Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 01:02:24 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (146) 730 Value Destroyed (5140) 5140 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1864) 1864 TOTAL SCORE: 12554 Bonus ------- High Alert Combat Kills 579 Follower Combat Kills 285 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Cogmind --------- Core Integrity 722/1000 Matter 39/300 Energy 36/160 System Corruption 5% Temperature Cool (4) Movement Core (1600) Ox31 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Relay Coupler [Grunt] (33) > --- WEAPON (2) ------- Heavy Phase Cannon > --- INVENTORY (25) --- Light Nuclear Core Improved Heat Sink Energy Well (0) High-capacity Matter Pod (200) Deep Structural Scanner Advanced Sensor Array Signal Interpreter Targeting Computer Transmission Jammer ECM Suite Improved Hardlight Generator Relay Coupler [NC] (26) Relay Coupler [Specialist] (23) Relay Coupler [Hunter] (20) Phase Cannon Mass Driver Mass Driver Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Huge Storage Unit Deep Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array 0b10 Decoder Chip [Scout] Improved Light Armor Plating Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Mass Driver Remote Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Treads Improved Treads Improved Heat Sink Energy Well High-capacity Matter Pod Signal Interpreter Targeting Computer Transmission Jammer ECM Suite Improved Hardlight Generator Improved Hardlight Generator Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Hunter] Phase Cannon Heavy Phase Cannon Mass Driver Mass Driver Improved Grenade Launcher Improved Plasma Cutter [Rating: 92] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 6 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 8 | . . . 2 . . . 4 . 2 Weapon . | . . . . . . . . . . Parts Attached 161 | 6 11 . 45 15 2 18 16 29 19 Power 14 | 1 1 . 5 1 . 1 1 1 3 Engine 9 | 1 . . 3 1 . 1 1 1 1 Core 5 | . 1 . 2 . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 38 | 2 2 . 13 4 1 4 4 5 3 Treads 37 | 2 2 . 12 4 1 4 4 5 3 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 57 | 1 4 . 13 6 1 6 6 12 8 Device 27 | . 2 . 5 1 . 1 4 8 6 Storage 6 | 1 2 . 1 . . 2 . . . Processor 2 | . . . . . . . 1 1 . Hackware 3 | . . . . . . . . 1 2 Protection 19 | . . . 7 5 1 3 1 2 . Artifact . | . . . . . . . . . . Weapon 52 | 2 4 . 14 4 . 7 5 11 5 Energy Gun 4 | 1 . . 2 . . . 1 . . Energy Cannon 24 | . 1 . 7 2 . 5 3 5 1 Ballistic Gun 8 | 1 1 . 2 . . 1 1 2 . Ballistic Cannon 3 | . 2 . . . . . . . 1 Launcher 10 | . . . 3 2 . . . 4 1 Special Weapon 3 | . . . . . . 1 . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . 1 1 1 1 Parts Lost 43 | . 2 . 11 3 . . 3 9 15 Power 7 | . . . 3 1 . . . 1 2 Propulsion 8 | . . . 2 . . . 2 . 4 Utility 19 | . 1 . 3 2 . . 1 6 6 Weapon 9 | . 1 . 3 . . . . 2 3 Highest Loss Streak 15 | . 1 . 5 1 . . 3 3 15 To Critical Strikes 2 | . . . 1 . . . . 1 . Average Slot Usage (%) 97 | . 98 100 99 99 100 97 99 92 82 Engine 7 | . . . 6 10 11 10 6 5 3 Core 3 | . 13 14 4 . . . . . 1 Treads 22 | . 27 28 21 22 22 21 26 20 10 Device 19 | . 13 14 20 20 22 19 19 22 26 Storage 10 | . 14 14 11 11 11 10 6 6 5 Processor 1 | . . . . . . . 6 7 10 Protection 10 | . . . 12 12 11 12 19 11 4 Energy Gun 2 | . 3 . 7 . . . 2 . . Energy Cannon 15 | . 5 14 12 22 22 21 9 12 2 Ballistic Gun 1 | . 8 . . . . . . . . Ballistic Cannon 2 | . 10 14 1 . . . . . 3 Peak Build Rating 92 | 6 11 11 23 20 23 31 51 80 92 Average Rating 26 | 5 10 11 18 19 21 23 46 61 85 On Entrance 24 | . 6 11 11 19 20 23 26 45 80 Naked Turns 53 | . . . . . . 53 . . . Heaviest Build 143 | 12 52 52 105 102 106 114 143 137 122 Greatest Support 150 | 40 40 40 40 43 46 46 89 150 150 Greatest Overweight (x) 27 | . 2 1 5 2 2 27 1 1 . Average Overweight (x) 1 | . . 1 1 2 2 1 1 . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 20 23 25 25 24 25 25 25 Most Carried 25 | 5 18 20 25 25 25 25 25 25 25 Average Carried 22 | 2 13 19 22 23 24 23 22 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Final Carried 25 | 5 18 20 20 25 25 25 23 25 18 Class Distribution -------------------- 84% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Matter Collected 2440 | 229 340 243 583 172 20 173 . 680 . Remotely . | . . . . . . . . . . Salvage Created 5650 | 37 437 183 1902 1065 55 . . 1804 167 Parts 300 | 7 24 6 123 61 5 . . 62 12 Haulers Intercepted 6 | . 1 . 5 . . . . . . Recyclers Shooed 6 | . 2 . 3 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Combat Hostiles Destroyed 113 | . 13 5 38 26 1 . . 23 7 Guns 20 | . 8 . 10 . . . . 2 . Cannons 61 | . 5 5 20 20 1 . . 8 2 AOE 31 | . . . 8 6 . . . 12 5 Classes Destroyed 16 | 1 5 1 4 3 . . . 1 1 Worker 6 | . . . 5 1 . . . . . Builder 2 | . . . 1 1 . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 6 | . 1 . 5 . . . . . . Recycler 3 | . . 1 2 . . . . . . Mechanic 2 | . . . . 1 . . . . 1 Operator 4 | . 1 . 3 . . . . . . Watcher 8 | . 3 . 5 . . . . . . Swarmer 36 | . 6 3 13 3 . . . 7 4 Saboteur 1 | . . . . . . . . . 1 Grunt 46 | . 7 2 13 11 . . . 12 1 Brawler 3 | . . . . 2 . . . . 1 Duelist 4 | . . . 2 2 . . . . . Protector 1 | . . . . 1 . . . . . Sentry 20 | . . . 10 7 1 . . 2 . Hunter 2 | . . . . . . . . 2 . Best Kill Streak 9 | 2 4 3 9 5 1 . . 9 6 Combat Bots Only 9 | . 4 3 6 4 1 . . 9 5 Max Kills in Single Turn 5 | 1 1 1 5 3 1 . . 2 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 2 . . . 2 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Hostile Shots Fired 843 | . 102 19 240 88 2 . 83 148 161 Missed 245 | . 26 4 69 29 . . 20 49 48 Damage Taken 7622 | . 763 161 1772 719 20 . 905 1286 1996 Core 1037 | . 175 18 249 104 . . 95 118 278 Absorbed by Shields 1218 | . . . 216 106 7 . 191 306 392 Reduced by Siege Mode 102 | . . . . . . . . 62 40 Redirected to Shielding 17 | . . . 9 8 . . . . . Ignored by Resistances 120 | . . . . . . . 49 71 . Regen/Repaired (Parts) 470 | . 314 . 156 . . . . . . Core Remaining (%) 51 | 100 . 22 . . . 11 . 74 . Volleys Fired 408 | 5 84 9 114 46 1 . 6 120 23 Largest 2 | 2 2 2 2 2 2 . 2 2 2 Hottest 170 | 60 60 95 136 136 136 . 170 170 147 Shots Fired 681 | 10 160 18 220 89 2 . 12 142 28 Gun 236 | 10 118 . 97 . . . 1 10 . Cannon 411 | . 42 18 116 86 2 . 11 117 19 Launcher 30 | . . . 7 3 . . . 15 5 Special 4 | . . . . . . . . . 4 Kinetic 183 | 5 125 9 25 . . . . 10 9 Thermal 420 | 5 35 9 144 86 2 . 12 117 10 Explosive 22 | . . . 7 3 . . . 7 5 Electromagnetic 52 | . . . 44 . . . . 8 . Robot Hit Streak 22 | 6 14 4 22 17 1 . 3 18 10 Robot Miss Streak 4 | 2 3 1 4 2 1 . 4 2 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 423 | 7 96 10 133 64 1 . 5 88 19 Core Hits 225 | 3 33 7 69 33 1 . 1 60 18 Critical Kills 3 | . 1 . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 1 1 7 . . . . 2 . Burn 6 | . . . 6 . . . . . . Meltdown 2 | . . . . . . . . 2 . Destroy 1 | . 1 . . . . . . . . Blast 1 | . . 1 . . . . . . . Corrupt 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12083 | 71 1065 181 3395 1772 22 . 205 3846 1526 Guns 1856 | 70 623 . 1012 . . . . 151 . Cannons 6406 | . 441 173 1548 1262 22 . 203 2237 520 Explosions 3732 | . . . 813 481 . . . 1458 980 Melee . | . . . . . . . . . . Ramming 89 | 1 1 8 22 29 . . 2 . 26 Kinetic 1566 | 25 865 68 179 . . . . 151 278 Thermal 6213 | 45 199 105 1821 1262 22 . 203 2314 242 Explosive 2960 | . . . 706 481 . . . 793 980 Electromagnetic 1255 | . . . 667 . . . . 588 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 4 | . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 188 | . 9 . 62 . . . 6 105 6 Projectiles 58 | . 9 . 26 . . . 6 17 . Explosions 130 | . . . 36 . . . . 88 6 Melee . | . . . . . . . . . . Knockbacks 11 | . 5 2 2 . . . . . 2 Impact . | . . . . . . . . . . Kinetic 11 | . 5 2 2 . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 245 | . . . 103 . . . . 133 9 Shots 8 | . . . 3 . . . . 4 1 Rammed 14 | 1 2 1 6 2 . . 1 . 1 Targets Rammed 16 | 1 2 2 6 3 . . 1 . 1 Kicked . | . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . Highest Temperature 306 | 40 138 84 257 89 12 . 63 306 18 Average Temperature 50 | 17 30 36 51 25 8 . 19 89 9 Received Heat Transfer 2238 | . 228 48 446 288 6 . 357 511 354 Siege Activations 2 | . . . . . . . . 1 1 Total Turns 37 | . . . . . . . . 29 8 Longest Duration 29 | . . . . . . . . 29 8 Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 10 | . . . 6 . . . . 4 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Parts Melted 28 | . 1 1 16 3 . . . 7 . Heat Transferred 10390 | 100 450 222 4146 2116 37 . 259 2801 259 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Peak Influence 1088 | 10 220 125 664 859 361 . 1 1088 650 Initial 571 | . 6 . . 280 301 . . 9 571 Average 271 | 3 66 47 264 585 145 . . 428 565 Maximum Alert Level 3 | . 1 . 2 3 1 . . 3 2 Low Security (%) 48 | 100 98 100 33 . 72 . 100 28 . Level 1 27 | . 1 . 52 17 27 . . 29 . Level 2 17 | . . . 13 50 . . . 22 100 Level 3 7 | . . . . 32 . . . 19 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 2 . 4 6 . . 3 . 3 Investigation 2 | . 1 . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 8 | . 1 . 3 1 . . 2 . 1 Assault 4 | . . . . 2 . . . . 2 Garrison 4 | . . . . 3 . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Distress Signals 12 | . 3 . 5 4 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 193 | . 31 5 58 43 1 . 9 22 24 Peak Tracking Total 13 | . 5 3 7 5 . . 6 9 13 Tactical Retreats 11 | . 4 . 4 2 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Traps Triggered 17 | . 1 . 3 2 . . 1 10 . Indirectly 3 | . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Machines Disabled 20 | . . . 4 4 . . . 10 2 Max in Single Turn 2 | . . . 1 1 . . . 2 1 Garrison Access 1 | . . . . 1 . . . . . Garrison Relay 3 | . . . . . . . . 3 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Machines Accessed 38 | . 9 . 12 6 3 2 1 3 2 Terminals 24 | . 7 . 7 6 . . . 3 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . Recycling Units 5 | . 1 . 1 . 3 . . . . Scanalyzers 3 | . . . 2 . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 118 | . 33 . 32 15 8 20 2 5 3 Successful 73 | . 22 . 19 5 4 20 1 1 1 Failed 44 | . 10 . 13 10 4 . 1 4 2 Catastrophic 6 | . . . 1 3 . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . Manual 45 | . 21 . 8 9 3 . . 4 . Terminals 65 | . 25 . 18 15 . . . 5 2 Fabricators . | . . . . . . . . . . Repair Stations 13 | . 6 . 7 . . . . . . Recycling Units 12 | . 2 . 2 . 8 . . . . Scanalyzers 6 | . . . 5 . . . . . 1 Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 38 | . 8 . 4 4 . 20 . 1 1 Record 19 | . . . . . . 19 . . . Part Schematic 4 | . 3 . . . . . . . 1 Robot Schematic 1 | . . . . 1 . . . . . Robot Analysis 4 | . 2 . 1 1 . . . . . Prototype ID Bank 4 | . 1 . 2 1 . . . . . Locate Traps 2 | . 1 . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 6 . 4 . . . . . . Scan Component 5 | . 3 . 2 . . . . . . Repair 5 | . 3 . 2 . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . 1 . . . . Retrieve Components 3 | . 1 . 1 . 1 . . . . Scanalyzer 4 | . . . 4 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 17 | . 7 . 6 1 3 . . . . Terminals 14 | . 7 . 6 1 . . . . . Botnet 5 | . 2 . 2 1 . . . . . Skim 9 | . 5 . 4 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . Tunnel 3 | . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 9 . 11 6 3 . 1 3 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . 3 . 2 . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 3 . 2 . . . . . . Time 136 | . 78 . 58 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . 4 . 10 . 2 . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 3 | . . . . . . . . . 3 Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . . 3 overwrite_iff 1 | . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . . 2 Relay Couplers Released 14 | . . . . 1 . . . 13 . Machine Destruction 14 | . . . . 1 . . . 13 . Attached 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Total Allies 13 | . . . . 10 . . . . 3 Largest Group 10 | . . . . 10 . . . . 3 Highest-Rated Group 105 | . . . . 88 . . . . 105 Highest-Rated Ally 47 | . . . . 16 . . . . 47 Total Orders 3 | . . . . . . . . . 3 EXPLORE 2 | . . . . . . . . . 2 RETURN 1 | . . . . . . . . . 1 Ally Attacks 80 | . . . . 55 . . . . 25 Total Damage 933 | . . . . 513 . . . . 420 Kills 12 | . . . . 9 . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Robot Analysis Total 4 | . 2 . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 3 | . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . 1 Decoded 0b10 Intel 17 | . . . . . . . . 11 6 Traps 13 | . . . . . . . . 8 5 Emergency Access 3 | . . . . . . . . 2 1 Exits 1 | . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Turns Passed 18443 | 123 2322 490 4275 1651 1474 5119 487 2059 443 Spaces Moved 6122 | 60 855 190 1203 443 458 1720 180 827 186 Core 129 | 2 . . . . . 127 . . . Treads 5993 | 58 855 190 1203 443 458 1593 180 827 186 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 320 320 50 240 160 160 Average Speed 269 | 156 232 240 306 320 320 293 240 198 160 Slowest Speed 1400 | 160 320 240 560 320 320 1400 240 240 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 6 98 51 90 65 74 90 5 73 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 8 | . 1 . . . 3 4 . . . Known Exits Taken 4 | . 1 1 . . . 1 1 . . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . Scrap Searched 7 | . . 1 . . . 6 . . . Spaces Dug 7 | . . . . . . . . 2 5 Terrain Destroyed 180 | . . . 52 29 . . 1 74 24 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . 1 2 6 AOE 171 | . . . 52 29 . . . 72 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Total 7405 | 77 1045 204 1581 584 468 1806 221 1109 310 Wait 399 | . 73 2 134 56 . 6 4 74 50 Move 6114 | 59 854 189 1202 442 457 1719 180 826 186 Hop . | . . . . . . . . . . Pick Up 144 | 6 13 2 37 9 3 34 7 20 13 Fast Attach 60 | 5 9 . 13 3 1 13 3 9 4 Attach 48 | 1 2 . 15 3 . 2 8 6 11 Detach 16 | . 5 . 2 1 . 1 2 2 3 Swap 53 | . . . 17 9 1 3 5 14 4 Drop 127 | . 3 . 41 8 5 28 5 22 15 Fire 408 | 5 84 9 114 46 1 . 6 120 23 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 16 | 1 2 2 6 3 . . 1 . 1 Escape Stasis 20 | . . . . 4 . . . 16 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat / Exi / Sub) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x3 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Core integrity fell below 50% 1031 | -10/Materials | Repaired Lgt. Cannon 1058 | -10/Materials | Repaired Lgt. Treads 1085 | -10/Materials | Repaired Lgt. Treads 1125 | -10/Materials | Discovered new exit (range 16) 1261 | -10/Materials | Discovered new exit (range 10) 1309 | -10/Materials | Learned location of Mines (-10) 1363 | -10/Materials | Identified exit to Materials 1363 | -10/Materials | Identified exit to Mines 1376 | -10/Materials | Loaded intel: 1 recycling unit location 1382 | -10/Materials | Learned Storage non-interactive machine intel 1388 | -10/Materials | Learned location of 2 exits from Mines 1402 | -10/Materials | Learned 2 Mines zone layouts 1424 | -10/Materials | Identified exit to Subcaves 1543 | -10/Materials | Central database locked down 2446 | -10/Materials | Entered Mines 2447 | -10/Mines | Identified exit to Exiles 2924 | -10/Mines | Discovered exit to Materials (range 6) 2936 | -10/Mines | Entered Materials 2936 | -9/Materials | Evolved 2 slots: Utility x2 2939 | -9/Materials | Discovered new exit (range 13) 3284 | -9/Materials | Discovered new exit (range 16) 3769 | -9/Materials | Discovered new exit (range 6) 5012 | -9/Materials | Repaired Hrd. Light Armor Plating 5040 | -9/Materials | Repaired Lgt. Treads 6684 | -9/Materials | Lost 5 parts (1p2u2w) 6724 | -9/Materials | Discovered new exit (range 12) 7049 | -9/Materials | Core integrity fell below 50% 7107 | -9/Materials | Lost 3 parts (2n1u) 7211 | -9/Materials | Entered Storage 7212 | -9/Storage | Loaded intel: 27 non-interactive machine locations 7398 | -9/Storage | Used back door to open Recycling access 7398 | -9/Storage | Discovered new exit (range 5) 7609 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7765 | -9/Storage | Lost 5 allies 7901 | -9/Storage | Core integrity fell below 20% 7927 | -9/Storage | Lost 5 allies 8011 | -9/Storage | First assault squad dispatched 8126 | -9/Storage | Garrison activated, responded to threat 8862 | -9/Storage | Entered Recycling 9077 | -9/Recycling | Scanned before Scraplab entrance 9627 | -9/Recycling | Discovered new exit (range 16) 10304 | -9/Recycling | Entered Scraplab 10329 | -9/Recycling | Discovered new exit (range 2) 10336 | -9/Recycling | Entered Scraptown 10993 | -9/Scraptown | Discovered new exit (range 5) 11218 | -9/Scraptown | Visited Comm Corps 11350 | -9/Scraptown | Visited Science Testing Area 11404 | -9/Scraptown | Visited Cyclists 11478 | -9/Scraptown | Visited The Evicted 11561 | -9/Scraptown | Visited Symbiants 11628 | -9/Scraptown | Visited Bundlers 11834 | -9/Scraptown | Visited SPCMW 12529 | -9/Scraptown | Visited UFD Registry 12529 | -9/Scraptown | Registered with UFD as "Technopod" 12686 | -9/Scraptown | Visited Scrapoid Research Area 12782 | -9/Scraptown | Visited LU-1G1's Boring Crew 12958 | -9/Scraptown | Visited Curators Association 13082 | -9/Scraptown | Visited Junk Cannon Lab 13109 | -9/Scraptown | Found Prototype Special Weapon 13109 | -9/Scraptown | Identified Junk Cannon 13204 | -9/Scraptown | Visited Infowarlord's Domain 13304 | -9/Scraptown | Visited Junk Repository 13401 | -9/Scraptown | Visited Derelict Rescue Squad 13519 | -9/Scraptown | Visited Science Guys 13634 | -9/Scraptown | Visited Cartography Club 14441 | -9/Scraptown | Learned location of Storage (-9) 14441 | -9/Scraptown | Learned location of Warlord (-4) 14441 | -9/Scraptown | Learned location of Armory (-3) 14441 | -9/Scraptown | Learned 8 Factory zone layouts 14441 | -9/Scraptown | Learned 12 Research zone layouts 14441 | -9/Scraptown | Learned 4 Mines zone layouts 14441 | -9/Scraptown | Learned 20 Lower Caves zone layouts 14441 | -9/Scraptown | Learned 12 Upper Caves zone layouts 14441 | -9/Scraptown | Learned 20 Upper Caves zone layouts 14441 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 14441 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 14441 | -9/Scraptown | Learned Factory emergency access door positions 14441 | -9/Scraptown | Learned location of 1 exit from Factory 14441 | -9/Scraptown | Learned location of 1 exit from Research 14441 | -9/Scraptown | Learned location of 2 exits from Lower Caves 14441 | -9/Scraptown | Identified exit to Factory 14465 | -9/Scraptown | Found Deep Structural Scanner 15455 | -9/Scraptown | Entered Factory 15455 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 15456 | -6/Factory | Identified exit to Factory 15918 | -6/Factory | Garrison activated, responded to threat 15942 | -6/Factory | Identified exit to Garrison 15942 | -6/Factory | Entered Garrison 15967 | -6/Garrison | Lost 3 parts (2n1u) 15989 | -6/Garrison | Heavy support dispatched to Factory 16016 | -6/Garrison | Triggered checkpoint 16092 | -6/Garrison | Garrison Relay disabled 16113 | -6/Garrison | Learned Factory security intel 16242 | -6/Garrison | Build established: Scavenger-Mutant 16688 | -6/Garrison | Heavy support dispatched to Factory 16727 | -6/Garrison | Garrison Relay disabled 16800 | -6/Garrison | Triggered checkpoint 16841 | -6/Garrison | Heavy support dispatched to Factory 17217 | -6/Garrison | Discovered exit to Factory (range 12) 17362 | -6/Garrison | Triggered checkpoint 17365 | -6/Garrison | Triggered checkpoint 17367 | -6/Garrison | Triggered checkpoint 17419 | -6/Garrison | Destroyed 9 combat bots 17420 | -6/Garrison | Lost 3 parts (1p1u1w) 17800 | -6/Garrison | Triggered checkpoint 17892 | -6/Garrison | Garrison Relay disabled 17942 | -6/Garrison | Phase Generator disabled 17967 | -6/Garrison | Installed Relay Interface Framework 17996 | -6/Garrison | Discovered exit to Factory (range 3) 18001 | -6/Garrison | Entered Factory 18001 | -5/Factory | Evolved 2 slots: Utility x2 18301 | -5/Factory | First assault squad dispatched 18444 | -5/Factory | Self-destructed Last Messages --------------- 18432_ U-05 Engineer builds a Wall. 18432_ R-10 Processor collects Cesium-ion Thruster. 18433_ Imp. Treads destroyed. 18433_ U-05 Engineer lays Concrete. 18436_ U-05 Engineer builds a Wall. 18436_ U-05 Engineer lays Concrete. 18436_ R-10 Processor collects Imp. Treads. 18436_ U-05 Engineer lays Concrete. 18437_ Lgt. Treads destroyed. 18437_ U-05 Engineer lays Concrete. 18438_ The unstable cave ceiling collapses. 18438_ U-05 Engineer lays Concrete. 18439_ Adv. Shield Generator destroyed. 18439_ U-05 Engineer lays Concrete. 18441_ Imp. Hardlight Generator destroyed. 18441_ U-05 Engineer builds a Wall. 18442_ U-05 Engineer lays Concrete. 18443_ U-05 Engineer builds a Wall. 18444_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | "G" # ???????? #????????????????????? | | """ # ???????? #? ???????????? | | # "?"""?" +?"""??????????? ### | | #########+###### """"""" #? ??????????? ## | | ! + ? # """??????????? ## | | # """"""" # ?????????? ## | | ! """" + " " """ # ??????????? ## | | ! """" #### " " "F "" + ## | | ! """" ####!! "" """"" # ## | | ####! u """"" # ## | | / ######## g # ;############R ## | | =% [ % t =!% ### | | u% ! =%= * /% # # | | % % *gu|%! %% % ### | | !!! """"""" """s % = %/g % [ ### | | !!! """"""" """" % *%! ### | | !! """"""" """"" @ ########/######+###### | | """"""" !! # #### # ## | | !! ###### """ # """ """ ## | | t ###### """ # """ """ ## | | ###### """ # ""???????? | | ###### "%"# "???????? | | ######### ###### ""# "???????? | | ##+################## ###### "# ???????? | | ############ ###### "# ???????? | | ############ + T####???????? | | " "" ############ ###### "####???????? | | " "" ############ ###### !!! "####???????? | | "" """ ############ ###### !!! "####???????? | | "" """ ###### ###### !! ####???????? | | "" """ "##### #######+##################???????? | | ###### ## ############???????? | | " | ###### ## ############???????? | | "S"" ###### ## ############???????? | | """" ###### ## ####???????????????? | | ###### ## ####???????????????? | | +#####+######## ## ####???????????????? | | ##### ######## ## ####???????????????? | | + ####???????????????? | | ################## ####???????????????? | | ################## ####???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 130 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingTargetingScanner Manual? 0 Play Time 01:37:52 Cumulative 180.6 hours Start 2025.01.04 @ 23:14:37 End 2025.01.05 @ 01:02:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 31 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3b43542-1262-4766-a780-2ed73be6c0de