Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.08 @ 08:40:33 Player: lepire Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (380) 380 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2050 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 129/250 Matter 294/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Firepult > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Light Treads Small Storage Unit Compact Matter Pod (150) Targeting Computer Weapon Shielding Light Armor Plating Beam Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Firepult > --- INVENTORY -------- Ion Engine Light Treads Small Storage Unit Compact Matter Pod Targeting Computer Weapon Shielding Light Armor Plating Beam Rifle Rocket Launcher [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Firepult Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 6 4 5 1 . Power 3 | 1 . 2 . . Engine 2 | 1 . 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 2 . . Device 2 | . 2 . . . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 5 | 2 1 1 1 . Energy Gun 3 | 2 . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 2 | . . 2 . . To Critical Strikes . | . . . . . Average Backups 7 | 1 4 8 8 8 Power . | . . 1 1 1 Propulsion 1 | . . 1 1 1 Utility 4 | . 3 4 5 5 Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 10 | . . 2 1 7 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 4 | . . 1 . 3 Weapon 3 | . . 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 88 99 96 83 Engine 3 | . 14 3 . . Core 10 | . . 10 14 12 Treads 28 | . 28 28 28 28 Device 1 | . 6 . . 4 Storage 14 | . 11 15 14 14 Protection 10 | . . 12 14 9 Energy Gun 13 | . 27 15 10 . Energy Cannon 2 | . . . 3 14 Ballistic Gun 8 | . . 12 10 . Peak Build Rating 30 | 6 9 14 28 30 Average Rating 15 | 3 7 13 17 28 On Entrance 11 | . 6 9 14 28 Naked Turns . | . . . . . Heaviest Build 40 | 14 20 24 40 40 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 Most Carried 10 | 2 6 10 10 10 Average Carried 7 | 1 4 8 8 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | . 6 9 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 402 | 227 63 98 . 14 Remotely . | . . . . . Salvage Created 597 | . 313 226 . 58 Parts 28 | . 17 11 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 14 | . 5 5 . 4 Guns 9 | . 4 5 . . AOE 4 | . . . . 4 Classes Destroyed 7 | . 4 2 . 1 Builder 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 2 | . . 2 . . Grunt 8 | . 5 3 . . Assembled 4 | . . . . 4 Best Kill Streak 3 | . 3 2 . 2 Combat Bots Only 2 | . 2 2 . 2 Max Kills in Single Turn 2 | . 1 2 . 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 59 | . 17 37 . 5 Missed 26 | . 9 14 . 3 Hits 33 | . 8 23 . 2 Projectile 33 | . 8 23 . 2 Critical Strikes 1 | . . 1 . . Damage Taken 420 | . 80 205 . 135 Core 121 | . 17 8 . 96 Absorbed by Shields . | . . . . . Ignored by Resistances 104 | . 25 63 . 16 Core Remaining (%) 100 | 100 . . . . Volleys Fired 61 | . 30 25 . 6 Largest 2 | . 2 2 . 1 Hottest 250 | . 80 95 . 250 Shots Fired 113 | . 60 47 . 6 Gun 107 | . 60 47 . . Cannon 6 | . . . . 6 Launcher . | . . . . . Special . | . . . . . Kinetic 18 | . 2 16 . . Thermal 22 | . . 16 . 6 Explosive . | . . . . . Electromagnetic 73 | . 58 15 . . Robot Hit Streak 10 | . 10 9 . 4 Robot Miss Streak 4 | . 1 2 . 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 55 | . 27 23 . 5 Core Hits 36 | . 13 14 . 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1154 | . 599 316 . 239 Guns 693 | . 377 316 . . Cannons 43 | . . . . 43 Explosions 418 | . 222 . . 196 Melee . | . . . . . Ramming . | . . . . . Kinetic 36 | . . 36 . . Thermal 453 | . 108 106 . 239 Explosive 114 | . 114 . . . Electromagnetic 551 | . 377 174 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . . . . 30 Shots 5 | . . . . 5 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 666 | . 183 296 . 666 Average Temperature 139 | . 71 102 . 256 Received Heat Transfer 186 | . 57 129 . . Effects 12 | . . 2 . 10 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . . 3 Interference 2 | . . 2 . . Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1695 | . 150 185 . 1360 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 86 | . 86 45 . 16 Initial . | . . . . . Average 7 | . 30 3 . . Influence Increases 336 | . 170 130 . 36 Destroy 0b10 Robot/C 200 | . 100 100 . . Destroy 0b10 Robot/NC 20 | . 15 5 . . Destroy Leader 34 | . 24 10 . . Successful Hack 7 | . 7 . . . Disable Machine 18 | . 18 . . . Destroy Structure 42 | . 6 . . 36 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 336 | . 170 130 . 36 Time Decay 336 | . 170 130 . 36 Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 8 9 . 9 Peak Tracking Total 3 | . 3 3 . 3 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . 2 . 4 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 7 . 41 . Successful 46 | . 5 . 41 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 3 . 2 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 46 | . 5 . 41 . Record 43 | . 3 . 40 . Prototype ID Bank 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 1 | . 1 . . . ECM 1 | . 1 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3723 | 77 490 1670 1031 455 Spaces Moved 2179 | 52 241 968 643 275 Core 14 | 14 . . . . Treads 2165 | 38 241 968 643 275 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 130 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 32 98 73 37 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 54 | . 6 . . 48 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 51 | . 6 . . 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2322 | 59 285 1048 647 283 Wait 32 | . . 32 . . Move 2175 | 51 240 967 642 275 Hop . | . . . . . Pick Up 22 | 2 7 11 1 1 Fast Attach 4 | 4 . . . . Attach 9 | 2 3 3 1 . Detach 3 | . 2 1 . . Swap 6 | . 2 3 . 1 Drop 9 | . . 6 3 . Fire 61 | . 30 25 . 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Met a group of wandering Federalists 313 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Entered Mines 714 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1032 | -10/Mines | Learned location of Zion (-7) 1207 | -10/Mines | Discovered new exit (range 3) 1210 | -10/Mines | Learned Materials trap positions 1622 | -10/Mines | Discovered new exit (range 10) 1787 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1789 | -10/Mines | Discovered new exit (range 5) 2238 | -10/Mines | Entered Exiles 2280 | -10/Exiles | Discovered new exit (range 15) 2301 | -10/Exiles | Met 8R-AWN 2347 | -10/Exiles | Met EX-HEX 2445 | -10/Exiles | Met EX-DEC 2570 | -10/Exiles | Discovered new exit (range 14) 2739 | -10/Exiles | Met EX-BIN 2923 | -10/Exiles | Aligned with FarCom system 2925 | -10/Exiles | Given EX-Vault access code 2973 | -10/Exiles | Opened EX-Vault 3002 | -10/Exiles | Found Firepult 3052 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3269 | -10/Exiles | Left Exiles lab with Firepult 3269 | -10/Exiles | Entered Mines 3279 | -9/Mines | Discovered new exit (range 5) 3288 | -9/Mines | Met a Derelict bent on vengeance 3325 | -9/Mines | Learned Materials terminal intel 3348 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3382 | -9/Mines | Assembled infested the area 3387 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3724 | -9/Mines | Self-destructed Last Messages --------------- 03676_ U-05 Engineer destroyed. 03679_ T-07 Excavator destroyed. 03683_ Firepult emits an uncontrolled burst of heat. 03683_ Several Firepult components seem to have fused. 03687_ Power failure, Lgt. Nuclear Core shutdown. 03687_ as-78103 destroyed. 03690_ Overheating: Core damaged (-37). 03691_ Overheating: Core damaged (-47). 03692_ Imp. Heat Sink broken. 03692_ Overheating: Short circuit. 03693_ Overheating: Energy bleed (-2). 03694_ Firepult broken. 03694_ Overheating: Short circuit. 03697_ Acquired 2 matter. 03700_ Acquired 12 matter. 03701_ R-06 Scavenger collects Wheel. 03705_ Overheating: Energy bleed (-5). Map ----- +----------------------------------------------------+ | % % ##??????????????????????? | | #######" #" # ##???????????????????????? | | #??????## $" ###### ##????????????????????????? | | ##??????# #????# #?????????????????????????? | | #??????##### #???# #?????????????????????????? | | #??????????# #?# #?????????????????????????? | | ##?????????# ## #?????????????????????????? | | ###???????# ## #?????????????????????????? | | ##??????## ### #?????????????????????????? | | ##??????######?# #?????????????????????????? | | ##?????????#### #?????????????????????????? | | %! ##????????# #?????????????????????????? | | ########## #####?????????????????????????? | | #?????????????????????????????? | | = #############?????????????????????????????? | | % ##?????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ## ##???????????????????????????????????????????? | | ### #????????????????????????????????????????????? | | ## ????????????????######??????????????????????? | | ##?????????###### ???????????????????????? | | #???#######"#"## ####?????????????????????? | | "# #???# ### #?????????????????????? | | ###?# #???# ##????????????????????? | | # ### #??## # * ;#????????????????????? | | ## #### # @ ;#### ???????? | | !%! #### #??????????????? | | !%* = ## # $#??????????????? | | "" = ##### < ## ## ######??????????????? | | "" #???## ## ### #???????????????????? | | "" #???# ## #?## #??????????????????? | | ??######## ##??## ?????????????????? | | #????????#####?????# #????????????????? | | # ##???????????????????#####????????????????? | | ## ###?????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityExpertTether Manual? 0 Play Time 01:00:14 Cumulative 13.2 hours Start 2025.08.07 @ 10:56:20 End 2025.08.08 @ 08:40:33 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fbf6b36-3f6e-4d62-b9e8-744fc188c539