????????????????? | | % # "" # ???????????????????????????? | | # "" """ # ???????????????????????????? | | # "Y """ ! # ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 2100 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 22% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedGravjetSegregator Manual? 0 Play Time 00:41:43 Cumulative 1053.2 hours Start 2026.09.01 @ 20:32:07 End 2026.09.01 @ 21:22:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 294 Adventurer 0 Explorer 0 Win Type - Total 47 Types 13/11/11/2/2/0/4/1/1/2 Lore% 96 Gallery% 91 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86df1f0d-3afe-42f7-b3a3-6a75931ceb4d