Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 21:04:00 Player: Ladmageddon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1376) 1376 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3477 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 227/400 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Medium Matter Pod Advanced Targeting Computer > --- WEAPON (2) ------- Shotgun Light Cannon > --- INVENTORY (8) ---- Melee Analysis Suite Shotgun Light Cannon Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Targeting Computer Reflective Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Melee Analysis Suite Shotgun Shotgun Heavy Missile Launcher Heavy Missile Launcher Katana [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 55 | 6 3 3 6 37 Power 11 | 1 1 1 2 6 Engine 7 | 1 1 1 2 2 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 17 | 2 . . 2 13 Treads 2 | 2 . . . . Leg 7 | . . . . 7 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 7 | . . . 2 5 Utility 8 | 1 . 2 1 4 Device 2 | . . . 1 1 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 19 | 2 2 . 1 14 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . . 1 6 Ballistic Cannon 5 | . . . . 5 Launcher 3 | . . . . 3 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 23 | . 1 . 4 18 Power 6 | . . . 2 4 Propulsion 7 | . . . 1 6 Utility 3 | . . . 1 2 Weapon 7 | . 1 . . 6 Highest Loss Streak 14 | . 1 . 3 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 84 88 93 80 Engine 12 | . 14 16 18 6 Core 1 | . . . . 4 Treads 11 | . 28 22 15 . Leg 2 | . . . . 5 Flight 8 | . . . 3 16 Device 2 | . . . 1 5 Storage 10 | . 14 11 11 9 Processor 4 | . . . . 8 Protection 9 | . . 16 20 4 Energy Gun 4 | . 11 11 6 . Ballistic Gun 12 | . 14 11 15 9 Ballistic Cannon 2 | . . . . 5 Launcher 1 | . . . . 2 Peak Build Rating 33 | 6 6 10 11 33 Average Rating 14 | 5 5 8 9 23 On Entrance 6 | . 6 6 10 9 Naked Turns . | . . . . . Heaviest Build 31 | 11 11 18 19 31 Greatest Support 40 | 40 40 40 40 35 Greatest Overweight (x) 4 | 1 . . 3 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 3 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1254 | 175 82 50 144 803 Remotely . | . . . . . Salvage Created 1193 | . 71 50 192 880 Parts 74 | . 10 3 11 50 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 34 | . 5 1 7 21 Guns 19 | . 5 1 7 6 Cannons 7 | . . . . 7 AOE 8 | . . . . 8 Classes Destroyed 12 | . 1 1 2 8 Worker 6 | . . . . 6 Builder 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Swarmer 9 | . 5 . 4 . Grunt 14 | . . 1 1 12 Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Sentry 3 | . . . . 3 Specialist 4 | . . . . 4 Heavy 1 | . . . . 1 Best Kill Streak 19 | . 5 1 4 19 Combat Bots Only 9 | . 5 1 4 9 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 300 | . 44 2 34 220 Missed 99 | . 11 . 10 78 Damage Taken 3155 | . 251 23 447 2434 Core 665 | . 40 . 67 558 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . 50 . Ignored by Resistances 6 | . . . . 6 Regen/Repaired (Parts) 34 | . . . . 34 Core Remaining (%) 89 | 100 84 . 83 . Volleys Fired 103 | . 17 2 25 59 Largest 2 | . 1 2 2 2 Hottest 88 | . 20 60 60 88 Shots Fired 175 | . 17 4 50 104 Gun 112 | . 17 4 50 41 Cannon 52 | . . . . 52 Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 153 | . 17 2 41 93 Thermal . | . . . . . Explosive 11 | . . . . 11 Electromagnetic 11 | . . 2 9 . Robot Hit Streak 21 | . 3 4 7 21 Robot Miss Streak 6 | . 3 2 5 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 138 | . 9 2 34 93 Core Hits 106 | . 7 2 11 86 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 1 . . 2 Destroy 3 | . 1 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3529 | . 81 20 360 3068 Guns 1034 | . 81 20 360 573 Cannons 898 | . . . . 898 Explosions 1570 | . . . . 1570 Melee . | . . . . . Ramming 27 | . . . . 27 Kinetic 1843 | . 81 7 284 1471 Thermal 116 | . . . . 116 Explosive 1425 | . . . . 1425 Electromagnetic 118 | . . 13 76 29 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 97 | . . . . 97 Projectiles 4 | . . . . 4 Explosions 93 | . . . . 93 Melee . | . . . . . Knockbacks 29 | . . . . 29 Impact . | . . . . . Kinetic 29 | . . . . 29 Secondary . | . . . . . Self-Inflicted Damage 41 | . . . . 41 Shots 1 | . . . . 1 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | . . 20 90 28 Average Temperature 17 | . . 15 33 9 Received Heat Transfer 1065 | . . 12 18 1035 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 547 | . 137 77 170 547 Initial 57 | . . 57 30 11 Average 113 | . 87 66 38 196 Maximum Alert Level 2 | . . . . 2 Low Security (%) 82 | 100 100 100 100 59 Level 1 7 | . . . . 16 Level 2 10 | . . . . 23 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . . 6 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . . 5 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 8 1 9 32 Peak Tracking Total 11 | . 5 1 4 11 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . . . . 5 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 2 1 . 1 Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 6 4 . 4 Successful 9 | . 4 2 . 3 Failed 5 | . 2 2 . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 6 4 . . Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 2 . . Record 3 | . 3 . . . Alert Level 2 | . 1 1 . . Locate Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2095 | 127 301 231 541 895 Spaces Moved 1063 | 42 163 136 249 473 Core 25 | 17 . . . 8 Treads 522 | 25 163 136 198 . Legs 107 | . . . . 107 Wheels . | . . . . . Hover 21 | . . . . 21 Flight 388 | . . . 51 337 Fastest Speed 40 | 50 160 160 117 40 Average Speed 145 | 119 160 160 168 126 Slowest Speed 360 | 160 160 160 280 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 36 10 55 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 141 | . . . . 141 Melee . | . . . . . Projectile . | . . . . . AOE 141 | . . . . 141 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1441 | 118 190 146 325 662 Wait 154 | 64 1 . 40 49 Move 1059 | 41 162 135 248 473 Hop . | . . . . . Pick Up 41 | 7 6 3 3 22 Fast Attach 22 | 3 . 3 3 13 Attach 23 | 3 2 . 2 16 Detach 1 | . . . . 1 Swap 10 | . 1 . 1 8 Drop 26 | . 1 3 3 19 Fire 103 | . 17 2 25 59 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 644 | -9/Materials | Discovered new exit (range 4) 660 | -9/Materials | Entered Mines 677 | -9/Mines | Met a Derelict bent on vengeance 1144 | -9/Mines | Lost 3 parts (1p1n1u) 1178 | -9/Mines | Discovered new exit (range 6) 1201 | -9/Mines | Entered Materials 1201 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1459 | -8/Materials | Repaired Lgt. Nuclear Core 1780 | -8/Materials | Destroyed 9 combat bots 1800 | -8/Materials | Core integrity fell below 50% 1834 | -8/Materials | Lost 14 parts (3p5n2u4w) 1877 | -8/Materials | Core integrity fell below 20% 2001 | -8/Materials | First assault squad dispatched 2096 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. G-50 Soldier knocked back. G-50 Soldier destroyed. ALERT: Significant disruption in Zone 8Z, assault force dispatched. [Achievement: Significant Disruption] Dropped Flak Cannon. Dropped Aluminum Leg. Acquired Lgt. Cannon. Acquired 24 matter. K-01 Serf collects debris. Acquired 23 matter. K-01 Serf collects debris. Acquired 30 matter. Acquired Med. Matter Pod. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. M-28 Smith unfolds itself. G-50 Soldier knocked back. 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[ "T" #???? | | ????????????????# ????## #"# # * #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Part-time Mechanic Significant Disruption Challenges ------------ None Game ------ Seed DisruptionBurstMinigun Manual? 0 Play Time 00:29:11 Cumulative 6.9 hours Start 2024.08.11 @ 20:36:22 End 2024.08.11 @ 21:04:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 12 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a1249e84-f30d-4447-8256-a5198cb87a61