Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 01:37:24 Player: DZKane Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (210) 1050 Value Destroyed (7057) 7057 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (2940) 2940 TOTAL SCORE: 21187 Bonus ------- High Alert Combat Kills 413 Follower Combat Kills 1594 Entered DSFs 500 Registered with UFD 300 Met Data Miner 300 Friendly Fire -167 Cogmind --------- Core Integrity 0/1600 Matter 7/300 Energy 69/100 System Corruption 15% Temperature Cool (1) Movement Flying (140) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Experimental Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Advanced Cryofiber Web Seismic Detector Improved System Shield > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (5) ---- Micro Antimatter Reactor Gravity Neutralizer HERF Cannon Long-range Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Centrium Leg Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Compact Battery Compact Battery Gravity Neutralizer Long-range Sensor Array Advanced Melee Analysis Suite Advanced ECM Suite Reaction Control System Layered Medium Armor Plating Improved System Guard > --- WEAPON ----------- Plasma Sword Lance > --- INVENTORY -------- Improved Coolant Injector Gravity Neutralizer Improved Sensor Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Makeshift Cloaking Device High-powered Tractor Beam HERF Cannon Long-range Missile Launcher [Rating: 123] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Light Armor Plating Weapon Overtuned Beamcaster Energy Gun Overtuned Beamcaster Energy Cannon Particle Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Plasma Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Slots Evolved 18 | . . . 2 2 . . . 4 . . . . 2 . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 . . . . . . . . . . 2 . . 1 . 1 . . Utility 10 | . . . 1 1 . . . 2 . . . . 2 . . . . 1 . 1 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 324 | 6 13 7 31 22 13 8 2 40 . . . 7 34 35 20 9 1 9 9 16 31 11 Power 35 | 1 2 1 4 1 . . 1 3 . . . . 7 5 4 1 . 1 1 2 1 . Engine 20 | 1 2 1 4 1 . . 1 1 . . . . 3 2 1 . . 1 . 2 . . Core 13 | . . . . . . . . 2 . . . . 4 3 3 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 92 | 2 1 3 9 8 4 . . 3 . . . . 10 10 7 3 . 1 5 5 14 7 Treads 31 | 2 1 . 4 4 2 . . 1 . . . . 2 4 1 . . . . 1 6 3 Leg 9 | . . 1 . . . . . . . . . . . 4 . 2 . . . 1 1 . Wheel 21 | . . 2 5 4 2 . . 2 . . . . 1 2 3 . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 . Flight 27 | . . . . . . . . . . . . . 7 . 2 1 . 1 5 3 4 4 Utility 142 | 1 7 1 11 10 7 3 1 31 . . . 7 12 14 6 5 1 5 3 8 7 2 Device 88 | . 3 . 3 7 6 1 . 26 . . . 7 4 9 5 4 . 4 1 2 4 2 Storage 8 | 1 2 . 1 . . . . . . . . . . . 1 . 1 1 1 . . . Processor 12 | . . . 1 1 . . 1 1 . . . . . 1 . . . . 1 4 2 . Hackware 9 | . . . . . . . . 2 . . . . 4 1 . . . . . 1 1 . Protection 25 | . 2 1 6 2 1 2 . 2 . . . . 4 3 . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 3 2 7 3 2 5 . 3 . . . . 5 6 3 . . 2 . 1 9 2 Energy Gun 12 | . 1 . 4 . 1 . . 1 . . . . 4 1 . . . . . . . . Energy Cannon 4 | . . . 1 . . . . . . . . . . . 1 . . 1 . 1 . . Ballistic Gun 11 | 2 2 1 1 2 . . . 1 . . . . . 1 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Special Weapon 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 Impact Weapon 7 | . . 1 . 1 . 3 . 1 . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . 1 . . . . . 8 1 Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 . . . . . . . . . 1 . . 3 . . 2 1 Corrupted Parts 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . System Corruption 15 | . . . . . . . . 5 . . . . . . . . . . . 10 . . Parts Lost 88 | . 1 1 2 . 1 1 . 1 . . . 5 7 16 15 . . . 2 18 17 1 Power 12 | . . . 1 . . . . . . . . 2 1 2 2 . . . 1 3 . . Propulsion 42 | . . 1 1 . 1 . . . . . . . 3 6 5 . . . 1 8 15 1 Utility 23 | . . . . . . 1 . 1 . . . 1 2 6 5 . . . . 5 2 . Weapon 11 | . 1 . . . . . . . . . . 2 1 2 3 . . . . 2 . . Highest Loss Streak 15 | . 1 1 1 . 1 1 . 1 . . . 3 3 6 13 . . . 2 15 5 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 98 99 99 99 99 100 100 78 80 80 80 66 85 91 74 37 57 73 82 79 24 25 Engine 6 | . 14 14 11 9 9 9 9 4 6 6 6 . 1 3 4 . . . 2 3 . . Core 2 | . . . . . . . . 4 6 6 6 1 8 6 4 2 5 4 4 1 . . Treads 7 | . 27 4 11 11 8 9 9 2 . . . . 1 7 10 . . . . . 6 1 Wheel 14 | . . 21 21 24 26 27 27 15 13 13 13 13 3 4 6 . . . . . . . Flight 2 | . . . . . . . . . . . . . 14 4 . 12 15 18 20 22 2 10 Device 9 | . 4 . 10 10 9 9 7 10 13 13 13 13 12 13 13 9 21 29 25 8 2 5 Storage 7 | . 14 14 11 9 9 9 9 6 6 6 6 6 1 . 3 . 5 8 13 11 . . Processor 7 | . . . . 7 9 9 10 13 13 13 13 13 11 5 4 . . . 2 12 8 . Hackware 2 | . . . . . . . . . . . . . 10 14 8 . . . . 2 1 4 Protection 6 | . 8 14 10 8 8 9 9 1 . . . . 4 7 3 . . . . 3 . . Energy Gun 8 | . 9 10 14 2 . 9 9 9 13 13 13 18 8 5 3 . . . . . . . Ballistic Gun 3 | . 18 13 . 7 8 . . 4 6 6 6 . 1 . 2 . . . . . . . Impact Weapon 3 | . . 3 4 7 7 6 9 1 . . . . 2 1 . . . . . . . . Peak Build Rating 123 | 6 8 13 23 38 40 41 45 91 92 92 92 87 102 98 82 74 68 103 110 123 102 90 Average Rating 52 | 5 7 9 20 35 35 36 38 73 91 92 92 80 90 80 66 52 67 94 102 106 63 56 On Entrance 55 | . 6 8 13 22 37 40 37 45 91 92 92 92 81 92 82 40 65 68 103 110 53 18 Naked Turns 53 | . . . . . . . . . . . . . . . 53 . . . . . . . Heaviest Build 147 | 14 30 35 101 108 108 110 110 129 123 123 123 115 147 71 83 28 29 34 42 46 9 6 Greatest Support 80 | 40 40 40 26 80 36 36 36 48 48 48 48 48 48 60 46 32 32 47 62 62 75 6 Greatest Overweight (x) 9 | 3 . 1 9 8 4 3 3 3 2 2 2 3 7 8 5 . . . 1 1 2 . Average Overweight (x) 1 | . . . 3 2 2 2 2 2 2 2 2 2 . 1 2 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 5 15 5 5 5 10 10 5 5 Average Capacity 18 | 7 11 15 24 25 25 25 25 25 25 25 25 25 12 5 11 5 5 5 9 9 5 5 Most Carried 25 | 2 15 15 25 25 25 25 25 25 25 25 25 25 25 5 10 5 5 5 10 10 5 5 Average Carried 17 | 1 8 14 21 24 24 24 24 24 24 25 25 24 12 4 7 5 5 4 7 9 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 10 5 5 5 Final Carried 25 | 2 15 15 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 10 5 5 5 Class Distribution -------------------- 39% | Mutant 18% | Scavenger-Scrapper 17% | Commander-Mutant 8% | Scavenger-Tank 5% | Scavenger-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Hacker-Sprinter | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/DSF Scavenger-Gladiator | -2/Research Mutant | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Matter Collected 5710 | 278 547 81 344 252 113 152 10 1693 10 . . 34 507 743 501 90 30 30 . 257 38 . Remotely 417 | . . . . . . . . 417 . . . . . . . . . . . . . . Salvage Created 9686 | 85 641 189 1536 602 392 278 . 1254 30 . . 220 1122 1409 1103 119 68 30 29 543 36 . Parts 427 | 2 42 9 85 38 13 5 . 42 1 . . 9 48 40 50 6 3 3 2 29 . . Haulers Intercepted 14 | . 1 . 5 2 . . . 2 . . . . . 2 1 . . . . 1 . . Recyclers Shooed 16 | . 1 2 3 . 1 . . 1 . . . . . 7 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 21 . . 5 . . . 2 . . . . . . Prevented 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Combat Hostiles Destroyed 133 | . 15 2 27 8 6 6 . 15 1 . . 4 14 14 10 3 . . 1 6 1 . Melee 22 | . . . 3 3 1 1 . . . . . . 2 . 2 3 . . 1 6 . . Guns 72 | . 15 2 17 2 1 1 . 13 1 . . 4 6 7 3 . . . . . . . Cannons 8 | . . . 3 . . . . . . . . . . 3 2 . . . . . . . AOE 4 | . . . . . . . . . . . . . 1 . 2 . . . . . 1 . Classes Destroyed 18 | 1 5 1 3 1 . 1 . 1 . . . 1 1 1 . . 1 . 1 . . . Worker 16 | . . 1 2 2 . . . 3 . . . . . . 5 . . 1 . 1 1 . Builder 11 | . . . . 6 . . . . . . . . 3 . 2 . . . . . . . Tunneler 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Hauler 14 | . 1 . 5 2 . . . 2 . . . . . 2 1 . . . . 1 . . Recycler 16 | 1 1 1 3 . 1 . . 2 . . . . 2 3 2 . . . . . . . Operator 4 | . 2 . . . . . . . . . . . 1 1 . . . . . . . . Watcher 13 | . 1 . 3 1 . . . 1 . . . . 2 1 3 . . . . 1 . . Swarmer 37 | . 6 . 11 2 . . . 5 1 . . . 4 3 . 2 . . . 3 . . Cutter 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Grunt 43 | . 9 2 6 3 3 2 . 4 . . . . 5 6 . 1 . . . 2 . . Brawler 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Sentry 23 | . . . 9 3 3 3 . . . . . . 1 4 . . . . . . . . Hunter 6 | . . . . . . . . . . . . 2 2 . 2 . . . . . . . Programmer 15 | . . . . . . 1 . 4 . . . 2 1 . 6 . . . . 1 . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 1 3 3 6 7 2 2 . 4 1 . . 2 5 4 5 2 . 1 1 3 2 . Combat Bots Only 4 | . 3 2 4 2 2 2 . 4 1 . . 2 4 1 2 2 . . 1 3 1 . Max Kills in Single Turn 5 | 1 2 1 2 5 1 1 . 2 1 . . 1 2 2 5 1 1 1 1 1 2 . Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 1 . 2 . . . . . 1 . Melee 1 | . . . 1 1 1 1 . . . . . . 1 . 1 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Hostile Shots Fired 1490 | . 85 6 143 44 4 22 . 58 1 . . 54 123 126 174 25 . . 23 126 436 40 Missed 465 | . 16 1 26 8 1 6 . 15 . . . 11 33 35 74 9 . . 13 47 151 19 Damage Taken 20674 | . 678 77 1367 714 109 198 . 801 16 . . 756 1655 1893 2200 334 . . 217 1951 7085 623 Core 4303 | . 89 15 249 131 . . . 58 . . . 58 455 113 936 173 . . 20 393 1276 337 Absorbed by Shields 494 | . . . . 108 12 58 . 103 . . . . . 213 . . . . . . . . Redirected to Shielding 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 21 | . . . . . . . . . . . . . . 8 13 . . . . . . . Regen/Repaired (Parts) 508 | . . . 11 134 . . . 45 30 27 . 10 137 114 . . . . . . . . Core Remaining (%) 63 | 100 . 58 37 . . . 76 . . . . 86 . 43 . . 3 . 98 72 . . Volleys Fired 455 | 3 71 15 90 14 7 7 . 65 1 . . 22 53 68 38 . . . . . 1 . Largest 3 | 2 2 2 2 2 2 1 . 3 2 . . 3 3 3 3 . . . . . 1 . Hottest 281 | 40 60 60 110 110 85 65 . 232 200 . . 265 281 138 180 . . . . . 43 . Shots Fired 849 | 6 129 32 140 19 8 7 . 124 2 . . 39 94 139 109 . . . . . 1 . Gun 724 | 6 129 32 112 19 7 7 . 124 2 . . 39 94 94 59 . . . . . . . Cannon 123 | . . . 28 . . . . . . . . . . 45 50 . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 352 | 6 100 16 . 9 6 . . 42 . . . . 37 62 74 . . . . . . . Thermal 491 | . 29 16 140 10 2 7 . 82 2 . . 34 57 77 35 . . . . . . . Explosive 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Electromagnetic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Robot Hit Streak 22 | 4 22 11 16 5 6 3 . 7 5 . . 5 9 8 6 . . . . . . . Robot Miss Streak 7 | 1 7 1 4 2 5 4 . 4 . . . 4 3 5 4 . . . . . . . Penetration Max 2 | . . . . 1 . . . . . . . . 1 2 1 . . . . . . . Secondary Targets 9 | . 2 . 1 . . . . 4 . . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . 1 1 . . . . . . . . . Shots Hit Robots 675 | 4 98 22 110 25 9 57 . 69 1 . . 18 65 97 60 5 2 1 1 30 1 . Core Hits 270 | 2 36 10 41 18 3 2 . 35 1 . . 8 22 28 37 4 2 1 1 12 7 . Critical Kills 13 | . . . . 1 1 1 . 3 . . . . 2 4 1 . . . . . . . Critical Parts Destroyed 46 | . . . 7 3 5 3 . . . . . . 8 18 2 . . . . . . . Critical Strikes 92 | . . . 9 5 6 5 . 12 . . . 2 13 25 12 . . . . 3 . . Burn 20 | . . . 2 1 . . . 9 . . . 2 3 . 3 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 28 | . . . . . . . . 3 . . . . 4 18 3 . . . . . . . Blast 6 | . . . . . . . . . . . . . . 2 4 . . . . . . . Smash 33 | . . . 7 4 6 5 . . . . . . 6 5 . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 324 | . . 3 26 53 14 55 . 6 . . . . 58 20 6 5 2 3 13 42 17 1 Impact 191 | . . 3 26 53 14 11 . 6 . . . . 58 20 . . . . . . . . Slashing 49 | . . . . . . . . . . . . . . . . . . 2 12 35 . . Piercing 40 | . . . . . . . . . . . . . . . 6 5 2 1 1 7 17 1 Sneak Attacks 64 | . . . 2 2 1 45 . 3 . . . . 1 2 1 . 2 1 . 4 . . Combat Hostiles 32 | . . . . . . 32 . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Damage Inflicted 20103 | 51 1181 212 2651 1182 341 516 . 2213 31 . . 540 2762 3101 2925 203 142 86 44 1614 196 112 Guns 9925 | 51 1181 212 1651 216 38 90 . 1832 31 . . 540 1474 1655 954 . . . . . . . Cannons 1757 | . . . 262 . . . . . . . . . . 614 881 . . . . . . . Explosions 1584 | . . . . 230 . . . 74 . . . . 221 . 873 . . . . . 74 112 Melee 6659 | . . . 738 721 291 426 . 304 . . . . 1049 829 184 203 142 86 44 1612 30 . Ramming 166 | . . . . 15 . . . 3 . . . . 18 3 33 . . . . 2 92 . Kinetic 4655 | 51 909 92 . 140 38 . . 560 . . . . 820 798 1247 . . . . . . . Thermal 8058 | . 272 120 1913 76 12 90 . 1272 31 . . 465 875 1471 1461 . . . . . . . Explosive 186 | . . . . . . . . . . . . . . . . . . . . . 74 112 Electromagnetic 379 | . . . . 230 . . . 74 . . . 75 . . . . . . . . . . Impact 4358 | . . . 738 721 291 426 . 304 . . . . 1049 829 . . . . . . . . Slashing 1547 | . . . . . . . . . . . . . . . . . . 86 44 1417 . . Piercing 754 | . . . . . . . . . . . . . . . 184 203 142 . . 195 30 . Highest Corruption 14 | . 2 2 . 1 1 2 . 6 . . . 1 3 3 14 14 14 . . 4 13 14 Average Corruption 3 | . 2 2 . 1 1 1 . 5 . . . 1 2 3 7 14 14 . . 3 11 13 Corruption Purged 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Effects 144 | . . 8 . 2 4 11 . 46 . . . 8 9 23 5 9 1 . . . 12 6 Message Errors 29 | . . . . 2 2 1 . 10 . . . 1 2 4 1 3 . . . . 2 1 Matter Fused 34 | . . 2 . . 2 3 . 11 . . . 4 1 5 . 1 1 . . . 3 1 Heat Flow Errors 14 | . . 1 . . . 3 . 2 . . . . 3 4 1 . . . . . . . Energy Discharges 20 | . . 2 . . . 1 . 8 . . . 2 . 1 1 2 . . . . 2 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 20 | . . 1 . . . 2 . 4 . . . . 1 6 1 2 . . . . 1 2 Data Loss (major) 5 | . . . . . . 1 . 2 . . . 1 . . . 1 . . . . . . Misfires 5 | . . 2 . . . . . 2 . . . . . 1 . . . . . . . . Alerts 7 | . . . . . . . . 5 . . . . 1 1 . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . 1 . . . . . 4 1 Weapon Failures 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Overload Shots 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Overflow Damage 2696 | . . . 359 310 183 186 . . . . . . 641 433 279 . . . . 230 64 11 Projectiles 90 | . . . 5 . . . . . . . . . 33 24 28 . . . . . . . Explosions 314 | . . . . . . . . . . . . . 25 . 214 . . . . . 64 11 Melee 2292 | . . . 354 310 183 186 . . . . . . 583 409 37 . . . . 230 . . Knockbacks 31 | . . . 2 2 . 2 . . . . . . 7 11 6 . . . . . 1 . Impact 14 | . . . 2 2 . 1 . . . . . . 6 2 . . . . . . 1 . Kinetic 15 | . . . . . . . . . . . . . . 9 6 . . . . . . . Secondary 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 485 | . . . . 43 . . . . . . . . 9 . 193 . . . . . 86 154 Shots 6 | . . . . 1 . . . . . . . . . . 3 . . . . . 1 1 Rammed 40 | . . . . 1 . . . 1 . . . . 1 1 10 . . . . 2 24 . Targets Rammed 42 | . . . . 1 . . . 1 . . . . 1 1 10 . . . . 2 26 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 520 | . 52 133 140 . . 265 . 520 156 . . 370 411 350 239 . . . . . 162 . Average Temperature 96 | . 22 42 25 . . 82 . 141 78 . . 170 86 113 50 . . . . . 84 . Received Heat Transfer 2477 | . 228 42 426 154 12 39 . 197 . . . . 150 365 225 27 . . . 153 423 36 Effects 11 | . . . . . . . . 8 . . . 3 . . . . . . . . . . Shutdowns 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . Energy Bleed 4 | . . . . . . . . 2 . . . 2 . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . . . 6 3 4 4 . . . . . . 9 3 . . . . . . . . Combat Hostiles 22 | . . . 3 3 4 4 . . . . . . 5 3 . . . . . . . . Parts Fried 36 | . . . 7 7 6 3 . . . . . . 5 8 . . . . . . . . Impact Corruptions 72 | . . . 15 10 5 5 . . . . . . 25 12 . . . . . . . . Robots Melted 5 | . . . 1 . . . . 2 . . . . . 1 1 . . . . . . . Combat Hostiles 5 | . . . 1 . . . . 2 . . . . . 1 1 . . . . . . . Parts Melted 50 | . . . 12 1 . . . 9 1 . . 9 6 4 8 . . . . . . . Heat Transferred 14897 | . 575 275 3774 222 37 111 . 2931 50 . . 950 1548 2599 1825 . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Peak Influence 1117 | 5 174 78 423 298 305 321 . 217 . . . . 495 707 1117 . . 406 330 323 765 848 Initial 384 | . 3 28 . 105 92 5 . . . . . . . 242 345 . . 384 304 180 175 382 Average 216 | 2 83 40 193 176 124 155 . 90 . . . . 205 407 584 . . 394 316 256 475 554 Maximum Alert Level 4 | . . . 2 1 1 1 . 1 . . . . 2 3 4 . . 2 1 1 3 3 Low Security (%) 54 | 100 100 100 49 55 70 73 . 87 . . . . 55 . . . . . . 10 9 . Level 1 32 | . . . 49 44 29 26 . 12 . . . . 33 52 24 . . 87 100 89 19 20 Level 2 10 | . . . 1 . . . . . . . . . 11 40 37 . . 12 . . 66 43 Level 3 3 | . . . . . . . . . . . . . . 6 35 . . . . . 4 36 Level 4 . | . . . . . . . . . . . . . . . 1 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 1 . . 2 . . 5 . . . . 14 2 7 . . . 1 3 5 1 Investigation 16 | . 1 1 . . 1 . . 1 . . . . 8 . . . . . . 1 3 . Extermination 6 | . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . . Reinforcement 16 | . 2 . . . 1 . . 2 . . . . 4 1 1 . . . 1 1 2 1 Assault 6 | . . . . . . . . . . . . . 1 1 4 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Distress Signals 18 | . 2 . . 1 3 . . . . . . . 1 1 2 . . . . 3 2 3 Communications Jammed 107 | . . . . . . . . . . . . . 3 56 48 . . . . . . . Distress Signals 107 | . . . . . . . . . . . . . 3 56 48 . . . . . . . Times Spotted 352 | . 26 2 46 15 8 8 . 22 6 . . 4 34 36 48 6 . . 4 20 45 22 Peak Tracking Total 18 | . 5 2 6 9 3 2 . 4 2 . . 2 4 8 16 4 . . 3 11 18 15 Tactical Retreats 55 | . 1 . 5 4 . . . 2 . . . . 6 6 5 1 . . . 2 19 4 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Traps Triggered 15 | . 3 . . . 3 . . 2 . . . . . 2 1 . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Machines Disabled 37 | . . . 1 2 2 . . 9 . . . . 5 2 14 . . . . . . 2 Max in Single Turn 7 | . . . 1 2 1 . . 1 . . . . 2 1 7 . . . . . . 2 Garrison Access 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . . 7 . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Machines Accessed 103 | . 5 1 15 11 3 14 2 5 1 1 4 . 18 7 3 2 . 1 . 4 4 2 Terminals 61 | . 5 . 12 8 3 6 . 1 . . . . 11 5 3 1 . 1 . 3 . 2 Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair Stations 7 | . . . 1 2 . . . 1 . . . . . 1 . . . . . 1 1 . Recycling Units 14 | . . . . . . 8 . 1 . . . . 3 1 . . . . . . 1 . Scanalyzers 4 | . . . 2 1 . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 . Total Hacks 303 | . 18 1 49 37 7 27 9 15 1 1 25 . 62 20 8 3 . 1 . 6 9 4 Successful 192 | . 9 1 32 20 3 20 9 9 1 1 25 . 39 13 3 3 . 1 . 1 1 1 Failed 111 | . 9 . 17 17 4 7 . 6 . . . . 23 7 5 . . . . 5 8 3 Catastrophic 13 | . 1 . 1 . . . . 1 . . . . 3 1 1 . . . . 1 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 126 | . 13 . 18 16 3 21 . 7 . . . . 30 6 5 . . . . 1 6 . Terminals 194 | . 18 . 36 26 7 19 . 6 . . . . 49 14 8 2 . 1 . 4 . 4 Fabricators 11 | . . . . . . . . 4 . . . . 7 . . . . . . . . . Repair Stations 20 | . . . 2 10 . . . 1 . . . . . 2 . . . . . 2 3 . Recycling Units 18 | . . . . . . 8 . 1 . . . . 3 4 . . . . . . 2 . Scanalyzers 15 | . . . 11 1 . . . 3 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . 3 . . . . . . . 4 . Terminal Hacks 99 | . 7 1 12 4 2 5 9 . 1 1 25 . 19 7 1 3 . 1 . . . 1 Record 26 | . . . 1 . . . 8 . . . 11 . 3 1 . 2 . . . . . . Part Schematic 13 | . . . . . . 3 . . . . 8 . 2 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 3 . 1 1 . . . . . . . . Robot Analysis 12 | . 5 . 1 3 . . . . . . . . 1 2 . . . . . . . . Prototype ID Bank 7 | . . . 3 . . 1 . . . . 3 . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . 1 1 . . 1 . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . 1 . 1 1 . . . . . . . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . 1 . . . . . . . . . 1 1 . . . . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Unreport Threat 8 | . . . 3 . 2 . . . . . . . 3 . . . . . . . . . Locate Traps 4 | . . . 1 . . . . . . . . . 2 . . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . 1 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 4 . . . . 4 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . Build 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . Repair Station Hacks 11 | . . . 2 7 . . . . . . . . . 1 . . . . . 1 . . Scan Component 6 | . . . 1 4 . . . . . . . . . 1 . . . . . . . . Repair 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 12 | . . . 9 1 . . . 2 . . . . . . . . . . . . . . Insert Component 5 | . . . 3 1 . . . 1 . . . . . . . . . . . . . . Analyze 7 | . . . 6 . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 60 | . 2 . 9 8 1 15 . 3 . . . . 15 4 2 . . . . . 1 . Terminals 43 | . 2 . 9 8 1 7 . 2 . . . . 10 2 2 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 16 | . 2 . 2 2 1 2 . 1 . . . . 3 1 2 . . . . . . . Detonate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Operators 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Skim 22 | . . . 5 5 . 5 . 1 . . . . 5 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . Recycling Units 10 | . . . . . . 8 . . . . . . . 2 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Jam 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 71 | . 5 . 13 9 3 6 . 3 . . . . 13 7 3 1 . . . 3 4 1 Full Trace Events 9 | . . . 2 . 1 . . . . . . . 3 . . . . . . 1 2 . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 3 . 1 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . . 2 . 1 . . 8 . 2 . . . . . . . . . Parts Built 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . Authchips 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Time 222 | . . . . . . . . 146 . . . . 76 . . . . . . . . . Total Part Build Rating 11 | . . . . . . . . 6 . . . . 5 . . . . . . . . . Parts Repaired 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . Time 244 | . . . 136 108 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . 13 . . . . . . . 16 . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Total Allies 52 | . . . 1 . . 13 . 5 . . . . 5 25 3 . . . . . . . Largest Group 11 | . . . 1 . . 11 9 9 . . . . 5 9 5 . . . . . . . Highest-Rated Group 376 | . . . 10 . . 161 136 292 . . . . 238 376 255 . . . . . . . Highest-Rated Ally 159 | . . . 10 . . 34 34 50 . . . . 50 159 137 . . . . . . . Total Orders 8 | . . . . . . . . 8 . . . . . . . . . . . . . . STAY 2 | . . . . . . . . 2 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . COLLECT 1 | . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . 3 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 309 | . . . . . . 10 . 20 . . . . 66 167 46 . . . . . . . Total Damage 7142 | . . . . . . 465 . 589 . . . . 1531 3678 879 . . . . . . . Kills 53 | . . . . . . 6 . 4 . . . . 11 23 9 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Robot Analysis Total 12 | . 5 . 1 3 . . . . . . . . 1 2 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 . . . . . 1 . . . . . . Drone Launches 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Turns Passed 18819 | 93 1374 650 2610 1591 514 838 1993 2127 540 350 86 768 1510 1423 804 170 36 142 110 356 589 145 Spaces Moved 13190 | 47 563 496 1293 633 264 538 1474 1123 418 289 78 433 1897 722 538 321 71 145 99 423 868 457 Core 1119 | 6 . . . . . . . . . . . . . 1 156 . . . . 40 846 70 Treads 838 | 41 563 47 . 44 . . . . . . . . . 140 2 . . . . . 1 . Legs 75 | . . . . . . . . . . . . . . 65 . . . . . . 10 . Wheels 7933 | . . 449 1293 589 264 538 1474 1123 418 289 78 433 319 334 332 . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . 11 . Flight 3214 | . . . . . . . . . . . . . 1578 182 48 321 71 145 99 383 . 387 Fastest Speed 20 | 50 160 105 105 120 120 120 120 109 109 109 109 97 31 32 37 32 42 39 25 28 50 20 Average Speed 100 | 157 160 111 139 129 120 131 131 114 109 109 109 131 45 120 112 41 42 43 53 39 52 26 Slowest Speed 450 | 200 160 240 215 240 150 135 135 140 109 109 109 145 145 450 175 47 42 44 119 118 150 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . 3 2 . . . . . . . 10 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 98 90 91 51 46 97 93 27 57 41 68 56 38 79 18 72 10 3 84 13 25 20 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 13 | . . . . 2 . 9 . . . 1 1 . . . . . . . . . . . Known Exits Taken 14 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 . . . . . . . . . . . . 1 1 . . 1 1 . Scrap Searched 11 | . . 1 . . . . 2 . 2 2 . 1 . . . 3 . . . . . . Spaces Dug 157 | . . 3 3 36 4 . . 9 . . . 8 47 1 4 . . 1 9 8 24 . Terrain Destroyed 463 | . . 3 3 39 4 4 . 57 . . . 15 111 19 98 . . 1 9 8 24 68 Melee 112 | . . 3 3 36 4 . . 3 . . . . 36 1 2 . . 1 9 8 6 . Projectile 109 | . . . . . . 4 . 25 . . . 15 21 18 26 . . . . . . . AOE 242 | . . . . 3 . . . 29 . . . . 54 . 70 . . . . . 18 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res DSF Res Acc Com Total 17584 | 57 912 562 1914 1282 402 638 1525 1894 502 324 79 612 2379 1112 636 345 73 217 136 558 961 464 Wait 2840 | . 242 26 421 531 96 24 39 592 79 36 2 150 294 146 17 8 . 59 7 65 4 2 Move 13139 | 46 562 495 1292 632 263 537 1473 1122 417 288 77 432 1890 717 537 320 70 144 98 423 867 437 Hop 15 | . . . . . . . . . . . . . 3 2 . . . . . . . 10 Pick Up 121 | 2 14 5 26 11 . 3 4 29 2 . . 1 8 5 2 . . . 5 3 1 . Fast Attach 159 | 6 5 5 9 7 4 . 1 5 . . . . 13 23 16 9 1 9 5 8 23 10 Attach 73 | . 1 . 5 6 1 1 1 14 . . . 1 17 5 3 . . . 1 8 8 1 Detach 34 | . 1 . . 3 . . . 8 . . . . 2 2 3 . . 1 . 5 8 1 Swap 92 | . 7 2 17 9 8 7 . 21 . . . 6 4 7 1 . . . 3 . . . Drop 189 | . 9 11 28 15 1 3 7 31 2 . . . 36 16 3 3 . 2 5 9 6 2 Fire 455 | 3 71 15 90 14 7 7 . 65 1 . . 22 53 68 38 . . . . . 1 . Melee 316 | . . 3 26 53 14 55 . 6 . . . . 58 20 6 5 2 2 12 36 17 1 Ram 36 | . . . . 1 . . . . . . . . 1 . 10 . . . . . 24 . Kick 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Crush 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Escape Stasis 36 | . . . . . . . . . . . . . . 36 . . . . . . . . Rewire 64 | . . . . . . . . . . . . . . 64 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . 8 1 . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Arm / DSF) -3/DSF -2/Research -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 7) 460 | -10/Materials | Discovered new exit (range 6) 603 | -10/Materials | Discovered new exit (range 16) 1009 | -10/Materials | Discovered new exit (range 10) 1419 | -10/Materials | Identified exit to Mines 1468 | -10/Materials | Entered Mines 1651 | -10/Mines | Discovered new exit (range 9) 1735 | -10/Mines | Found DCF Scrap (11 items) 1881 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1883 | -10/Mines | Found Prototype Device 1903 | -10/Mines | Build established: Scavenger-Mutant 1960 | -10/Mines | Met a Derelict shopkeep closing up shop 2118 | -10/Mines | Entered Materials 2118 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2143 | -9/Materials | Identified Exp. Sensor Array 2260 | -9/Materials | Build established: Mutant 2310 | -9/Materials | Repaired Broken Exp. Sensor Array 2530 | -9/Materials | Discovered new exit (range 12) 2876 | -9/Materials | Discovered new exit (range 9) 3669 | -9/Materials | Core integrity fell below 50% 3846 | -9/Materials | Discovered new exit (range 16) 3966 | -9/Materials | Identified exit to Mines 4452 | -9/Materials | Discovered new exit (range 15) 4728 | -9/Materials | Entered another Materials area 4728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5165 | -8/Materials | Discovered new exit (range 14) 5323 | -8/Materials | Identified exit to Storage 5336 | -8/Materials | Discovered new exit (range 6) 5377 | -8/Materials | Repaired Med. Armor Plating 5410 | -8/Materials | Repaired Cooling System 5455 | -8/Materials | Repaired Gauss Rifle 5501 | -8/Materials | Identified exit to Factory 5869 | -8/Materials | Crushed by falling debris 6013 | -8/Materials | Discovered exit to Factory (range 16) 6110 | -8/Materials | Learned Storage emergency access door positions 6147 | -8/Materials | Learned location of 1 exit from Extension 6172 | -8/Materials | Learned location of 1 exit from Extension 6193 | -8/Materials | Learned Storage stockpile data 6206 | -8/Materials | Learned location of Recycling (-8) 6261 | -8/Materials | Learned location of Lower Caves (-6) 6319 | -8/Materials | Entered Storage 6320 | -8/Storage | Identified exit to Recycling 6667 | -8/Storage | Used back door to open Recycling access 6833 | -8/Storage | Entered Recycling 7104 | -8/Recycling | Learned 12 Factory zone layouts 7148 | -8/Recycling | Learned Factory stockpile data 7184 | -8/Recycling | Learned location of 1 exit from Storage 7209 | -8/Recycling | Learned Storage emergency access door positions 7226 | -8/Recycling | Identified exit to Factory 7239 | -8/Recycling | Learned 4 Lower Caves zone layouts 7264 | -8/Recycling | Learned location of Zion (-7) 7298 | -8/Recycling | Learned 4 Factory zone layouts 7373 | -8/Recycling | Scanned before Scraplab entrance 7399 | -8/Recycling | Build established: Commander-Mutant 7639 | -8/Recycling | Entered Scraplab 7649 | -8/Recycling | Discovered new exit (range 3) 7651 | -8/Recycling | Identified exit to Scraptown 7671 | -8/Recycling | Entered Scraptown 7671 | -8/Scraptown | Accompanied by 9 allies 7671 | -8/Scraptown | System corruption cleaned by C-Scrubber 8155 | -8/Scraptown | Visited Cave Peace 8194 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8233 | -8/Scraptown | Visited Fellowship of the Rings 8488 | -8/Scraptown | Visited CPS Storage 8499 | -8/Scraptown | Visited Spacefarers 8614 | -8/Scraptown | Visited Awakened 8635 | -8/Scraptown | Visited Assassins FH 8645 | -8/Scraptown | Visited The Evicted 8684 | -8/Scraptown | Visited UFD Registry 8684 | -8/Scraptown | Registered with UFD as "Monochaser" 8722 | -8/Scraptown | Visited LU-1G1's Boring Crew 8751 | -8/Scraptown | Visited Science Guys 8819 | -8/Scraptown | Visited Curators Association 9017 | -8/Scraptown | Visited Observation Area 9127 | -8/Scraptown | Visited Supply Room 9153 | -8/Scraptown | Visited Scrapoid Pod Storage 9181 | -8/Scraptown | Visited Derelict Rescue Squad 9190 | -8/Scraptown | Found DRS Beacon 9222 | -8/Scraptown | Visited Scrapoid Research Area 9252 | -8/Scraptown | Visited A0-MCA Data Center 9260 | -8/Scraptown | Given a B- rating by A0-MCA 9264 | -8/Scraptown | Found A0-MCA's Component Scanner 9489 | -8/Scraptown | Found Scrapoid Pod 9507 | -8/Scraptown | Visited Junk Repository 9604 | -8/Scraptown | Found Scrap Suit 9664 | -8/Scraptown | Entered Factory 9664 | -6/Factory | Accompanied by 9 allies 9664 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 9665 | -6/Factory | Identified exit to Lower Caves 10039 | -6/Factory | Fabricated Hacking Suite (x1) 10112 | -6/Factory | Fabricated Hacking Suite (x1) 10305 | -6/Factory | Lost 5 allies 10346 | -6/Factory | Scrapoid Pod released 06F07-D (x5) 10437 | -6/Factory | Lost 5 allies 10464 | -6/Factory | Found Scrap Suit 10627 | -6/Factory | Lost 4 allies 10766 | -6/Factory | Build established: Scavenger-Scrapper 11454 | -6/Factory | Discovered exit to Lower Caves (range 13) 11626 | -6/Factory | Discovered new exit (range 10) 11642 | -6/Factory | Identified exit to Factory 11791 | -6/Factory | Entered Lower Caves 11792 | -6/Lower Caves | Encountered a Warlord checkpoint 11792 | -6/Lower Caves | Identified exit to Lower Caves 11862 | -6/Lower Caves | Activated DRS Beacon 12331 | -6/Lower Caves | Entered another Lower Caves area 12513 | -6/Lower Caves | Learned Factory terminal intel 12664 | -6/Lower Caves | Encountered a Warlord checkpoint 12665 | -6/Lower Caves | Discovered new exit (range 14) 12679 | -6/Lower Caves | Identified exit to Data Miner 12681 | -6/Lower Caves | Entered Data Miner 12681 | -6/Data Miner | Discovered new exit (range 6) 12702 | -6/Data Miner | Met Data Miner 12722 | -6/Data Miner | Learned location of Section 7 (-2) 12722 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12743 | -6/Data Miner | Received God Mode back door access code from Data Miner 12766 | -6/Data Miner | Identified exit to Proximity Caves 12767 | -6/Data Miner | Entered Proximity Caves 12982 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 13406 | -5/Proximity Caves | Discovered exit to Factory (range 14) 13535 | -5/Proximity Caves | Entered Factory 13535 | -5/Factory | Evolved 2 slots: Utility x2 13536 | -5/Factory | Identified exit to Extension 13537 | -5/Factory | Loaded intel: 27 terminal locations 13751 | -5/Factory | Scrapoids reinforcements arrived? 14171 | -5/Factory | Identified exit to Upper Caves 14402 | -5/Factory | Identified exit to Factory 14404 | -5/Factory | Build established: Hacker-Sprinter 14440 | -5/Factory | Loaded intel: 4 scanalyzer locations 14470 | -5/Factory | Learned 4 Proximity Caves zone layouts 14489 | -5/Factory | Learned location of 1 exit from Proximity Caves 14502 | -5/Factory | Learned Extension terminal intel 14516 | -5/Factory | Learned 2 Extension zone layouts 14520 | -5/Factory | Discovered exit to Factory (range 9) 14579 | -5/Factory | Learned location of 1 exit from Testing 14626 | -5/Factory | Fabricated Lgt. Regenerative Plating? 14974 | -5/Factory | Lost 3 parts (2n1u) 15035 | -5/Factory | First assault squad dispatched 15045 | -5/Factory | Entered Extension 15048 | -5/Extension | Loaded intel: 16 terminal locations 15073 | -5/Extension | Core integrity fell below 50% 15134 | -5/Extension | Rescued a captive Derelict 15205 | -5/Extension | Rescued a captive Derelict 15269 | -5/Extension | Lost 3 parts (1n2u) 15297 | -5/Extension | Rescued a captive Derelict 15436 | -5/Extension | Lost 3 parts (1p1n1u) 15445 | -5/Extension | Lost 6 allies 15517 | -5/Extension | Spotted B-75 Beast 15528 | -5/Extension | Spotted B-75 Beast 15546 | -5/Extension | Allies destroyed B-75 Beast 15568 | -5/Extension | Destroyed B-75 Beast 15590 | -5/Extension | Lost 4 allies 15595 | -5/Extension | Disrupted transfer network 15599 | -5/Extension | Lost 6 parts (1p3n1u1w) 15795 | -5/Extension | Rescued A7 15869 | -5/Extension | Build established: Scavenger-Tank 16097 | -5/Extension | Rescued a captive Derelict 16114 | -5/Extension | Rescued a captive Derelict 16120 | -5/Extension | Rescued a captive Derelict 16203 | -5/Extension | Rescued a captive Derelict 16245 | -5/Extension | First assault squad dispatched 16245 | -5/Extension | Rescued a captive Derelict 16246 | -5/Extension | Rescued a captive Derelict 16441 | -5/Extension | Discovered new exit (range 6) 16468 | -5/Extension | Entered Factory 16468 | -4/Factory | Accompanied by 5 allies (A7) 16468 | -4/Factory | Evolved 2 slots: Propulsion x2 16902 | -4/Factory | Identified exit to Upper Caves 17016 | -4/Factory | First assault squad dispatched 17122 | -4/Factory | Released all parts (5) 17141 | -4/Factory | System corruption reached 10% 17159 | -4/Factory | Core integrity fell below 50% 17175 | -4/Factory | Lost 13 parts (2p4n4u3w) 17185 | -4/Factory | Allied Derelicts emerged from ambush trap array 17264 | -4/Factory | Core integrity fell below 20% 17272 | -4/Factory | Entered Upper Caves 17394 | -4/Upper Caves | Spotted B-86 Titan 17439 | -4/Upper Caves | Learned 4 Research zone layouts 17439 | -4/Upper Caves | Discovered new exit (range 9) 17442 | -4/Upper Caves | Entered another Upper Caves area 17460 | -4/Upper Caves | Discovered new exit (range 12) 17478 | -4/Upper Caves | Entered Research 17478 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17479 | -3/Research | Identified exit to Armory 17620 | -3/Research | Identified exit to DSF 17620 | -3/Research | Entered DSF 17635 | -3/DSF | Additional patrols routed to DSF 17666 | -3/DSF | Build established: Scavenger-Mutant 17719 | -3/DSF | Discovered new exit (range 14) 17730 | -3/DSF | Entered Research 17730 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18077 | -2/Research | Discovered new exit (range 4) 18086 | -2/Research | Entered Access 18086 | -1/Access | Evolved 2 slots: Utility x2 18090 | -1/Access | Lost 15 parts (2p6n5u2w) 18336 | -1/Access | Search patrols dispatched 18346 | -1/Access | Build established: Mutant 18371 | -1/Access | Spotted B-99 Colossus 18406 | -1/Access | Lost 4 parts (3n1u) 18416 | -1/Access | Found Prototype Processor 18416 | -1/Access | Identified Exp. Target Analyzer 18496 | -1/Access | System corruption reached 10% 18522 | -1/Access | Core integrity fell below 50% 18571 | -1/Access | Lost 5 parts (5n) 18585 | -1/Access | Spotted B-99 Colossus 18586 | -1/Access | Search patrols dispatched 18671 | -1/Access | Discovered new exit (range 7) 18675 | -1/Access | Entered Command 18722 | -1/Command | Core integrity fell below 20% 18767 | -1/Command | Phase Generator disabled 18820 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18767_ Phase Generator explodes. 18767_ Machine disabled. 18767_ Destroyed Hpw. Tractor Beam. 18767_ Destroyed Imp. Ion Engine. 18770_ The unstable cave ceiling collapses. 18773_ W-44 Eye sends out distress signal. 18776_ Connecting with Cave Seal Controls... 18778_ K-01 Serf cleans the Machine. 18791_ System corrupted: Energy discharge (-37). 18797_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 2 arrays: 2x Stasis Trap 4x Segregator Trap Map updated. 18803_ Acquired Adv. Heavy Treads. 18804_ Dropped Impulse Thruster Array. 18805_ Dropped Q-thruster. 18806_ Acquired Adv. Heavy Treads. 18817_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????# #???? # ^ ^ #???? | | #####?????# #?????? # ^ #???? | | ##########+###############+##+## """ #???? | | # # "T #???? | | # + """ #???? | | ##### ################## #^ #???? | | #???# #?????#######????# # #???? | | ##### ###### #????# # #???? | | # #????# # #???? | | ############## # #????# ########+#???? | | ?########????# / #????# #???? | | ?# ###### # #????# #####+##### #???? | | ?# ## #????# #?????????# #???? | | ?# # ###????# ??????????# #???? | | ?# #?????# ??????????# #???? | | ?# ! #?????# ??????????# #???? | | ?# #?????# #?????????# #???? | | ######+# # ##????# #?????????# ##+##### | | " #????# #??????#### # # | | ######+# ##????# #??????# + # | | ??# #?????# #??????# # "" # | | ??# ! #?????# #??????# # "" # | | ??# ! #?????# #??????# # T" # | | ??# ######?# #??????# # "" # | | ??# # ### ### ######## # "" # | | ??# ### ######?# @ ^^ + # | | ??########?####??????# ################# # | | ????????????????????###p####?????????????# # | | ????????????????????# #?????????????######## | | ????????????????????# #????????????????????? | | ????????????????????# = #????????????????????? | | ????????????????????# = = #????????????????????? | | ????????????????????# = #????????????????????? | | ????????????????????# == #????????????????????? | | ????????????????????########????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 33 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 20 Armor Coverage 825 Resistance: TH 30 Core Shielding 20 Phase Shifting 5 Evasion (%) 70 Melee Accuracy 24 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hpw. Tractor Beam | -8/Recycling | Hacked Huge Storage Unit | -8/Recycling | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Sml. Storage Unit | -5/Factory | Hacked Mass Driver | -5/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free I-47 Archangel | -5/Factory | Hacked Y-64 Sentinel | -5/Extension | Hacked Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Assassin Deadly Force Ride The Lightning Challenges ------------ None Game ------ Seed ZhirovReactionCycler Manual? 0 Play Time 04:41:02 Cumulative 89.6 hours Start 2024.08.23 @ 20:35:39 End 2024.08.24 @ 01:37:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 985f37a2-cf05-45c5-94be-22dbd0d8e14d