Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 16:48:08 Player: Cmdr.Laserstrahl Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (102) 510 Value Destroyed (2779) 2779 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (752) 752 TOTAL SCORE: 9821 Bonus ------- Follower Combat Kills 452 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 139/300 Energy 149/150 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Improved EM Pulse Cannon Heavy Proton Missile Launcher Fusion Bomb Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Improved Titanium Leg Armored Huge Wheel Gravmag System Gravmag System > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Force Field > --- WEAPON ----------- Plasma Rifle Cooled Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- High-capacity Battery High-capacity Matter Pod Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Proton Missile Launcher Grenade Launcher Improved Datajack Plasma Cutter Katana [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . 2 2 . 2 2 . . . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . . . . . . Utility 5 | . . 2 1 . 1 . . . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 117 | 8 2 12 26 11 12 6 3 16 4 . . 3 3 1 10 Power 14 | 1 . 1 3 2 1 2 . 3 . . . . . . 1 Engine 10 | 1 . 1 1 2 1 2 . 2 . . . . . . . Core 4 | . . . 2 . . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 35 | 2 . 4 8 6 2 2 . 7 1 . . . 1 . 2 Treads 2 | . . . 1 1 . . . . . . . . . . . Leg 14 | . . . 4 5 2 . . 2 1 . . . . . . Wheel 15 | 2 . 4 3 . . 2 . 3 . . . . 1 . . Hover 2 | . . . . . . . . 2 . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 2 Utility 36 | 2 2 5 7 1 7 . . 4 1 . . 2 1 1 3 Device 11 | 1 . 1 3 . 3 . . . 1 . . 1 . . 1 Storage 4 | 1 2 . . . . . . . . . . . 1 . . Processor 11 | . . 1 4 . 2 . . 2 . . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . Protection 10 | . . 3 . 1 2 . . 2 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 3 . 2 8 2 2 2 3 2 2 . . 1 1 . 4 Energy Gun 7 | 3 . . 2 . . . . 1 . . . . 1 . . Energy Cannon 7 | . . 1 . . 1 . 1 . 1 . . 1 . . 2 Ballistic Gun 4 | . . 1 2 . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . Launcher 4 | . . . . . . . 2 . . . . . . . 2 Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 6 | . . . 3 . 1 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . . . . . . . . . 1 Corrupted Parts 1 | 1 . . . . . . . . . . . . . . . System Corruption 1 | 1 . . . . . . . . . . . . . . . Parts Lost 56 | . 1 7 11 2 1 3 3 11 . . . . . 2 15 Power 5 | . . 1 1 . . 1 . 1 . . . . . . 1 Propulsion 23 | . . 2 5 1 . 2 3 6 . . . . . . 4 Utility 16 | . . 3 2 1 1 . . 2 . . . . . 1 6 Weapon 12 | . 1 1 3 . . . . 2 . . . . . 1 4 Highest Loss Streak 13 | . 1 3 5 1 1 3 2 8 . . . . . 2 13 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . Average Backups 18 | 4 13 19 18 19 19 19 19 19 19 19 20 20 20 18 17 Power . | . 1 . . 1 1 . . . . . . . . . . Propulsion . | 1 5 5 . . . . . . . . . . . . . Utility 9 | . 4 7 8 9 10 10 10 10 11 11 12 12 12 11 11 Weapon 5 | . 2 4 6 6 5 7 7 7 6 6 6 6 6 5 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 35 | . 1 2 7 5 5 . . 2 . 1 . . . 1 11 Power 2 | . . . 1 1 . . . . . . . . . . . Propulsion 4 | . 1 1 1 1 . . . . . . . . . . . Utility 22 | . . . 3 2 4 . . 1 . 1 . . . 1 10 Weapon 6 | . . 1 1 1 1 . . 1 . . . . . . 1 Tool/Special 1 | . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 93 99 99 96 88 79 92 93 93 93 87 78 62 Engine 7 | . 14 10 2 8 7 11 13 11 6 6 6 6 5 5 3 Core 2 | . . . 5 . . . . . 6 6 6 6 5 2 . Leg 11 | . . . 13 25 30 24 9 . 5 6 6 6 5 3 . Wheel 8 | . 28 21 8 . . 5 13 16 6 6 6 6 6 11 7 Hover 3 | . . . . . . . . . 13 13 13 13 7 . . Device 10 | . 14 10 8 7 7 6 12 11 13 13 13 13 13 13 13 Storage 7 | . 14 11 9 9 7 6 6 6 6 6 6 6 5 5 4 Processor 16 | . . 11 20 27 23 20 20 18 13 13 13 13 11 11 11 Protection 4 | . . 10 4 . 6 6 . 2 6 6 6 5 5 7 4 Energy Gun 2 | . 28 7 2 . . . . 2 . . . . 3 2 3 Energy Cannon 3 | . . 4 . . . . 5 4 5 6 6 6 5 4 8 Ballistic Gun 1 | . . 9 1 . . . . . 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 5 6 6 5 3 . Impact Weapon 2 | . . . 4 7 7 2 . . . . . . . . . Slashing Weapon 3 | . . . 8 8 7 10 1 1 . . . . . . . Peak Build Rating 73 | 7 9 12 31 35 46 50 48 53 63 63 63 65 73 73 68 Average Rating 41 | 5 8 11 22 32 43 47 41 45 60 62 63 63 70 62 54 On Entrance 40 | . 7 9 8 31 34 44 48 37 52 60 63 63 65 73 59 Avg Prop Armor Cover (%) 10 | . . . 12 12 . 16 12 9 9 10 10 9 6 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 88 54 55 58 59 68 69 75 83 85 85 88 93 93 80 Greatest Support 83 | 32 32 32 36 51 68 83 20 48 28 28 28 28 56 56 56 Greatest Overweight (x) 21 | . 2 4 5 2 . 6 3 3 2 3 3 3 3 1 21 Average Overweight (x) 1 | . 1 1 1 1 . 1 3 1 2 2 3 2 2 1 1 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 4 13 19 18 19 19 19 19 19 19 19 20 19 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 19 19 20 20 20 20 19 20 20 20 20 20 20 19 5 Class Distribution -------------------- 28% | Scavenger-Skirmisher 17% | Mutant 15% | Commander-Gladiator 13% | Skirmisher 10% | Gladiator 9% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Commander-Gladiator | -8/Storage Commander-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Skirmisher | -6/Waste Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Waste Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Matter Collected 2350 | 290 30 156 545 227 149 55 134 273 88 104 . 125 . 146 28 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4533 | 144 92 586 992 394 487 163 241 750 74 33 . 70 56 161 290 Parts 173 | 5 11 39 41 4 11 5 . 32 6 1 . 1 1 . 16 Haulers Intercepted 4 | . . . 2 1 1 . . . . . . . . . . Recyclers Shooed 4 | . 1 . 1 . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 8 1 . 1 . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 62 | . 3 16 13 2 4 2 1 6 5 1 . 1 1 1 6 Melee 12 | . . . 7 . . 2 . 2 . . . . . . 1 Guns 21 | . 3 13 4 . . . . 1 . . . . . . . Cannons 11 | . . 2 . . . . 1 3 . 1 . 1 1 . 2 AOE 9 | . . . . . . . . . 5 . . . . 1 3 Classes Destroyed 16 | 2 4 3 2 2 . . 1 2 . . . . . . . Worker 8 | . . . . 1 2 1 . 2 . . . . . . 2 Builder 3 | . 1 . . . 2 . . . . . . . . . . Tunneler 4 | 2 . . 1 . 1 . . . . . . . . . . Hauler 4 | . . . 2 1 1 . . . . . . . . . . Recycler 12 | 1 . . 4 2 2 . . 3 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . Watcher 6 | . 1 . 1 1 . 1 . 2 . . . . . . . Swarmer 22 | . 3 7 2 . . . . 1 5 . . . . . 4 Grunt 18 | . . 4 7 . 3 1 . 1 . 1 . . 1 . . Brawler 1 | . . . . . . . . 1 . . . . . . . Duelist 3 | . . 1 1 . . 1 . . . . . . . . . Sentry 11 | . . 4 2 2 1 . . 1 . . . 1 . . . Hunter 3 | . . . 1 . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . 2 . . . . . . . Compactor 2 | . . . . . . . 1 . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 2 4 4 5 2 2 2 1 3 3 1 . 1 1 1 6 Combat Bots Only 5 | . 3 4 5 1 2 1 1 2 3 1 . 1 1 1 4 Max Kills in Single Turn 3 | 1 1 2 1 1 1 1 1 1 1 1 . 1 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 . . . . 1 2 Melee 1 | . . . 1 . . 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 763 | . 13 103 137 20 106 28 1 122 12 6 . 6 2 3 204 Missed 215 | . 1 30 39 5 35 6 . 33 6 1 . 1 . . 58 Hits 548 | . 12 73 98 15 71 22 1 89 6 5 . 5 2 3 146 Melee 16 | . . 3 1 3 . 3 1 . . 2 . . . 3 . Projectile 532 | . 12 70 97 12 71 19 . 89 6 3 . 5 2 . 146 Critical Strikes 27 | . 1 3 5 . 2 3 . 8 . . . . . 2 3 Damage Taken 8253 | 1 114 924 1369 261 853 460 75 1472 47 34 . 54 19 170 2400 Core 2187 | . 27 273 349 56 88 73 . 311 9 . . . 9 . 992 Absorbed by Shields 201 | . . . . . . . . . 50 34 . 58 19 40 . Redirected to Shielding 50 | . . 11 39 . . . . . . . . . . . . Regen/Repaired (Parts) 175 | . . . 175 . . . . . . . . . . . . Core Remaining (%) 64 | 100 89 31 . 26 87 . . . . . . 53 . . . Volleys Fired 204 | 13 8 57 31 1 . . 18 25 8 6 . 10 2 11 14 Largest 3 | 2 2 2 2 1 . . 2 2 2 2 . 2 3 3 3 Hottest 209 | 90 90 90 106 20 . . 93 129 93 105 . 105 145 180 209 Shots Fired 392 | 24 16 112 62 1 . . 31 50 10 11 . 18 6 30 21 Gun 221 | 24 16 90 60 . . . . 21 2 . . . 2 2 4 Cannon 133 | . . 22 2 . . . 13 29 1 11 . 18 4 19 14 Launcher 37 | . . . . . . . 18 . 7 . . . . 9 3 Special 1 | . . . . 1 . . . . . . . . . . . Kinetic 112 | . . 53 29 . . . . 4 2 5 . 8 2 9 . Thermal 187 | 10 3 35 31 1 . . 13 46 1 6 . 10 4 12 15 Explosive 34 | . . . . . . . 18 . 7 . . . . 9 . Electromagnetic 59 | 14 13 24 2 . . . . . . . . . . . 6 Robot Hit Streak 10 | 5 4 10 8 . . . 6 10 2 3 . 8 3 9 6 Robot Miss Streak 8 | 4 5 5 8 . . . 2 2 1 1 . 1 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 320 | 13 8 72 66 17 20 17 17 39 2 7 . 7 3 18 14 Core Hits 134 | 4 7 24 23 . 3 6 7 22 11 3 . 3 2 8 11 Critical Kills 1 | . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 2 2 . . . . . . . . . . Critical Strikes 20 | . 1 2 7 2 3 2 . 3 . . . . . . . Burn 6 | . 1 1 3 . . . . 1 . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . Smash 6 | . . . 2 2 2 . . . . . . . . . . Sever 6 | . . . 2 . 1 2 . 1 . . . . . . . Melee Attacks 155 | . . . 49 28 47 20 . 10 . . . . . . 1 Impact 89 | . . . 22 22 40 5 . . . . . . . . . Slashing 64 | . . . 27 4 7 15 . 10 . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . 7 7 10 2 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Follow-up Attacks 11 | . . . 4 2 2 2 . 1 . . . . . . . Damage Inflicted 10702 | 173 151 873 1835 761 1280 684 1439 964 369 185 . 182 132 1044 630 Guns 1621 | 170 126 536 403 . . . . 320 . . . . 23 43 . Cannons 2104 | . . 331 46 . . . 185 409 27 185 . 182 109 357 273 Explosions 2591 | . 25 . . . . . 1254 . 342 . . . . 644 326 Melee 4361 | . . . 1386 761 1280 684 . 219 . . . . . . 31 Ramming 25 | 3 . 6 . . . . . 16 . . . . . . . Kinetic 914 | . . 320 130 . . . . 60 . 104 . 74 55 171 . Thermal 2225 | 76 38 216 273 . . . 185 669 27 81 . 108 77 229 246 Explosive 2240 | . . . . . . . 1254 . 342 . . . . 644 . Electromagnetic 937 | 94 113 331 46 . . . . . . . . . . . 353 Impact 2959 | . . . 839 729 1211 180 . . . . . . . . . Slashing 1402 | . . . 547 32 69 504 . 219 . . . . . . 31 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | 1 1 . 2 2 . . . 3 3 3 3 3 . . 13 Average Corruption 2 | 1 1 . 2 2 . . . 2 3 3 3 3 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 77 | 1 2 . 11 10 . . . 4 8 4 2 26 . . 9 Message Errors 20 | . . . 2 2 . . . 1 2 1 1 8 . . 3 Matter Fused 15 | . . . 2 3 . . . 1 1 1 1 6 . . . Heat Flow Errors 10 | 1 1 . . 2 . . . . . 1 . 5 . . . Energy Discharges 7 | . . . 3 1 . . . . 1 . . . . . 2 Parts Rejected 2 | . . . 1 . . . . 1 . . . . . . . Data Loss (minor) 10 | . 1 . . . . . . . 2 . . 5 . . 2 Data Loss (major) 5 | . . . 3 . . . . 1 1 . . . . . . Misfires 2 | . . . . . . . . . 1 . . 1 . . . Alerts 3 | . . . . 2 . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 1 . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . 1 . Overflow Damage 1219 | . . . 268 394 425 104 . 4 . . . . . . 24 Projectiles 25 | . . . . . . . . 4 . . . . . . 21 Explosions 3 | . . . . . . . . . . . . . . . 3 Melee 1191 | . . . 268 394 425 104 . . . . . . . . . Knockbacks 9 | . . . 3 2 3 . . . . 1 . . . . . Impact 8 | . . . 3 2 3 . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | 1 13 3 . . . . 20 8 . . . . . 81 . Shots 6 | . 1 . . . . . 1 . . . . . . 4 . Rammed 3 | 1 . 1 . . . . . 1 . . . . . . . Targets Rammed 3 | 1 . 1 . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 445 | 217 205 201 28 111 422 . . 36 33 158 . 445 35 25 16 Average Temperature 66 | 92 47 68 9 59 154 . . 14 19 51 . 125 19 11 16 Received Heat Transfer 2093 | . . 252 549 45 414 207 . 541 . 12 . 8 8 . 57 Effects 5 | 1 . . . . 1 . . . . . . 3 . . . Shutdowns 2 | . . . . . 1 . . . . . . 1 . . . Energy Bleed 3 | 1 . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . 1 4 6 7 1 . . . . . . . . . Combat Hostiles 9 | . . 1 2 2 4 . . . . . . . . . . Parts Fried 30 | . . 5 6 5 12 . . . . . . . . . 2 Impact Corruptions 39 | . . . 7 12 17 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 2 1 . . . 6 . . . . . . . Heat Transferred 4788 | 222 185 703 1036 . . . 296 1221 37 111 . 148 124 359 346 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 2 | . . 1 . 2 . . . . . . . . . . . Low Security (%) 98 | 100 100 98 100 88 100 100 100 100 . . . . 100 100 100 Level 1 1 | . . 1 . 9 . . . . . . . . . . . Level 2 . | . . . . 1 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 404 | 5 70 200 100 404 188 88 11 70 . . . . 20 37 120 Initial 175 | . . . 70 . 175 88 3 . . . . . . 3 . Average 54 | 1 18 86 42 102 102 51 2 15 . . . . 1 8 14 Influence Increases 3306 | 15 107 482 487 739 560 93 53 297 120 20 . 20 20 76 217 Destroy 0b10 Robot/C 1520 | . 60 320 260 280 160 40 . 120 100 20 . 20 20 . 120 Destroy 0b10 Robot/NC 210 | 15 15 . 45 40 40 10 . 35 . . . . . . 10 Destroy Leader 412 | . 12 90 76 86 62 12 . 34 20 . . . . . 20 Allied During Kill 295 | . . . . 250 45 . . . . . . . . . . Successful Hack 68 | . 5 11 10 22 12 . . . . . . . . . 8 Disable Machine 210 | . 15 30 30 60 30 . . 15 . . . . . . 30 Destroy Structure 171 | . . 1 6 1 16 1 53 3 . . . . . 76 14 Lose Combat Pursuer 420 | . . 30 60 . 195 30 . 90 . . . . . . 15 Influence Decreases 3306 | 15 107 314 655 352 765 264 64 252 103 82 . 20 10 86 217 Entered New Map 450 | . . . 98 . 212 94 8 . 18 13 . . . 7 . Time Decay 2186 | 15 97 244 447 312 402 140 48 162 85 69 . 20 10 59 76 Lost Part 509 | . 10 70 110 20 10 30 8 90 . . . . . 20 141 Lost Ally 161 | . . . . 20 141 . . . . . . . . . . Squads Dispatched 16 | . 1 2 4 2 4 1 . 1 . . . . . . 1 Investigation 3 | . . 2 1 . . . . . . . . . . . . Extermination 5 | . . . . . 2 1 . 1 . . . . . . 1 Reinforcement 8 | . 1 . 3 2 2 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Distress Signals 10 | . 1 1 2 2 2 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 165 | . 9 19 29 18 27 6 6 16 5 2 . 1 1 8 18 Peak Tracking Total 10 | . 5 5 8 4 9 4 4 4 3 1 . 1 1 5 10 Tactical Retreats 17 | . . 1 3 . 5 2 . 4 . . . . . 1 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Traps Triggered 16 | . . 2 . 4 1 1 . 2 . . . . 1 . 5 Indirectly 2 | . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Disabled 14 | . 1 2 2 4 2 . . 1 . . . . . . 2 Max in Single Turn 1 | . 1 1 1 1 1 . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Accessed 29 | . 1 4 4 7 3 . . 1 1 . 4 1 . . 3 Terminals 18 | . 1 3 2 7 2 . . . . . . 1 . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 1 . 1 . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 92 | . 3 8 17 15 4 . . 4 1 . 28 1 . . 11 Successful 65 | . 1 4 12 10 2 . . 1 1 . 28 1 . . 5 Failed 27 | . 2 4 5 5 2 . . 3 . . . . . . 6 Catastrophic 5 | . . 1 2 . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . 2 5 8 6 3 . . . . . . . . . 3 Terminals 41 | . 3 6 8 15 3 . . . . . . 1 . . 5 Fabricators 4 | . . . . . . . . 4 . . . . . . . Repair Stations 5 | . . . 5 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 13 | . . 2 4 . 1 . . . . . . . . . 6 Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 38 | . . . 1 6 . . . . 1 . 28 1 . . 1 Record 11 | . . . . . . . . . . . 10 1 . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . Robot Schematic 6 | . . . . 1 . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 3 | . . . . 2 . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . 1 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 10 | . . 2 4 . 1 . . . . . . . . . 3 Insert Component 3 | . . 1 1 . . . . . . . . . . . 1 Analyze 3 | . . 1 1 . . . . . . . . . . . 1 Retrieve Study 4 | . . . 2 . 1 . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 2 2 4 1 . . . . . . . . . 1 Terminals 11 | . 1 2 2 4 1 . . . . . . . . . 1 Botnet 11 | . 1 2 2 4 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . . . Used 2 | . 1 . . 1 . . . . . . . . . . . Hacking Detections 20 | . 1 3 4 5 2 . . 1 . . . 1 . . 3 Full Trace Events 2 | . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 1 1 . . . . . . . 10 . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . 1 . . . . . . . . . 1 Parts Repaired 2 | . . . 2 . . . . . . . . . . . . Time 70 | . . . 70 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 1 . . . . . . . . . . . 1 Part Schematics Acquired 3 | . . 1 1 . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Total Allies 10 | . . . . 10 . . . . . . . . . . . Largest Group 10 | . . . . 10 8 . . . . . . . . . . Highest-Rated Group 173 | . . . . 173 141 . . . . . . . . . . Highest-Rated Ally 29 | . . . . 29 29 . . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . GUARD 1 | . . . . . 1 . . . . . . . . . . Ally Attacks 150 | . . . . 97 53 . . . . . . . . . . Total Damage 1970 | . . . . 1298 672 . . . . . . . . . . Kills 19 | . . . . 15 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 8051 | 28 309 563 1068 935 980 286 280 668 475 353 122 1130 61 254 539 Optics 6588 | . . . 505 935 980 286 280 668 475 353 122 1130 61 254 539 Sensors 6706 | . . . 1057 819 737 286 280 668 475 353 122 1130 61 254 464 Structural 357 | . . 346 11 . . . . . . . . . . . . Seismic 554 | 28 309 217 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Turns Passed 8298 | 102 309 578 1226 935 980 286 280 668 475 353 122 1130 61 254 539 Spaces Moved 5102 | 48 228 324 531 388 652 171 169 492 347 227 85 792 36 185 427 Core 72 | 13 . . . . . . . . . . . . . . 59 Treads . | . . . . . . . . . . . . . . . . Legs 1257 | . . . 146 388 652 71 . . . . . . . . . Wheels 3702 | 35 228 324 385 . . 100 169 492 347 227 85 792 36 185 297 Hover . | . . . . . . . . . . . . . . . . Flight 71 | . . . . . . . . . . . . . . . 71 Fastest Speed 40 | 50 100 105 105 190 115 116 125 101 130 130 145 130 115 115 40 Average Speed 128 | 86 115 113 136 194 115 125 125 103 130 144 145 137 131 115 109 Slowest Speed 1100 | 100 130 140 400 260 130 186 125 130 130 145 145 145 145 115 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 37 41 35 65 23 8 85 19 60 38 74 84 2 97 18 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . . Known Exits Taken 8 | . . . 1 1 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . 1 2 . 1 . . . Spaces Dug 63 | . . . 6 1 16 1 31 1 . . . 7 . . . Terrain Destroyed 216 | . . . 6 1 16 1 103 1 28 2 . 8 . 44 6 Melee 25 | . . . 6 1 16 1 . 1 . . . . . . . Projectile 19 | . . . . . . . 1 . . 2 . 8 . 6 2 AOE 172 | . . . . . . . 102 . 28 . . . . 38 4 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Total 6203 | 83 259 433 908 496 806 213 205 581 361 239 84 812 46 203 474 Wait 426 | . 3 20 238 27 80 11 15 19 . 2 . 4 . . 7 Move 5088 | 48 227 323 530 387 651 171 168 491 346 226 84 791 36 184 425 Hop 1 | . . . . . . . . . . . . . . . 1 Pick Up 110 | 13 15 12 21 8 11 5 . 11 1 2 . 1 1 3 6 Fast Attach 47 | 1 . . 14 9 3 2 . 9 1 . . 1 3 . 4 Attach 51 | 6 1 6 9 1 3 5 1 5 2 1 . . 1 3 7 Detach 3 | . . . . . . . . . 1 . . . . . 2 Swap 55 | 2 2 7 10 8 8 . 3 5 2 1 . 3 . 1 3 Drop 68 | . 3 7 17 13 10 1 . 6 . 1 . 2 3 1 4 Fire 204 | 13 8 57 31 1 . . 18 25 8 6 . 10 2 11 14 Melee 130 | . . . 38 24 40 18 . 9 . . . . . . 1 Ram 2 | . . 1 . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . 18 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Utility x2 734 | -9/Materials | Discovered new exit (range 6) 897 | -9/Materials | Core integrity fell below 50% 934 | -9/Materials | Discovered new exit (range 16) 990 | -9/Materials | Entered another Materials area 990 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1017 | -8/Materials | Lost 3 parts (1p1n1u) 1094 | -8/Materials | Discovered new exit (range 11) 1095 | -8/Materials | Lost 5 parts (1n1u3w) 1120 | -8/Materials | Repaired Lgt. EM Pulse Cannon? 1159 | -8/Materials | Identified exit to Storage 1507 | -8/Materials | Discovered exit to Storage (range 15) 1663 | -8/Materials | Lost 4 parts (1p2n1u) 1960 | -8/Materials | Build established: Scavenger-Gladiator 2001 | -8/Materials | Core integrity fell below 50% 2127 | -8/Materials | Repaired Hvy. Mace 2216 | -8/Materials | Entered Storage 2311 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2628 | -8/Storage | Build established: Commander-Gladiator 2719 | -8/Storage | Discovered new exit (range 3) 2724 | -8/Storage | Identified exit to Recycling 3030 | -8/Storage | Discovered new exit (range 17) 3135 | -8/Storage | Identified exit to Factory 3151 | -8/Storage | Entered Factory 3151 | -7/Factory | Accompanied by 8 allies 3151 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3473 | -7/Factory | Lost 3 allies 3756 | -7/Factory | Lost 4 allies 4011 | -7/Factory | Build established: Gladiator 4113 | -7/Factory | Discovered new exit (range 13) 4130 | -7/Factory | Identified exit to Factory 4131 | -7/Factory | Entered another Factory area 4131 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4283 | -6/Factory | Lost 3 parts (1p2n) 4417 | -6/Factory | Sucked down chute 4417 | -6/Factory | Entered Waste 4468 | -6/Waste | Spotted C-40 Crusher 4497 | -6/Waste | Destroyed C-40 Crusher 4506 | -6/Waste | Spotted C-40 Crusher 4529 | -6/Waste | Spotted C-40 Crusher 4551 | -6/Waste | Spotted C-40 Crusher 4553 | -6/Waste | Spotted C-40 Crusher 4562 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4584 | -6/Waste | Spotted C-40 Crusher 4669 | -6/Waste | Discovered new exit (range 13) 4696 | -6/Waste | Identified exit to Factory 4697 | -6/Waste | Entered Factory 5087 | -6/Factory | Build established: Skirmisher 5238 | -6/Factory | Lost 8 parts (1p4n2u1w) 5252 | -6/Factory | Discovered new exit (range 12) 5327 | -6/Factory | Identified exit to Lower Caves 5365 | -6/Factory | Entered Lower Caves 5406 | -6/Lower Caves | Found DCF Scrap (13 items) 5640 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5804 | -6/Lower Caves | Learned Factory emergency access door positions 5809 | -6/Lower Caves | Discovered new exit (range 19) 5839 | -6/Lower Caves | Identified exit to Lower Caves 5840 | -6/Lower Caves | Entered another Lower Caves area 5887 | -6/Lower Caves | Learned Factory interactive machine intel 5912 | -6/Lower Caves | Encountered a Warlord checkpoint 6043 | -6/Lower Caves | Discovered new exit (range 13) 6068 | -6/Lower Caves | Learned Factory emergency access door positions 6128 | -6/Lower Caves | Identified exit to Data Miner 6193 | -6/Lower Caves | Entered Data Miner 6193 | -6/Data Miner | Discovered new exit (range 6) 6199 | -6/Data Miner | Identified exit to Proximity Caves 6215 | -6/Data Miner | Met Data Miner 6256 | -6/Data Miner | Learned location of Section 7 (-2) 6256 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6282 | -6/Data Miner | Received God Mode back door access code from Data Miner 6315 | -6/Data Miner | Entered Proximity Caves 6858 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7220 | -5/Proximity Caves | Discovered new exit (range 12) 7233 | -5/Proximity Caves | Identified exit to Factory 7445 | -5/Proximity Caves | Entered Factory 7445 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7447 | -5/Factory | Loaded intel: 55 interactive machine locations 7506 | -5/Factory | Sucked down chute 7506 | -5/Factory | Entered Waste 7518 | -5/Waste | Spotted C-40 Crusher 7525 | -5/Waste | Destroyed C-40 Crusher 7552 | -5/Waste | Spotted C-40 Crusher 7559 | -5/Waste | Spotted C-40 Crusher 7571 | -5/Waste | Spotted C-40 Crusher 7573 | -5/Waste | Spotted C-40 Crusher 7600 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7605 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7607 | -5/Waste | Spotted C-40 Crusher 7668 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 7728 | -5/Waste | Discovered new exit (range 13) 7750 | -5/Waste | Identified exit to Factory 7756 | -5/Waste | Found Broken Fusion Bomb Launcher 7760 | -5/Waste | Entered Factory 7947 | -5/Factory | Build established: Skirmisher 8215 | -5/Factory | Core integrity fell below 50% 8255 | -5/Factory | Lost 13 parts (1p3n5u4w) 8255 | -5/Factory | Identified exit to Upper Caves 8255 | -5/Factory | Identified exit to Extension 8261 | -5/Factory | System corruption reached 10% 8280 | -5/Factory | Core integrity fell below 20% 8299 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. >>Access(Branch) Found 4 branch access points: (78,24) Upper Caves (160,19) Upper Caves (110,156) Extension (166,99) Extension Map updated. 08256_ Acquired Prototype Launcher. 08256_ Identified Hvy. Proton Missile Launcher. 08259_ Reaction Control System destroyed. 08268_ Slug penetrates Wall. 08275_ Acquired Mic. Fission Core. 08280_ Nuclear Pulse Thruster destroyed. 08280_ Critical hit (Burn: +37). 08290_ Door malfunctions. 08299_ Triggered Shock Trap. 08299_ The floor emits a surge of raw power. 08299_ System corrupted (+2). Map ----- +----------------------------------------------------+ | ???????# ??########+# #????????????#!!" | | ???????# #?# # #????????????#!!! | | ??????? ? #* """ # +?????+??????#!!! | | ??????? ? # """ # ]] #????????????# | | ??????? ??+ """ !# ]= =#????????????# | | ?????? ??# # #?????????#+##[ | | ?????? ??# """ + """ #?????????# ##=% | | ??????##+??# """ # """"" #?????????# ## | | ???????????# """ # """"" #?????????# ## | | ???????????# # #?????????# ## | | ???????????################g######?????????# ##### | | ???????????????#! ?# ppg ###########??# ##### | | ???????????????# """ # # #??# | | ???????????+???+ """ # # #??# | | ???????????????# """ / # #### | | ???????????????# # # / | | ???????????????# """ # # #### ##### | | ???????????????#! """ ?# # #??# #???? | | ???????????????# """ ?# # ####+##### | | ???????????????# ??# # # | | ???????????????#######??# # # " | | ???????????############## + # " | | ???????????# =# ########### """" | | ???????????# # #?? # """" | | ???????????# """"""" # #? ! # """" | | ???????????# """"""" #@ ^ #? # """" | | ???????????# """"""" # # !!! # """" | | ???????????# """"""" + # !! # """" | | ???????????# # + !! # | | ???????????# """"""" # # # | | ???????????? """"""" # # # | | ?????????????""""""" # #################+## | | ??????????????"""""" # k | | ??????????????? # | | ???????????????########## | | ????????????????????????# | | ???????????############## | | ???????????# # #################+## | | ???????????# # #??????????# | | ???????????#! # #??????????# | | ???????????# """ """ # #??????????# """" "" | | ???????????# """ """ # #??????????# """" "" | | ???????????# """ """ + #??????????# """" "" | | ???????????# # #??????????# """" "" | | ???????????# """ """ # ##########?# | | ???????????# """ """ # # ### """ "" | | ???????????# """ """ # # """"" + + """ "" | | ???????????# # # """"" ### """ "" | | ???????????# # # """ #?# "" | | ???????????####+######### + #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 450 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 8 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Fusion Bomb Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked L-41 Fighter | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. EM Pulse Cannon | 7% | -8/Materials Hvy. Mace | 15% | -8/Materials Studied --------- Katana | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Titanium Leg | -7/Factory | Hacked Imp. Proton Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Into The Breach Challenges ------------ None Game ------ Seed SeismicPropulsionSlamshotty Manual? 0 Play Time 02:42:52 Cumulative 419.6 hours Start 2025.10.30 @ 06:47:15 End 2025.10.30 @ 16:48:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 158 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 52 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55dd6c6e-4fd0-4daa-8b78-ef42b24ae859